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08:23, 29th March 2024 (GMT+0)

The Dwarves of the Bodensee.

Posted by BenFor group 0
Ben
GM, 203 posts
Your Master of Ceremonies
Mon 22 Mar 2021
at 00:44
  • msg #1

The Dwarves of the Bodensee

Despite, or maybe because of, their heavy defenses, the Dwarves appear much less concerned with visitors than others the group has encountered.

Maybe it's the fact that the party isn't coming with a large group of wagons, just a small and fairly unthreatening looking group.  Maybe it's that Dwarves, at least the Dwarves here, believe in procedure, and the party isn't allowed entry until they go through the very standard Halt Traveler State Your Business routine.

The Dwarves make a ritual out of it.  A half dozen Dwarves in enough armor to equip two dozen human warriors march out of the gate and form a line.  The one in front makes his (her?  it is SO hard to tell with Dwarves) announcement and expects an answer.

Which, more than likely, is not one of the answers in the Dwarves' book of gate protocol.
Nwofia Barandi
player, 177 posts
Acrobat, Actress and
A Living Surprise
Mon 22 Mar 2021
at 14:59
  • msg #2

The Dwarves of the Bodensee

Nwofia does not speak Dwarven.  She does not even speak Germanic and so she waits for others to communicate with the dwarves.  She on the other hand remains perfectly still as she waits to see what the dwarves say or do.
Ben
GM, 205 posts
Your Master of Ceremonies
Mon 29 Mar 2021
at 00:52
  • msg #3

The Dwarves of the Bodensee

Celeste takes up to duty of giving the Dwarves what she thinks they expect:  an honest and polite explanation of who they are:  a group of traveling performers here to perform for the Dwarves.

Unlike the hosts at their last few stops, the Dwarves do not find this strange.  Rare, yes.  Strange, no.  They recall...

"Such things did abound in olden days," says the head of the Dwarf "greeting squad", "though these days the roads are not so traveled for so light of purpose.  Armies, refugees, and the occasional well armed merchant caravan is all we've seen in a long time.  Still by our law you are merchants, and merchants are to be accorded safe haven if they are not cheats and scoundrels."

The small group is led across the bridge to the Dwarven island fortress.  It's heart is an open plaza.  Dwarven homes and shops surround it.  They are not individual structures built inside the fort, each and every one appears to be a planned and architecturally integrated part of it.

"What is your name, so that you may be properly announced?" the Dwarf asks.
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