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13:34, 6th May 2024 (GMT+0)

A Flying Cargo Container.

Posted by The Great KarnacFor group 0
Wraith
player, 22 posts
Sun 29 Mar 2020
at 16:05
  • msg #39

Re: A Flying Cargo Container

"And automatic gunfire is universal code for we mean well"
The Great Karnac
GM, 499 posts
Two poodles and knitting
needles? Sweater level 12
Mon 30 Mar 2020
at 06:38
  • msg #40

Re: A Flying Cargo Container

The Model takes a blow from Wraith, then shows she's no pushover by grabbing Wraith and pinning Wraith's arms. Some words are said, and then the androids, as if to reinforce Wraith's point, let loose with several dozen rounds in three-round bursts.
S1 fires a three round burst at Wraith, two of the three rounds strike. Both bullets bounce from her defenses.
S2 and S3 both fire three round bursts at Ghost Dancer. S2 strikes him once and S3 strikes him twice. It's hard to see why, but none of the bullets seem to impact Ghost Dancer, at all.
S4 fires at Gauntlet, and the slug that actually strikes Gauntlet leaves a welt, other than that nothing happens.
S5, S8, and S9 fire at Enforcer. Every bullet that they shoot finds its mark. At least one strikes with enough force to knock Enforcer to the ground.
Gauntlet jogs over and takes a swing at S5. After the blow, something seems amiss with the android's sight as it seems to be looking past Gauntlet.

    In Phase Eight
  1. Ghost Dancer,Phantasm,Wraith
  2. Enforcer,Model,Security_Droid,Gauntlet
  3. Ghost Dancer,Phantasm,Wraith
  4. Enforcer
  5. Ghost Dancer,Wraith,Model,Security_Droid,Gauntlet
  6. Ghost Dancer,Wraith,Enforcer
  7. Model,Security_Droid,Gauntlet
  8. Ghost Dancer,Wraith,Enforcer
  9. Ghost Dancer,Wraith,Enforcer,Model,Security_Droid,Gauntlet



OOC: lots of rolls
00:53, Today: The Great Karnac, for the NPC S1, rolled 10 using 20-3d6.  three round burst attack roll.
00:57, Today: The Great Karnac, for the NPC S1, rolled 7 body damage and 28 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 3.
00:57, Today: The Great Karnac, for the NPC S1, rolled 4 body damage and 8 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 2.
00:57, Today: The Great Karnac, for the NPC S1, rolled 6 body damage and 18 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 1.
00:54, Today: The Great Karnac, for the NPC S2, rolled 7 using 20-3d6.  three round burst attack roll.
00:58, Today: The Great Karnac, for the NPC S2, rolled 7 body damage and 21 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 3.
00:57, Today: The Great Karnac, for the NPC S2, rolled 9 body damage and 18 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 2.
00:57, Today: The Great Karnac, for the NPC S2, rolled 7 body damage and 28 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 1.
00:54, Today: The Great Karnac, for the NPC S3, rolled 9 using 20-3d6.  three round burst attack roll.
00:58, Today: The Great Karnac, for the NPC S3, rolled 5 body damage and 20 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 3.
00:58, Today: The Great Karnac, for the NPC S3, rolled 5 body damage and 10 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 2.
00:58, Today: The Great Karnac, for the NPC S3, rolled 8 body damage and 24 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 1.
00:54, Today: The Great Karnac, for the NPC S4, rolled 5 using 20-3d6.  three round burst attack roll.
00:58, Today: The Great Karnac, for the NPC S4, rolled 9 body damage and 18 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 3.
00:58, Today: The Great Karnac, for the NPC S4, rolled 2 body damage and 4 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 2.
00:58, Today: The Great Karnac, for the NPC S4, rolled 9 body damage and 27 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 1.
00:54, Today: The Great Karnac, for the NPC S5, rolled 11 using 20-3d6.  three round burst attack roll.
00:59, Today: The Great Karnac, for the NPC S5, rolled 10 body damage and 30 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 3.
00:59, Today: The Great Karnac, for the NPC S5, rolled 4 body damage and 8 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 2.
00:59, Today: The Great Karnac, for the NPC S5, rolled 9 body damage and 27 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 1.
00:54, Today: The Great Karnac, for the NPC S8, rolled 11 using 20-3d6.  three round burst attack roll.
00:59, Today: The Great Karnac, for the NPC S8, rolled 12 body damage and 24 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 3.
00:59, Today: The Great Karnac, for the NPC S8, rolled 4 body damage and 8 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 2.
00:59, Today: The Great Karnac, for the NPC S8, rolled 8 body damage and 16 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 1.
00:54, Today: The Great Karnac, for the NPC S9, rolled 11 using 20-3d6.  three round burst attack roll.
01:00, Today: The Great Karnac, for the NPC S9, rolled 7 body damage and 21 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 3.
01:00, Today: The Great Karnac, for the NPC S9, rolled 5 body damage and 10 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 2.
00:59, Today: The Great Karnac, for the NPC S9, rolled 7 body damage and 28 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  damage 1.

This message was last edited by the GM at 06:51, Mon 30 Mar 2020.
Ghost Dancer
player, 62 posts
WWII Hero
DEX 23 SPD 6
Mon 30 Mar 2020
at 06:47
  • msg #41

Re: A Flying Cargo Container

Recognizing the efficacy of his previous strategy, Ghost Dancer turns around and sends another double tap towards an android.

OOC:
01:41, Today: Ghost Dancer rolled 11 using 20-3d6.  attack roll.
01:41, Today: Ghost Dancer rolled 11 using 20-3d6.  attack roll.
01:42, Today: Ghost Dancer rolled 5,2 using 1d6+1,1d3.  damage roll.
01:42, Today: Ghost Dancer rolled 5,2 using 1d6+1,1d3.  damage roll.

Wraith
player, 23 posts
Mon 30 Mar 2020
at 14:41
  • msg #42

Re: A Flying Cargo Container

Wraith will try and break Model's hold

07:36, Today: Wraith rolled 32 (with 10 body) using 11 with the Hero (Champions) system ((3, 6, 2, 4, 2, 1, 4, 3, 1, 3, 3)).

and if successful will go back to punching Model 07:39, Today: Wraith rolled 13 using 20-3d6 ((5,1,1)).hitting dcv 13
Damage 07:41, Today: Wraith rolled 42 (with 12 body) using 11 with the Hero (Champions) system ((4, 6, 6, 2, 5, 5, 2, 4, 1, 1, 6)).
Enforcer
player, 16 posts
Tue 31 Mar 2020
at 16:41
  • msg #43

Re: A Flying Cargo Container

Enforcer rolls over and rises to his feet. "Stupid robots, you made me look bad."
Pulling the large weapon from the holster at his side, he says, "c'mon, Laura, let's bust up some 'bots."
The Great Karnac
GM, 500 posts
Two poodles and knitting
needles? Sweater level 12
Tue 31 Mar 2020
at 17:26
  • msg #44

Re: A Flying Cargo Container

Ghost Dancer calmly drops another android, this time S9. Wraith forces her way out of The Model's hold. Enforcer stands up and limbers his signature weapon (which he has given a feminine name to, analyze that).


    In Phase Nine
  1. Ghost Dancer,Phantasm,Wraith
  2. Enforcer,Model,Security_Droid,Gauntlet
  3. Ghost Dancer,Phantasm,Wraith
  4. Enforcer
  5. Ghost Dancer,Wraith,Model,Security_Droid,Gauntlet
  6. Ghost Dancer,Wraith,Enforcer
  7. Model,Security_Droid,Gauntlet
  8. Ghost Dancer,Wraith,Enforcer
  9. Ghost Dancer,Wraith,Enforcer,Model,Security_Droid,Gauntlet



The Model
player, 4 posts
Thu 2 Apr 2020
at 06:36
  • msg #45

Re: A Flying Cargo Container

The time seems to stop for The Model, as she hears Enforcer give a name at his gun. She literally get her attention turned from Wraith, and her arms go loose at her sides, out of surprise.

"Eric?! Is.. that really you ?" she says glancing at Enforcer, like struck by a revelation.
Gauntlet
player, 37 posts
DEX 15; SPEED 4
Phases: 3, 6, 9, 12
Thu 2 Apr 2020
at 08:05
  • msg #46

Re: A Flying Cargo Container

Somewhat surprised that the android was no longer focusing his attention on him, Gauntlet will act defensively and will check to see what has taken the android's attention.

Aikido Dodge with all Skill Levels to DCV.
Total DCV of 15

Perception Roll (Perception of 13-)
01:02, Today: Gauntlet rolled 11 using 3d6 ((1,5,5)).

The Great Karnac
GM, 504 posts
Two poodles and knitting
needles? Sweater level 12
Sun 5 Apr 2020
at 06:26
  • msg #47

Re: A Flying Cargo Container

The Model suddenly calls out to Enforcer, giving his name as Eric.
The Security Droids open fire, again, but this time their targets INCLUDE The Model. All are using three-round bursts from their machine guns. Gauntlet dodges away from the barrel of the gun on the droid he has engaged.

Droidattacksattack hits DCVtarget DCVdamage to target
S1The Model972 BODY, NO STUN (after defenses)
S2Wraith67attacker missed
S3Ghost Dancer137all three rounds have no effect when they impact
S4Enforcer77one round impacts his force field and bounces off
S5Gauntlet1012attacker missed
S8Enforcer77one round impacts his force field and bounces off

Ghost Dancer picks up the downed droid's AK-47 and prepares to fire it.


    In Phase Ten
  1. Ghost Dancer,Phantasm,Wraith
  2. Enforcer,Model,Security_Droid,Gauntlet
  3. Ghost Dancer,Phantasm,Wraith
  4. Enforcer
  5. Ghost Dancer,Wraith,Model,Security_Droid,Gauntlet
  6. Ghost Dancer,Wraith,Enforcer
  7. Model,Security_Droid,Gauntlet
  8. Ghost Dancer,Wraith,Enforcer
  9. Ghost Dancer,Wraith,Enforcer,Model,Security_Droid,Gauntlet



Wraith
player, 24 posts
Tue 7 Apr 2020
at 01:05
  • msg #48

Re: A Flying Cargo Container

Wraith will grab and squeeze Model

18:02, Today: Wraith rolled 7 using 19-3d6 ((3,4,5))hitting DCV 7
18:04, Today: Wraith rolled 52 (with 14 body) using 11 with the Hero (Champions) system ((5, 6, 6, 6, 5, 2, 4, 4, 4, 5, 5))damage
Enforcer
player, 17 posts
Thu 9 Apr 2020
at 12:50
  • msg #49

Re: A Flying Cargo Container

Enforcer calmly fires a round from his pistol at S3. "I just hope they're all robots," he says.

OOC: 07:46, Today: Enforcer rolled 16,1 using 4d6,1d3.  damage.
07:44, Today: Enforcer rolled 9 using 18-3d6.  attack roll, shows DCV hit.

Ghost Dancer
player, 63 posts
WWII Hero
DEX 23 SPD 6
Sat 11 Apr 2020
at 08:55
  • msg #50

Re: A Flying Cargo Container

Tossing the assault rifle to his shoulder and peering down the sights, Ghost Dancer throws quick bursts at two of the androids.


OOC:
03:48, Today: Ghost Dancer rolled 6 using 20-3d6.  attack roll, first target S1, hits DCV.
03:49, Today: Ghost Dancer rolled 7 using 20-3d6.  attack roll, second target S2, hits DCV.
03:50, Today: Ghost Dancer rolled 5 body damage and 10 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  first attack damage.
03:50, Today: Ghost Dancer rolled 5 body damage and 10 stun (with a stun multiplier of 1) using the Hero 6th Edition, Killing Attack system.  second attack damage.

The Great Karnac
GM, 507 posts
Two poodles and knitting
needles? Sweater level 12
Sat 11 Apr 2020
at 09:04
  • msg #51

Re: A Flying Cargo Container

Wraith give The Model a squeeze, which almost drives her to unconsciousness. Enforcer uses his primary weapon, its single shot strikes his target square in the chest and while the torso flies back, the head and limbs do not. The android lands on the ground in six pieces.
Ghost Dancer uses the AK-47 he took from the security droid to shoot two more security droids. They don't fall, but appear to be assessing the possibility that they will

    In Phase Twelve
  1. Ghost Dancer,Phantasm,Wraith
  2. Enforcer,Model,Security_Droid,Gauntlet
  3. Ghost Dancer,Phantasm,Wraith
  4. Enforcer
  5. Ghost Dancer,Wraith,Model,Security_Droid,Gauntlet
  6. Ghost Dancer,Wraith,Enforcer
  7. Model,Security_Droid,Gauntlet
  8. Ghost Dancer,Wraith,Enforcer
  9. Ghost Dancer,Wraith,Enforcer,Model,Security_Droid,Gauntlet



Wraith
player, 25 posts
Sat 11 Apr 2020
at 18:34
  • msg #52

Re: A Flying Cargo Container

Wraith will 1/2 move toward S1 and squeeze Model

11:34, Today: Wraith rolled 33 using 11d6 ((1,5,2,5,1,1,4,2,3,5, 4)).
Enforcer
player, 18 posts
Sat 18 Apr 2020
at 14:55
  • msg #53

Re: A Flying Cargo Container

As Enforcer points Laura at S4 and fires, he raises his PPK and double taps towards S8. "Hold onto that woman, she shouldn't know that name!"

OOC: Multiple attack, three shots, -4 OCV, DCV halved. OCV 3, DCV 4.
09:49, Today: Enforcer rolled 7 using 14-3d6.  first attack roll.
09:49, Today: Enforcer rolled 9 using 14-3d6.  second attack roll.
09:50, Today: Enforcer rolled -3 using 14-3d6.  third attack roll.
09:51, Today: Enforcer rolled 11,1 using 4d6,1d3.  first attack damage (BODY, STUN X).
09:53, Today: Enforcer rolled 1,3 using 1d6,1d3.  second attack damage.

The Great Karnac
GM, 514 posts
Two poodles and knitting
needles? Sweater level 12
Sat 18 Apr 2020
at 15:33
  • msg #54

Re: A Flying Cargo Container

The Model is squeezed into unconsciousness, and Enforcer fires a few more rounds at the droids. The security droids fire again, this time only two of them as S1, S2, S3, and S5 are immobile. S4 fires at Enforcer, all three rounds hit. Although his celebrated force fields manage to stop any of the bullets from tearing into flesh, the effect of the impact leaves Enforcer on the ground his force field flickers and goes out.
S8 firse at Ghost Dancer, and his weapon is singularly ineffective.

    In Phase Twelve
  1. Ghost Dancer,Phantasm,Wraith
  2. Enforcer,Model,Security_Droid,Gauntlet
  3. Ghost Dancer,Phantasm,Wraith
  4. Enforcer
  5. Ghost Dancer,Wraith,Model,Security_Droid,Gauntlet
  6. Ghost Dancer,Wraith,Enforcer
  7. Model,Security_Droid,Gauntlet
  8. Ghost Dancer,Wraith,Enforcer
  9. Ghost Dancer,Wraith,Enforcer,Model,Security_Droid,Gauntlet



Hatter
player, 162 posts
Sat 18 Apr 2020
at 22:43
  • msg #55

Re: A Flying Cargo Container

message
Gauntlet
player, 38 posts
DEX 15; SPEED 4
Phases: 3, 6, 9, 12
Sun 19 Apr 2020
at 04:16
  • msg #56

Re: A Flying Cargo Container

With his current target down, Gauntlet will move to S4 and Strike (+1 OCV, +3 DCV).
Attack Rolls (OCV 10, DCV 10)

To Hit: 21:13, Today: Gauntlet rolled 12 using 21-3d6 ((6,2,1)).
Damage: 21:15, Today: Gauntlet rolled 39 (with 10 body) using 9 with the Hero (Champions) system ((2, 5, 5, 4, 6, 2, 5, 5, 5)).

The Great Karnac
GM, 515 posts
Two poodles and knitting
needles? Sweater level 12
Sun 19 Apr 2020
at 05:21
  • msg #57

Re: A Flying Cargo Container

Gauntlet slams S4, and the droid flies several meters back before landing. It doesn't get up.
Enforcer struggles to his feet, still slightly groggy. At the same time, The Model begins to regain consciousness.
Ghost Dancer shoots the last droid, and as it hits the ground silence descends.
A silence that is quickly broken by Enforcer as he says, "it sounds like Hatter's in trouble, let's head for his location. Keep the pace slow enough that we stay together, it's certain to be desperate ground."
Wraith
player, 26 posts
Sun 19 Apr 2020
at 06:39
  • msg #58

Re: A Flying Cargo Container

"oh good your waking up"
"which way to the house"?
Gauntlet
player, 39 posts
DEX 15; SPEED 4
Phases: 3, 6, 9, 12
Sun 19 Apr 2020
at 07:49
  • msg #59

Re: A Flying Cargo Container

"Did Everybody else get that in their head, and if so, does anyone know where the house is?" Gauntlet yells out.
Wraith
player, 27 posts
Sun 19 Apr 2020
at 10:16
  • msg #60

Re: A Flying Cargo Container

In reply to Gauntlet (msg # 59):

"this one most likely does"
Enforcer
player, 19 posts
Sun 19 Apr 2020
at 13:27
  • msg #61

Re: A Flying Cargo Container

Shaking off the aftereffects of too many bullets, Enforcer approaches Wraith and The Model. "I know where the house is, it was on the map. We're between five and six hundred meters south by southeast from the clearing it's in."
"That android seems to know too much, anyway. You need to tell us, quickly, how you know that name and what's going on here. Then tell us where your off switch is so we don't have to damage you before we leave."

This message was last edited by the player at 15:31, Sun 19 Apr 2020.
Gauntlet
player, 40 posts
DEX 15; SPEED 4
Phases: 3, 6, 9, 12
Sun 19 Apr 2020
at 19:11
  • msg #62

Re: A Flying Cargo Container

Gauntlet will head towards the Enforcer.
Drifter
player, 316 posts
Anyone up for
a Road Trip?
Sun 19 Apr 2020
at 20:41
  • msg #63

Re: A Flying Cargo Container

message
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