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12:26, 29th March 2024 (GMT+0)

Character Creation.

Posted by DerrickFor group 0
Whisper
player, 15 posts
Wed 10 Oct 2018
at 16:12
  • msg #74

Re: Character Creation

I don' remember where I took the points for very fit from.  It was in the Muay Thai template so I thought it would be appropriate to take.

Your points are all valid.  If everyone else went exactly off the template then I can do the same with Whisper.  My intention was to make the best and most effective character that I could.  As built I think Whisper has a decent shot at winning most if not all of his matches, barring the occasional critical fail or whatever.  However, if he has an unfair advantage because I varied from the template, I am more than happy to fix that.  I'm not looking to win at all costs, but I do care about my characters being effective.

The extra fatigue was on the list of items for the Contender template.  I like to have a decent fatigue pool for more combat oriented games, because you never know when you might need to add feverish to a dodge or parry.
Derrick
GM, 105 posts
Wed 10 Oct 2018
at 16:45
  • msg #75

Re: Character Creation

Whisper:
The extra fatigue was on the list of items for the Contender template.  I like to have a decent fatigue pool for more combat oriented games, because you never know when you might need to add feverish to a dodge or parry.


And as long as you take those points from pool of 20 for the base template, its a great pick. Monk doesn't have it, which is very annoying.
Whisper
player, 17 posts
Thu 11 Oct 2018
at 22:16
  • msg #76

Re: Character Creation

I have re-edited Whisper to do a "letter of the law" build.  The only exception I made was to take 4 perks from the Muay Thai style template in the 20 points intended for Cinematic Skills.  The Muay Thai template is heavy on perks, and has only 1 cinematic skill.  Please let me know if that is acceptable to you.  Otherwise, I'll stick all 5 into Power Blow.
Derrick
GM, 121 posts
Fri 12 Oct 2018
at 13:25
  • msg #77

Re: Character Creation

Whisper:
I have re-edited Whisper to do a "letter of the law" build.  The only exception I made was to take 4 perks from the Muay Thai style template in the 20 points intended for Cinematic Skills.  The Muay Thai template is heavy on perks, and has only 1 cinematic skill.  Please let me know if that is acceptable to you.  Otherwise, I'll stick all 5 into Power Blow.


It looks very clean, except for the perks, and you mentioned those. I'm fine with that, but I'd like the other contestants to verify that as well.
Whisper
player, 18 posts
Fri 12 Oct 2018
at 23:21
  • msg #78

Re: Character Creation

The template doesn't mention anything about Perks, but they seem like a pretty important of this particular martial arts style.  Since everyone else went letter of the law I tried to make it reasonable.  As soon as Whisper gets the green light, I'm ready to go on a fight.
Derrick
GM, 134 posts
Thu 18 Oct 2018
at 13:41
  • msg #79

Re: Character Creation

I'm fine with him, but I'd like at least one other contestant to approve of using skill points for perks.
Dblade
player, 64 posts
Thu 18 Oct 2018
at 17:40
  • msg #80

Re: Character Creation

I'm good with it. Any ruling on the portion for martial arts that says we're supposed to be getting non-style perks for every so many points we put into our style?
Derrick
GM, 135 posts
Thu 18 Oct 2018
at 17:46
  • msg #81

Re: Character Creation

Dblade:
I'm good with it. Any ruling on the portion for martial arts that says we're supposed to be getting non-style perks for every so many points we put into our style?


I'm reading the statement as restrictive rather than permissive. Its a cap on how many perks you can have of a certain type, total. I would say that non-style perks don't appear in the template, which is yet more restrictive, and are explicitly not part of the style, so I'm going to rule against them.
evileeyore
GM, 108 posts
Sat 24 Nov 2018
at 08:27
  • msg #82

Re: Character Creation

Meet master Mu Kao...

ATT:	170	ADV:	31	D/Q:	-40	SKILLS:	39	TOTAL:	200
Name	Master Mu Kao
  [70] ST	17	Encumbrance	WT	BM	Dodge	Basic Lift	57
   [6] HP	20	None (0)	57	6	9	One-Handed Lift	114
  [40] DX	12	Light (1)	114	4.8	8	Two-Handed Lift	456
   [0] IQ	10	Medium (2)	171	3.6	7	Knock Over	684
  [25] Will	15	Heavy (3)	342	2.4	6	Carry on Back	855
   [0] Per	10	Extra-Hvy (4)	570	1.2	5	Shift		2850
  [20] HT	12
   [9] FP	15
   [0] BS	6	Dodge	9
   [0] BM	6	Parry	13
       DR	2/3 (Tough Skin)
       Base Dam		2d-1/3d+1
       Punch (18):	2d+2
       Kick (16):	2d+2
       EHS (18):	2d+3
       Shin Kick (16):	2d+3


Advantages [31]
   [3] Blunt Claws
   [6] DR 2 (Tough Skin, -40%)
   [5] Enhanced Parry +1
   [4] Striker (Crushing; Limb, Shin, -20%)
  [10] Striking ST +2

   [1] Style Familiarity (Hung Gar Kung Fu)
   [1] Iron Hands:  DR 1 (Partial, Hands, -40%; Tough Skin, -40%))
   [1] Iron Legs:  +3 to Injury resistance

Disadvantages [-40]
 [-10] Obsession (Be the best in the world)
  [-5] Overconfidence
  [-5] Workaholic
 [-10] Bad Temper
  [-5] Stubborn
  [-5] Bad Grip

Skills [39]		Skill Level	ATT	Difficulty
   [2] Lifting			12	HT	A
   [1] Savoir-Faire (Dojo)	10	IQ	E
   [2] Intimidation		10	IQ	A
   [2] Gambling			10	IQ	A

  [28] Karate			18	DX	H
   [1] Exotic Hand Strike	18	Tech	A
   [0] Aggressive Parry		12	Tech	H
   [0] Jam			12	Tech	H
   [2] Breath Control		11	HT	H
   [1] Philosophy (Buddhism)	8	IQ	H


Ohhhh, that tiny skill list.  I feel so dirty right now...
This message was last edited by the GM at 19:34, Sat 24 Nov 2018.
Dblade
player, 115 posts
Sat 24 Nov 2018
at 16:09
  • msg #83

Re: Character Creation

oooh now that is scary. Like, one hit and you're down scary.

https://drive.google.com/file/...F3ayn7xYsP36Jx0/view

my new build for Baogang, for any who missed it. I'm not confident in it, but it seems to address some of the issues I was having before.
This message was last edited by the player at 16:10, Sat 24 Nov 2018.
evileeyore
GM, 109 posts
Sat 24 Nov 2018
at 19:36
  • msg #84

Re: Character Creation

Dblade:
oooh now that is scary. Like, one hit and you're down scary.

He'd got his weaknesses... the glaring one is he isn't a mixed martial artist.  No Grappling.

Also, no Chi.  He's built with Contender and Tough Guy.  So Rapid Strikes are the full -6.
Dblade
player, 116 posts
Sun 25 Nov 2018
at 03:36
  • msg #85

Re: Character Creation

Could be fun.
Dblade
player, 117 posts
Mon 26 Nov 2018
at 00:17
  • msg #86

Re: Character Creation

evileeyore:
Dblade:
oooh now that is scary. Like, one hit and you're down scary.

He'd got his weaknesses... the glaring one is he isn't a mixed martial artist.  No Grappling.

Also, no Chi.  He's built with Contender and Tough Guy.  So Rapid Strikes are the full -6.

Would you want to help me test out Baogang's new build?
evileeyore
GM, 110 posts
Mon 26 Nov 2018
at 05:58
  • msg #87

Re: Character Creation

Sure!
Dblade
player, 118 posts
Mon 26 Nov 2018
at 13:14
  • msg #88

Re: Character Creation

Cool, will prolly get pounded into paste but good to try it out. Gotta ask Derrick to set it up right?
Derrick
GM, 175 posts
Tue 27 Nov 2018
at 16:56
  • msg #89

Re: Character Creation

Mu Kao, who I will hereafter refer to as "graceful mountain", looks mostly good.

Blunt claws are not a valid advantage for him to buy, as its not on the template. Same for bad grip. I'm aware of Martial arts page 42, but the option is not on the template.

Everything else looks legal.
This message was last edited by the GM at 16:57, Tue 27 Nov 2018.
evileeyore
GM, 113 posts
Tue 27 Nov 2018
at 22:12
  • msg #90

Re: Character Creation

Derrick:
Mu Kao, who I will hereafter refer to as "graceful mountain", looks mostly good.

Is the honorable name of his family not good enough for you?  /mock outrage!

;)


quote:
Blunt claws are not a valid advantage for him to buy, as its not on the template. Same for bad grip. I'm aware of Martial arts page 42, but the option is not on the template.

It's derived from Iron Hands, which comes from the Style.
Derrick
GM, 180 posts
Wed 28 Nov 2018
at 14:56
  • msg #91

Re: Character Creation

evileeyore:
quote:
Blunt claws are not a valid advantage for him to buy, as its not on the template. Same for bad grip. I'm aware of Martial arts page 42, but the option is not on the template.

It's derived from Iron Hands, which comes from the Style.


Yes, but its not on the template, and we're being a stickler for the template.
Dblade
player, 123 posts
Wed 28 Nov 2018
at 18:49
  • msg #92

Re: Character Creation

I mean, yeah, but you kinda seem to get blunt claws via spending more perk points on Iron Hands depending on how you interpret the writing, which he does have? I dunno I can see how it was confusing either way.
evileeyore
GM, 115 posts
Wed 28 Nov 2018
at 19:37
  • msg #93

Re: Character Creation

Derrick:
Yes, but its not on the template, and we're being a stickler for the template.

Copy that.



Dblade:
I mean, yeah, but you kinda seem to get blunt claws via spending more perk points on Iron Hands depending on how you interpret the writing, which he does have? I dunno I can see how it was confusing either way.

If I'm interpreting what Derrick means, it's a 'degrees of separation' thing.  The Style is on the Template, The Perk is on the Style (and the Template calls out buying Style Perks), buuuut the Blunt Claws aren't on Style or Template.

It just means Master Mu is gonna get better at kicking and do slightly less damage with his hands.  The Blunt Claws really aren't the focus of the build, they were just some icing on the Aggressive Parry...
Dblade
player, 124 posts
Wed 28 Nov 2018
at 20:24
  • msg #94

Re: Character Creation

So do I have to get rid of Mental Strength on Baogang because it's in his Optionals?
Derrick
GM, 181 posts
Wed 28 Nov 2018
at 21:05
  • msg #95

Re: Character Creation

Dblade:
So do I have to get rid of Mental Strength on Baogang because it's in his Optionals?


No, that's in his cinematic skills, not his optional skills. The optional skills are in black text, while the required and cinematic skills are in teal.
Dblade
player, 125 posts
Wed 28 Nov 2018
at 21:08
  • msg #96

Re: Character Creation

Ah you're totally right, I'd just misread the template entry is all, my bad.
evileeyore
GM, 118 posts
Thu 29 Nov 2018
at 02:19
  • msg #97

Re: Character Creation

The changes to Master Mu Kao:

Dropping Blunt Claws [3] and Bad Grip [-5], gaining Kicking [3] and Reputation ("Miracle Cure All" shill) [-5].
Derrick
GM, 183 posts
Thu 29 Nov 2018
at 17:09
  • msg #98

Re: Character Creation

In reply to evileeyore (msg # 97):

Then the character is approved and good to go!
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