Dblade
player, 220 posts Wed 23 Jan 2019 at 22:20 | Re: General ChatActually, think if someone failed a takedown attempt hard enough they can get taken down instead, and nothing stopping you from fluffing that as such if you choose to ^_^
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Dblade
player, 222 posts Sun 27 Jan 2019 at 21:53 | Re: General ChatAre we done with the Martial Arts tournament now?
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evileeyore
GM, 212 posts Mon 28 Jan 2019 at 04:14 | Re: General ChatDblade: | Are we done with the Martial Arts tournament now? |
I hope not, Master Mu hasn't beaten everyone up yet...
/jk
/butseriously.jpg
;)
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Derrick
GM, 262 posts Mon 28 Jan 2019 at 15:44 | Re: General ChatIt may be a good idea to have a roll call on who is still involved in the martial arts tournament. As well as perhaps make a call to see if anyone is ready to join in. Semester starts see a lot of people drop out of or join role-playing groups.
So. if you're still involved in the martial arts competition, state so here and now. Please include your contestant's name.
This message was last edited by the GM at 15:44, Mon 28 Jan 2019.
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evileeyore
GM, 214 posts Mon 28 Jan 2019 at 17:57 | Re: General ChatMaster Mu is always ready to kick butt. Still have to wrap up the Demchug match however.
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Dblade
player, 223 posts Tue 29 Jan 2019 at 12:05 | Re: General ChatBaogang is also ready.
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Fealtyseeker
player, 1 post Mon 11 Feb 2019 at 18:00 | Re: General ChatHey folks. I've just been added to the game. Nice to meet you all. I have not been able to play GURPS before, but I'm a quick learner and will make sure to keep up with the group. I'm very excited to jump in.
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Derrick
GM, 273 posts Tue 12 Feb 2019 at 16:53 | Re: General ChatHello fealty. I understand you wanted to try out combat with the magic system in basic? Are do you own either Gurps Fantasy or Gurps Dungeon Fantasy?
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Fealtyseeker
player, 2 posts Wed 13 Feb 2019 at 19:06 | Re: General ChatI do own gurps fantasy. And I think I could get my hands on dungeon fantasy with some ease.
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evileeyore
GM, 221 posts Thu 14 Feb 2019 at 01:33 | Re: General ChatFealtyseeker: | I do own gurps fantasy. And I think I could get my hands on dungeon fantasy with some ease. |
Be wary, there is a difference between DF and DFRPG.
DF = Dungeon Fantasy, a series that spans 33 supplements and a bunch of Pyramid articles.
DFRPG = The Dungeon Fantasy Roleplaying Game, a 6 book box set with a few extra books published separately.
The former came out over a span of a decade and is Sean Punch's loveletter to old school fantasy gaming, the later is a tightening and concising of the rules into a smaller format.
DF requires GURPS Basic to run, DFRPG requires nothing more than it's boxset.
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Derrick
GM, 274 posts Fri 15 Feb 2019 at 13:59 | Re: General ChatOk, do we want to run wizard duels first, or do we want to see what a wizard and a body guard can do against two bandits?
The Fantasy battle wizard template is probably best boosted by 10 to 25 points, but its a very good base. Though for high power levels the DF wizard is preferable.
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Dblade
player, 224 posts Fri 15 Feb 2019 at 15:23 | Re: General ChatI don't have the source books, but I'd be SO down for wizard duels!
Alternately, since I do have the martial arts books, I could design and play the non-wizard bodyguard.
This message was last edited by the player at 15:24, Fri 15 Feb 2019.
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evileeyore
GM, 224 posts Fri 15 Feb 2019 at 18:00 | Re: General ChatI could do a pair of banditos.
Note, for Wizard building, DFRPG is the simplest, as it has radically pared the spell list down to "what is useful in a dungeon and not problematic for rulings", but DF is right alongside side it as long as spell picking is keep simple and aimed at "dealing damage, not getting tricksy".
The Fantasy templates, hmm let me look at those again... ssssss, I'd forgotten how weak they are.
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Derrick
GM, 275 posts Sat 16 Feb 2019 at 12:47 | Re: General Chatevileeyore: | I could do a pair of banditos.
Note, for Wizard building, DFRPG is the simplest, as it has radically pared the spell list down to "what is useful in a dungeon and not problematic for rulings", but DF is right alongside side it as long as spell picking is keep simple and aimed at "dealing damage, not getting tricksy".
The Fantasy templates, hmm let me look at those again... ssssss, I'd forgotten how weak they are. |
Most of the DF wizards additional power is in spell-count and physical Combat abilities. I find the two templates to be about the same in terms of the difficulty of building. Really, the hard part is spell selection. For that I recommend the free "Gurps Magic spell charts"
If we use the DF wizard, I think a 125 point body guard is appropriate, and then we'd need 5 75 point bandits or 3 125 "Henchmen bandits".
For the battle wizard, I think I'd start everyone but the wizard at 75 points, and use 2 bandits.
We could also use the DF henchman apprentice, who is a weaker caster than the battle wizard but better at melee and costs the same.
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evileeyore
GM, 227 posts Sat 16 Feb 2019 at 18:30 | Re: General ChatDerrick: | Most of the DF wizards additional power is in spell-count and physical Combat abilities. |
Also capacity to start with all Hard spells at 21 (or other stuff, but spells at 21 is a biggee).
quote: | I find the two templates to be about the same in terms of the difficulty of building. |
DF/RPG has more options... I find the more options a Player has the longer they take...
quote: | Really, the hard part is spell selection. |
FACT!
quote: | 5 75 point bandits or ... at 75 points, and use 2 bandits. |
I'll start working up some 75 point banditos. Are we allowing races from either source (DF or Fantasy)?
quote: | We could also use the DF henchman apprentice, who is a weaker caster than the battle wizard but better at melee and costs the same. |
I'd almost advise against that route. He's as 'weak' as the Fantasy Battle Wizard, but has way more options.
Also, we could open it up for more Wizards or do a straight up Wizard duel... like the Martial Arts competition.
This message was last edited by the GM at 18:31, Sat 16 Feb 2019.
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Dblade
player, 225 posts Sun 17 Feb 2019 at 15:27 | Re: General ChatI'd be happy to help make a bodyguard like I said. I'd need some help with making a wizard for wizard duels but that does sound awesome.
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Derrick
GM, 278 posts Mon 18 Feb 2019 at 14:41 | Re: General ChatLets start with one 125 point battle wizard from fantasy, one body gaurd, and two assailants. Any 75 point Occupational Template from fantasy is valid for the warriors: archer, peasant adventurer, bandit, barbarian, knight, and wardancer are all valid options. The wizard may drop military rank to buy 20 points of spells instead of 10.
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evileeyore
GM, 254 posts Thu 4 Apr 2019 at 22:01 | Re: General ChatPip, pip?
Anyone else still around?
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Dblade
player, 226 posts Fri 5 Apr 2019 at 00:36 | Re: General ChatI am, just not participating in the Cowboys fight.
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evileeyore
GM, 255 posts Fri 5 Apr 2019 at 02:43 | Re: General ChatDblade: | I am, just not participating in the Cowboys fight. |
It's been awhile, refresh my memory on what set-ups you are interested in. Maybe we can get something going (if there are other lurking about waiting for something interesting to start up).
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Derrick
GM, 298 posts Fri 5 Apr 2019 at 17:32 | Re: General ChatI'm around. Mari seems to have left though.
I was going to get involved with wizards, but I recently changed employment and have all sorts of obligations pulling me every which way.
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evileeyore
GM, 256 posts Fri 5 Apr 2019 at 23:27 | Re: General ChatDerrick: | I'm around. Mari seems to have left though.
I was going to get involved with wizards, but I recently changed employment and have all sorts of obligations pulling me every which way. |
I changed jobs about 6 weeks ago, and sleep schedules and have been sick twice... so the fact that this game wasn't updating didn't trigger with me.
But we just added jackel to the mix (Hello jackel!), so maybe we can get a new tourney going and re-enliven the place.
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jackel
player, 1 post Sat 6 Apr 2019 at 18:03 | Re: General ChatHello all,
I want to thank you evileeyore for the invite. I go by Colonel Kane over on the SJGames forum, but when I went to sign up for this, I evidently had signed up for under jackel untold years ago. Anyways, I am in need of learning GURPS, most combat and magic.
I have 5 books for GURPS, both of the Basic book, Ultra Tech, Spaceships, and GURPS Traveller. I had intended to do a Traveller PbP, however with my discovery of GURPS Hammer, I now want to do a fantasy games as well.
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Derrick
GM, 299 posts Mon 8 Apr 2019 at 14:16 | Re: General ChatAny type of combat you'd to participate in or see run?
A series of simple shootouts in urban environments? A basic "elf vs. orc" fight?
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jackel
player, 2 posts Tue 9 Apr 2019 at 03:33 | Re: General ChatIn reply to Derrick (msg # 247):
I have access to the GCS program and I created two Knights. One from the Fantasy? Template and one for the Dungeon Fantasy template. I would like to participate in same basic combat, then work my way up, by adding more. I understand the basic, but would like to 'run through a few' to get comfortable with it. I have read the combat examples on Mook's site, bit still all but the Basic goes over my head.
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