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OOC. Posted by The examiner. | Group: 0 |
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Author | Message | Page: 3 2 1 [all][bottom] |
The examiner GM, 7 posts Sat 4 Aug 2018 at 20:40 |
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Schala Morning's Dew player, 1 post Mon 6 Aug 2018 at 20:53 |
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Ronel Alfitz player, 1 post Mon 6 Aug 2018 at 20:56 |
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Elarian Moonblossom player, 1 post Mon 6 Aug 2018 at 21:01 |
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Clara player, 1 post Mon 6 Aug 2018 at 21:10 |
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Ronel Alfitz player, 2 posts Mon 6 Aug 2018 at 21:20 |
Ronel's a Half-elf, though, so he doesn't count. XD | ||||
Dru player, 1 post Mon 6 Aug 2018 at 21:23 |
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Feli Tar player, 1 post Mon 6 Aug 2018 at 22:24 |
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Ronel Alfitz player, 3 posts Tue 7 Aug 2018 at 02:08 |
Has anyone figured out a good way to handle the character sheets? | ||||
Elarian Moonblossom player, 2 posts Tue 7 Aug 2018 at 02:18 |
Also, GM, in terms of the setting-specific magic restrictions, does alchemy count as magic? | ||||
Feli Tar player, 2 posts Tue 7 Aug 2018 at 02:21 |
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Elarian Moonblossom player, 3 posts Tue 7 Aug 2018 at 02:22 |
I appreciate you lol | ||||
Dru player, 2 posts Tue 7 Aug 2018 at 02:24 |
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The examiner GM, 8 posts Tue 7 Aug 2018 at 02:26 |
Character Name Ancestry Size Background Class Level 0 XP 0 Deity & Alignment: Languages: Ability STR 10 (+0) DEX 10 (+0) CON 10 (+0) INT 10 (+0) WIS 10 (+0) CHA 10 (+0) HP 0/0 Speed 25 Class DC 10 = 10 + Lvl 0 + Key 0 Hero Points 1 Senses Perception +0 = Wis 0 + Prof (TEML) 0 + Item 0 Special Senses: Saves Fortitude +0 = Con 0 + Prof (TEML) 0 + Item 0 Reflex +0 = Dex 0 + Prof (TEML) 0 + Item 0 Will +0 = Wis 0 + Prof (TEML) 0 + Item 0 Armor Class AC 10 = 10 + Dex 0 + Prof (TEML) 0 + Item 0 TAC 10 = 10 + Dex 0 + Prof (TEML) 0 + Item 0 Combat Weapon Proficiencies Simple: TEML (+0) Martial: TEML (+0) Others: TEML (+0) Armor Proficiencies Light: TEML (+0) Medium: TEML (+0) Heavy: TEML (+0) Shields: TEML (+0) Melee Strike +0 = Abl 0 + Prof (TEML) 0 + Item 0 Damage 0d0 + Abl 0 (BPS) Traits Ranged Strike +0 = Dex 0 + Prof (TEML) 0 + Item 0 Damage 0d0 + Abl 0 (BPS) Range 0 Traits Skills Acrobatics +0 = Dex 0 + Prof (TEML) 0 + Item 0 Arcana +0 = Int 0 + Prof (TEML) 0 + Item 0 Athletics +0 = Str 0 + Prof (TEML) 0 + Item 0 Crafting +0 = Int 0 + Prof (TEML) 0 + Item 0 Deception +0 = Cha 0 + Prof (TEML) 0 + Item 0 Diplomacy +0 = Cha 0 + Prof (TEML) 0 + Item 0 Intimidation +0 = Cha 0 + Prof (TEML) 0 + Item 0 Lore +0 = Int 0 + Prof (TEML) 0 + Item 0 Medicine +0 = Wis 0 + Prof (TEML) 0 + Item 0 Nature +0 = Wis 0 + Prof (TEML) 0 + Item 0 Occultism +0 = Int 0 + Prof (TEML) 0 + Item 0 Performance +0 = Cha 0 + Prof (TEML) 0 + Item 0 Religion +0 = Wis 0 + Prof (TEML) 0 + Item 0 Society +0 = Int 0 + Prof (TEML) 0 + Item 0 Stealth +0 = Dex 0 + Prof (TEML) 0 + Item 0 Survival +0 = Wis 0 + Prof (TEML) 0 + Item 0 Thievery +0 = Dex 0 + Prof (TEML) 0 + Item 0 Feats Feat TEML Notes Class Abilities Ability TEML Notes Spells & Powers Spell Roll +0 DC 0 + Abi 0 + Prof (TEML) 0 + Item 0 Magic Type: Spell Points: 0/0 1st: 0 2nd: 0 3rd: 0 4th: 0 5th: 0 6th: 0 7th: 0 8th: 0 9th: 0 10th: 0 Spell Level 0 Notes Equipment Coins: 0 Resonance: 0/0 Item Bulk 0 Notes | ||||
Dru player, 3 posts Tue 7 Aug 2018 at 02:29 |
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Schala Morning's Dew player, 2 posts Tue 7 Aug 2018 at 02:29 |
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Elarian Moonblossom player, 4 posts Tue 7 Aug 2018 at 02:40 |
Could you post the code so we dont have to bold everything individually? | ||||
Ronel Alfitz player, 4 posts Tue 7 Aug 2018 at 02:42 |
And THANK YOU soooo much for this. Ronel could and would kiss you for it. This message was last edited by the player at 02:43, Tue 07 Aug 2018. | ||||
Elarian Moonblossom player, 5 posts Tue 7 Aug 2018 at 02:44 |
Ah clever | ||||
Feli Tar player, 3 posts Tue 7 Aug 2018 at 03:01 |
GM: are you happy with the selection of character races and classes | ||||
Elarian Moonblossom player, 6 posts Tue 7 Aug 2018 at 03:34 |
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Clara player, 2 posts Tue 7 Aug 2018 at 12:42 |
I don't think so. It seems simpler in a way once you figure it out. You get more feats, but they help flesh out your character a little instead of just focusing on one thing. There's less skills, you don't have to worry about assigning skill points constantly, they automatically increase each level. So far, I'm really liking the system, though I'm not a big fan of the archetype system this time around. I can see how it would be easier, but I really loved the original system and there's a distinct lack of prestige classes and that bothers me. I only have the pdf to work with so it's a little slow going over here for me, but I'm working on building my gnome and I'm pleased so far. | ||||
Elarian Moonblossom player, 7 posts Tue 7 Aug 2018 at 13:28 |
Yeah, it just looked like a ton of numbers and stuff at first. GM, how are we doing money and equipment? | ||||
Clara player, 3 posts Tue 7 Aug 2018 at 13:54 |
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Feli Tar player, 4 posts Tue 7 Aug 2018 at 13:59 |
6th level rogue feat: Gang Up |
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