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11:34, 26th April 2024 (GMT+0)

Whisper (Muay Thai) vs Demchug (Smasha)

Posted by DerrickFor group 0
Nicole
player, 41 posts
Thu 29 Nov 2018
at 20:20
  • msg #8

Whisper (Muay Thai) vs Demchug (Smasha)

Whether it was respect or fear, Demchug gave no response to the lowered head.  He was, indeed, here to win, and social considerations played no part in that.

As the kick moved for him, he moved a hand into the way, letting his forearm deflect the blow.

Nicole rolled 8 using 3d6.  Parry vs 14 (Brawl/2 [8]+3, +3 [Enhanced Parry]).


Demchug pushed the advantage, stepping into Whisper's square [C range]. Welling up from within, what others might call qi, and Demchug just considered badassery, erupted forth in an explosive, sonic shockwave.  "GRYAH!"

-1 FP: 12 / 13 FP left.

Nicole rolled 8 using 3d6.  Kiai vs. 16.

Nicole rolled 14 using 3d6.  Nicole rolled 8 using 3d6. (Clumsy Copy-pasting)  Kiai vs. 16.


And with the shout came the dreaded, clawing swipe for Whisper's eyes.

Nicole rolled 9 using 3d6.  Eye-rake vs. 14. (16 - 2 (Deceptive)).

Nicole rolled 4 using 1d6.  Str 12 + Arm St 1 = 1d Thrust, +1 (Brawling) -1 (Eye-Rake) = 1d crushing.


Roll Will with Margin of Success 2 to resist Stunning.
If the attack goes through, roll against HT-4 to resist blindness.  For your active defense, if you end up getting stunned, you can't retreat and any defenses take -4 from stunning and -2 from the deceptive attack.
evileeyore
GM, 122 posts
Fri 30 Nov 2018
at 00:41
  • msg #9

Re: Whisper (Muay Thai) vs Demchug (Smasha)

Whisper:
Striking ST 1 moves Whisper's base damage up to 2d-1.

Kicks use thrust not swing.  So you're at 1d with a ST 13 (for Striking).

quote:
As usual he uses his shin as a Striker for +1 damage per die.  Karate adds +2 damage per die due to skill.  Total damage roll should be 2d6+5.

Total damage 1d+3.
Whisper
player, 53 posts
Fri 30 Nov 2018
at 02:04
  • msg #10

Re: Whisper (Muay Thai) vs Demchug (Smasha)

Whisper not caught off guard by Demchug's attempt at a Kiai.  Some fighters knew how to focus their Chi.  He had not, so the attack was usually effective against him.  However, this time it was not.
18:52, Today: Secret Roll: Whisper rolled 6 using 3d6.  Kiai defense - Will 10.

When Demchug followed with the eye rake, Whisper calmly stepped backwards out of reach.  He had seen the fighter try this particular attack before.
18:55, Today: Secret Roll: Whisper rolled 13 using 3d6.  Retreating dodge 16 - eye rake.

Now, it was time for a counterattack.  Whisper torqued his hips, and fired back with a pair of kicks at Demchug's leg.  He was exposed by the attack, and it was time to inflict some damage.

OOC Whisper will burn 2 fatigue to use rapid strikes at skill.  Counterattack skill, using targetted attack/leg.  All the skills are at a 15, so they average out to a skill roll of 15.  One attack misses, the other one hits.
19:00, Today: Secret Roll: Whisper rolled 6 using 3d6.  Counterattack 2 of 2, Targeted Kick, skill 15.
18:59, Today: Secret Roll: Whisper rolled 16 using 3d6.  Counterattack 1 of 2, Targeted Kick, skill 15.

Striking ST 1 moves Whisper's base damage up to 1d as a thrust (thanks EE).  As usual he uses his shin as a Striker for +1 damage per die.  Karate adds +2 damage per die due to skill.  Total damage roll should be 1d+3.  He rolled 7 for damage.
19:03, Today: Secret Roll: Whisper rolled 7 using 1d6+3.  Damage 1d+3 on the kick.

Remember you have a -1 to block/dodge, or a -2 parry from the counterattack.

This message was last edited by the player at 02:05, Fri 30 Nov 2018.
Nicole
player, 42 posts
Fri 30 Nov 2018
at 03:18
  • msg #11

Re: Whisper (Muay Thai) vs Demchug (Smasha)

Could I ask for the rolls to be done publically?  That way, any roll is obviously only done once and is openly confirmable, whereas secret dice-rolling isn't quite transparent.
Derrick
GM, 187 posts
Fri 30 Nov 2018
at 03:38
  • msg #12

Re: Whisper (Muay Thai) vs Demchug (Smasha)

Nicole:
Could I ask for the rolls to be done publically?  That way, any roll is obviously only done once and is openly confirmable, whereas secret dice-rolling isn't quite transparent.

I'm going to second that.  I of course can see and verify the rolls,  but it's polite to roll in public.
Whisper
player, 54 posts
Fri 30 Nov 2018
at 03:54
  • msg #13

Re: Whisper (Muay Thai) vs Demchug (Smasha)

Sure, I can do that.  For more typical games I almost always roll secret, just so the other players don't know the character.  For a game like this, everyone already knows.  Didn't even think about it.  :)
Nicole
player, 43 posts
Fri 30 Nov 2018
at 07:05
  • msg #14

Re: Whisper (Muay Thai) vs Demchug (Smasha)

Matching the furious exertion of his foe, Demchug deftly swiped aside the shin that kicked for his leg!

Feverish Defense (-1 FP): 11 FP / 13 FP Remaining.

Nicole rolled 6 using 3d6.  Parry vs 14 (Brawl/2 [8]+3, +3 [Enhanced Parry] +2 [Feverish Defense] -2 Counterattack).

...and stepped once more into his opponent's space (how far are we from the edge?  I know I stepped forward 6, Whisper stepped right once, I stepped forward once, Whisper retreated once, and now I've stepped forward again.  Are we on the edge of the platform now?) and gave a mighty shriek to discombobulate his foe.

Kiai (-1 FP): 10 FP / 13 FP Remaining.

Nicole rolled 12 using 3d6.  Kiai vs. 16.

(Roll Will to resist, Margin of Success 4.  I'll wait for the roll before taking my second attack.).
Whisper
player, 55 posts
Fri 30 Nov 2018
at 15:28
  • msg #15

Re: Whisper (Muay Thai) vs Demchug (Smasha)

OOC I definitely see that Whisper has a weakness against the Chi attacks.  He's rolling base will, and failed this time.
08:27, Today: Whisper rolled 13 using 3d6.  Will 10 roll, his is gonna hurt.

Nicole
player, 44 posts
Fri 30 Nov 2018
at 15:50
  • msg #16

Re: Whisper (Muay Thai) vs Demchug (Smasha)

A flinch.  A glazing.  Demchug lunged to scratch once more, the twist of his fingers not quite so vicious as before.

Attack #2: Eye-rake!


Nicole rolled 12 using 3d6.  Eye-rake vs. 14. (16 - 2 (Deceptive)).
Nicole rolled 1 using 1d6.  Str 12 + Arm St 1 = 1d Thrust, +1 (Brawling) -1 (Eye-Rake) = 1d crushing.

Whisper
player, 56 posts
Fri 30 Nov 2018
at 20:11
  • msg #17

Re: Whisper (Muay Thai) vs Demchug (Smasha)

After being stunned by the brilliant Kiai of Demchug, Whisper simply moves too slowly to avoid the eye rake attack!  He tries to move his head out of the way, but instead feels fingers rake across his skull.

13:00, Today: Whisper rolled 10 using 3d6.  Dodge 13, -4 stun, -1 deceptive, total 8.
OOC If you take -2 to skill, the deceptive attack should only modify the defense by -1 correct?


Thankfully, Demchug does not do enough damage to blind Whisper.

13:07, Today: Whisper rolled 10 using 3d6.  HT 12, -1 eye rake damage, total 11.
OOC I read up on eye rake (MA 72), and the modifier for the HT roll is whatever damage gets through DR.  I don't think that the eyes have any damage resistance, so I rolled at a -1 and made the HT roll.  If this is wrong, let me know.

As things stand, I believe Whisper should be able to roll to come out of stun, and then depending on the roll he may be able to act normally?

This message was last edited by the player at 20:12, Fri 30 Nov 2018.
evileeyore
GM, 125 posts
Fri 30 Nov 2018
at 21:38
  • msg #18

Re: Whisper (Muay Thai) vs Demchug (Smasha)

Whisper:
OOC If you take -2 to skill, the deceptive attack should only modify the defense by -1 correct?

I don't think that the eyes have any damage resistance, so I rolled at a -1 and made the HT roll.  If this is wrong, let me know.

As things stand, I believe Whisper should be able to roll to come out of stun, and then depending on the roll he may be able to act normally?

Correct on all three counts.
Whisper
player, 57 posts
Fri 30 Nov 2018
at 23:02
  • msg #19

Re: Whisper (Muay Thai) vs Demchug (Smasha)

Whisper can't concentrate.  The Kaia that Demchug used was effective, and his mind was foggy.  All Whisper could do was try to maintain some space until he could recover.

OOC Failed the will roll.  WHISPER WILL SUCK HIS THUMB AND WISH HE WAS IN THE FETAL POSITION.
15:59, Today: Whisper rolled 13 using 3d6.  Will 10 to not be stunned.

This message was last edited by the player at 23:37, Fri 30 Nov 2018.
evileeyore
GM, 126 posts
Fri 30 Nov 2018
at 23:18
  • msg #20

Re: Whisper (Muay Thai) vs Demchug (Smasha)

Whisper:
OOC Failed the will roll.  All out defense.

*cough* Do Nothing *cough*

Being Stunned is often as big a fight ender as being blinded.
Nicole
player, 45 posts
Fri 30 Nov 2018
at 23:20
  • msg #21

Re: Whisper (Muay Thai) vs Demchug (Smasha)

OOC:

1) Yeah, you're totally right on the Deceptive!  It's just -1.  Sorry, I had a reread of it.

2) ...could I get a confirm on how far we are from the edge?  Since a ring-out is a win condition, it's kinda meaningful combat information.  @Derrick

3) I think you're not allowed to All-Out Defense.  As per B420: "If you are stunned, you must Do Nothing on your next turn. You may perform any active defense while stunned, but your defense rolls are at -4 and you cannot retreat.")
Also, "At the end of your turn, you may roll against [IQ] (since this is mental stun). On a success, you recover from stun and can act normally on subsequent turns. On a failure, you remain stunned; your next maneuver must also be Do Nothing, but you get another roll at the end of that turn . . . and so on, until you recover from stun."  So, that roll to recover should have been after taking the "Do Nothing" action, not before.

I'm gonna wait on #2 before posting Demchug's next action.
Whisper
player, 58 posts
Fri 30 Nov 2018
at 23:38
  • msg #22

Re: Whisper (Muay Thai) vs Demchug (Smasha)

I edited my previous post to indicate Whisper is sucking his thumb.  :)

I had intended for Whisper to slide sideways so he had room for a retreating dodge.  Not sure he got more than one hex to the side, so I would guess he has 1-2 hexes behind him.
This message was last edited by the player at 23:39, Fri 30 Nov 2018.
Nicole
player, 46 posts
Fri 30 Nov 2018
at 23:57
  • msg #23

Re: Whisper (Muay Thai) vs Demchug (Smasha)

Alrighty!

It was full on cat-scratch mode now.

Attack # 1 - Eye-Rake

Nicole rolled 14 using 3d6.  Eye-rake vs. 14. (16 - 2 (Deceptive)).
Nicole rolled 3 using 1d6.  Str 12 + Arm St 1 = 1d Thrust, +1 (Brawling) -1 (Eye-Rake) = 1d crushing.

(Waiting on result before second attack.)
Whisper
player, 59 posts
Sat 1 Dec 2018
at 00:23
  • msg #24

Re: Whisper (Muay Thai) vs Demchug (Smasha)

Not much for Whisper to do but drool on himself, so...  DROOL!
He did, however, dodge your weak attempt at an eye rake.  :)
17:22, Today: Whisper rolled 8 using 3d6.  Dodge 13, -4 stun, -1 deceptive, total 8 #2.
Nicole
player, 47 posts
Sat 1 Dec 2018
at 00:31
  • msg #25

Re: Whisper (Muay Thai) vs Demchug (Smasha)

I'm suitably impressed!

Nicole rolled 11 using 3d6.  Eye-rake vs. 14. (16 - 2 (Deceptive)).
Nicole rolled 6 using 1d6.  Str 12 + Arm St 1 = 1d Thrust, +1 (Brawling) -1 (Eye-Rake) = 1d crushing.
Whisper
player, 60 posts
Sat 1 Dec 2018
at 01:26
  • msg #26

Re: Whisper (Muay Thai) vs Demchug (Smasha)

YOU CAN'T STOP THE WHISPER!  YOU CAN ONLY CONTAIN THE WHISPER!

18:25, Today: Whisper rolled 8 using 3d6.  Dodge 13, -4 stun, -1 deceptive, total 8 #3.

Boom.  Dodged again.
Nicole
player, 48 posts
Sat 1 Dec 2018
at 01:27
  • msg #27

Re: Whisper (Muay Thai) vs Demchug (Smasha)

It's back to your turn!  So... uh... Do Nothing and make another IQ roll to act next turn?
Whisper
player, 61 posts
Sat 1 Dec 2018
at 15:35
  • msg #28

Re: Whisper (Muay Thai) vs Demchug (Smasha)

Whisper will still do nothing.  However, he can act normally next round.  I probably need to re-read the section on stun, been a long time since it happened to one of my characters.  I'll assume he can't do anything but a standard dodge at this point with the -4 modifier.
08:33, Today: Whisper rolled 8 using 3d6.  Whisper can act.  Honest.  Will 10.

Nicole
player, 49 posts
Sat 1 Dec 2018
at 16:45
  • msg #29

Re: Whisper (Muay Thai) vs Demchug (Smasha)

Seeing Whisper start to shake it off, Demchug... yells in his face again.


Attack #1: Kiai
-1 FP (Kiai): 9 FP / 13 FP Remaining.

Nicole rolled 9 using 3d6.  Kiai vs. 16.

Attack #2: Eye-rake.

Nicole rolled 11 using 3d6.  Eye-rake vs. 14. (16 - 2 (Deceptive)).
Nicole rolled 3 using 1d6.  Str 12 + Arm St 1 = 1d Thrust, +1 (Brawling) -1 (Eye-Rake) = 1d crushing.
Whisper
player, 62 posts
Sat 1 Dec 2018
at 17:43
  • msg #30

Re: Whisper (Muay Thai) vs Demchug (Smasha)

Not stunned by the Kiai.
10:37, Today: Whisper rolled 10 using 3d6.  Will 10 to not be stunned.  Pleeeease.

Just to make sure I'm clear on this, does Whisper still have the -4 to dodge as he comes out of his stun then?

Regardless, I rolled an 8 so my luck holds, and Whisper dodges the eye rake as well.

I should get an actual attack now, correct?
evileeyore
GM, 128 posts
Sat 1 Dec 2018
at 19:34
  • msg #31

Re: Whisper (Muay Thai) vs Demchug (Smasha)

Whisper:
Just to make sure I'm clear on this, does Whisper still have the -4 to dodge as he comes out of his stun then?

No as Whisper is no longer Stunned.

quote:
I should get an actual attack now, correct?

If you make an attack Maneuver, yes.  ;)
Whisper
player, 63 posts
Sat 1 Dec 2018
at 22:45
  • msg #32

Re: Whisper (Muay Thai) vs Demchug (Smasha)

Tactically speaking, Whisper is at a disadvantage.  While he is excellent in regular combat, he has little to no defense against the Kiai that Demchug has used to good effect.  His only choice is to fight more aggressively, since he might only get limited chances to fight.

OOC Rapid strikes for 2 fatigue, should be 8/12 fatigue now.  Using Counterattack and Kicking so base skill is 15.  Targeting the right arm of Demchug for a -2 modifier. Total skill roll will be a 13. Whisper will hit twice.
15:34, Today: Whisper rolled 7 using 3d6.  Counterattack/kicking/arm target 13 #2.
15:33, Today: Whisper rolled 13 using 3d6.  COunterattack/kicking/arm target 13 #1.


Striking ST 1 puts Whisper's base damage at 1d.  He will use his shin as a Striker for +1 damage per die.  Karate adds +2 damage per die due to skill.  Total damage roll will be 1d+3.
15:42, Today: Whisper rolled 4 using 1d6+3.  Second strike to the arm.
15:42, Today: Whisper rolled 8 using 1d6+3.  First strike to the arm.


Due to the counterattack, your parry will be at -2, block or dodge will be -1.

If either strike lands, the arm should cripple.  I didn't see any DR on the character sheet (unless I missed it).  That should result in a stun roll at the very least.

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