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23:06, 1st May 2024 (GMT+0)

on the way to and from the dungeon.

Posted by The GMFor group 0
The GM
GM, 201 posts
Fri 13 Oct 2023
at 18:02
  • msg #1

on the way to and from the dungeon



d12 Special Encounters on dungeon to town path after 3-6th trip
1 Urchins seeking work as pole boys, torchbearers, servants, messengers
2 Man selling snacks from a pushcart d4 1=buttered turnips 2=sheep feet 3=custard tarts 4="venison" pasties
3 Old woman selling luck charms, ugly but collectable figurines and treatments for dungeon diseases
5 Bakers boy selling bread rolls and sweet honey buns
6 Man with cart and a whetstone offers to sharpen your blades and patch armour while you wait
9 Charletan offers gambling games like shell, card or dice games
10 Old woman offers her visions and spirits to see your future, perform basic augury daily
11 Priest offering a few healing miracles for donations. Will start to make a small shrine
12 Mysterious stranger offers fancy potions d6 1=charletan 2=demihuman 3=wizard 4=cultist


d12 Special Encounters on dungeon to town path after 7th+ trip
1 Royal tax collectors with soldiers here to help reduce the burden of wealth (actually they will value everything well and may take goods they over-evaluate like crappy monster weapons
2 Small warband of Andry humanoids heard of rich adventurers
3 Entire gang of bandits ambush who can be paid off

4 Scrap collector camp asking to buy common old weapons and armour or if it is safe for their crew to start gleaning the dungeon yet. Plan to strip dungeon doors, furniture, any good fittings or even bricks they can

5 Temple being built by a religion here d4 1=expanding sect 2=knows secrets about dungeon 3=heretical cult in secret 4=states most approved church branch

6 Bard follows party playing asking for coins and stories

7 Wizard camp with soldiers and magical guardians and defences. Buy and sell magic, Will sell basic +1 weapons, shields and ammunition and some potions and wizard scrolls

9 Witch cult following a local hag and some of her ogre sons looking for lost souls and treasure. Hag may be tricked by flattery and will spare the party if someone pretty spends the night with her so she can spawn more ogres (she then goes to Faerieland a week and returns with fully grown d4 ogre and troll sons who are angry about dad abandoning mum and not playing sports with them and teaching them to eat human flesh)

11 Petty god/s in the area some are chatty, some are monsters some are weird hazardous phenomena

12 Faeries from Faerieland claim some of that treasure is there's and will mostly take coins and gems. If reactions go well they might trade some magic items for gold and gems. They are willing to fight as they will just get reincarnated if killed and can hunt down killers with friends later
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