General Chat.   Posted by Derrick.Group: 0
Whisper
 player, 73 posts
Mon 3 Dec 2018
at 23:35
Re: General Chat
Does the mountain man have 3 attacks in a turn?  I would think you can defend the first attack and then attack back.  Or, does the critical hit on the feint completely muff his defense?
Dblade
 player, 142 posts
Mon 3 Dec 2018
at 23:37
Re: General Chat
It'd subtract 14 from my defense, which would put me into negative numbers and I physically CAN'T beat his MoS with my judo skill. So I forfeit.

This message was last edited by the player at 23:39, Mon 03 Dec 2018.

Whisper
 player, 74 posts
Mon 3 Dec 2018
at 23:51
Re: General Chat
That's not really my question, I will clarify.

Let's assume he gets 2 attacks.  In a normal situation, I believe one comes before you, and then the other after you in the round.  He performs an all-out attack.  Even if you fail to defend, it's a feint, so you are uninjured.  That means your next defense is all but impossible.  However, before that next attack is launched, don't you get your attack?

I'm probably not picking up on something, but that's why I ask.  It may be that the critical feint trashes him for the round, so his attack is also null and void.  I just want to understand what happened a little bit better.

I thought I was good at GURPs, but I'll just say I'm solid now.
evileeyore
 GM, 135 posts
Mon 3 Dec 2018
at 23:53
Re: General Chat
Dblade:
So...do I just give up?

While an MoS of +14 is nigh impossible for Bao to beat (with a skill of 15 + 2 for Evaluate), you still get a roll.  You might roll a 3 and wipe out the Feint.

And you still get defenses, at least against the second kick (the first was a crit).  Bao isn't making Death Checks yet.

And you can always roll, even at negatives for defense... you just need to roll a 3 or 4 at that point.  RNG might just swing your way man.

[EDIT]
Just to highlight the relevant rule:

Basic pg 343:
Regardless of the score you are rolling against, a roll of 3 or 4 is always a success, while a roll of 17 or 18 is always a failure.

Bolding is mine.
[/EDIT]





Whisper:
Does the mountain man have 3 attacks in a turn?  I would think you can defend the first attack and then attack back.  Or, does the critical hit on the feint completely muff his defense?

That was an All Out Attack (Feint), which is basically a Double (so two attacks, but the first is always a Feint) and the second attack a Rapid Strike.

So yes, for this turn, by giving up any chance for Master Mu to defend himself if Bao attacks back, he get's 3 attacks.



Rapid Strike, Basic pg 370:  Trade one attack for two attacks at -6 to skill on both attacks.  So you can take an Attack Maneuver and turn it's single attack into 2 for a penalty of -6.  Or an All Out Double and get three attacks, one at regular skill and two at -6.

Halve penalties with Weapon Master or Trained by a Master.  Flurry of Blows also reduces penalties by half at a cost of 1 FP per attack.

Martial Arts pg 127 outlines Optional Cinematic rules allowing for more than 2 attacks with Rapid Strike, which I presume we're using.

And finally, it's a GM call as to whether or not Flurry of Blows and the halving from Weapon Master or Trained by a Master stack... in my home games I allow it, but I'm not sure if Derrick does.

This message was last edited by the GM at 00:01, Tue 04 Dec 2018.

Dblade
 player, 143 posts
Mon 3 Dec 2018
at 23:58
Re: General Chat
Nah I'm done. There's no point in making a roll I can't beat, then making a defense roll that'll be subtracted so low I might as well not make it, AFTER my character taking a major wound that rolled well enough to autohit.

This message was last edited by the player at 23:59, Mon 03 Dec 2018.

Whisper
 player, 75 posts
Tue 4 Dec 2018
at 00:57
Re: General Chat
Ah, so base 2 attacks, and he used flurry of blows for one to get 3 attacks in the round.  I get it now.  Following that logic, you could technically burn 4 fatigue to get 4 attacks in a round at skill.  That's why they call it cinematic, I suppose.
evileeyore
 GM, 136 posts
Tue 4 Dec 2018
at 01:43
Re: General Chat
Whisper:
Following that logic, you could technically burn 4 fatigue to get 4 attacks in a round at skill.

Maybe.  Not sure if Derrick is allowing Flurry and WM/TbaM halvings stack.

Though, you could All Out Attack (Determined) and get those 4 attacks at +1 to skill for 4 FP (also if we're using the Rapid Strike Cinematic rules).

Or Committed Attack (Determined) and get them at -1 to skill.*


* Which I considered, but Committed Attack wouldn't have given Master Mu the Movement to close to 1 yard as Committed only allows for up to 2 Steps.  I also considered letting Bao Evaluate one more time and then pouncing... but eh...  Mu is an overconfident gambler.

quote:
That's why they call it cinematic, I suppose.

Yeah.  A high octane Action/Cinematic game can get crazy pants in combat.
Derrick
 GM, 198 posts
Tue 4 Dec 2018
at 17:59
Re: General Chat
Flurry of blows explicitly says it stacks with trained by a master in martial arts

quote:
Those with Trained by a Master or Weapon Master halve the penalty again (drop all fractions)


Note that with extra attack, only three FP need to be burned to pull the stunt off, and one of them is at +4.
Dblade
 player, 144 posts
Tue 4 Dec 2018
at 18:17
Re: General Chat
That went quickly.
Vulco1
 player, 56 posts
Tue 4 Dec 2018
at 20:32
Re: General Chat
Lane is out of the medical tent and patched up. He's meditated on his losses and his fundamentals and is ready to fight in Round 3! Who wants to fight him?

I'd guess, Mu Kao, Pingbi or Baogang?



I worked this up too:

This message was last edited by the player at 16:04, Wed 05 Dec 2018.

Whisper
 player, 76 posts
Tue 4 Dec 2018
at 21:11
Re: General Chat
I mean to make some minor changes to Whisper, but no time to do it yet.  I'll take the next round.
Dblade
 player, 145 posts
Tue 4 Dec 2018
at 22:34
Re: General Chat
Didn't Lane and Whisper already fight? Also wanna get a crack at actually testing Baogang in a scenario where nearly three crits in a row don't just insta-beat him.
evileeyore
 GM, 137 posts
Wed 5 Dec 2018
at 07:36
Re: General Chat
Dblade:
Didn't Lane and Whisper already fight? Also wanna get a crack at actually testing Baogang in a scenario where nearly three crits in a row don't just insta-beat him.

We could fight again.  I'd like to see how well Master Mu does when two crits in row don't wipe out his foe.
Dblade
 player, 146 posts
Wed 5 Dec 2018
at 07:41
Re: General Chat
A reasonable proposition!
Nicole
 player, 63 posts
Wed 5 Dec 2018
at 09:16
Re: General Chat
In reply to Dblade (msg # 183):

I guess it's also me vs. Pingbi or Mu Kao...
Mari
 player, 45 posts
Wed 5 Dec 2018
at 09:52
Re: General Chat
Does anybody else want to join the fight between Cowboys (or Cowgirls) and Indians over at the Cowboys and Indians thread?
Derrick
 GM, 199 posts
Wed 5 Dec 2018
at 15:02
Re: General Chat
Nicole:
In reply to Dblade (msg # 183):

I guess it's also me vs. Pingbi or Mu Kao...


I retired Pingbi. He lacks the ability to deal damage, and he is very difficult to hurt, which makes him tedious to play and play against. There is a change that would make him viable as a characters, but it involves swapping his karate(12) with his Judo (18) and his arm lock with kicking. That's an exceptional change, and would probably involve reworking his disadvantages as well. It wouldn't be the same character. He would my #1 pick for beating Demchug though. Pingbi had an effective 20 against Kiai.
Derrick
 GM, 201 posts
Wed 5 Dec 2018
at 15:05
Re: General Chat
Lets Run Lane vs. Baogang next. And Demchug vs. Mu Kao.
Vulco1
 player, 57 posts
Wed 5 Dec 2018
at 15:59
Re: General Chat
In reply to Mari (msg # 185):

That sounds good.  I may rustle something up and get in there. Do we need more cowpokes or indians?

This message was last edited by the player at 16:05, Wed 05 Dec 2018.

Vulco1
 player, 58 posts
Wed 5 Dec 2018
at 16:04
Re: General Chat
In reply to Derrick (msg # 187):

Lane is ready.
Dblade
 player, 147 posts
Wed 5 Dec 2018
at 16:08
Re: General Chat
Baogang's also ready.
Whisper
 player, 77 posts
Wed 5 Dec 2018
at 19:58
Re: General Chat
I probably don't have the time for Cowboys and Indians, although the interest is there.  Still need to get to the Knight and Dragon thread, which I hope to work on soon.  Looking like I'll get DF for Christmas...
Mari
 player, 46 posts
Thu 6 Dec 2018
at 13:32
Re: General Chat
Vulco1:
That sounds good.  I may rustle something up and get in there. Do we need more cowpokes or indians?

While it would be okay for someone to join me on the Indian side, it is not necessary. I'd prefer if the other players go for Cowboys/Cowgirls to fight my Indian girls. The scenario will be pretty straightforward to avoid having to use a map.
Vulco1
 player, 60 posts
Thu 6 Dec 2018
at 15:34
Re: General Chat
Your ruthers are my druthers.

I'll work up a cowpuncher and we'll see what's up.

I'm about halfway through the character.  I'll have to check through my book when I get home.

This message was last edited by the player at 16:05, Thu 06 Dec 2018.

Vulco1
 player, 61 posts
Fri 7 Dec 2018
at 04:43
Re: General Chat
I couldn't find the template for the cowboys anywhere. I made a character using what Derrick put into the thread.

Derrick if you'll check that when you get a chance and let me know if it's kosher, that would be great.  I added it to my post on the Final Character thread.