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03:46, 19th March 2024 (GMT+0)

(OOC) Professions.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 4 posts
Mon 13 Aug 2018
at 13:54
  • msg #1

(OOC) Professions

Apothecary: Craft (Alchemy) as a free skill (DM)<
Boater: Craft (Shipmaking) as a free skill (DM)
Bookeeper: Craft (Bookbinding) as a free skill (DM)
Brewer: Nothing
Cook: Craft (Cooking) as a free skill (DM)
Driver: Nothing
Farmer: Knowledge (Nature) as a free skill (DM)
Fisher: +2 Concentration/+2 Knowledge (Nature)
Guide: +2 Search/+2 Spot (When guiding through a known area)
Herbalist: +2 Saves vs Poison/+2 Knowledge (Nature)
Hunter: Craft (Trapmaking) as a free skill (DM)
Herder: +2 Ride/+2 Tumble Check
Innkeeper: +2 Gather Informantion/+2 Knowledge (Local)
Lumberjack: Craft (Woodcutting) as a free skill (DM)
Miller: Nothing
Miner: +2 Search/+2 Knowledge (Dungeonering)
Rancher: Nothing
Sailor: +2 Swim/+2 Balance
Scribe: +2 Decipher Script/+2 Search
Siege Engineer: +4 Knowledge (Architecture) when des. (DM)
Stablehand: +2 Handle Animal/+2 Ride
Tanner: Craft (Leatherworking) as a free skill (DM)
Teamser: Nothing
Woodcutter: Craft (Woodcutting) as a free skill (DM)
Blacksmithing: Craft (Blacksmith) as a free skill (DM)
Armorsmithing: Craft (Armorsmith) as a free skill (DM)
Weaponsmithing: Craft (Weaponsmithing) as a free skill (DM)

Other skills may be added

All the professions skills are maxed by me and no ranks are needed.
-(Chosen at start)
Only if you pick 2 or more, the PC will have to put ranks in it.
-(I will put ranks in 1 profession not 2)
Added it in to the current sheets so make sure you got the right ranks.
Also, any skill linked to it (like crafting skils) are maxed by me as well.
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