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10:29, 3rd May 2024 (GMT+0)

The Compromised: warlocks, thralls, and infected.

Posted by The GMFor group 0
The GM
GM, 143 posts
Mon 15 Aug 2022
at 17:49
  • msg #1

The Compromised: warlocks, thralls, and infected

The Compromised: warlocks, thralls, and infected

THE HIVE (you are a part of a hivemind that wants the hive to grow. Benefit: by making a buzzing noise, you can summon a large swarm of tiny gnat-like creatures to distract and disturb others (eventually, as you grow more powerful, you can summon some that sting or do other things))

THE THRALL (you are the servant of a vampire or ghost that wants the shedding of blood. Benefit: you are tough.)

THE SERVANT (you are the servant of a mummy that wants more magical power. Benefit: you can do sun magic.)

THE POSSESSED (you are the servant of a powerful ghost that wants revenge against the living. Benefit: You can weaken anything, temporarily draining the strength and vitality from anything you can see or touch.)

THE PIXELATED (you are the servant of the fairies, who want you to make mischief. Benefit: You can make small illusions.)

THE ENLIGHTENED (You are in communication with the stars, who want you to make things happen in accordance with their destinies. Benefit: You can cloud the minds of others, and appear almost invisible save in bright light.)

THE CARETAKER (You are the servant of a magical building or structure. It wants people to either come to it, or to keep away from it, or maybe it wants a certain kind of people to come to it, and everyone else to keep away from it. Benefit: your touch (when you will it) temporarily makes victims feel numb, paralyzed where they're touched, as if their arm or leg or whatever was turning to stone.)

THE WIELDER (You are owned by a magical weapon. It wants to be used to hurt people. Benefit: The weapon can take health from opponents, and give it to you.)

THE KNAVE (You are the servant of a genie. It wants you to smite evil and the unjust. Benefit: Wind control and thunder blast)

THE INITIATE (You are the servant of a cult. They want you to destroy the symbols of civilization. Benefit: You can turn into a beast-person.)

THE COG (You are a tool of the great machine. It wants you to destroy all agents of chaos. Benefit: You can create strange and terrible inventions. At first they only work once per time, but as you grow more powerful, you can have them work more than once...)

--FORMS (13): Boots Crown Cube Dart Glove Goggles Hammer Pyramid Rod Shield Spear Staff Tablet

--ELEMENTS (30): Aether Balance Clay Cloud Darkness Doom Fire Fog Glory Heat Iron Justice Lead Metal Might Mist Moon Mud Oil Salt Shadow Silver Smoke Spirit Stars Steam Steel Stone Void Youth

--ADJECTIVES (47): Binding Black Blinding Bright Cerulean Consuming Crimson Dark Deflecting Delayed Delicate Diminishing Eldritch Empowering Enlightening Entangling Enveloping Ephemeral Erratic Expanding Extra-Planar Floating Freezing Glittering Gyrating Helpful Hindering Icy Instant Mighty Piercing Prismatic Sensitive Shimmering Shining Silent Sleeping Slow Smoking Strange Temporary Thirsty Transmuting Uncontrollable Vengeful Weakening Wondrous


THE READER (You are a tool of the book. It wants you to use its spells and protect it. Benefit: You have access to all sorts of arcane secrets of darkness and shadows.)

THE FRIEND (you are the friend, like it or not, of an ephemeral being. It wants to help you and protect you and punish those who wrong you. Benefit: Summoning invisible helpers.)

THE VIEWER (You have looked upon the mirror. The mirror must be protected. Benefit: You can look like anyone.)

THE BEARER (you hide THE HEAD. THE HEAD grants you power... Benefit: your gaze can cause fear in others-- and they forget, afterward, what they were afraid of... (as you grow more powerful, you can create other effects-- madness... confusion, rage...)
This message was last edited by the GM at 15:40, Thu 18 Aug 2022.
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