Re: [Scene I] - The Gates Of Castle Masondain
The Baron taps his fingers on the table a moment, then clears his throat and stands, leaning one hand on the table bend closer to the assembled.
"Due to the war with the Eastern Imperium, I cannot afford to send troops to the north into Braunstein, which is technically still allied territory. The fact that my daughter Starshell slipped out of the castle without my permission to rescue her fiancee makes this a purely personal matter. Add to the fact that refugees are flowing in, telling us that the earldom has fallen to humanoids...well that makes matters even no complicated. That is where you all come in. I have assembled all of you here for this mission.
First: Slay the Minotaur and bring me one of his horns.
Second: Rescue my daughter if she's still alive...or if she hasn't survived...bury her with last rites and return my shield and sword she took with her. And a word of warning, only an adherent to the ways of Law may safely touch the sword."
Third: Go to Castle Braunstein and find out if anyone's still in charge. The Earl of Braunstein, his son Hrothgar, the court wizard Anselm, anyone.
When you've returned with the Minotaur's horns accompanied by my daughter, or the sword and shield, you shall be handsomely rewarded. If in addition to what I've mentioned you bring me back a signet-marked letter from whomever is the current ruler of the Earldom, you'll each get an offer for a position as an Enforcer in my kingdom, along with a horse from one of my stables.
And of course any prison sentences will be pardoned...*sidelong glance at Iffy*...or if you can't ride a horse, *looks towards the pixie* we can probably find you a scroll of spells to add to your grimoire. Or something."
This message was last edited by the GM at 17:11, Mon 17 Sept 2018.