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The Nameless Bar - OOC Chatter.

Posted by ProspectorFor group 0
Prospector
GM, 1 post
Mon 27 Aug 2018
at 17:26
  • msg #1

The Nameless Bar - OOC Chatter

This is place for all that Out of Character Stuff.

Note for newcomers, RTJ expectations will be shown to you when you request access!
This message was last edited by the GM at 07:45, Tue 28 Aug 2018.
Prospector
GM, 5 posts
Wed 29 Aug 2018
at 08:10
  • msg #2

The Nameless Bar - OOC Chatter


Well, that's three!

May have another on the line.  I fully intended to get started with whoever showed up and just steamroll on through the first short intro story.  If that goes well and we feel like there's a need for more folks, I'll throw up a Want Ad and we'll add them into the next one.

Get a core and build up.

Thoughts?

Also, get cracking on characters.  Here to help if needed, but I get the feeling you guys have it pretty well handled.

But, be quick.  Storm's comin....
Rusty Harry
player, 1 post
Do you feel lucky?
P# T# Cha -- F0 W0
Thu 30 Aug 2018
at 03:52
  • msg #3

The Nameless Bar - OOC Chatter

*Waves hello with the arm that isn't grafted to a chainsaw.* Howdy, folks. Your friendly neighborhood Cyborg Cop here. And we're all gonna stay friendly, ain't we? *revs chainsaw just a little for effect*
Maggie May
player, 1 post
Thu 30 Aug 2018
at 05:49
  • msg #4

The Nameless Bar - OOC Chatter

Hi all I'll be playing your inoccent and miss understood witch
Prospector
GM, 6 posts
Thu 30 Aug 2018
at 17:56
  • msg #5

The Nameless Bar - OOC Chatter


Update!  First three character sheets done.  Yay!

Should be able to kick this thing into gear this weekend.  Might be a few more coming, but they can catch up.  Momentum!

Question for Rusty, Kelly, and Maggie!

Can you think of a reason why your wasteland wanderer might be on the Oklahoma/Arkansas border area?  Willing to discuss or offer some ideas, but wanted to see what you might think of first.

I didn't /intend/ to start with any of you having any particular connection yet, but if you guys want to share a bit and see if there's a neat connection waiting to be tied off, go ahead.
Rusty Harry
player, 2 posts
Do you feel lucky?
P6 T13(4) Cha -4 F0 W0
Thu 30 Aug 2018
at 18:49
  • msg #6

The Nameless Bar - OOC Chatter

Do any of the characters who've been finished happen to need a big, hulking, scary robot man as a bodyguard? Could either of those characters be at least loosely considered a "peace officer" of some sort?
Maggie May
player, 2 posts
Thu 30 Aug 2018
at 19:40
  • msg #7

The Nameless Bar - OOC Chatter

Doubt if a witch would be seen as a "peace keeper" :)
Prospector
GM, 7 posts
Fri 31 Aug 2018
at 07:39
  • msg #8

The Nameless Bar - OOC Chatter

Depends how you define peace, I suppose.

Family outing day tomorrow, but will get back to hopefully get this started tomorrow night.
Maggie May
player, 3 posts
Fri 31 Aug 2018
at 07:57
  • msg #9

The Nameless Bar - OOC Chatter

Have a good day ....last day of my holiday today beautiful sunny day off to the beach with my girls :)
Martin Fine
player, 1 post
Fri 31 Aug 2018
at 08:51
  • msg #10

The Nameless Bar - OOC Chatter

Looking forward to playing with everyone!

Enjoy your holidays and family outings!
Kelly MacLeod
player, 1 post
Romans 2:1-3
P7 T8(2) W0F0 B3
Fri 31 Aug 2018
at 10:30
  • msg #11

Re: The Nameless Bar - OOC Chatter

Prospector:
Can you think of a reason why your wasteland wanderer might be on the Oklahoma/Arkansas border area?


In my case that could be as easy as Jo Wales said "Go to eastern Oklahoma."  Kelly would not be in any hurry to go back to the Maze and probably never wants to see it again right now.

Rusty Harry:
Could either of those characters be at least loosely considered a "peace officer" of some sort?


If you squint maybe?  Templars are the closest thing to a centralized agency for public safety in the Wasted West, even moreso than the Law Dogs who don't have a central authority they all report to.

I guess this hinges on whether or not the posse knows Kelly is a Templar already, and honestly I'm not bothering to be secretive about it OOC because even if you don't know you'll find out relatively soon I'd imagine.

Templars are in a weird spot:  in the lore, they're supposed to be secretive about it so they can test the worthiness of others.  But in actual games 1) you almost never get the chance to actually spy on people and see if they're truly worthy and 2) what actually happens is once the posse figures out you've got teh healz you're "the Templar" from then on XD

In less words, you just can't get four or five other brainers to keep a secret.
Rusty Harry
player, 3 posts
Do you feel lucky?
P6 T13(4) Cha -4 F0 W0
Fri 31 Aug 2018
at 13:03
  • msg #12

Re: The Nameless Bar - OOC Chatter

The reason I ask is because Rusty has some programming that makes him seek to drag outlaws to the nearest "peace officer," so if he identified Kelly as a Templar while dragging around a particularly annoying prisoner, he may have dumped him off with her, then stuck around her so he wouldn't have to travel so far next time...which might be why he's in the area with her.

Rusty isn't a Law Dog per se, but given his particular set of Directives he might as well be.
This message was last edited by the player at 13:08, Fri 31 Aug 2018.
Kelly MacLeod
player, 2 posts
Romans 2:1-3
P7 T8(2) W0F0 B3
Fri 31 Aug 2018
at 14:12
  • msg #13

Re: The Nameless Bar - OOC Chatter

lol There's a kind of synergy there, I guess a good question to ask is does Harry's programming care if the "peace officer" summarily judges and possibly executes said prisoner XD
Rusty Harry
player, 4 posts
Do you feel lucky?
P6 T13(4) Cha -4 F0 W0
Fri 31 Aug 2018
at 16:06
  • msg #14

Re: The Nameless Bar - OOC Chatter

"The chip said to bring 'em to you. Didn't say nothin' about what came after that."

Though he is allowed to execute those who've committed capital crimes like rape and murder himself (which he'd be inclined to do anyway). Thievery and the like is much more of a grey area.
Maggie May
player, 4 posts
Fri 31 Aug 2018
at 17:04
  • msg #15

Re: The Nameless Bar - OOC Chatter

Well that was a great day at the beach now slightly pink and catching up on the posts :)
Martin Fine
player, 2 posts
Fri 31 Aug 2018
at 23:20
  • msg #16

Re: The Nameless Bar - OOC Chatter

Martin definitely doesn't fit the "Peace Officer" mold.  He'd be a bit young for anything like that.

As far as a reason why he might be in the Arkansas/Oklahoma border area, he's a drifter at the moment so he could just be in the area.  Probably lots of folks like that after The Harvest wrecked most settlements.
Prospector
GM, 8 posts
Sat 1 Sep 2018
at 15:01
  • msg #17

Re: The Nameless Bar - OOC Chatter


Sorry about going completely dark yesterday.  I hoped to get some in after the day trip to a theme park but I feel asleep sitting up at the keyboard.

On the other hand, a day at a theme park during a rain storm really does get you in a Hell on Earth frame of mind.

So, we have everyone in the right area.  Great!

Harry and Kelly, are we going to go ahead and solidify that team-up?  Personally, I dig the image.  Its also very helpful in the disguise department.  Who is going to notice or think anything of the scav girl near the giant murderous war-machine.  He attracts the attention.
Rusty Harry
player, 5 posts
Do you feel lucky?
P6 T13(4) Cha -4 F0 W0
Sat 1 Sep 2018
at 16:20
  • msg #18

Re: The Nameless Bar - OOC Chatter

I'm down with it if Kelly is.
Kelly MacLeod
player, 3 posts
Romans 2:1-3
P7 T8(2) W0F0 B3
Sat 1 Sep 2018
at 18:20
  • msg #19

Re: The Nameless Bar - OOC Chatter

Harry would make a hell of a way to test people's character: how do they react to him, and then do they try to take advantage of him?
Prospector
GM, 10 posts
Sun 2 Sep 2018
at 06:31
  • msg #20

Re: The Nameless Bar - OOC Chatter


Exactly!  That's why it seemed like such a good pairing.  I do want to try and make the disguise/Test of Worthiness a thing here.  I always liked it, but you are right that it can be a struggle to get into the game.

First post up!  Let's see what happens...

Feel free to PM with questions or rolls or any such thing about Weather or Area Knowledge or what have you.

Just looking for how you approach and get in some personal introduction to writing.  Everyone will be in the same spot soon enough.
Prospector
GM, 12 posts
Sun 2 Sep 2018
at 19:53
  • msg #21

Re: The Nameless Bar - OOC Chatter


Had extra time, so I can push forward a bit more.  Gotta get the band together.

Still going to make sure everyone gets a post in before I move forward though, so feel free to take a bit of time if needed.

Momentum.
Prospector
GM, 14 posts
Mon 3 Sep 2018
at 18:06
  • msg #22

Re: The Nameless Bar - OOC Chatter

I have seen this work in other games.

How would you guys feel about pre-rolling a series of Notice checks?  When required, I can just check the next result in your list and move forward.  It would be for noticing things that you, the player, probably wouldn't even know to ask for.  Little hidden details, clues, etc.

It helps cut down on me asking for checks, then waiting on rolls, then responding with resulting information.

Or, would everyone prefer to roll as needed?

Also!  If you think there is something your character would be looking for or is more suspiciously suspicious of or want to know some more details, you can always roll a Notice or Common Knowledge and ask your question.

I don't want to lead on too much.  You should feel able to take some reins and direction.  Especially since we are all in the same spot now...if not talking yet.
Maggie May
player, 8 posts
Mon 3 Sep 2018
at 18:31
  • msg #23

Re: The Nameless Bar - OOC Chatter

Happy to pre roll could you set up another thread for recording rolls like that if we go down that path
Kelly MacLeod
player, 7 posts
Romans 2:1-3
P7 T8(2) W0F0 B3
Mon 3 Sep 2018
at 19:36
  • msg #24

Re: The Nameless Bar - OOC Chatter

I have seen it done that way but it looks like a bit of a bookkeeping mess to me.

The only objection I might raise is there's no real way of spending bennies on Notice rolls if you don't realize you're making them.
Martin Fine
player, 5 posts
Tue 4 Sep 2018
at 06:12
  • msg #25

Re: The Nameless Bar - OOC Chatter

I'm with Kelly on this one.  It'd be hard to use Bennies on a roll you don't know you were making.
I can also see the benefits of speeding things along, especially in a PbP environment. Maybe Notice rolls should be handled by the GM and the player notified if they want to spend a Benny on the roll.
Rusty Harry
player, 9 posts
Do you feel lucky?
P6 T13(4) Cha -4 F0 W0
Tue 4 Sep 2018
at 06:28
  • msg #26

Re: The Nameless Bar - OOC Chatter

I don't really have an opinion on the matter, my self.

I know how I handle things in the games I personally run, but those are different games with different assumptions. In the games I run, I prefer to save rolls for when they're needed, and while I'll leave PCs in the dark about whether they noticed something or not, I'm fine with the Notice roll serving as a notice for the player that something is up. But I'm also more prone to running action-oriented games than ones where horror is a significant focus, so mileage varies.
This message was last edited by the player at 06:31, Tue 04 Sept 2018.
Prospector
GM, 15 posts
Tue 4 Sep 2018
at 16:59
  • msg #27

Re: The Nameless Bar - OOC Chatter


Alright.

I'm personally fine with not book-keeping, but thought I would try it out.  So, we'll just do a quick Lay-of-the-Land Notice roll in new areas.  If someone indicates more specific checking, we'll roll and spend Bennies at the time.

Forward!

Include a Notice roll in your next posts!
Prospector
GM, 18 posts
Wed 5 Sep 2018
at 18:09
  • msg #28

Re: The Nameless Bar - OOC Chatter


Remember, try and keep it at one'ish post till everyone gets a post in.  That doesn't include me, I'll keep trying to sum up and keep pushing the world forward on schedule.

Also!  Forgot this last night, but really meant to...

Kelly MacLeod - Take a Benny for being a Hero (even if it wasn't needed) that's livin' in the world.

Rusty Harry - Take a Benny for Using your Directives against yourself in a fun, story way.

Finally!

If you haven't already, let's include a state line in the bio line.

P:#T:#W:#B:#PP:#/#
Prospector
GM, 22 posts
Sat 8 Sep 2018
at 03:06
  • msg #29

Re: The Nameless Bar - OOC Chatter


As for something to light the lamp with... Since currency is "small, tradeable items" the HoE rules let you, in a pinch, make a Smarts roll -2 vs. an Item's Scarcity Modifier.  Succeed and you have that thing in your goods.  Subtract the cost and its yours.

In this case....  say a box of matches.  Its Common, so a +2 Scarcity.  So, Smarts vs. 4 lets you turn $5 into said matches.

This situation counts as a pinch.

Also, I noticed everyone got quiet today.  It happens....or you were waiting on me.  You guys are in a relatively safe position for now and it seemed like the right opportunity for just playing it out a bit.  If no one is feeling it, that's cool, I'm sure the world can become pushy again.
Maggie May
player, 16 posts
Sat 8 Sep 2018
at 03:16
  • msg #30

Re: The Nameless Bar - OOC Chatter

Just busy at work today :)
Martin Fine
player, 12 posts
Sat 8 Sep 2018
at 08:42
  • msg #31

Re: The Nameless Bar - OOC Chatter

Same here.  Tho I'll post shortly...
Prospector
GM, 23 posts
Sat 8 Sep 2018
at 13:52
  • msg #32

Re: The Nameless Bar - OOC Chatter


Oh!  Right!  Some folks have regular work schedules and not 10 hr night shifts four days a week.  Gotta remember that...
Maggie May
player, 18 posts
Sat 8 Sep 2018
at 14:17
  • msg #33

Re: The Nameless Bar - OOC Chatter

Regular i wish I design hospitals for a living my work times can vary extensively depending on deadlines .....been known to do 48 hours straight in the past
Prospector
GM, 26 posts
Tue 11 Sep 2018
at 07:53
  • msg #34

Re: The Nameless Bar - OOC Chatter

Prospector:
As for something to light the lamp with... Since currency is "small, tradeable items" the HoE rules let you, in a pinch, make a Smarts roll -2 vs. an Item's Scarcity Modifier.  Succeed and you have that thing in your goods.  Subtract the cost and its yours.

In this case....  say a box of matches.  Its Common, so a +2 Scarcity.  So, Smarts vs. 4 lets you turn $5 into said matches.

This situation counts as a pinch.


Repeated, just in case it might have been forgotten.  Or if you have other cool ideas for lighting things up, lets hear them!
Maggie May
player, 24 posts
Fri 14 Sep 2018
at 16:38
  • msg #35

Re: The Nameless Bar - OOC Chatter

The dice roller is evil incarnate :(
Prospector
GM, 31 posts
Fri 14 Sep 2018
at 17:09
  • msg #36

Re: The Nameless Bar - OOC Chatter


It is!  Feel free to PM it any curses you wish.

Also!  And I know it didn't help Martin this time, but you do have Bennies.  Magge should have 3...  Kelly and Harry 4....  Martin /now/ 3.
Maggie May
player, 25 posts
Fri 14 Sep 2018
at 17:37
  • msg #37

Re: The Nameless Bar - OOC Chatter

Then I better spend one and  re-roll
Maggie May
player, 26 posts
Fri 14 Sep 2018
at 17:39
  • msg #38

Re: The Nameless Bar - OOC Chatter

Added re-roll to last post
Kelly MacLeod
player, 22 posts
Romans 2:1-3
P7T8(2)W0B4PP10/10
Fri 14 Sep 2018
at 17:54
  • msg #39

Re: The Nameless Bar - OOC Chatter

lol we seriously all sucked it up there.  Except Harry.
Prospector
GM, 32 posts
Fri 14 Sep 2018
at 21:14
  • msg #40

Re: The Nameless Bar - OOC Chatter

Yeah, Harry got to shine there!

I'm sure the roller will come back around.  Maybe?  Also, I tend to throw out bennies easily for neat ideas, entertaining posts, etc.  Entertain the Gods and they will bless you.  I know the roller sucks at times, so I want to be kinda free with the bennies.

Also!  When you are done with your action post, go ahead and draw a card and put it at the bottom of your post.  A little easier that way.

One more thing!  Martin can hear the fight (especially the gun) going on in the back.  Those in the back could have heard the crashing of the shelf crossing the room.  Sure, you have other things to attend to, but you can assume you know that both rooms have stuff going on.
This message was last edited by the GM at 21:16, Fri 14 Sept 2018.
Rusty Harry
player, 22 posts
Do you feel lucky?
P6 T13(4) Cha -4 F0 W0
Fri 14 Sep 2018
at 23:22
  • msg #41

Re: The Nameless Bar - OOC Chatter

To be fair, I did build Harry as a Combat Wombat...this is his wheelhouse, especially since none of his directives interfere with him putting the hurt on undead. In retrospect, I probably should have sprung for some night vision, too, but eh -- the data jack gives him utility outside just shooting or sawing things.
Martin Fine
player, 19 posts
P:7 T:6 B:4 C:+1 W:0
Sat 15 Sep 2018
at 10:44
  • msg #42

Re: The Nameless Bar - OOC Chatter

I think I should still have 4 Bennie's.  3 to start, +1fir the Luck Edge & +1 for the one I earned earlier.

Need to keep that updated in my bio line, I guess.
Prospector
GM, 32 posts
Sat 15 Sep 2018
at 11:30
  • msg #43

Re: The Nameless Bar - OOC Chatter

True!  I forgot about Luck!
This message was last edited by the GM at 11:30, Sat 15 Sept 2018.
Prospector
GM, 33 posts
Sat 15 Sep 2018
at 22:04
  • msg #44

Re: The Nameless Bar - OOC Chatter


Weekend got busy!  Will do the full update tonight!
Prospector
GM, 34 posts
Mon 17 Sep 2018
at 04:49
  • msg #45

Re: The Nameless Bar - OOC Chatter

Not in the Carolinas, but my power still went out tonight.... And knocked out my interwebs...  Will update in the morning!  Providin' the crik don't rise...
Rusty Harry
player, 26 posts
Do you feel lucky?
P6 T13(4) Cha -4 F0 W0
Wed 19 Sep 2018
at 02:09
  • msg #46

Re: The Nameless Bar - OOC Chatter

I am having so much fun being Ash from Army of Darkness right now...
Maggie May
player, 32 posts
P:5 T:5 C:+1 W:0 B:2
PP:12/20
Wed 19 Sep 2018
at 09:13
  • msg #47

Re: The Nameless Bar - OOC Chatter

What does Maggie need to roll to break free of the grapple
Prospector
GM, 36 posts
Wed 19 Sep 2018
at 09:27
  • msg #48

Re: The Nameless Bar - OOC Chatter


I was just thinking that Harry had alot of Ash going on.  Which made me feel less bad about the rule call.  Ash does miss alot...

Maggie, on your turn next round, roll Agility or Strength (Your Choice) vs. the Oiler.
Prospector
GM, 37 posts
Thu 20 Sep 2018
at 18:31
  • msg #49

Re: The Nameless Bar - OOC Chatter

Per SW:Deluxe, Success on a roll to UnShake grants normal action. No need for a raise.

You still have an action.  Will update at normal late late night hour.
Prospector
GM, 38 posts
Sun 23 Sep 2018
at 02:29
  • msg #50

Re: The Nameless Bar - OOC Chatter


First, Martin...brilliant!  I really dig it.  Take a benny.

With your Hold action you can draw the bow and ready the arrow.  Then, Round Four Action fires it!  I'm not sure what the d10 was, but your d4 netting a 7 hits (No Raise).

Boo to the damage though!  On the other hand, the arrow's damage was not really the point!  Just as a reminder to everyone, you can benny re-roll all Damage rolls, per Blood and Guts Setting Rule.  But, again, the arrow is not really the point against a oil-man.  Its the Introduction of the FIRE.  Of course, you are also near fire...

*begins his rolls and GM-y stuff*
Rusty Harry
player, 28 posts
Do you feel lucky?
P6 T13(4) Cha -4 F0 W0
Sun 23 Sep 2018
at 02:37
  • msg #51

Re: The Nameless Bar - OOC Chatter

We all gonna die!
Prospector
GM, 39 posts
Sun 23 Sep 2018
at 02:50
  • msg #52

Re: The Nameless Bar - OOC Chatter

Hope not!  On the other hand, making new characters is fun!

As a side note, bad news Oilers got a Black Joker!  Good News is, per the Joker's Wild rule, everyone takes a Benny!  Yay!
This message was last edited by the GM at 02:55, Sun 23 Sept 2018.
Martin Fine
player, 26 posts
P:7 T:6 B:3 C:+1 W:0
Sun 23 Sep 2018
at 07:13
  • msg #53

Re: The Nameless Bar - OOC Chatter

In reply to Prospector (msg # 50):

The d10 was Martin's Agility die.

Yay! More Bennies!
Maggie May
player, 37 posts
P:5 T:5 C:+1 W:0 B:2
PP:12/20
Sun 23 Sep 2018
at 11:34
  • msg #54

Re: The Nameless Bar - OOC Chatter

Kelly don't think there is a fire in the back room Maggie smothered it with a mattress before she was attacked the second time :)
Kelly MacLeod
player, 27 posts
Romans 2:1-3
P7T8(2)W0B4PP8/10
Sun 23 Sep 2018
at 11:37
  • msg #55

Re: The Nameless Bar - OOC Chatter

Yeah but there's obviously a fire in the other room, that's the one Kelly's worried about.  If it's so bright we can see it from in here, well...
Maggie May
player, 38 posts
P:5 T:5 C:+1 W:0 B:2
PP:12/20
Sun 23 Sep 2018
at 11:39
  • msg #56

Re: The Nameless Bar - OOC Chatter

Oh right didn't realise Martin was doing his own BBQ in there as well :)
Prospector
GM, 41 posts
All that Glitters
B:5
Tue 25 Sep 2018
at 09:14
  • msg #57

Re: The Nameless Bar - OOC Chatter


Fair Player Knowledge Note:  The storm is not Insta-Death. Minutes out in it and you'll suffer....right down to your soul.  But, you can go into it.  Just be quick.
Prospector
GM, 42 posts
All that Glitters
B:5
Tue 25 Sep 2018
at 14:15
  • msg #58

Re: The Nameless Bar - OOC Chatter


Sorry, Harry!

Dark again with the main room door closed.
Prospector
GM, 43 posts
All that Glitters
B:5
Thu 27 Sep 2018
at 07:43
  • msg #59

Re: The Nameless Bar - OOC Chatter

Just waiting on Maggie and Kelly.

And a sense of direction...

If its helpful, we can drop out of official "rounds".  Just looking for a sense of direction.

Fighting the fire?  Running for the metal building?  Heading out into the storm to face Frank?  Headed out to climb over the wall and say hell with this?  Some other idea that will totally surprise me?

Any questions or information needed?  Let me know!
This message was last edited by the GM at 07:43, Thu 27 Sept 2018.
Maggie May
player, 40 posts
P:5 T:5 C:+1 W:0 B:2
PP:12/20
Thu 27 Sep 2018
at 08:34
  • msg #60

Re: The Nameless Bar - OOC Chatter

Sorry was waiting for my snake to come back to see if the area was clear in case fighting the fire wasn't an option and we needed to run for the metal building didn't want to step outside into a horde of the things :)
Maggie May
player, 43 posts
P:5 T:5 C:+1 W:0 B:2
PP:12/20
Fri 28 Sep 2018
at 07:51
  • msg #61

Re: The Nameless Bar - OOC Chatter

Lol you put your post up just as I was posting so just revised my post to take into account the snakes return
Martin Fine
player, 30 posts
P:7 T:6 B:2 C:+1 W:0
Fri 28 Sep 2018
at 08:28
  • msg #62

Re: The Nameless Bar - OOC Chatter

Just FYI, I'll be out of contact from Sept. 30 to Oct 7th due to travel.
Prospector
GM, 45 posts
All that Glitters
B:5
Sat 29 Sep 2018
at 03:13
  • msg #63

Re: The Nameless Bar - OOC Chatter


Thanks for the heads up, Martin.  I hope it is a good sort of travel need.

To check, the "plan" is Kelly will try to hold off Frank while the others head for the shelter.  Harry to use his "key" to make a way in.

If that is the case, we head into the storm tomorrow!
Maggie May
player, 44 posts
P:5 T:5 C:+1 W:0 B:2
PP:12/20
Sat 29 Sep 2018
at 09:40
  • msg #64

Re: The Nameless Bar - OOC Chatter

Don't forget Maggie has already opened the door at the beginning of the adventure the held it closed with vines

Perhaps it's just as easy for Maggie to dispell the vines to let us in rather than damaging the doors so much that we'd not be able to secure them
Kelly MacLeod
player, 32 posts
Romans 2:1-3
P7T8(2)W0B4PP8/10
Sat 29 Sep 2018
at 21:22
  • msg #65

Re: The Nameless Bar - OOC Chatter

Well, did you open the door, or just blast a hole in it?

I'm not necessarily suggesting we rip that all the way open but my thought was the hole is likely not person sized, especially not Harry sized, and you'll probably have to figure out some method of ingress.
Prospector
GM, 47 posts
All that Glitters
B:5
Sat 29 Sep 2018
at 22:07
  • msg #66

Re: The Nameless Bar - OOC Chatter

Harry, I gotta say I agree with you about the Chips.  I have been waffling on it. The Powers That Wrote It decided HoE used regular Bennies.  And their arguement is that it runs smoother for the style of play more common in HoE...  Which I don't quite get.

And the roller here is a punk at times.

So, quick vote!  If everyone here is okay with it, I'll port over some colored chips rules before we keep going.

As for the permanent fear stuff, yeah...well...  The world has gone to Hell. So there.  Some things are broke, can't be fixed.
This message was lightly edited by the GM at 22:08, Sat 29 Sept 2018.
Kelly MacLeod
player, 34 posts
Romans 2:1-3
P7T8(2)W0B4PP8/10
Sat 29 Sep 2018
at 22:09
  • msg #67

Re: The Nameless Bar - OOC Chatter

It really depends on the game, but I find the Deadlands style bennies rule to work well in a lot of games personally.  I found it very weird by RAW HoE doesn't use them personally.
Prospector
GM, 48 posts
All that Glitters
B:5
Sat 29 Sep 2018
at 22:10
  • msg #68

Re: The Nameless Bar - OOC Chatter

Also, Harry.  I'm not sure if this makes it better or worse, but Harrowed get +2 on Fear checks cuz...well...you're already dead.
Rusty Harry
player, 36 posts
Do you feel lucky?
P6 T13(4) Cha -4 F0 W0
Sat 29 Sep 2018
at 23:41
  • msg #69

Re: The Nameless Bar - OOC Chatter

Ah, yeah, I forgot that. Not that it helps any...I still fail.

The chip system would be cool, or maybe a version of the Extra Effort rules from Savage RIFTS.
Prospector
GM, 49 posts
All that Glitters
B:5
Sun 30 Sep 2018
at 01:45
  • msg #70

Re: The Nameless Bar - OOC Chatter

So, I read Extra Effort as spending Bennies gets you two options.

Option One - Reroll after a roll

Option Two - Spend a Benny before the roll to add a d6.  Rerolling after is not allowed.

Is that right?
This message was last edited by the GM at 02:09, Sun 30 Sept 2018.
Kelly MacLeod
player, 35 posts
Romans 2:1-3
P7T8(2)W0B4PP8/10
Sun 30 Sep 2018
at 01:57
  • msg #71

Re: The Nameless Bar - OOC Chatter

By RAW in Savage Rifts, yes
Prospector
GM, 51 posts
All that Glitters
B:5
Sun 30 Sep 2018
at 21:30
  • msg #72

Re: The Nameless Bar - OOC Chatter


Borrowed some Chip rolling rules from a friendly GM.  Before your next rolls, roll to exchange your Bennies into Chips.  Then shoehorn them into your bio line Wh#R#B#.
Prospector
GM, 53 posts
All that Glitters
Wh:0 R:1 B:0
Wed 3 Oct 2018
at 18:16
  • msg #73

Re: The Nameless Bar - OOC Chatter


Apologies Kelly!  I try to always think a step ahead so you know what you can do or what to roll without having to wait on me...  Missed it that time.

Harry!  You absolutely can Shake it and provide distraction, Tricks, Gang-up, etc.  Keeping up the pressure so it can't hide easy.  You has options! Also!  A Common Knowledge roll there Harry, for Knowing about Tankers and the sometimes volatile things they carry.
Prospector
GM, 54 posts
All that Glitters
Wh:0 R:1 B:0
Wed 3 Oct 2018
at 18:22
  • msg #74

Re: The Nameless Bar - OOC Chatter


And on a final note, my wife has wanted to practice some writing and see what this RPOL thing is about.

So, Prudence will be joining the fun at the most reasonable opportunity.
Maggie May
player, 47 posts
P:5 T:5 C:+1 W:0 B:2
PP:10/20
Thu 4 Oct 2018
at 07:52
  • msg #75

Re: The Nameless Bar - OOC Chatter

That's great to hear :)

Everyone - just to let you all know Maggie has the boost / lower trait spell does anyone want to go hulk on the monsters ass or should she cast it on the creature and weaken him in someway ?
Kelly MacLeod
player, 39 posts
Romans 2:1-3 PP6/10
P7T8(2)W0 W0 R1 B1
Thu 4 Oct 2018
at 11:36
  • msg #76

Re: The Nameless Bar - OOC Chatter

I mean, strictly speaking from a metagame perspective, it tends to be better to Boost than to Lower in a situation where a character is doing something they're (supposed to be) good at.  You can't really go wrong though.
Prospector
GM, 55 posts
All that Glitters
Wh:0 R:1 B:0
Thu 4 Oct 2018
at 16:16
  • msg #77

Re: The Nameless Bar - OOC Chatter

In this particular case, without running, Maggie can only really see Harry.

Frank and Kelly are currently on the other side of the tanker.  If that helps!

Maggie is free to act now by the way!

Harry too, but as he's on Hold he can act whenever he darn well pleases.
This message was last edited by the GM at 16:16, Thu 04 Oct 2018.
Maggie May
player, 48 posts
P:5 T:5 C:+1 W:0 B:2
PP:10/20
Thu 4 Oct 2018
at 16:18
  • msg #78

Re: The Nameless Bar - OOC Chatter

Just for clarity can i see the monster?
Prospector
GM, 56 posts
All that Glitters
Wh:0 R:1 B:0
Thu 4 Oct 2018
at 17:04
  • msg #79

Re: The Nameless Bar - OOC Chatter


Not without running around the tanker.
Prospector
GM, 57 posts
All that Glitters
Wh:0 R:1 B:0
Sun 7 Oct 2018
at 16:41
  • msg #80

Re: The Nameless Bar - OOC Chatter


Soooo... What're we waiting on?

Time to post, it is the weekend so I feel like that's alot of it.  But!  If there's something you need to know or are waiting on in game, just let me know so we can keep rolling forward!  PM or here.  Almost out of this Station...one way or another...
Kelly MacLeod
player, 41 posts
Romans 2:1-3 PP6/10
P7T8(2)W0 W0 R1 B1
Sun 7 Oct 2018
at 17:19
  • msg #81

Re: The Nameless Bar - OOC Chatter

I'm at the bottom of the round.
Prospector
GM, 58 posts
All that Glitters
Wh:0 R:1 B:0
Sun 7 Oct 2018
at 17:51
  • msg #82

Re: The Nameless Bar - OOC Chatter


True!  But Frank already did his (probably) final action.  Since it's all PCs, feel free to go out of order.
Prospector
GM, 62 posts
All that Glitters
Wh:0 R:1 B:0
Tue 9 Oct 2018
at 07:48
  • msg #83

Re: The Nameless Bar - OOC Chatter


I'd like to give Martin till Tuesday to hop back in after his away-ness.  After that, I'll push on.
Prospector
GM, 65 posts
All that Glitters
Wh:0 R:1 B:0
Wed 10 Oct 2018
at 08:27
  • msg #84

Re: The Nameless Bar - OOC Chatter


Just to be clear it is traveling pretty slowly as it scrapes its way out of the garage and onto the open lot.
Kelly MacLeod
player, 48 posts
Romans 2:1-3 PP3/10
P7T8(2)W-1 Wh1 R0 B2
Thu 11 Oct 2018
at 10:54
  • msg #85

Re: The Nameless Bar - OOC Chatter

Oh no.  Clarification, if the truck is moving toward the main gate, does that put it on a collision course with the tanker?  Debating whether whatever is in the tanker has summoned the truck, directly or indirectly.
Prospector
GM, 67 posts
All that Glitters
Wh:0 R:1 B:0
Thu 11 Oct 2018
at 17:59
  • msg #86

Re: The Nameless Bar - OOC Chatter


Wow!  Awesome thought!  But no, the tanker is more in a corner of the lot and the gate is away from it down the wall.  The truck is definitely heading for the gate, but a very paranoid person /could/ think that maybe it was just maneuvering to hook up to the trailer.

It would be easier if I had maps....but I don't...  So...
Prospector
GM, 68 posts
All that Glitters
Wh:0 R:1 B:0
Thu 11 Oct 2018
at 18:27
  • msg #87

Re: The Nameless Bar - OOC Chatter


I will be heading to a family event this weekend.  There is very limited internet opportunities where it is, so I may not be able to update after my usual very late/early morning (EST) tonight.
Prospector
GM, 70 posts
All that Glitters
Wh:0 R:1 B:0
Mon 15 Oct 2018
at 05:43
  • msg #88

Re: The Nameless Bar - OOC Chatter



Back!

Burn burn burn...rain rain rain...
Prospector
GM, 72 posts
All that Glitters
Wh:0 R:1 B:0
Thu 18 Oct 2018
at 00:47
  • msg #89

Re: The Nameless Bar - OOC Chatter


Ha!
Prospector
GM, 73 posts
All that Glitters
Wh:0 R:1 B:0
Fri 19 Oct 2018
at 21:11
  • msg #90

Re: The Nameless Bar - OOC Chatter

Ever watch a movie and it gets to the climactic part.....and Netflix glitches out....or the DVD skips over a scratch?   And you sit and wait, hoping it will come back up, but its so frustrating because its /right at the good part/.

Dunno why I thought of that...
This message was last edited by the GM at 04:31, Sat 20 Oct 2018.
Prospector
GM, 74 posts
All that Glitters
Wh:0 R:1 B:0
Sat 20 Oct 2018
at 04:35
  • msg #91

Re: The Nameless Bar - OOC Chatter


I'd like to apologize for my previous comment.  In retrospect, it was not a helpful tone.  I'm going to blame lack of sleep and an active, frustrating day.

I know Martin has had a busy time since he got back from vacation last week, so I'll give him a bit of time to show back up, but I'm going to push forward.

Maggie?  Harry?  Anything to add before I push us on through the gate and down the road?
Rusty Harry
player, 48 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Sat 20 Oct 2018
at 06:20
  • msg #92

Re: The Nameless Bar - OOC Chatter

I mostly was waiting for us to crash through the gate, honestly.
Prospector
GM, 76 posts
All that Glitters
Wh:0 R:1 B:0
Sun 21 Oct 2018
at 05:04
  • msg #93

Re: The Nameless Bar - OOC Chatter


Yay!

So, no active enemies!  Its still raining for a bit.  The truck is pretty smashed, but relatively intact.  Some fire on one side.  I'll jump back in with responses to the rolls.

Any questions, just ask away, but the floor is really yours now.
Prospector
GM, 81 posts
All that Glitters
Wh:0 R:1 B:0
Wed 24 Oct 2018
at 18:02
  • msg #94

Re: The Nameless Bar - OOC Chatter


Included a list of Notes and Clues on information about Black Dog and the "Driver" on the Black Dog topic.  Will try to keep it updated as you discover/create said info.
Prospector
GM, 82 posts
All that Glitters
Wh:0 R:1 B:0
Thu 25 Oct 2018
at 21:45
  • msg #95

Re: The Nameless Bar - OOC Chatter


Don't leave it all on Harry!  Jump in!

Also, the location is near to Kelly's home turf I think.  Should she want to try Common Knowledge on that area and how it fared.
Rusty Harry
player, 53 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Thu 25 Oct 2018
at 23:02
  • msg #96

Re: The Nameless Bar - OOC Chatter

Yarr...I thought I'd made a reply, but I've been so busy I guess I only worked it up mentally.
Prospector
GM, 84 posts
All that Glitters
Wh:0 R:1 B:0
Sat 27 Oct 2018
at 02:02
  • msg #97

Re: The Nameless Bar - OOC Chatter


Oh!

Since Harry has some background things related to trucks and trucking, he can absolutely Common Knowledge for some info on the trip too.
Prospector
GM, 85 posts
All that Glitters
Wh:0 R:1 B:0
Sun 28 Oct 2018
at 05:32
  • msg #98

Re: The Nameless Bar - OOC Chatter

Now that everyone got to decide about Chips, I have posted some rules for the Truck in the truck thread.  Rather than have it just eat a Chip off of one or all of you permanently, I decided to give you guys some things to spend on for the Truck to demonstrate its luck eating.

Any questions?  Please ask!
This message was last edited by the GM at 14:44, Sun 28 Oct 2018.
Martin Fine
player, 36 posts
P:7 T:6 B:2 C:+1 W:0
Sun 28 Oct 2018
at 23:10
  • msg #99

Re: The Nameless Bar - OOC Chatter

Interesting rules for the Truck.  It certainly makes having it around interesting and can be fun, story-wise.
Prospector
GM, 86 posts
All that Glitters
Wh:0 R:1 B:0
Mon 29 Oct 2018
at 03:51
  • msg #100

Re: The Nameless Bar - OOC Chatter


Good!

That's what I was going for.


Sooooo.... Where are you guys off to?  Do what the Truck wants?  Negotiate with it to go somewhere else?  Force it?
Prospector
GM, 87 posts
All that Glitters
Wh:0 R:1 B:0
Tue 30 Oct 2018
at 07:24
  • msg #101

Re: The Nameless Bar - OOC Chatter


That's two buying in...  C'mon...  Can we reach a majority?  Then on to the next thing!
Prospector
GM, 89 posts
All that Glitters
Wh:0 R:1 B:0
Wed 31 Oct 2018
at 08:42
  • msg #102

Re: The Nameless Bar - OOC Chatter


Maggie's player has decided to step back from the game.  Busy RL.  I will NPC until a good spot for her to fade into the West for now.
Prospector
GM, 91 posts
All that Glitters
Wh:0 R:1 B:0
Fri 2 Nov 2018
at 09:10
  • msg #103

Re: The Nameless Bar - OOC Chatter


Nicely done Martin!

Aright!  Everybody is back to Three Chips (Four if you are Lucky, Five if you are Lucky AND got the Interlude story).  If you have more than three (or Four or Five), choose which to keep and toss the rest.  If you have less than you should, draw up to that amount!
Prospector
GM, 93 posts
All that Glitters
Wh:0 R:1 B:0
Mon 5 Nov 2018
at 05:27
  • msg #104

Re: The Nameless Bar - OOC Chatter


Yes!  Fatigue damage is gone, Kelly.
Prospector
GM, 95 posts
All that Glitters
Wh:3 R:0 B:0
Thu 8 Nov 2018
at 09:43
  • msg #105

Re: The Nameless Bar - OOC Chatter


Harry is having a particularly busy week.  Haven't heard from Martin.

Pushed the narrative forward a bit to get Prudence into the scene.
Prospector
GM, 98 posts
All that Glitters
Wh:3 R:0 B:0
Thu 15 Nov 2018
at 09:38
  • msg #106

Re: The Nameless Bar - OOC Chatter


We can play out camp stuff as much as anyone is interested

OR

We can skip ahead to The Job.
Martin Fine
player, 42 posts
P:7 T:6 B:2 C:+1 W:0
Fri 16 Nov 2018
at 12:31
  • msg #107

Re: The Nameless Bar - OOC Chatter

I'm ok with either outcome.  I'm just as happy to jump into a job or chew the scenery...
Prospector
GM, 102 posts
All that Glitters
Wh:3 R:0 B:0
Wed 28 Nov 2018
at 04:05
  • msg #108

Re: The Nameless Bar - OOC Chatter


Kelly, Martin, and Prudence

Other than showers and such, what are your plans in camp?  Best shopping (and highest prices) are with the Convoy Traders.  There's a sort of Camp Supply Depot set up by the TexArcanists that would have some things as well.  TexArcana (The actual survivor city nearby is a big one for the Wasted West which allows them to try and support this refugee camp).
Kelly MacLeod
player, 69 posts
Romans 2:1-3 PP3/10
P7T8(2)W-1 Wh0 R0 B2
Wed 28 Nov 2018
at 04:13
  • msg #109

Re: The Nameless Bar - OOC Chatter

We were looking for Eldridge right?

Also site isn't working right for me tonight :p
Rusty Harry
player, 63 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Wed 28 Nov 2018
at 04:27
  • msg #110

Re: The Nameless Bar - OOC Chatter

Site's acting funny for me, too.
Prospector
GM, 104 posts
All that Glitters
Wh:3 R:0 B:0
Fri 30 Nov 2018
at 04:24
  • msg #111

Re: The Nameless Bar - OOC Chatter


I summed up to get it all out there!  Hope that's alright.  You don't have to take it of course, you can always come up with a different plan!

Feel free to ask questions and what not!

I left Turk nearby in case of any in world questions and convoy questions.

Prudence is a convoy guard so she'll be back in this as soon as we get rolling.
Prospector
GM, 105 posts
All that Glitters
Wh:3 R:0 B:0
Sat 1 Dec 2018
at 03:52
  • msg #112

Re: The Nameless Bar - OOC Chatter



As this is a great spot for it, I'm gonna give some shout outs to see if I can find a few more players to join in on the apocalypse.

Unless there's any strong feelings against it.

Let me know quick.
Kelly MacLeod
player, 71 posts
Romans 2:1-3 PP3/10
P7T8(2)W-1 Wh0 R0 B2
Tue 4 Dec 2018
at 11:49
  • msg #113

Re: The Nameless Bar - OOC Chatter

I meant to post this yesterday but my involvement on site is going to be limited for at least a week.  I have a training conference this week and then am responsible for putting on a company wide reception and finishing a drive for a non profit.

About the time I finish all of that, I have a very difficult examination to take Monday the 10th which I've been preparing for for some time.  Pass or fail, I need to give it the best effort I can so my focus will be on it this weekend.
Prospector
GM, 106 posts
All that Glitters
Wh:3 R:0 B:0
Wed 5 Dec 2018
at 19:16
  • msg #114

Re: The Nameless Bar - OOC Chatter


Well, my work has decided to give us extra hours as a holiday treat.  So, my usual posting time is now taken up at work...

The game feels kinda stopped right now anyhow, so I'll keep fishing for new players and when we have time to push forward again we shall!
Rusty Harry
player, 64 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Wed 5 Dec 2018
at 20:52
  • msg #115

Re: The Nameless Bar - OOC Chatter

The holidays always kill posting rates around RPOL, so no rush.
Kelly MacLeod
player, 72 posts
Romans 2:1-3 PP3/10
P7T8(2)W-1 Wh0 R0 B2
Wed 12 Dec 2018
at 02:14
  • msg #116

Re: The Nameless Bar - OOC Chatter

Yeah I'm back after that craziness.  If we need a pause that's all good.
Prospector
GM, 107 posts
All that Glitters
Wh:3 R:0 B:0
Thu 13 Dec 2018
at 18:50
  • msg #117

Re: The Nameless Bar - OOC Chatter


Glad to hear things calmed down, Kelly!

No bites on the post on the SW board, so I may post to the general Players Wanted section.

Martin seems to be completely gone now.

Vote on hiatus till after holidays?  Harry is not wrong that holidays throw posting rates all to heck and my work is still in crazy overtime mode.
Rusty Harry
player, 65 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Thu 13 Dec 2018
at 19:09
  • msg #118

Re: The Nameless Bar - OOC Chatter

I'm down with that.
Kelly MacLeod
player, 73 posts
Romans 2:1-3 PP3/10
P7T8(2)W-1 Wh0 R0 B2
Sat 15 Dec 2018
at 22:09
  • msg #119

Re: The Nameless Bar - OOC Chatter

Yeah that's fine, it's a little silly right now for everyone.
Prospector
GM, 108 posts
All that Glitters
Wh:3 R:0 B:0
Thu 20 Dec 2018
at 04:37
  • msg #120

Re: The Nameless Bar - OOC Chatter


That's one...  A few other fish nibbling on the line....

Welcome, Delilah!
Delilah Wolf
player, 1 post
Thu 20 Dec 2018
at 04:57
  • msg #121

Re: The Nameless Bar - OOC Chatter

Hello, and thank you! Now, if I start immediately then I may find a portrait I like by the time the game resumes post-holiday...
Prospector
GM, 109 posts
All that Glitters
Wh:3 R:0 B:0
Sat 22 Dec 2018
at 06:30
  • msg #122

Re: The Nameless Bar - OOC Chatter


That's two!  One more I think...

Welcome, Dean!
Delilah Wolf
player, 2 posts
Sat 22 Dec 2018
at 09:54
  • msg #123

Re: The Nameless Bar - OOC Chatter

I'm technically not the FNG anymore! PUT THAT IN YOUR PIPE AND SMOKE IT, DEAN!

I kid. Welcome welcome welcome!
Dean Mitchel
player, 1 post
Sat 22 Dec 2018
at 11:58
  • msg #124

Re: The Nameless Bar - OOC Chatter

I don't smoke.  ;)

Thanks!  Looking forward to some fun RP with everyone!  I'm going to have to up my picture finding game apparently; you guys have some great ones!
Prospector
GM, 110 posts
All that Glitters
Wh:3 R:0 B:0
Sun 23 Dec 2018
at 17:06
  • msg #125

Re: The Nameless Bar - OOC Chatter


And that's three!  Which brings us to six and I think I'll stop there for now.

Welcome the new Martin!
Martin Fine
player, 44 posts
Sun 23 Dec 2018
at 17:33
  • msg #126

Re: The Nameless Bar - OOC Chatter

Hello! Martin might be undergoing a few small changes, but I hope to keep him recognizably the same character. Portrait and description might change a bit, but he'll still be the long-haired blonde kid with a knack for scavenging.
Prospector
GM, 111 posts
All that Glitters
Wh:3 R:0 B:0
Sun 23 Dec 2018
at 18:02
  • msg #127

Re: The Nameless Bar - OOC Chatter


Take your time!

I am heading into the Serious Holiday Days so don't expect much out of me for the next few days.  And I won't expect much in turn!

Enjoy the holidays in whatever fashion your holidays may take with whomever may be involved in those holidays with you!

The game will not get going till after the New Year, so there's plenty of time to finalize stats and what not.

Thank you all!
Prospector
GM, 112 posts
All that Glitters
Wh:3 R:0 B:0
Fri 28 Dec 2018
at 03:41
  • msg #128

Re: The Nameless Bar - OOC Chatter


Heading through Holiday Week Two.  Hope you guys are having a fine holiday(s) as well.

Most of the new characters stats are done, equipment bought, etc etc.

We are on track to start in the NEW YEAR!

Honk if you're still on this Rig and ready to ROLL OUT!
Delilah Wolf
player, 3 posts
Fri 28 Dec 2018
at 05:40
  • msg #129

Re: The Nameless Bar - OOC Chatter

BRMP BRMP

Dammit, I'm not heavy enough to pull the horn all the way.
Dean Mitchel
player, 2 posts
Fri 28 Dec 2018
at 09:57
  • msg #130

Re: The Nameless Bar - OOC Chatter

I'm still travelling for a couple days so my net access is iffy and won't be able to write anything decent on a phone...but raring to go all the same.
Kelly MacLeod
player, 74 posts
Romans 2:1-3 PP3/10
P7T8(2)W-1 Wh0 R0 B2
Fri 28 Dec 2018
at 17:59
  • msg #131

Re: The Nameless Bar - OOC Chatter

I don't honk, I toot!


Prospector
GM, 113 posts
All that Glitters
Wh:3 R:0 B:0
Sun 30 Dec 2018
at 04:38
  • msg #132

Re: The Nameless Bar - OOC Chatter


Kelly.

That was an amazing find that made my day brighter.

Toot.

You will start the next Episode with an extra Chip.  Because.
Rusty Harry
player, 66 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Sun 30 Dec 2018
at 16:15
  • msg #133

Re: The Nameless Bar - OOC Chatter

I'm here, but can't honk...too sick. :(
Delilah Wolf
player, 4 posts
Sun 30 Dec 2018
at 17:04
  • msg #134

Re: The Nameless Bar - OOC Chatter

It's hard to beat Doctor Doom and a cautionary Skrull. Or maybe Romulan? Back when the art looked like that, the crossovers were nuts.

Sorry you're sick, Harry! D=

Just wrap up in a blanket and we'll pretend you're farm equipment with stubble.
Dean Mitchel
player, 3 posts
Sun 30 Dec 2018
at 17:11
  • msg #135

Re: The Nameless Bar - OOC Chatter

That was a crazy pic. ;)

Feel better soon!
Prospector
GM, 114 posts
All that Glitters
Wh:3 R:0 B:0
Mon 31 Dec 2018
at 06:02
  • msg #136

Re: The Nameless Bar - OOC Chatter



For Harry, Kelly, and Martin -

I'm going to go ahead and assume the Black Dog Rig Crew is going along with this cargo run.  Because that's the adventure, dammit.  But!  Was there any information they would have wanted to get?  Did you guys want to buy/gather any other supplies?  All they offered was the fuel, which you could actually sell some of for other supplies.  Food and water spring to mind.  Just some logistical interest.
Martin Fine
player, 45 posts
Mon 31 Dec 2018
at 22:52
  • msg #137

Re: The Nameless Bar - OOC Chatter

I'm a pretty new Martin and don't have a thorough understanding of everything in-game so far, so I'll defer to the wisdom of my elders. Food and water isn't a bad idea though.
Rusty Harry
player, 67 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Tue 1 Jan 2019
at 07:28
  • msg #138

Re: The Nameless Bar - OOC Chatter

Harry was going to ask around about things they could do for other supplies, such as spare parts and food. Fuel is great, but they still need chow (even Harry needs a pound of meat every once in a while). Also needed to get some replacement shotgun shells for the ones he used earlier.
Kelly MacLeod
player, 75 posts
Romans 2:1-3 PP3/10
P7T8(2)W-1 Wh0 R0 B2
Thu 3 Jan 2019
at 02:59
  • msg #139

Re: The Nameless Bar - OOC Chatter

Yeah bread and water, and maybe some wound recovery.  I mean there's "gear" that would be nice to have but we aren't at that point yet.  I don't think Kelly has fired one round and she doesn't rely on boomsticks as much anyway.
Prospector
GM, 116 posts
All that Glitters
Wh:3 R:0 B:0
Thu 3 Jan 2019
at 18:31
  • msg #140

Re: The Nameless Bar - OOC Chatter


Aright, sorry for the big post, but I'm trying to get everyone into the same place to start with.  If I missed anything, didn't answer something, or there's something else you needed, let me know and we'll sort it out!
Delilah Wolf
player, 5 posts
Fri 4 Jan 2019
at 02:46
  • msg #141

Re: The Nameless Bar - OOC Chatter

Dopey question: Could one of y'all veteran players or Prospector explain the stuff to put in my bio lines? Parry, Toughness, something in parentheses and I'm guessing Wounds. And how many chips/Bennie's do new players start with?
Kelly MacLeod
player, 77 posts
Romans 2:1-3 PP3/10
P7T8(2)W-1 Wh0 R0 B2
Fri 4 Jan 2019
at 03:15
  • msg #142

Re: The Nameless Bar - OOC Chatter

Actually should we all redraw?  And has Kelly had time to make a natural healing roll?

Assume power points have returned?

Usually line 1 I put some description (though I have PP there right now)

Second line is Parry(parentheses would be equipment bonus if any), Toughness (parentheses is armor value), Wounds, Bennies
Dean Mitchel
player, 4 posts
P5 T6 W0 B3
Fri 4 Jan 2019
at 18:31
  • msg #143

Re: The Nameless Bar - OOC Chatter

Ok, I'm working on a post, I swear.  But, having trouble putting a pic in the char description... suggestions anyone?
Delilah Wolf
player, 6 posts
Fri 4 Jan 2019
at 21:25
  • msg #144

Re: The Nameless Bar - OOC Chatter

Having trouble selecting a picture or trouble figuring out the insert code?

It's:
<img src="link">
This message was last edited by the player at 21:28, Fri 04 Jan 2019.
Dean Mitchel
player, 6 posts
P5 T6 W0 B3
Fri 4 Jan 2019
at 21:58
  • msg #145

Re: The Nameless Bar - OOC Chatter

Hmm. Doesnt like it for some reason...  starting to dislike photobucket.  There an alternative folks use?
Prospector
GM, 117 posts
All that Glitters
Wh:3 R:0 B:0
Fri 4 Jan 2019
at 21:58
  • msg #146

Re: The Nameless Bar - OOC Chatter

Answers to Questions!

1. - Yep! Kelly explained the Bio line stuff.  PP Remaining/Max somewhere in Line 1.  Line 2 should look like....

P#T#W#Wh#R#B#.

Which translates to Parry#Toughness#Wounds#WhiteChips#RedChips#BlueChips.

And Sure!  If you would like to redraw any and/or all of your Chips you may!  Everyone gets a base of 3.  Check if you have Luck or Bad Luck!  Kelly still gets the extra Benny for the awesome Dr. Doom find.  I try to be a DM of my word.  How the rolls for Chip Draws are made are in the House Rules Thread.

2. - Sorry Kelly.  Its gonna hurt and suck for at least five days before natural healing really kicks in.  The Apocalypse sucks.
Prospector
GM, 118 posts
All that Glitters
Wh:3 R:0 B:0
Fri 4 Jan 2019
at 22:02
  • msg #147

Re: The Nameless Bar - OOC Chatter


*waves his hand idly*  Check now, Dean.  MAGIC.
Dean Mitchel
player, 7 posts
P5 T6 W0 B3
Fri 4 Jan 2019
at 22:04
  • msg #148

Re: The Nameless Bar - OOC Chatter

Awesome, thanks!
Delilah Wolf
player, 8 posts
One Riot, One Ranger
P:4|T:5|W:0|Wh:0|R:0|B:0
Fri 4 Jan 2019
at 22:11
  • msg #149

Re: The Nameless Bar - OOC Chatter

Dopey Question 2: How many times do we roll to draw? Thrice?
Prospector
GM, 119 posts
All that Glitters
Wh:3 R:0 B:0
Fri 4 Jan 2019
at 22:12
  • msg #150

Re: The Nameless Bar - OOC Chatter



Three shalt thou count.

That shalt not count FOUR!

Neither shall thou count to two, unless thou continuest to three.

In His name.
Kelly MacLeod
player, 78 posts
Romans 2:1-3 PP3/10
P7T8(2)W-1 Wh1 R1 B2
Sun 6 Jan 2019
at 22:14
  • msg #151

Re: The Nameless Bar - OOC Chatter

Okay that's two for me then because why would you redraw a blue?

16:10, Today: Kelly MacLeod rolled 27,12 using d35,d35, rerolling max with rolls of 27,12.  chip draws.

Red and White!

Had to remind myself... PP should be long recovered by now all good there.
Dean Mitchel
player, 9 posts
P5 T6 W0 B3
Sun 6 Jan 2019
at 22:21
  • msg #152

Re: The Nameless Bar - OOC Chatter

3 draws then.

17:19, Today: Dean Mitchel rolled 69 using 3d35, rerolling max ((26,32,11))

That's a white, a red, and a blue I believe?
Delilah Wolf
player, 10 posts
One Riot, One Ranger
P:4|T:5|W:0|Wh:0|R:3|B:0
Mon 7 Jan 2019
at 00:56
  • msg #153

Re: The Nameless Bar - OOC Chatter

17:16, Fri 04 Jan: Delilah Wolf rolled 74 using 3d35 with rolls of 21,28,25

I got me three redbois. That won't go horribly wrong, I'm certain.
Prospector
GM, 120 posts
All that Glitters
Wh:3 R:0 B:0
Mon 7 Jan 2019
at 05:53
  • msg #154

Re: The Nameless Bar - OOC Chatter

Dean Mitchel:
3 draws then.

17:19, Today: Dean Mitchel rolled 69 using 3d35, rerolling max ((26,32,11))

That's a white, a red, and a blue I believe?


Correct!
Delilah Wolf
player, 12 posts
One Riot, One Ranger
P:4|T:5|W:0|Wh:0|R:3|B:0
Mon 7 Jan 2019
at 09:01
  • msg #155

Re: The Nameless Bar - OOC Chatter

Did I just accidentally make everyone's favorite RoBro want to turn me inside out and play my guts like the accordion.

You bet that sweet ass, I did.

Sorry, Harry!
Rusty Harry
player, 70 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Mon 7 Jan 2019
at 12:53
  • msg #156

Re: The Nameless Bar - OOC Chatter

Nah, it's more like "activated his guard-dog mode." It's not like he wants to do anything here...it's more a consequence of who he was Canned by.
Delilah Wolf
player, 13 posts
One Riot, One Ranger
P:4|T:5|W:0|Wh:0|R:3|B:0
Tue 8 Jan 2019
at 00:58
  • msg #157

Re: The Nameless Bar - OOC Chatter

I like my imagery better, so hush with that "reasonable safeguards and protocols" stuff. XD
Dean Mitchel
player, 12 posts
PP -3
P5 T6 W0 B3 Wh 1 R 1 B 1
Tue 8 Jan 2019
at 20:46
  • msg #158

Re: The Nameless Bar - OOC Chatter

Busy day.  Will post as soon as I can/few hours (unless can sneak in a few quiet minutes somewhere here then).
Prospector
GM, 121 posts
All that Glitters
Wh:3 R:0 B:0
Thu 10 Jan 2019
at 08:52
  • msg #159

Re: The Nameless Bar - OOC Chatter


*munches on popcorn* Ooooh...  The clashing personalities!  THE DRAMA!  Will they get along?  Will they turn on each other?  That's what keeps audiences tuning in each week!

Well, that and the occasional horrible exterior threat!  We'll get to that later...


On a completely different note!  I have picked up the new Adventure Edition PDF. And, while I am not going to suddenly switch everything over to it (unless there is a strong desire and complete consensus to do so), there are some things I do want to try.

I'll add those things to the Setting Rules thread.  Please review and let me know thoughts or opinions as they come up.  Thanks!
Delilah Wolf
player, 19 posts
One Riot, One Ranger
P:4|T:5|W:0|Wh:0|R:3|B:0
Thu 10 Jan 2019
at 22:43
  • msg #160

Re: The Nameless Bar - OOC Chatter

I see no new rules. Consequently, I approve the fuck out of this lack of new rules.


Prospector
GM, 122 posts
All that Glitters
Wh:3 R:0 B:0
Fri 11 Jan 2019
at 08:44
  • msg #161

Re: The Nameless Bar - OOC Chatter


I dub thee, Sir Punk of Punktown.  Punk!

I said as they come up...sheesh...  Give a GM a break!

As for the actual game!  Anything anyone need to get into the scene before heading off?  I just need to know where everyone is going to be.  The Cab can hold up to 5 (Driver, Shotgun, Three on the Sleeper Section Couch.)  To be clear, those in the sleeper might be comfortable...but would be useless in any sort of fight or emergency situation until the Driver or Shotgun let them out.  The trailer has plenty of room though!  The tail section has some folded up ramps that would provide cover and something to hold onto/lean against.  You can post up in either of the trucks as well; inside, in the bed full of parts, or maybe under the trucks laying down.

Just need to know where folks are.  Feel free to discuss IC if you'd like.
Dean Mitchel
player, 15 posts
PP -3
P5 T6 W0 B3 Wh 1 R 1 B 1
Fri 11 Jan 2019
at 11:26
  • msg #162

Re: The Nameless Bar - OOC Chatter

I actually think most of the changes are very good.  Been playing with some of them for years as custom rules in other games (some of the skills and such particularly as Well as some of the action rules).

Questions:
Why does succeeding to get enough food/water mean your supply die drops?  Shouldn't it remain the same?
Likewise, if you get a raise, shouldn't your supply die increase?  I ask as, due to what's listed, 2 failures and you're dead.  Which is effectively worse by far than being in a fight and taking damage...  Similarly, is there any way to improve the die or is simply a cascading failure system?

Do a person's skills or edges affect those rules in some way?


I'm good.  On the trailer.
This message was last edited by the player at 11:34, Fri 11 Jan 2019.
Prospector
GM, 124 posts
All that Glitters
Wh:3 R:0 B:0
Fri 11 Jan 2019
at 16:51
  • msg #163

Re: The Nameless Bar - OOC Chatter

Dean Mitchel:
Questions:
Why does succeeding to get enough food/water mean your supply die drops?  Shouldn't it remain the same?


When you are rolling against Supply, you are using up your Supplies.  Its an abstraction of how well you planned, gathered, traded, portioned, etc.

quote:
Likewise, if you get a raise, shouldn't your supply die increase?

In a way, it does.  With a Raise you get to use your supplies without your die dropping.

quote:
I ask as, due to what's listed, 2 failures and you're dead.  Which is effectively worse by far than being in a fight and taking damage...

Not dead, but starving/dehydrating.  Fatigue levels set in, etc as you make the difficult Vigor rolls.  You can die, but it'll take a while and be very uncomfortable first.

quote:
Similarly, is there any way to improve the die or is simply a cascading failure system?
Do a person's skills or edges affect those rules in some way?

Yes!  Getting paid for a job, finding a cache of supplies, taking from someone else, scavenging, hunting, gathering, etc.

Notice is going to help in Scrounging, Persuasion might help bump your Earnings for a job.  Survival could be used to find food and water, which would add to Supply.  Shooting and Fighting would likely help in the taking part....

But ultimately, yes, I want it to feel like your "stuff" is getting eaten/drunk/used up.  So, in a way, life /is/ a cascading failure system?

EDIT: Maybe I should have also mentioned that in Hell on Earth everyone basically starts off Poor.  In the Wealth/Supply rules, that gives everyone a start of d4.  But, you guys have all gotten a recent reward for taking this job, so d6.  Implying that you guys traded for supplies with said reward before leaving.  Which was kinda said and probably a good idea.
This message was last edited by the GM at 17:09, Fri 11 Jan 2019.
Delilah Wolf
player, 20 posts
One Riot, One Ranger
P:4|T:5|W:0|Wh:0|R:3|B:0
Fri 11 Jan 2019
at 19:32
  • msg #164

Re: The Nameless Bar - OOC Chatter

That's Dame Punk of Punktown, peasant!

My big question is how this impacts stuff we already purchased using the original system. I have a week's worth of shitty food, does that just disappear into the d6? Do I not have to roll the three-day thing until it runs out? Do I get my money back to spend on things that haven't been abstracted?

As Dean mentioned, my instinct would be to assume that a success shouldn't cripple your Supply rating the same as a failure or crit failure, but if that's what Da Rules say and how you want to play it, c'est la vie!

As much as Del would like to be in the cab, her job is to protect it. She'll also be in the trailer, on the mounted gun if Dean doesn't want to be.
Kelly MacLeod
player, 84 posts
Romans 2:1-3 PP10/10
P7T8(2)W-1 Wh1 R1 B2
Sun 13 Jan 2019
at 01:18
  • msg #165

Re: The Nameless Bar - OOC Chatter

How do bennies and Supply work anyway?

I'm good to go, scene wise, though Harry raises an excellent point to address.  Kelly will park herself wherever she thinks will prevent possible tensions.
Rusty Harry
player, 78 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Sun 13 Jan 2019
at 02:54
  • msg #166

Re: The Nameless Bar - OOC Chatter

Since I'm the one with the Drive skill, I will be in the cab.
Prospector
GM, 126 posts
All that Glitters
Wh:3 R:0 B:0
Sun 13 Jan 2019
at 06:02
  • msg #167

Re: The Nameless Bar - OOC Chatter

Delilah Wolf:
My big question is how this impacts stuff we already purchased using the original system. I have a week's worth of shitty food, does that just disappear into the d6? Do I not have to roll the three-day thing until it runs out? Do I get my money back to spend on things that haven't been abstracted?


Whichever way your prefer!  We can do a Good Planning Bonus to your Supply roll's for the first two checks (about a week) OR you can have the money back to put into other stuff.

Delilah Wolf:
As Dean mentioned, my instinct would be to assume that a success shouldn't cripple your Supply rating the same as a failure or crit failure, but if that's what Da Rules say and how you want to play it, c'est la vie!


And I agree, it does feel weird to lose something on a success.  But, success or failure, you are still eating/drinking your supplies.  To survive is to consume resources over time.  Supply should always be on a downward track.  Failure and crit failure means your supplies have to stretch which means you aren't getting enough food/water but you are getting /some/ so you don't starve or dehydrate.

Kelly MacLeod:
How do bennies and Supply work anyway?


Rerolls, adding to the total, etc.  Supply check would work just like a Trait roll.  Supply die, Wild die.  Spend chips on the roll just like usual.


The alternatives to the abstraction are to bookkeep exact amounts of food, water, etc and use it up daily.   OR possibly just leave it to the story and maybe the next chapter comes in with everyone's food supplies running out...or water....or whatever and just drive the story from there.  If its a fitting situation for the next chapter to start in.
Prospector
GM, 127 posts
All that Glitters
Wh:3 R:0 B:0
Sun 13 Jan 2019
at 06:20
  • msg #168

Re: The Nameless Bar - OOC Chatter


Added folks to generally where they suggested in the Black Dog Thread.

Harry's Driving.

Dean and Delilah are in the fARMORs, each manning a bolt thrower.  Only one shot, unless you guys want to run the engines and hydraulics the whole trip.  Fletcher seems iffy on that idea since he can't check on and/or repair while traveling and doesn't want to arrive with broken equipment.

Prudence (Who is still here but doesn't talk much in OOC because she is right next to me in the actual world) is posted on the end of the trailer at the ramps.

Kelly?  You can take shotgun or be on the trailer, probably at the ramps too.  Martin will be at whichever you don't choose.  There's plenty of room on the trailer and its not super easy to move around on, so, while traveling folks are not really gonna be able to get on each other's nerves too much.

Fletcher is in the sleeper section as he's not a real useful combatant and is a coward.
Delilah Wolf
player, 21 posts
One Riot, One Ranger
P:4|T:5|W:0|Wh:0|R:3|B:0
Sun 13 Jan 2019
at 06:40
  • msg #169

Re: The Nameless Bar - OOC Chatter

I'll take the funds, please. I don't think a bunch of jerky qualifies as good planning. =P

quote:
Prudence (Who is still here but doesn't talk much in OOC because she is right next to me in the actual world)


Yay! Prudence, I've been legit worried us new players had scared you away or something.
This message was last edited by the player at 06:40, Sun 13 Jan 2019.
Kelly MacLeod
player, 85 posts
Romans 2:1-3 PP10/10
P7T8(2)W-1 Wh1 R1 B2
Sun 13 Jan 2019
at 17:03
  • msg #170

Re: The Nameless Bar - OOC Chatter

Hmmmmm... Shotgun.  For now.
Prospector
GM, 128 posts
All that Glitters
Wh:3 R:0 B:0
Mon 14 Jan 2019
at 02:38
  • msg #171

Re: The Nameless Bar - OOC Chatter


Shotgun it is!

Also!  I'm not sure what happened to New Martin, but he's gone absolute radio silent.  I hope to hear from him, but for now he'll be an NPC.

On the other hand, a new player got in touch and wanted to be a Junker, so they'll be taking over Fletcher as a PC!

Welcome, Fletcher Actual!
Fletcher
Player, 4 posts
Mon 14 Jan 2019
at 10:47
  • msg #172

Re: The Nameless Bar - OOC Chatter

*waves hello*

Ironing out a few things but should be up and running relatively soon.
Dean Mitchel
player, 16 posts
PP -3
P5 T6 W0 B3 Wh 1 R 1 B 1
Mon 14 Jan 2019
at 12:31
  • msg #173

Re: The Nameless Bar - OOC Chatter

Greetings and welcome.
Rusty Harry
player, 79 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Mon 14 Jan 2019
at 12:43
  • msg #174

Re: The Nameless Bar - OOC Chatter

Hello! I think our friendly neighborhood cyborg will have an interesting request for you soon...
Prospector
GM, 131 posts
All that Glitters
Wh:3 R:0 B:0
Mon 14 Jan 2019
at 19:20
  • msg #175

Re: The Nameless Bar - OOC Chatter


Story moves forward tonight after work for me....  3am ESTish!

Any more IC questions and RP, get it in now!
Fletcher
Player, 5 posts
Tue 15 Jan 2019
at 06:26
  • msg #176

Re: The Nameless Bar - OOC Chatter

Question.  Fate Chips.

I read that they're in use.  I saw mention of a die to roll in place of the normal "draw".

Are there any mechanics in play to represent the finite supply of each type of chip and the changing chances of drawing a certain color due to other people decreasing the amount of total chips in the pot?
Prospector
GM, 132 posts
All that Glitters
Wh:3 R:0 B:0
Tue 15 Jan 2019
at 08:53
  • msg #177

Re: The Nameless Bar - OOC Chatter


There is not!

A concession to the nature of Play-by-Post.  It's worked fine in most any game I've been in.
Fletcher
Player, 6 posts
The One With the Junk
P4 T5(+2*)
Tue 15 Jan 2019
at 09:04
  • msg #178

Re: The Nameless Bar - OOC Chatter

No worries, just wanted to make sure I wasn't missing anything I should be aware of.
Kelly MacLeod
player, 87 posts
Romans 2:1-3 PP10/10
P7T8(2)W-1 Wh1 R1 B2
Wed 16 Jan 2019
at 02:38
  • msg #179

Re: The Nameless Bar - OOC Chatter

Yeah it's a concession, much like the fact you draw cards the wrong way *shrug*
Delilah Wolf
player, 22 posts
One Riot, One Ranger
P:4|T:5|W:0|Wh:0|R:3|B:0
Wed 16 Jan 2019
at 05:59
  • msg #180

Re: The Nameless Bar - OOC Chatter

How is the draw wrong? I have edges relating to cards! HOW BAD IS THE WRONG?! D=
Fletcher
Player, 9 posts
The One With the Junk
P4 T5(+2*) W3 R1 B0
Wed 16 Jan 2019
at 08:56
  • msg #181

Re: The Nameless Bar - OOC Chatter

Just to check, is the truck fully stopped or is it still rolling along, just in a slow temperamental manner?
Prospector
GM, 134 posts
All that Glitters
Wh:3 R:0 B:0
Wed 16 Jan 2019
at 09:42
  • msg #182

Re: The Nameless Bar - OOC Chatter


Not stopped persay, but a very noisy sudden deceleration due to the spirit releasing compression on the engine.  Apparently its called Jake Braking and is frowned upon in many areas for its loud machine gun sound.  Of course, this is Hell on Earth.  There's lots of machine gun sounds!  The truck is still rolling for a bit.

Delilah!  As for the draw stuff, I think Kelly is referring to the fact that I let each player draw their card for the next round.  Which means that everyone is sort of drawing from their own deck and it reshuffles every time.  Which is not exactly how the game was written, but it works.  I let the players handle it in case they have Edges regarding the cards and I might not remember that.
Delilah Wolf
player, 23 posts
One Riot, One Ranger
P:4|T:5|W:0|Wh:0|R:3|B:0
Wed 16 Jan 2019
at 09:58
  • msg #183

Re: The Nameless Bar - OOC Chatter

Oh, no worries, then. I thought it might be one draw for the whole combat or something (which would make Jokers hella rare, if nothing else).
Fletcher
Player, 10 posts
The One With the Junk
P4 T5(+2*) W3 R1 B0
Wed 16 Jan 2019
at 10:36
  • msg #184

Re: The Nameless Bar - OOC Chatter

Ah, yeah I know the exact sound.  Spent enough time in areas adjacent to freeway ramps that saw heavy truck traffic to never forget it given that it is quite distinctive.
Delilah Wolf
player, 25 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R3|B0
Wed 16 Jan 2019
at 19:18
  • msg #185

Re: The Nameless Bar - OOC Chatter

Today in the News:

We really needed Fletcher, so thank you for joining.

Me and Pru super-failed against the stealthy monster army rapidly closing in. One assumes they're wearing purple (please get this reference and validate my nerd cred). It's been a good ride, y'all, albeit a short one. XD
Prospector
GM, 136 posts
All that Glitters
Wh:3 R:0 B:0
Fri 18 Jan 2019
at 21:59
  • msg #186

Re: The Nameless Bar - OOC Chatter


What?  Stealthy monster army?  I don't see any...

I am sorry...  I cannot validate nerd-cred...  I tried to Google it even.  Which in retrospect makes me feel sadder than not knowing it...

Harry!  I dig the spend!  I boosted Truck "Supply" to represent the Driver gaining some extra "juice" for fuel, repairs, psychic fortitudes.  Its very fitting to the fate-sucking nature of the Truck.
Delilah Wolf
player, 27 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R3|B0
Fri 18 Jan 2019
at 23:33
  • msg #187

Re: The Nameless Bar - OOC Chatter

"You ain't nevah seen a purple army, 'ave ya? No! Cuz purple's a sneaky coloh!" - Da Orkz of WH40K

The Orkz have this latent magical potential that makes things they strongly believe true to be actually true, which is how their insane spaceships function. They think painting it red makes it faster? Painting it red WILL make it faster. Part of that is believing that purple makes things stealthier.

And now I have explained the joke!
This message was last edited by the player at 00:59, Sat 19 Jan 2019.
Rusty Harry
player, 86 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R0B1
Sat 19 Jan 2019
at 01:06
  • msg #188

Re: The Nameless Bar - OOC Chatter

I knew about the red thing. I did not know about the purple thing.
Delilah Wolf
player, 28 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R3|B0
Sat 19 Jan 2019
at 01:16
  • msg #189

Re: The Nameless Bar - OOC Chatter

I remember when I read about it, it detailed red, blue, purple, yellow and green, but red and purple are the only ones I remember.
Prospector
GM, 137 posts
All that Glitters
Wh:3 R:0 B:0
Sat 19 Jan 2019
at 03:45
  • msg #190

Re: The Nameless Bar - OOC Chatter


Yeah!  I remembered the red thing too, but only after it was explained.  Did not know about the other colors.

Those crazy Orkz.   What will those boyz think of next.....
Dean Mitchel
player, 20 posts
PP -3
P5 T6 W0 B3 Wh 2 R 1 B 1
Sat 19 Jan 2019
at 03:46
  • msg #191

Re: The Nameless Bar - OOC Chatter

Been years since I did the 40k...  I was always Tyranids.  ;)  Love me them swarms of monsters...
Prospector
GM, 138 posts
All that Glitters
Wh:3 R:0 B:0
Sat 19 Jan 2019
at 03:49
  • msg #192

Re: The Nameless Bar - OOC Chatter

I always liked the Imperial Guard.  Also kind of a swarm really...
This message was last edited by the GM at 03:50, Sat 19 Jan 2019.
Prospector
GM, 139 posts
All that Glitters
Wh:3 R:0 B:0
Sat 19 Jan 2019
at 04:50
  • msg #193

Re: The Nameless Bar - OOC Chatter


Its hard to find a balance between allowing some time for character interaction and moving forward...

So, votes for moving on down the road as any conversations continue as best they can in the winds?
Delilah Wolf
player, 30 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R3|B0
Sat 19 Jan 2019
at 05:08
  • msg #194

Re: The Nameless Bar - OOC Chatter

I'm fine either way. Also a heads-up that my area may get whooped with a blizzard this weekend, so if I'm not replying promptly then that's why! I know, you'll all be heartbroken without my constant nonsense.
Fletcher
Player, 15 posts
The One With the Junk
P4 T5(+2*) W2 R1 B0
Sat 19 Jan 2019
at 08:35
  • msg #195

Re: The Nameless Bar - OOC Chatter

I was composing my post as the Prospector was posting apparently, so sort out any replies with that in mind if you can.
Dean Mitchel
player, 21 posts
PP -3
P5 T6 W0 B3 Wh 2 R 1 B 1
Sat 19 Jan 2019
at 16:09
  • msg #196

Re: The Nameless Bar - OOC Chatter

I’m away from computer all day.  Will try to post but won’t be till late tonight or tomorrow.
Prospector
GM, 141 posts
All that Glitters
Wh:3 R:0 B:0
Sat 19 Jan 2019
at 18:28
  • msg #197

Re: The Nameless Bar - OOC Chatter


Take your time, Dean!

Surely nothing bad could possibly be living in the horrible red "water".....
Prospector
GM, 144 posts
All that Glitters
Wh:3 R:0 B:0
Fri 25 Jan 2019
at 10:24
  • msg #198

Re: The Nameless Bar - OOC Chatter


Sorry all!

Rough, busy week and this scene requires a big setup.  I am working on it!  Will be up as soon as I can manage!
Delilah Wolf
player, 36 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R3|B0
Fri 25 Jan 2019
at 19:53
  • msg #199

Re: The Nameless Bar - OOC Chatter

For Dean and me, what are the range bands and damage of the turrets we're on?
Rusty Harry
player, 91 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R0B1
Fri 25 Jan 2019
at 21:04
  • msg #200

Re: The Nameless Bar - OOC Chatter

Yay! The SWADE support and Test rules! I love those to bits.
Delilah Wolf
player, 37 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R3|B0
Fri 25 Jan 2019
at 21:08
  • msg #201

Re: The Nameless Bar - OOC Chatter

Admittedly, despite being a bit of a Savage Worlds snob (second RPG I ever played, so much nostalgia), they do seem really nice.
Prospector
GM, 147 posts
All that Glitters
Wh:3 R:0 B:0
Fri 25 Jan 2019
at 23:21
  • msg #202

Re: The Nameless Bar - OOC Chatter


Yeah!  I've always kinda done this anyway.  Allowing people to Test/Trick/support with a variety of skills and circumstances.  Now its just the actual rule, so....nice!
Prospector
GM, 149 posts
All that Glitters
Wh:3 R:0 B:0
Fri 25 Jan 2019
at 23:38
  • msg #203

Re: The Nameless Bar - OOC Chatter

Delilah Wolf:
For Dean and me, what are the range bands and damage of the turrets we're on?


fARMOR Bolt Thrower: 25/50/100  3d8  AP4; Reload 1 /if/ Hydraulics are running

Its on the Truck Thread.


On a completely different note, Harry!  Since you are currently driving, could you take NPC Martin?  Just an ally with no wild die.  He's on the tail of the trailer next to Prudence.
Delilah Wolf
player, 38 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R3|B0
Fri 25 Jan 2019
at 23:46
  • msg #204

Re: The Nameless Bar - OOC Chatter

Righto, sorry about that, Prospector. Thank you for the info.
Rusty Harry
player, 92 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R0B1
Sat 26 Jan 2019
at 00:01
  • msg #205

Re: The Nameless Bar - OOC Chatter

Prospector:
On a completely different note, Harry!  Since you are currently driving, could you take NPC Martin?  Just an ally with no wild die.  He's on the tail of the trailer next to Prudence.


Sure. Is he manning a similar bolt thrower?
Prospector
GM, 151 posts
All that Glitters
Wh:3 R:0 B:0
Sat 26 Jan 2019
at 00:31
  • msg #206

Re: The Nameless Bar - OOC Chatter


Nope, he is currently manning the ramps at the very back of the trailer with Prudence.  He has a bow!  He made it himself!  See the NPC thread for stats.
Rusty Harry
player, 93 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R0B1
Sat 26 Jan 2019
at 00:37
  • msg #207

Re: The Nameless Bar - OOC Chatter

A little bit of a trucking question...does The Black Dog have blind spot cams? A lot of newer rigs these days have cameras that are supposed to help mitigate blind spots to the side and to the rear.

Another, less important question: Does the Black Dog have an on-board mp3 player that I could play music out of? And, if so, could I choose the songs?

(I'm going somewhere with all of this)
This message was last edited by the player at 00:40, Sat 26 Jan 2019.
Black Dog
NPC, 9 posts
Sat 26 Jan 2019
at 02:04
  • msg #208

Re: The Nameless Bar - OOC Chatter


Yes to the cameras!  That is in keeping with the Black Dog's supernaturally pristine tech.

Yes to the player!  But you only have access to what the Driver had last uploaded.  That being said, you can decide on his music tastes.  So have fun!
Delilah Wolf
player, 39 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R3|B0
Sat 26 Jan 2019
at 02:45
  • msg #209

Re: The Nameless Bar - OOC Chatter

Harry, you probably have a better idea than this, but part of me wants your goal to be telling us which flank to protect by selectively playing bits of the Cha Cha Slide.
Rusty Harry
player, 94 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R0B1
Sat 26 Jan 2019
at 03:14
  • msg #210

Re: The Nameless Bar - OOC Chatter

In reply to Black Dog (msg # 208):

Oh good! We will have some fun on Harry's action, then. }:D
Dean Mitchel
player, 26 posts
PP -3
P5 T6 W0 B3 Wh 2 R 1 B 1
Sat 26 Jan 2019
at 05:14
  • msg #211

Re: The Nameless Bar - OOC Chatter

UGH...this is why I buy quick in most games!  ;)
Prospector
GM, 153 posts
All that Glitters
Wh:3 R:0 B:0
Sun 27 Jan 2019
at 05:13
  • msg #212

Re: The Nameless Bar - OOC Chatter


Yeah, getting the low initiative hurts in every game.

But, I'm sure they will leave you something to do!
Kelly MacLeod
player, 93 posts
Romans 2:1-3 PP10/10
P7T8(2)W-1 Wh1 R1 B2
Sun 27 Jan 2019
at 05:54
  • msg #213

Re: The Nameless Bar - OOC Chatter

Yeah because I'm doing the figurative math here.

Not sure if rolling the truck's window down is an action or not, and there's possibly some Cover involved.  Also, Kelly is firing from a moving platform so there's at least that penalty.  To be fair that'd be a pretty hard shot to make IRL.

I'm thinking there's a lot of penalties to just take a shot.  I may have Kelly Aim for a round, she is not the greatest marks(wo)man.
This message was last edited by the player at 05:54, Sun 27 Jan 2019.
Delilah Wolf
player, 41 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R3|B0
Sun 27 Jan 2019
at 05:57
  • msg #214

Re: The Nameless Bar - OOC Chatter

I did not consider those extra penalties. Whoops! Fortunately I got a lucky ace on the attack and Del is probably close to as good with ranged combat as Kelly is in melee, so I think my results hold up.
Prospector
GM, 154 posts
All that Glitters
Wh:3 R:0 B:0
Sun 27 Jan 2019
at 06:26
  • msg #215

Re: The Nameless Bar - OOC Chatter


For the moment, the truck is not moving and is therefore not an unstable platform.  That will most likely change when Harry goes, but for the moment.  All good there.

The Runners have Light Cover (-1).  Rolling down the window or popping the door should probably count as an action, so Taking a shot would be at -3.  Just to help!

Delilah, again no Unstable Platform so good there.  The Thrower was ready and needed no action to set up and the Bikers had no cover.  There's a -2 for Medium Range though.  But!  As you pointed out, the 11 still hits.

Poor biker....
Delilah Wolf
player, 42 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R3|B0
Sun 27 Jan 2019
at 06:33
  • msg #216

Re: The Nameless Bar - OOC Chatter

My Marksman Edge gives me the benefit of Aim (+2) as long as I don't move, which canceled out the range penalty. ^_^
This message was last edited by the player at 06:34, Sun 27 Jan 2019.
Prospector
GM, 155 posts
All that Glitters
Wh:3 R:0 B:0
Sun 27 Jan 2019
at 06:36
  • msg #217

Re: The Nameless Bar - OOC Chatter


Touche!
Delilah Wolf
player, 43 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R3|B0
Sun 27 Jan 2019
at 06:38
  • msg #218

Re: The Nameless Bar - OOC Chatter

Having said that, it did occur to me I should put the math for that on the roll for posterity, even if it cancels out, so I'll do that in the future.
Prospector
GM, 156 posts
All that Glitters
Wh:3 R:0 B:0
Mon 28 Jan 2019
at 22:15
  • msg #219

Re: The Nameless Bar - OOC Chatter

Sorry it took me so long!  They switched my shift again.

Harry!

Movement options....

-The road ahead has tumbled trees.  While not big, the Black Dog is not really an "off-road" vehicle and would quickly get stuck in one of many ways.

-The highway itself is two-lane county highway blacktop.  Traffic being nearly nonexistent post-apocalypse, both lanes are free to use.

-The highway back is completely clear, save one lone dirtbiker speeding up.

-To the left of the truck (Driver's Side), is a tumbledown brick ranch-style house with a big busted garage/shed deal and a old packed dirt/gravel driveway loop.  There are some sparse trees and brush, but you /could/ try to get the Dog through. Would be very slow, careful, tight going though, especially with the trailer.

The machinegun seems to be set up in a window of this house, with good coverage of the road and driveway.

Two bushwacker runners are in this yard, running alongside the highway about 25-30 feet away from the Dog.  (IE, One move action.)

-To the right of the truck (Passenger's Side) is another ruin of a ranch-style house, but with a much less useful straight driveway that doesn't loop back to the road.  I suppose you could use it to pull in and back out again to the direction you'd like.  But, again, slow maneuver.

Two bushwacker runners are in this yard, as well.  Running alongside at about the same 25-30 foot distance.

The runners seem to be heading for the trailer more than the cab.

Helpful?
This message was last edited by the GM at 22:16, Mon 28 Jan 2019.
Prospector
GM, 157 posts
All that Glitters
Wh:3 R:0 B:0
Wed 30 Jan 2019
at 03:21
  • msg #220

Re: The Nameless Bar - OOC Chatter

HA!

First, Harry take a Chip for the song. Its terribly appropriate.  I dig.

Second!  I didn't explicitly say, but the house is one story.  It barely matters for the idea will still work.  A semi trailer coming at you could be very distracting indeed!

Third!  We will have the Test be against the runners (who did not expect this /at all/) AND the gunners!

Four!  You'll need to make the Drive check at -2, to account for that trees, scrub, ditches, whatnot.  It's tricky, but doable!  Also!  If you get a 1 on the Drive die, we go to the Out of Control table.  No matter the result on the Wild.

Five!  It should go without saying, but the Black Dog and the Trailer will now be an Unstable Platform and ranged attacks thereon will suffer a -2.

So, if we have an accord, sir, roll on!  Drive at -2 vs. 2 Bushwacker Runners and the Gunners.  I have made their rolls, for expediency.  Runner #1 3 (This one is already Shaken, Shake him and he's OUT), Runner #2 5, Runner #1 8, Gunner #2 3.  Feel free to describe the results at your fancy.

If we have no accord, change your action as you will!

Either way, don't forget Martin!
This message was last edited by the GM at 03:24, Wed 30 Jan 2019.
Rusty Harry
player, 99 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R1B1
Wed 30 Jan 2019
at 05:37
  • msg #221

Re: The Nameless Bar - OOC Chatter

Alright. Posted my action, though I still need a bit of GM input so I know where Martin winds up at the end of this, and if he's in a position to try for the gunners.
Prospector
GM, 158 posts
All that Glitters
Wh:3 R:0 B:0
Wed 30 Jan 2019
at 10:50
  • msg #222

Re: The Nameless Bar - OOC Chatter


He was on the end of the trailer, so yep!  He can dive into the house!
Prospector
GM, 161 posts
All that Glitters
Wh:3 R:0 B:0
Fri 1 Feb 2019
at 02:36
  • msg #223

Re: The Nameless Bar - OOC Chatter


IF its any consolation, Fletcher, I don't really think this will last much longer!
Dean Mitchel
player, 28 posts
PP -3
P5 T6 W0 B3 Wh 2 R 1 B 1
Fri 1 Feb 2019
at 02:44
  • msg #224

Re: The Nameless Bar - OOC Chatter

Reload 1 means it takes a full round to reload, yes?

And pulling out my own weapon would also be an action?
This message was last edited by the player at 02:44, Fri 01 Feb 2019.
Prospector
GM, 162 posts
All that Glitters
Wh:3 R:0 B:0
Fri 1 Feb 2019
at 02:59
  • msg #225

Re: The Nameless Bar - OOC Chatter

Yes!  If the hydraulics were running, they could crank it back and you could reload a bolt as an action.  Without the hydraulics you can't re-cock the thing.

Drawing your weapon is an Action, yep!  You can still act after that, taking a cumulative -2 for each extra action and each action would have to be a different action.  Don't forget you has Chips if you wanna do cool stuff anyway!

EDIT!  Per the House Rule, High Adventure, you can spend a Chip to get a one time use of a Combat Edge.  Like say....  Quick Draw....
This message was last edited by the GM at 03:01, Fri 01 Feb 2019.
Prospector
GM, 163 posts
All that Glitters
Wh:3 R:0 B:0
Fri 1 Feb 2019
at 03:24
  • msg #226

Re: The Nameless Bar - OOC Chatter


Sorry.  Without the trucks running, the hydraulics aren't operating.  If you want to go through the effort of trying to start the truck up and bringing the hydraulics to pressure, you can.  But it will take some rounds.

They were kind of meant to be a fun, one shot "cannon" to play with.
Dean Mitchel
player, 30 posts
PP -3
P5 T6 W0 B3 Wh 2 R 1 B 1
Fri 1 Feb 2019
at 03:27
  • msg #227

Re: The Nameless Bar - OOC Chatter

Oops!  I misread.  Will fix!
Prospector
GM, 164 posts
All that Glitters
Wh:3 R:0 B:0
Sat 2 Feb 2019
at 21:12
  • msg #228

Re: The Nameless Bar - OOC Chatter


That's Dean...and Delilah gone.  Kelly, Harry, and Prudence!  Whatcha gonna do?  Whatcha gonna do when they bushwack you?
Dean Mitchel
player, 31 posts
PP -3
P5 T6 W0 B3 Wh 2 R 1 B 1
Sat 2 Feb 2019
at 21:35
  • msg #229

Re: The Nameless Bar - OOC Chatter

It only just occurred to me I could have used a chip there...  ;)  I'll remember for next time.
Delilah Wolf
player, 45 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R2|B0
Sat 2 Feb 2019
at 21:58
  • msg #230

Re: The Nameless Bar - OOC Chatter

Big ominous ellipse in front of Delilah, what'd I do? D=

I'm normally really bad about hoarding resources like bennies, so I'm trying to be a little frivolous with them instead.
Prospector
GM, 165 posts
All that Glitters
Wh:3 R:0 B:0
Sat 2 Feb 2019
at 22:12
  • msg #231

Re: The Nameless Bar - OOC Chatter


I try to be free with the giving out of chips to encourage their use!
Kelly MacLeod
player, 95 posts
Romans 2:1-3 PP10/10
P7T8(2)W-1 Wh1 R1 B2
Sun 3 Feb 2019
at 23:12
  • msg #232

Re: The Nameless Bar - OOC Chatter

Okay, what can Kelly see?  I'm sure it's obvious to everyone but me but spatial reasoning isn't always my bag.
Delilah Wolf
player, 46 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R2|B0
Mon 4 Feb 2019
at 00:33
  • msg #233

Re: The Nameless Bar - OOC Chatter

I think a guy is in melee range with you, Kelly. A -2 to parry was mentioned, but I'm not sure if it applied to you or the Bushy.
Kelly MacLeod
player, 96 posts
Romans 2:1-3 PP10/10
P7T8(2)W-1 Wh1 R1 B2
Mon 4 Feb 2019
at 00:36
  • msg #234

Re: The Nameless Bar - OOC Chatter

That's true, I'm going to have to deal with him before the question is terribly relevant.

But that raises another question, if he has a Spear am I out of Reach since I have a Sword?
Fletcher
Player, 20 posts
The One With the Junk
P4 T5(+2*) W2 R1 B0
Mon 4 Feb 2019
at 01:47
  • msg #235

Re: The Nameless Bar - OOC Chatter

Unless he's on terrain high or low enough to put him out of reach of your sword, a spear isn't giving him (or you) any advantage or disadvantage.
Rusty Harry
player, 102 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R1B1
Mon 4 Feb 2019
at 02:06
  • msg #236

Re: The Nameless Bar - OOC Chatter

No attacks of opportunity for moving into threatened squares, only for trying to get out of melee.
Kelly MacLeod
player, 97 posts
Romans 2:1-3 PP10/10
P7T8(2)W-1 Wh1 R1 B2
Mon 4 Feb 2019
at 02:51
  • msg #237

Re: The Nameless Bar - OOC Chatter

Fletcher:
Unless he's on terrain high or low enough to put him out of reach of your sword, a spear isn't giving him (or you) any advantage or disadvantage.


But that's my question.  He has Reach on me, can I even get him from where I am?
Prospector
GM, 166 posts
All that Glitters
Wh:3 R:0 B:0
Mon 4 Feb 2019
at 03:02
  • msg #238

Re: The Nameless Bar - OOC Chatter


You would have to get down, but as was said there's no threatened squares or anything.  You could Test Fighting against him (Knocking his spear around), or hop down and hack at him, or go Full Defense and fend off their paltry attacks or whatever else you could think of!  If you'd really like to stay on the truck and hack at him, we could let you hang off the side and swing wide for him..  Say, -2 to Fighting to reach for him but stay hanging on the truck?

Go get 'em!
Kelly MacLeod
player, 98 posts
Romans 2:1-3 PP10/10
P7T8(2)W-1 Wh1 R1 B2
Mon 4 Feb 2019
at 03:05
  • msg #239

Re: The Nameless Bar - OOC Chatter

Okay that clears it up.  I wasn't sure about the positioning, if that makes sense.
Prospector
GM, 167 posts
All that Glitters
Wh:3 R:0 B:0
Mon 4 Feb 2019
at 03:09
  • msg #240

Re: The Nameless Bar - OOC Chatter


Totally!  Sorry it took me a while to get back to you!
Prospector
GM, 169 posts
All that Glitters
Wh:3 R:1 B:0
Tue 5 Feb 2019
at 19:23
  • msg #241

Re: The Nameless Bar - OOC Chatter


Ran out of time!  Will complete update late tonight...early tomorrow...  3AM can be both.
Rusty Harry
player, 103 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R1B1
Fri 8 Feb 2019
at 15:11
  • msg #242

Re: The Nameless Bar - OOC Chatter

Question: which version of the Shaken rules are we using in this game? Are we using the older version, where you needed a Raise to still act on the turn when you unshook, or the errata'd version where you can act as normal after a successful unshaking?
Prospector
GM, 171 posts
All that Glitters
Wh:3 R:1 B:0
Fri 8 Feb 2019
at 16:05
  • msg #243

Re: The Nameless Bar - OOC Chatter


My copy of Deluxe says...

Failure - Remains Shaken, may only perform free actions

Success - Character is no longer Shaken and may act normally



So, Success = Action!
Rusty Harry
player, 104 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R1B1
Fri 8 Feb 2019
at 16:09
  • msg #244

Re: The Nameless Bar - OOC Chatter

How far away is the house Fletcher pointed out, in terms of Pace and Range?
Prospector
GM, 172 posts
All that Glitters
Wh:3 R:1 B:0
Fri 8 Feb 2019
at 19:16
  • msg #245

Re: The Nameless Bar - OOC Chatter


Long Pistol/Shotgun range from Harry.

A Run action would get you back to the Highway.  Then another Run next round to get through the yard on the other side.  Or Four regular moves wild be another way to look at it.

The rifleman in the indicated Window would also benefit from Heavy Cover (-4).  He's staying real low.
Dean Mitchel
player, 32 posts
PP -3
P5 T6 W0 B3 Wh 2 R 1 B 1
Sun 10 Feb 2019
at 12:20
  • msg #246

Re: The Nameless Bar - OOC Chatter

How far is the biker from my position?

As an Fyi, I might not be able to post until Mon.
Prospector
GM, 174 posts
All that Glitters
Wh:3 R:1 B:0
Sun 10 Feb 2019
at 14:13
  • msg #247

Re: The Nameless Bar - OOC Chatter


Medium range for your crossbow.
And no worries!  About to road trip the rest of today, so tomorrow sounds good!

*Tries to think of ways of making a clearer battlefield for next time*
Rusty Harry
player, 106 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R1B1
Sun 10 Feb 2019
at 15:45
  • msg #248

Re: The Nameless Bar - OOC Chatter

Have you thought about Maptool? I use that fairly often.
Dean Mitchel
player, 33 posts
PP -3
P5 T6 W0 B3 Wh 2 R 1 B 1
Sun 10 Feb 2019
at 16:08
  • msg #249

Re: The Nameless Bar - OOC Chatter

I know some folks who use map tools but it’s bit harder for those not familiar with it.  Roll20 is easier I think.   And if nothing else, paint works.
Kelly MacLeod
player, 100 posts
Romans 2:1-3 PP10/10
P7T8(2)W-1 Wh1 R1 B2
Mon 11 Feb 2019
at 02:35
  • msg #250

Re: The Nameless Bar - OOC Chatter

Maptool takes a bit of effort to get the map started, but once you have it, it's relatively easy to move/update.  Also, you really don't have to use 95% of the functionality lol
Rusty Harry
player, 107 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R1B1
Wed 13 Feb 2019
at 02:17
  • msg #251

Re: The Nameless Bar - OOC Chatter

I'm a little stumped at the moment, as I don't want to put people in too much danger just charging the sniper nest...you aren't likely to get the same surprise I got the last time a second time. And suggestions? Should I keep the Dog stable so you guys don't have platform penalties?
Delilah Wolf
player, 48 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R2|B0
Wed 13 Feb 2019
at 02:24
  • msg #252

Re: The Nameless Bar - OOC Chatter

I'm a bit biased about keeping the Dog still because the penalty negates my aim bonuses, but I'm also the fighter who can't really help with the snipers right now (since my weapon range is tiny and I don't have a backup rifle) and my opinion should be ignored.
Dean Mitchel
player, 36 posts
PP -3
P5 T6 W0 B3 Wh 1 R 1 B 1
Wed 13 Feb 2019
at 02:27
  • msg #253

Re: The Nameless Bar - OOC Chatter

I think it depends.  If we spot the snipers and can eliminate them, awesome.  We stay and do so.  And then loot ('cause gear is expensive and that bike could be sold for parts, fuels, ammo, etc etc).  If not, we leave.  Job comes first after all.
Kelly MacLeod
player, 103 posts
Romans 2:1-3 PP7/10
P7T8(2)W-1 Wh1 R1 B2
Wed 13 Feb 2019
at 02:28
  • msg #254

Re: The Nameless Bar - OOC Chatter

You have my vote.
Kelly MacLeod
player, 104 posts
Romans 2:1-3 PP7/10
P7T8(2)W-1 Wh1 R1 B2
Wed 13 Feb 2019
at 23:28
  • msg #255

Re: The Nameless Bar - OOC Chatter

I think we have a slight misunderstanding, when Kelly was getting on the runner I meant this:



It's probably more properly called a running board?  Or it's one of those things that has a different name in every English dialect and sub-dialect?
Rusty Harry
player, 110 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R1B1
Wed 13 Feb 2019
at 23:46
  • msg #256

Re: The Nameless Bar - OOC Chatter

Prudence, however, is very much NOT on the runner right now...
Prospector
GM, 177 posts
All that Glitters
Wh:3 R:1 B:0
Thu 14 Feb 2019
at 00:13
  • msg #257

Re: The Nameless Bar - OOC Chatter

Sorry Kelly!  I did finally understand after rereading for the fifth time.  Dunno why I could not get it.

As for Prudence, she is not on /the/ runner, but /is/ /a/ runner.

I blame myself for calling them Bushwacker Runners instead of Bushwacker Foot....or Bushwacker Sprinters....or Bushwacker Runners-but-not-those-kind-of-runners.  Should have just called them Bushwacker A-holes, but that didn't feel specific enough.
Delilah Wolf
player, 50 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R2|B0
Thu 14 Feb 2019
at 01:44
  • msg #258

Re: The Nameless Bar - OOC Chatter

Please give Kelly a chip for saying "vamoose."
Rusty Harry
player, 111 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R1B1
Thu 14 Feb 2019
at 02:16
  • msg #259

Re: The Nameless Bar - OOC Chatter

It doesn't change my action any...i'm headed vaguely house-ward, trying to keep the shooters Distracted so they don't pick off Pru.
Prudence
player, 14 posts
Thu 14 Feb 2019
at 03:14
  • msg #260

Re: The Nameless Bar - OOC Chatter

I decided that Pru couldn't possibly have seen the sniper shot from inside the house, behind a machine gun. Nor could she have distinguished that shot from any other shooting going down. So she is using Constant Vigilance, but is unaware of the specific sniper danger. She's crazy, but not running into open sniper fire crazy...
Prospector
GM, 178 posts
All that Glitters
Wh:3 R:1 B:0
Thu 14 Feb 2019
at 10:26
  • msg #261

Re: The Nameless Bar - OOC Chatter

Delilah - No chip for Vamoose.  If she had dropped the "g" off of trying (e.g. tryin') MAYBE.  Its all or nothing with Western references.

Everyone - On the other hand, everyone should feel free to draw a chip due to a recent drawn Joker and the JOKER'S WILD rule.

So, I guess, you do get a chip Kelly.  Touche, Delilah...

I would absolutely would have given Kelly a Chip if she had said "DRIVE ME CLOSER, I WANT TO HIT THEM WITH MY SWORD!".  In fact, that's a free one if ANYONE can work that seamlessly into a scene.  Two chips if you are riding in a tank at the time.

As to other things, it is completely feasible for some not to know about the sniper shooting ICly and very hard to communicate information from cab to all the various trailer folks.  There was ALOT going on in a very short amount of time.

Heck it, was such a fast and furious firefight some of us couldn't tell the difference between a bad guy and a truck part.  So.

NOW TO MOVE FORWARD!  There's alot of Holds and Readiness and Standoffiness going on.

The question to the Players is, are we assaulting the potential Sniper Den or heading back down the highway the way you came?  If we want to assault, we'll move the rounds forward.  If the vote is for Bug Out, you guys can easily do so at this point.

So, who's officially for ASSAULT and who's for BUG OUT?
Fletcher
Player, 25 posts
The One With the Junk
P4 T5(+2*) W1 R1 B1
Thu 14 Feb 2019
at 12:08
  • msg #262

Re: The Nameless Bar - OOC Chatter

Fletcher is officially for not getting shot and is confident he can do that from inside the Black Dog, regardless of people going on to sweep the house or just deciding to leg it.

So, as a player I'm nuetral towards it as I've no real skin in the game, so to speak.
Rusty Harry
player, 112 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R1B1
Thu 14 Feb 2019
at 12:35
  • msg #263

Re: The Nameless Bar - OOC Chatter

I want to wax these guys, personally.
Dean Mitchel
player, 38 posts
PP -3
P5 T6 W0 B3 Wh 1 R 2 B 1
Thu 14 Feb 2019
at 12:47
  • msg #264

Re: The Nameless Bar - OOC Chatter

Well, ic it looks like they’re running.  So I’m not interested in chasing them down.  Too much risk,’no reason to pursue.  But if they are staying and shooting, then let’s keep fighting and take them out.
Delilah Wolf
player, 51 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R2|B0
Thu 14 Feb 2019
at 15:53
  • msg #265

Re: The Nameless Bar - OOC Chatter

VICTORY FOR VAMOOSE!

I'm with Harry. We let these guys go, they come back with more of their gang and bigger weapons later. Also I want their rifles for Dean and either me or Prudence.

Unrelated, we should also snag the other bike down the road where I harpooned the driver.
Dean Mitchel
player, 39 posts
PP -3
P5 T6 W0 B3 Wh 1 R 2 B 1
Thu 14 Feb 2019
at 15:58
  • msg #266

Re: The Nameless Bar - OOC Chatter

Of course!  I mentioned looting was key for a reason! ;)  But whatever the group wants!
Rusty Harry
player, 113 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R1B1
Thu 14 Feb 2019
at 16:44
  • msg #267

Re: The Nameless Bar - OOC Chatter

I won't be too broken up if they get away, but I want to make sure we have time to clear the roadblock and get in any good looting we can find. Also, the bastards shot me. And my chip is directing me to follow Kelly's order to go after them. So I have plenty of reasons to keep after them.
Kelly MacLeod
player, 106 posts
Romans 2:1-3 PP7/10
P7T8(2)W-1 Wh1 R1 B2
Fri 15 Feb 2019
at 02:02
  • msg #268

Re: The Nameless Bar - OOC Chatter

Kelly's motivation is if they get away, they'll do this again to someone else less equipped to stop them.
Prospector
GM, 179 posts
All that Glitters
Wh:3 R:1 B:0
Sat 16 Feb 2019
at 04:59
  • msg #269

Re: The Nameless Bar - OOC Chatter


I feel like that rounds out to GET THEM.

So, go to!  Go to!
Rusty Harry
player, 114 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R1B1
Sun 17 Feb 2019
at 02:52
  • msg #270

Re: The Nameless Bar - OOC Chatter

Prudence:
Prudence turned to wave Harry on by...then saw the hole in the windshield. Since the truck was moving and all seemed calm in the cab she guessed it couldn't be too bad in there, but time to figure out what the hell happened!
"Tin Man, your ticker still tocking? If that chainsaw arm of yours cuts wood as well as the Cowardly Lion, you should be able to clear the Yellow Brick Road in no time! Shall we scrounge around these houses looking for ruby slippers while you and the Wizard back there clear the road?"

Going on hold for the minute
00:45, Today: Prudence rolled 6,5 using d8,d6, rerolling max ((6,5)). agility


Can I actually hear Prudence saying this? I mean, I'm in the cab and she's a bit of a distance away grabbing the bike.
Prospector
GM, 180 posts
All that Glitters
Wh:3 R:1 B:0
Sun 17 Feb 2019
at 03:09
  • msg #271

Re: The Nameless Bar - OOC Chatter


Would you like to?

It could easily be that Harry's blocking maneuver put her on the ground at the Driver's side.  She could easily be excused to be within shouty range of the cab and for him to notice.  The motorcycle in question is the one that Kelly and Dean cleared in the yard.  It is a loud truck of course, but folks have been communicating around the trailer and to the cab up to now.   Hasn't been a bother so far.

So, would you /like/ Harry to hear it or not?
Kelly MacLeod
player, 107 posts
Romans 2:1-3 PP7/10
P7T8(2)W-1 Wh1 R1 B2
Sun 17 Feb 2019
at 22:34
  • msg #272

Re: The Nameless Bar - OOC Chatter

Is Kelly in distance of the house or do we need another round of pursuit for that?
Prospector
GM, 182 posts
All that Glitters
Wh:3 R:1 B:0
Sun 17 Feb 2019
at 22:53
  • msg #273

Re: The Nameless Bar - OOC Chatter


We can absolutely say the truck moves you close enough.
Delilah Wolf
player, 53 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Sun 17 Feb 2019
at 22:57
  • msg #274

Re: The Nameless Bar - OOC Chatter

I would like to tag along behind Kelly in this bold charge. Behind because the trailer is behind the cab and Delilah has a below-average Pace, deeeeefinitely not for human shield-related reasons.
Prospector
GM, 184 posts
All that Glitters
Wh:3 R:1 B:0
Mon 18 Feb 2019
at 06:15
  • msg #275

Re: The Nameless Bar - OOC Chatter


I feel like there's a need to speed things up a little.  Stand offs are neither fast nor furious!

So, I felt like using the Quick Encounter rules to narrate a Chase would be just fine for these little bushwackers.

So, decide who is Chasing them into the woods.

Or, if no one wants to do that, we can just end the combat here.
Kelly MacLeod
player, 109 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R1 B2
Mon 18 Feb 2019
at 20:46
  • msg #276

Re: The Nameless Bar - OOC Chatter

Well crud, is anyone here much of a tracker?
Delilah Wolf
player, 55 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Mon 18 Feb 2019
at 20:54
  • msg #277

Re: The Nameless Bar - OOC Chatter

I have survival, which I would think could be used for tracking. It isn't very high, though.
Dean Mitchel
player, 42 posts
PP -3
P5 T6 W0 B3 Wh 1 R 2 B 1
Mon 18 Feb 2019
at 22:44
  • msg #278

Re: The Nameless Bar - OOC Chatter

I'm the survival and tracking expert.  (They're separate skills.)
Prospector
GM, 185 posts
All that Glitters
Wh:3 R:1 B:0
Tue 19 Feb 2019
at 00:58
  • msg #279

Re: The Nameless Bar - OOC Chatter


He is!  He's perfect for this exact thing!

Let's see those rolls from all the Chasers.  Survival could still be used as a general Hunting/Woodswise sort of thing.  Tracking is great for literally tracking.
Prospector
GM, 186 posts
All that Glitters
Wh:3 R:1 B:0
Tue 19 Feb 2019
at 18:33
  • msg #280

Re: The Nameless Bar - OOC Chatter

So, looks like success!  Update tonight!

First though, I need to know...  Trying to Capture or Kill or leave it to chance?

EDIT, Completely understood everyone's intentions and they made sense.  No worries Delilah!
This message was last edited by the GM at 18:34, Tue 19 Feb 2019.
Delilah Wolf
player, 57 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Tue 19 Feb 2019
at 18:37
  • msg #281

Re: The Nameless Bar - OOC Chatter

My vote is capture.
Prospector
GM, 187 posts
All that Glitters
Wh:3 R:1 B:0
Tue 19 Feb 2019
at 19:42
  • msg #282

Re: The Nameless Bar - OOC Chatter


Also!

Harry is waiting with/guarding the truck.

Martin is setting up the machine gun.

Fletcher?

Prudence?

Just want to know what you guys did while the rest chased down the snipers.  Or if you joined in.
Fletcher
Player, 27 posts
The One With the Junk
P4 T5(+2*) W2 R1 B1
Tue 19 Feb 2019
at 19:51
  • msg #283

Re: The Nameless Bar - OOC Chatter

About how much time would it have taken them to do what they're doing and get back?
Dean Mitchel
player, 44 posts
PP -3
P5 T6 W0 B3 Wh 1 R 2 B 1
Tue 19 Feb 2019
at 19:57
  • msg #284

Re: The Nameless Bar - OOC Chatter

Dean doesn't have much of preference either way honestly.   Probably leaning towards the side of just killing them.  Because, really, what are we going to do?  Capture, talk to them and then....let them go?  Turn them over to...who?
Delilah Wolf
player, 58 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Tue 19 Feb 2019
at 20:11
  • msg #285

Re: The Nameless Bar - OOC Chatter

Oh, probably execute them, but we might get some good info out of them first.

Del's a Law Dog, remember, so she likes a little ceremony to capping fools when possible.
Prospector
GM, 188 posts
All that Glitters
Wh:3 R:1 B:0
Tue 19 Feb 2019
at 20:22
  • msg #286

Re: The Nameless Bar - OOC Chatter

Fletcher: In the neighborhood of 15 to 30 mins round trip?  Does that help?
This message was last edited by the GM at 00:37, Wed 20 Feb 2019.
Fletcher
Player, 28 posts
The One With the Junk
P4 T5(+2*) W2 R1 B1
Wed 20 Feb 2019
at 05:13
  • msg #287

Re: The Nameless Bar - OOC Chatter

Yes.  Thank you.
Delilah Wolf
player, 61 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Thu 21 Feb 2019
at 18:58
  • msg #288

Re: The Nameless Bar - OOC Chatter

Does anyone else smell a fresh, steaming pot of ominous foreshadowing?
Prospector
GM, 191 posts
All that Glitters
Wh:3 R:1 B:0
Thu 21 Feb 2019
at 19:01
  • msg #289

Re: The Nameless Bar - OOC Chatter


*looks up from stirring the cauldron*  What's that?

No...

This is just soup.
Dean Mitchel
player, 46 posts
PP -3
P5 T6 W0 B3 Wh 1 R 2 B 1
Thu 21 Feb 2019
at 19:02
  • msg #290

Re: The Nameless Bar - OOC Chatter

No.  No I don't.   Neither do you.  Move along citizen.  ;)
Prospector
GM, 192 posts
All that Glitters
Wh:3 R:1 B:0
Thu 21 Feb 2019
at 19:12
  • msg #291

Re: The Nameless Bar - OOC Chatter

In my defense, you caught them...  I wanted them to run away.  But NoOoOoOo....

Enjoy your soup.

*stir*
Delilah Wolf
player, 62 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Thu 21 Feb 2019
at 19:17
  • msg #292

Re: The Nameless Bar - OOC Chatter

Can we add some potatoes and stock to make it a stew? I always spill soup.
Prospector
GM, 193 posts
All that Glitters
Wh:3 R:1 B:0
Thu 21 Feb 2019
at 19:21
  • msg #293

Re: The Nameless Bar - OOC Chatter


Of course.

And...since this is Deadlands...  Plenty of MEAT.  Chunky style.
Prospector
GM, 194 posts
All that Glitters
Wh:3 R:1 B:0
Thu 21 Feb 2019
at 19:33
  • msg #294

Re: The Nameless Bar - OOC Chatter


And now, I must to work and responses stop till late late tonight.
Dean Mitchel
player, 47 posts
PP -3
P5 T6 W0 B3 Wh 1 R 2 B 1
Fri 22 Feb 2019
at 20:50
  • msg #295

Re: The Nameless Bar - OOC Chatter

Won’t be able to post till late tonight.
Prospector
GM, 196 posts
All that Glitters
Wh:3 R:1 B:0
Fri 22 Feb 2019
at 22:36
  • msg #296

Re: The Nameless Bar - OOC Chatter


All good, Dean!

Also, Dean...Fletcher...Prudence feel free to assume you are near enough to wherever Harry, Kelly, and Delilah go off to to listen in/join in if you want to.

Also, Fletcher, take a chip for remembering that the fARMOR is a perfect tool for clearing the road.  I mean, like PERFECT.  We can have Martin helping him get it set up and down from the trailer.  So, if you'd like to overhear and join the discussion, go ahead, otherwise have fun detailing how to use such a thing to clear the road!
Delilah Wolf
player, 65 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Sat 23 Feb 2019
at 01:20
  • msg #297

Re: The Nameless Bar - OOC Chatter

Gawd Harry, hating on Delilah like that. It isn't her fault I wrote her as a graduate of the Jack Bauer School of Interrogation. XD
Prospector
GM, 197 posts
All that Glitters
Wh:3 R:1 B:0
Sat 23 Feb 2019
at 04:02
  • msg #298

Re: The Nameless Bar - OOC Chatter


24 Hours or your next Terrorist Attack is Free!

I'd also like to say, it just goes to show how upside-down the world is when the armored undead warmachine with the chainsaw arm is the "Good Cop."

That is fantastic.
Delilah Wolf
player, 68 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Sat 23 Feb 2019
at 06:01
  • msg #299

Re: The Nameless Bar - OOC Chatter

Are you implying, sir, that cold-blooded murder of prisoners is a reprehensible choice?!
Rusty Harry
player, 127 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R1B1
Sat 23 Feb 2019
at 20:38
  • msg #300

Re: The Nameless Bar - OOC Chatter

Prospector:
In my defense, you caught them...  I wanted them to run away.  But NoOoOoOo....


Heh. Isn't that always the way it rolls when PCs get involved in anything?
Delilah Wolf
player, 69 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Sun 24 Feb 2019
at 00:02
  • msg #301

Re: The Nameless Bar - OOC Chatter

Nothing more to add from me.
Prospector
GM, 200 posts
All that Glitters
Wh:3 R:1 B:0
Sun 24 Feb 2019
at 06:20
  • msg #302

Re: The Nameless Bar - OOC Chatter


Taking everything.  Check!

Where is everyone gonna be positioned on the Dog now?  Especially need to know where Crowboy and Steve are stowed?  And how are they stowed?

Leave the .50 set up on the trailer tail?

Anyone else want to take anything specific other than Harry?  Especially the rifles?
Rusty Harry
player, 129 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R1B1
Sun 24 Feb 2019
at 06:53
  • msg #303

Re: The Nameless Bar - OOC Chatter

I think Crowboy is the one who needs a babysitter the most, so we should station him up on the fARMORs where the people who don't like him much have really big guns to intimidate him with. Steve can probably ride in the cab.
Delilah Wolf
player, 70 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Sun 24 Feb 2019
at 09:06
  • msg #304

Re: The Nameless Bar - OOC Chatter

Oh, can we power the trailers up to reload the turrets before heading out?
Fletcher
Player, 33 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Sun 24 Feb 2019
at 09:12
  • msg #305

Re: The Nameless Bar - OOC Chatter

Did that while you were all off on a wild ambusher chase.
Delilah Wolf
player, 71 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Sun 24 Feb 2019
at 09:27
  • msg #306

Re: The Nameless Bar - OOC Chatter

Thank you, Fletcher. ^_^
Fletcher
Player, 35 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Tue 26 Feb 2019
at 09:17
  • msg #307

Re: The Nameless Bar - OOC Chatter

How long did it take to reach the town post ambush?  Need to track the downtime for repair purposes.
Prospector
GM, 204 posts
All that Glitters
Wh:3 R:1 B:0
Tue 26 Feb 2019
at 18:12
  • msg #308

Re: The Nameless Bar - OOC Chatter


For repairs to the Dog?

This would fall in the day of travel territory.  Just one Repair Roll.

IF that's what you meant?

ALSO!

Forgot to say, Harry!  That was great!  Draw a Chip, sorry for the delay on that.
Rusty Harry
player, 131 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B1
Tue 26 Feb 2019
at 19:49
  • msg #309

Re: The Nameless Bar - OOC Chatter

In reply to Prospector (msg # 308):

Cool, I now have a second Red chip.
Fletcher
Player, 36 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Tue 26 Feb 2019
at 19:57
  • msg #310

Re: The Nameless Bar - OOC Chatter

No, Fletcher's Smite gizmo needs a set amount of hours spent tinkering with it before it can be repaired.  So I need to track that time spent.
Prospector
GM, 206 posts
All that Glitters
Wh:3 R:1 B:0
Tue 26 Feb 2019
at 20:40
  • msg #311

Re: The Nameless Bar - OOC Chatter


Oh /that/ Repair!

Gadgets...  So cool.  So fragile.

How about enough time for Two Repair checks?  If the first one succeeds, then don't worry for the second.  If the second fails, you are S.O.L.
Fletcher
Player, 37 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Wed 27 Feb 2019
at 07:00
  • msg #312

Re: The Nameless Bar - OOC Chatter

Malfunction repair times aren't standardized, they're rolled.  Fletcher needs at least 5.5 hours to fix his gadget.  I figured a portion of that time passed on the road, I just need to account for how much.
Prospector
GM, 208 posts
All that Glitters
Wh:3 R:1 B:0
Thu 28 Feb 2019
at 03:05
  • msg #313

Re: The Nameless Bar - OOC Chatter


It's been a while!

TexArcana hired and paid in diesel already!

Sorry if that wasn't clear!
Rusty Harry
player, 134 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B1
Thu 28 Feb 2019
at 03:16
  • msg #314

Re: The Nameless Bar - OOC Chatter

Ah. Were we told who we were supposed to meet when we got here?
Prospector
GM, 209 posts
All that Glitters
Wh:3 R:1 B:0
Thu 28 Feb 2019
at 03:21
  • msg #315

Re: The Nameless Bar - OOC Chatter


Weren't really.  That's why they sent Fletcher to take care of the deal.  Del and Dean were to protect the cargo and feel investment.
Rusty Harry
player, 135 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B1
Thu 28 Feb 2019
at 03:28
  • msg #316

Re: The Nameless Bar - OOC Chatter

Alrighty. Edited my reply to take that into account. Still being a bit stubborn, just for different reasons.
Prospector
GM, 210 posts
All that Glitters
Wh:3 R:1 B:0
Thu 28 Feb 2019
at 03:30
  • msg #317

Re: The Nameless Bar - OOC Chatter


Perfectly reasonable to be stubborn and suspicious!
Prospector
GM, 212 posts
All that Glitters
Wh:3 R:1 B:0
Thu 28 Feb 2019
at 19:46
  • msg #318

Re: The Nameless Bar - OOC Chatter


So, beyond Harry and Fletcher.  What pairs are going to go into town for trading?  Any other things anyone might want to do or investigate or whatever?

Are Crowboy and Steve allowed to do so?  If so, are they paired with each other or someone else?  They don't really have anything to trade with of course.

Anyone not going in is directed to a path around the walled section of the little downtown zone to whichever gate the Dog wants to end up at.

We can make this as quick or as slow as anyone wants.  There's stuff here.  Possibly information.  Etc.  You take the lead.
Delilah Wolf
player, 74 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Thu 28 Feb 2019
at 20:05
  • msg #319

Re: The Nameless Bar - OOC Chatter

Delilah definitely wants to do some trading. She'll also escort Crowboy and/or Steve if they make a good case for going in.
Kelly MacLeod
player, 123 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R1 B2
Fri 1 Mar 2019
at 02:33
  • msg #320

Re: The Nameless Bar - OOC Chatter

Kelly has no need for immediate trade but might check it out while we're here for... purposes.
Rusty Harry
player, 136 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B1
Fri 1 Mar 2019
at 02:46
  • msg #321

Re: The Nameless Bar - OOC Chatter

My suggestion is certainly that if Crowboy or Steve go in, either Delilah or Kelly go with them.
Fletcher
Player, 40 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Fri 1 Mar 2019
at 03:18
  • msg #322

Re: The Nameless Bar - OOC Chatter

Fletcher will likely be busy getting Rusty up to speed, so no real input on who's doing what do long as no one's getting into trouble.

Based on where the Black Dog is supposed to meet up with the Convoy, what's the best route to leave the town?
Dean Mitchel
player, 53 posts
PP -3
P5 T6 W0 B3 Wh 1 R 2 B 1
Fri 1 Mar 2019
at 17:04
  • msg #323

Re: The Nameless Bar - OOC Chatter

Dean might have originally entertained the idea of going in, trading and all that.  But definitely off the table right now.  Mostly, he's being careful and waiting to see if that guy comes to speak to him or not.
Rusty Harry
player, 137 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B1
Fri 1 Mar 2019
at 17:09
  • msg #324

Re: The Nameless Bar - OOC Chatter

In reply to Fletcher (msg # 322):

Here's a question -- aside from us being PCs, what's keeping the group together once this is all done? I know Harry and Kelly are committed to heading out to Bullhead City following along with Turk's Convoy, but I don't know about the rest of y'all...are you expecting to head back to Texarkana after this job?
Prospector
GM, 213 posts
All that Glitters
Wh:3 R:1 B:0
Fri 1 Mar 2019
at 23:33
  • msg #325

Re: The Nameless Bar - OOC Chatter


I'm working on that!

Harry, Kelly, and Martin are all in on taking the Dog to Bullhead.

Prudence is here from Turk's Convoy and will be along as long as there is a convoy association.

Fletcher is finding reasons.

Crowboy and Steve are dead without you guys (and possibly with you guys)

Del and Dean are, as far as I know (their players may feel different), up in the air on the decision.  And that's what I'm working on.  We'll see how it goes!
Prospector
GM, 214 posts
All that Glitters
Wh:3 R:1 B:0
Sat 2 Mar 2019
at 03:31
  • msg #326

Re: The Nameless Bar - OOC Chatter


So...

Harry and Fletcher are going in with the Dog?  Should I just move forward with that or were you guys working on posts?

As soon as I know that, I'll push forward with them and with the others moving around to the north gate.  Where Other Stuff May Happen.

Crowboy and Steve do not have any good reasons to go in and, seeing as how no one would really push them either way, they do not.

Delilah and Kelly are going in for Trade and REASONS.

Prudence and Martin will be going in too.

Dean will sit outside, judging....judging.
Fletcher
Player, 41 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Sat 2 Mar 2019
at 05:49
  • msg #327

Re: The Nameless Bar - OOC Chatter

Yeah, I'm set, so feel free to advance things.
Dean Mitchel
player, 54 posts
PP -3
P5 T6 W0 B3 Wh 1 R 2 B 1
Sat 2 Mar 2019
at 06:07
  • msg #328

Re: The Nameless Bar - OOC Chatter

Who me?  Do I look like I'm judging?  Am I shaking the Finger of Damnation?   I didn't think so!

judging judgmentally off to the side...
Kelly MacLeod
player, 125 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R1 B2
Sat 2 Mar 2019
at 19:46
  • msg #329

Re: The Nameless Bar - OOC Chatter

Let's just not leave The Stooges, as they will henceforth be known, unsupervised.
Rusty Harry
player, 139 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B1
Sun 3 Mar 2019
at 17:13
  • msg #330

Re: The Nameless Bar - OOC Chatter

If I wanted to increase our Supply using the stuff we got from the raiders as barter, would that be a Supply Roll as well?
Prospector
GM, 216 posts
All that Glitters
Wh:3 R:1 B:0
Sun 3 Mar 2019
at 22:34
  • msg #331

Re: The Nameless Bar - OOC Chatter


Supply should only get bumped up through some significant efforts.  Survival rolls and scrounging rolls in appropriate places is one way.  Earning from a Job would do it (in this case, you guys already Earned when paid upfront which is why Supply started at d6.)  Or finding an awesome cache of stuff; like a Civil Defense Pod, a major stash by some group, hidden base, etc...

These bushwackers just didn't feel like they had enough stuff to really count as a persistent boost, but did feel like they could get some extra Trade Cred.  Thus the bonus.

Now, if you wanted to throw in the .50..  It's an antique, but its a very powerful one.  We could bump everyone's Supply for that.
Rusty Harry
player, 140 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B1
Sun 3 Mar 2019
at 22:42
  • msg #332

Re: The Nameless Bar - OOC Chatter

That's a good point. We only have 12 rounds for the thing to begin with, and scrounging up ammo for it is likely going to be a pain...what do the rest of you think? Should we try to stock up on ammo for the .50 cal, or just sell it here?
Delilah Wolf
player, 75 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Sun 3 Mar 2019
at 23:32
  • msg #333

Re: The Nameless Bar - OOC Chatter

I say let it go. Fletcher could probably build the group a weapon of similar efficacy and more plentiful ammo, given time and effort. It's a really cool item, but not one we can get much from (even mounting it somewhere on the Dog would probably be more trouble than it's worth).

On a similar subject, is saving ammo casings and hulls something we still need to track, or is it assumed as part of our standard survival and looting?

EDIT: Addendum to the .50, I say we sell it, but we'll probably benefit more from selling it to a bigger or more militarized settlement. That or trading it for a specific major item or service that we need. So I guess my vote is to keep it for a rainy day, but not burn resources to accommodate it.
This message was last edited by the player at 23:37, Sun 03 Mar 2019.
Dean Mitchel
player, 55 posts
PP -3
P5 T6 W0 B3 Wh 1 R 2 B 1
Sun 3 Mar 2019
at 23:51
  • msg #334

Re: The Nameless Bar - OOC Chatter

I'd say save it until we find something we want to trade it for.
Kelly MacLeod
player, 127 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R1 B2
Sun 3 Mar 2019
at 23:56
  • msg #335

Re: The Nameless Bar - OOC Chatter

Kelly has no particular interest in it.  Hint:  I have a d6 shooting and will probably never have better.
Prudence
player, 20 posts
Mon 4 Mar 2019
at 00:45
  • msg #336

Re: The Nameless Bar - OOC Chatter

Prudence is all for selling it here.  They have plenty of food we could get for it, and she for one has no intentions of ever coming back here.  Don't want to sell it somewhere that might decide they don't like me...
Rusty Harry
player, 141 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B1
Mon 4 Mar 2019
at 00:48
  • msg #337

Re: The Nameless Bar - OOC Chatter

So that d6 bullets thing: is that d6 bullets per gun, or d6 bullets per player? If we can get bullets for this gun *and* our other personal arms, that's a point in favor of keeping it.
Prospector
GM, 217 posts
All that Glitters
Wh:3 R:1 B:0
Mon 4 Mar 2019
at 01:25
  • msg #338

Re: The Nameless Bar - OOC Chatter


Supply Die of ammo, of whatever caliber/type you want, per player.  So, d6 right now.

It covers basic trading and replacement of used shots.  If you haven't fired any, that's okay.  You still get it!  Only works this way in towns/camps capable of/willing to trade.  This is also where keeping your brass and stuff would fall into.  We'll just assume you take care of that kind of stuff and trade it as needed.

The benefit to selling it here is that everyone will get a Supply die bump.  They have plenty of food and water to supply you with in exchange for that .50.  But, to be fair, you could probably get that bump trading it almost anywhere.  They can use it here and have supplies that you need.
Fletcher
Player, 43 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Mon 4 Mar 2019
at 05:31
  • msg #339

Re: The Nameless Bar - OOC Chatter

Just as a note.  The junker system in HoE reloaded isn't nearly as robust as the one in classic.

There's no longer a system for junkers to build pretty much anything, and then pass it on to another as a standalone item that will work until it randomly explodes.

So, he can "make" a gun to replace the .50, but only one and it would cost an advancement.

He can cobble together weapons on the fly using components (which he's currently out of), but those will only have a few combat rounds of usefulness.

With materials he could try making conventional rounds for the .50, but that would entirely be at the discretion of the Prospector.

My vote is to save the .50 and trade it when our "supplies" get "low", since everything except a raise will drop the supply die we have.
Kelly MacLeod
player, 128 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R1 B2
Tue 5 Mar 2019
at 02:10
  • msg #340

Re: The Nameless Bar - OOC Chatter

I'm fine with that ^
Kelly MacLeod
player, 130 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R1 B2
Wed 6 Mar 2019
at 01:49
  • msg #341

Re: The Nameless Bar - OOC Chatter

I am tired and dumb.  Did they not let us in the south gate just to walk us around and say we can go in the north gate if we want to?
Prospector
GM, 220 posts
All that Glitters
Wh:3 R:1 B:0
Wed 6 Mar 2019
at 01:57
  • msg #342

Re: The Nameless Bar - OOC Chatter


They walked you around to the gate where the Dog would come out.  But after not allowing more than two in.

A change of scenery, adding some folk to interact with.

It's not always solid gold. Sometimes the Apocalypse is more boring than I meant it to be!
Prospector
GM, 221 posts
All that Glitters
Wh:3 R:1 B:0
Wed 6 Mar 2019
at 19:35
  • msg #343

Re: The Nameless Bar - OOC Chatter


Apologies...  I was going to push things forward/answer questions/get back on track.  Then daughter busted her chin on a sink and I'm with her at the clinic.  She's okay, but the clinic was very slow and ate my time.
Delilah Wolf
player, 76 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Wed 6 Mar 2019
at 20:52
  • msg #344

Re: The Nameless Bar - OOC Chatter

Aw, poor kid! Your daughter super-duper ranks above the game priority-wise, Prospector (ranks above pretty much everything, I would guess), so no worries, do your parental thang.
Kelly MacLeod
player, 132 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R1 B2
Thu 7 Mar 2019
at 01:14
  • msg #345

Re: The Nameless Bar - OOC Chatter

How dare you attend a precious child's medical emergency to temporarily pay slightly less attention to us.
Fletcher
Player, 45 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Thu 7 Mar 2019
at 02:50
  • msg #346

Re: The Nameless Bar - OOC Chatter

Hopefully nothing more than a few stitches at most to get her on the mend.
Prospector
GM, 222 posts
All that Glitters
Wh:3 R:1 B:0
Thu 7 Mar 2019
at 18:43
  • msg #347

Re: The Nameless Bar - OOC Chatter


She's really okay!  And trust me, if I hadn't felt like she was I wouldn't have remembered to say anything.  As it was, I was stuck in the waiting room while mom took her back (one extra person per patient policy).

No stitches, just super doctor medical glue, bandaid, and a popsicle.

She's back to normal.
Dean Mitchel
player, 57 posts
PP -3
P5 T6 W0 B3 Wh 1 R 2 B 1
Thu 7 Mar 2019
at 18:48
  • msg #348

Re: The Nameless Bar - OOC Chatter

Been there.  My daughter fell in the tub when she was 4 or 5.  Split her chin open.  Spent 3 hours in the emergency room at 8 oclock at night.  Long night.  You have my sympathies.
Prospector
GM, 224 posts
All that Glitters
Wh:3 R:1 B:0
Sat 9 Mar 2019
at 06:35
  • msg #349

Re: The Nameless Bar - OOC Chatter


Harry! - Yes the Book Exchange is there!  Think like a single bookshelf with tattered, well-read paperbacks and worn hardbacks.  Wide variety.  Sign says, TAKE ONE, LEAVE ONE.

Delilah and Kelly - Let's break out some Social Skills!  Persuasion and Notice!

Dean! - We'll get to you....

UPDATES ARE COMING
Prospector
GM, 226 posts
All that Glitters
Wh:3 R:1 B:0
Mon 11 Mar 2019
at 17:17
  • msg #350

Re: The Nameless Bar - OOC Chatter


Okay!  Gotta get timelines in order....

Dean will be out hunting for a long while.

Del and Kelly will be playing the game for a bit, then heading into town for trade when Fletcher and Harry leave.

Fletcher - Beyond getting Rusty set up with the machines and telling tales of bushwacking bushwackers, anything he wants to trade for/buy?

Harry - Beyond getting some chow and looking over the town, is Harry wanting to accomplish anything in particular?
Rusty Harry
player, 145 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B1
Mon 11 Mar 2019
at 17:23
  • msg #351

Re: The Nameless Bar - OOC Chatter

Prospector:
Harry - Beyond getting some chow and looking over the town, is Harry wanting to accomplish anything in particular?


Not particularly. Just exploring and interacting with the setting. If something comes up, he may investigate.
Prospector
GM, 227 posts
All that Glitters
Wh:3 R:1 B:0
Tue 12 Mar 2019
at 08:06
  • msg #352

Re: The Nameless Bar - OOC Chatter


Harry! - I'm gonna say the AI can highlight junk for items usefulness to the SRU.  Therefore, you can find/identify Components like a Junker can.  When Scrounging, you make a Notice Roll and (besides the regular Scrounged stuff) you get 1d6 Components for Success, 2d6 with a Raise.

Harry AND Fletcher - I will say that since Components are junk that are basically useless to anyone else, I feel like they could reasonably be considered to be some in settlements like this.  So, while in town you guys can make a Component Notice roll!  Based on the modifiers in the book about Scrounging...  We'll say at -2 for Lockesburg.  Any Scrounging Notice bonuses will work on this too.
Fletcher
Player, 47 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Tue 12 Mar 2019
at 08:49
  • msg #353

Re: The Nameless Bar - OOC Chatter

Fletcher will see if there's any ammo for the fifty (as his 1d6 free resupply).

He'll also keep an eye out for bits he might be able to cobble together into a more resilient spirit radio for the Black Dog.  (standard component scavenge roll)
Prospector
GM, 228 posts
All that Glitters
Wh:3 R:1 B:0
Tue 12 Mar 2019
at 18:13
  • msg #354

Re: The Nameless Bar - OOC Chatter


Summarizing to link up timelines is perfectly fine!

I will probably be able to do one, maybe two more updates this week but I'm heading off on a family excursion from Thursday through Sunday and will have no real access to an actual keyboard.

We'll see where we can get everyone to!
Dean Mitchel
player, 59 posts
PP -3
P5 T6 W0 B3 Wh 1 R 1 B 1
Tue 12 Mar 2019
at 18:23
  • msg #355

Re: The Nameless Bar - OOC Chatter

I'm fine with waiting till I can return so no worries there.

Enjoy!
Rusty Harry
player, 147 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B0
Wed 13 Mar 2019
at 01:28
  • msg #356

Re: The Nameless Bar - OOC Chatter

Prospector:
Harry! - I'm gonna say the AI can highlight junk for items usefulness to the SRU.  Therefore, you can find/identify Components like a Junker can.  When Scrounging, you make a Notice Roll and (besides the regular Scrounged stuff) you get 1d6 Components for Success, 2d6 with a Raise.

Harry AND Fletcher - I will say that since Components are junk that are basically useless to anyone else, I feel like they could reasonably be considered to be some in settlements like this.  So, while in town you guys can make a Component Notice roll!  Based on the modifiers in the book about Scrounging...  We'll say at -2 for Lockesburg.  Any Scrounging Notice bonuses will work on this too.


18:21, Today: Rusty Harry rolled -1,1 using d6-2,d6-2, rerolling max with rolls of 1,3.  Notice. Sigh...die roller hates me today. I'm going to burn a Blue Chip here for a bonus.

18:21, Today: Rusty Harry rolled 3 using 1d6, rerolling max with rolls of 3.  Blue Chip. Because of course this would succeed...

I'll grab some shotgun shells while in town.

18:23, Today: Rusty Harry rolled 5 using 1d6, rerolling max with rolls of 5.  components.

18:23, Today: Rusty Harry rolled 3 using 1d6, rerolling max with rolls of 3.  shotgun shells.
Kelly MacLeod
player, 136 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R1 B2
Wed 13 Mar 2019
at 01:34
  • msg #357

Re: The Nameless Bar - OOC Chatter

BTW I have 20 rounds of .30-30 which is plenty considering Kelly only shoots when there's no other option, so if someone needs my scavenging attempt for more ammo speak up.
Dean Mitchel
player, 60 posts
PP -3
P5 T6 W0 B3 Wh 1 R 1 B 1
Wed 13 Mar 2019
at 01:43
  • msg #358

Re: The Nameless Bar - OOC Chatter

I'd be happy to have ammo for the rifle (or a better rifle)... or a scope...or a silencer... or or or   ;)
Prospector
GM, 229 posts
All that Glitters
Wh:3 R:1 B:0
Wed 13 Mar 2019
at 18:13
  • msg #359

Re: The Nameless Bar - OOC Chatter


Due to the changing schedules, I did not have the time to collect everything up and bring it together before I left as I hoped I would...


Sadness...

Monday!  We will get back to doing exciting things!

Thank you all for sticking with me.
Kelly MacLeod
player, 137 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R1 B2
Thu 14 Mar 2019
at 00:37
  • msg #360

Re: The Nameless Bar - OOC Chatter

All good.

Realistically about the only thing Kelly would ever want I don't think anyone else would would be a riot shield.
Fletcher
Player, 49 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Thu 14 Mar 2019
at 01:22
  • msg #361

Re: The Nameless Bar - OOC Chatter

If Kelly can locate a decent sized piece of metal scrap, a shield would be plenty easy to fabricobble together.
Delilah Wolf
player, 79 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Fri 15 Mar 2019
at 10:54
  • msg #362

Re: The Nameless Bar - OOC Chatter

In reply to Kelly MacLeod (msg # 357):

Since Del shoots almost exclusively and only uses one type of ammo, I wouldn't turn down some extra bullets if offered. >_>
Prospector
GM, 231 posts
All that Glitters
Wh:3 R:1 B:0
Mon 18 Mar 2019
at 18:52
  • msg #363

Re: The Nameless Bar - OOC Chatter


Fletcher! - I did not include you, but I am not out-cluding (you know what I mean).  You can join in at the Grill (spotting Harry and McKellar on the way out) or you can come out at the North Gate during the card game and be a part of that.  However you wish!
Delilah Wolf
player, 80 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Mon 18 Mar 2019
at 19:42
  • msg #364

Re: The Nameless Bar - OOC Chatter

Hi dudes, sorry for possibly holding things up (I haven't checked new IC posts yet, possible my absence was totally stealthy). Uber driver, St. Patty's weekend, it got a little hairy.
Prospector
GM, 232 posts
All that Glitters
Wh:3 R:1 B:0
Mon 18 Mar 2019
at 20:41
  • msg #365

Re: The Nameless Bar - OOC Chatter


You did not!  It was entirely me and a long weekend trip.  But, I said they're would be a return on Monday and there is something!

Forward!
Fletcher
Player, 50 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Tue 19 Mar 2019
at 04:48
  • msg #366

Re: The Nameless Bar - OOC Chatter

No worries, I'll likely let things go for a bit before rejoining some portion of the group.
Rusty Harry
player, 150 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B0
Mon 25 Mar 2019
at 16:16
  • msg #367

Re: The Nameless Bar - OOC Chatter

So I've been evicted from my current residence. I'm paid up until the end of April, but my posting will likely be spotty in the coming month.
Delilah Wolf
player, 84 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Mon 25 Mar 2019
at 16:26
  • msg #368

Re: The Nameless Bar - OOC Chatter

Aw, Harry, that's awful. =(

Here's hoping you find a new place tout de suite, and that it's better by a mile.
Dean Mitchel
player, 63 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Mon 25 Mar 2019
at 16:57
  • msg #369

Re: The Nameless Bar - OOC Chatter

Ditto!
Prospector
GM, 235 posts
All that Glitters
Wh:3 R:1 B:0
Tue 26 Mar 2019
at 08:21
  • msg #370

Re: The Nameless Bar - OOC Chatter


Wow, that does indeed suck!  Geeze!

Yeah, here's hoping you find a new place in good time!

We'll limp along and work around.

Speaking of!  When we get through Harry's meet, we'll fast forward to Dean's return.

I was gonna post it tonight....but I ran out of time.  So look to my posting tomorrow (which is today, but I haven't gone to sleep yet)
Prospector
GM, 237 posts
All that Glitters
Wh:3 R:1 B:0
Tue 26 Mar 2019
at 18:44
  • msg #371

Re: The Nameless Bar - OOC Chatter


Once we get settled on how Harry is agreeing or disagreeing to help, we'll push time forward through letting the others go "shopping".  Dean will get back right around the end of that and we'll restart there!
Dean Mitchel
player, 65 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Wed 27 Mar 2019
at 16:16
  • msg #372

Re: The Nameless Bar - OOC Chatter

Okie dokie.  Let me know when I should return.
Prospector
GM, 239 posts
All that Glitters
Wh:3 R:1 B:0
Wed 27 Mar 2019
at 18:21
  • msg #373

Re: The Nameless Bar - OOC Chatter

TIME SKIP!  Because it was not easy to have three different scenes and I recognize it was my fault and I will learn my lesson but for now you are all there!

Everyone update their ammo?  Any major purchases needed to be rolled?  I didn't recall any....  Kelly will just need to mention to Fletcher about the shield or Fletcher can be inspired to take initiative on his own at some point.  A shield is /easily/ within his skills.  If not now, then in the future.
Delilah Wolf
player, 87 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Wed 27 Mar 2019
at 18:34
  • msg #374

Re: The Nameless Bar - OOC Chatter

Oh right, it's a d6 ammo roll, correct? Does that also reroll max? I'd also like to attempt to look for some extra rounds for the new rifle and for the items Dean requested.
This message was last edited by the player at 18:37, Wed 27 Mar 2019.
Fletcher
Player, 51 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Wed 27 Mar 2019
at 19:22
  • msg #375

Re: The Nameless Bar - OOC Chatter

Honestly, I didn't mind having the group split up.  It didn't read as a logistical train wreck, and it allowed characters to each have their own scene where solo or smaller group moments could happen.

The ability to split the party, while not forcing other players to sit and wait for the GMs attention is honestly one of the few legs up that the PbP format has as a medium over traditional in person play.

That said, while that does give players the ability to simultaneously shine, it also make more work for the GM, having to run and keep track of multiple scenes at once.

Anyway, just my two bits.
Dean Mitchel
player, 67 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Wed 27 Mar 2019
at 19:44
  • msg #376

Re: The Nameless Bar - OOC Chatter

What Fletcher said.  Ditto.  All good!
Rusty Harry
player, 153 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B0
Wed 27 Mar 2019
at 19:53
  • msg #377

Re: The Nameless Bar - OOC Chatter

Yeah, I've never run a game on rpol that didn't have a split of some sort, and as Fletcher says, it's a lot easier to address in this format. You don't want it to go too overboard (there were points in my previous Deadlands games where it sort of felt like I was running two campaigns at once) but it's nothing to apologize for.
Delilah Wolf
player, 88 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Thu 28 Mar 2019
at 00:55
  • msg #378

Re: The Nameless Bar - OOC Chatter

Aw, thanks Kelly. ^_^
Prospector
GM, 240 posts
All that Glitters
Wh:3 R:1 B:0
Sat 30 Mar 2019
at 06:30
  • msg #379

Re: The Nameless Bar - OOC Chatter


Appreciated!  Though I was not fishing for absolution.

I know splits can happen and should sensibly.  I just feel like survivor towns would, in general, be nervous places.  Careful about who and how they let folks in. Like TexArcana basically setting up a smaller encampment for road people outside their walls.  They want to help but can't just let everyone in at once.  Dangerous for many reasons.  Lockesburg was much smaller and felt like a fort or a castle.  So, I suddenly got this idea of only allowing a very limited number in.  Made sense in my head....without realizing that in a game it forced a three way split for me to come up with something for everyone to do!

Dean got to shine though, so that worked great!

I'm gonna let you guys run the narrative for a little bit while deciding what to do with the info at hand.  Ready to push forward as plans develop or info is shared with any NPC folk.
Prospector
GM, 241 posts
All that Glitters
Wh:3 R:1 B:0
Mon 1 Apr 2019
at 18:08
  • msg #380

Re: The Nameless Bar - OOC Chatter


So Dean reported in...

Fletcher asked him a question...

Harry has some info (But has real world issues going on right now that make his time to post more spotty)

Summary Update!
Dean Mitchel
player, 68 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Mon 1 Apr 2019
at 18:19
  • msg #381

Re: The Nameless Bar - OOC Chatter

I was waiting for others to get a chance to post before I replied.  I can post sooner if want of course.
Delilah Wolf
player, 89 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Mon 1 Apr 2019
at 18:21
  • msg #382

Re: The Nameless Bar - OOC Chatter

Del requested looking for ammo for the rifle and/or the attachments Dean wants.
Prospector
GM, 242 posts
All that Glitters
Wh:3 R:1 B:0
Mon 1 Apr 2019
at 18:23
  • msg #383

Re: The Nameless Bar - OOC Chatter


Nope!  All good Dean!  Harry stated he was having some real world issues.  I was just throwing up a summary update to keep people checking on the game and thinking if they had something to add.  I often check on a game and then forget to come back and post something.

So this is kinda like a NUDGE.
Prospector
GM, 243 posts
All that Glitters
Wh:3 R:1 B:0
Tue 2 Apr 2019
at 18:06
  • msg #384

Re: The Nameless Bar - OOC Chatter


Delilah! - You wanted some ammo for the rifle, was that your d6 Ammo roll?  Since Kelly used hers for you?  (So sweet!)

Also, you wanted to try for a Scope?

Roll Supply, include wild die.

Scopes are pricier than the rifle itself, so Roll Supply at -2

Silencer/Suppressor for the rifle would be harder...  You'd also need specialized ammo and gun mods.  Pistol and SMG suppressors are easier, still some small mods, but the ammo is already subsonic and thus suppressible.  Now, a certain gearhead /could/ maybe , if he felt it was within his character's wheelhouse, make some kind of suppressor if you could find the specialized subsonic rifle ammo.

All that feels like alot more detail than was necessary...

The Scope was the only /extra/ thing anyone wanted, right?
Delilah Wolf
player, 90 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Tue 2 Apr 2019
at 20:02
  • msg #385

Re: The Nameless Bar - OOC Chatter

No, my d6 ammo roll was also for me because I'm very greedy. >_>

Since bullets are more useful than the maybe-scope, I'll roll for those first.

16:02, Today: Delilah Wolf rolled 2 using 2d6, rerolling max with rolls of 1,1.  Rifle Ammunition Attempt.

Does this mean I got mugged? XD
Prospector
GM, 244 posts
All that Glitters
Wh:3 R:1 B:0
Wed 3 Apr 2019
at 19:04
  • msg #386

Re: The Nameless Bar - OOC Chatter


Nope!  It means that that ammo is not available for whatever you have.  In this case, we'll say it's because they use most rifle ammo for the militia.
Delilah Wolf
player, 91 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Wed 3 Apr 2019
at 20:06
  • msg #387

Re: The Nameless Bar - OOC Chatter

That's a crit fail though, isn't it?
Prospector
GM, 245 posts
All that Glitters
Wh:3 R:1 B:0
Wed 3 Apr 2019
at 22:22
  • msg #388

Re: The Nameless Bar - OOC Chatter


It is!  Check my handy dandy chart in the rules thread.
Delilah Wolf
player, 92 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Wed 3 Apr 2019
at 23:51
  • msg #389

Re: The Nameless Bar - OOC Chatter

Ah, no trying to buy that type of ammo again until I earn. Noted! I'll take a whack at the scope; even without bullets, at least we can spot with it.


19:50, Today: Delilah Wolf rolled 0,-1 using 1d6-2,1d6-2, rerolling max with rolls of 2,1.  Scope Supply Attempt.


WOW
Dean Mitchel
player, 69 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Thu 4 Apr 2019
at 01:27
  • msg #390

Re: The Nameless Bar - OOC Chatter

Ok, now I'M starting to feel bad...
Delilah Wolf
player, 93 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Thu 4 Apr 2019
at 01:30
  • msg #391

Re: The Nameless Bar - OOC Chatter

Don't critical failures at least get me bennies or something? XD
Prospector
GM, 246 posts
All that Glitters
Wh:3 R:1 B:0
Thu 4 Apr 2019
at 02:28
  • msg #392

Re: The Nameless Bar - OOC Chatter


You have Bennies!  I see them.  Use them!  You can also always invite the Bad Luck of the Truck for a Benny.  >=). Do it!
Delilah Wolf
player, 94 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Thu 4 Apr 2019
at 02:34
  • msg #393

Re: The Nameless Bar - OOC Chatter

Nah, I'm bad at spending finite game resources, even the kind you're theoretically able to recuperate all the friggin' time. I'll just enjoy my awful rolls. =D
Prospector
GM, 247 posts
All that Glitters
Wh:3 R:1 B:0
Thu 4 Apr 2019
at 17:46
  • msg #394

Re: The Nameless Bar - OOC Chatter


You may enjoy them...  but poor Dean....  And he brought you a boar and everything....

Anyway!

What's the plan?  Whatcha gonna do, folks?  Anyone to talk to?  Info to share?  Waiting on me?  Info needed?

Gonna go get those weirdos in the woods?  Head down the road and look for the "Takers"?

Take the Initiative!

I am going camping this weekend and will have no computer, but Monday we'll need to go with whatever you decide OR I'll push the world at you!  Either way, we go forward Monday.
Dean Mitchel
player, 70 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Thu 4 Apr 2019
at 17:53
  • msg #395

Re: The Nameless Bar - OOC Chatter

Was giving Del a chance to post but I'll post tonight regardless (as some might be waiting on responses from me; sorry all).
Prospector
GM, 248 posts
All that Glitters
Wh:3 R:1 B:0
Sun 7 Apr 2019
at 22:51
  • msg #396

Re: The Nameless Bar - OOC Chatter


By the way!  I forgot to actually say this!

My wife, who played Prudence, decided a while back that RPOL was not for her.  She felt bad, but I pointed out that the point is to have fun and if its not fun that's okay!  Play by post isn't for everyone.

So, Prudence joins the ranks of the NPCs!

We've still got plenty of PCs so we're cool.

Right?  We're cool.
Fletcher
Player, 56 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Mon 8 Apr 2019
at 05:02
  • msg #397

Re: The Nameless Bar - OOC Chatter

Attrition is part of the circle of life on RPoL.  As long as we're mindful to not let the numbers dwindle too far without replenishment, we should be cool.
Delilah Wolf
player, 95 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Mon 8 Apr 2019
at 18:32
  • msg #398

Re: The Nameless Bar - OOC Chatter

Sorry about poky posting; weekends are big business for me but they tend to leave me worn dafuq oot.

Sorry to hear she wasn't having fun, but happy she realized that instead of slogging through like most people try to! Nothing burns you out quite like faking interest and using valuable writing mojo when you aren't enjoying yourself.
Dean Mitchel
player, 72 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Mon 8 Apr 2019
at 18:33
  • msg #399

Re: The Nameless Bar - OOC Chatter

Indeed.  Props to her for trying something new.
Prospector
GM, 249 posts
All that Glitters
Wh:3 R:1 B:0
Mon 8 Apr 2019
at 18:37
  • msg #400

Re: The Nameless Bar - OOC Chatter


Props indeed.  Glad she tried and also glad she realized it wasn't for her rather than slogging.

All good, Del!

I nudge because I care.
Kelly MacLeod
player, 148 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R1 B2
Tue 9 Apr 2019
at 00:49
  • msg #401

Re: The Nameless Bar - OOC Chatter

Dean Mitchel:
Indeed.  Props to her for trying something new.

x2
Prospector
GM, 250 posts
All that Glitters
Wh:3 R:1 B:0
Tue 9 Apr 2019
at 00:55
  • msg #402

Re: The Nameless Bar - OOC Chatter


Plan?

Someone said plan!

Is it, try to find the weirdoes in the woods?

OR

Head West and watch out for sign of a rampaging Rock and Roll army?
Delilah Wolf
player, 97 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Tue 9 Apr 2019
at 03:45
  • msg #403

Re: The Nameless Bar - OOC Chatter

Del's suggestion is go murderize the Woody Weirdies and see if they know more about Rock & Roll Rascals, then head West to murderize the latter.
Prospector
GM, 251 posts
All that Glitters
Wh:3 R:1 B:0
Tue 9 Apr 2019
at 07:29
  • msg #404

Re: The Nameless Bar - OOC Chatter


All in favor of going Weirdo Hunting?

I know I said push forward Monday....but it'd be unfair to push forward on a non-unanimous plan.  I will take my finger off the detonator!

Back to the Banter!
Dean Mitchel
player, 74 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Wed 10 Apr 2019
at 00:45
  • msg #405

Re: The Nameless Bar - OOC Chatter

Would rather go look for the raiders but if that's the group's plan, then...onward!
Delilah Wolf
player, 98 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Wed 10 Apr 2019
at 04:39
  • msg #406

Re: The Nameless Bar - OOC Chatter

This might be kind of meta, but couldn't we have NPC-Prudence stay so Fletcher doesn't have to miss out?
Rusty Harry
player, 160 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B0
Wed 10 Apr 2019
at 05:24
  • msg #407

Re: The Nameless Bar - OOC Chatter

I was thinking that, as well as NPC!Martin.
Fletcher
Player, 59 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Wed 10 Apr 2019
at 07:25
  • msg #408

Re: The Nameless Bar - OOC Chatter

You could.  But then PC Fletcher would be traipsing through the woods on the hunt for blind electrified raiders.  He'd much rather send Prudence and Martin on such a mission and remain in the nice safe spooky haunted truck.
Prospector
GM, 252 posts
All that Glitters
Wh:3 R:1 B:0
Wed 10 Apr 2019
at 07:51
  • msg #409

Re: The Nameless Bar - OOC Chatter

Yeah...  But those blind electrified raiders though....  I mean...  They /might/ be Junkers....  The gang might /need/ Fletcher's expertise....

Besides which, Prudence found a new book at the Exchange.  She's good.

Also!  There's also the option of using the truck, of course.  Sure, where Dean ran into them is "Wilderness", but it wasn't always so.  There are roads and such....in more or less repair...  In fact, the truck still has maps in its Nav System.

And, the locals might know something about the area too and might also be interested in weirdos in the woods.
Prospector
GM, 253 posts
All that Glitters
Wh:3 R:1 B:0
Fri 12 Apr 2019
at 22:35
  • msg #410

Re: The Nameless Bar - OOC Chatter


Okie doke!

Tonight, I'll push us forward with these assumptions!

One - You guys head into the Wilds to track down the Wierdoes.

Two - You use the navigational maps of the Black Dog and Dean's orienteering to create a search pattern.

Three - You split into two teams; one team staying with the roads on the Dog and the other team scouring the brushy areas for traces.

If this sounds good to everyone, that's what we'll do.  Any alterations or disagreements, state 'em now!
Rusty Harry
player, 161 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B0
Sat 13 Apr 2019
at 02:35
  • msg #411

Re: The Nameless Bar - OOC Chatter

Would there be any rolls we could make to short-cut getting intel from the townsfolk before heading off?
Prospector
GM, 254 posts
All that Glitters
Wh:3 R:1 B:0
Sat 13 Apr 2019
at 02:42
  • msg #412

Re: The Nameless Bar - OOC Chatter


Absolutely!  And there will be other responses when you get that intel!

Working on it now...
Prospector
GM, 256 posts
All that Glitters
Wh:3 R:1 B:0
Wed 17 Apr 2019
at 17:53
  • msg #413

Re: The Nameless Bar - OOC Chatter


Fun Fact Time!

Did you know that while Heavy Can Cyborgs receive a -4 Charisma with regards to reaction and Persuasion, they receive an equal and opposite +4 Bonus to Intimidation?

True story!

Apparently being a giant, undead, heavily armored warmachine with a chainsaw for a hand is good for something!

Now We Know!  And Knowing is Half the Battle!
Rusty Harry
player, 164 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B0
Thu 18 Apr 2019
at 05:04
  • msg #414

Re: The Nameless Bar - OOC Chatter

So do we have a trail to follow, now that I've managed to piss off the psyker?
Prospector
GM, 258 posts
All that Glitters
Wh:3 R:1 B:0
Thu 18 Apr 2019
at 05:10
  • msg #415

Re: The Nameless Bar - OOC Chatter


You do!  Dean has some skilled guesses where to start.
Rusty Harry
player, 166 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B0
Tue 23 Apr 2019
at 03:06
  • msg #416

Re: The Nameless Bar - OOC Chatter

I'm not going to be making a roll in this particular encounter, as I'm still currently house-hunting and that's sapping a lot of my creative energy. So feel free to autopilot me for a little bit until I get everything settled.
Prospector
GM, 260 posts
All that Glitters
Wh:3 R:1 B:0
Wed 24 Apr 2019
at 02:30
  • msg #417

Re: The Nameless Bar - OOC Chatter


No worries Harry.  They switched me from Night Shift to Day shift again...  Thought I was doing good....but I collapsed this evening....

Resolution as soon as I can manage it!  You did succeed, by the way!  BUT AT WHAT COST!?  Dundundun
Delilah Wolf
player, 101 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh1|R2|B0
Thu 25 Apr 2019
at 16:24
  • msg #418

Re: The Nameless Bar - OOC Chatter

Website's back, y'all.
Dean Mitchel
player, 78 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Fri 26 Apr 2019
at 05:20
  • msg #419

Re: The Nameless Bar - OOC Chatter

Finally!  Haven't been able to see threads for over a day!
Prospector
GM, 261 posts
All that Glitters
Wh:3 R:1 B:0
Fri 26 Apr 2019
at 11:01
  • msg #420

Re: The Nameless Bar - OOC Chatter


Yay!  We'll hope it stays up!

Update after work.
Prospector
GM, 264 posts
All that Glitters
Wh:3 R:1 B:0
Tue 30 Apr 2019
at 02:45
  • msg #421

Re: The Nameless Bar - OOC Chatter


I grant Kelly a Chip draw for pushing her limits and risking it for her Heroism!

I also grant her a now VERY devoted Crowboy.
Kelly MacLeod
player, 158 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh0 R1 B2
Tue 30 Apr 2019
at 02:51
  • msg #422

Re: The Nameless Bar - OOC Chatter

21:51, Today: Kelly MacLeod rolled 11 using 1d35, rerolling max with rolls of 11.

Got the cheeep back, which I am totally fine with!
Prospector
GM, 267 posts
All that Glitters
Wh:3 R:1 B:0
Thu 9 May 2019
at 08:10
  • msg #423

Re: The Nameless Bar - OOC Chatter


Night shift....  Day shift...  Back to Night Shift....

Also time with family, daughter getting into big trouble.

Sleep sometime in there too....

Sheesh!

Sooner or later this week I'll get to post without something else going wrong or falling asleep on the keys.
Kelly MacLeod
player, 165 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R1 B2
Tue 14 May 2019
at 10:52
  • msg #424

Re: The Nameless Bar - OOC Chatter

Kelly MacLeod:
Not knowing what else to do, Kelly stepped in closer to observe carefully and be in range to throw a punch.


Just to clarify Kelly was already close in the way I see it in my mind's eye
Prospector
GM, 269 posts
All that Glitters
Wh:3 R:1 B:0
Tue 14 May 2019
at 16:50
  • msg #425

Re: The Nameless Bar - OOC Chatter


Absolutely she was!

Also, you guys are just /the best/.
Prospector
GM, 274 posts
All that Glitters
Wh:4 R:1 B:1
Tue 28 May 2019
at 04:10
  • msg #426

Re: The Nameless Bar - OOC Chatter


Checking in!

Harry says that he will probably be able to rejoin us this week so I'd like to give him the chance to do so rather than continue to puppet him!  Especially since the next part should involved driving...and shooting...and all that sort of road warrior stuff!
Fletcher
player, 73 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Tue 28 May 2019
at 04:22
  • msg #427

Re: The Nameless Bar - OOC Chatter

Good news, that!

How many of the weirdo's wings/goggles combo kits are we able to recover?
Prospector
GM, 275 posts
All that Glitters
Wh:4 R:1 B:1
Tue 28 May 2019
at 04:30
  • msg #428

Re: The Nameless Bar - OOC Chatter


Two are usable!  The others, while damaged, could be Componentized though, Junker-man.  Treat it like a success on a Scrounge, so 1d6 useful bits.
Rusty Harry
player, 176 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B0
Fri 31 May 2019
at 17:27
  • msg #429

Re: The Nameless Bar - OOC Chatter

So I feel the need to say a few things:

- Harry didn't act during the scrap with the weirdos because I was not available to run him. I'm interpreting his inaction as him not really wanting to get involved in a growing conflict he feels other people started (as well as some of his directives interfering, most notably his Confirm Hostiles directive which keeps him from acting until actual aggression has been used against him or people he's protecting), but in reality it was due to factors beyond his control. While I understand where Dean is coming from as a character, as a player I'm not really pleased with Dean holding that against him because I was away from RPoL at the time.

- Harry is only vaguely aware of what sykers are. He has a vague idea of what Dean and McKellar can do, but doesn't know any of the history of the Faraway conflict or The Oath of Unity or any of that stuff, so he doesn't really get why Dean doesn't like McKellar and thinks he's just being stubborn for petty reasons. If this is bothering you as a player, Dean, I can choke it back.

- I think Harry might be a bit jealous that Dean seems to be able to connect better with The Driver than he can, but I also think he doesn't realize at this moment that Dean's relaying something from The Driver.
Dean Mitchel
player, 90 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Fri 31 May 2019
at 17:54
  • msg #430

Re: The Nameless Bar - OOC Chatter

Not sure what the problem is.

You interpret his actions how you feel you should.  RL comes first, always.  You accused Dean, and he responded by listing everything that happened to "prove his point".  And in that, I included Harry not taking a side because that's technically what happened.  But it was one line in a rant.  If you think that one bit has anything to do with Dean's dislike of Harry in this situation, I'm afraid you're misreading or misinterpreting him.

As for the rest, respond in char.  You completely should.  I as a player don't particular enjoy anything but the most vague interparty conflict.  But I'm rolling with it.  So should you.  Dean is only responding to what he perceives.  As a person, he doesn't talk much in general and, even with Del who he's known for a while and certainly ore than the rest of the group, he doesn't generally get chatty very much.  He tends to keep things close to the chest especially when untrusty folks are about (ie McKellar).  But he's been pushed and accused so is being forced to take a stand and respond.  Act as you think Harry would, just as I am.

As for realizing Dean's sort of subtle comments.  I wouldn't worry.  It's not a thing I think since Kelly just spilled the beans on that one. ;)

Edit: I'm assuming Dean can hear you since you're like a foot away since Harry was looking over him and neither has moved.
This message was last edited by the player at 17:58, Fri 31 May 2019.
Rusty Harry
player, 178 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B0
Fri 31 May 2019
at 18:35
  • msg #431

Re: The Nameless Bar - OOC Chatter

My particular issue with taking the potshot at Harry's inaction is that it feels like you're taking a swipe at me OOC for not being here for the last month. It's not like you're making comments about Prudence or Martin, both of whom had their players completely drop, and who also weren't really involved in the dust-up over McKellar's "enhanced interrogation" of the wierdo, especially when the GM made sure to mention that Harry was, in fact, around, just not acting so as to not escalate the situation further. You probably didn't mean it that way, but that's what it came off as. I'm a bit sensitive about having to miss so much gaming, for a lot of complex reasons I don't think I can explain without a bunch of personal stuff, so that might be coloring my responses with Harry a bit.
Dean Mitchel
player, 91 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Fri 31 May 2019
at 18:54
  • msg #432

Re: The Nameless Bar - OOC Chatter

If you feel that it was a "potshot" or that I'm insulting you as a player, there is nothing I can do about that.  That's your perception and, I suppose, your right even if I don't see that I've done anything wrong or attack you personally on any level.  It wasn't intended to be that way, I said it wasn't (again), and even pointed out the reason why it was said.  I'm not sure what else you want me to say.  If you want to be upset, I can't stop you but it's not reciprocated.  Personally I'm just here to have fun and enjoy the RP.  I dont really enjoy interparty conflict, real or imagined.  If you feel this is some kind of "beef" that needs pursuing, let's move this to a PM and not disturb the game.  But I still have no issue so am perfectly fine to move on and get back to playing.

That said, I won't be able to reply until late tonight at the earliest.
Prospector
GM, 276 posts
All that Glitters
Wh:4 R:1 B:1
Fri 31 May 2019
at 19:04
  • msg #433

Re: The Nameless Bar - OOC Chatter

Whoa!  Hey!  Give a guy a chance to hit the keys!  SHEESH!

It's like pulling teeth sometimes...then I wake up and you guys are spitting teeth everywhere!  Which is great!  Show's you're still interested!

Harry does have a valid point in poking at him for not doing anything.  Harry the Character /has/ been there and been involved for all of it.  I had a lot of NPCs to give action and voice to.  I also didn't want to spotlight Harry /too/ much and end up making a decision the player might not have agreed with.  But he has been as involved as any of the other characters.

NOW!   Other than that, all the points being thrown around IC are valid perspectives based on info that each character has.  Which is great!  I'm a firm believer in the idea that in post-apocalyptic/zombie apocalypse stories, the real enemy is trust and working with others.

But, it can cause trouble between players...

But that's where I have to draw a line.  No need for beefs...beeves?...  OOC.  If you have concerns, take them to me and we'll work it out.
Rusty Harry
player, 179 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B0
Fri 31 May 2019
at 19:12
  • msg #434

Re: The Nameless Bar - OOC Chatter

I'm mostly just trying to explain my own feelings on the matter. I'm cool if you are, I just wanted to communicate, since there's a distinct lack of body language/vocal cues when talking through Rpol.

As for the IC conflict, I'm pretty sure a good explanation of things will diffuse the situation, at least on Harry's end.
Prospector
GM, 277 posts
All that Glitters
Wh:4 R:1 B:1
Fri 31 May 2019
at 19:37
  • msg #435

Re: The Nameless Bar - OOC Chatter

Agreed Harry!

Text based mediums are RIFE with the potential of miscommunication and misinterpretation.

I always think of it like when you're driving...  Somebody cuts your off or gets dangerously close.  You can't see their face, so your brain fills in the missing information....  Which means that that a-hole just tried to kill me!  They did it on purpose!  When I know for a fact that when I'm the one who accidentally cut someone off or got too close or whatever, my expression is usually /very/ apologetic and kinda ashamed.  I'm sure there's lots of research on this out there...  I used to read up on that stuff...

Just remember!  Player = Good Person With Whom I am Playing A Game.  They Are Not My Enemy.

Also, yes, ICly the lack of information is a big problem.  That I purposely encourage.  Its my job.  I learned it from watching those DC Superhero shows whose interpersonal conflicts are almost all based on one hero not telling another hero something.

Remember!  GM = Good Person With Whom I Am Playing A Game.  He /Is/ My Enemy And Is Actively Trying To Make The Life Of My Beloved Character Miserable.
Prospector
GM, 278 posts
All that Glitters
Wh:4 R:1 B:1
Mon 3 Jun 2019
at 18:27
  • msg #436

Re: The Nameless Bar - OOC Chatter


Fletcher has the skinny on the paintballs.

As for the conventional arms (We can say Fletcher got all this while he was scrounging and brought it back, if that's alright with Fletcher?).....

1 x Ruger Redhawk Pistol (.357 or .38) - 2 Shots

1 x Marlin .22 Target Pistol - 4 Shots

1 x SA Commando Submachine Gun (.50) - 9 Shots (Damaged Goods - 1 on Shootings Jams it)


Also, Fletcher can make a Notice Roll -4 per Weirdo (4 Weirdoes).  Success gets $2d6 worth of "Trade Goods" (Two of those rolls can also get 1d6 Components from the damaged equipment).  Raises get Scrounging Card draw (And Two of them can get 2d6 Components instead.
Fletcher
player, 79 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Mon 3 Jun 2019
at 22:44
  • msg #437

Re: The Nameless Bar - OOC Chatter

Are we just using the straight scavenging rules for each corpse?

Are the two wing packs getting a separate roll each or are they just yielding a bonus components roll per success on two of the corpses?

Just want to make sure I'm on the same page.

Also Fletcher would have grabbed everything of worth he or someone press ganged into the task could carry.
Kelly MacLeod
player, 176 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R0 B2
Mon 3 Jun 2019
at 23:36
  • msg #438

Re: The Nameless Bar - OOC Chatter

Prospector:
1 x Ruger Redhawk Pistol (.357 or .38) - 2 Shots


I kind of want that.  That's a good item, I think we should keep it and use it.
Prospector
GM, 279 posts
All that Glitters
Wh:4 R:1 B:1
Tue 4 Jun 2019
at 00:30
  • msg #439

Re: The Nameless Bar - OOC Chatter

Fletcher:
Are we just using the straight scavenging rules for each corpse?


Fair question since I got fancy and changed those rules.... Then forgot because they haven't come up...

Ignore the "Trade Goods" thing.  Success on Scavenging Notice and Survival (With the modifiers) nets you 1 Supply.  Since the group would likely pool such, we can make Supply Store".  So whoever needs Supply can pull a die from there.

So, here Fletcher does his four -4 Notice rolls.  Success gets Supply and 1d6 Components.  Raise gets scrounging draw and 2d6 Components.

The possibility of Components is from the destroyed/damaged sets and maybe what they have in their pocketses.  Forget about three only two thing.  I am making it more complicated than I meant.  Just use rule above.  Four rolls.

And yes, this plus the two working goggles/wing sets, and the guns will constitute everything.
This message was last edited by the GM at 00:39, Tue 04 June 2019.
Rusty Harry
player, 183 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B0
Tue 4 Jun 2019
at 00:40
  • msg #440

Re: The Nameless Bar - OOC Chatter

Kelly MacLeod:
Prospector:
1 x Ruger Redhawk Pistol (.357 or .38) - 2 Shots


I kind of want that.  That's a good item, I think we should keep it and use it.


Do you want Harry's damaged Ruger Redhawk? I wouldn't mind having one that's in better condition than the one I have now.

Also, what does the paintball gun thing do, Fletcher?
This message was last edited by the player at 00:43, Tue 04 June 2019.
Prospector
GM, 280 posts
All that Glitters
Wh:4 R:1 B:1
Tue 4 Jun 2019
at 00:43
  • msg #441

Re: The Nameless Bar - OOC Chatter

Also, Steve is not around.  I mentioned it a few times.  Ran off during the fight when the Weirdoes did their Thunderstruck warsong.

It's totally reasonable that, with all the craziness, no one noticed.  Not even Crowboy.  He nearly died then got saved by an angel.  So he's had a /day/.
Dean Mitchel
player, 93 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Tue 4 Jun 2019
at 00:49
  • msg #442

Re: The Nameless Bar - OOC Chatter

Can the damaged goods/weapons be fixed?  Even with a spare part or two?
Prospector
GM, 281 posts
All that Glitters
Wh:4 R:1 B:1
Tue 4 Jun 2019
at 00:52
  • msg #443

Re: The Nameless Bar - OOC Chatter


I was thinking about that and yeah.  Right tools, time, and skill.  Find a town with a gunsmith.  We can work that out.
Kelly MacLeod
player, 178 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R0 B2
Tue 4 Jun 2019
at 01:00
  • msg #444

Re: The Nameless Bar - OOC Chatter

Prospector:
Also, Steve is not around.  I mentioned it a few times.  Ran off during the fight when the Weirdoes did their Thunderstruck warsong.

It's totally reasonable that, with all the craziness, no one noticed.  Not even Crowboy.  He nearly died then got saved by an angel.  So he's had a /day/.


Oh yeah you did.  Long day, I forgot.  I'll edit that in.

Rusty Harry:
Do you want Harry's damaged Ruger Redhawk? I wouldn't mind having one that's in better condition than the one I have now.

Also, what does the paintball gun thing do, Fletcher?


Sure, take the intact one and we'll figure out the damaged one later.  Take the ammo too!

Even if I don't use it personally (and to be clear, Kelly is absolutely lowest on the totem pole when it comes to ranged weapons) it's a good item we should keep it.

Prospector:
I was thinking about that and yeah.  Right tools, time, and skill.  Find a town with a gunsmith.  We can work that out.


Not even a gunsmith, Ruger double action revolvers are notoriously easy to fix, thing probably just needs a new cylinder latch.  They'd be one of the handguns to keep working for a long time after the apocalypse.
Rusty Harry
player, 185 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B0
Tue 4 Jun 2019
at 01:04
  • msg #445

Re: The Nameless Bar - OOC Chatter

Kelly MacLeod:
Sure, take the intact one and we'll figure out the damaged one later.  Take the ammo too!

Even if I don't use it personally (and to be clear, Kelly is absolutely lowest on the totem pole when it comes to ranged weapons) it's a good item we should keep it.


Sounds good to me.
Dean Mitchel
player, 94 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Tue 4 Jun 2019
at 01:08
  • msg #446

Re: The Nameless Bar - OOC Chatter

Put the target pistol up for trade later.  Ammo might be useful to break apart and re-purpose to a different size.

I think the other two should be kept and cleaned up.  Get more rounds for them.
Fletcher
player, 80 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Tue 4 Jun 2019
at 07:27
  • msg #447

Re: The Nameless Bar - OOC Chatter

Fletcher has the Scrounger edge, so all his scavenge rolls are made with a +2 modifier.  He also doubles his mundane scavenge results.

Fletcher rolled 3,5,1,5.  scavenge rolls

So with successes on two rolls, that's 4 supply points.

He also is a Scavenger Supreme, so instead of the normal 1d6 components every Junker has the chance to find on a successful scavenge roll, he finds 1d10.

Fletcher rolled 2,3 using 1d10,1d10, rerolling max with rolls of 2,3.  Components found

So 5 components.
Prospector
GM, 282 posts
All that Glitters
Wh:4 R:1 B:1
Wed 5 Jun 2019
at 09:29
  • msg #448

Re: The Nameless Bar - OOC Chatter



Nice!  But you forgot your wild dice!

In the future, I may just have one roll for the group of corpses though.  Book suggestion on scavenging.  It makes it easier (more possibilities of stuff), but not a big score on every body.  But!  These were obviously well-supplied scouts so its perfectly reasonable!

I added the Shared Crew Supply to the Truck Post.  Dean, I also threw in an extra die for the shared supply pool to represent the Boar.  It's easier than the benny thing!  Burn a Shared Supply instead of dropping your own Supply Die.

I also toughened up the When to Check supply, because I now see only rolling every three days is not going to put the bite on Supplies to let you feel the desperation.

Its a balancing act....

Also!

So, The Plan!

Drive the Truck near the Farm.  Check for signs of Raiding Party.  If yes, Drop off McKellar, Rifles, NPC Dogs to stalk in overland as backup ambushing force.  Drive The Black Dog and the PCs towards the Farm/Raiders to trick them into trying to take the truck.  Ambush /them/ thanks to Fletcher's Radiation Invisibility.

Sound about right?

Who gets the Environmental Invisibility gadgets?  There's no need to worry about duration, that power's duration is in the /hour/ range.  Dean is naturally rad-invisibly thanks to being off-planet the day the bombs fell.

Who wants/gets to use the Geiger Vision goggles?  You'll get a general -1 to everything for being unused to seeing that way, but no extra worries about other darkness penalties, cover penalties, or being arc-flash-banged.
Fletcher
player, 81 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Wed 5 Jun 2019
at 10:39
  • msg #449

Re: The Nameless Bar - OOC Chatter

Prospector:
Nice!  But you forgot your wild dice!


Yes!  Well, I'm not going to roll for the two checks I got successes on, but I will see if either of the others gets a success.


Fletcher rolled 2-2=0,(6+5-2)9.  Forgotten wild die


So one still failed, the other gets a raise!

Components check for roll with raise.  Fletcher rolled 18 using 2d10, rerolling max with rolls of 9,9.

Certainly makes up for those other two less than awesome rolls.

Please let me know the results of the two Scrounging draws (due to scrounger edge).  I think it'll be easier for u to do them, so something appropriate is found.  While it would be awesome, it's a little unrealistic to find a military tank in someone's pockets.
Dean Mitchel
player, 95 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Wed 5 Jun 2019
at 11:39
  • msg #450

Re: The Nameless Bar - OOC Chatter

I wouldn’t mind having a pair of the goggles.
Prospector
GM, 283 posts
All that Glitters
Wh:4 R:1 B:1
Wed 5 Jun 2019
at 17:00
  • msg #451

Re: The Nameless Bar - OOC Chatter

Super Scrounge Fletcher also finds.....

-A partial box of .22 Ammo - 32 rounds!

-A sword! Shorter than what most might think of as a sword.  Solid brass hilt and cross guard.  Old.  Kelly can make a Common Knowledge on it, being the resident sword person.

Added another to Shared Supply.
Fletcher
player, 82 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Wed 5 Jun 2019
at 17:07
  • msg #452

Re: The Nameless Bar - OOC Chatter

Dean would be a good choice for the goggles.  Someone else who's also going to be in more of a scout and/or longer range role should probably take the other pair.  They probably won't need one of the invisibility shields.
Prospector
GM, 284 posts
All that Glitters
Wh:4 R:1 B:1
Wed 5 Jun 2019
at 17:16
  • msg #453

Re: The Nameless Bar - OOC Chatter


In defense of the .22 Pistol...

True it doesn't have the stopping power of other guns, but its ammo is easier to find.   It is also a double action, so double taps negate its -1 damage and give you a +1 to hit.
Kelly MacLeod
player, 179 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R0 B2
Wed 5 Jun 2019
at 23:56
  • msg #454

Re: The Nameless Bar - OOC Chatter

Yeah the .22 pistol would be good to keep knocking around if no one needs anything more important.

That's one of those things that would be insanely useful in a real apocalypse.

18:55, Today: Kelly MacLeod rolled 10,3 using d6,d6, rerolling max with rolls of (6+4)10,3.  Sword Trivia.

Guess you can say Kelly is... sharp.
Prospector
GM, 285 posts
All that Glitters
Wh:4 R:1 B:1
Thu 6 Jun 2019
at 07:31
  • msg #455

Re: The Nameless Bar - OOC Chatter

Sharp!  HA!  I get it!

So far...  Harry got the Ruger.  Kelly got his old Ruger.

Nobody took the .22?  Now with a total of 36 rounds?

There's also the SA Commando SMG?  Anyone?

Dean takes one set of Goggles.  Who wants the other?

Now there's a sword too....

Did I get the plan about right?

Drive the Truck near the Farm.  Check for signs of Raiding Party.  If yes, Drop off McKellar, Rifles, NPC Dogs to stalk in overland as backup ambushing force.  Drive The Black Dog and the PCs towards the Farm/Raiders to trick them into trying to take the truck.  Ambush /them/ thanks to Fletcher's Radiation Invisibility.

Also!  I will be travelling over the weekend, so I will be able to answer questions, etc.  But, we'll roll forward on the next bit likely late Sunday.
Kelly MacLeod
player, 180 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R0 B2
Thu 6 Jun 2019
at 10:40
  • msg #456

Re: The Nameless Bar - OOC Chatter

Prospector:
Sharp!  HA!  I get it!

So far...  Harry got the Ruger.  Kelly got his old Ruger.


I will note that I have it but it's in the truck, no use carrying a broken gun we have no ammunition for (well we do but we gave it to Harry, which makes more sense)

quote:
Nobody took the .22?  Now with a total of 36 rounds?

There's also the SA Commando SMG?  Anyone?


Propose we throw these in "communal property" for later repair/trade/consideration

quote:
Dean takes one set of Goggles.  Who wants the other?


Given what these guys can do, we should at least borrow the other set for the next fight.  If no one else will Kelly will use them for the next encounter with the weirdos and then throw them back into communal property up for consideration (or just hold onto them if no one really cares.  If anyone else wants them, you can have them.
quote:
Now there's a sword too....


I... may have to post on that IC later

quote:
Did I get the plan about right?

Drive the Truck near the Farm.  Check for signs of Raiding Party.  If yes, Drop off McKellar, Rifles, NPC Dogs to stalk in overland as backup ambushing force.  Drive The Black Dog and the PCs towards the Farm/Raiders to trick them into trying to take the truck.  Ambush /them/ thanks to Fletcher's Radiation Invisibility.

Also!  I will be travelling over the weekend, so I will be able to answer questions, etc.  But, we'll roll forward on the next bit likely late Sunday.


Well I'm not committed or opposed to using the truck as bait, but yeah that's still the basic idea.  I figured the first three steps were a given and we'd have to improvise based on what we found exactly.
This message was last edited by the player at 10:40, Thu 06 June 2019.
Rusty Harry
player, 186 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B0
Thu 6 Jun 2019
at 23:18
  • msg #457

Re: The Nameless Bar - OOC Chatter

quote:
I will note that I have it but it's in the truck, no use carrying a broken gun we have no ammunition for (well we do but we gave it to Harry, which makes more sense)


My old Ruger is damaged, but not broken (though keeping it on the truck sounds good).

quote:
Propose we throw these in "communal property" for later repair/trade/consideration


I second this, unless anyone else wants them.

quote:
Did I get the plan about right?

Drive the Truck near the Farm.  Check for signs of Raiding Party.  If yes, Drop off McKellar, Rifles, NPC Dogs to stalk in overland as backup ambushing force.  Drive The Black Dog and the PCs towards the Farm/Raiders to trick them into trying to take the truck.  Ambush /them/ thanks to Fletcher's Radiation Invisibility.

Also!  I will be travelling over the weekend, so I will be able to answer questions, etc.  But, we'll roll forward on the next bit likely late Sunday.


Sounds about right to me.
Prospector
GM, 286 posts
All that Glitters
Wh:4 R:1 B:1
Fri 7 Jun 2019
at 02:39
  • msg #458

Re: The Nameless Bar - OOC Chatter


Updated the Loot List in the Black Dog thread with all the unclaimed weaponry and gear.

Is the .50 going to be set up for use or stowed with the rest?

Just want to be clear what is available and ready for use.
Fletcher
player, 83 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Fri 7 Jun 2019
at 07:53
  • msg #459

Re: The Nameless Bar - OOC Chatter

We might as well leave it set up in a tail gunner position (or at least have it close at hand on the trailer to be mounted as such).

Though if people are opposed, that's fine too.
Kelly MacLeod
player, 184 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R0 B2
Fri 7 Jun 2019
at 10:35
  • msg #460

Re: The Nameless Bar - OOC Chatter

Works for me
Dean Mitchel
player, 96 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Fri 7 Jun 2019
at 11:32
  • msg #461

Re: The Nameless Bar - OOC Chatter

Makes sense.
Prospector
GM, 287 posts
All that Glitters
Wh:4 R:1 B:1
Mon 10 Jun 2019
at 18:31
  • msg #462

Re: The Nameless Bar - OOC Chatter


So!

I had hoped to get done with some work/planning/setup on the trip...  In laws had no internet or cell signal in their area.  The hotel after also had its internet down.  So I am behind!

Bear with and I'll get it rolling, but after work tonight!
Fletcher
player, 84 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Mon 10 Jun 2019
at 18:46
  • msg #463

Re: The Nameless Bar - OOC Chatter

No worries.
Rusty Harry
player, 190 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B0
Tue 11 Jun 2019
at 20:32
  • msg #464

Re: The Nameless Bar - OOC Chatter

Looks like the Part 2 thread is still locked from when you stickied it...
Prospector
GM, 290 posts
All that Glitters
Wh:4 R:1 B:1
Tue 11 Jun 2019
at 21:22
  • msg #465

Re: The Nameless Bar - OOC Chatter


Hopefully fixed
Prospector
GM, 291 posts
All that Glitters
Wh:4 R:1 B:1
Wed 12 Jun 2019
at 08:36
  • msg #466

Re: The Nameless Bar - OOC Chatter


Checking one last time, then I'll push it forward tomorrow.

The plan was to drop off McKellar, Rifles, NPC Dogs then drive the Black Dog with the PCs to the Farm.  Right?
Fletcher
player, 86 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Wed 12 Jun 2019
at 09:42
  • msg #467

Re: The Nameless Bar - OOC Chatter

The only question is on where Crowboy is going.  Kelly implied he might be staying with the truck?
Kelly MacLeod
player, 187 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R0 B2
Wed 12 Jun 2019
at 10:35
  • msg #468

Re: The Nameless Bar - OOC Chatter

Oh for some reason I thought we had to leave the truck itself behind, like it couldn't get close enough.

I'll edit.
Prospector
GM, 295 posts
All that Glitters
Wh:4 R:1 B:1
Mon 17 Jun 2019
at 07:08
  • msg #469

Re: The Nameless Bar - OOC Chatter


As much fun as I might have playing the heavily accented old farmer, I'm just gonna lay it out for you guys...

Its the farmer and a handful of family and farmhands.  They have two rifles, a handgun or two for modern weapons.  They also have spears, bows, and crossbows (proudly crafted by the old farmer himself).  Their tactic is basically to hole up in the blockhouse and hold until relieved.

The farmer, Orval Harrison, isn't too keen on letting strangers into said blockhouse even with McKellar vouching on radio.  His family and friends are in there and trust is earned.  He can be Persuaded (make a roll) or Intimidated (You Fiend).  That being said, he is willing to listen and will help in any way he can.  He's willing to spare himself and a couple of hands to join in the fight outside if necessary.  He's not military man, but he's a tough, wily old coot of a survivor and listens to reason.

There's the blockhouse and its pointy-stick-and-concertina wire barricades.  There are a few sheds (tool sheds, corn crib, small barn, blacksmithery, etc).  Each is capable of being closed up and used as a defensive position.  The fields are in the open, rough terrain though with crops and soft, tilled earth.  Around the edges of the cultivation is some more barbed wire and pointy stick fencing.  There's even a big pointy stick barricade to put in the roadway now that the Dog is here (Chevaux de Fris).  Said roadway does circle around the blockhouse between the sheds and thus allows the Dog to be able to head back out when ready.

So, you have a little bit of time to prepare.....or maybe loads of time....  Maybe they won't come here at all....  WHO KNOWS.
Fletcher
player, 89 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Mon 17 Jun 2019
at 07:55
  • msg #470

Re: The Nameless Bar - OOC Chatter

Does the house have windows on all 4 sides?

What sort of distance is there around the house to the trees?  Asking in case there might be a shorter stretch of open ground from said trees to said house that a crafty sort of raider might prefer.
Prospector
GM, 296 posts
All that Glitters
Wh:4 R:1 B:1
Mon 17 Jun 2019
at 16:41
  • msg #471

Re: The Nameless Bar - OOC Chatter

Fletcher:
Does the house have windows on all 4 sides?


Yes, on the top floor.

quote:
What sort of distance is there around the house to the trees?  Asking in case there might be a shorter stretch of open ground from said trees to said house that a crafty sort of raider might prefer.


The house pretty much the center of the cleared patch.  The clearing is longer than it is wide.  In the dark its hard to tell just how big this stead is.  If asked, Harrison would say about four acres, give or take.  Though he's got plans for more clearing.  Providin' the dead don' rise.
Dean Mitchel
player, 99 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Mon 17 Jun 2019
at 22:59
  • msg #472

Re: The Nameless Bar - OOC Chatter

Would love to have the defensible house and high ground to use or fall back to...but I'm not the one to try and charm the old guy.
Kelly MacLeod
player, 190 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R0 B2
Tue 18 Jun 2019
at 00:01
  • msg #473

Re: The Nameless Bar - OOC Chatter

Prospector:
There's the blockhouse and its pointy-stick-and-concertina wire barricades.  There are a few sheds (tool sheds, corn crib, small barn, blacksmithery, etc).  Each is capable of being closed up and used as a defensive position.  The fields are in the open, rough terrain though with crops and soft, tilled earth.  Around the edges of the cultivation is some more barbed wire and pointy stick fencing.  There's even a big pointy stick barricade to put in the roadway now that the Dog is here (Chevaux de Fris).  Said roadway does circle around the blockhouse between the sheds and thus allows the Dog to be able to head back out when ready.


So what are the weakest/strong points of that perimeter?

For instance if I were a Weirdo, I might opt for where that kind of thing was the thinnest.
Prospector
GM, 298 posts
All that Glitters
Wh:4 R:1 B:1
Tue 18 Jun 2019
at 15:49
  • msg #474

Re: The Nameless Bar - OOC Chatter


The perimeter fencing would be fine to deter most small forces and beasties.  Anything particularly dedicated would get slowed, but could get through.

How about Common Knowledge rolls to make some tactical determinations?  Everyone is basically a soldier these days so that feels Common Knowledge-y.  +2 if you have actual soldierly training from the World Before.
Dean Mitchel
player, 100 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Tue 18 Jun 2019
at 16:28
  • msg #475

Re: The Nameless Bar - OOC Chatter

12:27, Today: Dean Mitchel rolled 6,4 using 1d8+2,1d6+2, rerolling max ((4,2)).
Rusty Harry
player, 196 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh0R2B0
Tue 18 Jun 2019
at 19:36
  • msg #476

Re: The Nameless Bar - OOC Chatter

12:36, Today: Rusty Harry rolled 3,5 using d8,d6, rerolling max ((3,5)).
Kelly MacLeod
player, 191 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R0 B2
Tue 18 Jun 2019
at 23:45
  • msg #477

Re: The Nameless Bar - OOC Chatter

18:45, Today: Kelly MacLeod rolled 2,3 using d6,d6, rerolling max with rolls of 2,3.  CK.
Fletcher
player, 90 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Wed 19 Jun 2019
at 06:13
  • msg #478

Re: The Nameless Bar - OOC Chatter

Fletcher rolled 2,8 using 1d8,1d6, rerolling max with rolls of 2,(6+2)8.  Common knowledge
Prospector
GM, 299 posts
All that Glitters
Wh:4 R:1 B:1
Wed 19 Jun 2019
at 17:47
  • msg #479

Re: The Nameless Bar - OOC Chatter


So, based on the rolls....


Let's say when it all Goes Down...

Dean and Harry - You won't have to worry about surprise, you made some correct guesses about where the attacks would be coming from.

Fletcher - You won't have to worry about rolling for Surprise either AND your Raise let's you choose ONE of the following -

-You can get the Drop on one attacker in the First round as you flip the script on their ambush attempts.

OR

-You can pass off some tactical knowledge to Kelly and she can not have to worry about Surprise either.

Delilah?
Prospector
GM, 301 posts
All that Glitters
Wh:4 R:1 B:1
Wed 19 Jun 2019
at 17:55
  • msg #480

Re: The Nameless Bar - OOC Chatter


Also, while looking over the grounds, Kelly and Dean (when checking through the goggles) would notice splashing of bright glow on the doors of the block house.  Also the windows have splashes of glow around them.  There's a few more splashes where the track comes out of the woodline into the farm proper as well.
Dean Mitchel
player, 101 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Wed 19 Jun 2019
at 19:05
  • msg #481

Re: The Nameless Bar - OOC Chatter

You said there's a second floor with shuttered windows (but open).  What's the roof like?  Are any of the other outbuildings able to support weight?  Thick walls, that kind of thing?

(Sorry for slowness.  RL is busy and am about to leave for a week in a few days.  Will have sporadic net access so should be able to post if only once or twice.)
Fletcher
player, 92 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Wed 19 Jun 2019
at 20:03
  • msg #482

Re: The Nameless Bar - OOC Chatter

I will definitely opt to have Fletcher share what he knows.
Dean Mitchel
player, 102 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Mon 24 Jun 2019
at 00:50
  • msg #483

Re: The Nameless Bar - OOC Chatter

Just got home.  Will try to post before passing out but not sure it'll happen.
Prospector
GM, 303 posts
All that Glitters
Wh:4 R:1 B:1
Mon 24 Jun 2019
at 05:31
  • msg #484

Re: The Nameless Bar - OOC Chatter


Leavin' time for Dean and Del to chime in!

In fairness....weekends are tough...  Should have considered that....

So, I'll do the time-ticks-forward draw Monday.
Fletcher
player, 95 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Mon 24 Jun 2019
at 09:57
  • msg #485

Re: The Nameless Bar - OOC Chatter

Sounds like a plan.
Dean Mitchel
player, 104 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 1
Tue 25 Jun 2019
at 00:56
  • msg #486

Re: The Nameless Bar - OOC Chatter

Sorry for my holding things up.  Also, I'm going to have sporadic net access for the next week.  Will try to catch up in the evening.
Prospector
GM, 305 posts
All that Glitters
Wh:4 R:1 B:1
Wed 26 Jun 2019
at 08:31
  • msg #487

Re: The Nameless Bar - OOC Chatter



All good, Dean-o!  You're not really holding anything up.  Besides!  You check in to keep us updated.

Politeness never hurts!
Prospector
GM, 310 posts
All that Glitters
Wh:4 R:1 B:1
Sat 29 Jun 2019
at 06:44
  • msg #488

Re: The Nameless Bar - OOC Chatter


If the intent is just to wait on the Weirdoes to go do whatever the hell they have planned, just let me know.

I like giving opportunities to react, but I also want to keep the scene going.

Obviously, these Weirdoes have a plan and some rehearsed choreography.
Fletcher
player, 100 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Sat 29 Jun 2019
at 07:27
  • msg #489

Re: The Nameless Bar - OOC Chatter

Based on where they generally seem to be, as wide and varied an area as that is, does it seem like they'll enter the "ambush area" that was designated?
Prospector
GM, 311 posts
All that Glitters
Wh:4 R:1 B:1
Sat 29 Jun 2019
at 07:35
  • msg #490

Re: The Nameless Bar - OOC Chatter

Some of them.  Yes!

The trap was in the right spot.... Just more of them and a little more scattered.
Fletcher
player, 101 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Sat 29 Jun 2019
at 08:21
  • msg #491

Re: The Nameless Bar - OOC Chatter

Then Fletcher will be waiting for Kelly to do whatever she was planning on doing and to fire off his device.
Kelly MacLeod
player, 203 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R0 B2
Sat 29 Jun 2019
at 12:24
  • msg #492

Re: The Nameless Bar - OOC Chatter

Oh don't worry you'll be firing them off, Kelly's just... she's got a funny way of doing things.  It's very important to her to offer them a chance to not do this.

Now I the player am hoping the spectacle of the Templar in full "costume" will be enough to hold their attention for a moment so they're taken off guard by everyone else, but who knows?
Prospector
GM, 313 posts
All that Glitters
Wh:4 R:1 B:1
Tue 2 Jul 2019
at 09:36
  • msg #493

Re: The Nameless Bar - OOC Chatter

Harry, Kelly, and Fletcher!

You can feel free to act!  You could rush to meet the oncoming weirdos in the woods if you liked.  Or stay and switch on any powers or what not.  Or just not be standing in the road.

Point being, consider this a pseudo-round one!  Just no cards yet.

It read like Fletcher was with the vanguard group at the gate.  Feel free to correct if I am wrong!

Also, feel free to ask any questions!

Dean!

You will also be able to act, but your Smarts roll and Notice roll will definitely effect what you can/might do!
Fletcher
player, 102 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Tue 2 Jul 2019
at 09:58
  • msg #494

Re: The Nameless Bar - OOC Chatter

Fletcher is behind them, but within 12, and behind whatever stout cover exists within that area.

He's not entirely sure the weirdos will actually be able to see Harry and Kelly, given that they're currently under the effects of the anti-rad shielding.  Might be they don't entirely rely on their goggles, might be all the rads coming out of his device will be bouncing off the shields enough to silhouette them, might be they're actually invisible in which case he figures he's probably the most visible thing closest to the fenceline so they'll head in the right direction anyway.
Prospector
GM, 314 posts
All that Glitters
Wh:4 R:1 B:1
Tue 2 Jul 2019
at 17:25
  • msg #495

Re: The Nameless Bar - OOC Chatter


I asked alot about those "invisibility" suits and Harry and Kelly specifically wanted to be seen.

We could say that you can Activate them with a Smarts roll instead of Weird Science, so Fletcher can hand them out to use when needed?  He explains how to turn them on, etc.  Thoughts?
Fletcher
player, 104 posts
The One With the Junk
P4 T5(+2*) W3 R1 B1
Wed 3 Jul 2019
at 05:13
  • msg #496

Re: The Nameless Bar - OOC Chatter

Probably easier to say they're activated and burning the power charge, but if someone doesn't want to be under its effects they could just take it off, then put it back on when wanting the benefit.  Mainly as mechanically Fletcher used a single instance of his power in this instance.

I like the idea of a Smarts roll though.  It would be a good idea for an instance where he makes a Gadget for someone else to use that gives them usage of a more esoteric power maybe
Prospector
GM, 315 posts
All that Glitters
Wh:5 R:1 B:1
Fri 5 Jul 2019
at 06:54
  • msg #497

Re: The Nameless Bar - OOC Chatter

Sorry...

A lot of moving parts to organize and sometimes life just doesn't want to gibe you the time...

First!  JOKER's WILD!  Everyone draws a Chip.

Second!  If you look next to your name in the post and you have an NPC listed.  Please run that NPC.  Dean, I gave you the whole upper floor, but most of them are freaked out/blinded.  We'll say he can get one up and focused.

Third!  Still no map...so...  Theatre of the Mind as best you can!  I put the woodline about 24" from the blockhouse aka center of attention.

Also, if for some reason you did not have at least 3 Chips going into this, draw those as well.  Everyone should now, with the Joker, at /least/ have four.
This message was last edited by the GM at 06:56, Fri 05 July 2019.
Prospector
GM, 316 posts
All that Glitters
Wh:5 R:1 B:1
Fri 5 Jul 2019
at 07:00
  • msg #498

Re: The Nameless Bar - OOC Chatter


Also!  I am putting enemy stats in the Allies and Enemies Thread so you can feel free to calculate Hits and Damage!
Rusty Harry
player, 207 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R1B0
Fri 5 Jul 2019
at 07:41
  • msg #499

Re: The Nameless Bar - OOC Chatter

Alrighty, drew 2 white chips. Is Harrison a Wild Card?
Dean Mitchel
player, 109 posts
PP -3
P5 T6 W0 B3 Wh 0 R 2 B 2
Fri 5 Jul 2019
at 10:52
  • msg #500

Re: The Nameless Bar - OOC Chatter

Drew 2 chips (was at 2 and joker).

Got a red and a blue...

Busy for most of today.  Will try to post tonight.
Prospector
GM, 317 posts
All that Glitters
Wh:5 R:1 B:1
Fri 5 Jul 2019
at 14:17
  • msg #501

Re: The Nameless Bar - OOC Chatter


Harrison is not!  Just an Extra with a name
Kelly MacLeod
player, 205 posts
Romans 2:1-3 PP6/10
P7T8(2)W-1 Wh1 R0 B2
Fri 5 Jul 2019
at 19:06
  • msg #502

Re: The Nameless Bar - OOC Chatter

14:04, Today: Kelly MacLeod rolled 30 using 1d35, rerolling max with rolls of 30.  Cheep.

Better Red than dead.  Which I might be, haven't checked the other thread.

I dread the other thread so I'll instead remark on red and dead.
Prospector
GM, 318 posts
All that Glitters
Wh:5 R:1 B:1
Fri 5 Jul 2019
at 21:22
  • msg #503

Re: The Nameless Bar - OOC Chatter


Kelly!

There was plenty of time to recover hit points at Lockesburg and then you used a Healing at the first Weirdo fight.  So, you should be 7/10?
Kelly MacLeod
player, 207 posts
Romans 2:1-3 PP4/10
P7T8(2) W0 R1 B2
Fri 5 Jul 2019
at 21:27
  • msg #504

Re: The Nameless Bar - OOC Chatter

Whatever you say boss!
Prospector
GM, 320 posts
All that Glitters
Wh:5 R:1 B:1
Fri 5 Jul 2019
at 21:35
  • msg #505

Re: The Nameless Bar - OOC Chatter


Yeah!  I am the boss!

So.  Yeah.  7/10.  No question mark this time.

Yeah.
Prospector
GM, 321 posts
All that Glitters
Wh:5 R:1 B:1
Fri 5 Jul 2019
at 22:19
  • msg #506

Re: The Nameless Bar - OOC Chatter

Kelly!

Don't forget the Longbow Farmer!  Forgot to remind in an earlier post.

He is in a target-rich environment, but he's at -4 to hit any of the Blinkers due to their strobing lights.  Which is a tall order for an Extra with a d4....  But he's got gumption and few options so....  Aiming, Heading back for the blockhouse, etc...
This message was last edited by the GM at 22:21, Fri 05 July 2019.
Kelly MacLeod
player, 208 posts
Romans 2:1-3 PP7/10
P7T8(2) W0 R1 B2
Fri 5 Jul 2019
at 22:22
  • msg #507

Re: The Nameless Bar - OOC Chatter

Wait he goes at the same time I do?

Yep!  Easier that way.  I gave him to you.  Harrison to Harry.  And Dean got a whole squad up in the Blockhouse.
This message was last edited by the GM at 22:25, Fri 05 July 2019.
Prospector
GM, 322 posts
All that Glitters
Wh:5 R:1 B:1
Mon 8 Jul 2019
at 18:24
  • msg #508

Re: The Nameless Bar - OOC Chatter

Well, currently there's no "leader" type in sight.  I put him on the list because you know he's out there cuz he won't stop singing.  Any one of the blinkers /could/ be a leader, but there's no stand outs.

I was going to have the rifle shot take out a Blinker from the ones rushing the blockhouse.

Dean's Bolt will Drop one of the already Shaken Blinkers.  I'll let Dean choose if its one of the Blinded ones at the Gate or the one Del shot in the Farmyard.

So, Harry, You would at least have 1 (possibly two depending on Dean's shot) blinded Blinkers on one side of the gates OR the one facing Kelly.

I didn't give them range penalties for throwing their metal hurlies, so reasonably they would be within 3" of Harry and Kelly.  So, while Harry is slow, his pace of four can reach them.  That's my reasoning it out anyhow.

So Harry, would you like to blast them or cut any down?

Update tonight!
Dean Mitchel
player, 111 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 2
Tue 9 Jul 2019
at 00:17
  • msg #509

Re: The Nameless Bar - OOC Chatter

That's fine.  It's just an IC thing mostly anyway.  Shut the guy up. ;)

Drop the one Del stunned will be fine.
Dean Mitchel
player, 112 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 2
Tue 9 Jul 2019
at 21:27
  • msg #510

Re: The Nameless Bar - OOC Chatter

If I look and see the monsters in trying to support them, even if I don't fire, do I need to make a fear check as well?
Prospector
GM, 324 posts
All that Glitters
Wh:5 R:1 B:1
Tue 9 Jul 2019
at 21:32
  • msg #511

Re: The Nameless Bar - OOC Chatter


Sure!

You can be scared too!

I should be more inclusive.
Fletcher
player, 108 posts
The One With the Junk
P4 T5(+2*) W3 R0 B2
Tue 16 Jul 2019
at 10:30
  • msg #512

Re: The Nameless Bar - OOC Chatter

How far is the group fighting at the gate from the blockhouse?
Delilah Wolf
player, 112 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Thu 18 Jul 2019
at 19:57
  • msg #513

Re: The Nameless Bar - OOC Chatter

Hey, finally back, what'd I miss?
Rusty Harry
player, 212 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R1B0
Thu 18 Jul 2019
at 20:02
  • msg #514

Re: The Nameless Bar - OOC Chatter

We're fighting weirdos on a farm!
Delilah Wolf
player, 113 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Thu 18 Jul 2019
at 20:56
  • msg #515

Re: The Nameless Bar - OOC Chatter

Oh! Good, I didn't really miss anything, then.
Kelly MacLeod
player, 214 posts
Romans 2:1-3 PP7/10
P7T8(2) W0 R0 B2
Thu 18 Jul 2019
at 20:58
  • msg #516

Re: The Nameless Bar - OOC Chatter

You missed the mugging.
Delilah Wolf
player, 114 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Thu 18 Jul 2019
at 20:59
  • msg #517

Re: The Nameless Bar - OOC Chatter

...Go on.
Kelly MacLeod
player, 215 posts
Romans 2:1-3 PP7/10
P7T8(2) W0 R0 B2
Thu 18 Jul 2019
at 21:00
  • msg #518

Re: The Nameless Bar - OOC Chatter

Delilah Wolf:
...Go on.

Kelly was about to kill this fool and then got robbed!
Prospector
GM, 327 posts
All that Glitters
Wh:1 R:0 B:1
Fri 19 Jul 2019
at 02:28
  • msg #519

Re: The Nameless Bar - OOC Chatter


Yep...

That was me.

I did that mugging.

If its any consolation, I did feel bad about it.  Not so bad as to not use the chips.  But, y'know, kinda bad.

Also, life has just been really in the way lately.  I hate that it is slow, but I am still here!

AND!

Welcome back Del!
Prospector
GM, 328 posts
All that Glitters
Wh:1 R:0 B:1
Fri 19 Jul 2019
at 02:35
  • msg #520

Re: The Nameless Bar - OOC Chatter


Fletcher! -  The distance from the Gate area back to the Blockhouse is about 24"....so  48 yards or so.
Dean Mitchel
player, 114 posts
PP -3
P5 T6 W0 B3 Wh 0 R 1 B 2
Sat 20 Jul 2019
at 09:36
  • msg #521

Re: The Nameless Bar - OOC Chatter

So there's 2 upstairs?  1 inside, 2nd climbing in/about to come in through the window.

Do any of the other farmers unshake or roll yet?
Fletcher
player, 109 posts
The One With the Junk
P4 T5(+2*) W3 R0 B2
Sat 20 Jul 2019
at 10:38
  • msg #522

Re: The Nameless Bar - OOC Chatter

Next time I have invisibility packs to give out, you're all getting big blinking targets instead, just so you know.
Delilah Wolf
player, 116 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B0
Sat 20 Jul 2019
at 11:18
  • msg #523

Re: The Nameless Bar - OOC Chatter

In reply to Fletcher (msg # 522):

Challenge accepted, Q.

Also please retroactively make Fletcher's first name Quentin or something.
Prospector
GM, 330 posts
All that Glitters
Wh:1 R:0 B:1
Sat 20 Jul 2019
at 14:41
  • msg #524

Re: The Nameless Bar - OOC Chatter

Dean Mitchel:
So there's 2 upstairs?  1 inside, 2nd climbing in/about to come in through the window.


Correct!


quote:
Do any of the other farmers unshake or roll yet?


Yes!  Roll Unshake for one of them
Prospector
GM, 331 posts
All that Glitters
Wh:1 R:0 B:1
Wed 24 Jul 2019
at 14:36
  • msg #525

Re: The Nameless Bar - OOC Chatter


Geeze!

First!  Apologies...  I have been struggling for weeks with fatigue and blah blah.  I didn't know why and kept feeling like I'd just get over it.  Turns out, there was actually something wrong.  Complications from an antibiotic lead to a secondary thing that I had no idea about until it got pretty bad.  Long story short, I have been, a bit ironically, put on /another/ antibiotic to fix the problem caused by the first.  I feel better today than I have in a very long while.

So, let's hope all that is over with.

Geeze....
Dean Mitchel
player, 116 posts
P5 T6 W0 B3 Wh 0 R 1 B 2
Wed 24 Jul 2019
at 14:44
  • msg #526

Re: The Nameless Bar - OOC Chatter

Sorry to hear it.  Hope this round works better.
Dean Mitchel
player, 117 posts
P5 T6 W0 B3 Wh 0 R 1 B 2
Wed 24 Jul 2019
at 19:10
  • msg #527

Re: The Nameless Bar - OOC Chatter

Did you want us all to draw for said chip or just assume it's a white?
Prospector
GM, 333 posts
All that Glitters
Wh:1 R:0 B:1
Wed 24 Jul 2019
at 19:26
  • msg #528

Re: The Nameless Bar - OOC Chatter


Oh, draw by all means!
Prospector
GM, 334 posts
All that Glitters
Wh:1 R:0 B:1
Wed 24 Jul 2019
at 19:27
  • msg #529

Re: The Nameless Bar - OOC Chatter



Some games I've been in use a Chip draw thread to keep closer track.  Do you guys feel that would be helpful?
Fletcher
player, 110 posts
The One With the Junk
P4 T5(+2*) W3 R1 B2
Wed 24 Jul 2019
at 19:34
  • msg #530

Re: The Nameless Bar - OOC Chatter

I don't think our chip economy is so active it's entirely necessary, but I'm not opposed to it if someone would find it useful.
This message was last edited by the player at 00:53, Thu 25 July 2019.
Fletcher
player, 111 posts
The One With the Junk
P4 T5(+2*) W3 R1 B2
Wed 24 Jul 2019
at 19:39
  • msg #531

Re: The Nameless Bar - OOC Chatter

Did Del.shoot the guy I tricked?  He wasn't in the enemy summary, and she thinned them out in a hurry, so I want to double check.
Delilah Wolf
player, 118 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Wed 24 Jul 2019
at 19:50
  • msg #532

Re: The Nameless Bar - OOC Chatter

Oh, good question. If you didn't want him shot, then hopefully no, I didn't.
Prospector
GM, 335 posts
All that Glitters
Wh:1 R:0 B:1
Wed 24 Jul 2019
at 19:51
  • msg #533

Re: The Nameless Bar - OOC Chatter

Nope! That would be a mistake from your sickly GM.

The one "cheering" Angus would be the one that turned on Fletcher and got Tricked.

Fixing now.
Dean Mitchel
player, 118 posts
P5 T6 W0 B3 Wh 0 R 1 B 2
Thu 25 Jul 2019
at 00:33
  • msg #534

Re: The Nameless Bar - OOC Chatter

What Flecther said.  I think we're fine.

20:33, Today: Dean Mitchel rolled 3 using 1d36, rerolling max ((3)).

A white!
Kelly MacLeod
player, 219 posts
Romans 2:1-3 PP7/10
P7T8(2) W0 R0 B1
Thu 25 Jul 2019
at 01:34
  • msg #535

Re: The Nameless Bar - OOC Chatter

Prospector:
Geeze!

First!  Apologies...  I have been struggling for weeks with fatigue and blah blah.  I didn't know why and kept feeling like I'd just get over it.  Turns out, there was actually something wrong.  Complications from an antibiotic lead to a secondary thing that I had no idea about until it got pretty bad.  Long story short, I have been, a bit ironically, put on /another/ antibiotic to fix the problem caused by the first.  I feel better today than I have in a very long while.

So, let's hope all that is over with.

Geeze....


This happens to my mother at least once every other year.  I keep telling her not to breathe in black mold or whatever it is she's doing to get these infections.

She's had so many courses of antibiotics now I swear she's going to die of pneumonia and then her body will be stolen by some foreign dictator because whatever's in her system will be some new bacterial super weapon immune to every possible chemical science can devise.

Prospector:
Some games I've been in use a Chip draw thread to keep closer track.  Do you guys feel that would be helpful?


No, too fiddly.
Rusty Harry
player, 213 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh4RB0
Thu 25 Jul 2019
at 02:10
  • msg #536

Re: The Nameless Bar - OOC Chatter

Meh. I can take it or leave it. When I use a chip thread in my games, it's usually more of an award thread than a tracker. Good for saying "that was worth rewarding!"

I also use the thread for stuff like Adventure Cards, new session information, and awarding Advances, so it serves more functions than just the chips.

BTW, I rolled a 7 on my roll, so that's a White for me.
Prospector
GM, 336 posts
All that Glitters
Wh:1 R:0 B:1
Thu 25 Jul 2019
at 18:21
  • msg #537

Re: The Nameless Bar - OOC Chatter


Update!

Still here!  Still doing better!

Spent the morning going back to the doc and getting cleared to go to work.  Which I was, which means I will not be able to update this afternoon.  Now, /normally/ I update after I get home late late at night.  But I have no idea how I'll feel tonight.

So I can make no promises, but I will be back when I can.
Prospector
GM, 339 posts
All that Glitters
Wh:0 R:0 B:1
Tue 30 Jul 2019
at 21:21
  • msg #538

Re: The Nameless Bar - OOC Chatter

Harry!  Harrison is good!  Blinker didn't even shake him.
Delilah Wolf
player, 120 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Sat 3 Aug 2019
at 01:54
  • msg #539

Re: The Nameless Bar - OOC Chatter

Aw, Dean. ^_^

I'll get my own action up as soon as I have the chance.
Prospector
GM, 342 posts
All that Glitters
Wh:0 R:0 B:1
Sat 3 Aug 2019
at 03:50
  • msg #540

Re: The Nameless Bar - OOC Chatter


For Del's benefit as she prepares her action, the Blinker bearing down on her is now Shaken!
Dean Mitchel
player, 122 posts
P5 T6 W0 B3 Wh 0 R 1 B 2
Sat 3 Aug 2019
at 03:53
  • msg #541

Re: The Nameless Bar - OOC Chatter

Damn, I was hoping with 13 dam, that'd be a wound at least!  Ah well!
Prospector
GM, 343 posts
All that Glitters
Wh:0 R:0 B:1
Sat 3 Aug 2019
at 03:55
  • msg #542

Re: The Nameless Bar - OOC Chatter


Nope!  Sorry.  Misread in all the orange block.  Yep, he dead.
Prospector
GM, 345 posts
All that Glitters
Wh:0 R:0 B:1
Mon 5 Aug 2019
at 06:30
  • msg #543

Re: The Nameless Bar - OOC Chatter


I was just trying to /slowly/ bring in a few things from SWADE.

But, for those without it, what Harry is talking about is....

Readying Weapons in Swade

-Each character can ready (draw or holster, etc) two items for free on their turn.  More than that, costs an action.  Drawing from difficult or concealed spots (like an ankle holster or something) OR some extenuating circumstance of GM discretion takes an Agility check or you can't ready it.

If everyone is understanding of the rule and fine with it, we can add it to my list.  It would really only effect someone with Quick Draw edge, stat wise and I don't think it effect any current PCs.  Game wise, it just gets weapons out quicker and I'm cool with that really.
Delilah Wolf
player, 121 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Mon 5 Aug 2019
at 06:33
  • msg #544

Re: The Nameless Bar - OOC Chatter

No issue, here. I do have a quick-draw holster, but I don't remember if you made me pay full price for it anyway.
Fletcher
player, 115 posts
The One With the Junk
P4 T5(+2*) W3 R1 B2
Mon 5 Aug 2019
at 07:01
  • msg #545

Re: The Nameless Bar - OOC Chatter

I'm good either way.
Fletcher
player, 116 posts
The One With the Junk
P4 T5(+2*) W3 R1 B2
Mon 5 Aug 2019
at 07:13
  • msg #546

Re: The Nameless Bar - OOC Chatter

Might want to take back that chip Del.  Pretty sure the blinker who bum rushed you came down with a fatal case of crossbow bolt poisoning courtesy of Dean.
Delilah Wolf
player, 123 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R0|B1
Mon 5 Aug 2019
at 07:26
  • msg #547

Re: The Nameless Bar - OOC Chatter

Dumbass me thought he only shook it, because my reading comprehension is trash after a certain hour.

Can I get my gun back and take a potshot at the blinker climbing the house?
Prospector
GM, 346 posts
All that Glitters
Wh:0 R:0 B:1
Mon 5 Aug 2019
at 15:24
  • msg #548

Re: The Nameless Bar - OOC Chatter


Mine too!  We're twins!

And no.  Del is at the front of the blockhouse, the weirdos were clamberin' around the back.  I think it would be fair, if Dean was amenable, for Unnamed Riflewoman or Dean to signal Delilah that there were more around back.

She could get her gun and limp to a corner ready to gun them next round?
Dean Mitchel
player, 123 posts
P5 T6 W0 B3 Wh 0 R 1 B 2
Mon 5 Aug 2019
at 20:05
  • msg #549

Re: The Nameless Bar - OOC Chatter

That’s one of the SWADE rules I don’t like.  I preferred the QuickDraw edge and action requirement.  Allowed for more char stuff.  But whatever works GM.
Delilah Wolf
player, 124 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Mon 5 Aug 2019
at 23:36
  • msg #550

Re: The Nameless Bar - OOC Chatter

Edited my Kentucky-fried wrongness. Please, continue the glorious violence.
Prospector
GM, 350 posts
All that Glitters
Wh:0 R:0 B:1
Fri 9 Aug 2019
at 21:11
  • msg #551

Re: The Nameless Bar - OOC Chatter


Kelly!  Roll a Vigor check for Daryl!  Succeed and he's still kickin', but in need of medical attention!  The Farmers also have one more "Templar Hope" white chip and this seems a fitting use!

Dean!  None of the folk in the Blockhouse are injured more than bumps, scratches, some temporary flashy-blindness, and pretty scared/rattled.

Some of the Blinkers out in the fields might be saveable....if there's any care about that....

The Trogs are definitely down.  Too much shotgun.  Angus is definitely down too.
Kelly MacLeod
player, 223 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R0 B1
Fri 9 Aug 2019
at 21:15
  • msg #552

Re: The Nameless Bar - OOC Chatter

So, if Daryl is allowed to use the white cheep, he passes, otherwise, fail!

16:14, Today: Kelly MacLeod rolled 2 using 1d6, rerolling max with rolls of 2.  Come on Daryl!

16:14, Today: Kelly MacLeod rolled 5 using 1d6, rerolling max with rolls of 5.  If can use Cheep Cheep.

Prospector
GM, 351 posts
All that Glitters
Wh:0 R:0 B:1
Fri 9 Aug 2019
at 21:19
  • msg #553

Re: The Nameless Bar - OOC Chatter


Daryl Lives!  Pain and severe wounds, but....  Hey, he's got a chance!
Rusty Harry
player, 219 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3RB0
Fri 9 Aug 2019
at 22:26
  • msg #554

Re: The Nameless Bar - OOC Chatter

If Harry does find any survivors among the blinkers, do the rest of you want me to finish them off? Or is there any sort of information we want to try to get out of them first?
Kelly MacLeod
player, 224 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R0 B1
Fri 9 Aug 2019
at 23:57
  • msg #555

Re: The Nameless Bar - OOC Chatter

At a minimum... are there yet more of them somewhere?  It would be a hollow victory if they just come back tomorrow in larger numbers.
Prospector
GM, 354 posts
All that Glitters
Wh:0 R:0 B:1
Mon 12 Aug 2019
at 15:54
  • msg #556

Re: The Nameless Bar - OOC Chatter


Del!  You might have some knowledge about whether or not there are more of them (There are!) and whether or not this was the True Leader (He wasn't!)
Prospector
GM, 355 posts
All that Glitters
Wh:0 R:0 B:1
Wed 14 Aug 2019
at 08:23
  • msg #557

Re: The Nameless Bar - OOC Chatter

Harry and Fletcher!  You may both make Scavenging Rolls!  Notice -2 (Standard Scavenging for "Group of Corpses".  Success gets you a "Supply", Raise gets you a Scavenging Draw.  Fletcher, of course, gets 1d6 Components on Success, 2d6 on Raise.

In other News!

Fletcher! - Gets a Blue Chip for Clever Inventiveness and turning the enemies tricks against them!  (Even if most refused to use it!)
Kelly! - Gets a Red Chip for Inspiring Templar Heroics!
Harry! - Gets a Red Chip for Singing Along and Earning the Achievement: Trog Slayer!
Delilah! - Gets a Red Chip for Old Fashioned Gunfighting!
Dean! - Gets a Red Chip for leading the Farmers and keeping them in the fight!
Rusty Harry
player, 221 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R0B0
Wed 14 Aug 2019
at 12:38
  • msg #558

Re: The Nameless Bar - OOC Chatter

So I spent the Red Chip I just earned on a bonus to the scavenging roll, and the die exploded on me. I got a total of 13 after it was all said and done.

05:35, Today: Rusty Harry rolled 3,-1 using d6-2,d6-2, rerolling max with rolls of 5,1.  Scavenging.
05:35, Today: Rusty Harry rolled 10 using 1d6, rerolling max with rolls of (6+4)10.  Red Chip bonus.
Dean Mitchel
player, 127 posts
P5 T6 W0 B3 Wh 0 R 1 B 2
Wed 14 Aug 2019
at 17:00
  • msg #559

Re: The Nameless Bar - OOC Chatter

Apparently the guy on watch is staring at something very distracting and isn't paying attention to the, you know, danger.

Notice
12:58, Today: Dean Mitchel rolled 3,1 using 1d6,1d6, rerolling max ((3,1)).
Prospector
GM, 357 posts
All that Glitters
Wh:0 R:1 B:1
Wed 14 Aug 2019
at 17:35
  • msg #560

Re: The Nameless Bar - OOC Chatter

Added 3 to General Supply!  (1 for Harry's Success, 2 for Fletcher)

Harry's Draw! - 28 Rounds of .50 Cal Pistol/SMG ammo!
Fletcher's Draws! - 30 Rounds of .45 Ammo! ANNNNNNND A Waterproof Container of Matches!

Obviously these guys found a small cache of ammo and have been trading it around like money, but had no firearms to use these in....  Obviously...

There are also numerous crude scrapmetal "clubs" and throwing "spikes"

Angus has his crazy Battle Axe Guitar if anyone wants it, but he was also carrying a Tokarev Machine Pistol with a full clip of 15 rounds 9mm.

The Scouts had machetes and 1 .45 Pistol (Police Pistol; Empty), 1 .22 Target Pistol (10 Rounds), .38 Revolver (4 Rounds)

Don't Forget!  There's still some unclaimed stuff on the Dog.  Mix and Match!  Claim what you'd like when you can!
This message was last edited by the GM at 17:38, Wed 14 Aug 2019.
Delilah Wolf
player, 128 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Wed 14 Aug 2019
at 18:03
  • msg #561

Re: The Nameless Bar - OOC Chatter

Hey Fletch, you usin' that yummy .45 ammo? >_>
Rusty Harry
player, 223 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R0B0
Wed 14 Aug 2019
at 19:09
  • msg #562

Re: The Nameless Bar - OOC Chatter

I'd like to claim the .38 rounds. The pistol itself can go into our trade stash.

What are the stats on the Tokarev?

And hey, we have rounds for that .50 Cal machine gun now...I can't use it, because of my chainsaw arm, but this ammo certainly makes it much more useful to us now.
This message was last edited by the player at 19:12, Wed 14 Aug 2019.
Delilah Wolf
player, 129 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Wed 14 Aug 2019
at 19:52
  • msg #563

Re: The Nameless Bar - OOC Chatter

It also occurs that, given time, Fletcher's genius could redesign the turret into a makeshift .50 cal rifle for Dean. Keep the tripod mount and Whoever's on watch can still use it as a single-shot turret,
Fletcher
player, 121 posts
The One With the Junk
P4 T5(+2*) W3 R1 B3
Wed 14 Aug 2019
at 22:20
  • msg #564

Re: The Nameless Bar - OOC Chatter

Fletcher will keep the matches.  Everything else is up for grabs, or goes into the trade/surplus pile.
Prospector
GM, 358 posts
All that Glitters
Wh:0 R:1 B:1
Thu 15 Aug 2019
at 17:22
  • msg #565

Re: The Nameless Bar - OOC Chatter

Harry! - Tokarev Machine Pistol (9mm)
-10/20/40 2d6 RoF:3 Shots:15 AP1 3RB

To be clear, the .50 cal ammo would work in the SA Commando SUBmachinegun.  Not the .50 "Ma-Deuce" Heavy Machine Gun.


Del! - The "Ma-Deuce" could be set up as a single shot "rifle" with very little modification.  A good way to conserve ammo and still use its big punch.  A single shot AP4 Heavy Weapon ain't nothing to sneeze at.  I don't know a lot about it, but quick Google Fu says most of the "modification" to turn it into a sniper rifle is the special rig to attach a telescopic sight.
Rusty Harry
player, 224 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R0B0
Thu 15 Aug 2019
at 20:41
  • msg #566

Re: The Nameless Bar - OOC Chatter

Ah, so the ammo is actually useless to us right now. Darn.
Prospector
GM, 360 posts
All that Glitters
Wh:0 R:1 B:1
Thu 15 Aug 2019
at 21:34
  • msg #567

Re: The Nameless Bar - OOC Chatter

Or you could use it in the .50 SA Commando SMG in the Stash
Dean Mitchel
player, 128 posts
P5 T6 W0 B3 Wh 0 R 2 B 2
Fri 16 Aug 2019
at 00:08
  • msg #568

Re: The Nameless Bar - OOC Chatter

I'll almost certainly grab a gun.  Will look through that thread tomorrow hopefully and post as well.
Rusty Harry
player, 226 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R0B0
Fri 16 Aug 2019
at 02:46
  • msg #569

Re: The Nameless Bar - OOC Chatter

We have one of those? (looks) Ah. I didn't see the ammo requirements for that gun.

Well, I'll load up the SMG if no one else wants it...Dean, do you want the .50 Cal SMG?
Dean Mitchel
player, 129 posts
P5 T6 W0 B3 Wh 0 R 2 B 2
Sat 17 Aug 2019
at 01:16
  • msg #570

Re: The Nameless Bar - OOC Chatter

I think the heavy SMG (50 cal) is far better in Rusty's hands.  He's a close to mid range guy.  Pretty much ideal situations for a heavy SMG.  I'm assuming it's better than the machine pistol.

What kind of rounds do the rifles and the ruger pistol take?  Not that I'd take the ruger; no interest in wielding a damaged gun.

I'll likely take the machine pistol with the full clip (not going to bother with extra, even if there is any) and wait for some ammo for a rifle to turn up.
Kelly MacLeod
player, 230 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R1 B1
Sat 17 Aug 2019
at 01:20
  • msg #571

Re: The Nameless Bar - OOC Chatter

We are reaching a point it may be better to collect these misc weapons and trade them, as a lot, for one that fits an individual character better.

Kelly I believe has the damaged Ruger, just because a pistol with decent damage is probably the best possible ranged weapon for her (Kelly's will probably trade her lever gun for the repair).  She's always going to prefer Connor, what with the Improved Trademark Weapon.
Rusty Harry
player, 227 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R0B0
Sat 17 Aug 2019
at 01:57
  • msg #572

Re: The Nameless Bar - OOC Chatter

Sounds good. What are the stats of the heavy SMG, then?
Prospector
GM, 361 posts
All that Glitters
Wh:0 R:1 B:1
Sat 17 Aug 2019
at 05:37
  • msg #573

Re: The Nameless Bar - OOC Chatter

Harry! - SA Commando (.50) 12/24/48 2d8 RoF:3 Shots:20 MinStr:d6 AP:2 3RB

Dean! - The Hunting Rifles, according to the book are .30-06.  Seems weird that all "Hunting Rifles" are the same caliber...but I suppose that just makes things easier.

But, I could point out that Kelly's lever gun is a solid long-range piece.  For which there is more ammo.  And two hunting rifles would more than equal its value.  IE, if Kelly is considering trading in the lever gun for pistol repairs....she could trade the hunting rifles instead and that would leave the Lever Gun for Dean.

Just a thought!

Also!  Please note expended ammo, bolts, etc!  It was only 5 rounds long, but alot of shots were fired.
This message was last edited by the GM at 05:38, Sat 17 Aug 2019.
Rusty Harry
player, 229 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R0B0
Sat 17 Aug 2019
at 11:19
  • msg #574

Re: The Nameless Bar - OOC Chatter

So that we're all on the same page here, this is what we currently have in our stash:

quote:
-Four "new"-made fighting spears
-A good dozen light throwing spears; "new"-made
-Seven salvaged Pre-war or "new"-make knives
-A few scavenger armors

-.50 Cal Machinegun - 12 Rounds
- Two Hunting Rifles - 1 Round
-.22 Target Pistol - 36 Rounds
-SA Commando SMG - 9 Rounds (Damaged Goods)
-Ruger Redhawk Pistol - 0 Rounds (Damaged Goods; in the Cab)

-One relatively undamaged dirtbike: half tank of spook juice.
-One wrecked, but salvageable dirtbike: less than a quarter tank.


And here is what we just picked up:

quote:
Harry's Draw! - 28 Rounds of .50 Cal Pistol/SMG ammo!
Fletcher's Draws! - 30 Rounds of .45 Ammo! ANNNNNNND A Waterproof Container of Matches!

There are also numerous crude scrapmetal "clubs" and throwing "spikes"

Angus has his crazy Battle Axe Guitar if anyone wants it, but he was also carrying a Tokarev Machine Pistol with a full clip of 15 rounds 9mm.

The Scouts had machetes and 1 .45 Pistol (Police Pistol; Empty), 1 .22 Target Pistol (10 Rounds), .38 Revolver (4 Rounds)


I claimed the .50 cal SMG ammo and the ammo for the revolver (but not the revolver itself).

Dean wanted to Machine Pistol.

Del wanted the .45 ammo.

Fletcher kept the matches.

Kelly has the damaged Ruger in the stash.

All together, that leaves us with:

- "numerous" crude scrapmetal "clubs" and throwing "spikes" (how many of each?)
- 1 crazy Battle Axe Guitar (I think Harry and Kelly are the only ones with the Min Str. necessary to use it, but Kelly's got Connor and I have my chainsaw arm)
- Scout Machetes (again, how many?)
- Four "new"-made fighting spears
- A good dozen light throwing spears; "new"-made
- Seven salvaged Pre-war or "new"-make knives
- A few scavenger armors (how many again? 3? 4?)

- 1 .45 police pistol (empty, but Del just gained 30 rounds)
- 2 .22 target pistol - 46 rounds
- 1 .38 revolver (empty; I currently have 30 rounds for this and the Rugers, though I think I already gave Kelly enough rounds for one full load of the damaged Ruger already)
-.50 Cal Machinegun - 12 Rounds
- Two Hunting Rifles - 1 Round

-One relatively undamaged dirtbike: half tank of spook juice.
-One wrecked, but salvageable dirtbike: less than a quarter tank.

We have plenty of weapons to distribute among the defenders here, including bulky ones like the spears and the scrapmetal clubs and spikes we probably don't need.
Prospector
GM, 364 posts
All that Glitters
Wh:0 R:1 B:1
Mon 19 Aug 2019
at 17:33
  • msg #575

Re: The Nameless Bar - OOC Chatter


How about 10 of the .22?  It's closer to the same number and useful as it may be, more than 10 of the .22 is probably not going to save the day.
Rusty Harry
player, 232 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R0B0
Mon 19 Aug 2019
at 19:01
  • msg #576

Re: The Nameless Bar - OOC Chatter

Sounds good!
Dean Mitchel
player, 130 posts
P5 T6 W0 B3 Wh 0 R 2 B 2
Tue 20 Aug 2019
at 00:10
  • msg #577

Re: The Nameless Bar - OOC Chatter

When there's a chance, can we update the loot list?  Mostly I find it hard to jump back and forth to figure out what is there.
Prospector
GM, 365 posts
All that Glitters
Wh:0 R:1 B:1
Tue 20 Aug 2019
at 09:37
  • msg #578

Re: The Nameless Bar - OOC Chatter


Updated "Armory"!

I did not include junk melee weapons you guys won't use.

Took out the gear you donated/traded to the Farm.

Added the new scavenged stuff.

Added notes about current known claims on gear.  Once finalized, put them on your sheet and I'll erase them from the "Armory".

Del! - Specifically, there were 30 Rounds of .45 found and there is another Pistol that can use it.  Willing to split that haul if anyone else wants to take the Police Pistol?  If no one does, no need to split!
Delilah Wolf
player, 130 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Wed 21 Aug 2019
at 18:05
  • msg #579

Re: The Nameless Bar - OOC Chatter

Totes willing to split. My gunbelts only fit 40 total and I keep another 5 loaded, so gimme 12 and the other 18 are fair game.
Dean Mitchel
player, 131 posts
P5 T6 W0 B3 Wh 0 R 2 B 2
Thu 22 Aug 2019
at 01:06
  • msg #580

Re: The Nameless Bar - OOC Chatter

If it's alright w/ everyone, I'll take a rifle and all 10 rounds as well as the machine pistol w/ the 15 rounds as backup.  Will still keep my crossbow because it's silent (or near as we can manage atm).
Kelly MacLeod
player, 233 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R1 B1
Thu 22 Aug 2019
at 01:18
  • msg #581

Re: The Nameless Bar - OOC Chatter

No objection here.
Fletcher
player, 124 posts
The One With the Junk
P4 T5(+2*) W3 R1 B3
Thu 22 Aug 2019
at 01:19
  • msg #582

Re: The Nameless Bar - OOC Chatter

Works.
Rusty Harry
player, 233 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R0B0
Thu 22 Aug 2019
at 16:39
  • msg #583

Re: The Nameless Bar - OOC Chatter

Seems good.
Prospector
GM, 367 posts
All that Glitters
Wh:0 R:1 B:1
Fri 23 Aug 2019
at 16:08
  • msg #584

Re: The Nameless Bar - OOC Chatter


Quick update!

Lots of work changes hit this week and I ended up with an unexpected shift.  Things will be weird next week too.  But, I will update this weekend and will try to get in more than one next week too.  Thanks for playing!
Rusty Harry
player, 235 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R0B0
Fri 23 Aug 2019
at 21:18
  • msg #585

Re: The Nameless Bar - OOC Chatter

No worries! We seem to be keeping a decent, if slow, pace, which I'm enjoying.
Delilah Wolf
player, 131 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Fri 23 Aug 2019
at 22:42
  • msg #586

Re: The Nameless Bar - OOC Chatter

This may be the longest-lived game I've ever been a part of.
Dean Mitchel
player, 132 posts
P5 T6 W0 B3 Wh 0 R 2 B 2
Fri 23 Aug 2019
at 23:01
  • msg #587

Re: The Nameless Bar - OOC Chatter

No worries.   RL is nuts for me as well atm.
Kelly MacLeod
player, 235 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R1 B1
Sat 24 Aug 2019
at 01:03
  • msg #588

Re: The Nameless Bar - OOC Chatter

Yeah slow is okay.  Better to be slow but regular than burn out because it's too much.
Prospector
GM, 368 posts
All that Glitters
Wh:0 R:1 B:1
Mon 26 Aug 2019
at 06:41
  • msg #589

Re: The Nameless Bar - OOC Chatter


I agree!  And thus I keep plugging away!  Longest I've managed to run and, while RL sucks, I'm sticking it out.
Rusty Harry
player, 238 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R0B0
Sun 1 Sep 2019
at 15:22
  • msg #590

Re: The Nameless Bar - OOC Chatter

So what's our consensus on what to do? Wait until morning to track them, go help out this other farm that's being hit, or try to hit them now while they have people out on raids?
Kelly MacLeod
player, 238 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R1 B1
Sun 1 Sep 2019
at 15:24
  • msg #591

Re: The Nameless Bar - OOC Chatter

I say we hit them while their forces are split.  If we take the time to recon them right now, the raid force could rejoin their camp and we'd have to face all of them at once.
Fletcher
player, 126 posts
The One With the Junk
P4 T5(+2*) W3 R1 B3
Sun 1 Sep 2019
at 18:45
  • msg #592

Re: The Nameless Bar - OOC Chatter

Depends on how far things are.

If we can get to the other farm in time to stop the raid/wipe out the weirdos there, that's beneficial.

On the other, if the main camp is too far, and the local forces don't take out the raiding party, we're likely to get there and end up getting hit by said raiding party as they return.
Prospector
GM, 369 posts
All that Glitters
Wh:0 R:1 B:1
Mon 2 Sep 2019
at 01:26
  • msg #593

Re: The Nameless Bar - OOC Chatter


Both are fine arguments!

Do you ride to the rescue and hope to take out another raiding party?

Or do you make for the main camp while the raiding party is out and hope its weaker?

Of course....with the second...you might sacrifice the farmers....  But, its solid from a potential Greater Good standpoint....
Delilah Wolf
player, 132 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Mon 2 Sep 2019
at 01:30
  • msg #594

Re: The Nameless Bar - OOC Chatter

We could also make the traditionally terrible choice of splitting the party, small rapid-response group to the second farm while most of our firepower goes for the main camp.
Fletcher
player, 127 posts
The One With the Junk
P4 T5(+2*) W3 R1 B3
Mon 2 Sep 2019
at 02:02
  • msg #595

Re: The Nameless Bar - OOC Chatter

We do have a dirt bike.
Kelly MacLeod
player, 240 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R1 B1
Tue 3 Sep 2019
at 00:20
  • msg #596

Re: The Nameless Bar - OOC Chatter

We do!

Heroic Hindrance is best Hindrance.
Delilah Wolf
player, 134 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Tue 3 Sep 2019
at 00:48
  • msg #597

Re: The Nameless Bar - OOC Chatter

Does anyone but Harry know how to drive?
Dean Mitchel
player, 134 posts
P5 T6 W0 B3 Wh 0 R 2 B 2
Tue 3 Sep 2019
at 01:17
  • msg #598

Re: The Nameless Bar - OOC Chatter

I vote we DO NOT split the party. ;)

Not I!  I will be hoofing it, sitting with someone else or....risking an untrained roll if needed.
Delilah Wolf
player, 135 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Tue 3 Sep 2019
at 01:25
  • msg #599

Re: The Nameless Bar - OOC Chatter

I think you and I are gonna be the best bets for untrained Agility, Dean, so prepare to get split. >=D
Dean Mitchel
player, 136 posts
P5 T6 W0 B3 Wh 0 R 2 B 2
Tue 3 Sep 2019
at 01:31
  • msg #600

Re: The Nameless Bar - OOC Chatter

HeH
Fletcher
player, 129 posts
The One With the Junk
P4 T5(+2*) W3 R1 B3
Tue 3 Sep 2019
at 01:32
  • msg #601

Re: The Nameless Bar - OOC Chatter

Fletcher can drive.  Not well, but he has the skill.
Rusty Harry
player, 240 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R0B0
Tue 3 Sep 2019
at 02:15
  • msg #602

Re: The Nameless Bar - OOC Chatter

For the record, I don't think this is a good idea either, but Harry also has Heroic, so his instincts to go help are at war with the logistical realities of the situation.
Dean Mitchel
player, 138 posts
P5 T6 W0 B3 Wh 0 R 2 B 2
Tue 3 Sep 2019
at 02:16
  • msg #603

Re: The Nameless Bar - OOC Chatter

Oh, I agree (Dean too really).  We should go help.  I was just arguing against splitting the party.
Delilah Wolf
player, 137 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Tue 3 Sep 2019
at 02:48
  • msg #604

Re: The Nameless Bar - OOC Chatter

Sounds like the recon idea will sit best, then. Two can go scope out the lake town, everyone else plays the William Tell Overture and rides in to save the farmers.
Rusty Harry
player, 241 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R0B0
Tue 3 Sep 2019
at 03:07
  • msg #605

Re: The Nameless Bar - OOC Chatter

Except we won't get there in time. Not to the farm, at least. We'd need to find a good ambush point between the lake town and the farm in order to make a difference.
Delilah Wolf
player, 138 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Tue 3 Sep 2019
at 03:34
  • msg #606

Re: The Nameless Bar - OOC Chatter

McKellar said his trucks could make it there in, like, ten minutes, and the raiding party is still en route. These people can't hold the line for the time it takes to microwave a burrito?

And I know the Dog will take longer, but the solution is simple: Don't take the Dog; come back for it after.
This message had punctuation tweaked by the player at 03:34, Tue 03 Sept 2019.
Rusty Harry
player, 242 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R0B0
Tue 3 Sep 2019
at 03:41
  • msg #607

Re: The Nameless Bar - OOC Chatter

McKellar said his response team could make it there -- McKellar came with us, though, and got off early to hit the raiders at this farm in a pincer attack. He doesn't have any trucks here. I got the impression the response team would be coming from Lockesburg.

And no one said the raiders weren't already there...the only reason we know about the situation is that they couldn't get raised on the radio, which implies to me that they're either being hit right now, being jammed, or they've already been hit and are being taken.
Rusty Harry
player, 244 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R0B0
Tue 3 Sep 2019
at 03:46
  • msg #608

Re: The Nameless Bar - OOC Chatter

Prospector! Think you could clarify the situation for us a little, so we know what information we have here?
Delilah Wolf
player, 139 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Tue 3 Sep 2019
at 03:49
  • msg #609

Re: The Nameless Bar - OOC Chatter

In reply to Rusty Harry (msg # 607):

Ahhhhhh, I see. Thanks for clarifying. Yeah, that's a pickle of a different flavor.
Prospector
GM, 370 posts
All that Glitters
Wh:0 R:1 B:1
Tue 3 Sep 2019
at 06:21
  • msg #610

Re: The Nameless Bar - OOC Chatter


Yes!

The "Rapid Response" team is coming from Lockesburg on some back trails to the Whitten stead.

The Dog would have to use the road system and the very few hidden tracks big enough for trucks.

The state of whatever may or may not be going on at the Whitten stead is unknown.  Folk near that stead report loud noises.  And the Whittens are not answering the radio system.

That's all ya got.

Well, that plus a pretty good idea of where the main camp is.
Fletcher
player, 131 posts
The One With the Junk
P4 T5(+2*) W3 R1 B3
Fri 6 Sep 2019
at 22:02
  • msg #611

Re: The Nameless Bar - OOC Chatter

So, just to check, Kelly's abandoned her plan to go charging for the farm?
Rusty Harry
player, 246 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R0B0
Fri 6 Sep 2019
at 22:13
  • msg #612

Re: The Nameless Bar - OOC Chatter

I think we have a better one now, yes.
Kelly MacLeod
player, 243 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R1 B1
Sat 7 Sep 2019
at 21:25
  • msg #613

Re: The Nameless Bar - OOC Chatter

Indeed.  Kelly figures there's already no saving whoever's already dead, this way gives her both things she wants 1) hit the gang while it's split 2) offer a chance to save as many innocent people as possible.
Dean Mitchel
player, 139 posts
P5 T6 W0 B3 Wh 0 R 2 B 2
Sat 7 Sep 2019
at 23:43
  • msg #614

Re: The Nameless Bar - OOC Chatter

Sorry; been swamped.

Sounds like a plan.
Prospector
GM, 372 posts
All that Glitters
Wh:0 R:1 B:1
Sun 8 Sep 2019
at 04:29
  • msg #615

Re: The Nameless Bar - OOC Chatter


Cool!  I like this plan and I'm proud to be a part of it.

So, The Dog is rolling out to try and cut off the bridge/ford.  All PCs aboard.  NPCs include Prudence, Martin, McKellar, and, let's say, 5-man militia rifle squad.  Harrison and his bunch are farmers and they can't just abandon the stead.  I was also thinking that they'd still leave one or two milita riflefolk here too.

Any special plans or thoughts?
Fletcher
player, 132 posts
The One With the Junk
P4 T5(+2*) W3 R1 B3
Sun 8 Sep 2019
at 07:15
  • msg #616

Re: The Nameless Bar - OOC Chatter

For the purpose of tracking power point recovery I will need to know how long it will have been from the time we got to the farm, and whenever things do or do not kick off at the ambush site.

Assuming we get there without getting the Dog stuck of course.
Kelly MacLeod
player, 244 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R1 B1
Tue 10 Sep 2019
at 01:41
  • msg #617

Re: The Nameless Bar - OOC Chatter

That makes 2 of us, though I think I've only spent for 1 deflection usage
Rusty Harry
player, 247 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh3R0B0
Tue 10 Sep 2019
at 02:33
  • msg #618

Re: The Nameless Bar - OOC Chatter

Where's Crowboy?
Prospector
GM, 373 posts
All that Glitters
Wh:0 R:1 B:1
Tue 10 Sep 2019
at 07:38
  • msg #619

Re: The Nameless Bar - OOC Chatter


Sorry!  Crowboy's there too!  He's far too awestruck by the Templar angel (especially now that she is in full Templar Rig!) to have run.  Have accumulated a friggin' army of NPCs.

As for power points!  That fight was over really fast...  Since you reached the farm, not more than 30 minutes passed.  The majority of that having been just before and just after the fight.  Seriously, in real time that "fight" as over in around a minute.  An awful, noisy terrible minute.

Which means they would not have gotten quite so many verses into the warsong, but I stand by what I did.  So there.

I will move us on to the Fight at the Ford as soon as I can!
Rusty Harry
player, 251 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B0
Wed 18 Sep 2019
at 19:26
  • msg #620

Re: The Nameless Bar - OOC Chatter

Everyone remember, we get a +2 bonus to everything thanks to them being Vulnerable.
Dean Mitchel
player, 143 posts
P5 T6 W0 B3 Wh 0 R 2 B 2
Wed 18 Sep 2019
at 19:31
  • msg #621

Re: The Nameless Bar - OOC Chatter

Oops.  Forgot.  Thanks!
Rusty Harry
player, 252 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B0
Wed 18 Sep 2019
at 20:14
  • msg #622

Re: The Nameless Bar - OOC Chatter

I don't think that actually changes much of anything about your roll, as it doesn't make your attack a Raise nor does it raise the rifleman's attack high enough to do anything...but it's the thought that counts!
Kelly MacLeod
player, 248 posts
Romans 2:1-3 PP4/10
P7T8(2) W0 R0 B1
Thu 19 Sep 2019
at 10:35
  • msg #623

Re: The Nameless Bar - OOC Chatter

lol the dangers of playing more than one Savage Worlds game at a time
Prospector
GM, 375 posts
All that Glitters
Wh:0 R:1 B:1
Thu 19 Sep 2019
at 15:48
  • msg #624

Re: The Nameless Bar - OOC Chatter


Yep, the Templar only took out two enemies in a single round.  We are all very ashamed of her.

Dean got one.  (No worries about the Rifleman, only Wild Cards can fail spectacularly)


3 of 6 Blinkers are Down.

Harry don't forget you can make an attack using Martin or Pru (Stats in the Allies thread)

Fletcher & Kelly - Take a shot from a Rifleman (d6 Shooting).  You brought an Army!  Use it!

Delilah!  Shooting stuff is happening!  You should join in!
Fletcher
player, 135 posts
The One With the Junk
P4 T5(+2*) W3 R1 B3
Thu 19 Sep 2019
at 18:43
  • msg #625

Re: The Nameless Bar - OOC Chatter

I rolled once for a militia already as part of my last post, you want me to do another?  Just double checking.
Prospector
GM, 376 posts
All that Glitters
Wh:0 R:1 B:1
Thu 19 Sep 2019
at 19:09
  • msg #626

Re: The Nameless Bar - OOC Chatter


Nope.  Once is fine!  I'll get the damage.  With the raise it's a forgone conclusion
Rusty Harry
player, 255 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B0
Mon 23 Sep 2019
at 12:45
  • msg #627

Re: The Nameless Bar - OOC Chatter

Are we still in rounds, or are all the combatants down?
Prospector
GM, 378 posts
All that Glitters
Wh:0 R:1 B:1
Mon 30 Sep 2019
at 06:41
  • msg #628

Re: The Nameless Bar - OOC Chatter

Not in rounds.  All down.
This message was last edited by the GM at 06:41, Mon 30 Sept 2019.
Prospector
GM, 379 posts
All that Glitters
Wh:0 R:1 B:1
Tue 1 Oct 2019
at 17:49
  • msg #629

Re: The Nameless Bar - OOC Chatter


I just threw out some NPCs that look like they might be willing/able to be of use on scouting.  Not necessary to take them all.  McKellar is the only one who is absolute going, unless you raise a convincing argument against him.

I just need to know who is going on the scouting outing, PC-wise.  And how many NPCs you want to bring with you.
Dean Mitchel
player, 146 posts
P5 T6 W0 B3 Wh 0 R 2 B 2
Tue 1 Oct 2019
at 18:04
  • msg #630

Re: The Nameless Bar - OOC Chatter

I kind of think it's just me going?

Dean doesn't want any of them! ;)  But he won't say anything about it.
Kelly MacLeod
player, 254 posts
Romans 2:1-3 PP4/10
P7T8(2) W0 R0 B1
Tue 1 Oct 2019
at 18:19
  • msg #631

Re: The Nameless Bar - OOC Chatter

Am terrible scout.
Fletcher
player, 139 posts
The One With the Junk
P4 T5(+2*) W3 R1 B3
Tue 1 Oct 2019
at 21:30
  • msg #632

Re: The Nameless Bar - OOC Chatter

Think Dean's it.
Kelly MacLeod
player, 255 posts
Romans 2:1-3 PP4/10
P7T8(2) W0 R0 B1
Tue 1 Oct 2019
at 22:18
  • msg #633

Re: The Nameless Bar - OOC Chatter

Also if everyone goes and scouts, it defies the point of scouting.
Prospector
GM, 380 posts
All that Glitters
Wh:0 R:1 B:1
Wed 2 Oct 2019
at 18:20
  • msg #634

Re: The Nameless Bar - OOC Chatter


Ran out of time to do more right now....

Sorry.

Everyone but Dean - Come up with the ambush plan while we work out the scouting?

Fletcher!  Assume he is able to figure out how to make the "battery" safe.....er.
Prospector
GM, 383 posts
All that Glitters
Wh:0 R:1 B:1
Tue 8 Oct 2019
at 08:28
  • msg #635

Re: The Nameless Bar - OOC Chatter


Fletcher and Kelly!

Just so I'm clear....

Young Angus' head on a pole.  Arrange the trucks to block the other roads and encourage the the raiders to stay close together and approach said suspicious pole.

The pole is rigged with Fletcher's Blind(?) effect.

I then assume the Dogs and the rifle squad will be scattered about ready to shoot in when the fun starts?
Kelly MacLeod
player, 259 posts
Romans 2:1-3 PP4/10
P7T8(2) W0 R0 B1
Tue 8 Oct 2019
at 23:32
  • msg #636

Re: The Nameless Bar - OOC Chatter

Prospector:
Fletcher and Kelly!

Just so I'm clear....

Young Angus' head on a pole.  Arrange the trucks to block the other roads and encourage the the raiders to stay close together and approach said suspicious pole.

The pole is rigged with Fletcher's Blind(?) effect.

I then assume the Dogs and the rifle squad will be scattered about ready to shoot in when the fun starts?


I can't speak for what Fletcher is doing exactly, but yes, that's the idea.  These guys like spectacle, let's give them what looks like a spectacle but is actually a kill zone.
Fletcher
player, 144 posts
The One With the Junk
P4 T5(+2*) W3 R1 B3
Wed 9 Oct 2019
at 02:09
  • msg #637

Re: The Nameless Bar - OOC Chatter

No blinding involved.  Just enough light producing junk gadgets in the area to hopefully negate the advantage from the blinking light suits during the ambush.
Prospector
GM, 384 posts
All that Glitters
Wh:0 R:1 B:1
Thu 10 Oct 2019
at 18:04
  • msg #638

Re: The Nameless Bar - OOC Chatter


Giving Harry a chance to chime in and catch up.

As an aside, haven't heard from Delilah in a long while.  Fear she may be gone...

Fletcher - Just to light up the area?  So....  Light!  Negating advantages seems like an appropriate idea.  Happy to see the old Light power getting use!
Prospector
GM, 386 posts
All that Glitters
Wh:0 R:1 B:1
Mon 14 Oct 2019
at 16:20
  • msg #639

Re: The Nameless Bar - OOC Chatter


Any information or questions needing answered from the ambushers?

Deano, I'm trying to balance McKellar taking charge and giving you, the player, agency to shape where things go.  What's Dean's plan or idea here?  If you don't have anything in particular, I can just have McKellar direct it.
Dean Mitchel
player, 150 posts
P5 T6 W0 B3 Wh 0 R 2 B 2
Tue 15 Oct 2019
at 00:13
  • msg #640

Re: The Nameless Bar - OOC Chatter

I'm fine with attempting to plan stuff.  I'm going to ask a bit more questions as to the layout/dispersion of the raiders and hostages.  Probably send one of the 2 guys back to warn the ambushers too.
Prospector
GM, 388 posts
All that Glitters
Wh:0 R:1 B:1
Wed 16 Oct 2019
at 08:10
  • msg #641

Re: The Nameless Bar - OOC Chatter


I'm using cinematic time to mesh the two threads a bit.  So there!

Also!  I am going on vacation Friday!  It will be a week long.  I can promise to check in, but I can make no promises on my ability to post for now.
Prospector
GM, 390 posts
All that Glitters
Wh:0 R:1 B:1
Fri 18 Oct 2019
at 08:17
  • msg #642

Re: The Nameless Bar - OOC Chatter


And...


I think Hiatus!

I thought maybe I could try to post, but away from books and easy computer access...  I think it'd be too much to try.  So, I think a dramatic pause for a week...then we find out just /who/ /that/ /is/.

Probably Dix though.  But maybe not...

But probably.

But maybe...
Prospector
GM, 391 posts
All that Glitters
Wh:0 R:1 B:1
Mon 28 Oct 2019
at 07:03
  • msg #643

Re: The Nameless Bar - OOC Chatter


I am back!

Thanks for waiting!

I will be pushing forward again, hopefully tomorrow!
Dean Mitchel
player, 154 posts
P5 T6 W0 B3 Wh 0 R 2 B 2
Mon 28 Oct 2019
at 10:47
  • msg #644

Re: The Nameless Bar - OOC Chatter

Welcome back.  Hope you had a good break.
Kelly MacLeod
player, 263 posts
Romans 2:1-3 PP4/10
P7T8(2) W0 R0 B1
Tue 29 Oct 2019
at 00:52
  • msg #645

Re: The Nameless Bar - OOC Chatter

What a dramatic..................................................... pause
Rusty Harry
player, 260 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B0
Tue 29 Oct 2019
at 05:16
  • msg #646

Re: The Nameless Bar - OOC Chatter

*waves chainsaw arm*
Dean Mitchel
player, 155 posts
P5 T6 W0 B3 Wh 0 R 2 B 2
Mon 4 Nov 2019
at 12:00
  • msg #647

Re: The Nameless Bar - OOC Chatter

Sorry for the delay.  Been swamped.  Will get something up today.
Prospector
GM, 393 posts
All that Glitters
Wh:0 R:1 B:1
Mon 4 Nov 2019
at 19:01
  • msg #648

Re: The Nameless Bar - OOC Chatter


Is cool Dean-o.  I'm completely swamped most of the time.

Our kids are homeschoolers and the wife recently started a day job, balanced against my night job.  Which means that I am now in charge of morning homeschool shift till I go to work.  And after work, I am planning for next day's school.

Point being, I am having an even tougher time shoehorning gaming into my schedule.

To explain the even more slowness.
Prospector
GM, 395 posts
All that Glitters
Wh:0 R:1 B:1
Thu 7 Nov 2019
at 19:06
  • msg #649

Re: The Nameless Bar - OOC Chatter


Been hackin' out the baddies and zones and such as time permits!

Also made a permanent post about the Zones to keep up with the Battle easier.  I'll just change out the posts for each fight.  Hope that is better!

Also!  Because I feel like I ratcheted up the Bad Luck...and took a while...

Everyone take an Extra Fate Chip Draw, might be handy.

FLETCHER! I thought about it and there was more than enough lights and such on the bozos at the truck and obviously enough power in all the various batteries.  He had plenty of time to rig it, so it doesn't feel right to use his session Gadgeteer build for that.

Working on the first fight post and card draws, but work time is quickly rolling up on me...

Did I miss anyone who might have Goggles?  Kelly have them?  Fletcher?  There's been enough laying about with all these raiders you guys have been plowing through.
Kelly MacLeod
player, 265 posts
Romans 2:1-3 PP4/10
P7T8(2) W0 R0 B1
Fri 8 Nov 2019
at 01:00
  • msg #650

Re: The Nameless Bar - OOC Chatter

Yeah I had them from before.

Also let's solve the other issue in one go!

Better Dead than Red 18:59, Today: Kelly MacLeod rolled 25 using 1d35, rerolling max with rolls of 25.  cheepy chip chopper.
Dean Mitchel
player, 157 posts
P5 T6 W0 B3 Wh 0 R 2 B 2
Fri 8 Nov 2019
at 01:44
  • msg #651

Re: The Nameless Bar - OOC Chatter

So close to a Blue...

20:43, Today: Dean Mitchel rolled 30 using 1d35, rerolling max ((30)).

Btw, how do we know if there's a legend chip in the pot?
Prospector
GM, 396 posts
All that Glitters
Wh:0 R:1 B:1
Fri 8 Nov 2019
at 01:55
  • msg #652

Re: The Nameless Bar - OOC Chatter


If you successfully lower the Fear Level of an area?  That sounds right..
Fletcher
player, 148 posts
The One With the Junk
P4 T5(+2*) W3 R1 B3
Fri 8 Nov 2019
at 04:01
  • msg #653

Re: The Nameless Bar - OOC Chatter

Noted on the lights.

Fletcher will have goggles since they're available.

Fletcher rolled 28 using 1d35, rerolling max ((28)).
Dean Mitchel
player, 158 posts
P5 T6 W0 B3 Wh 0 R 3 B 2
Mon 11 Nov 2019
at 14:11
  • msg #654

Re: The Nameless Bar - OOC Chatter

Roll
09:08, Today: Dean Mitchel rolled 2 using 1d35, rerolling max ((2)).
That's a white.

Do I know anything about the pair of zombie things?  Weaknesses, strengths, etc etc?

Also, for ranged purposes (for shooting or running towards mostly), how far are the stinkers?  And how far are the raiders?
Prospector
GM, 398 posts
All that Glitters
Wh:0 R:1 B:1
Mon 11 Nov 2019
at 19:26
  • msg #655

Re: The Nameless Bar - OOC Chatter

Dean! Medium Range for Pistol, Short for crossbow or rifle.

Basically I'm giving long range weapons a free zone for expediency.

As for the zombie things, well, everyone knows about walking dead.  Though.  Headshots do better.  These seem particularly smelly, which might be a real problem up close.
Fletcher
player, 149 posts
The One With the Junk
P4 T5(+2*) W3 R2 B3
Wed 13 Nov 2019
at 04:09
  • msg #656

Re: The Nameless Bar - OOC Chatter

Upon reflection, I don't think it matters for Fletcher.

Still, it was about 30 minutes at the farm, how much additional time has passed from then until now?

I believe I know what's up in regards to the matters at hand, so I'll likely have a moment to jigger together a combat post tomorrow.
Dean Mitchel
player, 159 posts
P5 T6 W0 B3 Wh 1 R 3 B 2
Wed 13 Nov 2019
at 04:27
  • msg #657

Re: The Nameless Bar - OOC Chatter

Post tomorrow.  Just finished everything I needed to get done and need to crash.
Prospector
GM, 399 posts
All that Glitters
Wh:0 R:1 B:1
Wed 13 Nov 2019
at 09:07
  • msg #658

Re: The Nameless Bar - OOC Chatter


Fletcher! - I will be kind and allow its close enough to an hour.  Everyone With Power Points May Recover 1!  Except for Dean, who has Rapid Recharge, he gets 2!

Don't worry about posting in order!  You all go before the baddies!  I'll make it work.  Probably.
Rusty Harry
player, 262 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B0
Sat 16 Nov 2019
at 20:09
  • msg #659

Re: The Nameless Bar - OOC Chatter

Sorry for the delay--been buried under RL recently.

Resolving 2 chip draws: 13:06, Today: Rusty Harry rolled 8,33 using d35,d35, rerolling max ((8,33)).

Looks like a White and a Blue.

Harry, though, is still completely out of the loop on what's coming, since his post is "back with the trucks ready to run some weirdos over," so unless someone actually informs him that they're not dealing with weirdos, he doesn't know jack and can't actually do anything useful.
Fletcher
player, 151 posts
The One With the Junk
P4 T5(+2*) W3 R2 B4
Sat 16 Nov 2019
at 20:13
  • msg #660

Re: The Nameless Bar - OOC Chatter

I suspect gunfire will be occurring shortly, which will likely catch his ear that things are in motion.
Kelly MacLeod
player, 267 posts
Romans 2:1-3 PP3/10
P7T8(2) W0 R1 B1
Sun 17 Nov 2019
at 14:38
  • msg #661

Re: The Nameless Bar - OOC Chatter

Yeah that's actually completely logical, Kelly mistakenly thought there was just one random zombie and didn't want to give away the ambush for the sake of one stray undead and went out to engage it alone specifically to not make too much noise, or if she did the weirdos would think it was just her.  Harry would have no ideal.

Kelly is no longer allowed to make plans, that's two in a row that have sucked :p
Rusty Harry
player, 264 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Sun 17 Nov 2019
at 20:04
  • msg #662

Re: The Nameless Bar - OOC Chatter

Fletcher:
I suspect gunfire will be occurring shortly, which will likely catch his ear that things are in motion.


He's expecting gunfire, though. It's the fact that you're firing on zombies and not weirdos that he's out of the loop on. I'm also unsure of where The Dog is in relation to this, as we sort of skipped through the placement. I'm picturing The Dog hiding among the trucks on the bridge, ready to spring to life to catch weirdos coming that way, but someone mentioned getting The Dog behind trees, so I'm a little fuzzy on where Harry is in all this.

GM help?
Kelly MacLeod
player, 268 posts
Romans 2:1-3 PP3/10
P7T8(2) W0 R1 B1
Sun 17 Nov 2019
at 20:11
  • msg #663

Re: The Nameless Bar - OOC Chatter

Not the GM, but I would think Harry isn't THAT far away, a lot of Kelly's plan was arranging vehicles/parking them in a certain configuration, someone had to help put them there.
Fletcher
player, 152 posts
The One With the Junk
P4 T5(+2*) W3 R2 B4
Sun 17 Nov 2019
at 23:36
  • msg #664

Re: The Nameless Bar - OOC Chatter

Eh, running over weirdos, running over zombies, what's the difference really?

Hitting fresh road kill vs something already rotten?
Rusty Harry
player, 265 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Mon 18 Nov 2019
at 01:54
  • msg #665

Re: The Nameless Bar - OOC Chatter

Most of Harry's vehicular antics are meant as attempts at intimidation rather than active attempts at causing actual harm. Zombies, being dead, don't tend to be easy to intimidate that way.
This message was last edited by the player at 01:54, Mon 18 Nov 2019.
Prospector
GM, 400 posts
All that Glitters
Wh:0 R:1 B:1
Mon 18 Nov 2019
at 06:36
  • msg #666

Re: The Nameless Bar - OOC Chatter

GM is here to Save the Day!

Length of time between original arrival to the area (real world) and now, probably hasn't made this easier.

So, the ambush was set at an intersection.  I assumed the Dog was slightly down either the north or south arm of the intersection waiting for the party to start.  Likely with the trucks arranged off to one side in the intersection to allow the Dog a clear route through.

Now the third leg of the intersection heads east down a road surrounded by woods to the collapsed bridge.  In my mind's eye, the intersection doesn't have a clear line of sight all the way to the bridge between the road curving a bit and the woods.  This road and these woods are where the stinkers are on /this/ side of the river.

Dean, McKellar, and Martin are across the collapsed bridge on the other side of the river.  More stinkers are stalking up from the river towards them and the first of the raiders are coming out of the woods over there.

Now, for Harry it would be hard to see what was going on since it is pitch black.  Really only the few folk with goggles have much chance.  But!  He does have a very close (in your head!) relationship with a Haunted Truck that can /Know Things/.  Harry, if you want to spend a chip! (Any will do for this) The Dog might give him a warning that something different is coming....

Finally!  For anyone who think it might help, I am basing this on a real place (distances fudged for ease of use), but I can give a link to the google map.
Prospector
GM, 401 posts
All that Glitters
Wh:0 R:1 B:1
Mon 18 Nov 2019
at 07:01
  • msg #667

Re: The Nameless Bar - OOC Chatter


I will wait to update till I hear from Harry!  With the understanding that everyone's life/work is slowing down RPoL these days, so take your time!

Dean! - You noted that Martin would take his shot "as soon as things heat up".  Just wanted to make sure that means he actually does take the shot when Dean makes his.  Otherwise, that sounds more like an Aim action.

Kelly! - I am going to assume Crowboy goes after the solo Stinker on the west side of the road.  So he's just facing the one.
Dean Mitchel
player, 161 posts
P5 T6 W0 B3 Wh 1 R 3 B 2
Mon 18 Nov 2019
at 12:27
  • msg #668

Re: The Nameless Bar - OOC Chatter

Fair.  So he'd be aiming I guess.

How many zombie-type things are there?
Rusty Harry
player, 266 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Mon 18 Nov 2019
at 12:40
  • msg #669

Re: The Nameless Bar - OOC Chatter

Sure, I can spend a chip for that...though it occurs to me that you mentioned Prudence is up above, manning the .50 cal, and she has a pair of goggles, doesn't she?
Prospector
GM, 402 posts
All that Glitters
Wh:0 R:1 B:1
Mon 18 Nov 2019
at 21:53
  • msg #670

Re: The Nameless Bar - OOC Chatter


Harry!  I will also allow that!  You can always take one NPC Action and Presence can use hers to clamber around to tell Harry that something different might be afoot.

OR

You could be cool, like the cool kids, and sacrifice Chips to the Haunted Truck of Awesomeness....  Just saying....
Rusty Harry
player, 267 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Thu 21 Nov 2019
at 03:28
  • msg #671

Re: The Nameless Bar - OOC Chatter

Sure, I suppose I'll spend a white chip for the Dog to let me in on things.
Prospector
GM, 404 posts
All that Glitters
Wh:0 R:1 B:1
Sun 24 Nov 2019
at 07:56
  • msg #672

Re: The Nameless Bar - OOC Chatter


So much going on!

Need to think smaller.  SHEESH.

Dean!  Don't forget your Wound!  Soak it and you don't worry about the Injury or the Shaken.

Harry!  For speed of purpose on the old PbP, you get two actions.  Basically at the End of the First Rounda and Top of the Second.  Just go for it!
Rusty Harry
player, 268 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Sun 24 Nov 2019
at 21:22
  • msg #673

Re: The Nameless Bar - OOC Chatter

Can I get the stats for the .50 Cal that Prudence is manning?
Prospector
GM, 405 posts
All that Glitters
Wh:0 R:1 B:1
Sun 24 Nov 2019
at 23:02
  • msg #674

Re: The Nameless Bar - OOC Chatter


-.50 Cal Machine Gun (Tripod): 50/100/200 2d10 RoF: 3 AP4 Auto, HW Ammo: 12
 *Rolling a 1 or 2 on any Shooting Die Jams the Gun!  1 Action to Clear the Jam, 1 Action to Reload the Belt.  IE, 2 rounds for one person to get it reset, 1 round for a 2 person crew.

It is also listed in the Black Dog Thread for reference!
Dean Mitchel
player, 162 posts
P5 T6 W0 B3 Wh 1 R 3 B 2
Fri 29 Nov 2019
at 04:23
  • msg #675

Re: The Nameless Bar - OOC Chatter

Happy Thanksgiving for all those celebrating in the US.  If you don't celebrate, have a good day anyway!

(sorry for the delay; will try to post this weekend)
Prospector
GM, 407 posts
All that Glitters
Wh:0 R:1 B:1
Sun 1 Dec 2019
at 06:37
  • msg #676

Re: The Nameless Bar - OOC Chatter


For Harry! Bold is the Zone where you are and the neighboring Zone with the Stinkers.  Underlined is the closest pair of Stinkers, currently both are on Kelly.

Beyond Kelly and the Stinkers, down the road, is the Bridge (which is collapsed).  How many are down there?  Who can say...  Harry, Kelly, and Fletcher are unaware of what is going on with Dean's Scouting Outing atm (can't see it from here)

Prospector:
The Fight at the Ford

NOTES!- Darkness Penalty -2, Goggles - -1 to Everything; Ignore Darkness, Light based blinding, Blinking Effect etc.

The Intersection
Notes! Fletcher's triggerable lighting device is here, ready to turn on.  As well as Kelly's Head on a Pike!
-PCs-
Fletcher
Harry - In the Dog
-NPC Allies-
5 Lockesburg Rifles
Delilah
Prudence - On the Trailer w/ the .50 -Goggles

The Road and the Woods
Notes! Being in the woods on Either side of the road grants Light Cover (-1)
-PCs-
Kelly - Engaged with 2 Stinkers (1 Shaken)
-NPC Allies-
Crowboy (Shaken) - Engaged with Stinker (North)
-Enemies-
1 "Stinkin' Shambler" in the Open on the East Road (Kelly'd)
2 "Stinkers" now on the Open Road - Engaged with Kelly
1 "Stinker" in the Woods (-1) on the North Side of the Road - Engaged with Crowboy

The Road at the Bridge
CURRENTLY UNKNOWN WHAT MIGHT BE HERE

The Collapsed Bridge
NOTES! - Requires 2 Rounds to Jump and Clamber Across.  Agility Rolls each time or you go in the Drink!
-Enemies-

The Far Shore
-PC-
Dean (Medium Cover -2) - Goggles (Shaken w/ One Wound - Chance to Soak)
-NPC Allies-
Martin (Medium Cover -2) - Goggles
McKellar (Medium Cover -2)
-Enemies-
5 4 "Stinkin' Shamblers"
5 4 3 Raiders (Blinking Effect Not Turned On)

The Dark Woods
Notes! Once again, the Woods are going to provide Light Cover while moving through (-1)
-Currently Visible Enemies-

Prospector
GM, 408 posts
All that Glitters
Wh:0 R:1 B:1
Fri 6 Dec 2019
at 07:05
  • msg #677

Re: The Nameless Bar - OOC Chatter


Still here!

Will update as soon as time permits!

Schedule got flipped...
Kelly MacLeod
player, 269 posts
Romans 2:1-3 PP3/10
P7T8(2) W0 R1 B1
Fri 6 Dec 2019
at 22:11
  • msg #678

Re: The Nameless Bar - OOC Chatter

You're fine by me I'm going to be in exam cram mode all weekend
Prospector
GM, 410 posts
All that Glitters
Wh:1 R:1 B:1
Tue 17 Dec 2019
at 18:51
  • msg #679

Re: The Nameless Bar - OOC Chatter


Well, I think its time to be honest.

Obviously, my schedule is not getting any better and I'm not finding the time to RPoL.  Seven days without an update is not okay and is just beginning to make me feel bad all the time about it.  I'm not unhappy with the changes to my time. Save for some emergency stuff, things are going okay.  My priorities have just shifted and RPoL seems to have really lost out.

But!  I do feel like I made an agreement here.  Would you guys like to finish out the fight or just sum it up?  I can also try to sum up the story a little bit if you really want to know?

Or, we can just end it here and let it go.

Thoughts?
Fletcher
player, 154 posts
The One With the Junk
P4 T5(+2*) W3 R2 B4
Tue 17 Dec 2019
at 20:19
  • msg #680

Re: The Nameless Bar - OOC Chatter

I'm good any way people want to go.
Rusty Harry
player, 271 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Wed 18 Dec 2019
at 00:52
  • msg #681

Re: The Nameless Bar - OOC Chatter

I'd be cool with summing up the fight, but if you're feeling the need to put the game on hiatus, I'll understand that, too.
Kelly MacLeod
player, 271 posts
Romans 2:1-3 PP3/10
P7T8(2) W0 R1 B1
Wed 18 Dec 2019
at 01:02
  • msg #682

Re: The Nameless Bar - OOC Chatter

Yeah sum it up if it's not working for you right now.

Take a break for however long, I figure most of my games but one will go on a complete hiatus next week anyway.

Heck, I am in games that update once every 3 weeks, because that's all the gamemaster has to give due to life circumstances, illness or a 1000 other issues.
Dean Mitchel
player, 164 posts
P5 T6 W0 B3 Wh 0 R 1 B 2
Wed 18 Dec 2019
at 01:47
  • msg #683

Re: The Nameless Bar - OOC Chatter

It's holiday time.  Even without that life can get nutty.  With it?  Amazed we're even logging in!  Do what you need to do.  We'll roll with it.  I'm good either way.
Prospector
GM, 411 posts
All that Glitters
Wh:1 R:1 B:1
Thu 23 Jan 2020
at 18:38
  • msg #684

Re: The Nameless Bar - OOC Chatter


Well, that's a little over a month of quiet.  Seems like more than enough.

My schedule seems to be lightening a little bit and I feel like I can try to finish this part of the story at the very least.

Any interest still out there for doing so?

What I am thinking is that I will dramatically summarize a few events to get you all closer to each other.  Shrink the map up, so to speak.  We'll start with something big and go from there for the rest of the battle.
Kelly MacLeod
player, 272 posts
Romans 2:1-3 PP3/10
P7T8(2) W0 R1 B1
Fri 24 Jan 2020
at 00:55
  • msg #685

Re: The Nameless Bar - OOC Chatter

Still here!
Dean Mitchel
player, 165 posts
P5 T6 W0 B3 Wh 0 R 1 B 2
Fri 24 Jan 2020
at 01:11
  • msg #686

Re: The Nameless Bar - OOC Chatter

Not dead yet...
Fletcher
player, 155 posts
The One With the Junk
P4 T5(+2*) W3 R2 B4
Fri 24 Jan 2020
at 01:16
  • msg #687

Re: The Nameless Bar - OOC Chatter

Ditto.
Rusty Harry
player, 272 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Fri 24 Jan 2020
at 08:54
  • msg #688

Re: The Nameless Bar - OOC Chatter

Dean Mitchel:
Not dead yet...


I, on the other hand, am dead, but still kicking. Let's squash some swamp zombies and electric weirdos.
Prospector
GM, 413 posts
All that Glitters
Wh:1 R:1 B:1
Sun 26 Jan 2020
at 10:27
  • msg #689

Re: The Nameless Bar - OOC Chatter


You guys are the best!

Take a free Chip draw and have fun!

Draw a card at the end of your action and we'll return to regular initiative next round!
Fletcher
player, 156 posts
The One With the Junk
P4 T5(+2*) W3 R2 B4
Wed 29 Jan 2020
at 22:57
  • msg #690

Re: The Nameless Bar - OOC Chatter

Should get a post up tonight.

Still need to get reoriented.
Dean Mitchel
player, 166 posts
P5 T6 W0 B3 Wh 1 R 1 B 2
Wed 29 Jan 2020
at 23:49
  • msg #691

Re: The Nameless Bar - OOC Chatter

Same.  Started a new job and scrambling a bit.  Will get something up tonight/tomorrow.
Kelly MacLeod
player, 273 posts
Romans 2:1-3 PP3/10
P7T8(2) W0 R1 B1
Thu 30 Jan 2020
at 00:18
  • msg #692

Re: The Nameless Bar - OOC Chatter

Clarity:  Am I still swamped by stinky dead things?

Also sorry, I saw the update Sunday, got distracted, forgot about it like a yutz
Prospector
GM, 414 posts
All that Glitters
Wh:1 R:1 B:1
Thu 30 Jan 2020
at 08:14
  • msg #693

Re: The Nameless Bar - OOC Chatter


Hey, I took over a month.  You got plenty of time!

Kelly - I just moved everyone to the river.  You, Fletcher, Harry, and the NPC Army are on the West shore.  There are a few Stinkers on your shore, but Kelly is not currently engaged or surrounded.

There is a broken bridge that can be crossed to get to the other shore where the big lit up enemies just came into the open.  To cross it requires 2 rounds and an Agility roll each round.  Or some sort of cunning plan of course.

You can of course shoot across the river.  Rifles would not be at a penalty at that far.  Pistols and Bows would be at Medium -2 range.
Rusty Harry
player, 273 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Fri 31 Jan 2020
at 15:34
  • msg #694

Re: The Nameless Bar - OOC Chatter

Bear with me. I have some long field trips this weekend, so I likely won;t post until Sunday.
Prospector
GM, 415 posts
All that Glitters
Wh:1 R:1 B:1
Mon 3 Feb 2020
at 06:30
  • msg #695

Re: The Nameless Bar - OOC Chatter


*collapses*

Geeze there are soo many moving parts and I have no one to blame but me!  That took FOREVER to write up.

NOTES!

Fletcher!  Remember you still have your Gadgeteer power you can put together as I felt that Fletcher could have used available junk to make a mundane Light.  And the Ambush is moot anyway.  So, enjoy!

EVERYONE!  I think it would be fair to offer a chance to heroically Cool Double Move across the broken bridge if you want.  Since its Agility to move half across it, Agility -2 gets you all the way!  Just...be careful of that water...

ALSO EVERYONE!  The .50 Cal is a Heavy Weapon.  Just saying.  If you /needed/ a Heavy Weapon for some reason.

ALSO ALSO EVERYONE!  JOKER WAS DRAWN!  Draw another Cheep!
Prospector
GM, 416 posts
All that Glitters
Wh:2 R:1 B:1
Mon 3 Feb 2020
at 20:39
  • msg #696

Re: The Nameless Bar - OOC Chatter


Addendum!

I didn't state it, but the Stinker that tried for Kelly /was/ Shaken, but between Joker and Undead, he Unshook easily.  Still should have stated that.
Fletcher
player, 158 posts
The One With the Junk
P4 T5(+2*) W3 R3 B4
Mon 3 Feb 2020
at 20:47
  • msg #697

Re: The Nameless Bar - OOC Chatter

Do the bridge remnants look like they'll hold the trogs, if they choose to use it?

Or is it more likely they'll end up in the water one way or another?
Prospector
GM, 417 posts
All that Glitters
Wh:2 R:1 B:1
Mon 3 Feb 2020
at 21:40
  • msg #698

Re: The Nameless Bar - OOC Chatter


Probably hold them.  Whether they are nimble enough for that to matter....  Dunno!  If they came from the trucks you guys found, the trogs and Iron Man crossed the river somehow.  Maybe it wasn't swarming with dead then though.

Mysteries!
Dean Mitchel
player, 168 posts
P5 T6 W0 B3 Wh 0 R 1 B 2
Wed 5 Feb 2020
at 17:36
  • msg #699

Re: The Nameless Bar - OOC Chatter

Sorry for the delay.  Been swamped.

Does Martin look dead or just on the ground/injured?
Prospector
GM, 418 posts
All that Glitters
Wh:2 R:1 B:1
Wed 5 Feb 2020
at 18:00
  • msg #700

Re: The Nameless Bar - OOC Chatter


Well, SW is hazy on the status of Extras in these cases.  In game terms, he is Down/Incapacitated and will no longer impact this fight personally.

Fictionally, he is severely wounded and a horrible, hungry dead thing is over him.  Another is on Dean.  More are coming out the water.  Trogs are coming.  The Iron Man himself is stomping towards Dean.  There's even more Raiders out beyond that.

In many ways, Martin is as good as dead, but if Dean wanted to risk it all to try and rescue him against all these odds...  There might be a chance.  Or he could risk it all and Martin might die anyway.  But, Heroes are known for such crazy risks.

You'll get a chip if you try, Hero-man!  Dunno that it would be enough to get you back out, but hey...  It's something!

Want a chip?  Hmmmmm?  Do ya?  Do ya?  It's sooooo shiny...
Dean Mitchel
player, 169 posts
P5 T6 W0 B3 Wh 0 R 1 B 1
Wed 5 Feb 2020
at 18:15
  • msg #701

Re: The Nameless Bar - OOC Chatter

It's not the chip (though I'll take it).  But Dean is loyal.  He just met this guy, doesn't particularly trust him... but I'm not just going to run away this turn.  Can't...  If it was the other guy, maybe.  But for now, he's staying.  (Already rolled...and failed to take out one!)
Prospector
GM, 419 posts
All that Glitters
Wh:2 R:1 B:1
Wed 5 Feb 2020
at 19:16
  • msg #702

Re: The Nameless Bar - OOC Chatter


Take a Chip!  That's what those flaws are for, you Big Damn Hero you!

Also, Invisibility means they have a Notice -4 to find you first THEN a -4 to hit you.  Which is, probably, a /steep/ hill for Stinkers and Trogs.

Speaking of which...  TROGS!!!!!
Dean Mitchel
player, 171 posts
P5 T6 W0 B3 Wh 0 R 1 B 1
Wed 5 Feb 2020
at 19:24
  • msg #703

Re: The Nameless Bar - OOC Chatter

Well, I figured since I was already in melee, the -4 to notice didn t really apply.  But hey, I'll take it if you like!  ;)

Chip roll:
14:21, Today: Dean Mitchel rolled 69 using 1d35, rerolling max (((35+34)69)).

Uh....is that a blue?  (Forgot the overroll was on.)  Don`t recall if there were legend chips in the pot.
Prospector
GM, 421 posts
All that Glitters
Wh:2 R:1 B:1
Thu 6 Feb 2020
at 05:14
  • msg #704

Re: The Nameless Bar - OOC Chatter


Dean!  No legend, but is blue!

Fletcher!  Aim adds +2 I believe?  So Fletcher hits too.  Roll some arrow damage?  Or I can if Kelly posts before you can.
Fletcher
player, 160 posts
The One With the Junk
P4 T5(+2*) W3 R3 B4
Thu 6 Feb 2020
at 05:19
  • msg #705

Re: The Nameless Bar - OOC Chatter

Aim +2, -1 for the goggles.
Prospector
GM, 422 posts
All that Glitters
Wh:2 R:1 B:1
Thu 6 Feb 2020
at 05:51
  • msg #706

Re: The Nameless Bar - OOC Chatter


Touche!

That's what I get for trying to rush help from a phone without my notes.

I beg your pardon.
Kelly MacLeod
player, 275 posts
Romans 2:1-3 PP3/10
P7T8(2) W0 R1 B2
Thu 6 Feb 2020
at 11:43
  • msg #707

Re: The Nameless Bar - OOC Chatter

Where is Martin in relation to Kelly, and is she aware of him?
Prospector
GM, 423 posts
All that Glitters
Wh:2 R:1 B:1
Thu 6 Feb 2020
at 17:34
  • msg #708

Re: The Nameless Bar - OOC Chatter

Across the river of stinky dead things.  Agility rolls for two rounds to cross.  Agility -2 to cross in one round.

There is currently a trog standing over him.  It hasn't paid him much attention yet.

That's also the side of the river with the Iron Man

Sing it! Dun-dun-du-du-dun.... dududududududu... dududun...
Dean Mitchel
player, 172 posts
Pt: 10/15
P5 T6 W0 Wh 0 R 1 B 2
Thu 6 Feb 2020
at 18:15
  • msg #709

Re: The Nameless Bar - OOC Chatter

But can she see him over there in the dark?   I’d love to have assistance and not do it alone of course.  Doubt you’ll get here in time even if you do spot but still.  ;)
This message was last edited by the player at 18:16, Thu 06 Feb 2020.
Prospector
GM, 424 posts
All that Glitters
Wh:2 R:1 B:1
Thu 6 Feb 2020
at 18:35
  • msg #710

Re: The Nameless Bar - OOC Chatter


The Trogs wear headlights on their chests.  Too big and dumb to warrant Rad Goggles.

So I would say Kelly can see him, even if she wasn't wearing goggles.
Prospector
GM, 425 posts
All that Glitters
Wh:2 R:1 B:1
Sat 8 Feb 2020
at 04:09
  • msg #711

Re: The Nameless Bar - OOC Chatter

Kelly!

The result of a failed Vigor check with the Stinkers is Shaken.  Therefore, you could just as easily have used the chip for the UnShake rather than re roll.

But THAT IS ALL MOOT.  The Stinkers have a rule that you only make this check once per encounter.  And you already did.  It was just back in November and thanks to my hiatus these facts slipped.

Kelly MacLeod:

17:43, Today: Kelly MacLeod rolled 2,1 using d8,d6, rerolling max with rolls of 2,1.  Stanky!

OF course.

Ignore the other roll, I forgot you can just spend a chip to unshake, so I'll do that.  No point in rerolling it.   White chip come, white chip go!


That thing could knock a buzzard off a gut wagon.  It reeked.  Kelly was all to eager to rid herself of it.
<Orange>


So...  Take your new chip back (I don't feel good about charging you twice).  Kelly is good to go.

Sorry about that way too long delay in just telling you to go ahead with your action.  SHEESH.
Kelly MacLeod
player, 277 posts
Romans 2:1-3 PP2/10
P7T8(2) W1 R1 B2
Sun 9 Feb 2020
at 03:34
  • msg #712

Re: The Nameless Bar - OOC Chatter

Thanks I edited, since I still didn't do much lol
Prospector
GM, 427 posts
All that Glitters
Wh:2 R:1 B:1
Mon 10 Feb 2020
at 05:51
  • msg #713

Re: The Nameless Bar - OOC Chatter


Kelly!  While you deal with that (seriously, very surprising hit), you could also have Crowboy shoot again....or jump down with his Enhanced Machete on that jerk that hit Kelly!
Fletcher
player, 161 posts
The One With the Junk
P4 T5(+2*) W3 R3 B4
Mon 10 Feb 2020
at 13:23
  • msg #714

Re: The Nameless Bar - OOC Chatter

I'd factored the cover in for Jonesy already, he started at a +4 (aim action and Marksman Edge), then -2 cover, -1 goggles.

Sorry, should have made that more clear.
Prospector
GM, 428 posts
All that Glitters
Wh:2 R:1 B:1
Mon 10 Feb 2020
at 15:13
  • msg #715

Re: The Nameless Bar - OOC Chatter


As far as I can tell, Marksman and Aim do not stack.

In Deluxe (which we are still mostly using), Marksman lets you use the Aim maneuver and shoot in a single round as long as you don't move.  Since its really the same bonus at different "speeds", it doesn't stack.

In Adventure (which we use some of and I post those in the House rules), Marksman specifically says it does not stack with Aim.

If anyone knows anything different, point me to the reference and I will check it out!
Rusty Harry
player, 275 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R1B1
Mon 10 Feb 2020
at 15:38
  • msg #716

Re: The Nameless Bar - OOC Chatter

That sounds correct: In SWD and earlier, Markman uses the Aim maneuver but allows you to fire in the same turn as long as you don't move, while in SWADE Marksman and Aim are two different bonuses that don't stack.

Question: Is there any way of getting The Dog across the bridge, or are we going to be limited to the shore? Also, is Iron Man in range of the .50 Cal?
This message was last edited by the player at 15:39, Mon 10 Feb 2020.
Fletcher
player, 162 posts
The One With the Junk
P4 T5(+2*) W3 R3 B4
Mon 10 Feb 2020
at 16:00
  • msg #717

Re: The Nameless Bar - OOC Chatter

Makes sense.  I forgot that the deluxe book description of Marksman was worded that way.
Prospector
GM, 429 posts
All that Glitters
Wh:2 R:1 B:1
Mon 10 Feb 2020
at 18:46
  • msg #718

Re: The Nameless Bar - OOC Chatter


No worries!  You have taught me about some rules that I never knew and so I checked really close just to be absolutely sure.

Harry!  Most of the world is in range of the .50.  That thing has really good range.
Rusty Harry
player, 276 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R1B1
Wed 12 Feb 2020
at 01:19
  • msg #719

Re: The Nameless Bar - OOC Chatter

I think this got missed:

quote:
Question: Is there any way of getting The Dog across the bridge, or are we going to be limited to the shore? Also, is Iron Man in range of the .50 Cal?


I have another question, too: can my Datalink interface with the Iron Man suit? I want to try to screw with it's systems somehow, perhaps as a Trick.
Prospector
GM, 430 posts
All that Glitters
Wh:2 R:1 B:1
Wed 12 Feb 2020
at 03:02
  • msg #720

Re: The Nameless Bar - OOC Chatter


I would say military suits are probably hardened against such.   That said, if you come up with an awesome way it could work... I'm listening.  But, such a link wild be a two way street.

They're is no way the Dog can cross.  Not enough bridge left.
Prospector
GM, 431 posts
All that Glitters
Wh:2 R:1 B:1
Sun 16 Feb 2020
at 23:58
  • msg #721

Re: The Nameless Bar - OOC Chatter


My work flow and work life have changed again.  I am moving from production floor and night shift into a day shift, office job.  I'm gonna have a rough go for a bit turning my "day" upside down; working days and sleeping nights now.  Happy for the opportunity but am beginning to wish my life would settle down with one schedule for at least a year...

Gimme a chance to see how zombie me stumbles through this week and I'll update when I can.
Fletcher
player, 163 posts
The One With the Junk
P4 T5(+2*) W3 R3 B4
Mon 17 Feb 2020
at 00:18
  • msg #722

Re: The Nameless Bar - OOC Chatter

Good luck.  I went through a similar change about six months ago.  Switched jobs, which meant I suddenly had to be waking up around the time I'd typically been going to sleep.  Given i'd been on my previous schedule for years, it was a rough first few weeks.
Rusty Harry
player, 278 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R1B1
Mon 17 Feb 2020
at 00:51
  • msg #723

Re: The Nameless Bar - OOC Chatter

Yeah, take all the time you need, man. Stuff like that takes time to sort through.
Dean Mitchel
player, 173 posts
Pt: 10/15
P5 T6 W0 Wh 0 R 1 B 2
Mon 17 Feb 2020
at 00:59
  • msg #724

Re: The Nameless Bar - OOC Chatter

No worries.  Take your time.

Also, remember, don't eat any of your coworkers (brains or otherwise).  It really hurts the performances reviews.
Prospector
GM, 432 posts
All that Glitters
Wh:2 R:1 B:1
Thu 14 May 2020
at 15:33
  • msg #725

Re: The Nameless Bar - OOC Chatter


Ever take a break from gaming because you got this new job and wanted to focus on it till you settled in.....and then it never settled down and still feels overwhelming three months later....and then the world goes...  I mean....geeze...?

That ever happen to you?

Happened to me...
Kelly MacLeod
player, 279 posts
Romans 2:1-3 PP2/10
P7T8(2) W0 R0 B2
Thu 14 May 2020
at 16:07
  • msg #726

Re: The Nameless Bar - OOC Chatter

One time at band camp
Rusty Harry
player, 279 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R1B1
Thu 14 May 2020
at 16:28
  • msg #727

Re: The Nameless Bar - OOC Chatter

More than once, yes. Hang in there!
Dean Mitchel
player, 174 posts
Pt: 10/15
P5 T6 W0 Wh 0 R 1 B 2
Thu 14 May 2020
at 16:32
  • msg #728

Re: The Nameless Bar - OOC Chatter

Right there with you.
Fletcher
player, 164 posts
The One With the Junk
P4 T5(+2*) W3 R3 B4
Thu 14 May 2020
at 17:07
  • msg #729

Re: The Nameless Bar - OOC Chatter

The time something similar did happen, I'm not proud to say I just wrote it off and walked away.

So you could be doing worse. (◠‿◕)
Prospector
GM, 433 posts
All that Glitters
Wh:2 R:1 B:1
Thu 14 May 2020
at 18:08
  • msg #730

Re: The Nameless Bar - OOC Chatter


I'm not sure taking a sudden three month radio silence should not count as walking away...  But I am here now and kinda wanting to try again.  As I said, not much has changed, but being overwhelmed is becoming easier to accept as normal?

Based on the fact that you guys all responded so quickly, I assume there is some interest in letting me trying to finish this part of the story?
Rusty Harry
player, 280 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R1B1
Thu 14 May 2020
at 18:54
  • msg #731

Re: The Nameless Bar - OOC Chatter

I'm certainly down for it.
Fletcher
player, 165 posts
The One With the Junk
P4 T5(+2*) W3 R3 B4
Thu 14 May 2020
at 19:08
  • msg #732

Re: The Nameless Bar - OOC Chatter

I'm also still around.
Kelly MacLeod
player, 280 posts
Romans 2:1-3 PP2/10
P7T8(2) W0 R0 B2
Fri 15 May 2020
at 00:33
  • msg #733

Re: The Nameless Bar - OOC Chatter

Present and accounted for, sir!
Prospector
GM, 434 posts
All that Glitters
Wh:2 R:1 B:1
Sat 16 May 2020
at 18:18
  • msg #734

Re: The Nameless Bar - OOC Chatter


Also!  Harry, the plan to use Computers as a Trick vs. Smarts to make him vulnerable will be fine!

He probably hasn't been having too many people try to hack him in a long while.  may have gotten sloppy on his countermeasure software upkeep....
Prospector
GM, 435 posts
All that Glitters
Wh:2 R:1 B:1
Sat 16 May 2020
at 20:24
  • msg #735

Re: The Nameless Bar - OOC Chatter


Harry! - Understood the goal, but felt I had to ask!  I'm sure he'll notice you....

SOOOON
Prospector
GM, 436 posts
All that Glitters
Wh:2 R:1 B:1
Sat 16 May 2020
at 22:20
  • msg #736

Re: The Nameless Bar - OOC Chatter


Kelly!  Don't forget to have Crowboy or some other NPC go!

Crowboy is Shaken but he's got Reflexes and Unshakes at a +2 then can try to escape the Grapple.
Prospector
GM, 437 posts
All that Glitters
Wh:2 R:1 B:1
Sat 16 May 2020
at 22:25
  • msg #737

Re: The Nameless Bar - OOC Chatter


Dean!

Don't forget you can run an NPC on your action too!  Just not Martin...he's dying...

But there's Rifles and Delilah!
Dean Mitchel
player, 175 posts
Pt: 10/15
P5 T6 W0 Wh 0 R 1 B 2
Mon 18 May 2020
at 12:48
  • msg #738

Re: The Nameless Bar - OOC Chatter

I'm here.  Just bit slow...  getting caught up.

So I'm up? And there's 1 or 2 frogs near us?  The dead got squished?
This message was last edited by the player at 12:53, Mon 18 May 2020.
Prospector
GM, 438 posts
All that Glitters
Wh:2 R:1 B:1
Mon 18 May 2020
at 12:52
  • msg #739

Re: The Nameless Bar - OOC Chatter


I took three months.

So...

Less than that would be great.

I mean, this week would be amazing.  Wednesday would be astounding.  Tuesday would be astonishing.

Today would be.... Excelsior!
Prospector
GM, 439 posts
All that Glitters
Wh:2 R:1 B:1
Mon 18 May 2020
at 13:18
  • msg #740

Re: The Nameless Bar - OOC Chatter


Just saw the question!

Two Trogs and an Iron Man danger close.  Raiders in the trees behind.

Martin is on the ground under a trog.  Likely dying, but we can hope.

You are invisible.

McKellar remains AWOL as far as you know.

The water is teeming with far too many hungry dead things.

All your friends are across said water fighting dead things.
Prospector
GM, 440 posts
All that Glitters
Wh:2 R:1 B:1
Mon 18 May 2020
at 13:19
  • msg #741

Re: The Nameless Bar - OOC Chatter


The hostages/slaves/captives are likely in the trees behind the Raiders as well.  Though I can neither confirm not deny that.
Prospector
GM, 441 posts
All that Glitters
Wh:2 R:1 B:1
Mon 18 May 2020
at 13:48
  • msg #742

Re: The Nameless Bar - OOC Chatter


Oh!  Delilah might also be back for a bit.   Since the gunslinger is in this scene still, seemed perfectly reasonable for her to step in

She'll catch up and let me know.
Prospector
GM, 442 posts
All that Glitters
Wh:2 R:1 B:1
Mon 18 May 2020
at 19:13
  • msg #743

Re: The Nameless Bar - OOC Chatter


Just dealt Delilah in!

She pulled the BLACK JOKER!!

CHIPS FOR EVERYONE!!!

DELILAH!  You may go whenever you like!  Now would be good.  If you wanted.

feel free to also have a Rifle go on your turn.  There's plenty of them for everyone to get a spare.
Delilah Wolf
player, 140 posts
One Riot, One Ranger
P4|T6(1)|W0|F0|Wh0|R1|B1
Mon 18 May 2020
at 19:45
  • msg #744

Re: The Nameless Bar - OOC Chatter

Hi, again. Sorry to be an awful flake. It'll probably happen again at some point, but at least I can absorb some zombie hugs and a few bullets for y'all in the meantime?
Prospector
GM, 443 posts
All that Glitters
Wh:2 R:1 B:1
Mon 18 May 2020
at 19:48
  • msg #745

Re: The Nameless Bar - OOC Chatter


Good plan!

You could also shoot some.

Just an idea.

There's plenty in need of shooting.
Dean Mitchel
player, 176 posts
Pt: 10/15
P5 T6 W0 Wh 0 R 1 B 2
Tue 19 May 2020
at 01:09
  • msg #746

Re: The Nameless Bar - OOC Chatter

Hey there and welcome back partner!

Will be posting shortly (barring even more interruptions...)
Rusty Harry
player, 282 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R1B1
Tue 19 May 2020
at 01:16
  • msg #747

Re: The Nameless Bar - OOC Chatter

Just don't piss off Iron Man yet. We don't have that much ammo that can deal with him.

(Also, got a white chip from the Joker bonus)
Dean Mitchel
player, 178 posts
Pt: 10/15
P5 T6 W0 Wh 0 R 1 B 2
Tue 19 May 2020
at 01:18
  • msg #748

Re: The Nameless Bar - OOC Chatter

Heh   I got troubles aplenty without shooting at invulnerable machine gun guy!

21:18, Today: Dean Mitchel rolled 34 using 1d35, rerolling max ((34)).
Blue chip.
Kelly MacLeod
player, 283 posts
Romans 2:1-3 PP2/10
P7T8(2) W0 R0 B2
Tue 19 May 2020
at 01:21
  • msg #749

Re: The Nameless Bar - OOC Chatter

20:20, Today: Kelly MacLeod rolled 22 using 1d35, rerolling max with rolls of 22.  cheepy.

Better to spend a red than wind up dead
Fletcher
player, 166 posts
The One With the Junk
P4 T5(+2*) W3 R3 B4
Tue 19 May 2020
at 02:21
  • msg #750

Re: The Nameless Bar - OOC Chatter

Fletcher rolled 10.  Chip draw
Prospector
GM, 445 posts
All that Glitters
Wh:2 R:2 B:1
Tue 19 May 2020
at 03:00
  • msg #751

Re: The Nameless Bar - OOC Chatter


DEAN!  EXCELSIOR!

Delilah!  Your Move.

Or The Iron Man could go....
Prospector
GM, 446 posts
All that Glitters
Wh:2 R:2 B:1
Tue 19 May 2020
at 03:03
  • msg #752

Re: The Nameless Bar - OOC Chatter


Harry!  His turn was out-of-order descriptive color!  You may interrupt for free before his action card!

DO EET!
Prospector
GM, 447 posts
All that Glitters
Wh:2 R:2 B:1
Tue 19 May 2020
at 03:12
  • msg #753

Re: The Nameless Bar - OOC Chatter


Also, as a warning, my job alternates office days and work from home days.

Today was a home day and I could be responsive.  Tomorrow, less so.  Do not assume lack of response will lead to another three month hiatus.
Dean Mitchel
player, 179 posts
Pt: 10/15
P5 T6 W0 Wh 0 R 1 B 3
Tue 19 May 2020
at 03:26
  • msg #754

Re: The Nameless Bar - OOC Chatter

Put stealth roll into an edit in the post.  Horrible roll.  Thank goodness for huge bonuses.
Prospector
GM, 448 posts
All that Glitters
Wh:2 R:2 B:1
Wed 20 May 2020
at 04:59
  • msg #755

Re: The Nameless Bar - OOC Chatter


Harry!  I'll allow it!
Rusty Harry
player, 287 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B1
Wed 20 May 2020
at 05:33
  • msg #756

Re: The Nameless Bar - OOC Chatter

Fuck you, dice roller. Fuck you right in the ear.
Prospector
GM, 449 posts
All that Glitters
Wh:2 R:2 B:1
Wed 20 May 2020
at 13:38
  • msg #757

Re: The Nameless Bar - OOC Chatter


Well...  Ain't that a kick in the teeth....

But, that's the way it would happen in the movie.  You can see it.


KELLY!  Sorry, I forgot to give you a cool descriptive text of Kelly's destruction of a stinker.  But she did and I noted it in the battle thread.

Sometime today, The Iron Man will GO!
Prospector
GM, 450 posts
All that Glitters
Wh:2 R:1 B:1
Thu 21 May 2020
at 01:57
  • msg #758

Re: The Nameless Bar - OOC Chatter


*idly throws a Red Chip back into the pot*

For reasons...
Prospector
GM, 452 posts
All that Glitters
Wh:2 R:1 B:1
Fri 22 May 2020
at 13:42
  • msg #759

Re: The Nameless Bar - OOC Chatter


Also....


Kelly triggers Joker's Wild this round!

Everybody gets /another/ chip!
Dean Mitchel
player, 180 posts
Pt: 10/15
P5 T6 W0 Wh 0 R 1 B 3
Fri 22 May 2020
at 14:21
  • msg #760

Re: The Nameless Bar - OOC Chatter

Red chip...
10:18, Today: Dean Mitchel rolled 23 using 1d35, rerolling max ((23)).

Question GM: what's the area around myself and/or Martin look like?  Can I get to him/get him out of the area?  Is he even alive?  If there's a chance, got to try to save him.
Prospector
GM, 453 posts
All that Glitters
Wh:2 R:1 B:1
Fri 22 May 2020
at 15:00
  • msg #761

Re: The Nameless Bar - OOC Chatter



Dean!

You're invisible so no one is paying you much attention.  Right now the dead are flocking towards the Trog who is trying (and succeeding for the most part) to beat them to mush.

Martin may or may not be alive near (or under) the body of the first Trog.  You'd have to go investigate as you action.  But, lets just go ahead and say gamewise he /might/ be alive.

Down extras make a vigor check after the fight to see if they make it.  If you wanted, you could have Deano Boost Martin's Vigor first.  Then we'll make the check.  Basically, its not really first aid so much as flooding his system with natural pain killers, boosting immune responses, etc...  Syker Stabilize.
Kelly MacLeod
player, 284 posts
Romans 2:1-3 PP2/10
P7T8(2) W0 R1 B2
Fri 22 May 2020
at 15:04
  • msg #762

Re: The Nameless Bar - OOC Chatter

10:03, Today: Kelly MacLeod rolled 62 using 1d35, rerolling max with rolls of (35+27)62.  teh chipper.

That's blue.

What, exactly, does Iron Man's helmet/faceplate look like

EXACTLY

Prospector
GM, 454 posts
All that Glitters
Wh:2 R:1 B:1
Fri 22 May 2020
at 17:33
  • msg #763

Re: The Nameless Bar - OOC Chatter

I added a picture that I think captures it pretty well.  Bulky tech-speaker pack.  Big dangerous looking gun (Less flamethrower and more particle beam weapon).  Its bulky, its odd colored, its rounded and roughed up.

We'll go with this for the EXACT helmet, Kelly.

Helpful?

Check Iron Man's desc for the pic.
This message was last edited by the GM at 17:34, Fri 22 May 2020.
Kelly MacLeod
player, 285 posts
Romans 2:1-3 PP2/10
P7T8(2) W0 R1 B3
Fri 22 May 2020
at 17:40
  • msg #764

Re: The Nameless Bar - OOC Chatter

Yeah... okay I got absolutely nothin' lol, I was hoping for an eye slit or ventilation or something
Prospector
GM, 455 posts
All that Glitters
Wh:2 R:1 B:1
Fri 22 May 2020
at 18:19
  • msg #765

Re: The Nameless Bar - OOC Chatter


I really shouldn't help but.....

SUGGESTIONS!

The additions on the pack in the pack are obviously "aftermarket" they might not be so well armored.  The soundsystem, some wiring, powerbanks, etc.  Its core is a highly sophiscated (old) military grade suit, but not everything on it necessarily is.

You could always go Tricky and mess with his exterior equipment.  Fighting vs. Agility to make him Vulnerable or Distracted; Raise will Shake him.  You could also describe it as getting in his face, keeping his attention scattered, getting inside his decision loop, whatever.

Also!  There is a rule that you can spend a chip to access any combat edge for a round providing you meet the pre-req's.  Does that expand any options?

Fletcher could gadget up something with a few shots that was Heavy Weaponry, if someone could keep the focus off of him and he had a mind to do it.  Prudence has a cannon, but needs time.

So!  What is your goal?  Cracking the can is tough...  But do you have to?

Was the goal to rescue hostages?  Might be done, wrong side of the river to know.

Was the goal to smash/disrupt this force?  Huzzah!  Done!

Could you get away from him having accomplished (maybe) the hostage/disruption goals?

What is required to get most away from him?  What could you do to slow him down long enough for others to get away?

What are his goals now?  What does he need?  How much do you want to thwart any further objectives?

Or you could just beat on him until someone cracks him or you are all wiped out...  Panzers lost when facing groups of lesser tanks.  Sure, most of the lesser tanks were lost too, but hey.  Omelettes.  Egg cracking.  Etc.  Eat up his actions and time until someone can Heavy Weapon him and accept whatever losses accrue.

What's the goal?

I know what his goal is...but I'm not tellin'!
Prospector
GM, 456 posts
All that Glitters
Wh:2 R:1 B:1
Fri 22 May 2020
at 18:24
  • msg #766

Re: The Nameless Bar - OOC Chatter

Oh!  Fletcher!

I know I'm sorta picking and choosing from Adventure so you might not know about this...

In Adventure Edition, you can enhance a damaging power, like Smite say, with a extra power points to turn it into a Heavy Weapon...

So there's a possibility too.

Harry!

Its possible that I would be willing to declare that being hit by a Truck and crashing into a river of the dead with that truck then landing on you...

Its possible that that would be a Heavy Weapon...

Just a thought.
This message was last edited by the GM at 18:25, Fri 22 May 2020.
Prospector
GM, 457 posts
All that Glitters
Wh:2 R:1 B:1
Fri 22 May 2020
at 18:28
  • msg #767

Re: The Nameless Bar - OOC Chatter


Oh!  And Kelly...

There's still stinky dead things around you too.  They are MUCH squishier.
Prospector
GM, 458 posts
All that Glitters
Wh:2 R:1 B:1
Fri 22 May 2020
at 18:33
  • msg #768

Re: The Nameless Bar - OOC Chatter


OOH!  Challenge him to a dance competition!

I've seen that work....

All these posts inspiring yet or just getting annoying?
Fletcher
player, 168 posts
The One With the Junk
P4 T5(+2*) W3 R3 B4
Fri 22 May 2020
at 19:05
  • msg #769

Re: The Nameless Bar - OOC Chatter

Anyone who can get him to agree to a "battle of the bands" style competition deserves a gold chip.

I'm going to gadget at him, but that takes two rounds to avoid the MAP, which I do want to avoid.

So if anyone can keep him distracted and/or keep us from being overrun by stinkers for a round or two, please do.
Kelly MacLeod
player, 286 posts
Romans 2:1-3 PP2/10
P7T8(2) W0 R1 B3
Fri 22 May 2020
at 22:00
  • msg #770

Re: The Nameless Bar - OOC Chatter

Prospector:
The additions on the pack in the pack are obviously "aftermarket" they might not be so well armored.


How are those secured/mounted anyway
Prospector
GM, 459 posts
All that Glitters
Wh:2 R:1 B:1
Sat 23 May 2020
at 01:20
  • msg #771

Re: The Nameless Bar - OOC Chatter


Welding, bolted, steel cabling, etc.

Strong enough to withstand being rocketed about a battlefield.

Why do ye ask?  I mean...  if you wanted to hack at them, those would be useful weak points I suppose...  For Trick attacks?
Kelly MacLeod
player, 287 posts
Romans 2:1-3 PP2/10
P7T8(2) W0 R1 B3
Sat 23 May 2020
at 01:26
  • msg #772

Re: The Nameless Bar - OOC Chatter

Just asking if a sword could cut them off hehe

Otherwise I'm just going to try to attack this dead thing.  My first plan was to use the Joker bonus and wild attack and stack chips and try to stab him through an eye slot, but that is a no go.

My second idea is to cut off some of those attachments just to spite him and possibly mess him up.  But I don't think there's really anything I can do about him.

I just hate wasting a Joker bonus on an Extra, but it is what it is
Dean Mitchel
player, 181 posts
Pt: 10/15
P5 T6 W0 Wh 0 R 2 B 3
Sat 23 May 2020
at 01:28
  • msg #773

Re: The Nameless Bar - OOC Chatter

You could still go for the headshot.  -4 to hit but +4 to the dam.  Just need to get enough damage.
Kelly MacLeod
player, 288 posts
Romans 2:1-3 PP2/10
P7T8(2) W0 R1 B3
Sat 23 May 2020
at 01:30
  • msg #774

Re: The Nameless Bar - OOC Chatter

Yeah but sword against power armor - no good no matter how much damage I roll
Dean Mitchel
player, 182 posts
Pt: 10/15
P5 T6 W0 Wh 0 R 2 B 3
Sat 23 May 2020
at 01:38
  • msg #775

Re: The Nameless Bar - OOC Chatter

Well...maybe.  Don't know if its "hardened" or "heavy".  *shrug*  Does smite give the ability to hurt something like that?
Kelly MacLeod
player, 289 posts
Romans 2:1-3 PP2/10
P7T8(2) W0 R1 B3
Sat 23 May 2020
at 01:42
  • msg #776

Re: The Nameless Bar - OOC Chatter

It does with an Extra, at least in Adventure Edition.
Prospector
GM, 460 posts
All that Glitters
Wh:2 R:1 B:1
Sat 23 May 2020
at 01:43
  • msg #777

Re: The Nameless Bar - OOC Chatter

Heavy Armor is a Savage Worlds device to denote something that is too tough for normal weaponry.  You need a Heavy Weapon.

Smite can be turned into a Heavy Weapon by the caster.  All damage spells can now.

Burst is automagically a Heavy Weapon.

Many regular firearms are too.  Like the Ma Deuce on the trailer of the Dog.

Basically the Heavy Armor/Heavy Weapon rule is to keep crazy explode-y rollers like Kelly there from hacking a tank in half with her sword.  Well...not without special effect help anyhow.
Prospector
GM, 461 posts
All that Glitters
Wh:2 R:1 B:1
Sat 23 May 2020
at 01:45
  • msg #778

Re: The Nameless Bar - OOC Chatter


Again, taking out Stinkers is a fine and noble thing to do.

But, don't underestimate the power of disadvantaging and/or Shaking an opponent.
Kelly MacLeod
player, 290 posts
Romans 2:1-3 PP2/10
P7T8(2) W0 R1 B3
Sat 23 May 2020
at 01:47
  • msg #779

Re: The Nameless Bar - OOC Chatter

Prospector:
Again, taking out Stinkers is a fine and noble thing to do.

But, don't underestimate the power of disadvantaging and/or Shaking an opponent.


I agree with you but I've no reliable way to do either, and no one else has a way to knock down what I set up, at least not this round.

The Stinker it is.
Rusty Harry
player, 288 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B0
Sat 23 May 2020
at 03:24
  • msg #780

Re: The Nameless Bar - OOC Chatter

I forget, does Harry have control of any Riflemen I can direct to help Pru clear the jam?
Prospector
GM, 462 posts
All that Glitters
Wh:2 R:1 B:1
Sat 23 May 2020
at 03:28
  • msg #781

Re: The Nameless Bar - OOC Chatter


My only statement was to say any of you could also run an NPC on your turn.

We know what Pru is doing, go right ahead and have a rifleman help.  They would see the need.  Probably trained on something like that at the fort as well.
Fletcher
player, 170 posts
The One With the Junk
P4 T5(+2*) W3 R3 B4
Sat 23 May 2020
at 03:29
  • msg #782

Re: The Nameless Bar - OOC Chatter

I believe there's more of them than there are of us.

Which reminds me that I forgot to have Jonesy take a shot, though to what effect that's an issue, I dunno.

But might as well edit it in.
Rusty Harry
player, 289 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B0
Sat 23 May 2020
at 04:10
  • msg #783

Re: The Nameless Bar - OOC Chatter

Hmmm. Is there any sort of maneuver I could do with the Dog that would aid in defense? or some sort of trickery to make Iron Man there Distracted, which amounts to the same thing? My computer trick didn't work and seeing how high his Intelligence is compared to my skill I'm not eager to try it again, but I'm stuck on what else to do while Pru and the rifleman clear the gun. And I'm not really interested in ramming him and then plunging into the river...I can't imagine that the Driver would in any way like that at all.
Fletcher
player, 171 posts
The One With the Junk
P4 T5(+2*) W3 R3 B4
Sat 23 May 2020
at 05:36
  • msg #784

Re: The Nameless Bar - OOC Chatter

Is Harry equipped for a Test of Wills?

There's a lot of "props" that he could use depending on which route he took.  Music from the Dog, lights, air horns, etc.
Kelly MacLeod
player, 292 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B3
Sat 23 May 2020
at 15:27
  • msg #785

Re: The Nameless Bar - OOC Chatter

Oh, I know Crowboy got clear but is he still facing down the same enemy that grappled him?
Prospector
GM, 463 posts
All that Glitters
Wh:2 R:1 B:1
Sat 23 May 2020
at 18:05
  • msg #786

Re: The Nameless Bar - OOC Chatter


Kelly!  He is!  He's not shaken or grappled currently.  Distracted from the Suppressing fire though.

Harry!  Test if Wills is a valid tactic.  Gunning the Dog and lurching at him would be intimidating.  Or you could do Driving vs Agility as Trick with the same idea.  Or you could get your gun.  Or you could back up!  Or....get out and grind his face with a chainsaw.  That would distract me
Rusty Harry
player, 290 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B0
Sat 23 May 2020
at 20:37
  • msg #787

Re: The Nameless Bar - OOC Chatter

Sadly, my chainsaw is not actually a Heavy Weapon, and I'm not eager to get into melee with a mini-tank, much as I'm sure most normal people think about tangling with me. So yeah, Intimidation it is.
Prospector
GM, 464 posts
All that Glitters
Wh:2 R:1 B:1
Mon 25 May 2020
at 04:34
  • msg #788

Re: The Nameless Bar - OOC Chatter


So much going on!

Think I've got it right.

If you have questions or feel like something was missed, let me know!

Also, Harry gets the Black Joker this time so.... ANOTHER JOKER'S WILD!

Geeze...

Delilah!  I went ahead and went for you last round.  I was about to take down another Rifleman....but I just couldn't do it and realized Del could save them!  So, bang.

So, yep.  Harry is up!  He can wait if he doesn't have any actions at this moment.  Just have to give the chance!  Let me know!
Rusty Harry
player, 292 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B0
Mon 25 May 2020
at 04:55
  • msg #789

Re: The Nameless Bar - OOC Chatter

How injured is Pru from that attack?
Prospector
GM, 465 posts
All that Glitters
Wh:2 R:1 B:1
Mon 25 May 2020
at 04:58
  • msg #790

Re: The Nameless Bar - OOC Chatter


For Harry? - Impossible to tell from the cab.

For Harry's Player - She's an Extra now and therefore she'll get a Vigor roll at the end to see how bad it is.  Barring awesome last minute interventions.
Rusty Harry
player, 293 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B0
Mon 25 May 2020
at 05:01
  • msg #791

Re: The Nameless Bar - OOC Chatter

Can I spend a Fate Chip to give her a Soak roll?
Prospector
GM, 466 posts
All that Glitters
Wh:2 R:1 B:1
Mon 25 May 2020
at 05:20
  • msg #792

Re: The Nameless Bar - OOC Chatter


Yes!  You could.

She got hit with 11, so one "Wound".

Vigor is d6.  Go for it!
Rusty Harry
player, 294 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh2R0B0
Mon 25 May 2020
at 05:44
  • msg #793

Re: The Nameless Bar - OOC Chatter

So I wasn't aware that Pru was demoted to Extra, so I'd been rolling Wild Die for her actions. So I assume she doesn't get a Wild Die anymore?

22:39, Today: Rusty Harry rolled 2 using 1d6, rerolling max with rolls of 2.  Vigor for Pru.

Going to risk my last chip to try again.

22:40, Today: Rusty Harry rolled 5 using 1d6, rerolling max with rolls of 5.  Fate Chip.

Alrighty! Better. Might as well figure out what my Chip is for the Joker

22:40, Today: Rusty Harry rolled 18 using 1d35, rerolling max with rolls of 18.

Looks like a White.

I want to go before Iron Man, but let's let the Trog get his fight on with the stinkers before I do.
Prospector
GM, 467 posts
All that Glitters
Wh:2 R:1 B:1
Mon 25 May 2020
at 06:25
  • msg #794

Re: The Nameless Bar - OOC Chatter

No worries.  And no need to wait.  Trog vs. stinkers is just me vs me.  I just sum that up later.
Dean Mitchel
player, 184 posts
Pt: 8/15
P5 T6 W0 Wh 0 R 2 B 3
Mon 25 May 2020
at 17:41
  • msg #795

Re: The Nameless Bar - OOC Chatter

I'll still be running Martin out of the fight/back to the Dog/closest safe spot to patch him up.  Not sure if that's another post needed or not..  either way, I'm last to post.


Red chip

13:38, Today: Dean Mitchel rolled 21 using 1d35, rerolling max ((21)).
Fletcher
player, 172 posts
The One With the Junk
P4 T5(+2*) W3 R3 B4
Tue 26 May 2020
at 02:45
  • msg #796

Re: The Nameless Bar - OOC Chatter

quote:
More engines can be heard growling down the old highway on the eastern side of the river.  Headlights can be seen staring out of the blackness as the vehicles rush towards the broken bridge....


I'm a bit disoriented.

Where are these vehicles in relation to the Dog?  Same side of the river?

If so, are they coming from where we intercepted the raiders and their vehicles, or are they coming from some other direction in relation to us?

I know a lot of/all of this is based in on real world roads and landmarks, but I've kind of forgotten exactly where we are at this point.
Prospector
GM, 468 posts
All that Glitters
Wh:2 R:1 B:1
Tue 26 May 2020
at 15:19
  • msg #797

Re: The Nameless Bar - OOC Chatter

It is confusing!

Alright, I am about to post some very sketchy outlines from google maps that I am using to keep it right in my head.  Things are not what you'd call to scale.  I had the Zones "mapped" out for purely cinematic understanding.  Technically, map wise, there's about a mile between the ambush site at the intersection and the bridge, but I turned it into like 3 zones to make it easier to play out.

Close up Bridge area map
-Black Blob = Black Dog (NOT TO SCALE)
-Black Hash Marks = Broken Bridge (About 90 feet of river)
-Red Arrow = Indicates direction of New Vehicles
-Blue X = Dean/Martin's hiding spot
-Green Dot = Swarmed Trog
-Gray Arrow = Iron Man's Direction of Travel

There were some Raiders on Dean's side of the river up the road in the trees, but there was also some flame during all the confusion of Iron Man's assault that might not have been noticed.  McKellar is somewhere over here, as are the hostages and maybe more raiders, but these are not visible or taking part in the chaos at the bridge head.

Dean, you would have to leap across broken pieces of bridge to cross the river teeming with dead.  So, I figured you were hiding Martin in the treeline on your side of the river.



This map shows a much wider area view.
-Blue X = Original Intersection/Ambush site/Where the Raider trucks are sitting


Prospector
GM, 469 posts
All that Glitters
Wh:2 R:1 B:1
Tue 26 May 2020
at 15:19
  • msg #798

Re: The Nameless Bar - OOC Chatter


Hope that helps!
Fletcher
player, 173 posts
The One With the Junk
P4 T5(+2*) W3 R3 B4
Tue 26 May 2020
at 16:33
  • msg #799

Re: The Nameless Bar - OOC Chatter

It, quite a bit.

One more question.  With those jets, how quick is the Iron Man moving?  Is he serpentining at a run, or is he reaching vehicle territory?

Mainly trying to figure out visble options to catch up to him if needed.
Prospector
GM, 470 posts
All that Glitters
Wh:2 R:1 B:1
Tue 26 May 2020
at 16:45
  • msg #800

Re: The Nameless Bar - OOC Chatter


Game wise I'm using the Speed Power.  So he's double normal speeds.  So, not gonna out run a vehicle on open road, but could definitely outrun/outmaneuver any on foot not so equipped.
Prospector
GM, 471 posts
All that Glitters
Wh:2 R:1 B:1
Tue 26 May 2020
at 16:47
  • msg #801

Re: The Nameless Bar - OOC Chatter


Fun Fact!

According to local history, Cossatot means SKULL CRUSHER.

Dunno that I ever mentioned that, but I was reminded of it while making the maps.

Just happy that this most metal of fights happened near the most metal sounding waterway in the area.
Kelly MacLeod
player, 294 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B3
Wed 27 May 2020
at 16:51
  • msg #802

Re: The Nameless Bar - OOC Chatter

Is Kelly clear for the moment, because the plan was to cut Crowboy out of his entanglement and fall back out of that mess.
Prospector
GM, 473 posts
All that Glitters
Wh:2 R:1 B:1
Wed 27 May 2020
at 17:21
  • msg #803

Re: The Nameless Bar - OOC Chatter


Kelly!  Two more had crawled up and uselessly swatted at the Templar.  You can go defensive and back away.  It takes exploding dice for them to even come close to touching Kelly
Kelly MacLeod
player, 295 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B3
Thu 28 May 2020
at 00:20
  • msg #804

Re: The Nameless Bar - OOC Chatter

For now it won't be so for much longer... well all the more reason to do it now I suppose.
Prospector
GM, 474 posts
All that Glitters
Wh:2 R:1 B:1
Thu 28 May 2020
at 13:42
  • msg #805

Re: The Nameless Bar - OOC Chatter

The Stinkers can't get Kelly!  That's why Templars are heroes.  Can't touch 'em.

All!

Kelly is pulling back to the Dog with Crowboy (After she decimates his Stinker), the Riflefolk and Delilah will happily disengage.  I feel like with all the NPCs helping everyone can pull back to the Cab or the Trailer with no difficulties.  So long as the Dog then moves away from the dead.

Now, the Driver was gifted a chip earlier by Harry.  So, being that he's a chip up, you could "Wake the Dog".  Harry could stay involved on the Trailer helping Pru, rather than just being stuck in the driver's seat.  The Driver could take over maneuvering the Dog away.  Benefits of a Haunted Truck.

Fletcher is getting a Motorcycle and it seemed like there might be a general urge to follow after the Iron Man.  So I wanted to make sure this option was understood and on the table.

Thoughts?

Dean!  Of course, Dean is still stuck on the other side of the river with a wounded Martin....  Unknown incoming vehicles, a dying trog, a small horde of stinking dead, and gosh knows what else.  I don't love splitting the group, but sometimes it happens...

Never fear that Dean will not have things to do!
Prospector
GM, 475 posts
All that Glitters
Wh:2 R:1 B:1
Thu 28 May 2020
at 21:32
  • msg #806

Re: The Nameless Bar - OOC Chatter


Called it!  Stinker Decimation

Any thoughts against letting the Driver take the wheel to get you guys moving back?  Heading after Iron Man?
Rusty Harry
player, 297 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R0B0
Thu 28 May 2020
at 22:07
  • msg #807

Re: The Nameless Bar - OOC Chatter

Does it look like Iron Man is trying to get away, or is he just circling around for another strafing run? Because if he's going to keep after us, I'd like to try finishing the bastard off, as that would make it massively easier to deal with the Freaks in the long term, which was why we were out here in the first place.
Prospector
GM, 476 posts
All that Glitters
Wh:2 R:1 B:1
Thu 28 May 2020
at 22:10
  • msg #808

Re: The Nameless Bar - OOC Chatter


He looks like he is heading away.  If he is circling, that's a very big circle...
Fletcher
player, 175 posts
The One With the Junk
P4 T5(+2*) W3 R3 B4
Thu 28 May 2020
at 22:29
  • msg #809

Re: The Nameless Bar - OOC Chatter

He is heading in the direction of the truck with the big sparky generator.

Probably better, if that's his goal, he doesn't make it there.
Prospector
GM, 477 posts
All that Glitters
Wh:2 R:1 B:1
Thu 28 May 2020
at 22:45
  • msg #810

Re: The Nameless Bar - OOC Chatter


Take a chip there, Junker man.
Rusty Harry
player, 298 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R0B0
Fri 29 May 2020
at 05:23
  • msg #811

Re: The Nameless Bar - OOC Chatter

In reply to Fletcher (msg # 809):

Which truck was that again?
Fletcher
player, 176 posts
The One With the Junk
P4 T5(+2*) W3 R3 B4
Fri 29 May 2020
at 13:43
  • msg #812

Re: The Nameless Bar - OOC Chatter

quote:
The trucks seem to be cobbled together and modified from some some Pre-War frame.  One has something big and covered in wiring; chaotic sparks jump around its surface.  The other seems mostly empty.

Prospector
GM, 478 posts
All that Glitters
Wh:2 R:1 B:1
Sun 31 May 2020
at 05:44
  • msg #813

Re: The Nameless Bar - OOC Chatter


It has been a while, so let me explain...

There is too much.  Let me sum up.

-Rumors of a group of flashy light rocknroll weirdos taking people
-Dean stumbled across them in the woods and inadvertently defeated their trick.
-Dogs and a posse from Lockesburg searched out and fought a group of werido scouts
-McKellar, the Syker Militia Captain of Lockesburg, interrogated a scout and, between his syker brain scan and Delilah's accidental vison joining...  It was determined that the Weirdos were kidnapping people and feeding them to something...
-McKellar said it looked like some kind of portable nuclear reactor.
-The interrogation also revealed plans to attack farms.
-The Dogs and the Lockesburg Posse went out to defend a farm from an attack.  And did.
-Another farm was hit in the meantime, the Dog and the posse rolled out to head off the second group.

-The Dogs and the posse came upon a pair of trucks at an intersection and wiped out the handful of weirdos guarding them.
-One truck had a sparky electrical generator/storage thing.
-An Ambush was set.  Scouts were sent.
-Raiders started to appear...  Then the soggy dead rose from the river.
-The scouts were separated.  McKellar disappeared.  Trogs appeared.  The Iron Man appeared.
-Harry noted the South Confed Armor its strengths...and its weakness.  Power Consumption
-Chaotic fighting.
-Iron Man leapt the river, ditching his raiders and trogs.  At first it seemed he was going to assault the Dog and its crew.
-Iron Man fired, only using the wrist minigun, and jumped on past the Dog down the old highway towards the trucks at the ambush site.
-More vehicles are coming on the other side of the river (Dean's side).

That mostly gets us caught up with pertinent details.  I hope.  It has been a while and I hope this helps.  Late when I wrote it.  If I missed something or you have questions, let me know!

I'm going to go ahead and roll forward with the Driver rolling out tomorrow and get his moving again.
Rusty Harry
player, 299 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R0B0
Sun 31 May 2020
at 13:35
  • msg #814

Re: The Nameless Bar - OOC Chatter

Do we know anything about what might have happened to the people from the other farm? IIRC, we went through with this ambush to try and beat them home so we could rescue anyone they'd taken.
Prospector
GM, 479 posts
All that Glitters
Wh:2 R:1 B:1
Sun 31 May 2020
at 16:27
  • msg #815

Re: The Nameless Bar - OOC Chatter


That is true!  The goal was to keep the raider group from getting away with the farm folk

-McKellar found his people and the raiders while scouting the other side of the river with Dean
-They were not able to report back to the Dogs due to the Stinker outbreak
-The only PC with that knowledge, Dean, is trapped across the river.
-Though, if the raiders had captives, the most logical place for them to be is across the river where the Iron Man came from and where the Dog can't go
Prospector
GM, 480 posts
All that Glitters
Wh:2 R:1 B:1
Sun 31 May 2020
at 16:31
  • msg #816

Re: The Nameless Bar - OOC Chatter


Again.  This while thing got way too big....

In the future, if future games exist, the stories will be much smaller and more like the story at the gas station...

Unless folk are more interested in these big sprawling war type situations.  I'm just feeling they don't work as well in pbp...
Fletcher
player, 177 posts
The One With the Junk
P4 T5(+2*) W3 R3 B4
Sun 31 May 2020
at 17:20
  • msg #817

Re: The Nameless Bar - OOC Chatter

Smaller skirmishes do work better, given the medium.

Though larger engagements, like this one, are possible in PbP.  From my experience though, when they get this big it is really helpful to put in the effort to overcome the logistical hurdle that is having a battle map for them.

If everyone can see where everything is, it just makes it a lot easier.  Bonus if the map is hosted off site in a way where people can make 'edits' to move their own tokens around, otherwise it's up to the Marshall to update it at the start of each round.

Not taking a 3 month break in the middle also helps.  ;p
Kelly MacLeod
player, 298 posts
Romans 2:1-3 PP1/10
P7T8(2) W1 R1 B3
Sun 31 May 2020
at 17:49
  • msg #818

Re: The Nameless Bar - OOC Chatter

lol it got away from us

It was bad enough when my stupid ambush plan didn't work, but then a zombie attack and being assaulted by a power armor user on top of that was a lot.
Rusty Harry
player, 300 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R0B0
Sun 31 May 2020
at 23:09
  • msg #819

Re: The Nameless Bar - OOC Chatter

Maps really would be nice. MapTool is what I like to use: https://www.rptools.net/toolbox/maptool/
Dean Mitchel
player, 186 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 3 B 3
Sun 31 May 2020
at 23:37
  • msg #820

Re: The Nameless Bar - OOC Chatter

Actually, I find the occasional massive battle/clusterfuck a pleasant change.  Yeah. Smaller is usually faster and better.  But once in a while, it's fun to go overboard.
Prospector
GM, 481 posts
All that Glitters
Wh:2 R:1 B:1
Tue 2 Jun 2020
at 04:40
  • msg #821

Re: The Nameless Bar - OOC Chatter


I do have a computer now that looks like it can use maptools easier and I will make that effort...

We are between combats right now, as the only combatants at the moment are NPCs.

So, those with the Dog, the Driver is rolling back down the road in the direction the Iron Man went.  More importantly, the Driver is pulling back from the river of the dead.  He's not a fan of the dead.  Ironically.  He also really likes you guys and feels protective.

Anyone who wants can try to suggest otherwise to the Driver.

Backing down the highway does let the Ma Deuce on the trailer lead the way with a proper firing arc if the Iron Man shows himself again.

If Fletcher or anyone else wants to get the bike down and charge off, I'll allow that too!


Dean!  Sadly, the way the situation fell out leaves you alone on the wrong side of the river.  If you'd like, I'll happily make a split off thread for what happens with you.  We could also discuss it in PM.

If you want to take part in whatever happens with the Dog, I'd like to offer any of the Black Dog NPCs to run with.  They will become Wild Cards and you can take part that way.

Unless you have an amazing idea for getting Dean across that river.  I am listening!  I did not intend for you guys to split up, but that's how it happens sometimes!
Rusty Harry
player, 303 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R0B0
Wed 3 Jun 2020
at 02:54
  • msg #822

Re: The Nameless Bar - OOC Chatter

Does Harry have enough control over The Dog to try to circle around back to the river to pick up Dean? Or is there any sort of resistance to that?
Prospector
GM, 482 posts
All that Glitters
Wh:2 R:1 B:1
Wed 3 Jun 2020
at 04:07
  • msg #823

Re: The Nameless Bar - OOC Chatter


Well, the Driver is not fighting Harry on anything.  He doesn't want to go to the river, for the stated reasons of liking the crew of the Dog and being very concerned about having dead things crawl onto the rig.  That being said, he won't necessarily fight Harry.  Promises after all.

Now, could you turn the rig around to go back to the river?  Likely not.  Not nearly enough room on the hold highway.  On the other hand, it is currently reversing down the highway to the intersection, so to go back to the river would be as simple as putting the Dog in drive.

Should you go back to the river, the dead remain and likely more have crawled up.  There is still no way to cross the river other than braving the dead on foot and leaping the broken bridge pieces to cross it.  The Dog can't cross.

And you can see that from here, the Dog hasn't gone far.

So, let me know the plan and we'll go with that.

I got Fletcher's plan to ride off after the Iron Man to keep an eye on him.  Just want to know Harry and Kelly's plan.
Fletcher
player, 179 posts
The One With the Junk
P4 T5(+2*) W3 R3 B4
Wed 3 Jun 2020
at 04:57
  • msg #824

Re: The Nameless Bar - OOC Chatter

So if we're switching over to the SWADE power rules(?), per a previous OOC post, Fletcher will have a few more options for allowing Kelly et al, to deal with him if/when that time comes.
Prospector
GM, 483 posts
All that Glitters
Wh:2 R:1 B:1
Thu 4 Jun 2020
at 04:47
  • msg #825

Re: The Nameless Bar - OOC Chatter


I'm sort of bringing in useful things as it seems appropriate...  Especially as it favors you guys.

Like those power rules Fletcher mentioned.  I think that would be a fine addition!
Kelly MacLeod
player, 303 posts
Romans 2:1-3 PP1/10
P7T8(2) W1 R1 B3
Thu 4 Jun 2020
at 21:50
  • msg #826

Re: The Nameless Bar - OOC Chatter

Well the only plan I have right now is to try to patch the boo boo, I don't know I have an idea other than to drive down a bit and try to cross and check.
Prospector
GM, 486 posts
All that Glitters
Wh:2 R:1 B:1
Sat 6 Jun 2020
at 17:54
  • msg #827

Re: The Nameless Bar - OOC Chatter


I went back and forth between Deluxe and Adventure Chase....  I've had frustrating experiences with Deluxe, so I settled on Adventure.

I have put a rules update in THE WAY WE LIVE NOW THREAD for chase stuff.

Important Note!  The .50 Cal will only be available to shoot at Iron Man for two rounds till the Dog can change direction at the intersection.  OR you could continue driving Backwards after him and keep suffering the -2 Drive.

HARRY! - The Driver was driving at first.  You can either leave him driving with the d10 + Wild Die Driving that he provides.  Your chip will power him for 3 Rounds.  You can Support him and add to his Driving.  Tag-team.

OR you can take the primary wheel and he will provide you with his normal +2 Assist.

CHOOSE!

Also!  Another JOKER'S WILD!

Max of 5 chips, I think some might be close.

Dean(NOT) - Choose an NPC for the Chase!  They are gifted Wild Card status while you control  Prudence is on the Deuce (Goggled).  Crowboy is always fun.  Riley and Jonesy are Milita Marksmen with Goggles.
Prospector
GM, 487 posts
All that Glitters
Wh:2 R:1 B:1
Sat 6 Jun 2020
at 17:58
  • msg #828

Re: The Nameless Bar - OOC Chatter


If anyone doesn't have the Adventure Edition book (and since I keep cribbing from it anyway), Drivethru RPG has a free Chase and Combat Quick Reference.

If you need it.
Rusty Harry
player, 307 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R0B0
Sat 6 Jun 2020
at 20:14
  • msg #829

Re: The Nameless Bar - OOC Chatter

Heh. I'm nowhere near close to full on Chips, seeing as how I've been blowing mine like candy to help either the dog or to save Pru, so getting a new one is very welcome!

Looks like I got a Red.

My +2 from the Datalink helps me offset that Drive penalty, yes?
Prospector
GM, 488 posts
All that Glitters
Wh:2 R:1 B:1
Sat 6 Jun 2020
at 20:32
  • msg #830

Re: The Nameless Bar - OOC Chatter


If you are the Main....pilot, yes!

If you are Support, you'll get a +2 on the Support Check for the Driver.

Six of one, half dozen of the other.  Whichever way you go, you guys will rock some bonuses...
Dean Mitchel
player, 187 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 3 B 3
Sun 7 Jun 2020
at 03:03
  • msg #831

Re: The Nameless Bar - OOC Chatter

Since Dean isn't there, can the bennie roll apply to whoever I'm playing?
This message was last edited by the player at 03:04, Sun 07 June 2020.
Prospector
GM, 489 posts
All that Glitters
Wh:2 R:1 B:1
Sun 7 Jun 2020
at 03:11
  • msg #832

Re: The Nameless Bar - OOC Chatter


Yes!

All your Bennies can be spent on your TemPC
Prospector
GM, 490 posts
All that Glitters
Wh:2 R:1 B:1
Sun 7 Jun 2020
at 03:21
  • msg #833

Re: The Nameless Bar - OOC Chatter


Also take note of a setting rule!

High Adventure - Benny to get a one-time use of any Combat Edge; so long as you meet the Rank and Edge prerequisites.  Trait prerequisites can be ignored for this.

Like say...  Steady Hands or something....
Fletcher
player, 180 posts
The One With the Junk
P4 T5(+2*) W3 R4 B4
Tue 9 Jun 2020
at 03:49
  • msg #834

Re: The Nameless Bar - OOC Chatter

Prospector:
Max of 5 chips, I think some might be close.


It's 10 according to the house rules thread.  I mention it mainly as I'm there with the one from Dean's joker, and about to spend some.
Prospector
GM, 491 posts
All that Glitters
Wh:2 R:2 B:1
Tue 9 Jun 2020
at 03:55
  • msg #835

Re: The Nameless Bar - OOC Chatter


10 it is then!  Cant go against myself.  Good find!
Prospector
GM, 492 posts
All that Glitters
Wh:2 R:2 B:1
Tue 9 Jun 2020
at 04:15
  • msg #836

Re: The Nameless Bar - OOC Chatter


Have a copy of the Chase Cards in the Thunderdome! Thread.

Fletcher advances to QD!
Prospector
GM, 493 posts
All that Glitters
Wh:2 R:2 B:1
Tue 9 Jun 2020
at 14:13
  • msg #837

Re: The Nameless Bar - OOC Chatter

Recommendation!

Since Harry gets to do awesome driving stuff and tag team with The Driver....

Kelly, you want to take Pru firing on the M2 during your turn?  You can still have Kelly's action to do whatever cunning plan you can come up with to help with her, of course.  She could just shout at Harry though...


Prospector
GM, 494 posts
All that Glitters
Wh:2 R:2 B:1
Wed 10 Jun 2020
at 03:14
  • msg #838

Re: The Nameless Bar - OOC Chatter

Kelly, I dig it!

So basically, you are going to use Faith as a Support test here.  Literally praying for the soul of the Driver to help him be a little more anchored and focused here.

With a 9, that'll be a another +2 for the Driver this round!

Oh!  Also!  Kelly, the M2 is totally a Heavy Weapon and can punch that armor.

I'll give you the results after Harry goes.
This message was last edited by the GM at 03:15, Wed 10 June 2020.
Prospector
GM, 495 posts
All that Glitters
Wh:2 R:2 B:1
Fri 12 Jun 2020
at 13:41
  • msg #839

Re: The Nameless Bar - OOC Chatter


Sorry!

Work was busy the last few days and I couldn't sneak in.  Kept trying, then more emails and ringing phones.  Sheesh people.  I have other important stuff to do...

Tonight looks good though.
Fletcher
player, 182 posts
The One With the Junk
P4 T5(+2*) W2 R4 B3
Sat 13 Jun 2020
at 17:25
  • msg #840

Re: The Nameless Bar - OOC Chatter

Based on observation earlier, the generator truck doesn't have heavy armor, does it?

So the .50 would do a much better job vs it than the Iron Man, right?
Prospector
GM, 497 posts
All that Glitters
Wh:2 R:2 B:1
Sat 13 Jun 2020
at 19:19
  • msg #841

Re: The Nameless Bar - OOC Chatter


The truck does not have Heavy Armor.  This is true!

I refuse to comment on best use of .50s...

Other than to point out the ammo is super low... Need to count it up...
Kelly MacLeod
player, 307 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B3
Sat 13 Jun 2020
at 21:08
  • msg #842

Re: The Nameless Bar - OOC Chatter

Insanity is doing the same thing over and over again and expecting different results.
Dean Mitchel
player, 189 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 3 B 3
Sun 14 Jun 2020
at 00:38
  • msg #843

Re: The Nameless Bar - OOC Chatter

Is the Iron Man strapped down/plugged in?  (Think he was.)  What would be the penalty to shoot the straps/wires?

Is there a penalty to shoot the cannon?  Something that high tech sounds fragile...
This message was last edited by the player at 12:07, Sun 14 June 2020.
Rusty Harry
player, 309 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R1B0
Sun 14 Jun 2020
at 08:59
  • msg #844

Re: The Nameless Bar - OOC Chatter

Prospector:
The truck does not have Heavy Armor.  This is true!

I refuse to comment on best use of .50s...

Other than to point out the ammo is super low... Need to count it up...


Well, depending on whether or not you're charging ammo for the Crit Fail, we've either fired 5 or 8 shots (1-2 3RB plus two single shots)
Prospector
GM, 498 posts
All that Glitters
Wh:2 R:2 B:1
Mon 15 Jun 2020
at 03:24
  • msg #845

Re: The Nameless Bar - OOC Chatter


Dean!  -4 to hit the power cables.  I figure that and the -1 for the Goggles and -2 for the Unstable Platform is plenty.  If you hit it, don't even roll damage.  I'll consider the job done if you hit it!

Harry!  Shot Count

-First Burst - Full Auto (You used RoF 2 instead of 3, so its a short burst.) 4 Shots used

-Jam - No charge!

-Second Burst was a 3rB (Technically the .50 doesn't have a 3rB setting, but meh.) 3 shots

-Single Shot

-Single Shot

There were 12 shots.  I count 9 fired.  3 Left.
Rusty Harry
player, 311 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R1B0
Mon 15 Jun 2020
at 04:49
  • msg #846

Re: The Nameless Bar - OOC Chatter

Um, where are you getting a full burst? I don't remember making any shots using an RoF of 2, at least not while I was controlling Pru.
Prospector
GM, 499 posts
All that Glitters
Wh:2 R:2 B:1
Mon 15 Jun 2020
at 05:03
  • msg #847

Re: The Nameless Bar - OOC Chatter

From December 2nd.  Which is, to be fair, a super long time ago in a game with ALOT of gaps.  There's really no reason you should remember this kind of minutiae.

Rusty Harry:
Harry angled The Dog, sweeping the headlights over the area. He spotted two shambling forms on the open road near Kelly, though she didn't seem to be in much trouble. Off a bit in the distance, off the road, he spotted Crowboy...and the poor fool seemed to be in trouble.

"Over there!" he shouted to Prudence up top. "In the trees!" he angled as close to the treeline as he dared, flooding the area with light while rolling to a dead stop, hoping to give Prudence the clearest attack she could get from the top of the Dog.

There was a short rip of gunfire from the top of the Dog as Prudence let loose a controlled burst of fire, chopping up the air around the retching former bandit...

((OOC: So if I'm doing this right, the .50 Cal has to fire a minimum of RoF 2, since it's a full auto weapon. But since it's on a tripod, there's no Recoil penalty. There's just the -1 Light Cover penalty, and the penalty from Unstable Platform. Harry's going to park The Dog to try and help Pru aim, so this will be a Support roll from him, using his +2 bonus to his Drive from the chip.

21:33, Today: Rusty Harry rolled 6,4 using d6+2,d6+2, rerolling max with rolls of 4,2.  Drive (Support). That's a Success, so +1 to Pru's Shooting roll (which will negate the Light Cover from the trees).

I roll for Prudence's attack.

21:36, Today: Rusty Harry rolled 4,3,7 using d10,d10,d6, rerolling max with rolls of 4,3,(6+1)7.  Shooting for Prudence. That's 2 hits if she doesn't have an Unstable Platform penalty, and 1 Hit if she does. With that in mind, I'll roll for the hit I know I got, and then make a second roll for the other hit.

Damage 1: 4. That is some shit damage right there.

Damage 2 (if no Unstable Platform penalty): 13.

Prospector? Do I hit with the second shot? And how much ammo does this use up, since there's a difference between RoF ammo rates between Deluxe and SWADE and I'm not sure which one you've adopted for this?))

Prospector
GM, 500 posts
All that Glitters
Wh:2 R:2 B:1
Thu 18 Jun 2020
at 01:58
  • msg #848

Re: The Nameless Bar - OOC Chatter


So, I was waiting on Fletcher and Dean....  But I get the feeling they might be waiting on something?
Dean Mitchel
player, 190 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 3 B 3
Thu 18 Jun 2020
at 02:05
  • msg #849

Re: The Nameless Bar - OOC Chatter

Sorry.  Been swamped.  Will get something up soon.
Prospector
GM, 501 posts
All that Glitters
Wh:2 R:2 B:1
Thu 18 Jun 2020
at 02:14
  • msg #850

Re: The Nameless Bar - OOC Chatter


Good to know!  No worries!  Take your time.

When games get quiet I assume it's because someone is waiting on me.
Fletcher
player, 183 posts
The One With the Junk
P4 T5(+2*) W2 R4 B3
Thu 18 Jun 2020
at 02:27
  • msg #851

Re: The Nameless Bar - OOC Chatter

I was waiting to see if the fancy shooting that seemed to be planned was going to have a significant effect.

Which it seems to have had.
Prospector
GM, 502 posts
All that Glitters
Wh:2 R:2 B:1
Fri 19 Jun 2020
at 00:03
  • msg #852

Re: The Nameless Bar - OOC Chatter


Hey Fletcher, by my eye, you still have an action?

The 11 on the Soak roll clears the Wound.  When the wound is cleared, so too is the Shaken.

Therefore, you're good?

Or have I missed some detail again...
Fletcher
player, 185 posts
The One With the Junk
P4 T5(+2*) W1 R4 B3
Fri 19 Jun 2020
at 01:12
  • msg #853

Re: The Nameless Bar - OOC Chatter

No, you're correct.

When I read your initial post, I think I thought Fletcher had been shaken by something (side effect of the gun?), and then suffered damage which caused a wound.

Not sure why I gained that impression, looking back that's not quite right.

I've edited my post with an action.
Prospector
GM, 504 posts
All that Glitters
Wh:1 R:2 B:1
Sun 21 Jun 2020
at 16:16
  • msg #854

Re: The Nameless Bar - OOC Chatter

Everyone goes again!

Iron Man already went for the round and everyone was clustered after him.  Which works out.

If you have any questions, ask!

KELLY and DEAN!  To Note, the truck is now going forward so you are unable to fire the .50 at the Iron Man.  Dean's rifleman might be able to keep shooting from the edge or maybe a running board.  But I'll need to see some agility rolls for such maneuvering...

Unless Harry decides that the Dog is going to continue chasing backwards!  In which case you remain at -2.

Discuss and make that call.


In order to escape, Iron Man has to get at least four cards away from the closest chaser (Fletcher).  Fletcher is damn persistent and is keeping him tied down.  Good call on the Bike!
Dean Mitchel
player, 192 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 3 B 3
Wed 24 Jun 2020
at 01:03
  • msg #855

Re: The Nameless Bar - OOC Chatter

Sorry for delay.  Life happened.

Where is the rifleman on the rig?  Does he have any kind of shot?
Kelly MacLeod
player, 308 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B3
Wed 24 Jun 2020
at 01:05
  • msg #856

Re: The Nameless Bar - OOC Chatter

I am at a loss how to help someone drive a truck better when the truck is in motion, literally the best thing you can do to help a driver is shut up lol
Fletcher
player, 186 posts
The One With the Junk
P4 T5(+2*) W1 R4 B3
Wed 24 Jun 2020
at 01:20
  • msg #857

Re: The Nameless Bar - OOC Chatter

https://getyarn.io/yarn-clip/4...gif#G-cJJBCX8v8.copy


Spoiler text: (Highlight or hover over the text to view)
I was going to embed this, but then thought better of it having to load each time.
Apologies for the slightly janky source.



I have a plan, I just need to get a moment to post it.
This message was last edited by the player at 01:20, Wed 24 June 2020.
Kelly MacLeod
player, 309 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B3
Wed 24 Jun 2020
at 01:59
  • msg #858

Re: The Nameless Bar - OOC Chatter

Wait a minute, did we completely empty the truck, or is there some residual crud in there?  It doesn't have to be anything important...
Prospector
GM, 505 posts
All that Glitters
Wh:1 R:2 B:1
Wed 24 Jun 2020
at 03:19
  • msg #859

Re: The Nameless Bar - OOC Chatter


Please specify truck:  Black Dog or Iron Man's Truck?

Please specify "crud"?  Flammable things?  Weaponry?  Whatcha looking for?

Dean! I am giving Harry the option of having the Dog continue the Chase Backwards at -2 Drive or make the shift to go forward for no Drive.  Backwards lets shooters shoot, but keeps the Dog running slow.

Once he makes that call, if he's going forward..  Jonesy could try to make a shot from the trailer as the Dog weaves down the road.  But the M2 would be ineffective.

Fletcher!  I am so excited to see and be a part of this plan!
Fletcher
player, 188 posts
The One With the Junk
P4 T5(+2*) W1 R4 B1
Wed 24 Jun 2020
at 04:18
  • msg #860

Re: The Nameless Bar - OOC Chatter

Prospector:
Fletcher!  I am so excited to see and be a part of this plan!


It's really not worth getting worked up over.

Mainly as I could have implemented it back towards the beginning of this whole chase sequence but misread a line in the text.
Kelly MacLeod
player, 310 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B3
Wed 24 Jun 2020
at 21:35
  • msg #861

Re: The Nameless Bar - OOC Chatter

Prospector:
Please specify "crud"?  Flammable things?  Weaponry?  Whatcha looking for?


Chains?  Boxes?  Tarps?  Bags of Trash?
Black Dog
NPC, 18 posts
Thu 25 Jun 2020
at 02:59
  • msg #862

Re: The Nameless Bar - OOC Chatter


Sure, there is a variety of useful junk.  Don't imagine bags of trash though....  We run a clean establishment.
Prospector
GM, 506 posts
All that Glitters
Wh:1 R:2 B:1
Thu 25 Jun 2020
at 04:26
  • msg #863

Re: The Nameless Bar - OOC Chatter


Fletcher wins!

What's everyone else up to?  Probably hard to tell there's been a very useful turn of events and all...
Dean Mitchel
player, 193 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 3 B 3
Thu 25 Jun 2020
at 13:58
  • msg #864

Re: The Nameless Bar - OOC Chatter

The rifleman is just waiting on Harry I guess since I can't know until we know what the Dog is doing?
Prospector
GM, 507 posts
All that Glitters
Wh:1 R:2 B:1
Thu 25 Jun 2020
at 14:49
  • msg #865

Re: The Nameless Bar - OOC Chatter


Fair.

He'll get here when he can.

I have faith in Harry.
Dean Mitchel
player, 194 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 3 B 3
Thu 25 Jun 2020
at 15:03
  • msg #866

Re: The Nameless Bar - OOC Chatter

Oh, I wasn't trying to push or imply anything.  Just wanted to make sure you knew I was still here, not zoned out or something.
Prospector
GM, 508 posts
All that Glitters
Wh:1 R:2 B:1
Thu 25 Jun 2020
at 15:49
  • msg #867

Re: The Nameless Bar - OOC Chatter


Didn't think you were being pushy.

Just expressing my fail in Harry.

Might start a church...
Kelly MacLeod
player, 311 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B3
Thu 25 Jun 2020
at 23:23
  • msg #868

Re: The Nameless Bar - OOC Chatter

Actually... lol so my idea was to throw something to use a Trick against the Iron Man's truck, but looking at the rules I'm not sure we can even do that.
Prospector
GM, 509 posts
All that Glitters
Wh:1 R:2 B:1
Fri 26 Jun 2020
at 02:17
  • msg #869

Re: The Nameless Bar - OOC Chatter


I like where you're heads at, Kelly.

But, in fairness, that feels more like a same Chase Card kinda deal....
Rusty Harry
player, 312 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R1B0
Fri 26 Jun 2020
at 22:30
  • msg #870

Re: The Nameless Bar - OOC Chatter

I didn't realize I was up. Sorry. had a busy week.
Rusty Harry
player, 314 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R1B0
Fri 26 Jun 2020
at 22:35
  • msg #871

Re: The Nameless Bar - OOC Chatter

Anyhoo, since The Driver has a complication to deal with, I want to see how that checks out before I take any particular action...I want to shoot out the tires of Iron Man's truck, but I can't hit them at our current distance (since I'd have aim penalties on top of range penalties, and probably Unsteady Platform penalties, so that's kind of a massive deficit to deal with).
Kelly MacLeod
player, 312 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B3
Sat 27 Jun 2020
at 02:53
  • msg #872

Re: The Nameless Bar - OOC Chatter

Yeah I've been adulting very hard this week myself my brain is mush but Harry makes a good point - is the Complication something Kelly can help with?  Maybe she Notices it in time to aid the driving roll?
Prospector
GM, 510 posts
All that Glitters
Wh:1 R:2 B:1
Sat 27 Jun 2020
at 13:36
  • msg #873

Re: The Nameless Bar - OOC Chatter


Yep!  Kelly!  You could absolutely Support the Driver as your action.  If you'd like to do that.

I'll even leave it to you to describe the complication that Kelly spots at the last minute.  Cutting to close to the last raider truck....weak pavement...etc
Rusty Harry
player, 316 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R1B0
Tue 30 Jun 2020
at 05:31
  • msg #874

Re: The Nameless Bar - OOC Chatter

So how far can The Driver move us, and what are my options for maneuvers to close the gap (including decision points on penalties to avoid other penalties)? I want to get closer, but I'm still trying to figure out the new Chase rules.
Prospector
GM, 511 posts
All that Glitters
Wh:1 R:2 B:1
Tue 30 Jun 2020
at 11:22
  • msg #875

Re: The Nameless Bar - OOC Chatter


Closing the gap sounds like:

Change Position - Free Action for a straight Drive roll, Action gives it a +2.  Move a card per success, two for a Raise.

Note that the dog is now rolling forward and has no minuses.  So if just the Driver does it, d10+2,d6+2
Rusty Harry
player, 317 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R1B0
Fri 3 Jul 2020
at 15:57
  • msg #876

Re: The Nameless Bar - OOC Chatter

Sorry for the delay...got buried in busy for a few days.
Prospector
GM, 512 posts
All that Glitters
Wh:1 R:2 B:1
Tue 7 Jul 2020
at 03:48
  • msg #877

Re: The Nameless Bar - OOC Chatter


Thunderdome! Thread edited and all positions are correct.

Dog is 4 Cards from Iron Man.  5" per card.  Range is 20".

-2 for Unstable Platform, -2 for Darkness too.

Fire away, sah!
Dean Mitchel
player, 195 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 3 B 3
Tue 7 Jul 2020
at 10:54
  • msg #878

Re: The Nameless Bar - OOC Chatter

So what is my npc looking at for penalties and targets now?
Prospector
GM, 513 posts
All that Glitters
Wh:1 R:2 B:1
Tue 7 Jul 2020
at 13:01
  • msg #879

Re: The Nameless Bar - OOC Chatter


Target: A big Iron Man on a Truck

Penalties: Exactly what is described above.  We'll say the unstable penalty covers the timing required to shoot while the truck is weaving down the road.
Dean Mitchel
player, 196 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 3 B 3
Tue 7 Jul 2020
at 13:19
  • msg #880

Re: The Nameless Bar - OOC Chatter

Well, we've established that shooting at that guy is pointless.  Rifle won't hurt him.  Are there still power cords?  Shoot the tires?  If there's nothing he can do, he'll conserve ammo I guess; bullets aren't cheap after all.
Prospector
GM, 514 posts
All that Glitters
Wh:1 R:2 B:1
Tue 7 Jul 2020
at 14:04
  • msg #881

Re: The Nameless Bar - OOC Chatter


They are not cheap.  Truth.

Tires are viable.  Further -2 for tires I think.

So -2 unstable, -2 Darkness (-1, instead, for Dean due to Goggles), -2 to Shoot tires
Fletcher
player, 190 posts
The One With the Junk
P4 T5(+2*) W1 R4 B0
Tue 7 Jul 2020
at 14:10
  • msg #882

Re: The Nameless Bar - OOC Chatter

I wasn't super familiar with the previous versions of the chase rules.  This is also my first time seeing how the SWADE iteration works in practice vs being read on a page.

What's fairly clear is that unless one vehicle  outclasses another by a significant degree (or one driver is better than average and the other is worse than average), two vehicles with a driver and a passenger in each will never really end the chase by one vehicle catching the other or one pulling away if they don't start neck and neck.

The complication mechanic might swing the odds significantly one way or the other, but you definitely have to be drawing from a single traditional card deck for that to happen, so it adheres to the probability curve of those cards being drawn increasing as the deck gets drawn down without those cards being drawn.

Really what's clear is in order for someone to win a chase, all other factors being fairly equal, you pretty much have to disable either your opponents, or their vehicle through damage output.

There's just not enough other options within the chase rules you can use to gain a significant enough advantage.
Prospector
GM, 515 posts
All that Glitters
Wh:1 R:2 B:1
Tue 7 Jul 2020
at 14:44
  • msg #883

Re: The Nameless Bar - OOC Chatter


I agree with all points.

Save that I think that means it works as intended.  Savage Worlds after all.  I think they would kind of want it to be a knock down, drag out, car explodey, ramming into carts, etc.

Sprinting away is boring.  Fighting away and knocking your enemy off balance or into things is interesting.  Shake the Driver and you Bump him back.  A vehicle going Out of Control turns the whole thing over to Fate.

Mad Max, I feel, is a likely thought example they use.  They don't sprint away.  The smash, bash, shoot, burn, leap, snarl, etc.  Hoping for the chance to either run out of enemies or get that just bit enough of distance to get away for a little while.

In our case, if Fletcher hadn't gotten the bike, Iron Man would be gone.  If his blaster shots had connected harder or the soak rolls hadn't worked out, Fletcher would be down and the Iron Man would leave  the Dog behind.

It's taking long while, but the movie visual if you imagine it all in quick sequence is pretty cool...  I think so anyway.
Dean Mitchel
player, 197 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 3 B 3
Tue 7 Jul 2020
at 15:03
  • msg #884

Re: The Nameless Bar - OOC Chatter

NPC guy has the goggles too.  So that's a -5.  He has a d6.  He'll just hold on (ie pass his turn) since that's highly unlikely to hit.
Rusty Harry
player, 319 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R1B0
Wed 8 Jul 2020
at 00:03
  • msg #885

Re: The Nameless Bar - OOC Chatter

With the penalties, plus a presumed -2 penalty for the Called Shot and a further -2 for range penalties, I have no realistic chance of hitting, so Harry is just gong to Aim.
Kelly MacLeod
player, 314 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B3
Wed 8 Jul 2020
at 00:39
  • msg #886

Re: The Nameless Bar - OOC Chatter

Yeah I've got no ideas, Kelly can't just pray for the truck's ghost constantly that cheapens it.
Prospector
GM, 516 posts
All that Glitters
Wh:1 R:2 B:1
Wed 8 Jul 2020
at 04:22
  • msg #887

Re: The Nameless Bar - OOC Chatter


All that about Chases being said, it is fair to say that a truckload of people back out of range at night....don't really have much cool to do...  Which sucks...  Once again, can't win them all.

But hey, Fletcher looked awesome!  And that gun was cool!  And the truck all backwards driving and such and...

Ahem...

*gets to typing*
Prospector
GM, 518 posts
All that Glitters
Wh:1 R:2 B:1
Thu 9 Jul 2020
at 04:37
  • msg #888

Re: The Nameless Bar - OOC Chatter


Chip for Fletcher!  Bringing the Big Bad low without firing a shot!

I took a few liberties with the commands for amusing effect, but I feel that the spirit of the command was met.  And, ultimately, the truck will stop, he did get off, he did drop the gun, and he will be laying down when he stops.  Probably.
Rusty Harry
player, 320 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R1B0
Thu 9 Jul 2020
at 07:51
  • msg #889

Re: The Nameless Bar - OOC Chatter

Here's an interesting question...would The Dog count as a heavy Weapon if we were to ram Iron Man?
Prospector
GM, 519 posts
All that Glitters
Wh:1 R:2 B:1
Thu 9 Jul 2020
at 11:06
  • msg #890

Re: The Nameless Bar - OOC Chatter

I'm going to say Yes!

But, I think it fair that while you will be able to damage him, the collision will also damage the Dog
Rusty Harry
player, 321 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R1B0
Fri 10 Jul 2020
at 05:41
  • msg #891

Re: The Nameless Bar - OOC Chatter

Hrm. Looking at the Ram rules, we need to be on the same Card for that to be an option, and we're still a good distance away. I'm pretty sure that the relative sizes are in the Dog's favor (I think the Dog is at least Huge size) for the purposes of damage, and the Dog's top speed would give it bonus damage, but unless Iron Man got Bumped any we still are too far away to meaningfully affect him, since Ramming is an Action. So darn. No vehicular carnage quite yet.
Fletcher
player, 193 posts
The One With the Junk
P4 T5(+2*) W1 R4 B1
Fri 10 Jul 2020
at 06:32
  • msg #892

Re: The Nameless Bar - OOC Chatter

The Dog should still have the white chip I gave it if you want to spend it on a reroll.

Which I think it can do...
Rusty Harry
player, 323 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R1B0
Sat 11 Jul 2020
at 09:04
  • msg #893

Re: The Nameless Bar - OOC Chatter

White chip or not, I rolled 1,1. That's a Crit Fail, which I can't reroll.
Prospector
GM, 521 posts
All that Glitters
Wh:1 R:2 B:1
Mon 13 Jul 2020
at 00:20
  • msg #894

Re: The Nameless Bar - OOC Chatter


Apologies for how long it took me to get that post out...

Apparently my work that was already overwhelming now also extends into the weekends...
Prospector
GM, 522 posts
All that Glitters
Wh:1 R:2 B:1
Tue 14 Jul 2020
at 17:30
  • msg #895

Re: The Nameless Bar - OOC Chatter


Dog is stopping!

Iron Man is down in the road!

Chase Over!

Everyone is free to take some kind of action.  Still consider it a Combat Round.  Iron Man will go after all of you.  Bouncing down the road is disorienting!
Kelly MacLeod
player, 316 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B3
Thu 16 Jul 2020
at 23:52
  • msg #896

Re: The Nameless Bar - OOC Chatter

I forget, are we using Pru as a Wild Card still?  I have been I think but I'm too headsore to remember right now
Prospector
GM, 523 posts
All that Glitters
Wh:1 R:2 B:1
Fri 17 Jul 2020
at 01:02
  • msg #897

Re: The Nameless Bar - OOC Chatter


In fairness at this point she should be an Extra.  Kelly is right there, fully armed and operational.


Dean's temp NPC is WC still
Dean Mitchel
player, 198 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 3 B 3
Fri 17 Jul 2020
at 01:07
  • msg #898

Re: The Nameless Bar - OOC Chatter

He's a wild card?  Thought he was (and I was rolling as if was) an extra.
Kelly MacLeod
player, 317 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B3
Fri 17 Jul 2020
at 01:30
  • msg #899

Re: The Nameless Bar - OOC Chatter

I'm confused what's happening with the Iron Man and how he can be resisting Fletcher and attacking him at the same time?
Prospector
GM, 524 posts
All that Glitters
Wh:1 R:2 B:1
Fri 17 Jul 2020
at 02:40
  • msg #900

Re: The Nameless Bar - OOC Chatter

Prospector:
I went back and forth between Deluxe and Adventure Chase....  I've had frustrating experiences with Deluxe, so I settled on Adventure.

I have put a rules update in THE WAY WE LIVE NOW THREAD for chase stuff.

Important Note!  The .50 Cal will only be available to shoot at Iron Man for two rounds till the Dog can change direction at the intersection.  OR you could continue driving Backwards after him and keep suffering the -2 Drive.

HARRY! - The Driver was driving at first.  You can either leave him driving with the d10 + Wild Die Driving that he provides.  Your chip will power him for 3 Rounds.  You can Support him and add to his Driving.  Tag-team.

OR you can take the primary wheel and he will provide you with his normal +2 Assist.

CHOOSE!

Also!  Another JOKER'S WILD!

Max of 5 chips, I think some might be close.

Dean(NOT) - Choose an NPC for the Chase!  They are gifted Wild Card status while you control  Prudence is on the Deuce (Goggled).  Crowboy is always fun.  Riley and Jonesy are Milita Marksmen with Goggles.


First post of the Chase.  Bold and highlighted for emphasis.  Sorry it got missed there Deano.  Would not have been fair to have your PC sidelined and not make your temp a WC...

Kelly!  Because it seemed Dramatic and gives everyone a Heroic Moment with Risk!

Fletcher has succeeded and the suit will open, BUT there's the slim chance the Iron Man will get a burst off first.  UNLESS SOME HERO STOPS HIM IN AN AWESOME WAY.
Prospector
GM, 525 posts
All that Glitters
Wh:1 R:2 B:1
Fri 17 Jul 2020
at 02:44
  • msg #901

Re: The Nameless Bar - OOC Chatter

I see now that some of my off the cuff methods and situational fixes don't work well in play by post...

The details get lost as things take a long while.

We all have short windows to post in.  Hard to have time to catch up on detail changes...
Dean Mitchel
player, 199 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 3 B 3
Fri 17 Jul 2020
at 02:49
  • msg #902

Re: The Nameless Bar - OOC Chatter

No worries!
Kelly MacLeod
player, 318 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B3
Fri 17 Jul 2020
at 17:04
  • msg #903

Re: The Nameless Bar - OOC Chatter

It doesn't help I've gotten absolutely hammered by work this week, my already feeble brain is tired.
Prospector
GM, 526 posts
All that Glitters
Wh:1 R:2 B:1
Fri 17 Jul 2020
at 17:26
  • msg #904

Re: The Nameless Bar - OOC Chatter


Right there with you...

Take your time.
Kelly MacLeod
player, 319 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B3
Sat 18 Jul 2020
at 02:30
  • msg #905

Re: The Nameless Bar - OOC Chatter

Okay I figured out what had me so confused, is he in the armor, not in the armor, is he in the armor but it's malfunctioning, I think it's the last one?
Prospector
GM, 527 posts
All that Glitters
Wh:1 R:2 B:1
Sat 18 Jul 2020
at 03:18
  • msg #906

Re: The Nameless Bar - OOC Chatter


Correct!  He is in the armor at the moment.  The very short moment
Kelly MacLeod
player, 321 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B2
Sun 19 Jul 2020
at 14:23
  • msg #907

Re: The Nameless Bar - OOC Chatter

Blue Mordhau sounds like a rock band, possibly a metal band.
Prospector
GM, 528 posts
All that Glitters
Wh:1 R:2 B:1
Sun 19 Jul 2020
at 15:45
  • msg #908

Re: The Nameless Bar - OOC Chatter


Their symbol could be an inverted sword with large cross guard.  Gives you the metal love of vaguely religious iconography AND weaponry.  All in one.

I like it.  Make that Happen, Kelly
Prospector
GM, 528 posts
All that Glitters
Wh:1 R:2 B:1
Wed 22 Jul 2020
at 02:10
  • msg #909

Re: The Nameless Bar - OOC Chatter

In case its not clear.

Combat is effectively over here right now.

Now its decision time on what to do with the sad man being evicted from his home...
This message was last edited by the GM at 02:10, Wed 22 July 2020.
Prospector
GM, 529 posts
All that Glitters
Wh:1 R:2 B:1
Fri 24 Jul 2020
at 04:06
  • msg #910

Re: The Nameless Bar - OOC Chatter


Just to throw out, because it has been a long time and there's a lot of details and stuff that gets lost over that time...

McKellar saw inside one of the raider's heads and Delilah accidentally got a peek when she tried to break it up.

They both described some man in a powered suit and he was throwing people into something all to the tune of IRON MAN and a howling crowd of mutant raiders...

That being said, /this/ guy is pitiful and since no one else saw that vision they might not be disposed to as strong a feeling as Delilah would have.

So, without Del, I will play that up a bit.
Rusty Harry
player, 328 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R1B0
Fri 24 Jul 2020
at 19:30
  • msg #911

Re: The Nameless Bar - OOC Chatter

Oh, Harry remembers that. I don't remember anyone in powered armor being specifically mentioned, just that they were feeding people to a machine, but Harry's running a strategy right now. There never was any real plan to let this guy just go on his merry way without his suit. Right now he's just playing Slightly Less Bad Cop to Kelly.
Prospector
GM, 530 posts
All that Glitters
Wh:1 R:2 B:1
Fri 24 Jul 2020
at 20:07
  • msg #912

Re: The Nameless Bar - OOC Chatter

Thought that might be the case, but again, it's been a long while.  I'd hate to be playing out of a different book.  If you know what I mean.
Rusty Harry
player, 329 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R1B0
Sat 1 Aug 2020
at 14:01
  • msg #913

Re: The Nameless Bar - OOC Chatter

I think I'm just waiting on Kelly to start asking questions.
Kelly MacLeod
player, 326 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B2
Sat 1 Aug 2020
at 16:07
  • msg #914

Re: The Nameless Bar - OOC Chatter

Yeah I sort of let it go busy week for me
Prospector
GM, 531 posts
All that Glitters
Wh:1 R:2 B:1
Sun 2 Aug 2020
at 02:15
  • msg #915

Re: The Nameless Bar - OOC Chatter


Kelly!  Roll Damage!  This guy is /not/ in good shape.  =)  Say just a straightup Strength die.  Toughness: 4
Prospector
GM, 533 posts
All that Glitters
Wh:0 R:1 B:1
Wed 5 Aug 2020
at 00:32
  • msg #916

Re: The Nameless Bar - OOC Chatter


Neither Prudence nor Delilah got the TN of 6.  So its up to you guys!
Prospector
GM, 534 posts
All that Glitters
Wh:0 R:1 B:1
Wed 5 Aug 2020
at 01:14
  • msg #917

Re: The Nameless Bar - OOC Chatter


Proceed!  Get 'im.  Parry of 4
Kelly MacLeod
player, 331 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B2
Wed 5 Aug 2020
at 01:25
  • msg #918

Re: The Nameless Bar - OOC Chatter

I edited the rolls in to the last post rather than double post
Dean Mitchel
player, 200 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 3 B 3
Wed 5 Aug 2020
at 17:43
  • msg #919

Re: The Nameless Bar - OOC Chatter

Know I’m not really in scene but as a heads up, have no power and no eta.   Likely be a few days.
Prospector
GM, 535 posts
All that Glitters
Wh:0 R:1 B:1
Wed 5 Aug 2020
at 18:10
  • msg #920

Re: The Nameless Bar - OOC Chatter


Ack!  Sudden Primitive Living Drills are the worst...
Rusty Harry
player, 333 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R1B0
Thu 6 Aug 2020
at 04:18
  • msg #921

Re: The Nameless Bar - OOC Chatter

21:16, Today: Rusty Harry rolled 3,7 using d8,d6, rerolling max with rolls of 3,(6+1)7.  Spirit.

Don't feel like spending any chips, so that's my roll.
Prospector
GM, 536 posts
All that Glitters
Wh:0 R:1 B:1
Fri 7 Aug 2020
at 03:55
  • msg #922

Re: The Nameless Bar - OOC Chatter


There was a tie!

I basically flipped a coin.

Harry gets the Coup this time.

Everyone, including Dean, take an Advance!  It seems like the right spot for it.
Prospector
GM, 538 posts
All that Glitters
Wh:0 R:1 B:1
Fri 7 Aug 2020
at 13:00
  • msg #923

Re: The Nameless Bar - OOC Chatter

I would have thrown this out last night, but RPOL was giving me some trouble.

I guess I need some thoughts on intentions:

-Head straight off to try and find the raider camp with the information you have?

-Head back to the bridgehead and we'll sum up the clean-up going on there?  Or Just head back to Lockesburg for the eventual re-convening of the whole force?  IE regroup, make a plan and all that.

I'm good either way and I can find a way to get Dean back in either way.  Feel free to do this IC if you like or I can fast forward whichever direction you choose.

Also,  Fletcher and Harry, y'all can make a Scavenging Roll (Notice) -4 to glean any useful components from whatever is left of the armor and all the pieces that were scattered after the Effect.  But just components.  1d6 components for Success, 2d6 for a Raise.
Fletcher
player, 203 posts
The One With the Junk
P4 T5(+2*) W1 R4 B0
Fri 7 Aug 2020
at 15:25
  • msg #924

Re: The Nameless Bar - OOC Chatter

I'd assume, we'd head back to the bridge to see if there is assistance to be lent.  As far as I remember, nobody on our side of the river was aware of the status of our actual goal of intercepting and rescuing the hostages.
Prospector
GM, 539 posts
All that Glitters
Wh:0 R:1 B:1
Fri 7 Aug 2020
at 15:50
  • msg #925

Re: The Nameless Bar - OOC Chatter


True.  You would have seen the arrival of the vehicles on the other side and could make assumptions.  But no hard data.
Kelly MacLeod
player, 335 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B2
Fri 7 Aug 2020
at 21:21
  • msg #926

Re: The Nameless Bar - OOC Chatter

Prospector:
-Head back to the bridgehead and we'll sum up the clean-up going on there? 


First this^ (Find Dean etc.)

quote:
head back to Lockesburg for the eventual re-convening of the whole force?  IE regroup, make a plan and all that.

Then this^
Prospector
GM, 541 posts
All that Glitters
Wh:0 R:1 B:1
Sat 8 Aug 2020
at 17:45
  • msg #927

Re: The Nameless Bar - OOC Chatter


Back to the Bridge it is!

Which is what I figured, but I hate to assume....

If its all right, I'll be glad to sum up the Bridge and getting back together at Lockesburg for...The Plan.

Anyone have anything particular they would need to make sure is covered or done in this scene change?
Fletcher
player, 205 posts
The One With the Junk
P4 T5(+2*) W1 R4 B0
Sun 9 Aug 2020
at 02:25
  • msg #928

Re: The Nameless Bar - OOC Chatter

Nope.  Think it's all clear.
Dean Mitchel
player, 201 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 3 B 3
Tue 11 Aug 2020
at 01:51
  • msg #929

Re: The Nameless Bar - OOC Chatter

And I'm back with the whole power/net thing.  Will catch up reading tomorrow.
Prospector
GM, 543 posts
All that Glitters
Wh:0 R:1 B:1
Wed 12 Aug 2020
at 02:44
  • msg #930

Re: The Nameless Bar - OOC Chatter


Welcome back!

And Dean's back in the scene!  YAY!

Everybody take their Advance?
Kelly MacLeod
player, 338 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B2
Wed 12 Aug 2020
at 22:31
  • msg #931

Re: The Nameless Bar - OOC Chatter

Nope, brain has been fried this week completely forgot about it... but I pretty much had it down to 2 choices anyway.  I took Kung Fu!  Because I know kung fu!

https://www.youtube.com/watch?v=6vMO3XmNXe4
Dean Mitchel
player, 202 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 3 B 3
Wed 12 Aug 2020
at 23:33
  • msg #932

Re: The Nameless Bar - OOC Chatter

I honestly haven't had time to think about it (let alone post).  Been bad couple days.  Will catch up soon as I can.
Fletcher
player, 208 posts
The One With the Junk
P4 T5(+2*) W1 R4 B0
Sat 15 Aug 2020
at 16:41
  • msg #933

Re: The Nameless Bar - OOC Chatter

Nice job Kelly.  That was a very well done moment.

How much time has passed since dealing with the Iron Man?  I'm mainly asking for the purposes of power point recovery and such.
Prospector
GM, 546 posts
All that Glitters
Wh:0 R:1 B:1
Sat 15 Aug 2020
at 16:47
  • msg #934

Re: The Nameless Bar - OOC Chatter

I'm gonna roll this train on to the conclusion...

Feel free to offer or indicate any extra thoughts, plans, ideas.

Lockesburg's full ready, McKellar-trained, militia force is only about 25 young folks.  There's been a few casualties to that number so we'll say 20 militia can go.  But, these are survivor townsfolk and the full muster would be every able body.  That's another possible 40-50 ranging from a few too young for militia and then heavily weighted towards getting too old to do this.  What's left would be too young, too frail, too wounded, or sick, disabled, etc.  A few that would also stay behind to guard and watch out for these.  This involves pulling in everyone from the outlying farmsteads (which were already heading to town anyway in the emergency)

So that gives us:

McKellar, Lockesburg Captain: Defacto in charge of the Assault and a Pyrokinetic Syker

20 Militia Rifles (With Very low ammo, think ten shots), with Knives.  Basic soldiers, trained by McKellar to operate as units.

40 Townsfolk (Armed with much more random weaponry; everything from bows and spears to pistols and shotguns.  Probably some torches and pitchforks.  Survivors all but not really soldiers.)

2 fARMOR trucks - Better armor than regular vehicles and armed with bolt throwers (which is the heaviest weapon they have, other than McKellar)

A Scattering of small vehicles they have managed to keep running; ragged out cars and pickups.

Other than that, you have the Black Dog and Crew.  Which is absolutely nothing to sneeze at.  You guys, with your powers and abilities, rival much of what Lockesburg can throw out.

In case it isn't clear...  I will be going with Mass Battles on this...

Man this got big.
Prospector
GM, 547 posts
All that Glitters
Wh:0 R:1 B:1
Sat 15 Aug 2020
at 16:54
  • msg #935

Re: The Nameless Bar - OOC Chatter

What you know you have fought and defeated:

-You have smashed two groups of raiders - put together they totaled somewhere near 25.

-Four heavily armored Trogs have been accounted for.

-10 or so of the winged, flashy scout guys.

-One Raid Leader - The guitar guy

-Iron Man

What might be at the camp

-An unknown number of raiders left - McKellar and Delilah saw "lots" in the vision

-An unknown number of possible Trogs left - There were also some in the vision

-An unknown number of other, crazy rock and roll themed "leaders" - There could be more

-So many more unknown possibilities of what these weirdoes might've cooked up.
This message was last edited by the GM at 16:55, Sat 15 Aug 2020.
Prospector
GM, 548 posts
All that Glitters
Wh:0 R:1 B:1
Sat 15 Aug 2020
at 17:02
  • msg #936

Re: The Nameless Bar - OOC Chatter


I will do more IC stuff for planning in a bit, but I wanted to give you all thinking information now and feel free to discuss IC or OOC or whatever.

-The Route between Lockesburg and De Queen is navigable by all vehicles.  it does not go over the broken bridge.

-The raiders you interrogated and Iron Man.  Mentioned Queen...De Queen...Rollie Fort...needing water for the reactor...

-It is McKellar's best bet that the Raiders will be posted up on De Queen Lake for water access.  The flatest area on the lakeshore to move that truck mounted reactor would be Pine Ridge Campground.  So that's his best idea.  Feel free to Google map De Queen Lake to get a sense of what I'm using.

I will be back with more.

Plan this weekend.  Monday, I'd like the battel to begin (if possible, if the planning is fun then we can do more of that)
Fletcher
player, 209 posts
The One With the Junk
P4 T5(+2*) W1 R4 B0
Sun 16 Aug 2020
at 04:42
  • msg #937

Re: The Nameless Bar - OOC Chatter

So.  There's really only one way onto the peninsula area where they'd likely be camped out at.

There's scouting opportunities from the south, looking across the water from the Oak Grove Park area.

We don't have any boats, and it's about 1,000 ft from the south shore/Oak Grove Park area to the Pine Ridge Campground area, so there's no real way to come at them from more than 1 side in a meaningful way.  1,000ft is extreme range for our longest range weapons, so even thinning the herd from a distance is a stretch, especially with our lack of ammunition.

Tactically, we could try sending a contingent along the north shore of the peninsula to then cut south, and come in from the side/behind.

If we were willing to spend the time, I guess we could try something with the dam.  If the rate of flow through the spillway is great enough it might be enough to starve the reactor of coolant, assuming it can't be spun down quickly or has some alternative method of operation.  Generally it's bad news when a reactor overheats.
Kelly MacLeod
player, 342 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B2
Sun 16 Aug 2020
at 14:03
  • msg #938

Re: The Nameless Bar - OOC Chatter

I wonder if we can at least use the locals' knowledge of the terrain to weasel around and approach the base of the peninsula undetected.  I feel like it would be a very different fight if we can manage that versus going down the most navigable, likely to be surveilled route.
Prospector
GM, 550 posts
All that Glitters
Wh:0 R:1 B:1
Tue 18 Aug 2020
at 04:10
  • msg #939

Re: The Nameless Bar - OOC Chatter


Nice thinking Fletcher and Kelly!

-I will say that there are boat opportunities.  Possibly with motors that work or can be made to work between Fletcher and Rusty.  Otherwise paddles.

-I will also say you absolutely have solid area knowledge of the lake and lakeshore.  Heck, the whole general De Queen area.  These folks are solid locals and have been here a long while.  It is a solid tactical asset for any raiding ideas or even maneuvering the whole force from an unlikely direction.

-The Dam is a big solid earthwork dam.  Which may be why it is still standing.  The flood control systems might be usable.  Likely pretty dodgy though.
Fletcher
player, 210 posts
The One With the Junk
P4 T5(+2*) W1 R4 B0
Tue 18 Aug 2020
at 04:36
  • msg #940

Re: The Nameless Bar - OOC Chatter

So, since we have boats, it might be worth inserting a smaller force by water to sabotage the reactor while the main force draws the bulk of the raiders.

Without access to it they should be unable to sustain their equipment, which is the main reason they're such a threat.

Without it they're a bit more garden variety, which means Lockesburg and any other nearby community should have a better time dealing with them if some run away or have to be left alive if things go sideways and a retreat is called for.


As for scouting, a small mobile sneaky group on the south shore should have a good view of things as long as they've got some binoculars or similar.
Kelly MacLeod
player, 343 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B2
Tue 18 Aug 2020
at 23:14
  • msg #941

Re: The Nameless Bar - OOC Chatter

Are any of the active player characters, well... sneaky?  Looking at you Dean.  I know Kelly's not discrete and Harry even less so.

I'm wondering if we had a sneaky sneaky type who could roll a Dramatic task (perhaps with supports from our statted extras) to recon their camp and even possibly steal their stuff they would otherwise use to kill us with contraband military materiale, maybe plant some charges since we have tech geniuses.
Rusty Harry
player, 339 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R1B0
Wed 19 Aug 2020
at 00:44
  • msg #942

Re: The Nameless Bar - OOC Chatter

Kelly MacLeod:
Are any of the active player characters, well... sneaky?  Looking at you Dean.  I know Kelly's not discrete and Harry even less so.


Harry is, in fact, the opposite of sneaky-sneaky. He's a big rattling tin can with a chainsaw arm and thunder guns. :D
Prospector
GM, 551 posts
All that Glitters
Wh:0 R:1 B:1
Wed 19 Aug 2020
at 04:30
  • msg #943

Re: The Nameless Bar - OOC Chatter


Dean's player is pretty busy RL right now.  He's staying in touch and trying to navigate, so we'll see if he can manage it.

Dean is the super sneaky type and the scouting ahead is absolutely in his wheelhouse.

I don't want to volunteer him all the way into the raider camp alone.  But I think he would be okay with me volunteering for a reconnoiter.

Based on the suggestions, could I suggest:

-Dean and Delilah will make use of the motorcycle to scout into De Queen and the southern edge of the lake.  They will then rendezvous with the force moving up.

-The boat raiders will split off and head to the east side of the lake at a suitable point to head into the water and head for the peninsula in the shortest crossing.  It feels like Fletcher's with this group?  Dean and Delilah could easily fall in with this force too.  Rusty, the Lockesburg Tech-spert could easily be with this group too.

-The main force will maneuver around to the west and up the main route.  Attempting to be covert, but acknowledging that they likely won't be anyway.  Their job is to cut off the peninsula end and begin the fight.  McKellar is leading here of course.  Harry, Kelly, Crowboy, and Prudence would most likely be with this group.


Sound about right for the set up?  Guess anybody wrong?  Other suggestions?
Fletcher
player, 211 posts
The One With the Junk
P4 T5(+2*) W1 R4 B0
Wed 19 Aug 2020
at 04:58
  • msg #944

Re: The Nameless Bar - OOC Chatter

Sounds close enough to a plan.
Rusty Harry
player, 340 posts
Do you feel lucky?
P6T13(4)Cha-4F0W0 Wh1R1B0
Wed 19 Aug 2020
at 08:31
  • msg #945

Re: The Nameless Bar - OOC Chatter

Sounds good to me.
Kelly MacLeod
player, 344 posts
Romans 2:1-3 PP1/10
P7T8(2) W0 R1 B2
Thu 20 Aug 2020
at 00:33
  • msg #946

Re: The Nameless Bar - OOC Chatter

Yeah unless someone has a particular capability, that's probably about as detailed as it needs to be.  I'll need to know to figure how many power points I get back.
Prospector
GM, 552 posts
All that Glitters
Wh:0 R:1 B:1
Fri 21 Aug 2020
at 02:48
  • msg #947

Re: The Nameless Bar - OOC Chatter


Well...  Let's say...

Three hours to get everyone back to town...the plan...the organization...vehicle readying etc...

Which means a night of no rest.

Rolling a little after dawn.

Maybe 2 hours to maneuver into positions, drop scouts off, etc.

So when the fighting starts, 5 hours passed.  5 PP back!

Apologies btw.  Work is kicking my butt more than I expected this week....  Best laid plans of blah blah...
Fletcher
player, 212 posts
The One With the Junk
P4 T5(+2*) W1 R4 B0
Fri 21 Aug 2020
at 03:36
  • msg #948

Re: The Nameless Bar - OOC Chatter

No worries.
Prospector
GM, 554 posts
All that Glitters
Wh:0 R:1 B:1
Wed 26 Aug 2020
at 00:12
  • msg #949

Re: The Nameless Bar - OOC Chatter


Kelly!

I dig the Countersong!

Her rallying song brings folks together.  Gives them some steel.

Your results are:  Slaughter (surprisingly)  We could say her song makes her wing hold until the perfect chance for them to unleash hell at a devastating range, followed by a counter charge.  If you choose this, the Enemy will get -2 to the Battle Roll.

OR

Your inspiring song will help the Lockesburgers hold firm and give McKellar a +2 to his Battle roll
Kelly MacLeod
player, 346 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R1 B1
Wed 26 Aug 2020
at 00:35
  • msg #950

Re: The Nameless Bar - OOC Chatter

Huh, you know what, let's go for Slaughter, that just seems more apropos.
Prospector
GM, 557 posts
All that Glitters
Wh:0 R:1 B:1
Tue 1 Sep 2020
at 03:18
  • msg #951

Re: The Nameless Bar - OOC Chatter


Lost track in all the everything!

In Fairness everyone should have started with 3 Chips.  Kelly and Harry just spent 1.  Have 1 left.  You guys both get a free Chip draw for the fight!

Because...  Heroism!
Fletcher
player, 215 posts
The One With the Junk
P4 T5(+2*) W1 R4 B0
Tue 1 Sep 2020
at 03:26
  • msg #952

Re: The Nameless Bar - OOC Chatter

So does this fight mark the beginning of a "new session" since we're doing a chip refresh and such?
Prospector
GM, 558 posts
All that Glitters
Wh:0 R:1 B:1
Tue 1 Sep 2020
at 03:48
  • msg #953

Re: The Nameless Bar - OOC Chatter

I want to say yes....  That sounds fair...  But somehow, through text, I see a glint in your eye that worries me
Fletcher
player, 216 posts
The One With the Junk
P4 T5(+2*) W1 R4 B0
Tue 1 Sep 2020
at 04:10
  • msg #954

Re: The Nameless Bar - OOC Chatter

Well, mechanically starting a new session generally means a refresh.

New chip draw, etc.

So I don't know if "everyone should have started with 3 Chips" meant, you just wanted to make sure everyone had at least 3 chips going into the mass battle, so if you had less, draw more until you're at 3, or if we're doing an actual start of a new session refresh, so everyone should discard what they had and re-draw their chip allotment.
Prospector
GM, 559 posts
All that Glitters
Wh:0 R:1 B:1
Tue 1 Sep 2020
at 04:22
  • msg #955

Re: The Nameless Bar - OOC Chatter


Ah!

No.  Up to three.  If you have more, keep 'em.
Prospector
GM, 560 posts
All that Glitters
Wh:0 R:1 B:1
Wed 2 Sep 2020
at 04:44
  • msg #956

Re: The Nameless Bar - OOC Chatter


Kelly!  That takes care of the hut!  You still have an action though
Kelly MacLeod
player, 349 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R0 B0
Wed 2 Sep 2020
at 15:55
  • msg #957

Re: The Nameless Bar - OOC Chatter

I spend my action being counterproductive (edited it in... sheesh that dice roller huh)
Prospector
GM, 561 posts
All that Glitters
Wh:0 R:1 B:1
Thu 3 Sep 2020
at 01:52
  • msg #958

Re: The Nameless Bar - OOC Chatter


Forgot to add the next round stuff onto that Trog post.

Fletcher and Kelly are up first this time!

Kelly!  Your Trog is Shaken still.  Youa re also going before his next action, so it is still at Parry: 3 too.
Prospector
GM, 562 posts
All that Glitters
Wh:0 R:1 B:1
Tue 8 Sep 2020
at 04:59
  • msg #959

Re: The Nameless Bar - OOC Chatter


I meant to get an update in before we went on a camping vacation of the weekend.

I didn't.

Tomorrow!  Back to it.
Prospector
GM, 564 posts
All that Glitters
Wh:0 R:0 B:1
Sun 13 Sep 2020
at 04:32
  • msg #960

Re: The Nameless Bar - OOC Chatter


Pretty stressful week at work.  But this week is a vacation, so I will move it along.

Had to train my temporary replacement while still handling a particularly stressful week.  Then had to make sure they had all the notes and information they would need to handle it next week....

Now is just the milder stress of hoping it hasn't gotten worse when I get back.
Fletcher
player, 218 posts
The One With the Junk
P4 T5(+2*) W0 R4 B0
Sun 13 Sep 2020
at 04:39
  • msg #961

Re: The Nameless Bar - OOC Chatter

No worries.
Kelly MacLeod
player, 351 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R0 B0
Sun 13 Sep 2020
at 22:57
  • msg #962

Re: The Nameless Bar - OOC Chatter

You're fine.  I am starting another certification exam right now anyway because I'm stupid and I like to suffer
Rusty Harry
player, 345 posts
Do you feel lucky?
P6T13(4)Cha-4F0W1 Wh0R1B0
Tue 15 Sep 2020
at 05:42
  • msg #963

Re: The Nameless Bar - OOC Chatter

So where are Harry and Kelly, in relation to the group dealing with Judas Priest?
Prospector
GM, 566 posts
All that Glitters
Wh:0 R:0 B:1
Tue 15 Sep 2020
at 13:16
  • msg #964

Re: The Nameless Bar - OOC Chatter


Quarter mile give it take?

That's a rough estimate, but a longshot on that swing by Kelly.  Trying to look up the range on longsword to calculate the modifier but I can't find it...
Kelly MacLeod
player, 353 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R0 B0
Tue 15 Sep 2020
at 18:46
  • msg #965

Re: The Nameless Bar - OOC Chatter

Yeah I assumed we had closed in to combat distance between posts.  Perhaps that was incorrect.
Prospector
GM, 567 posts
All that Glitters
Wh:0 R:0 B:1
Tue 15 Sep 2020
at 19:04
  • msg #966

Re: The Nameless Bar - OOC Chatter


It was unclear.  My fault entirely.

Dean was able to come back so I added Judas in the round as a threat for him, while Fletcher techs and Harry & Kelly bring down Drumma.
Dean Mitchel
player, 203 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 3 B 3
Wed 16 Sep 2020
at 00:01
  • msg #967

Re: The Nameless Bar - OOC Chatter

Ok, so the Judas/Priest is my target or threat?  What's my penalty?  Just a -2 from deflection or is there more like ranged?  Also, am I hidden/stealthing?  Not 100% sure of my situation.
Prospector
GM, 568 posts
All that Glitters
Wh:0 R:0 B:1
Wed 16 Sep 2020
at 00:12
  • msg #968

Re: The Nameless Bar - OOC Chatter


He is short range for you.

If you would like to have been hidden you can, but that means the poor Lockesburgers might think their Syker ditched them...

Might be more of a stand up and fight situation, but its your Dean and he fights as you will!
Rusty Harry
player, 346 posts
Do you feel lucky?
P6T13(4)Cha-4F0W1 Wh0R1B0
Wed 16 Sep 2020
at 02:52
  • msg #969

Re: The Nameless Bar - OOC Chatter

So can we transfer Kelly' attack to Drumma, then?
Kelly MacLeod
player, 354 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R0 B0
Thu 17 Sep 2020
at 01:33
  • msg #970

Re: The Nameless Bar - OOC Chatter

Cue South Park reference "I have no idea what's going on"
Prospector
GM, 570 posts
All that Glitters
Wh:2 R:0 B:1
Thu 17 Sep 2020
at 05:48
  • msg #971

Re: The Nameless Bar - OOC Chatter

Still think Kelly has a chip to draw....  Which feels handy right now.
Rusty Harry
player, 348 posts
Do you feel lucky?
P6T13(4)Cha-4F0W1 Wh0R1B0
Wed 23 Sep 2020
at 06:57
  • msg #972

Re: The Nameless Bar - OOC Chatter

quote:
Soaked the Wound!  Checked for catching fire, but she did not this time


This is Magic Fire, though...I spent extra Power Points on the Lingering Damage modifier for Smite -- the fire is just a Trapping. There shouldn't be a roll, right? Or are you telling me that Modifier is a waste of Power Points?

Also, waiting for Kelly to make the Incapacitation roll so I know how badly she's hurt before I act.
This message was last edited by the player at 07:01, Wed 23 Sept 2020.
Prospector
GM, 572 posts
All that Glitters
Wh:2 R:0 B:1
Wed 23 Sep 2020
at 11:42
  • msg #973

Re: The Nameless Bar - OOC Chatter


Got it.  Lingering damage modifier not just regular catch in fire.

My mistake.

Will correct when able.
Dean Mitchel
player, 205 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 2 B 2
Thu 24 Sep 2020
at 00:51
  • msg #974

Re: The Nameless Bar - OOC Chatter

So...the reactor's about to go nuclear?

Can I see Fletcher leaving (or wherever he's moving towards)?  Can I see Kelly and Harry?
Fletcher
player, 221 posts
The One With the Junk
P4 T5(+2*) W0 R3 B0
Thu 24 Sep 2020
at 02:43
  • msg #975

Re: The Nameless Bar - OOC Chatter

Probably worse.

Fletcher is actively trying to get people's attention and urging them to run, so if you're paying attention you'll see him.
Dean Mitchel
player, 206 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 2 B 2
Thu 24 Sep 2020
at 03:26
  • msg #976

Re: The Nameless Bar - OOC Chatter

I'm not sure where I am in this chaotic battle field compared to everyone.  Figured I should ask.

Not that I think it matters.  Trying to outrun a nuclear reactor going critical is not gonna happen.  ;)
Prospector
GM, 573 posts
All that Glitters
Wh:2 R:0 B:1
Fri 25 Sep 2020
at 02:31
  • msg #977

Re: The Nameless Bar - OOC Chatter


Dean, you are with Fletcher and the Boat Raiders near the Reactor.

And as for outrunning a reactor going critical...  Yep.  That would be hard.  Heck of a climactic ending though!

But wait...there's more...
Prospector
GM, 575 posts
All that Glitters
Wh:2 R:0 B:1
Fri 25 Sep 2020
at 03:36
  • msg #978

Re: The Nameless Bar - OOC Chatter


Kelly!  As it happens, you /do/ take wound modifiers on incap rolls....which would mean Death...

BUT!  Per the Setting Rule: High Adventure!  You can spend a chip to gain a one time use of a Combat Edge you meet the requirements for...

Like Hard to Kill.  Which allows you to IGNORE wound modifiers on Incap rolls.

So, we could use that White chip...

We can just say you did this before you rolled.  Which I assume you would have.

If not!  We can see if we get a one eyed harrowed Templar....
Prospector
GM, 576 posts
All that Glitters
Wh:2 R:0 B:1
Fri 25 Sep 2020
at 03:48
  • msg #979

Re: The Nameless Bar - OOC Chatter


Oh!

If someone would rather engage the Core Thing directly!  Just let me know, we can handle that too.

Just seemed like folks were in a Run Away mood.
Kelly MacLeod
player, 357 posts
Romans 2:1-3 PP6/10
P7T8(2) W1 R0 B0
Sat 26 Sep 2020
at 01:14
  • msg #980

Re: The Nameless Bar - OOC Chatter

Prospector:
Kelly!  As it happens, you /do/ take wound modifiers on incap rolls....which would mean Death...

BUT!  Per the Setting Rule: High Adventure!  You can spend a chip to gain a one time use of a Combat Edge you meet the requirements for...

Like Hard to Kill.  Which allows you to IGNORE wound modifiers on Incap rolls.

So, we could use that White chip...

We can just say you did this before you rolled.  Which I assume you would have.

If not!  We can see if we get a one eyed harrowed Templar....


Oh bummer.

Yeah Hard to Kill for the White is the play there for sure then.
Prospector
GM, 577 posts
All that Glitters
Wh:2 R:0 B:1
Sat 26 Sep 2020
at 03:51
  • msg #981

Re: The Nameless Bar - OOC Chatter


Thus it is done.  The Templar shall abide and eventually return.  And not remain One Eyed once wounds heal.

Fletcher!  Take a Chip for taking "I don't have to outrun the bear, just you" to a whole new special place.
Kelly MacLeod
player, 358 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R0 B0
Sun 27 Sep 2020
at 02:39
  • msg #982

Re: The Nameless Bar - OOC Chatter

I have no idea what any of them are doing, I'll try to think about it tomorrow.  Studying all day, brain is done...
Prospector
GM, 578 posts
All that Glitters
Wh:2 R:0 B:1
Mon 28 Sep 2020
at 02:26
  • msg #983

Re: The Nameless Bar - OOC Chatter


If you can't think of anything, Kelly and Dean, that's alright.  Make the roll at least and I'll move on Monday night.

I just thought it might be fun to narrate some goings on in a freeform way.  But I do get that it can be daunting.

But, if I don't offer methods and moments to react and act in some fashion, it just feels like I'm rambling.

Which I may be already, but there you go.
Kelly MacLeod
player, 360 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R0 B0
Tue 29 Sep 2020
at 00:18
  • msg #984

Re: The Nameless Bar - OOC Chatter

Rambling is what we do

I don't have a stat block for Delilah, but she could do the same as Prudence I suppose and help shoot our way out of there
Prospector
GM, 581 posts
All that Glitters
Wh:2 R:0 B:1
Mon 5 Oct 2020
at 03:52
  • msg #985

Re: The Nameless Bar - OOC Chatter

Everyone, save Kelly who was mostly unconscious for all this anyhow, make an Agility roll to see just how well you managed to roll with being tossed around by the nuclear blast.  Kelly, make yours a Vigor roll as it would mostly be about how badly you got tossed about.  But no dying.  Unless you want to take this dramatic moment to end a character (either to get out of the game or to make something new).  I leave it up to you!

Raise, one level of Fatigue.  Success, 1 level of Fatigue and 2d6 Damage.  Fail, 2 levels of Fatigue and 2d6 damage.

The fatigue is a mix of battering, heat exposure, sunburn, temporary blindness, deafness, etc.

Point being, you probably all survive and, thanks to your effort, so did most of what was left of the Lockesburg force.  Just caught the edge of it.  And it was just a small nuclear explosion.  Just a little one.  Insignificant really...

Feel free to roll your own damage and post appropriately how your character finds themselves in the aftermath of it all.

There are no enemies worth mentioning...  What raiders made it away are continuing on away.  Their force is absolutely broken and scattered.

This is now just about what your characters do in the immediate aftermath.  And if anyone is super interested in checking out that yella-fella.
Prospector
GM, 582 posts
All that Glitters
Wh:2 R:0 B:1
Tue 6 Oct 2020
at 02:12
  • msg #986

Re: The Nameless Bar - OOC Chatter


Kelly has all the Wounds and Fatigues.

There will need to be some convalescing in the aftermath.

But, Kelly will survive it all and heal...eventually.

Care for any permanent scars, damage marks?  Good opportunity to trade some Hindrances around and play it up for a bit.  Life Changing events can be Life Changin.
Prospector
GM, 584 posts
All that Glitters
Wh:2 R:0 B:1
Wed 14 Oct 2020
at 03:26
  • msg #987

Re: The Nameless Bar - OOC Chatter

Ends are hard...

But, basically, that's the end of all that.  The raiders are defeated.  Lockesburg and this operational area are "safe".  There's a lot of folk who will manage to live a while longer with that terrible bunch blasted and broken up.

Delilah is gone.  Seemed a fitting place to let her go.  Her magical pistol will call to another.  I feel like Riley, the militia sniper, might just take up the Way of the Gun and turn her hands to Lawin' around these parts.

Kelly and Prudence will heal, battered and busted, but they'll heal.

Lockesburg will recover.  They lost people, but not the farms.  Not the resources.  In fact, TexArcana will likely be able to work close with them to provide more folk to help build back.  And probably more technological resources.  TexArcana isn't fool enough not to recognize that Lockesburg sacrificed quite a bit to keep them safe.

Lockesburg will welcome any one of the characters to stay on, should they wish.  More than earned the place.

Obviously, I am struggling to find time to post.  I do have more story and will probably want to come back to it at some point.  But that point is not right now.  You guys are very patient and I appreciate the chance to get to the end of what was perhaps a got a bit bigger  than was manageable.

If anyone would like to know, there really is a whole story behind all that.  But there wasn't much way to tell it in the game.  In a movie, you could do flashbacks and cut scenes and such.  Which I considered, but I thought it better to focus on the main characters.

GM is hard.

Let's take all the characters up to their next Rank, if you want to keep rolling if/when the story continues.  Again, feel free to make some changes to show that such experiences can have lasting effects.

Any questions?  Comments?  Criticisms (other than maps, I know about the maps...geeze...lay off about the maps)?
Fletcher
player, 225 posts
The One With the Junk
P4 T5(+2*) W0 R4 B0
Wed 14 Oct 2020
at 05:36
  • msg #988

Re: The Nameless Bar - OOC Chatter

The fact that the game reached the conclusion of a story arc is a success in my book.  It's a rare thing on RPoL all things considered.

The pacing is what it is.  I appreciate you kept everyone in the loop.

As for continuation, I'm sure if the time comes I'll still be around.  I've been in a number of games that have gone on intentional and unintentional hiatuses, and then come back to life, so it's possible.
Rusty Harry
player, 353 posts
Do you feel lucky?
P6T13(4)Cha-4F0W1 Wh0R1B0
Wed 14 Oct 2020
at 07:39
  • msg #989

Re: The Nameless Bar - OOC Chatter

Hey, I know how it is, and you've managed to at least complete this arc. I know I'm interested in seeing what else the crew of The Black Dog might get up to in the future -- The Driver's been good to us, and I'd like to find out what he's going to find once he actually reaches home.

But those are tales for other days, and I'm satisfied that we've come to a good pausing point for now. Maybe if you want to do a "this is the story of How The Weirdos came to be," some of the Doomsayers there might actually have survived to be captured and questioned. But again, it's been a blast to play.

Happy Trails to you,
Until we meet again.
Happy trails to you,
Keep smiling until then.

Who cares about the clouds when we're together?
Just sing a song, and bring the sunny weather.

Happy trails to you,
Until we meet again.
Dean Mitchel
player, 209 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 2 B 2
Wed 14 Oct 2020
at 09:43
  • msg #990

Re: The Nameless Bar - OOC Chatter

What they said.

Great job everyone; thanks for running!
This message had punctuation tweaked by the player at 00:56, Thu 15 Oct 2020.
Kelly MacLeod
player, 362 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R0 B0
Thu 15 Oct 2020
at 00:40
  • msg #991

Re: The Nameless Bar - OOC Chatter

That's actually a neat idea, imho.  Stop at a good narrative point and see if there's time to pick it back up later.

If there is I'll still be here.

If there's not, thanks for running a complete story!
Prospector
GM, 585 posts
All that Glitters
Wh:2 R:0 B:1
Sun 7 Feb 2021
at 03:44
  • msg #992

Re: The Nameless Bar - OOC Chatter

*STATIC*

*Clickclick*

*STATIC*

Breaker One-Nine, Breaker One-Nine.  Anyone got ears on out there? Over.

Well, I finally had some time and inspiration.  Have some new ideas.  I also taught myself to use Maptools so that maps are now an officially on-the-table item (so to speak).

So, thought I should do a roll call and see who's still interested in the Black Dog's next stop.
Kelly MacLeod
player, 363 posts
Romans 2:1-3 PP6/10
P7T8(2) W0 R0 B0
Sun 7 Feb 2021
at 03:47
  • msg #993

Re: The Nameless Bar - OOC Chatter

Ha, I just happened to do a late night check in.  Still here!
Fletcher
player, 226 posts
The One With the Junk
P4 T5(+2*) W0 R4 B0
Sun 7 Feb 2021
at 03:58
  • msg #994

Re: The Nameless Bar - OOC Chatter

Also present.
Prospector
GM, 586 posts
All that Glitters
Wh:2 R:0 B:1
Sun 7 Feb 2021
at 03:59
  • msg #995

Re: The Nameless Bar - OOC Chatter

Well damn, that was fast!

That's two!

Any new ideas for Kelly in the Aftermath of the Battle?  Any lingering damage you want to play up?

I think everyone was supposed to upgrade characters to the next Rank as well.  So, feel free to work on that while we see who else might be about.

Think I need to make a new OOC thread...
Rusty Harry
player, 354 posts
Do you feel lucky?
P6T13(4)Cha-4F0W1 Wh0R1B0
Sun 7 Feb 2021
at 09:06
  • msg #996

Re: The Nameless Bar - OOC Chatter

Yeah, this one's getting long. Count me in!
Dean Mitchel
player, 210 posts
Pt: 7/15
P5 T6 W0 Wh 0 R 2 B 2
Sun 7 Feb 2021
at 14:04
  • msg #997

Re: The Nameless Bar - OOC Chatter

Bit busy next few days but sure, sounds good.
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