Combat begins:
Pantalones Lobos charges in an effort to clothesline Hatter
Clothesline: 1/2 Phase, +0 OCV, +0 DCV, 6d6 +v/10; Target Falls; FMove
P.Lobos OCV 8, DCV 8, DMCV 3
Knockout's actions could determine how many thugs shoot at her, and what range they have
Hatter recovers from being stunned
the Viper Thugs shoot three-round bursts at Knockout, one (thug 3) hits with two bolts
21:32, Today: The Great Karnac, for the NPC thug 5, rolled 6 using 16-3d6.
21:32, Today: The Great Karnac, for the NPC thug 4, rolled 4 using 16-3d6.
21:32, Today: The Great Karnac, for the NPC thug 3, rolled 11 using 16-3d6.
21:32, Today: The Great Karnac, for the NPC thug 2, rolled 0 using 16-3d6.
21:31, Today: The Great Karnac, for the NPC thug 1, rolled 7 using 16-3d6.
21:36, Today: The Great Karnac, for the NPC thug 3, rolled 17 (with 4 body) using 6 with the Hero (Champions) system. damage.
21:36, Today: The Great Karnac, for the NPC thug 3, rolled 26 (with 7 body) using 6 with the Hero (Champions) system. damage.
No damage is done, but there is 2m of knockback, Knockout's breakfall roll is made so the knockback does not knock down Knockout
Pantalones Lobos uses his Splash martial maneuver on Hatter
22:19, Today: The Great Karnac, on behalf of Pantalones Lobos, rolled 12 using 20-3d5. Splash attack roll, shows DCV hit.
22:19, Today: The Great Karnac, on behalf of Pantalones Lobos, rolled 15 (with 5 body) using 6 with the Hero (Champions) system. damage.
this is barely enough to KO the mentalist, and NO BODY was done
Phase Chart
- Pantalones Lobo
,Knockout,Hatter,Viper Thugs
- Pantalones Lobo
- Knockout,Hatter,Viper Thugs
- Pantalones Lobo
- Knockout,Hatter,Viper Thugs
- Pantalones Lobo
- Pantalones Lobo,Knockout,Hatter,Viper Thugs