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22:09, 1st May 2024 (GMT+0)

OOC discussions.

Posted by GMFor group 0
GM
GM, 223 posts
Fri 3 May 2019
at 10:57
  • msg #278

Re: OOC discussions

Thanks. Permissions should be correct now.
GM
GM, 224 posts
Fri 3 May 2019
at 13:40
  • msg #279

Re: OOC discussions

Meowmast sent his cat to scout at dusk, which means it is now night. Everyone has gone to sleep. Note that  there is no moon shining on you (even though the half Red Moon glows red).

Are you sure you're going to Littleport in the middle of the night, or do you wait until morning?
Vasana
player, 81 posts
Initiate of Orlanth (VA)
Veteran Heavy Cavalry
Fri 3 May 2019
at 13:47
  • msg #280

Re: OOC discussions

Getting there at first light would be fine.  Unless there is some reason to think that another attack is planned.  Just trying to keep things moving.
GM
GM, 225 posts
Fri 3 May 2019
at 13:51
  • msg #281

Re: OOC discussions

Asking around you get the impression there might be another attack on the town tomorrow. Which would mean you couldn't really stroll down to Littleport to chat with people.

But going at night would mean going with torches through darkness and waking people up if you want to talk to them.
Vasana
player, 82 posts
Initiate of Orlanth (VA)
Veteran Heavy Cavalry
Fri 3 May 2019
at 14:18
  • msg #282

Re: OOC discussions

Then Vasana will stay in camp.  She is not the type to disregard orders or be absent when the people she is leading need her.  Regardless of her thoughts on the competence of leadership above her.
Harmast
player, 121 posts
Initiate of Issaries
Chieftain's 1st Son
Tue 7 May 2019
at 10:41
  • msg #283

Re: OOC discussions

In reply to Vasana (msg # 282):

Second this.
We must not leave the attack and thus offend the commanders
Ulina
player, 1 post
Thunder Witch
Rain and Lightning abound
Fri 17 May 2019
at 20:59
  • msg #284

Re: OOC discussions

Hello everyone, Ulina, priestess of Orlanth Thunderous (and hopefully Heler), storm witch bringer of rains, here to help the cause of Sartar's freedom! Great to be gaming with you all. Just waiting to get my clearance from the GM and join you IC.
Syssiah Wetkiss
player, 64 posts
Uleria initiate, CHA 17
Ernaldoring Clan
Fri 17 May 2019
at 21:15
  • msg #285

Re: OOC discussions

heya and welcome :)
Harmast
player, 125 posts
Initiate of Issaries
Chieftain's 1st Son
Sat 18 May 2019
at 08:40
  • msg #286

Re: OOC discussions

Welcome
Ulina
player, 3 posts
Thunder Witch
Rain and Lightning abound
Sun 19 May 2019
at 01:42
  • msg #287

Re: OOC discussions

Hey Mr GM - a house rule we were discussing on the Facebook Runequest group was too give a +10 bonus to the rune affinity for a week to those who attend the worship service of a deity in one of that deity's runes, even if they were lay members. This encourages people to act like the god, acts a lot like augment enhancements from HQG, and gives people a reason to attend worship services even if they're just lay members. Getting +10% to Earth after attending an Ernalda service can help with farming, for example. It also strengthens the connection for Initiats and Rune Masters even if they are full up on Rune Points, making their magic easier. What do you think? Of course, people would still need to kick in the 3 clacks and 2 MPs.
GM
GM, 231 posts
Thu 23 May 2019
at 08:47
  • msg #288

Re: OOC discussions

I don't generally houserule unless I feel a need for it, and as I've played this game less than two ingame weeks I've had no chance to develop that need.

Do you have a link to the discussion?
Ulina
player, 7 posts
Thunder Witch
Rain and Lightning abound
Thu 23 May 2019
at 18:37
  • msg #289

Re: OOC discussions

It was in the Runequest group on FB, but I don't have the exact post.
Harmast
player, 127 posts
Initiate of Issaries
Chieftain's 1st Son
Tue 28 May 2019
at 12:42
  • msg #290

Re: OOC discussions

Just a quick headsup.
Somewhat overwhelmed by the sudden workload increase.
Will try to cope, though
GM
GM, 234 posts
Thu 30 May 2019
at 20:03
  • msg #291

Re: OOC discussions

At this time I'd like to quote from the rulebook p 8-9:

quote:
Passage of Time
Time can pass quickly. In RuneQuest, the assumption is that one season passes each time the adventurers have an adventure. In little more than a month of playing every week, a game year has passed. After a real year, the adventurers may be a decade older. A long campaign may span a generation or more.

Adventurers typically have social obligations beyond adventuring. They are members of cults and clans, with seasonal holy days and other events. They may have farms to manage, warriors to command, or even tribes to lead. A seasonal time scale permits acknowledgement (and even roleplaying) of these other obligations, without getting bogged down in daily details.

So the game is built around the idea that when you're "done" with a situation, your characters return to their homes and normal lives.

I hate to stop you from doing something you want to do, but if there is such a thing - something you'd really like to do - I'd like to discuss it now. Otherwise I think it's time for the Dead Calm to return home.
Syssiah Wetkiss
player, 66 posts
Uleria initiate, CHA 17
Ernaldoring Clan
Thu 30 May 2019
at 20:49
  • msg #292

Re: OOC discussions

SO Syssiah could embrace fully her initiate role in Apple Lane for example ?

But does that mean they learn anything (ie skill improving or passions ?)
GM
GM, 235 posts
Thu 30 May 2019
at 21:06
  • msg #293

Re: OOC discussions

You get to pick four occupational or cult skills to get an experience check, unless you’ve been away more than half the season.
Ulina
player, 9 posts
Thunder Witch
Rain and Lightning abound
Thu 30 May 2019
at 23:22
  • msg #294

Re: OOC discussions

How are Power Gain rolls from worship handled? POW is the thing I need to qualify to become a Storm Voice.

If Ulina travels with the band, she will be happy to lead Storm Tribe worship for them.

I'm also considering taking my priest funds and investing in the traditional Storm Voice traveling shrine. Mr GM, as a mere Initiate am I allowed to do that?
GM
GM, 236 posts
Fri 31 May 2019
at 06:31
  • msg #295

Re: OOC discussions

Ulina:
How are Power Gain rolls from worship handled?


As per the rules (p. 418):
quote:
The Worship skill allows a cult member to participate in a Worship ritual to the deity specified. If the Worship ritual is held in a temple, holy place, or sanctified ground on a holy day of the god, the presiding officials (High Priest, Rune Priest, God-talker, etc.) receive a POW gain roll if they succeed with their Worship skill.

A Worship ritual held on the High Holy Day of the cult or during the Sacred Time, allows all participants that make a successful Worship skill roll to make a POW gain roll.



Ulina:
the traditional Storm Voice traveling shrine


What's that?
Ulina
player, 10 posts
Thunder Witch
Rain and Lightning abound
Fri 31 May 2019
at 21:30
  • msg #296

Re: OOC discussions

GM:
Ulina:
How are Power Gain rolls from worship handled?


As per the rules (p. 418):
quote:
The Worship skill allows a cult member to participate in a Worship ritual to the deity specified. If the Worship ritual is held in a temple, holy place, or sanctified ground on a holy day of the god, the presiding officials (High Priest, Rune Priest, God-talker, etc.) receive a POW gain roll if they succeed with their Worship skill.

A Worship ritual held on the High Holy Day of the cult or during the Sacred Time, allows all participants that make a successful Worship skill roll to make a POW gain roll.



Ulina:
the traditional Storm Voice traveling shrine


What's that?


Orlanth priests who aren't at a temple traditionally wander using an ox-drawn cart that carries a votive image of the god, wandering as the winds do, bring Orlanth's blessings to far flung steads.


This message was last edited by the player at 21:31, Fri 31 May 2019.
Ulina
player, 11 posts
Thunder Witch
Rain and Lightning abound
Fri 31 May 2019
at 21:33
  • msg #297

Re: OOC discussions

I'll be more than happy to hold a worship to Orlanth next Windsday so you guys can get back any spent rune points! Sacrifices gratefully accepted. I have Worship (Orlanth) at 95%. Even if the cart doesn't count as a shrine, I can cast Consecrate and we can hold a worship on the nearest hill.
GM
GM, 237 posts
Sat 1 Jun 2019
at 13:39
  • msg #298

Re: OOC discussions

Where did you find the image?
GM
GM, 238 posts
Sat 1 Jun 2019
at 14:55
  • msg #299

Re: OOC discussions

A shrine needs a minimum of 75 initiates to maintain it. (p. 284)
Ulina
player, 12 posts
Thunder Witch
Rain and Lightning abound
Sun 2 Jun 2019
at 05:18
  • msg #300

Re: OOC discussions

King of Dragon Pass Wiki
Ulina
player, 13 posts
Thunder Witch
Rain and Lightning abound
Sun 2 Jun 2019
at 05:26
  • msg #301

Re: OOC discussions

The Santcify spell accounts for this, and lets you refresh Rune Points without a temple -


This message was last edited by the player at 05:44, Sun 02 June 2019.
Ulina
player, 14 posts
Thunder Witch
Rain and Lightning abound
Sun 2 Jun 2019
at 05:34
  • msg #302

Re: OOC discussions

I would presume that an area made holy with the Sanctify spell would count as a Site (Page 338), so a group like hours would have to stop and worship if we were traveling, taking a day off. Sites don't give a bonus to the Worship skill, so Worship On The Run would give only 1D3 rune points on any old day (Holy Site, Page 315) or 1D6 points on a Minor Holy Day (Windsday for Orlanth, Clayday for Ernalda). Associated cults would probably be treated as non-holy day  worship. 1D3 points isnt a lot, and it always costs a Rune point to cast Sanctify. If you roll a 1 all you can do is try again and having wasted a day without getting anything. And, it's temporary, no spiritual defenses, no bonuses to the worship roll, no special cult spells, nothing. Literally, all it's good for is getting back Rune points.

I asked the devs for clarification in the FB RQG group.
This message was last edited by the player at 05:41, Sun 02 June 2019.
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