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20:21, 19th April 2024 (GMT+0)

OOC Chat.

Posted by A Malign PresenceFor group 0
A Malign Presence
GM, 12 posts
Thu 27 Sep 2018
at 04:09
  • msg #1

OOC Chat

Cymon, you're added. To just post character sheets here for now!
Cymon
player, 1 post
Thu 27 Sep 2018
at 05:02
  • msg #2

OOC Chat

In reply to A Malign Presence (msg # 1):

Sure no problem. I get to rolling stats... Thanks.
Cymon
player, 2 posts
Thu 27 Sep 2018
at 09:21
  • msg #3

OOC Chat

Str: 09    Occultist
Dex: 13 +1
Con: 14 +1
Int: 15 +1
Wis: 14 +1
Cha: 11

Str: 17 +2  Dragoon
Dex: 14 +1
Con: 14 +1
Int: 10
Wis: 10
Cha: 13 +1

Dragoon = 400GP
Occultist = 100GP

I was going for best of three and got carried away, so here are the first three. Not really that impressive but a lot better then subsequent rolls.

So male Dragoon and female Occultist, Dragoon right-handed and Occultist is left. Dragoon is Upper class and occultist is Working class.

Dragoon HP: 6
Occultist HP: 4

Dragoon Valor: 5
Occultist Valor: 3

Traits - Dragoon:
Cavalry Commander 1 - Class
Quick Reflexes 1 - Innate Quality
Honorary Huntmaster 1 - Society and Relationship
Skilled Horseman 3 - Class free trait

Traits - Occultist:
Humble Farmer 1 - Class
Exquisite Physique 1 - Innate Quality
Academy Graduate 1 - Society and Relationship
Antiquarian 3 - Class free trait

As for a more detailed background I was thinking of the Dragoon as a grizzled old campaigner now looking to make enough gold to retire having spent a life in the service and having nothing to show for it other then reputation and glory.
This message was last edited by the player at 22:28, Thu 27 Sept 2018.
Cymon
player, 3 posts
Thu 27 Sep 2018
at 10:18
  • msg #4

OOC Chat

Dragoon - Aventaine
Occultist - Golilund
A Malign Presence
GM, 15 posts
Thu 27 Sep 2018
at 21:28
  • msg #5

OOC Chat

Okay, cool. A couple things:

1. I recently revised the dragoon rules. Horse Archer is now included in the free dragoon Trait, so feel free to pick something else for that. Keep in mind Traits don't stack (I said that at some point, right?) so you won't enjoy the saving throw bonus from Cavalry Commander either. I like it for background, though.

Gifted autodidact is a working class background, not middle class, and moreover is completely obsolete considering the occultist free trait and the fact that middle class characters can just choose to be literate. So you should pick something else there too. Academy Graduate is pretty close to being redundant, but I can see the Charisma skill bonus paying off at least once, maybe.

Additionally, go ahead and take your maximum HP for level 1. We'll start rolling for HP at level 2. I intend for character advancement to use very old school "loot as XP" rules, but I'm too lazy to figure out XP thresholds for levels right now, and I will just level you up at certain points of the adventure.

Here's the accompanying NPC I came up with, a fighter:

13 (+1)
13 (+1)
13 (+1)
7 (-1)
14 (+1)
11 (+0)

Strength 13 (+1)
Dexterity 14 (+1)
Constitution 13 (+1)
Intelligence 11 (+0)
Wisdom 14 (+1)
Charisma 13 (+1)
[NOTE: I put the 7 I rolled in Dexterity, then increased that to 14 as his middle-class bonus. Keep in mind you can do similar for your characters.]

HP: 9
AC 5 (4 with shield)
Right-Handed: +1 to magical saves

Cunning Smuggler 1
Iron Liver 1
Pious Layman 1

Equipment: Riding horse, flintlock blunderbuss, silvered dagger, one-handed weapon (heavy
cavalry saber), flintlock pistol, shield, satchel of ammunition, laemallar armor, scavenger's kit, tent, 5 torches, fine backpack, 15 days trail rations, lanter, 6 flasks of oil, 3 flasks of alcohol, one dose of antivenom (Golish rattler), 5 SP


No name yet, but he's a courier for the Golish Royal Mail, which is a bigger deal than it sounds, as they're one of the few organizations to survive the fall of Golinlund (kinda). They have cells still active in the northern provinces of Golinlund, where things are REALLY bad, and what little is known about the fall of Golinlund is thanks to them. Our boy here is just a hard-drinking low-level functionary, however, but a guy used to spending a long time by himself on the road. He's from the division that operates in Aventaine. His fighter specialty is his trigger finger on the blunderbuss, he doesn't take a -2 penalty for firing the blunderbuss in low-light conditions (like night or a poorly-lit dungeon).

You've been hired to find a unit of the Aventinian Mounted Rangers who are believed to be dead or AWOL. They were sent to reclaim a watch tower on the edge of the Aventaine / Golinlund border and did not return. You're trying to determine if they're dead, deserted, or something else. The mailman above is coming with you because he's been charged to deliver a message to the leader of the missing unit.

The Aventinian Mounted Rangers are an all-volunteer force, largely from the lower classes but not entirely, and only recently sanctioned by the Aventinian royal family. They specialize in fighting against the draugr and even striking enemy forces under the cover of wightstorms. They tolerate some magic use in their ranks, but more commonly are skilled and trained longbowmen. They operate in small squadrons of no more than a dozen, and rangers are accustomed to surviving the harsh and sometimes cursed weather conditions of northern Aventaine for extended periods of time. The rangers, if they're still alive, could still be at the watchtower or elsewhere.

Gold values for equipment are up.
This message was last edited by the GM at 21:53, Thu 27 Sept 2018.
Cymon
player, 4 posts
Thu 27 Sep 2018
at 22:24
  • msg #6

OOC Chat


I should have put working class for the Occultist, I have maxed the HP and changed the traits as well as adding class bonuses to valor etc.

For my Occultists free trait can I go with something like "Ruin explorer" or is it very specific to their branch of learning ? I was wondering if the example "Antiquarian" might be something slightly similar ?


-
Cymon
player, 5 posts
Thu 27 Sep 2018
at 22:35
  • msg #7

OOC Chat


Forgot to add she was sponsored through the academy I was going to use it to beef out her background when I get around to writing it. If you don't think it is worthwhile I will drop it.

-
A Malign Presence
GM, 16 posts
Fri 28 Sep 2018
at 00:28
  • msg #8

OOC Chat

With your new traits for her, Academy Graduate actually adds a lot, so I think you're good.

Antiquarian is fine, as is Ruin Explorer or something, I think. Just keep in mind that the Trait is research-based, it won't allow you to sneak through ruins better or anything. It'd probably knowledge specific to Golish ruins, and recognizing historical artifacts and stuff.

Still working on the dungeon, should be able to start by this weekend though!
Cymon
player, 6 posts
Fri 28 Sep 2018
at 00:53
  • msg #9

OOC Chat

In reply to A Malign Presence (msg # 8):

OK I will stick with both the academy and antiquarian then. I am working on the equipment now and should have it done soon. Do you want to give me access to a couple of character sheets and I will will get it all written up. Thanks.

-
A Malign Presence
GM, 17 posts
Fri 28 Sep 2018
at 00:57
  • msg #10

OOC Chat

Okay, I made your character sheet editable, but not sure how to do multiple character sheets?
Cymon
player, 7 posts
Fri 28 Sep 2018
at 01:08
  • msg #11

OOC Chat

In reply to A Malign Presence (msg # 10):

You create another character/name and then assign it to me. For names lets go with Oliver Fitzwilliam and Lira. Thanks

Cymon.
A Malign Presence
GM, 18 posts
Fri 28 Sep 2018
at 02:14
  • msg #12

OOC Chat

Alright, you should be good to go.
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