I see.
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1) Initiative is only rolled to see who beats the monsters. After that, it's us-them-us-them-us-them.
I play IRL in another setting where the initiative is team-based, and it's true that it could make things smoother to use a team initiative rather than individual initiative. And then actions are done in the order of the posts.
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2) People state their actions in their post and roll appropriate rolls. They probably don't know if they hit or not (unless it's really obvious).
3) At the end of the round (the 'round' being when it's the monsters' turn), the DM posts the results of all the actions by players, as well as 'his bit', the monsters' turn.
One drawback I see with what you describe is that it puts a lot of narrative power on the GM at the expense of the players' creativity. I personally prefer to know the results of my character's action so that I can write and embellish flavour text, rather than just post the action and let the GM describe what happens. This may make things slower, but for me, it would make things much, much more enjoyable. I like to be able to describe a certain fighting style for instance, which adds to the character's substance.
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Also, posting AC's, HP, one or both, to allow players to know when they've hit, but a higher proportion of DM's don't like that. For some reason, they prefer to punish those players who don't cheat by looking at the Monster Manual ;), and choose to keep AC's etc secret :)
Regarding AC and HP, I admit as a player, I prefer not to know (and merely guess). I prefer being told IC that the monster is gravely injured than to know it has 12hp left. This is about being surprised and keeping the suspense alive for me, as I play for the story and unexpected development more than just to roll dice. And thus I prefer those stats to be secret, so they don't spoil the story for me (eg realising this monster has a higher than usual stat because it's elite or important to the story, buffed by an invisible spellcaster or whatnot).
But clearly, for PbP it is not ideal, and if I had to choose between the suspense of the roll's result and the narrative creativity that comes with being able to instantly know the result, then I think I'd choose knowing HP/AC. Although as a wizard, saves may remain an issue.
I'm looking forward to see what the others think about how we should proceed with combat.
This message was last edited by the player at 12:09, Tue 16 Oct 2018.