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03:11, 24th April 2024 (GMT+0)

Character Discussion & Creation.

Posted by NarratorFor group 0
Narrator
GM, 104 posts
Caladin
Live Free, Die Well
Wed 19 Sep 2018
at 15:16
  • msg #94

Re: Character Discussion & Creation

I understand
TY for the reply
Tarrano Grazlak
Hobgoblin, 22 posts
Rogue
Wed 19 Sep 2018
at 18:48
  • msg #95

Re: Character Discussion & Creation

Are we assumed to be employed by the Human Armies? I had assumed my character had served(serves) a hobgoblin army before this.
Thelonius Xander
Human, 13 posts
Noble
Imperial Warrior
Wed 19 Sep 2018
at 19:58
  • msg #96

Re: Character Discussion & Creation

In reply to Narrator (msg # 92):

Finished Description but not Background on my character sheet.
You blocked my character sheet edit powers btw.

If any player needs help hit me up.
Narrator
GM, 110 posts
Caladin
Live Free, Die Well
Wed 19 Sep 2018
at 21:05
  • msg #97

Re: Character Discussion & Creation

so based on service please make a request on weapons and armor you will like

Keep in mind if currently in service they supply primary, secondary weapons, a shield and armor for the class.

if you did not service but come from noble class you may have your pick

if both most-likely you will have what you need and  then some

if you over do it you will be declined like bad credit LOL
Narrator
GM, 111 posts
Caladin
Live Free, Die Well
Wed 19 Sep 2018
at 21:09
  • msg #98

Re: Character Discussion & Creation

In reply to Tarrano Grazlak (msg # 95):

I forgot what type of sub-races for hobgoblin you picked ??
Tarrano Grazlak
Hobgoblin, 25 posts
Rogue
Wed 19 Sep 2018
at 21:11
  • msg #99

Re: Character Discussion & Creation

In reply to Narrator (msg # 98):

I am the standard Krangi. The other, Kargi, is from the south across a sea/bay
Narrator
GM, 114 posts
Caladin
Live Free, Die Well
Wed 19 Sep 2018
at 21:40
  • msg #100

Re: Character Discussion & Creation

ok, TY
Shandar
Human, 6 posts
Human; Kalmaran
Healer
Fri 21 Sep 2018
at 00:01
  • msg #101

Re: Character Discussion & Creation

The Healer class you have listed on the site has nothing about undead.  Changing over to a cleric only requires changing class name and a feat.  I only took this class because personal experience always lead to the need of healing.

I admit I am slow on doing descriptions and history.

If the party wants I can change classes to a fighter or a ranger.
Esparam
Human, 9 posts
Bet Rogala nobility
Wizard (diviner)
Fri 21 Sep 2018
at 00:06
  • msg #102

Re: Character Discussion & Creation

In reply to Shandar (msg # 101):

I think I'd rather have a late healer than none at all ;)

If you need help with the character sheet, don't hesitate to let us know.
Tarrano Grazlak
Hobgoblin, 29 posts
Krangi
Rogue
Fri 21 Sep 2018
at 00:14
  • msg #103

Re: Character Discussion & Creation

In reply to Shandar (msg # 101):

A cleric/healer is very much appreciated & needed. We have a fighter(hoplite) and my rogue/fighter
Shandar
Human, 7 posts
Human; Kalmaran
Healer
Fri 21 Sep 2018
at 00:37
  • msg #104

Re: Character Discussion & Creation

I should have my sheet done.  Unless the GM finds problems.  Except for if he gets armor and a weapon for being part o the Imperial Army.  That should be it.  If the party starts running to a lot of undead then I will take the Turn Undead feat.

I do not have the book the Healer is listed in thus do not know if Turn Undead is a class feature.  On the site it is not listed as a class feature.
Esparam
Human, 11 posts
Bet Rogala nobility
Wizard (diviner)
Fri 21 Sep 2018
at 01:08
  • msg #105

Re: Character Discussion & Creation

In reply to Shandar (msg # 104):

The healer doesn't have Turn Undead, but I don't think it will be much necessary.
Tarrano Grazlak
Hobgoblin, 30 posts
Krangi
Rogue
Fri 21 Sep 2018
at 04:13
  • msg #106

Re: Character Discussion & Creation

In reply to Esparam (msg # 105):

Turn is always useful imho.
Narrator
GM, 125 posts
Caladin
Live Free, Die Well
Fri 21 Sep 2018
at 12:11
  • msg #107

Re: Character Discussion & Creation

Some UPDATES

I have a few website(s) which are linked off the main site.

Each adventure group gets a website and I move the information from rpol to that site and pretty much keep forever.

I'm a natural "Pack Rat" :)

Google has sent a notice that at some point soon, ever classic website will be converted to the new site set up.

I don't like the new set up but its free and its google which tends to be safe. I have noticed it looks better on the phone and on the ipad. I will spend about 2 hrs a day teaching myself the site and updating the website.

At some point the site will go private again so you will need to request access once its ready.

I will start the new site for this game "Imperial Army" -unless i use a mods name. And should have it fully up and ready by the time the intros are done, and/or when we finish the 1st part of the adventure.
Narrator
GM, 140 posts
Caladin
Live Free, Die Well
Mon 24 Sep 2018
at 20:09
  • msg #108

Re: Character Discussion & Creation

Narrator:
In reply to Catweazle (msg # 75):

link to a message in this game


Found the reply
Narrator
GM, 141 posts
Caladin
Live Free, Die Well
Mon 24 Sep 2018
at 20:10
  • msg #109

Re: Character Discussion & Creation

Catweazle:
I see, so the only free feat available is Noble Birth. I got the impression contextually that the others were talking about a free feat for simply having served in the army, I must have been mistaken.


found other rely which looks like you found the info
Narrator
GM, 152 posts
Caladin
Live Free, Die Well
Tue 25 Sep 2018
at 17:07
  • msg #110

Re: Character Discussion & Creation

I am still checking sheets and it will take some time.

FYI
No combat until I confirm all sheets. Once finished I will lockout sheets until next part of adventure. Players can update sheets based on my call and not in the middle of a sense. Magic needs research, skills need training etc etc.

If you want to see advancements I recommend RPing your character learning new skill in game. It helps and make for great storytelling :)
Thelonius Xander
GM, 25 posts
Noble
Imperial Warrior
Tue 25 Sep 2018
at 18:27
  • msg #111

Re: Character Discussion & Creation

I checked Tarrano's character sheet and made some edits:

1. Shortsword damage changed from 1d4 to 1d6

2. Starting HP's is 24 not 10. Con + Con bonus + max class HP's. So its 16 + 2 + 6 = 24 HP
Thelonius Xander
GM, 26 posts
Noble
Imperial Warrior
Tue 25 Sep 2018
at 18:28
  • msg #112

Re: Character Discussion & Creation

Esparam's is fine no edits needed that I can see.
Esparam
Human, 25 posts
Bet Rogala nobility
Wizard (diviner)
Tue 25 Sep 2018
at 18:32
  • msg #113

Re: Character Discussion & Creation

In reply to Thelonius Xander (msg # 111):

Shouldn't it be 16+3+6? (16 = +3 unless there is a racial mod I don't know about?)
Thelonius Xander
GM, 28 posts
Noble
Imperial Warrior
Tue 25 Sep 2018
at 18:33
  • msg #114

Re: Character Discussion & Creation

Esparam:
In reply to Thelonius Xander (msg # 111):

Shouldn't it be 16+3+6? (16 = +3 unless there is a racial mod I don't know about?)

Yes quite right I'll change it now...
Esparam
Human, 26 posts
Bet Rogala nobility
Wizard (diviner)
Tue 25 Sep 2018
at 18:34
  • msg #115

Re: Character Discussion & Creation

In reply to Thelonius Xander (msg # 114):

Every single hitpoint counts at level 1 :D
Thelonius Xander
GM, 29 posts
Noble
Imperial Warrior
Tue 25 Sep 2018
at 18:35
  • msg #116

Re: Character Discussion & Creation

Esparam:
In reply to Thelonius Xander (msg # 114):

Every single hitpoint counts at level 1 :D

Heck yeah!
Tarrano Grazlak
Hobgoblin, 40 posts
Krangi
Rogue
Tue 25 Sep 2018
at 19:39
  • msg #117

Re: Character Discussion & Creation

In reply to Thelonius Xander (msg # 111):

Umm??? It's usually HD + Con Mod, so in this case 6 + 4, by your math I would have 18+6+4= 28 HPS.


Thank you for the update on the Shortsword. I was copy and pasting stats and missed that on my mobile apparently.
Thelonius Xander
GM, 35 posts
Noble
Imperial Warrior
Tue 25 Sep 2018
at 19:44
  • msg #118

Re: Character Discussion & Creation

Tarrano Grazlak:
In reply to Thelonius Xander (msg # 111):

Umm??? It's usually HD + Con Mod, so in this case 6 + 4, by your math I would have 18+6+4= 28 HPS.


Thank you for the update on the Shortsword. I was copy and pasting stats and missed that on my mobile apparently.

Good Lord I'm having a bad edit day! I made the change to 28 HP and also cleaned up your character sheet of useless table and Misc. E.g.: You don't need a spellbook table. Also added 1 LB to you carried weight for your gold.
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