Martial Arts: Lane (Kyokushin Karate) vs Demchug (Smasha)   Posted by Derrick.Group: 0
Derrick
 GM, 82 posts
Thu 4 Oct 2018
at 20:21
Martial Arts Style Competition
For our first fight:

 Vulco will control Lane Weber III, representing Kyokushin Karate

https://drive.google.com/file/...LjN694I25FjSXtP/view

Nicole will control Demchugdongrub, representing Smasha!

https://drive.google.com/file/...VowTkprX19FQldr/view

They start out one yard in from the edge of the stone platform, on opposite sides. the platform is 10 yards across, so they are 8 yards apart.

I rolled a quick contest for you to determine who declares maneuvers first. Lane won. However, I hadn't noticed Demchug's higher speed of 6.25, so he will go first.

This message was last edited by the GM at 20:22, Thu 04 Oct 2018.

Nicole
 player, 9 posts
Thu 4 Oct 2018
at 23:45
Martial Arts Style Competition
Demchugdongrub takes the initiative... and waits (instructions sent to Derrick).
Vulco1
 player, 19 posts
Fri 5 Oct 2018
at 03:20
Martial Arts Style Competition
Lane cracks his neck, adjusts his powder blue gi.

He moves forward 4 yards.  Closing half of the distance between them.

This message was last edited by the player at 03:38, Fri 05 Oct 2018.

Nicole
 player, 10 posts
Fri 5 Oct 2018
at 14:46
Martial Arts Style Competition
Demchugdongrub steps forward one square and evaluates.
Vulco1
 player, 20 posts
Fri 5 Oct 2018
at 18:31
Martial Arts Style Competition
Lane screeches and does an all out attack using his pressure point technique on the left arm. He closes the remaining distance and launches his fist.
Derrick
 GM, 86 posts
Fri 5 Oct 2018
at 18:35
Martial Arts Style Competition
In reply to Vulco1 (msg # 6):

Please roll the dice when you make such a move, and try to list the basic skill, penalties, and so forth you are rolling against.
Vulco1
 player, 21 posts
Fri 5 Oct 2018
at 18:36
Martial Arts Style Competition
Sorry, my bad. You got it. I rolled right after but should I roll before? Is there a way to roll in the thread?


14:33, Today: Vulco1 rolled 11 using 3d6.  Attack to hit (3d6+4 for allout -2 for arm -2 for pressure point)

Rolling against a 13

14:43, Today: Vulco1 rolled 6 using 1d6+2 ((4)).
Got 6 damage


14:55, Today: Vulco1 rolled 15 using 3d6. Quick Contest for Pressure Points - Must beat 10 = IQ+0.

This message was last edited by the player at 18:56, Fri 05 Oct 2018.

Nicole
 player, 11 posts
Sat 6 Oct 2018
at 00:11
Martial Arts Style Competition
A hint of a smile cracks at the corner of Prince Demchugdongrub's face as his torso half-turns, a forearm batting aside the fierce opening blow and, in a crane-like gesture, setting up his own strike.

Active Defense: Parry

Nicole rolled 10 using 3d6.  Parry vs 14 (Brawl/2 [8]+3, +3 [Enhanced Parry]).

Manuever: Attack (w/ Extra Attack 1)

08:02, Today: Nicole rolled 10 using 3d6.  Eye-rake vs. 17 (Brawl [16] +1 for Evaluate).
08:08, Today: Nicole rolled 4 using 1d6.  Str 12 + Arm St 1 = 1d Thrust, +1 (Brawling) -1 (Eye-Rake) = 1d crushing.

(I feel a little like I'm steam-rolling if I make your HT roll for you.  Roll HT -4.  Failure means you're blinded for 1 minute times his margin of failure.)
Vulco1
 player, 22 posts
Sat 6 Oct 2018
at 02:31
Martial Arts Style Competition
Lane has just enough time to get his hand up and protect his eyes.


Defend against eye poke vs HT-4[8]
22:14, Today: Vulco1 rolled 5 using 3d6 ((2,2,1)).

(I see it says attack with extra attack, so you have another move or is it my turn?)

This message was last edited by the player at 02:36, Sat 06 Oct 2018.

Nicole
 player, 12 posts
Sat 6 Oct 2018
at 02:57
Martial Arts Style Competition
(Yup!  Second attack time!)

The well-trained wrist slashed left, then hooked back into a second rake at the eyes!

10:55, Today: Nicole rolled 13 using 3d6.  Eye-rake vs. 16.
10:56, Today: Nicole rolled 4 using 1d6.  Str 12 + Arm St 1 = 1d Thrust, +1 (Brawling) -1 (Eye-Rake) = 1d crushing.

(Do another HT-4 to resist blindness and then back to your turn!)
Vulco1
 player, 23 posts
Sat 6 Oct 2018
at 03:29
Martial Arts Style Competition
Lane tries to move his head out of the way but can't get the angle right. "Ahh" the last part of the yell, he pushes out with effort, put it does nothing.


Defend against eye rake vs HT-4  (9vs8)
23:11, Today: Vulco1 rolled 9 using 3d6. Brush off eye rake HT-4=8.
Failed. Blind for 1 minute

Kiai
23:25, Today: Vulco1 rolled 14 using 3d6.  Kiai (HT+0)=12.
14 vs 12 - Fail

-1 FP
Nicole
 player, 13 posts
Sat 6 Oct 2018
at 04:01
Martial Arts Style Competition
The brutal grappler narrows his eyes at that mighty, desperate bellow.  Perhaps his qi had been disrupted by the pain of his rake?

His foot, slow and deliberate, as if making a grand show of it to the crowd, lifted in a careful arc before making a lightning-quick stomp at his foe's foot.

Manuever: Attack (W/ Extra Attack)

Today: Nicole rolled 10 using 3d6.  Stamp Kick Targeting the Foot 18 (16 - 3 (Targeting Foot) + 4 (Telegraphic) +1 (Standing).
Today: Nicole rolled 7 using 1d6+2.  Boot to the Foot Damage 1d+2 (1d+1, +1 for Brawling).

(I'll turn it back to you for defenses before the second attack.))

This message was last edited by the player at 15:20, Sat 06 Oct 2018.

Vulco1
 player, 24 posts
Sat 6 Oct 2018
at 23:16
Martial Arts Style Competition
In reply to Nicole (msg # 13):

Recoiling after being blinded Lane senses something. But doesn’t know what. He throws a leg out to parry but it misses the incoming strike.


Parry (13-10) =3.
Rolled 9. Failed.

19:06, Today: Vulco1 rolled -2 using 3d6-10 ((3,1,4)).
Nicole
 player, 14 posts
Sat 6 Oct 2018
at 23:50
Martial Arts Style Competition
I think you need to roll for stun and knockdown before I can proceed with my second attack.  Since you took a major wound.
Vulco1
 player, 25 posts
Mon 8 Oct 2018
at 02:12
Martial Arts Style Competition
In reply to Vulco1 (msg # 14):

The blow, while mighty, doesn’t stun or cause Lane to lose consciousness

Stun or unconscious
Roll vs HT
22:01, Today: Vulco1 rolled 12 using 3d6.  For knockout.
hT =12
Pass

Knockback.
St-2=10
No knockback
Nicole
 player, 15 posts
Mon 8 Oct 2018
at 04:28
Martial Arts Style Competition
With a crippled foot, I think you need to change your posture.  Are you going to kneeling or sitting?
Vulco1
 player, 26 posts
Mon 8 Oct 2018
at 14:40
Martial Arts Style Competition
OOC: Kneeling. Good point.  Makes sense to me.

The pain is intense and Lane can not hold his weight on his foot anymore. he begins to fall but rights himself into a kneeling position. He has never felt so out of sorts before; blinded and hobbled.

This message was last edited by the player at 14:40, Mon 08 Oct 2018.

Nicole
 player, 16 posts
Mon 8 Oct 2018
at 15:29
Martial Arts Style Competition
True to his martial training, the Demchugdongrub didn't hesitate for a moment to press the advantage, his heavy-booted foot rising to swing high for Lane's head.

-1 FP for Mighty Blow on the Telegraphic kick to the skull (double posting since I need to declare before rolling)
Nicole
 player, 17 posts
Mon 8 Oct 2018
at 15:36
Martial Arts Style Competition
23:30, Today: Nicole rolled 12 using 3d6.  Telegraphic Kick to the Skull vs. 12 (16 -2 +4 -7 +1 = 12).

23:33, Today: Nicole rolled 9 using 1d6+4.  Kick to the skull. (1d6+1 + 1 (Brawl) +2 (Mighty Blows) = 1d6 + 4).

-2 for skull DR puts it at 7 damage x 4 for wounding modifier: 28 HP of damage.


Brutality.  The gasps of horror and fear of so-called civilized men.  This was what Demchugdongrub lived for.
Vulco1
 player, 27 posts
Mon 8 Oct 2018
at 16:03
Martial Arts Style Competition
Knowing that the inevitable follow up blow, probably a finishing blow, is coming, Lane swings his arms to...

A sharp pain then everything feels loose and warm.  Then a bright light appears...

OOC: I'm pretty sure Lane is definitely in a coma.
Good fight Nicole/Demchug
___________________
11:55, Today: Vulco1 rolled 7,14 using 3d6,3d6.  HT = 12 (first roll for to avoid unconsciousness, second roll to avoid death).

Passed first HT check for death. Still alive.

Blow didn't reach 2 multiples of HP so I don't have to roll again (I rolled twice above but my math was wrong the first time so ignore the second roll).
Derrick
 GM, 87 posts
Mon 8 Oct 2018
at 16:34
Martial Arts Style Competition
No coma. All characters have hard to kill +3 for this game, precisely for this kind of situation.

Lane probably chooses to go down. He also needs to roll knockdown at -10. failure by 5 or more results in unconsciousness.
Vulco1
 player, 28 posts
Mon 8 Oct 2018
at 17:56
Martial Arts Style Competition
Knockdown roll
14 vs (12-10 for major wound to skull) 2
13:53, Today: Vulco1 rolled 14 using 3d6 ((5,3,6)).
Failed by more than 5.

Unconscious
Nicole
 player, 18 posts
Mon 8 Oct 2018
at 21:02
Martial Arts Style Competition
As Lane falls, Demchugdongrub lifts up his arms with a victorious pump!

((It was a delight!  Good luck in the next round.))
Dblade
 player, 29 posts
Mon 8 Oct 2018
at 21:45
Martial Arts Style Competition
(Wow, after seeing that, I'm not sure if I shouldn't swap out Forceful Chi for Extra Attack...)
Vulco1
 player, 29 posts
Tue 9 Oct 2018
at 13:26
Martial Arts Style Competition
In reply to Nicole (msg # 24):

Thanks.  Good fight to you too.  That was fun.  Congratulations!