General Chat.   Posted by Derrick.Group: 0
Whisper
 player, 84 posts
Fri 28 Dec 2018
at 19:01
Re: General Chat
We have had a lot of family through the house (we're hosting CHristmas and New Year's) so I'll be sporadic until after Jan 1st.
Derrick
 GM, 240 posts
Mon 31 Dec 2018
at 15:02
Re: General Chat
evileeyore:
archypetro:
Has there been consideration for the use of a hex battle map?

Yes, teh Dragon v Knight will be a hex map battle.

But there are problems with hex map battles on PbP, specifically the wait time for the GM to update the map, this is why you won;t often see maps drug out in PbP games.


It'd make more sense to use a google drawing. But I agree that hex maps aren't ideal.
evileeyore
 GM, 207 posts
Wed 23 Jan 2019
at 20:52
Re: General Chat
This isn't going to happen in any of our Martial Arts competitions...  but it's just too badass to not share:

Wrestling Match
https://twitter.com/DovySimuMM.../1087391834903580673
Whisper
 player, 85 posts
Wed 23 Jan 2019
at 21:06
Re: General Chat
I concur with that observation.  Can't have been good for his knee, but he seems none the worse for wear.

Had some family stuff to attend to, sorry for the absence.
Dblade
 player, 220 posts
Wed 23 Jan 2019
at 22:20
Re: General Chat
Actually, think if someone failed a takedown attempt hard enough they can get taken down instead, and nothing stopping you from fluffing that as such if you choose to ^_^
Dblade
 player, 222 posts
Sun 27 Jan 2019
at 21:53
Re: General Chat
Are we done with the Martial Arts tournament now?
evileeyore
 GM, 212 posts
Mon 28 Jan 2019
at 04:14
Re: General Chat
Dblade:
Are we done with the Martial Arts tournament now?

I hope not, Master Mu hasn't beaten everyone up yet...



/jk
/butseriously.jpg
;)
Derrick
 GM, 262 posts
Mon 28 Jan 2019
at 15:44
Re: General Chat
It may be a good idea to have a roll call on who is still involved in the martial arts tournament. As well as perhaps make a call to see if anyone is ready to join in. Semester starts see a lot of people drop out of or join role-playing groups.

So. if you're still involved in the martial arts competition, state so here and now. Please include your contestant's name.

This message was last edited by the GM at 15:44, Mon 28 Jan.

evileeyore
 GM, 214 posts
Mon 28 Jan 2019
at 17:57
Re: General Chat
Master Mu is always ready to kick butt.  Still have to wrap up the Demchug match however.
Dblade
 player, 223 posts
Tue 29 Jan 2019
at 12:05
Re: General Chat
Baogang is also ready.
Fealtyseeker
 player, 1 post
Mon 11 Feb 2019
at 18:00
Re: General Chat
Hey folks. I've just been added to the game. Nice to meet you all. I have not been able to play GURPS before, but I'm a quick learner and will make sure to keep up with the group. I'm very excited to jump in.
Derrick
 GM, 273 posts
Tue 12 Feb 2019
at 16:53
Re: General Chat
Hello fealty. I understand you wanted to try out combat with the magic system in basic? Are do you own either Gurps Fantasy or Gurps Dungeon Fantasy?
Fealtyseeker
 player, 2 posts
Wed 13 Feb 2019
at 19:06
Re: General Chat
I do own gurps fantasy. And I think I could get my hands on dungeon fantasy with some ease.
evileeyore
 GM, 221 posts
Thu 14 Feb 2019
at 01:33
Re: General Chat
Fealtyseeker:
I do own gurps fantasy. And I think I could get my hands on dungeon fantasy with some ease.

Be wary, there is a difference between DF and DFRPG.

DF = Dungeon Fantasy, a series that spans 33 supplements and a bunch of Pyramid articles.
DFRPG = The Dungeon Fantasy Roleplaying Game, a 6 book box set with a few extra books published separately.

The former came out over a span of a decade and is Sean Punch's loveletter to old school fantasy gaming, the later is a tightening and concising of the rules into a smaller format.

DF requires GURPS Basic to run, DFRPG requires nothing more than it's boxset.
Derrick
 GM, 274 posts
Fri 15 Feb 2019
at 13:59
Re: General Chat
Ok, do we want to run wizard duels first, or do we want to see what a wizard and a body guard can do against two bandits?

The Fantasy battle wizard template is probably best boosted by 10 to 25 points, but its a very good base. Though for high power levels the DF wizard is preferable.
Dblade
 player, 224 posts
Fri 15 Feb 2019
at 15:23
Re: General Chat
I don't have the source books, but I'd be SO down for wizard duels!

Alternately, since I do have the martial arts books, I could design and play the non-wizard bodyguard.

This message was last edited by the player at 15:24, Fri 15 Feb.

evileeyore
 GM, 224 posts
Fri 15 Feb 2019
at 18:00
Re: General Chat
I could do a pair of banditos.

Note, for Wizard building, DFRPG is the simplest, as it has radically pared the spell list down to "what is useful in a dungeon and not problematic for rulings", but DF is right alongside side it as long as spell picking is keep simple and aimed at "dealing damage, not getting tricksy".

The Fantasy templates, hmm let me look at those again...   ssssss, I'd forgotten how weak they are.
Derrick
 GM, 275 posts
Sat 16 Feb 2019
at 12:47
Re: General Chat
evileeyore:
I could do a pair of banditos.

Note, for Wizard building, DFRPG is the simplest, as it has radically pared the spell list down to "what is useful in a dungeon and not problematic for rulings", but DF is right alongside side it as long as spell picking is keep simple and aimed at "dealing damage, not getting tricksy".

The Fantasy templates, hmm let me look at those again...   ssssss, I'd forgotten how weak they are.


Most of the DF wizards additional power is in spell-count and physical Combat abilities. I find the two templates to be about the same in terms of the difficulty of building. Really, the hard part is spell selection. For that I recommend the free "Gurps Magic spell charts"

If we use the DF wizard, I think a 125 point body guard is appropriate, and then we'd need 5 75 point bandits or 3 125 "Henchmen bandits".

For the battle wizard, I think I'd start everyone but the wizard at 75 points, and use 2 bandits.

We could also use the DF henchman apprentice, who is a weaker caster than the battle wizard but better at melee and costs the same.
evileeyore
 GM, 227 posts
Sat 16 Feb 2019
at 18:30
Re: General Chat
Derrick:
Most of the DF wizards additional power is in spell-count and physical Combat abilities.

Also capacity to start with all Hard spells at 21 (or other stuff, but spells at 21 is a biggee).

quote:
I find the two templates to be about the same in terms of the difficulty of building.

DF/RPG has more options... I find the more options a Player has the longer they take...

quote:
Really, the hard part is spell selection.

FACT!

quote:
5 75 point bandits or ... at 75 points, and use 2 bandits.

I'll start working up some 75 point banditos.  Are we allowing races from either source (DF or Fantasy)?

quote:
We could also use the DF henchman apprentice, who is a weaker caster than the battle wizard but better at melee and costs the same.

I'd almost advise against that route.  He's as 'weak' as the Fantasy Battle Wizard, but has way more options.



Also, we could open it up for more Wizards or do a straight up Wizard duel...  like the Martial Arts competition.

This message was last edited by the GM at 18:31, Sat 16 Feb.

Dblade
 player, 225 posts
Sun 17 Feb 2019
at 15:27
Re: General Chat
I'd be happy to help make a bodyguard like I said. I'd need some help with making a wizard for wizard duels but that does sound awesome.
Derrick
 GM, 278 posts
Mon 18 Feb 2019
at 14:41
Re: General Chat
Lets start with one 125 point battle wizard from fantasy, one body gaurd, and two assailants. Any 75 point Occupational Template from fantasy is valid for the warriors: archer, peasant adventurer, bandit, barbarian, knight, and wardancer are all valid options. The wizard may drop military rank to buy 20 points of spells instead of 10.
evileeyore
 GM, 254 posts
Thu 4 Apr 2019
at 22:01
Re: General Chat
Pip, pip?


Anyone else still around?
Dblade
 player, 226 posts
Fri 5 Apr 2019
at 00:36
Re: General Chat
I am, just not participating in the Cowboys fight.
evileeyore
 GM, 255 posts
Fri 5 Apr 2019
at 02:43
Re: General Chat
Dblade:
I am, just not participating in the Cowboys fight.

It's been awhile, refresh my memory on what set-ups you are interested in.  Maybe we can get something going (if there are other lurking about waiting for something interesting to start up).
Derrick
 GM, 298 posts
Fri 5 Apr 2019
at 17:32
Re: General Chat
I'm around. Mari seems to have left though.

I was going to get involved with wizards, but I recently changed employment and have all sorts of obligations pulling me every which way.