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15:21, 18th April 2024 (GMT+0)

[In-Character Thread] Deciphering Tomorrow.

Posted by GMFor group 0
GM
GM, 22 posts
Storyteller
Mon 1 Oct 2018
at 15:46
  • msg #1

[In-Character Threat] Deciphering Tomorrow

Nembellick may be one of the most unique cities you have yet seen.  When Fakeen Orris hired you to tend to the needs and safety of her caravan, she had promised you that she went to some rather unusual places.  She has yet to disappoint; likely that is the reason she was perfectly fine hiring someone as unusual as Cube.

You've been with the caravan for a month, the first week spent traveling between small claves in the Beyond.  Fakeen knew her markest, and traded ore from one place for thin sheets of synth in another, trading those for flocks of feathered, six-legged sinuous creatures in clear bubbles, the creatures for heavy synth bags of some kind of sloshing liquid, so and so forth across the countryside.

For the past three weeks you have traversed the Black Riage mountains, trading at tiny villages, hamlets, and claves that one had to know they were there to find them at all.  The caravan of twenty aneen had little trouble navigating the slopes and turns of the range, though you've had to fend off occasionally attacks of broken hounds at night, and two raids by abhuman bands looking for a quick bit of loot and mayhem.

As you descend from the foothills into Navarene, the aneen are now burdened with bundles of a thick red fleece that the last village harvested from the churning of the crimson waterfalls near their home.  Fakeen had recommended not drinking any of the local brews while you were there.  As the foothills become more and more gentle, Fakeen nods to Eris (and Erin) on their own gold and white aneen, gesturing to what appear to be two large structures atop stilts in the distance.

"That'll be our next village, Nembellick.  They do fancy feather cloaks and fabrics - the stuff looks grand and is light as a cloud, but 'tis more suited for them that don't have to dirty their hands for work.  City folk in particular will pay handsome for it," she says, raking her silver hair out of her eyes, her one crystalline hand flashing in the late summer sunlight.  "Should be there in a few hours."

That's a bit interesting, because it suggests the tall structures are quite tall indeed, though estimating size at a distance can be deceptive.  As you draw closer, you notice something quite odd about the little town, in particular across the structures.  The long stilts supporting the building, they seem to be organic.  That's not entirely unheard-of, but certainly less common.  Then you realize that there are structures atop the largest parts of the silts.  And the tall towers that rose above the city are attached to them.

Nembellick is a cluster of buildings atop the backs of two enormous four-legged bird-like beasts, with ropes that stretch between them for people to visit the opposite part of town.  Long cord ladders dangle down the necks from the head, where a single structure with a single person sits.  Below the "backs" of the birds are a series of slings and more ladders and ropes for people to dangle or swing on.  It seems, from the piles of refuse at one end, and the small flocks of dossi being tended in the shadow of the birds' feet, that the large creatures move very slowly, if at all.

As the caravan draws closer, the older children who seem to be in charge of the dossi herds shout and laugh, pointing at the caravan as someone swarms up a ladder to alert anyone who hadn't already known of the group's presence.

As the other children herders begin to call and use crystal-tipped staves to get the dossi together, there is a rumble in the earth.  With a shriek, one child loses his footing and falls out of sight as two surprised dossi tumble after him, lowing their distress over the harsh, staticky cry of something very strange...
This message was last updated by the GM at 15:48, Mon 01 Oct 2018.
Eris
Noble Seeker, 13 posts
Wed 3 Oct 2018
at 02:34
  • msg #2

[In-Character Threat] Deciphering Tomorrow

Atop their ochre and white aneen, Makhai, the two nobles nodded in tandem at Fakeen's pithy summary of the opportunity that Nembellick presented. On both faces their lips quirked up in a smile, knowing a little of the kind of parties and gatherings that such garb might well be worn. Knowing a little of those who might wear it, though their own upbringing was ... well, rougher ... in the Malevic fashion. They wondered if such fabrics were their next cargo, and - if so - whether the trader meant to aim them for one of the larger Navereen cities, or to somewhere who might take such and render it into the confections it was suited to. Such idle musings occupied them on the ride, a thought simmering whilst they keep their watch on threats to the serai.

And such thoughts wended their way to more philosophical ones, questions of what role the swaying nomadic nature of the settlement might have on those within it; questions of their surety and safety, with the herds being tended to by the most vulnerable. Unless they were bait or slaves, they mused, though it seemed unlikely; few places practised the same economics as their homeland. They smiled, in tandem.

And then the earth spoke, a coughing rumble that had one of them sliding from atop broad-shouldered Makhai: Erin, who they called Oft-Scout in private between them, with their bow and short blades and tight-braided hair; they slid to the tumbled earth and began to cover the distance forward toward the child-herders and the yawning maw forming in the earth. Eris, still mounted, wheeled their thoroughbred aneen, half a shoulder taller and broader than the biggest of the trader's mounts, and scanned the surrounded plains for threats even as they called out to the others, "Hie, Walkers! 'Ware for threats, below and about!"
This message was last edited by the player at 05:46, Wed 03 Oct 2018.
Cube
Tough Glaive, 12 posts
Wed 3 Oct 2018
at 07:45
  • msg #3

[In-Character Threat] Deciphering Tomorrow

Already headed for the ground section of the new town Cube, who usually stays on the fringes of any settlements, neither slows down nor speeds up as the rumble of the earth sends ripples cascading across his outer surface.

With just the one speed, slightly faster than the wagons, Cube often drifts off from the road they follow, in the many types of terrain traveled none have slowed his forward speed, only failed to support his mass.
Eleisai
Empathic Nano, 18 posts
Wed 3 Oct 2018
at 17:06
  • msg #4

[In-Character Threat] Deciphering Tomorrow

The older woman focuses intently as the scene unfolds before her.

As if in slow motion, she sees the child and the dossi disappear, and hears their cries of distress... followed by an altogether different cry.

"Sovereign One, please guard and guide us now, I pray..."

And as if in slow motion, she rises into the air, moving toward where the child was last seen...
GM
GM, 27 posts
Storyteller
Thu 4 Oct 2018
at 20:20
  • msg #5

[In-Character Threat] Deciphering Tomorrow

As the commotion draws the attention of the caravan and the city both, things begin moving.  In the underslings along the legs of Nembellick, Eris can see motion as what looks like adults begin pointing bows, crossbows, and some glinting, unfamiliar numenera towards the disturbance.  The herders shout and begin wheeling the dossi back towards the feet, trying to shoo the scaled herd beasts away from whatever swallowed two of their fellows and one of the herders.

Eris quickly looks around for an other impending action, checking earth and sky for more disturbances.  For the moment, the only thing making a fuss is what you see near Nembellick.  Erin runs quickly towards whatever melee is happening, and sees something something large (easily as large as a dossi), wormlike and with several small hands or tentacles has emerged from the ground.  The two dossi are collapsed on the ground near it, and it seems to be pointing one spindly limb at the herder, suspending the child in the air.

OOC: "large as a dossi" being about the size of a real-world cow.

Cube begins his move right after Erin; while lacking her loping gait, his relentless strength and indifference to terrain gives him a steady speed to come close to her.  In the next few moments you'll be on the shrieking beast!

Eleisai rises in the air through her strength of mind, seeking the next twist to take her closer to those in distress.

Fakeen reins in the caravan, keeping her distance and a lookout.  "'Ware!  Circle up tight and let the Walkers work!"

--

Those advancing by esotaries or otherwise can get close enough to attack in the next few moments.  The shooters in the underslings seem to be trying to get a bead on the strange creature, which those drawing closer can see has strange markings seemingly drawn upon it.  It has a toothy maw with yellowed teeth, and a faint haze of distortion shows at the tips of its limbs.  The herder, a youngling in wrapped robes, seems to be suspended in mid-air, limp and either unconscious or dead.

The eyeless beast gives another staticy screech that grates upon the ears, and the dossi upon the ground howl and moan in pain.
Fen Arada
Serene Jack, 8 posts
A Serene Jack that
Moves Like A Cat
Fri 5 Oct 2018
at 04:40
  • msg #6

[In-Character Threat] Deciphering Tomorrow

"Well that's ugly," the usual smirk on his face morphing to a scowl.  The young man sat on the edge of a wagon, one leg dangling and leaning on one arm.  Fakeen calls out and Fen sighs at the outlook of conflict with this thing.  He drops off the wagon and starts walking forward.  His distance behind Cube and Eris no bother to him.

With a simple check, Fen confirms his weapons still attached securely and begins to pick up his pace without drawing them.  It didn't even have eyes, so he couldn't poke it there.  Goals and priorities aligning.  The young man in that things grasp wouldn't last long.  Cube and Eris could fight that thing or drive it back into its pit, Fen would be ready to zip in and swipe the young man away as quick as can be.
This message was last edited by the GM at 15:52, Wed 10 Oct 2018.
Eleisai
Empathic Nano, 19 posts
who Works Miracles
Sun 7 Oct 2018
at 23:47
  • msg #7

[In-Character Threat] Deciphering Tomorrow

The older woman continues floating through the air, upwards and onwards, as she makes her way toward those in need.

As she floats, she focuses into the distance, and begins to step forward in mid-air.

From her point of view, the rest of the world becomes distorted as if viewed through a fish-eye lens, while her foot slowly extends forward toward her point of focus.

From the point of view of an observer, she looks as if she starts to elongate quickly forward, stretching and reaching with her foot through the air toward a point ahead of her.

Closer... closer... closer...

Contact.

And the older woman is suddenly about a hundred feet ahead of her previous position, and floating that much nearer to the scene of the action...
Cube
Tough Glaive, 13 posts
who Abides in Ooze
Mon 8 Oct 2018
at 12:37
  • msg #8

[In-Character Threat] Deciphering Tomorrow

Cube ignores the herdsmen and beasts for any purpose other than to swerve slightly to avoid running into them as they move around erratically.  Approaching the gap in the ground that looks like it is the source of something interesting Cube goes right up to the edge of any cliff or pit but neither goes in nor initiates interaction with anything inside.  Merely inspects the area for anything new and interesting.
Eleisai
Empathic Nano, 23 posts
who Works Miracles
Mon 8 Oct 2018
at 14:52
  • msg #9

Re: [In-Character Threat] Deciphering Tomorrow

GM:
The herder, a youngling in wrapped robes, seems to be suspended in mid-air, limp and either unconscious or dead.
Eleisai:
And the older woman is suddenly about a hundred feet ahead of her previous position, and floating that much nearer to the scene of the action...


The older woman stretches out her Empathic and Nano Scanning senses toward the youngling and the creature as she floats nearer... and gently but firmly takes the youngling into her arms...
Eris
Noble Seeker, 15 posts
who Exists in Two
Places At Once
Mon 8 Oct 2018
at 21:27
  • msg #10

Re: [In-Character Threat] Deciphering Tomorrow

"Makhai, hai!", called out Eris, long braids following the sweep of their eyes even as they made one final scan of the plains around them; winds ruffled the yellowed grass, a tousling that reminded them of their brother. With their words and their heel, the aneen sprung forward towards where the dossi lowed and brayed and the townsfolk had begun to react.

Closer, and Erin unlimbered their bow, notching an arrow even as they slowed to track the creature's movements and markings; they had not met such a thing before, nor seen such symbols but were keen to know of them should they do so again. Eyes and ears focused on the beast, both of them sought familiar shapes and signs that might indicate whether it was smart enough to reason with - or controlled by one who might be
GM
GM, 33 posts
Storyteller
Wed 10 Oct 2018
at 16:02
  • msg #11

Re: [In-Character Threat] Deciphering Tomorrow

Cube:
Cube ignores the herdsmen and beasts for any purpose other than to swerve slightly to avoid running into them as they move around erratically.  Approaching the gap in the ground that looks like it is the source of something interesting Cube goes right up to the edge of any cliff or pit but neither goes in nor initiates interaction with anything inside.  Merely inspects the area for anything new and interesting.


At the gap in the ground, the worm-creature spins and roars, tentacles flicking out to strike at Cube.  Cube responds instantly, gripping two of the limbs that had come to strike it in an unyielding grasp.

Fen Arada:
"Well that's ugly," the usual smirk on his face morphing to a scowl.  The young man sat on the edge of a wagon, one leg dangling and leaning on one arm.  Fakeen calls out and Fen sighs at the outlook of conflict with this thing.  He drops off the wagon and starts walking forward.  His distance behind Cube and Eris no bother to him.

With a simple check, Fen confirms his weapons still attached securely and begins to pick up his pace without drawing them.  It didn't even have eyes, so he couldn't poke it there.  Goals and priorities aligning.  The young man in that things grasp wouldn't last long.  Cube and Eris could fight that thing or drive it back into its pit, Fen would be ready to zip in and swipe the young man away as quick as can be.


Fen speeds closer, ready to snatch and grab, but as Cube closes with the creature and holds some of it still, it lurches and thrusts the limp form the young herder higher than Fen's hands. 

Eleisai:
GM:
The herder, a youngling in wrapped robes, seems to be suspended in mid-air, limp and either unconscious or dead.
Eleisai:
And the older woman is suddenly about a hundred feet ahead of her previous position, and floating that much nearer to the scene of the action...


The older woman stretches out her Empathic and Nano Scanning senses toward the youngling and the creature as she floats nearer... and gently but firmly takes the youngling into her arms...


The creature below is caught fast in Cube's grasp, but it still doesn't care to release its prey.  As Eleisai comes closer, she can feel a hatred and a hunger pouring out of the creature, and gains a sense of a biologic creature with an advanced nervous system and an abundance of energy.  As she grabs the young herder, pain sears along Eleisai's nerves, as if the intangible grasp of the creature is trying to extend to her.

Eris:
"Makhai, hai!", called out Eris, long braids following the sweep of their eyes even as they made one final scan of the plains around them; winds ruffled the yellowed grass, a tousling that reminded them of their brother. With their words and their heel, the aneen sprung forward towards where the dossi lowed and brayed and the townsfolk had begun to react.

Closer, and Erin unlimbered their bow, notching an arrow even as they slowed to track the creature's movements and markings; they had not met such a thing before, nor seen such symbols but were keen to know of them should they do so again. Eyes and ears focused on the beast, both of them sought familiar shapes and signs that might indicate whether it was smart enough to reason with - or controlled by one who might be


Erin can see the markings look elegant and deliberate - not like a brand, more like very careful scarification.  This looks like the work of intelligent hands.  The marks don't match any language you know.

Eris can see the Nembelleck natives had raised their weapons slightly - with Eleisai and Fen so close, they seemed reluctant to fire on someone who was coming to the aid of one of their own.
Fen Arada
Serene Jack, 9 posts
A Serene Jack that
Moves Like A Cat
Wed 10 Oct 2018
at 21:47
  • msg #12

Re: [In-Character Threat] Deciphering Tomorrow

Fen watches as it thrusts the young herder into the air.  He's going to go too high.  A slow smile spread across Fen's face, but his muscles tensed for a spring.
Eris
Noble Seeker, 16 posts
who Exists in Two
Places At Once
Fri 12 Oct 2018
at 04:07
  • msg #13

Re: [In-Character Threat] Deciphering Tomorrow

"It's cattle, not a wild thing", called out Erin softly to those of the Walkers close to them, moving closer towards where it writhed in Cube's grasp and wrestled with Eleisai for its prize, "Or perhaps a pet?"

Advancing towards it, they kept their bow in hand but lowered and began to call babble softly at it; that it was someone else's property did not make the Malevichan value the creature more, but shifting the responsibility for it's harm to its owner and master

Atop the golden aneen, Eris rode closer, calling out to the gelatinous member of their coterie, "Any sign of more? Or the creature's keeper?"
Eleisai
Empathic Nano, 25 posts
who Works Miracles
Sat 13 Oct 2018
at 06:03
  • msg #14

Re: [In-Character Threat] Deciphering Tomorrow

The older woman sets her jaw as the searing pain passes through her, blinks to clear her watering eyes, and floats away from the creature as quickly as she is able to bring the youngling to safety...

OOC: What did the scan tell her about the youngling's condition?  :o
Cube
Tough Glaive, 14 posts
who Abides in Ooze
Sat 13 Oct 2018
at 12:34
  • msg #15

Re: [In-Character Threat] Deciphering Tomorrow

Holding the tentacles fast Cube seems content to wait as they slowly begin to devolve, safely contained at least for the moment he seems content to let the creature's struggles dictate its own fate.
GM
GM, 34 posts
Storyteller
Sun 14 Oct 2018
at 15:12
  • msg #16

Re: [In-Character Threat] Deciphering Tomorrow

Fen Arada:
Fen watches as it thrusts the young herder into the air.  He's going to go too high.  A slow smile spread across Fen's face, but his muscles tensed for a spring.


Fen sees the youngling flying high, and, already tensed to spring, leaps for the youngling before the child can be flung, dropped, or something else happen.  His leap meets the youngling as Eleisai was trying to grasp them, and between Eleisai's tugging and Fen's mighty leap and shove, the child comes free from the creature's grasp and can be taken away with Eleisai.  Fen lands softly, and has a surge of confidence as the creature rears back slightly in surprise.


Eris:
"It's cattle, not a wild thing", called out Erin softly to those of the Walkers close to them, moving closer towards where it writhed in Cube's grasp and wrestled with Eleisai for its prize, "Or perhaps a pet?"

Advancing towards it, they kept their bow in hand but lowered and began to call babble softly at it; that it was someone else's property did not make the Malevichan value the creature more, but shifting the responsibility for it's harm to its owner and master

Atop the golden aneen, Eris rode closer, calling out to the gelatinous member of their coterie, "Any sign of more? Or the creature's keeper?"


The babble brings nothing but another screech from the creature, and Erin can almost feel the intensity of its hate as she draws near.  Eris cannot see any further signs of more creatures, or any other person who might be directing it.

Eleisai:
The older woman sets her jaw as the searing pain passes through her, blinks to clear her watering eyes, and floats away from the creature as quickly as she is able to bring the youngling to safety...

OOC: What did the scan tell her about the youngling's condition?  :o


With Fen's help, Eleisai is able to float away with the youngling.  Her nano senses tell her that the child is unconscious and in great pain, its body systems affected badly by the creature's touch.

Cube:
Holding the tentacles fast Cube seems content to wait as they slowly begin to devolve, safely contained at least for the moment he seems content to let the creature's struggles dictate its own fate.


Cube's grip is relentless and painful, and the creature reacts very violently, lashing out at everyone with its remaining tentacles.  Instead of contacting them, rocks from the disrupted ground begin to float around it, along with one silvery, glowing chunk of what looks like numenera of some sort.  It screams as it flings out the projectiles with invisible force.

OOC: Speed check DT 6 to avoid 6 points of damage.

The chunk of numenera it tries to push into Cube, leaking a violently orange light.
Eleisai
Empathic Nano, 26 posts
who Works Miracles
Mon 15 Oct 2018
at 04:28
  • msg #17

Re: [In-Character Threat] Deciphering Tomorrow

"Thank... you... Sovereign... One..."

The older woman gratefully drifts through the air, bearing her precious burden, propelled through the air by the momentum from Fen's push and the sudden slingshot release from the creature's hold.

The youngling is unconscious and in great pain, and her empathic senses throb with a shared pain that mirror her own injuries.

As they float, she tries to focus upon healing the youngling, but her own pain plus the youngling's pain she empathically shares overwhelm her ability to concentrate...

RPoL Dice Roller:
18:51, Today: Eleisai rolled 2 using 1d20.  Youngling Healing Touch w/Extra Healing Effort DT2 .


EDIT:

As rocks flew outward from the creature, the older woman did her best to shield the youngling.  Her searing pain redoubled as a flying rock struck her...

RPoL Dice Roller:
22:24, Today: Eleisai rolled 12 using 1d20.  Cranky Critter Carnage, Speed Roll, DT6.

This message was last edited by the player at 05:29, Mon 15 Oct 2018.
Cube
Tough Glaive, 15 posts
who Abides in Ooze
Mon 15 Oct 2018
at 06:40
  • msg #18

Re: [In-Character Threat] Deciphering Tomorrow

Rather than move and risk releasing the tentacles he olds fast Cube simply weathers the brunt of the creature's assault rippling like a slow motion pond whenever a projectile hits him, but not really showing all that much cumulative wear form the impacts.
Eris
Noble Seeker, 17 posts
who Exists in Two
Places At Once
Mon 15 Oct 2018
at 12:08
  • msg #19

Re: [In-Character Threat] Deciphering Tomorrow

“Enough”, roared both Eris and Erin in one pain-laced voice as they suffered a torrent of shrapnel and invisible lashes from the beast; swiftly loosing an arrow with the blue-grey fletching of D'Iscordian, Erin watched it arc towards it, even as Eris swept beside and past them atop Makhai, broadsword swinging at the apex of their charge past Cube's bulk

RPoL DiceRoller:
12:39, Today: Eris rolled 6,9using 1d20,1d20 ((6,9)). Speed, DT 6 - Eris, Erin => 4 Might to Eris, 5 Might to Erin
12:44, Today: Eris rolled 15 using 1d20.  Attack with Bow - Erin. => 4 Damage
12:44, Today: Eris rolled 14 using 1d20.  Attack with Sword - Eris. => 4 Damage

GM
GM, 39 posts
Storyteller
Tue 16 Oct 2018
at 09:21
  • msg #20

Re: [In-Character Threat] Deciphering Tomorrow

Eleisai:
"Thank... you... Sovereign... One..."

The older woman gratefully drifts through the air, bearing her precious burden, propelled through the air by the momentum from Fen's push and the sudden slingshot release from the creature's hold.

The youngling is unconscious and in great pain, and her empathic senses throb with a shared pain that mirror her own injuries.

As they float, she tries to focus upon healing the youngling, but her own pain plus the youngling's pain she empathically shares overwhelm her ability to concentrate...

RPoL Dice Roller:
18:51, Today: Eleisai rolled 2 using 1d20.  Youngling Healing Touch w/Extra Healing Effort DT2 .


EDIT:

As rocks flew outward from the creature, the older woman did her best to shield the youngling.  Her searing pain redoubled as a flying rock struck her...

RPoL Dice Roller:
22:24, Today: Eleisai rolled 12 using 1d20.  Cranky Critter Carnage, Speed Roll, DT6.


Eleisai holds on as well as she can to the youngling, the hate of the creature below her like a blazing furnace...

Cube:
Rather than move and risk releasing the tentacles he olds fast Cube simply weathers the brunt of the creature's assault rippling like a slow motion pond whenever a projectile hits him, but not really showing all that much cumulative wear form the impacts.


Nothing matches the stoicness of Cube in battle, and the creature manages to wrest its crushed limbs from Cube's grip only due to its double attack.

Eris:
“Enough”, roared both Eris and Erin in one pain-laced voice as they suffered a torrent of shrapnel and invisible lashes from the beast; swiftly loosing an arrow with the blue-grey fletching of D'Iscordian, Erin watched it arc towards it, even as Eris swept beside and past them atop Makhai, broadsword swinging at the apex of their charge past Cube's bulk

RPoL DiceRoller:
12:39, Today: Eris rolled 6,9using 1d20,1d20 ((6,9)). Speed, DT 6 - Eris, Erin => 4 Might to Eris, 5 Might to Erin
12:44, Today: Eris rolled 15 using 1d20.  Attack with Bow - Erin. => 4 Damage
12:44, Today: Eris rolled 14 using 1d20.  Attack with Sword - Eris. => 4 Damage


Sword and arrow strike close enough to the creature for it to feel the wind of their passing.  With another screech, it abruptly vanishes downward, burrowing into the earth with shocking speed.  In seconds, the pit is empty of life.  Only its strange, smooth sides remain, carved with sinuous symbols similar to the ones that had adorned the creature's body.  Nearby, the two dossi groan and slowly start to pull themselves to their feet...
Fen Arada
Serene Jack, 10 posts
A Serene Jack that
Moves Like A Cat
Tue 16 Oct 2018
at 19:16
  • msg #21

Re: [In-Character Threat] Deciphering Tomorrow

Fen did his best to hop and dodge as rocks and debris started flying toward him, but a few hit hard.  He stumbled to the ground and reached out with his hands to find his balance.  His gaze sharpened at the creature.
Fen reached down and drew his sword.  The rapier was razor sharp but wouldn't be much more than a toothpick to this thing.  But a toothpick he would jam in its eye!
Eleisai
Empathic Nano, 31 posts
who Works Miracles
Wed 17 Oct 2018
at 02:50
  • msg #22

Re: [In-Character Threat] Deciphering Tomorrow

The older woman wheezes with pain as she maintains her hold upon the youngling, reeling from the attacks of the creature.

"Sovereign One...  Please aid us now, I pray..."

As they continue floating through air, drifting forward from the momentum of Fen's push, she closes her eyes for a moment, breathing deeply.

Her shuddering breaths stabilize, and she opens her eyes once again, gazing upon the youngling.

Then her hand acquires a gentle blue glow, which she places upon the stricken youngling...

RPoL Dice Roller:
19:36, Today: Eleisai rolled 12 using 2d6+2.  1 action recovery roll.
19:39, Today: Eleisai rolled 10 using 1d20.  Youngling Healing Touch w/Repeat Attempt Effort DT2.
19:40, Today: Eleisai rolled 2 using 1d6.  Youngling Healing Touch.

This message was last edited by the player at 05:01, Wed 17 Oct 2018.
Cube
Tough Glaive, 16 posts
who Abides in Ooze
Wed 17 Oct 2018
at 04:49
  • msg #23

Re: [In-Character Threat] Deciphering Tomorrow

Even as the yellow glow begins to fade Cube makes no obvious effort to begin moving again, as if waiting for some kind of after effect or return of the creature before deciding what activity to undertake next.
Eris
Noble Seeker, 18 posts
who Exists in Two
Places At Once
Thu 18 Oct 2018
at 13:59
  • msg #24

Re: [In-Character Threat] Deciphering Tomorrow

With the creature's sudden departure, Erin moves to stand close to Eleisai as she tends to the youngling; they leave the arrow where it has fallen for now, noting it only to recover later. Wheeling the thoroughbred aneen to a slow trot, Eris scans the surround even as they side-step their mount towards the elder folk of the settlement, seeking a spokesperson or leader of whom questions concerning the beast can be asked
GM
GM, 40 posts
Storyteller
Fri 19 Oct 2018
at 02:10
  • msg #25

Re: [In-Character Threat] Deciphering Tomorrow

Fen Arada:
Fen did his best to hop and dodge as rocks and debris started flying toward him, but a few hit hard.  He stumbled to the ground and reached out with his hands to find his balance.  His gaze sharpened at the creature.
Fen reached down and drew his sword.  The rapier was razor sharp but wouldn't be much more than a toothpick to this thing.  But a toothpick he would jam in its eye!


The creature has fled, leaving behind a strange pit marked with the same symbols that had adorned its flesh.  Fen's sword winks in the sunlight, ready for any return...  Nearby the collapsed dossi finally lurch to their feet, shaking themselves vigorously, making their scales clack against each other loudly.

Eleisai:
The older woman wheezes with pain as she maintains her hold upon the youngling, reeling from the attacks of the creature.

"Sovereign One...  Please aid us now, I pray..."

As they continue floating through air, drifting forward from the momentum of Fen's push, she closes her eyes for a moment, breathing deeply.

Her shuddering breaths stabilize, and she opens her eyes once again, gazing upon the youngling.

Then her hand acquires a gentle blue glow, which she places upon the stricken youngling...

RPoL Dice Roller:
19:36, Today: Eleisai rolled 12 using 2d6+2.  1 action recovery roll.
19:39, Today: Eleisai rolled 10 using 1d20.  Youngling Healing Touch w/Repeat Attempt Effort DT2.
19:40, Today: Eleisai rolled 2 using 1d6.  Youngling Healing Touch.


The young herder blinks slowly in Eleisai's arms, and the lines of pain on their face smooth out.  In repose, Eleisai realizes this herder is a young woman of perhaps thirteen, wearing dark wrapped clothes around her body and head.  She has a small knife in a leather sheath, and a metallic talisman of some sort around her right wrist.

"Nimah?" she asks weakly.

Cube:
Even as the yellow glow begins to fade Cube makes no obvious effort to begin moving again, as if waiting for some kind of after effect or return of the creature before deciding what activity to undertake next.


Cube waits with perfect patience, but at the moment there is no sign of the creature's return.

Eris:
With the creature's sudden departure, Erin moves to stand close to Eleisai as she tends to the youngling; they leave the arrow where it has fallen for now, noting it only to recover later. Wheeling the thoroughbred aneen to a slow trot, Eris scans the surround even as they side-step their mount towards the elder folk of the settlement, seeking a spokesperson or leader of whom questions concerning the beast can be asked


As the quiet prevails and it's clear the immediate danger is past, two more young herders come running back towards the group.  In the underslings of Nembellick, one person dives out into the air, shining struts snapping into place across their back trailing wispy synth sheets that catch the wind and let them glide.  They land near the Walkers at nearly the same time as the two young herders pelt up to them.

The two younger herders are young boys, maybe eleven and fourteen, the younger with very dark brown skin and a rounded figure, the older with brilliant crimson skin and a powerful build.  Both wear the dark, wrapped clothing and headcloths as the wounded herder, and carry sheathed knives, staves, and have metallic talismans dangling from one wrist.

The older glider is an elderly woman with snow-white hair and deeply tanned, wrinkled skin, wearing well-worn leathers.  She has what looks like a powerful dart launcher at her side, and exudes a strong scent of flowers.  A panel of what looks like glass is attached to one wrist, bearing softly glowing yellow symbols.

The herders are a little ahead of the elder, and speak with the eagerness of youth.

"You saved Sukkah!  What was down there?  Was it a broken hound or a nano spirit or an abhuman marauder?  Are you magicians?  Is that a numenera artifact?" The last is said while pointing at Cube.
Eleisai
Empathic Nano, 32 posts
who Works Miracles
Fri 19 Oct 2018
at 05:24
  • msg #26

Re: [In-Character Threat] Deciphering Tomorrow

GM:
The young herder blinks slowly in Eleisai's arms, and the lines of pain on their face smooth out.  In repose, Eleisai realizes this herder is a young woman of perhaps thirteen, wearing dark wrapped clothes around her body and head.  She has a small knife in a leather sheath, and a metallic talisman of some sort around her right wrist.

"Nimah?" she asks weakly.

The older woman speaks soothingly with gentle reassurance.

"You are safe, dear one.  Rest a few moments now..."

As they continue floating through the air, she Scans the youngling with her Nano senses to discern her current state of health...

GM:
As the quiet prevails and it's clear the immediate danger is past, two more young herders come running back towards the group.  In the underslings of Nembellick, one person dives out into the air, shining struts snapping into place across their back trailing wispy synth sheets that catch the wind and let them glide.  They land near the Walkers at nearly the same time as the two young herders pelt up to them.

The two younger herders are young boys, maybe eleven and fourteen, the younger with very dark brown skin and a rounded figure, the older with brilliant crimson skin and a powerful build.  Both wear the dark, wrapped clothing and headcloths as the wounded herder, and carry sheathed knives, staves, and have metallic talismans dangling from one wrist.

The older glider is an elderly woman with snow-white hair and deeply tanned, wrinkled skin, wearing well-worn leathers.  She has what looks like a powerful dart launcher at her side, and exudes a strong scent of flowers.  A panel of what looks like glass is attached to one wrist, bearing softly glowing yellow symbols.

The herders are a little ahead of the elder, and speak with the eagerness of youth.

"You saved Sukkah!  What was down there?  Was it a broken hound or a nano spirit or an abhuman marauder?  Are you magicians?  Is that a numenera artifact?" The last is said while pointing at Cube.

Eleisai calls down to them with a warm smile, which turns to a concerned glance toward where the creature vanished.

"Whatever that creature is, my dears, it is full of hate and hunger.  I suggest we keep our distance from this newly made hole."

"Where is a place of safety that I may bring this youngling?  Can you lead me?"

Eris
Noble Seeker, 19 posts
who Exists in Two
Places At Once
Fri 19 Oct 2018
at 15:03
  • msg #27

Re: [In-Character Threat] Deciphering Tomorrow

Leaving Erin and the matronly priest to handle the youngsters, Eris waited for the elder; they slipped off their aneen, indicating to it that it should remain close with a whistle-click and then studying the wrinkled features of the woman as she came closer

"Eris D'Iscordian of the House of Iscordian, bound to the Merchant Orris to provide protection for her and her wares", they began smoothly, though inside they winced a little; such words would win Fakeen an edge in negotiation and that bonus might be passed on in part, but it felt like they were parodying their mother as they said them

"We have caused the creature to flee; it may return. You should move your settlement on, if you can..."

Closer to the younglings, Erin muttered to them, "Do not fear our companion; it is a person, much like your or I, but wearing a different shape"
Fen Arada
Serene Jack, 11 posts
A Serene Jack that
Moves Like A Cat
Sun 21 Oct 2018
at 20:12
  • msg #28

Re: [In-Character Threat] Deciphering Tomorrow

Fen looked at the hole in the ground.  One eyebrow arched as he considered the creature.  His shoulders relaxed as he turned to consider the others.  With a steadying breath he started his walk back toward the others, stopping by Eleisai. "Thank you for the help.  The young man is well?"  He slid his sword back into its scabbard with a faint sound.
He considered the matronly woman and smiled.
Cube
Tough Glaive, 17 posts
who Abides in Ooze
Sun 21 Oct 2018
at 21:10
  • msg #29

Re: [In-Character Threat] Deciphering Tomorrow

Eventually cube gives up on the surveillance of the hole, content that the creature is either sufficiently hurt it wont be back any time soon, or it is sufficiently cunning that it wont be using the same ambush point a second time.  In either case he neither turns away from the hole nor reorients the four vertical faces at all, simply moving in what should have been a backwards direction away from the hole and back to the group of humanoids without the need to turn around.

Coming to a rest near his fellow travelers but not to close to the new ones, Cube maintains a single bodily length distance from each of them, in his case that amounts to a five foot separation.  From that distance the sound of what passes for his voice is both quiet and more than a little eerie, more like a loud stage whisper than normal speech it lacks the subtle but powerful characteristics of intonation and tone completely.  "This place may not be safe for long, we should conduct our business and be on our way as quickly as is reasonable."
GM
GM, 41 posts
Storyteller
Tue 23 Oct 2018
at 15:53
  • msg #30

Re: [In-Character Threat] Deciphering Tomorrow

Eleisai:
GM:
The young herder blinks slowly in Eleisai's arms, and the lines of pain on their face smooth out.  In repose, Eleisai realizes this herder is a young woman of perhaps thirteen, wearing dark wrapped clothes around her body and head.  She has a small knife in a leather sheath, and a metallic talisman of some sort around her right wrist.

"Nimah?" she asks weakly.

The older woman speaks soothingly with gentle reassurance.

"You are safe, dear one.  Rest a few moments now..."

As they continue floating through the air, she Scans the youngling with her Nano senses to discern her current state of health...


The young woman seems stable enough for now, just exhausted from her ordeal.


quote:
Eleisai calls down to them with a warm smile, which turns to a concerned glance toward where the creature vanished.

"Whatever that creature is, my dears, it is full of hate and hunger.  I suggest we keep our distance from this newly made hole."

"Where is a place of safety that I may bring this youngling?  Can you lead me?"


"Keellah is here!" one of the herders says, pointing to the old woman.  "And we can bring Sukkah to town!"

Cube:
Eventually cube gives up on the surveillance of the hole, content that the creature is either sufficiently hurt it wont be back any time soon, or it is sufficiently cunning that it wont be using the same ambush point a second time.  In either case he neither turns away from the hole nor reorients the four vertical faces at all, simply moving in what should have been a backwards direction away from the hole and back to the group of humanoids without the need to turn around.

Coming to a rest near his fellow travelers but not to close to the new ones, Cube maintains a single bodily length distance from each of them, in his case that amounts to a five foot separation.  From that distance the sound of what passes for his voice is both quiet and more than a little eerie, more like a loud stage whisper than normal speech it lacks the subtle but powerful characteristics of intonation and tone completely.  "This place may not be safe for long, we should conduct our business and be on our way as quickly as is reasonable."


The woman speaks after a moment of blinking at Cube. "The transparent one is correct, let us get away from here so we can speak," she says, her voice sounding oddly high and young. She suits words to actions and leads the group at a brisk walk towards Nembellick.  She makes a few gestures to the other herders, and they quickly raise their talismans, murmuring soft words.  The talismans ring slightly, and the dossi grunt and follow them as they walk behind you.

The old woman makes expansive gestures towards the caravan, and Fakeen begins to lead the caravan towards the town by a circular route to avoid the hole.

Eris:
Leaving Erin and the matronly priest to handle the youngsters, Eris waited for the elder; they slipped off their aneen, indicating to it that it should remain close with a whistle-click and then studying the wrinkled features of the woman as she came closer

"Eris D'Iscordian of the House of Iscordian, bound to the Merchant Orris to provide protection for her and her wares", they began smoothly, though inside they winced a little; such words would win Fakeen an edge in negotiation and that bonus might be passed on in part, but it felt like they were parodying their mother as they said them

"We have caused the creature to flee; it may return. You should move your settlement on, if you can..."

Closer to the younglings, Erin muttered to them, "Do not fear our companion; it is a person, much like your or I, but wearing a different shape"


The old woman nods slightly, bowing her head briefly to Eris.  "I am Keellah Longeye. A thousand thanks for your quick action.  The thing was hard to hit from the underslings."  She goes to Eleisai to look the girl over.  The girl murmurs something in an unfamiliar language, and Keellah only nods and touches her forehead before turning back to the group.  ""What manner of creature was it?  I only saw some tentacles..."

Fen Arada:
Fen looked at the hole in the ground.  One eyebrow arched as he considered the creature.  His shoulders relaxed as he turned to consider the others.  With a steadying breath he started his walk back toward the others, stopping by Eleisai. "Thank you for the help.  The young man is well?"  He slid his sword back into its scabbard with a faint sound.
He considered the matronly woman and smiled.


"Young woman, and she is alive thanks to your actions," Keellah says.  "Not as much help from me as we had wished.  I am a good shot, but the ground collapsed like nothing I've seen.  We've been here for years, and the Nems never stay on unstable ground."  She gestures at the town as she speaks, and you gather that the "Nems" are likely the giant birds upon which the town rests.
Eris
Noble Seeker, 20 posts
who Exists in Two
Places At Once
Fri 26 Oct 2018
at 11:44
  • msg #31

Re: [In-Character Threat] Deciphering Tomorrow

"I have not seen it's like before", acknowledged Eris once the woman began her walk back towards the settlement and Fakeen had prodded the caravan into motion; behind them Erin whistled once, a double-trill that ended higher than it began, and Makhai began his long easy steps toward them, slowly to allow the archer to mount up and trail them slowly

"I have not even heard tale of such a numenera", continued Eris, keeping their eyes roving past Keellah on the route they took and the movement of those around them both, "But it was a creature full of hate and pain and ... perhaps, torment. You have not come across it before, nor seen the kind of traces it has left behind?"
Fen Arada
Serene Jack, 12 posts
A Serene Jack that
Moves Like A Cat
Sun 28 Oct 2018
at 06:05
  • msg #32

Re: [In-Character Threat] Deciphering Tomorrow

Fen looked around, his lips pursed.  Looking at the others and back to Fakeen.  His hand roamed over where he was hit by the creature.  Was Nembellick worth this?
Fen followed the others as they started walking toward town.  His eyes squinted as he checked the ground for any other signs of their subterranean friend returning.  All the dossi seemed to be up and about, would they drop again first?
GM
GM, 42 posts
Storyteller
Tue 30 Oct 2018
at 03:58
  • msg #33

Re: [In-Character Threat] Deciphering Tomorrow

"I have not seen its like before...  Then again, I will confess I saw little of it at all.  But certainly nothing that shattered the ground and could cause the dossi to drop and Sukkah to be hurt like that.  Did I see rightly, was it suspending her in the air?"

As you draw closer to Nembellick, you can see there is something like a corral that circles two of the westernmost Nem's feet at a distance.  It seems to be made of enormous feathers, though they do not budge in the breeze, and anchored by more large feathers thrust into the dirt.  Upon closer inspection, the feathers seem to be stiff like horn, rather than soft and silky.

Keelah taps her glowing wrist-plate, and a series of long slings descends down the nearest leg of the westernmost Nem.  "Come up, everyone!  Get the dossi inside the corral, and then I want everyone up!"

Keelah urges Eleisai, Sukkah, and the herders up first - they can sit in the slings, which are more like cocoons, which then rapidly ascend.  More slings descend, and Keelah urges the others up, including Cube in a very sturdy sling likely used for heavier cargo.  Keelah says to wait for Fakeen, and nods at Eris and Erin to put their aneen in the corral with the docile dossi.

Those ascending arrive at a level of cloth with a sky of feathers.  The Undersling of Nembellick consists of a network of ropes, synth sheets, and various kinds of tough cloth all suspended from the tough, horn-like feathers of the Nem.  The area here mostly seems to be storage as well as lookouts, those who scan the horizon for any visitors.  The other lookouts give the Walkers a hearty series of thanks, punctuated by small bows and elaborate gestures.  To get up to the town proper, one can either climb the ladder-like feathers up certain routes on the Nem, or they can ride another sling up the side to get Topside.

Topside, the buildings of West Nembellick are made of more of the stiff feathers in various colors, with doors and windows made of synth sheets and struts salvaged from elsewhere.  The buildings rise and fall with the lay of the Nem's body, clustering around a large divot in its back that is large enough to make a big pond of clear water.  Most of the signs above the business doors are in Truth, or else depicted pictographically.  There is a large dome-house with the symbol of the Order of Truth on it, several crafters of feathers, metal, or synth, a butcher, leather-worker, scale-crafter, one who provides fruit and grain from boxed trees or plants nestled amongst the feathers near the Nem's tail, a gathering-square with a fine statue of a slender woman with one arm, one leg, and one eye, but a serene expression.  It looks like most of the residents are emerging from their homes, brought by the shouts of the young herders announcing their adventures.
Fen Arada
Serene Jack, 13 posts
A Serene Jack that
Moves Like A Cat
Fri 2 Nov 2018
at 03:21
  • msg #34

Re: [In-Character Threat] Deciphering Tomorrow

Fen looks around at the various methods and is rather non-plussed.  He walks at mosey over to the ladder of feathers and climbs at his own pace.  Reaching the top he turns and sits on the ledge looking outward.  He looks out as far as he can and see and waits.
In his own good time, he rises and turns, Fen walks in toward the gathering square ignoring the herders and their attentions.
Eleisai
Empathic Nano, 33 posts
who Works Miracles
Fri 2 Nov 2018
at 05:46
  • msg #35

Re: [In-Character Threat] Deciphering Tomorrow

Eleisai:
Eleisai calls down to them with a warm smile, which turns to a concerned glance toward where the creature vanished.

"Whatever that creature is, my dears, it is full of hate and hunger.  I suggest we keep our distance from this newly made hole."

"Where is a place of safety that I may bring this youngling?  Can you lead me?"

GM:
"Keellah is here!" one of the herders says, pointing to the old woman.  "And we can bring Sukkah to town!"

Eleisai nods, and starts descending as she floats toward Keellah.

GM:
The old woman nods slightly, bowing her head briefly to Eris.  "I am Keellah Longeye. A thousand thanks for your quick action.  The thing was hard to hit from the underslings."  She goes to Eleisai to look the girl over.  The girl murmurs something in an unfamiliar language, and Keellah only nods and touches her forehead before turning back to the group.  ""What manner of creature was it?  I only saw some tentacles..."

Fen Arada:
Fen looked at the hole in the ground.  One eyebrow arched as he considered the creature.  His shoulders relaxed as he turned to consider the others.  With a steadying breath he started his walk back toward the others, stopping by Eleisai. "Thank you for the help.  The young man is well?"  He slid his sword back into its scabbard with a faint sound.
He considered the matronly woman and smiled.

GM:
"Young woman, and she is alive thanks to your actions," Keellah says.  "Not as much help from me as we had wished.  I am a good shot, but the ground collapsed like nothing I've seen.  We've been here for years, and the Nems never stay on unstable ground."  She gestures at the town as she speaks, and you gather that the "Nems" are likely the giant birds upon which the town rests.

Eleisai nods back toward Fen quietly, somewhat painful still.

"Thank you for your help, friend Fen.  The grip of that creature was most... unpleasant, and your intervention was most timely."

GM:
"I have not seen its like before...  Then again, I will confess I saw little of it at all.  But certainly nothing that shattered the ground and could cause the dossi to drop and Sukkah to be hurt like that.  Did I see rightly, was it suspending her in the air?"

Eleisai nods.

"You saw rightly... and that creature's grip was most unpleasant.  Thanks be to the Sovereign One that Sukkah is safe now..."

GM:
Keelah urges Eleisai, Sukkah, and the herders up first - they can sit in the slings, which are more like cocoons, which then rapidly ascend. 

Eleisai gratefully rests a bit, catching her breath after her painful encounter with the creature.  The physical pain had been extremely unpleasant, true... but the emotional pain had taken quite a toll on the Empath as well.  The intensity of the creature's hate and hunger had been most unsettling.  She prays silently for a moment while waiting for the sling, and feels a peace flowing through her soul.

As the others settle in and the sling ascends, she looks at Sukkah and the herders.

"'Peace be unto you.'  I am Eleisai.  I know that you are Sukkah.  What are your names, my dears?"

After introductions, she asks Sukkah how she is feeling, and also encourages them to tell her about their home as various things come into view...
Eris
Noble Seeker, 21 posts
who Exists in Two
Places At Once
Sat 3 Nov 2018
at 21:01
  • msg #36

Re: [In-Character Threat] Deciphering Tomorrow

Nodding to Erin to remain with the aneen and doshi, awaiting Fakeen, Eris rides up in the slings to the topmost level of the settlement, finding their way slowly to the gathering square. Content for Eleisai to mother the townsfolk out of their shock, they instead let their gaze range over the settlement and the placement of the other Walkers. Despite the creatures retreat, it may simply be biding time before returning in strength
Cube
Tough Glaive, 18 posts
who Abides in Ooze
Sun 4 Nov 2018
at 10:32
  • msg #37

Re: [In-Character Threat] Deciphering Tomorrow

Taking the cargo elevator as far as the first floor of sturdy cloth Cube finds a place in among the similarly shaped boxes and seems perfectly comfortable to wait there while the others climb ladders or swing from ropes.
GM
GM, 44 posts
Storyteller
Fri 9 Nov 2018
at 05:51
  • msg #38

Re: [In-Character Threat] Deciphering Tomorrow

Fen Arada:
Fen looks around at the various methods and is rather non-plussed.  He walks at mosey over to the ladder of feathers and climbs at his own pace.  Reaching the top he turns and sits on the ledge looking outward.  He looks out as far as he can and see and waits.
In his own good time, he rises and turns, Fen walks in toward the gathering square ignoring the herders and their attentions.


As Fen looks out over the horizon, he sees something curious.  At a goodly distance from Nemballick, he sees another sudden slump of drit, another pit form, and from within a slim, tentacled, wormlike creature nearly the size of an aneen rise into the air from it.  It wriggles and writhes in the air, a swirl of drit-clods and possibly other things orbiting it, before it suddenly dives back below and vanishes.  Then all is quiet and calm again.

Eleisai:
GM:
Keelah urges Eleisai, Sukkah, and the herders up first - they can sit in the slings, which are more like cocoons, which then rapidly ascend. 

Eleisai gratefully rests a bit, catching her breath after her painful encounter with the creature.  The physical pain had been extremely unpleasant, true... but the emotional pain had taken quite a toll on the Empath as well.  The intensity of the creature's hate and hunger had been most unsettling.  She prays silently for a moment while waiting for the sling, and feels a peace flowing through her soul.

As the others settle in and the sling ascends, she looks at Sukkah and the herders.

"'Peace be unto you.'  I am Eleisai.  I know that you are Sukkah.  What are your names, my dears?"

After introductions, she asks Sukkah how she is feeling, and also encourages them to tell her about their home as various things come into view...


"I'm Kimmah, and that's Ivvrah, Seetah, and Nimmah!" says the boldest youngling, a boy perhaps fourteen years of age with crimson skin and a powerful build.

"Kimmah doesn't know how to be quiet," Sukkah says, rubbing her head a little.  "I'm feather-sky fine, just got a noggin," she adds with a little wince.  "You're a good lady, Sovereign One Eleisai...  Were we flying?"

After Eleisai answers, the children are quick to answer their visitor's questions about Nembellick.

"This is the West Nem, and it's been the West Nem for all my life, but my pater said that when I was born this was the East Nem, so really we're supposed to call this one Bel and the other one Ellick, but sometimes we call the other one just 'Lick'."  This brings a chorus of giggles from the herders.  "My mater and muth are scale-workers, and they make books and things that the traders like.  Pater and path are feather-harvesters, Ivvrah's muth is a feather-crafter and beastly strong, Seetah's path is a Nem-tender-" Kimmah babbles on, pointing up the long column of the Nem's neck, draped with a corded ladder that seemed to be made from synth and hard feathers.  "Eeevah gets the water to come by speaking to a blue rock, so we don't have to wait for rain anymore, and I'm training with Nimmah's mater to be an Undersling shooter when I'm too old to be a herder, except I'll be better and won't miss because I'll know about those underground things!"

Kimmah prattles on about the relationship, people, and doings of Nemballick with great enthusiasm and many interjections by his peers, eventually drawing Eleisai towards the market where an older man at a table is selling some freshly-baked, sweet-smelling pastry in a stunning shade of sky blue.  He pressed one on her in thanks, and if she eats it, finds it tastes of sweet fruit and flowery breezes.

Eris:
Nodding to Erin to remain with the aneen and dossi, awaiting Fakeen, Eris rides up in the slings to the topmost level of the settlement, finding their way slowly to the gathering square. Content for Eleisai to mother the townsfolk out of their shock, they instead let their gaze range over the settlement and the placement of the other Walkers. Despite the creature's retreat, it may simply be biding time before returning in strength


While Eleisai is met by the children, Eris is met by the rest of the elders of Nembellick.  Keellah, the sharpshooter who met you below, waves at them, speaks briefly, and retreats back down to the Undersling.  The three elders, a brown-haired plump woman with a motherly air about her, one arm wrapped in black, a rail-thin man all in pale blue with shockingly long yellow hair, one leg wrapped in black, and a sturdy woman of advanced years with her hair hidden by a white scarf, clad in pale robes that shimmer through a thousand different colors, her left eye covered by a black eyepatch.  It is the last who speaks first.

"My thanks to you again for what you did for our younglings.  This is the Elder Council of Bel, and I am Yeevah, our Aeon Priest is Jarsh, our Mother is Dummalah.  You have done us a great kindness.  Have you ever seen such a thing before in your travels?  You seem like a person who has had a wide experience with the world."

Cube:
Taking the cargo elevator as far as the first floor of sturdy cloth Cube finds a place in among the similarly shaped boxes and seems perfectly comfortable to wait there while the others climb ladders or swing from ropes.


Fakeen comes up after perhaps an hour, silver hair shining, crystal hand glinting in the sun.  She's met by Keelah, the older sharpshooter who's come back to the Undersling to oversee the unpacking of the caravan.  The bundles of red wool are stowed carefully, some up against other storage bales.  Cube can find some nice, squarish packages of dossi scales and books to settle against.  After Fakeen directs her drovers to settle her goods, she turns to Cube.

"Aye there Cube, what was that thing you fought looking like?  I'd like to know what could be nibbling on my aneen.  Mayhaps I've seen it before," she asks.
This message was last edited by the GM at 06:37, Sat 17 Nov 2018.
Fen Arada
Serene Jack, 14 posts
A Serene Jack that
Moves Like A Cat
Sat 17 Nov 2018
at 02:16
  • msg #39

Re: [In-Character Threat] Deciphering Tomorrow

"Did anyone else notice the giant cragworm like creature in the distance over there?  Big and ominous looking.  This area seems to have a few too many things underground waiting to prey on us.  It may be time to make our exit."

His comments sound a bit blase' as he wipes some of the dust from his jacket.  A bit aloof, he just stands there looking at the others.  It was obvious that this wasn't a safe place to be if you could randomly be sucked underground by some large worm creature.  The smartest course of action was to depart.
Eris
Noble Seeker, 23 posts
who Exists in Two
Places At Once
Tue 20 Nov 2018
at 15:53
  • msg #40

Re: [In-Character Threat] Deciphering Tomorrow

Eris inclined their head politely to each of the elders, one after another. Letting their gaze drift to the woman who spoke - her in the rainbow raiment - a quick shake of their head and a few words seemed sufficient, "We have travelled much of the length of the Wandering Walk, my companions and I, these latest in the service of the merchant, Fakeen. Never have I nor my twin come across these creatures, nor I suspect the others. Are they not familiar to you, native to this region?"

Below the aforementioned twin continued their watch on aneen and dossi alike
Eleisai
Empathic Nano, 35 posts
who Works Miracles
Fri 23 Nov 2018
at 06:09
  • msg #41

Re: [In-Character Threat] Deciphering Tomorrow

GM:
Keelah urges Eleisai, Sukkah, and the herders up first - they can sit in the slings, which are more like cocoons, which then rapidly ascend. 

Eleisai:
Eleisai gratefully rests a bit, catching her breath after her painful encounter with the creature.  The physical pain had been extremely unpleasant, true... but the emotional pain had taken quite a toll on the Empath as well.  The intensity of the creature's hate and hunger had been most unsettling.  She prays silently for a moment while waiting for the sling, and feels a peace flowing through her soul.

As the others settle in and the sling ascends, she looks at Sukkah and the herders.

"'Peace be unto you.'  I am Eleisai.  I know that you are Sukkah.  What are your names, my dears?"

After introductions, she asks Sukkah how she is feeling, and also encourages them to tell her about their home as various things come into view...

GM:
"I'm Kimmah, and that's Ivvrah, Seetah, and Nimmah!" says the boldest youngling, a boy perhaps fourteen years of age with crimson skin and a powerful build.

"Kimmah doesn't know how to be quiet," Sukkah says, rubbing her head a little.  "I'm feather-sky fine, just got a noggin," she adds with a little wince.  "You're a good lady, Sovereign One Eleisai...  Were we flying?"

The older woman smiles kindly.

"I am only called Eleisai, dear one.  I am but an unworthy servant of the Sovereign One, Creator of All.  And yes, we were flying.  You were being held in mid-air by that creature, so I needed to fly up to fetch you safely away."

GM:
After Eleisai answers, the children are quick to answer their visitor's questions about Nembellick.

"This is the West Nem, and it's been the West Nem for all my life, but my pater said that when I was born this was the East Nem, so really we're supposed to call this one Bel and the other one Ellick, but sometimes we call the other one just 'Lick'."  This brings a chorus of giggles from the herders.  "My mater and muth are scale-workers, and they make books and things that the traders like.  Pater and path are feather-harvesters, Ivvrah's muth is a feather-crafter and beastly strong, Seetah's path is a Nem-tender-" Kimmah babbles on, pointing up the long column of the Nem's neck, draped with a corded ladder that seemed to be made from synth and hard feathers.  "Eeevah gets the water to come by speaking to a blue rock, so we don't have to wait for rain anymore, and I'm training with Nimmah's mater to be an Undersling shooter when I'm too old to be a herder, except I'll be better and won't miss because I'll know about those underground things!"

Kimmah prattles on about the relationship, people, and doings of Nemballick with great enthusiasm and many interjections by his peers, eventually drawing Eleisai towards the market where an older man at a table is selling some freshly-baked, sweet-smelling pastry in a stunning shade of sky blue.  He pressed one on her in thanks, and if she eats it, finds it tastes of sweet fruit and flowery breezes.

The older woman takes the pastry with warm thanks, closing her eyes as she enjoys the taste of the first bite.  She then offers pieces of it to share with the children.

"That tastes lovely.  I am Eleisai, by the way.  'Peace be unto you.' . Thank you again for your kindness.  Please, what is your name?"
This message was last edited by the player at 06:10, Fri 23 Nov 2018.
GM
GM, 46 posts
Storyteller
Sat 1 Dec 2018
at 09:01
  • msg #42

Re: [In-Character Threat] Deciphering Tomorrow

Fen Arada:
"Did anyone else notice the giant cragworm like creature in the distance over there?  Big and ominous looking.  This area seems to have a few too many things underground waiting to prey on us.  It may be time to make our exit."

His comments sound a bit blase' as he wipes some of the dust from his jacket.  A bit aloof, he just stands there looking at the others.  It was obvious that this wasn't a safe place to be if you could randomly be sucked underground by some large worm creature.  The smartest course of action was to depart.


At Fen's words, an older man carrying a long metal staff comes over, looking very worried.

"Cragworm?  Tell me that's not true!  We'd be likely to get eaten alive, Nems and alll!"


Eris:
Eris inclined their head politely to each of the elders, one after another. Letting their gaze drift to the woman who spoke - her in the rainbow raiment - a quick shake of their head and a few words seemed sufficient, "We have traveled much of the length of the Wandering Walk, my companions and I, these latest in the service of the merchant, Fakeen. Never have I nor my twin come across these creatures, nor I suspect the others. Are they not familiar to you, native to this region?"

Below the aforementioned twin continued their watch on aneen and dossi alike


Yeevah shakes her head.  "I'm afraid not.  Such a thing has not been seen, and if it can collapse the ground, we fear for the Nems.  If it were to collapse the earth under one of their feet, even as big as they are, it could mean disaster for Nemballick."

Dummalah, the plump woman with the arm wrapped in black, speaks next, "You are strangers to us, but already you know more of this threat than we do.  Could you help us find where the thing is coming from and keep it from coming back?"

Jarsh, the Aeon Priest with the leg wrapped in black, says, "Travel may not be safe with that thing on the loose, and I would hate for Fakeen to take harm, nor you and yours."

Eleisai:
The older woman smiles kindly.

"I am only called Eleisai, dear one.  I am but an unworthy servant of the Sovereign One, Creator of All.  And yes, we were flying.  You were being held in mid-air by that creature, so I needed to fly up to fetch you safely away."


Sukkah seems very impressed by that.  "Sky-seeker!  Wish I could do that!  Would be a far feather easier than all the climbing!"

quote:
The older woman takes the pastry with warm thanks, closing her eyes as she enjoys the taste of the first bite.  She then offers pieces of it to share with the children.

"That tastes lovely.  I am Eleisai, by the way.  'Peace be unto you.' . Thank you again for your kindness.  Please, what is your name?"


"Thurash, Eleisai.  'Twas in thanks for aiding the younglings.  What have you seen of the danger below?  We've got rumors flying like dander up here."

The young herders are quick to give him a loud, overlapping, somewhat exaggerated account of what had happened, the rumbling of the ground, the earth dropping away, the bizarre beast-thing, and the dramatic rescue.  Thurash's eyes look over the children to Eleisai, quietly asking her for the truth.
Fen Arada
Serene Jack, 15 posts
A Serene Jack that
Moves Like A Cat
Mon 10 Dec 2018
at 00:51
  • msg #43

Re: [In-Character Threat] Deciphering Tomorrow

Fen looked at the old man, his staff and back to him.  "The creature that just attacked may be more likely, but I still see it out there.  What is it and how long has it been about causing problems?"

His irritation didn't show.  Fen strolled around the man and pointed to where it had just attacked the dossi.  Then placed his hand on the older mans shoulder and pushed him gently away and walked to join the others.  This seemed to be getting nowhere.
GM
GM, 47 posts
Storyteller
Tue 11 Dec 2018
at 03:43
  • msg #44

Re: [In-Character Threat] Deciphering Tomorrow

Fen Arada:
Fen looked at the old man, his staff and back to him.  "The creature that just attacked may be more likely, but I still see it out there.  What is it and how long has it been about causing problems?"

His irritation didn't show.  Fen strolled around the man and pointed to where it had just attacked the dossi.  Then placed his hand on the older mans shoulder and pushed him gently away and walked to join the others.  This seemed to be getting nowhere.


"'Tis a new thing!  Before an hour ago, I never saw such!  But you can bet your last feather that the Elders will want to get to the bottom of it.  If it burrows up under the feet of the Nem, the whole town could fall!" the man says in obvious distress.  He waves to the town square, where three people are speaking to Eris, likely indicating the Elders of the town.
Eleisai
Empathic Nano, 36 posts
who Works Miracles
Tue 11 Dec 2018
at 08:12
  • msg #45

Re: [In-Character Threat] Deciphering Tomorrow

Eleisai:
The older woman smiles kindly.

"I am only called Eleisai, dear one.  I am but an unworthy servant of the Sovereign One, Creator of All.  And yes, we were flying.  You were being held in mid-air by that creature, so I needed to fly up to fetch you safely away."

GM:
Sukkah seems very impressed by that.  "Sky-seeker!  Wish I could do that!  Would be a far feather easier than all the climbing!"

"It is an amazing feeling... but it takes much effort to master such abilities..."

Eleisai:
The older woman takes the pastry with warm thanks, closing her eyes as she enjoys the taste of the first bite.  She then offers pieces of it to share with the children.

"That tastes lovely.  I am Eleisai, by the way.  'Peace be unto you.' . Thank you again for your kindness.  Please, what is your name?"

GM:
"Thurash, Eleisai.  'Twas in thanks for aiding the younglings.  What have you seen of the danger below?  We've got rumors flying like dander up here."

The young herders are quick to give him a loud, overlapping, somewhat exaggerated account of what had happened, the rumbling of the ground, the earth dropping away, the bizarre beast-thing, and the dramatic rescue.  Thurash's eyes look over the children to Eleisai, quietly asking her for the truth.

The older woman smiles fondly at the children, and exchanges a knowing glance with Thurash.

"Well met, Thurash.  It was our privilege and pleasure to be useful in their time of need."

"It was a large, powerful, dangerous, burrowing creature, full of hatred and hunger.  I would not want to dwell near such a creature..."

Eris
Noble Seeker, 24 posts
who Exists in Two
Places At Once
Tue 11 Dec 2018
at 23:10
  • msg #46

Re: [In-Character Threat] Deciphering Tomorrow

At the elder's words, Eris nodded sagely, "We could, willingly, but I will need to speak to Fakeen. She holds our contract"
GM
GM, 48 posts
Storyteller
Wed 12 Dec 2018
at 01:16
  • msg #47

Re: [In-Character Threat] Deciphering Tomorrow

Eleisai:
"It is an amazing feeling... but it takes much effort to master such abilities..."


"Did you have to study or get an implant or is it from controlling a nulment like we use for the dossi?" she asks.  She raises up the small amulet that dangles from her wrist, like that off all the herder children.

Eleisai:
The older woman smiles fondly at the children, and exchanges a knowing glance with Thurash.

"Well met, Thurash.  It was our privilege and pleasure to be useful in their time of need."

"It was a large, powerful, dangerous, burrowing creature, full of hatred and hunger.  I would not want to dwell near such a creature..."


"The Nems move in their own time.  Our Nem-tenders," he nods to indicate the long neck of the Nem with its rope ladders and cable stretching up to a small structure on the Nem's head, "are more of those who let us know when the Nems are going to move and where, rather than getting them to move.  But sometimes, with some powerful things, they can get the Nems to move how we want.  It's been an age since the last time that happened though..." Thurash says thoughtfully.

----

Eris:
At the elder's words, Eris nodded sagely, "We could, willingly, but I will need to speak to Fakeen. She holds our contract"


Fakeen is waved over by the Elders, and quickly filled in.  She looks back at Eris as if she's taken leave of her senses.  "If you be thinking I'm risking my caravan over open ground with some flying, burrowing, hateful thing ready to pounce on us...  Nay, is safer for all if that thing is dead or driven away.  Or made a friend of, if that's a thing that can be done.  I'm not worried on the particulars, as long as we aren't at risk for being sucked into the ground on the next leg of our trip!" Fakeen says, running her crystal hand over her head in agitation.
Eris
Noble Seeker, 25 posts
who Exists in Two
Places At Once
Sat 15 Dec 2018
at 21:16
  • msg #48

Re: [In-Character Threat] Deciphering Tomorrow

Eris nodded at the merchant's words, though their bargain was foremost in mind, "Guarding was our hire, but hunting we can do. We keep what we find, agreed?"

Presuming no disagreement, they turned and called the other Walkers to them, "Hai, Walkers!"
Eleisai
Empathic Nano, 38 posts
who Works Miracles
Tue 1 Jan 2019
at 02:48
  • msg #49

Re: [In-Character Threat] Deciphering Tomorrow

Eleisai:
"It is an amazing feeling... but it takes much effort to master such abilities..."

GM:
"Did you have to study or get an implant or is it from controlling a nulment like we use for the dossi?" she asks.  She raises up the small amulet that dangles from her wrist, like that off all the herder children.

The older woman smiles kindly.

"The Sovereign One blessed me with certain gifts, and I had to study to learn how to use them."

She looks at the small amulet with interest.

"What can the amulet do?"


Eleisai:
The older woman smiles fondly at the children, and exchanges a knowing glance with Thurash.

"Well met, Thurash.  It was our privilege and pleasure to be useful in their time of need."

"It was a large, powerful, dangerous, burrowing creature, full of hatred and hunger.  I would not want to dwell near such a creature..."
GM:
"The Nems move in their own time.  Our Nem-tenders," he nods to indicate the long neck of the Nem with its rope ladders and cable stretching up to a small structure on the Nem's head, "are more of those who let us know when the Nems are going to move and where, rather than getting them to move.  But sometimes, with some powerful things, they can get the Nems to move how we want.  It's been an age since the last time that happened though..." Thurash says thoughtfully.

"Is it known what kinds of things may have prompted them to move in the past?"
Fen Arada
Serene Jack, 17 posts
A Serene Jack that
Moves Like A Cat
Sun 6 Jan 2019
at 05:29
  • msg #50

Re: [In-Character Threat] Deciphering Tomorrow

Fen looked around at the others.
"we're the hired help here.  What's going on?"
Eris
Noble Seeker, 26 posts
who Exists in Two
Places At Once
Sun 6 Jan 2019
at 19:14
  • msg #51

Re: [In-Character Threat] Deciphering Tomorrow

"Master Fen", Eris acknowledged, gesturing to the elders and their merchant, Fakeen, "We have been asked to investigate this threat a little more; I'm so inclined, if the rest of the Walkers are willing"
GM
GM, 50 posts
Storyteller
Tue 8 Jan 2019
at 05:47
  • msg #52

Re: [In-Character Threat] Deciphering Tomorrow

Eris:
Eris nodded at the merchant's words, though their bargain was foremost in mind, "Guarding was our hire, but hunting we can do. We keep what we find, agreed?"

Presuming no disagreement, they turned and called the other Walkers to them, "Hai, Walkers!"


"Agreed and agreed!" Fakeen says.  "There's no profit in being eaten by a beast!"

Eleisai:
Eleisai:
"It is an amazing feeling... but it takes much effort to master such abilities..."

GM:
"Did you have to study or get an implant or is it from controlling a nulment like we use for the dossi?" she asks.  She raises up the small amulet that dangles from her wrist, like that off all the herder children.

The older woman smiles kindly.

"The Sovereign One blessed me with certain gifts, and I had to study to learn how to use them."

She looks at the small amulet with interest.

"What can the amulet do?"


"Oh, they let you talk to the dossi like you were their mater, 'cept it only works if you're not full-grown for some reason," Sukkah says.  "My muth and mater's family found them a long time ago, and we've used them ever since."


quote:
Eleisai:
The older woman smiles fondly at the children, and exchanges a knowing glance with Thurash.

"Well met, Thurash.  It was our privilege and pleasure to be useful in their time of need."

"It was a large, powerful, dangerous, burrowing creature, full of hatred and hunger.  I would not want to dwell near such a creature..."
GM:
"The Nems move in their own time.  Our Nem-tenders," he nods to indicate the long neck of the Nem with its rope ladders and cable stretching up to a small structure on the Nem's head, "are more of those who let us know when the Nems are going to move and where, rather than getting them to move.  But sometimes, with some powerful things, they can get the Nems to move how we want.  It's been an age since the last time that happened though..." Thurash says thoughtfully.

"Is it known what kinds of things may have prompted them to move in the past?"


"Aye, when something actually hurt one of the Nems enough for it to feel, and once when the Iron Wind came by," he says, shuddering.  "Gave me nightmares for a long time, and it actually managed to just miss us.  And one time, in my elder pater's time, they say they turned the Nems away from a hoard of abhumans.  Supposed they had some bit of numenera to get the Nems' minds going that something would hurt in the future, nay?"

Eris:
"Master Fen", Eris acknowledged, gesturing to the elders and their merchant, Fakeen, "We have been asked to investigate this threat a little more; I'm so inclined, if the rest of the Walkers are willing"


"That is the right of it," Dummalah says, gesturing with her unwrapped arm.  "Can you find the source of this beast and stop it from coming again?  We fear for our herds and the Nems if it were to come up under their feet."
Eris
Noble Seeker, 27 posts
who Exists in Two
Places At Once
Tue 15 Jan 2019
at 15:13
  • msg #53

Re: [In-Character Threat] Deciphering Tomorrow

"We can search, for certain", acknowledged Eris, putting on a smile as they waited for the others to come closer, "But any information you have on these creatures before we arrived would be of immense help"

Below, Erin ceased their watch of the aneen and began to collect up the Walkers
Eleisai
Empathic Nano, 39 posts
who Works Miracles
Tue 15 Jan 2019
at 19:38
  • msg #54

Re: [In-Character Threat] Deciphering Tomorrow

GM:
"Oh, they let you talk to the dossi like you were their mater, 'cept it only works if you're not full-grown for some reason," Sukkah says.  "My muth and mater's family found them a long time ago, and we've used them ever since."

The older woman nods thoughtfully.

"Do they work with any creatures besides the dossi, like the Nems?"

GM:
"Aye, when something actually hurt one of the Nems enough for it to feel, and once when the Iron Wind came by," he says, shuddering.  "Gave me nightmares for a long time, and it actually managed to just miss us.  And one time, in my elder pater's time, they say they turned the Nems away from a hoard of abhumans.  Supposed they had some bit of numenera to get the Nems' minds going that something would hurt in the future, nay?"

The older woman considers.

"I have gifts that might be able to reach the mind of a Nem, if needed.  Do you think that I should try?"
GM
GM, 51 posts
Storyteller
Thu 17 Jan 2019
at 03:49
  • msg #55

Re: [In-Character Threat] Deciphering Tomorrow

Eris:
"We can search, for certain", acknowledged Eris, putting on a smile as they waited for the others to come closer, "But any information you have on these creatures before we arrived would be of immense help"

Below, Erin ceased their watch of the aneen and began to collect up the Walkers


The Elders shake their heads.  Jarsh, the Aeon Priest, says, "This is the first time such a thing has appeared.  I consulted the records from the descriptions that the herders gave me, but nothing matched.  These are relatively new grounds for the village, so perhaps this thing has some cyclical life cycle that caused it to emerge now."

Eleisai:
GM:
"Oh, they let you talk to the dossi like you were their mater, 'cept it only works if you're not full-grown for some reason," Sukkah says.  "My muth and mater's family found them a long time ago, and we've used them ever since."

The older woman nods thoughtfully.

"Do they work with any creatures besides the dossi, like the Nems?"


"They're not supposed to; because the Nems are big and dossi are smaller.  We're not allowed up on the heads when we're wearing our nulments, just in case," Sukkah says.

quote:
GM:
"Aye, when something actually hurt one of the Nems enough for it to feel, and once when the Iron Wind came by," he says, shuddering.  "Gave me nightmares for a long time, and it actually managed to just miss us.  And one time, in my elder pater's time, they say they turned the Nems away from a hoard of abhumans.  Supposed they had some bit of numenera to get the Nems' minds going that something would hurt in the future, nay?"

The older woman considers.

"I have gifts that might be able to reach the mind of a Nem, if needed.  Do you think that I should try?"


"Talk to the Elders first!  'Tis dangerous to try to move the Nems if people are unawares!  But if we can get away from some nastiness, then they might decide it's worth it," Thurash says.
Eleisai
Empathic Nano, 43 posts
who Works Miracles
Tue 22 Jan 2019
at 02:18
  • msg #56

Re: [In-Character Threat] Deciphering Tomorrow

The older woman nods thoughtfully.

"Where can I find the Elders, friend Thurash?"
GM
GM, 56 posts
Storyteller
Fri 25 Jan 2019
at 11:19
  • msg #57

Re: [In-Character Threat] Deciphering Tomorrow

Eleisai:
The older woman nods thoughtfully.

"Where can I find the Elders, friend Thurash?"


Thurash points over on the other side of the square, where Eris and Fen are speaking with three people: brown-haired plump woman with a motherly air about her, one arm wrapped in black, a rail-thin man all in pale blue with shockingly long yellow hair, one leg wrapped in black, and a sturdy woman of advanced years with her hair hidden by a white scarf, clad in pale robes that shimmer through a thousand different colors, her left eye covered by a black eyepatch.

"The Eldest is Yeevah, the Mother is Dummalah, and Jarsh is the Aeon Priest," he says, nodding.  "They will need your wisdom to know what is best for the Nems."

--

Below the ground...

Q'nur has been exploring the complex he found for several days, finding several interesting things, avoiding a few more, and seeing one creature that might have been more than something to merely avoid.  A few hours ago, there had been the sounds of a battle, then a retreat.  But now it has been silent for a while, the air above heavy with ponderous waiting, and a faint stomping of feet of many animals...
Q'nur
Confident Delve, 8 posts
Exists out of Phase
Fri 25 Jan 2019
at 19:22
  • msg #58

Re: [In-Character Threat] Deciphering Tomorrow

Q'nur held his hand out in front of him, even in the dim light he could see it was still trembling, but only very slightly now. Now that his chest had finished thumping so hard, he cleared his throat, spat out the dusty phlegm, took a deep drink from the skin at his belt and just smiled. Today was a good day to be alive.

When he was sure that it wasn't coming back to consume his essence, he crept out from behind the rock pile he had dived behind, grabbed his gear, then headed back towards the main chamber, mumbling yet another quick prayer to the spirits of the deep for protecting him this day.

The sensible part of him was desperate to grab what treasures he could to fill his bag, and head back up to the surface as fast as he could. But he heard Bugrum's words in his mind.

"If you can't see the beauty in something, then you are not looking hard enough. Anyone can be stricken by the fear and lash out, or run. but Delvers push beyond fear to see the world for what it truly is. A never-ending story filled with wonders and awe. Wonders that we can bring back for everyone else to enjoy...assuming that you want to eat of course?"

He smiled as he thought of the old man. Bugrum was right, as always. Part of him desperately wanted to see that creature again. It was one of the most beautifully dangerous things that he had ever encountered.

He had almost been able to taste the waves of hate and rage coming off as it had swam upwards through the rocks and headed for the surface. The way it had slid effortlessly through the rocks reminded him of his own abilities; perhaps it had encountered the same device that he and Bugrum had?

He really hoped that the sound of fighting and screaming that he had heard after, had not been someone harming it.

He wondered if there was some way of talking to it, of finding out why it was so...angry. Perhaps it could be calmed down and examined? Were those symbols a numenera that helped it to communicate? Or perhaps they helped it slip through the rocks? But then again, something that angry might not be in the mood to talk, which was a shame, as Q'nur was sure it would have some fantastic stories to trade.

He headed back to the chamber with the synth pods in it and unpacked his tools. Surely there was something in here that he could salvage if he really put his mind to it.
This message was last edited by the player at 08:20, Sat 26 Jan 2019.
GM
GM, 58 posts
Storyteller
Wed 30 Jan 2019
at 14:15
  • msg #59

Re: [In-Character Threat] Deciphering Tomorrow

Below the ground...

Q'nur examines the synth pods carefully.  Whatever it contains must be large, numerous, or at least voluminous, for each could contain an adult aneen.  The pods are a soft green synth with a faint appearance of a split near one oval end.  At each end near the split are three long crystals, dark green, dark blue, and light green, that seem to be partially stuck into the pods.  The room is thick with the pods, with barely room to walk between some of them; most are touching.  The walls are slightly curved, the ceiling high above you, with a hole from some large pipe on the eastern side.  The other way in is the arched entry you found into the room in the first place.

With some experimentation, you can dislodge the dark blue crystal from a pod.  When you do, a syrupy pink sludge begins to pour of the pod at a rather alarming rate!
GM
GM, 59 posts
Storyteller
Sun 3 Feb 2019
at 15:55
  • msg #60

Re: [In-Character Threat] Deciphering Tomorrow

After speaking with the Elders, Eleisai, Fen Arada, Eris, Erin, and Cube all descend from Nemballack to examine the sinkhole where the tentacle beast had emerged.  In the hour or two from its initial attack, the sinkhole has settled somewhat, revealing an open, octagonal hatch about six feet below the subsided drit.  Beyond that is the gleam of polished metal and the softer sheen of synth from a large chamber below, with faintly-glowing pipes that snake along the walls.  Darker squares show where more passageways branch off the chamber, leading who knows where...
Eris
Noble Seeker, 30 posts
who Exists in Two
Places At Once
Mon 4 Feb 2019
at 14:35
  • msg #61

Re: [In-Character Threat] Deciphering Tomorrow

Glancing at one another, Erin and Eris positioned themselves that one might provide some cover whilst the other stepped down into the sinkhole beside the octagonal hatch. They smiled, both thin smiles in near tandem, as they watched the rest of the Walkers arrayed themselves

"Ware, in case of noxious fumes or fiends emerging", Eris warned, the one closer to the hatch, "Wait a moment or two and then we descend"

When everyone has signalled their readiness, they dropped down into the room below
This message was last edited by the player at 20:43, Tue 05 Feb 2019.
GM
GM, 61 posts
Storyteller
Wed 6 Feb 2019
at 07:39
  • msg #62

Re: [In-Character Threat] Deciphering Tomorrow

The fall is a little longer than expected, as if perhaps there was more space traversed than was simply visible by the naked eye.  But when Eris and Erin land on the roughened synth floors, oddly they feel like they've dropped no more than inch or two, the impact is so light.

The room smells faintly bitter, as if something perhaps was burned here a while ago.  The glowing pipes that snake around the room are well-reflected by the polished metal walls, pale blue, dark green, bright pink, and soft yellow, in various sizes.  The pink one seem to be particularly warm, giving off waves of distorting heat into the air, while the dark green ones drip what seems to be condensation onto the floor.  There are three entrances from the room - a triangular one that seems to have been punched through forcefully from the opposite side just a few feet above the floor, a small round one about ten feet above the floor, and a larger one at floor level that is flanked by the pink pipes on all sides.  There's rushing sounds of liquid and a distinct low rumble that permeates the space.

--

Q'nur, as you investigate your pods, one of them to the left of you suddenly splits open.  Inside are what appear to be several dozen laask (a small poisonous lizard-like creature perhaps a foot long) that slither off towards the direction you saw the tentacled beast.  They slither in a strangely rigid formation, rows of two, three, four, three two, and repeating.  Ignoring you, they continue to form up and slither off out the door...
Cube
Tough Glaive, 19 posts
who Abides in Ooze
Wed 6 Feb 2019
at 10:00
  • msg #63

Re: [In-Character Threat] Deciphering Tomorrow

Accepting the preference of the others as usual Cube waits for the sound of the first few impacts before sliding off the edge of the sinkhole and down into the put.

Once in the lower chamber he waits only a moment before heading for the triangluar hole in the wall.  Adjusting his shape in much the same way a humanoid would crouch down Cube becomes a triangular prysim for the few moments it takes to slip through the hole and into the next chamber.
GM
GM, 62 posts
Storyteller
Wed 6 Feb 2019
at 10:58
  • msg #64

Re: [In-Character Threat] Deciphering Tomorrow

With a squelching sound, Cube pushes through the triangular opening with just a little resistance.  In the next space is a tall, slender corridor incised with pale blue lines on all surfaces.  The sensation on the bottom surface of Cube is... ticklish, for lack of a better term.  The bitter scent is stronger here, and there are faint interruptions of the scratches along the corridor, as if something went through here carelessly, striking the sides in some fashion.

There are no obvious exits but straight ahead, and the blue lines give off a faint glow that fades into orange in the distance.  In that distance is a faint sussurating sound that seems to be growing imperceptibly louder...
Q'nur
Confident Delve, 10 posts
Exists out of Phase
Wed 6 Feb 2019
at 13:49
  • msg #65

Re: [In-Character Threat] Deciphering Tomorrow

Q'nur steps to the side to observe these poisonous little beauties doing their own thing, while this will make another fantastic story, he's starting to think that having some drawing materials to sketch some of the things he encounters might add to his stories. Heck if the ancestors are pleased enough, he might even be able to trade his sketches the same way he barters his tales.

Trying, and failing miserably, to find some tiny spark of wonder and amazement in the sickly-sweet smell of the pinkish fluid leaking out the pods, he continues on with his salvaging operations, but slightly more carefully now that he knows the pods contain laask.
This message was last edited by the player at 13:54, Wed 06 Feb 2019.
Eris
Noble Seeker, 32 posts
who Exists in Two
Places At Once
Thu 7 Feb 2019
at 10:11
  • msg #66

Re: [In-Character Threat] Deciphering Tomorrow

Eris and Erin fanned out once they had landed, their knees flexing instinctively though there was little need with the strangely lengthy fall. They moved in tandem, one mind in two bodies.

Both sniffed, testing the acrid scent that hung in the air.

Behind them, Cube clumped down into the chamber and squelched down one of the passageways, an unstoppable mountain. They exchanged glances wordlessly, Eris following him whilst Erin covered the entry chamber
GM
GM, 63 posts
Storyteller
Fri 8 Feb 2019
at 15:51
  • msg #67

Re: [In-Character Threat] Deciphering Tomorrow

Following Cube, Eris can feel the deep ridges in the floor as she steps into the corridor outside.  The walls, ceiling, and floor are all identical, and the grooves deep enough to provide purchase to climb the walls, if that was one's wish.  Ahead, the sussurating sound grows louder, and now both Cube and Eris can see ranks upon ranks of small, foot-long, brightly-colored lizardlike creatures in a repeating diamond formation coming towards them!  They are perhaps thirty feet away, and beginning to separate so one diamond formation is on the walls, ceiling, and floor!

--

In the chamber

Q'nur works with care, not wanting to be subject to a flood of laask.  He's able to dislodge the other two crystals, giving him three, six-inch perfect crystals for his salvaging.  As he removes the last one, the pod surface beneath him suddenly softens and threatens to split!

Suddenly, it gives way, spilling Q'nur into the pod below.  Instead of ending up waist-deep in squirming laask, Q'nur finds himself about ankle-deep in the pink sludge that had been pouring out the end of the pod.  It's warm, nearly body-heat, and smells vaguely like both meat and synth, with a hint of citrus.  It also starts to slowly seep up his legs...
This message was last edited by the GM at 09:40, Sun 10 Feb 2019.
Eleisai
Empathic Nano, 44 posts
who Works Miracles
Sun 10 Feb 2019
at 06:00
  • msg #68

Re: [In-Character Threat] Deciphering Tomorrow

Quietly bringing up the rear and keeping watch behind as well as before them, it takes the older woman a moment to discern the coming threat.

"It looks like we are outnumbered, friends.  Shall I seal off the passageway, or shall we flee?"
Eris
Noble Seeker, 33 posts
who Exists in Two
Places At Once
Sun 10 Feb 2019
at 09:22
  • msg #69

Re: [In-Character Threat] Deciphering Tomorrow

"You think it is a response to our presence?", enquired Eris softly, studying the bright lizards, "and them a threat?"
Q'nur
Confident Delve, 11 posts
who Exists out of Phase
Sun 10 Feb 2019
at 11:12
  • msg #70

Re: [In-Character Threat] Deciphering Tomorrow

"Always take a heartbeat to embrace a new experience, but keep minding, some wonders are best appreciated from atop the next hill."

The words of his mentor rang solidly in Q'nur's mind as he watched the sickly-sweet smelling, warm, bright pink, slime slowly starting to ooze its way up his legs.

'Hmmm' he thought, 'these pods were upfilled with laask, so Ancestors' mind just how poison-filled this stuff might be. Time to 'appreciate from afar' Q'nur my lad.'

He then tries to climb out the pod that he's fallen into, and then get to scraping and washing the slime off himself, before he has to find out if it's poisonous or not.
This message was last edited by the player at 11:16, Sun 10 Feb 2019.
Cube
Tough Glaive, 20 posts
who Abides in Ooze
Sun 10 Feb 2019
at 11:23
  • msg #71

Re: [In-Character Threat] Deciphering Tomorrow

Either not aware of the threat, or unconcerned with it Cube continues forward down the tunnel at a steady pace, investigating the path or taunting the lizards to take the first move.
Eleisai
Empathic Nano, 45 posts
who Works Miracles
Sun 10 Feb 2019
at 14:46
  • msg #72

Re: [In-Character Threat] Deciphering Tomorrow

"Unknown and unknown, but there is significant potential danger. "

She looks as Cube moves forward with thoughtful concern.

"Well, it looks like we are about to find out.  Hopefully, friend Cube will be a sufficient barrier..."
Eris
Noble Seeker, 34 posts
who Exists in Two
Places At Once
Sun 10 Feb 2019
at 14:55
  • msg #73

Re: [In-Character Threat] Deciphering Tomorrow

Eris holds up their hand, in habit of calling a stop, "Perhaps we had best retreat a few paces, in case his nature is something they squeeze through"
Eleisai
Empathic Nano, 46 posts
who Works Miracles
Mon 11 Feb 2019
at 07:15
  • msg #74

Re: [In-Character Threat] Deciphering Tomorrow

The older woman sighs.

"My defense against them would be to seal the passageway, but I do not want to seal Cube on the other side with them."

"I could also hover, hopefully out of their reach unless they drop onto me, but that wouldn't do either of you any good."

"If they do prove to be a threat, we may be rapidly outnumbered..."

Eris
Noble Seeker, 35 posts
who Exists in Two
Places At Once
Mon 11 Feb 2019
at 13:53
  • msg #75

Re: [In-Character Threat] Deciphering Tomorrow

"Hover", commanded Eris with a decisive tone in their voice, "If all else fails I shall avail myself of our friend as a mount and barrier both"

Beneath their breath, they add, "At least I hope I can leap that high"
GM
GM, 65 posts
Storyteller
Wed 13 Feb 2019
at 13:10
  • msg #76

Re: [In-Character Threat] Deciphering Tomorrow

Q'nur:
"Always take a heartbeat to embrace a new experience, but keep minding, some wonders are best appreciated from atop the next hill."

The words of his mentor rang solidly in Q'nur's mind as he watched the sickly-sweet smelling, warm, bright pink, slime slowly starting to ooze its way up his legs.

'Hmmm' he thought, 'these pods were upfilled with laask, so Ancestors' mind just how poison-filled this stuff might be. Time to 'appreciate from afar' Q'nur my lad.'

He then tries to climb out the pod that he's fallen into, and then get to scraping and washing the slime off himself, before he has to find out if it's poisonous or not.


Q'nur climbs out with a bit of awarkness, the goo pulling at him at first, then abruptly releasing him with a slurping out, slopping partway out of the pod without dripping to the ground.  Legs wet but not covered with the pink substance, Q'nur can't feel any burning, pain, or numbness that might signify poison.  But he hears the goo in the pod begin to shift around, and suddenly a wet, pink hand clutches the edge of it and pulls itself upright.

Q'nur is suddenly looking at a jelly-like version of himself, seemingly formed out of the substance in the pod and staring at him with wide and expressionless eyes.

--

In the corridor

Cube:
Either not aware of the threat, or unconcerned with it Cube continues forward down the tunnel at a steady pace, investigating the path or taunting the lizards to take the first move.


The laask continue their march forward, the ones on the floor and walls leaping up to march over Cube, their colorful skins sliding over his surface, leaving discoloration behind.


The laask show no signs of stopping, and begin to hiss in chorus as they troop towards Eris and Eleisai, a peculiar pink mist beginning to emit from their mouths...
Eris
Noble Seeker, 36 posts
who Exists in Two
Places At Once
Wed 13 Feb 2019
at 13:21
  • msg #77

Re: [In-Character Threat] Deciphering Tomorrow

Perturbed by the pink mist, Eris called out to their companions even as they retreated themselves, "Back! I feat they are not trying to perfume us!"
Cube
Tough Glaive, 21 posts
who Abides in Ooze
Wed 13 Feb 2019
at 17:54
  • msg #78

Re: [In-Character Threat] Deciphering Tomorrow

Even after the creatures jump and slide over the Cube it takes a moment for the lumbering block of ooze to stop and turn about, giving chase to the far faster and more numerous creatures.
Q'nur
Confident Delve, 13 posts
who Exists out of Phase
Wed 13 Feb 2019
at 22:16
  • msg #79

Re: [In-Character Threat] Deciphering Tomorrow

Q'nur whistles with amazement as the slowly oozing, pink, slime becomes more and more Q'nur-like.

"Ancestors protect us both my friend; you're one eye-pleasing strange pink beastie aren't you?"

Deciding that this particular wonder definitely needs some closer examination, he slowly reaches his hand out to touch it....
This message was last edited by the player at 00:49, Thu 14 Feb 2019.
Eleisai
Empathic Nano, 47 posts
who Works Miracles
Thu 14 Feb 2019
at 07:12
  • msg #80

Re: [In-Character Threat] Deciphering Tomorrow

The older woman frowns with concern, and turns back the way they came, and begins to step forward.

From her point of view, the world revolves around a point in the distance, and her surroundings warp as her foot slowly... moves toward... that... point...

Externally, space around her seems to warp as her foot stretches toward a point in the distance behind them.

Closer...  closer...

And... her foot makes contact.

One moment, the older woman was here.  The next... she is there...

OOC: Far Step back to where we dropped into this level.
GM
GM, 66 posts
Storyteller
Fri 15 Feb 2019
at 15:56
  • msg #81

Re: [In-Character Threat] Deciphering Tomorrow

In the pod room

Q'nur:
Q'nur whistles with amazement as the slowly oozing, pink, slime becomes more and more Q'nur-like.

"Ancestors protect us both my friend; you're one eye-pleasing strange pink beastie aren't you?"

Deciding that this particular wonder definitely needs some closer examination, he slowly reaches his hand out to touch it....


Q'nur touches the strange double of himself, feeling it to be somewhat slimy, but also warm.  As he touches it, the being imitates his movements, and ever detail about it sharpens.  Every feature, every mark, scar, every bit of clothing becomes more defined.  Then slowly, it begins to take on his coloration, the pink slowly rolling away from skin, hair, and clothing...

------

In the corridor

Cube:
Even after the creatures jump and slide over the Cube it takes a moment for the lumbering block of ooze to stop and turn about, giving chase to the far faster and more numerous creatures.


Cube can't get a grasp on the little creatures, and in its attempt to get a grip, slides backwards on the grooves in the floor.  Quickly, it realizes that the grooves could easily aid its movement.

Eris:
Perturbed by the pink mist, Eris called out to their companions even as they retreated themselves, "Back! I feat they are not trying to perfume us!"


Eris quickly retreats towards the room they had left, getting to just in front of the triangular opening.  She can see her double standing there, concern clear on her features.

Eleisai:
The older woman frowns with concern, and turns back the way they came, and begins to step forward.

From her point of view, the world revolves around a point in the distance, and her surroundings warp as her foot slowly... moves toward... that... point...

Externally, space around her seems to warp as her foot stretches toward a point in the distance behind them.

Closer...  closer...

And... her foot makes contact.

One moment, the older woman was here.  The next... she is there...

OOC: Far Step back to where we dropped into this level.


Eleisai is swiftly back where she started, next to Erin, and can turn and look down the corridor at Cube (covered in small lizards), and Eris, who was quickly coming her way.  This room is pleasingly free of lizards, though it's clear the creatures are not stopping their forward march and will be here very soon!
Q'nur
Confident Delve, 14 posts
who Exists out of Phase
Sun 17 Feb 2019
at 16:05
  • msg #82

Re: [In-Character Threat] Deciphering Tomorrow

GM:
In the pod room
Q'nur touches the strange double of himself, feeling it to be somewhat slimy, but also warm.  As he touches it, the being imitates his movements, and ever detail about it sharpens.  Every feature, every mark, scar, every bit of clothing becomes more defined.  Then slowly, it begins to take on his coloration, the pink slowly rolling away from skin, hair, and clothing...


"well bless my ancestors"
Q'nur is amazed by whatever this wonderful person-copying pink goo is. He actually forgets where he is and laughs out loudly in amazement and excitement, ignoring the fact it echoes down the hallway. He then sits back somewhere that looks comfortable and waits to see what this new Q'nur does. He gets out a bit of food and water and sets it down between them, in case it's hungry when it's finished becoming him.
Eris
Noble Seeker, 37 posts
who Exists in Two
Places At Once
Tue 19 Feb 2019
at 13:42
  • msg #83

Re: [In-Character Threat] Deciphering Tomorrow

At the other's reappearance, Erin quickly knelt and cupped their hands, providing a boost to their twin, that they might make it back up to the smaller tunnel over head-height. One of them called out to Eleisai, "You may need to hover, priestess"
GM
GM, 68 posts
Storyteller
Tue 26 Feb 2019
at 16:39
  • msg #84

Re: [In-Character Threat] Deciphering Tomorrow

Q'nur:
GM:
In the pod room
Q'nur touches the strange double of himself, feeling it to be somewhat slimy, but also warm.  As he touches it, the being imitates his movements, and ever detail about it sharpens.  Every feature, every mark, scar, every bit of clothing becomes more defined.  Then slowly, it begins to take on his coloration, the pink slowly rolling away from skin, hair, and clothing...


"well bless my ancestors"
Q'nur is amazed by whatever this wonderful person-copying pink goo is. He actually forgets where he is and laughs out loudly in amazement and excitement, ignoring the fact it echoes down the hallway. He then sits back somewhere that looks comfortable and waits to see what this new Q'nur does. He gets out a bit of food and water and sets it down between them, in case it's hungry when it's finished becoming him.


As the pink being slowly finishes become Q'nur, it blinks at him and stands, slowly climbing over the edge of the pod to stand next to Q'nur.  It stares down at the food between them, then lifts them to drink a little, eat some, then hand them back to Q'nur to finish.

Eris:
At the other's reappearance, Erin quickly knelt and cupped their hands, providing a boost to their twin, that they might make it back up to the smaller tunnel over head-height. One of them called out to Eleisai, "You may need to hover, priestess"


The twins climb up to a higher level, but as the lizards get to the triangular rent into their room, they begin to climb down, up, left and right, forming a constantly-moving grid of living bodies across the intrusion between chamber and hall.  Cube finds himself now lizardless, all of the little incidental foes now forming a sort of wall back the way it had come.  The way forward is open, and there is a faint rosy glow coming from down the hall now...
Q'nur
Confident Delve, 16 posts
who Exists out of Phase
Tue 26 Feb 2019
at 20:37
  • msg #85

Re: [In-Character Threat] Deciphering Tomorrow

Q'nur finishes the food and smiles. He tries to communicate with 'pink Q'nur'

"hello my friend, I am Q'nur."

He indicates at himself

"Q'nur"

"Q'nur"
This message was last edited by the player at 16:59, Wed 27 Feb 2019.
Eleisai
Empathic Nano, 49 posts
who Works Miracles
Thu 28 Feb 2019
at 06:43
  • msg #86

Re: [In-Character Threat] Deciphering Tomorrow

The older woman offers a boost to the remaining twin, then Far Steps up to join them...
Cube
Tough Glaive, 22 posts
who Abides in Ooze
Thu 28 Feb 2019
at 06:52
  • msg #87

Re: [In-Character Threat] Deciphering Tomorrow

Not to be easily ignored the Cube stops and reverses its path, no effort is wasted in turning around it simply uses a different face as forward.  Slamming into the wall of lizards from behind many of them are absorbed, crushed, and tossed out of position.
This message was last edited by the player at 06:44, Sun 10 Mar 2019.
Eris
Noble Seeker, 39 posts
who Exists in Two
Places At Once
Tue 5 Mar 2019
at 12:33
  • msg #88

Re: [In-Character Threat] Deciphering Tomorrow

Erin nodded and let themself be boosted up to ... well, themselves; this was a tricky situation for sure
This message was last edited by the player at 11:54, Tue 12 Mar 2019.
GM
GM, 70 posts
Storyteller
Sun 10 Mar 2019
at 03:03
  • msg #89

Re: [In-Character Threat] Deciphering Tomorrow

Q'nur:
Q'nur finishes the food and smiles. He tries to communicate with 'pink Q'nur'

"hello my friend, I am Q'nur."

He indicates at himself

"Q'nur"

"Q'nur"


Pink Q'nur repeats the phrase, first soundlessly, lips stretching cautiously around the forms of the Truth, then in a whisper, a croak, and finally, words.  "Hello my friend, I am Q'nur.  Q'nur.  Q'nur.  Hello, well bless my ancestors!"  A pause, and then a cautious smile.  "Hello, Q'nur.  I am not Q'nur.  I am new.  I am not an ancestor."  He lifts his hands, wriggling the fingers in some amazement before lowering his arms back down.

--

Eleisai:
The older woman offers a boost to the remaining twin, then Far Steps up to join them...


Now up above the floor and hopefully out of the immediate reach of the lizards if they decide to stop imitating bars and enters, Eleisai can see the following carnage...

Cube:
Not to be easily ignored the Cube stops and reverses its path, no effort is wasted in turning around it simply uses a different face as forward.  Slamming into the wall of lizards from behind many of them are absorbed, crushed, and tossed out of position.


Cube slams into the lizards, and Eleisai and the twins can see many of them becoming absorbed into Cube's substance, the front of it becoming pink with residual lizard.  The remainder spring into action, scurrying all over Cube's top and sides at an increasingly rapid pace.

OOC:  Might defense DT 4 for Cube, or find your senses confused, resulting in making things one step more difficult for 1 minute.
Cube
Tough Glaive, 23 posts
who Abides in Ooze
Sun 10 Mar 2019
at 06:47
  • msg #90

Re: [In-Character Threat] Deciphering Tomorrow

Churning up the lizards already absorbed, and pulling in others by rotating outer surfaces inward the Cube continues demolishing the swarm of lizards, unconcerned by their silly tricks.
Q'nur
Confident Delve, 17 posts
who Exists out of Phase
Mon 11 Mar 2019
at 22:51
  • msg #91

Re: [In-Character Threat] Deciphering Tomorrow

"So my wondrous friend, what shall we call you then? Can you remember anything before you grew out of that pink gloop?"
GM
GM, 71 posts
Storyteller
Tue 19 Mar 2019
at 05:56
  • msg #92

Re: [In-Character Threat] Deciphering Tomorrow

Cube:
Churning up the lizards already absorbed, and pulling in others by rotating outer surfaces inward the Cube continues demolishing the swarm of lizards, unconcerned by their silly tricks.


Cube continues to crush the lizards, heedless of their poison, which does nothing more than turning it a rather vibrant shade of pink.  In a few moments there is nothing left of the lizards but the color of Cube!

--

In the pod chamber...

Q'nur:
"So my wondrous friend, what shall we call you then? Can you remember anything before you grew out of that pink gloop?"


"I remember being new, I remember being tasked, I remember having a question that needed to be answered.  I don't remember what it was.  I am... seeking a question and an answer," pink Q'nur says.  "Shall I be Seek?"

--

Near the pod chamber

Attalisk found the patterns of curving lines and starbursts on the corridor wall quite worthy of recording and had lost himself in drawing them.  It was only long moments later that he realized he hadn't heard Q'nur in a while.  And a quiet Q'nur was not always the best of possible outcomes...
Eleisai
Empathic Nano, 50 posts
who Works Miracles
Tue 19 Mar 2019
at 05:59
  • msg #93

Re: [In-Character Threat] Deciphering Tomorrow

The older woman calls down.

"Are you all right, friend Cube?"
Cube
Tough Glaive, 24 posts
who Abides in Ooze
Tue 19 Mar 2019
at 08:26
  • msg #94

Re: [In-Character Threat] Deciphering Tomorrow

It takes quite some time, probably to long, before the now mostly pink Cube comes into view at the bottom of the pit, a trail of slightly pink tinted ground behind it the only clue that any part of the lizards is not being absorbed into its structure properly.

The last few straggling lizards are crushed, absorbed, and filtered for their value in a very anticlimactic way, leaving the Cube alone at the bottom of the pit, presumably observing the others from below.
Attilisk
Imaginative Jack, 1 post
who Talks to Machines
Tue 19 Mar 2019
at 11:30
  • msg #95

Re: [In-Character Threat] Deciphering Tomorrow

Satisfied that he'd recorded enough of the design to use later, Attilisk slid his sketch pad back into his bag and turned to Q'nur ... only to find an empty hallway.  "Q'nur?"  No one answered.  Attilisk cursed at himself, readied his quarterstaff, and started off in the direction they'd been heading.

After a few dead ends and dark rooms, he made his way to a room filled with large, green, egg-shaped objects and "Two Q'nurs?  How did you make another you, my friend?"
This message was last edited by the player at 14:08, Tue 19 Mar 2019.
Eris
Noble Seeker, 42 posts
who Exists in Two
Places At Once
Tue 19 Mar 2019
at 14:17
  • msg #96

Re: [In-Character Threat] Deciphering Tomorrow

With the crushing defeat suffered by the lizards, Eris and Erin leap down beside Cube, both raising eyebrows at the vibrant pink shade it has become. In tandem , they echo Elesai's question, "Are you ok?"
Q'nur
Confident Delve, 18 posts
who Exists out of Phase
Tue 19 Mar 2019
at 15:45
  • msg #97

Re: [In-Character Threat] Deciphering Tomorrow

Q'nur doesn't bother to look round at Attilisk.

"Don't look at me. One moment I was standing in pink...goop. The next it had grown into this beautiful creature here.

He smiles at not-Q'nur.
This message was last edited by the player at 15:46, Tue 19 Mar 2019.
Attilisk
Imaginative Jack, 2 posts
who Talks to Machines
Tue 19 Mar 2019
at 16:29
  • msg #98

Re: [In-Character Threat] Deciphering Tomorrow

"What inspired you to stand in pink goop?"

Attilisk examines the pods more closely, both the open and the sealed.  He keeps a wary eye on the Q'nur still partially in one of the pods.
Q'nur
Confident Delve, 19 posts
who Exists out of Phase
Tue 19 Mar 2019
at 17:15
  • msg #99

Re: [In-Character Threat] Deciphering Tomorrow

Q'nur looks at Attilisk with a confused expression on his face.

"Why would you NOT want to stand in strange pink goop at least once in your life?"
GM
GM, 72 posts
Storyteller
Sat 23 Mar 2019
at 09:26
  • msg #100

Re: [In-Character Threat] Deciphering Tomorrow

In the entry shaft

Cube seems to be undamaged and moving normally, if far more vividly colored than normal.  Though... something curiously happens after a few moments.  The trail of sludge and lizard bits behind Cube seems to coalesce, slurping together to form... a smaller, pinker version of Cube, trailing behind it at a distance of three feet?

Also, the quartet (quintet?) hear a faint echo of conversation from down the corridor, in tones that sound like the Truth.

---


In the pod room

Not-Q'nur nods at Attilisk and looks around the room, then at the way the lizards Q'nur had seen had gone.

"The Brethren have gone that way.  They have found Form as well," it states, something like a stiffened smile crossing its face.

Attilisk, the pods have tube attachments on one side, and seemingly an ability to open from the top side.  Their contents seem to be decidedly fluid.  It seems that there is a small gap on the tube attachment side which would be small enough for a little creature or object to enter.  Assuming that the fluid is the same in all the pods, one could create many Q'nurs, or other things, with the contents of this room!  Dozens, hundreds, or thousands, depending on the size of the thing in question...
Attilisk
Imaginative Jack, 3 posts
who Talks to Machines
Sat 23 Mar 2019
at 12:45
  • msg #101

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk looks at the new Q'nur and wonders aloud, "To whom do you owe allegiance?  From whom do you take commands?"  After a little while, he adds, "May I give you a tattoo, so that we may easily distinguish you from the first Q'nur?"

While he waits for answers, he rummages in his pack for a container in which to gather and seal up some of the pink goo for potential later use.  He's hoping he can collect it without touching it directly.
GM
GM, 73 posts
Storyteller
Sat 23 Mar 2019
at 13:47
  • msg #102

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
Attilisk looks at the new Q'nur and wonders aloud, "To whom do you owe allegiance?  From whom do you take commands?"  After a little while, he adds, "May I give you a tattoo, so that we may easily distinguish you from the first Q'nur?"

While he waits for answers, he rummages in his pack for a container in which to gather and seal up some of the pink goo for potential later use.  He's hoping he can collect it without touching it directly.


"I am a Brethren.  We owe only to our Forms and each other.  I owe Q'nur, for he has given me Form," not-Q'nur says.  When Attilisk pulls out a small jar and gingerly scoops a small amount of goo inside, careful not to touch it, not-Q'nur looks curious.  "Why do you do that?  And is a tattoo a sort of Form?"
Attilisk
Imaginative Jack, 4 posts
who Talks to Machines
Sat 23 Mar 2019
at 13:55
  • msg #103

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk pulls up his sleeve and then one of his pant legs.  "Tattoos are designs and words and pictures added to your skin.  They can make you more unique or help remind you of important things."  As he seals up the jar, he raises it to not-Q'nur.  "This is to examine more later.  I want to understand it better.  And maybe it will come in handy."  He returns the jar to his bag and wanders around the room more, breaking out his sketch book to take down some of the more interesting designs of the chambers, the patterns of the pipes, the facets of the crystals.
This message was last edited by the player at 21:30, Sat 23 Mar 2019.
Q'nur
Confident Delve, 20 posts
who Exists out of Phase
Sat 23 Mar 2019
at 21:24
  • msg #104

Re: [In-Character Threat] Deciphering Tomorrow

Q'nur looks somewhat confused and looks not-Q'Nur in the eye.

"You owe me nothing my friend. You are your own being and can go and do what you like.

So what are the Brethren?  What are forms?"

This message was last edited by the player at 21:25, Sat 23 Mar 2019.
Eleisai
Empathic Nano, 52 posts
who Works Miracles
Sun 24 Mar 2019
at 05:20
  • msg #105

Re: [In-Character Threat] Deciphering Tomorrow

The older woman observes their companion with some relief before looking with curiosity as Cube's miniature copy coalesces.

"You seem to have company, friend Cube..."

She stops, and listens attentively as the sounds of distant voices drift into her ears, and exchanges glances with the twins.

"We seem to have company as well..."

She far-steps down to join her companions, and moves toward the mini-Cube curiously with empathic senses extended.

"'Peace be unto you.' Can you understand me?"

She scans the mini-Cube and a nearby portion of the original Cube, comparing them...
Cube
Tough Glaive, 25 posts
who Abides in Ooze
Sun 24 Mar 2019
at 09:01
  • msg #106

Re: [In-Character Threat] Deciphering Tomorrow

The Cube doesn't really have a trailing end, or much limitation based on friction or joint stress that most creatures have, as such the transition between moving in one direction and reversing that motion to slam full speed into the smaller but likely still threatening Cube happens far more quickly than most creatures would expect it to.
GM
GM, 74 posts
Storyteller
Mon 25 Mar 2019
at 03:01
  • msg #107

Re: [In-Character Threat] Deciphering Tomorrow

The pod chamber

The pod room is rather crowded, the pods nearly touching in places, so it's a bit of a squeeze to move around, but certainly not impossible.

Attilisk:
Attilisk pulls up his sleeve and then one of his pant legs.  "Tattoos are designs and words and pictures added to your skin.  They can make you more unique or help remind you of important things."  As he seals up the jar, he raises it to not-Q'nur.  "This is to examine more later.  I want to understand it better.  And maybe it will come in handy."  He returns the jar to his bag and wanders around the room more, breaking out his sketch book to take down some of the more interesting designs of the chambers, the patterns of the pipes, the facets of the crystals.


"Words," not-Q'nur says, seemingly thoughtful.  "I am seeking certain answers, and questions.  Is there a symbol or tattoo-word for a Seeker?  It is the best name for what I am."

Q'nur:
Q'nur looks somewhat confused and looks not-Q'Nur in the eye.

"You owe me nothing my friend. You are your own being and can go and do what you like.

So what are the Brethren?  What are forms?"


not-Q'nur, or perhaps Seeker, as he has named himself, gestures to the other pods in the room with an expansive sweep of his arm.  "The Brethren are here.  We... find Forms, use them to answer questions.  The questions are hard to say.  I speak now because I took your Form, but not all of your words match what I can say.  A Form is an expression of shape.  Yours is an interesting Form."

----

The entry shaft

Eleisai:
The older woman observes their companion with some relief before looking with curiosity as Cube's miniature copy coalesces.

"You seem to have company, friend Cube..."

She stops, and listens attentively as the sounds of distant voices drift into her ears, and exchanges glances with the twins.

"We seem to have company as well..."

She far-steps down to join her companions, and moves toward the mini-Cube curiously with empathic senses extended.

"'Peace be unto you.' Can you understand me?"

She scans the mini-Cube and a nearby portion of the original Cube, comparing them...


The mini-Cube quivers all over for a moment, then produces an echoey small voice, similar to Cube's.  "I understand."

In scanning Cube and mini-Cube, she finds that both are made up of organic matter that seems to be identical.

Cube:
The Cube doesn't really have a trailing end, or much limitation based on friction or joint stress that most creatures have, as such the transition between moving in one direction and reversing that motion to slam full speed into the smaller but likely still threatening Cube happens far more quickly than most creatures would expect it to.


Cube attacks with its usual gusto, slamming into its odd little follower.  Instead of crushing it, the mini-Cube seems to lean into Cube, absorbing into its body.  Those outside Cube can see the outline of the mini-Cube inside Cube's body.

Cubes inside cubes.  A cubeception, if you will.

Cube "hears" a vibration much like its own speech from the enveloped form inside itself.

"Oh my!"
Attilisk
Imaginative Jack, 5 posts
who Talks to Machines
Mon 25 Mar 2019
at 11:23
  • msg #108

Re: [In-Character Threat] Deciphering Tomorrow

"'Seeker' is definitely a word we can tattoo on you, friend.  Perhaps on the hand you reach out to the world with?  I can sketch you a design later."

As Attilisk continues his exploration of the room, awkwardly squeezing between pods, he comes to one that is broken open and empty.  "Has this one been used then?  Is it ok if I take it apart?"
Eris
Noble Seeker, 43 posts
who Exists in Two
Places At Once
Tue 26 Mar 2019
at 05:44
  • msg #109

Re: [In-Character Threat] Deciphering Tomorrow

Glancing toward one another at the emergence of the mini-Cube and its subsequent cubeception, Eris and Erin exchange grim smiles and re-enter the corridor from whence they fled the lizards, making their way towards the Truth
Q'nur
Confident Delve, 21 posts
who Exists out of Phase
Wed 27 Mar 2019
at 08:41
  • msg #110

Re: [In-Character Threat] Deciphering Tomorrow

Q'nur smiles again, filled with excitement and enthusiasm.

"A seeker of answers and questions, how wonderful.There was a creature, with tentacles. It climbed up through the earth and radiated fear and anger. Was that one of the brethren also?"
GM
GM, 75 posts
Storyteller
Thu 28 Mar 2019
at 06:47
  • msg #111

Re: [In-Character Threat] Deciphering Tomorrow

In the pod room

Attilisk:
"'Seeker' is definitely a word we can tattoo on you, friend.  Perhaps on the hand you reach out to the world with?  I can sketch you a design later."

As Attilisk continues his exploration of the room, awkwardly squeezing between pods, he comes to one that is broken open and empty.  "Has this one been used then?  Is it ok if I take it apart?"


Seeker holds out both hands and wiggles the fingers extravagantly.  Then shrugs as Attilisk asks about the empty pod.

"It is but a shell, a temporary Form.  If you wish to reForm it, please do," Seeker says, wiggling its fingers still.

Q'nur:
Q'nur smiles again, filled with excitement and enthusiasm.

"A seeker of answers and questions, how wonderful.There was a creature, with tentacles. It climbed up through the earth and radiated fear and anger. Was that one of the brethren also?"


"Oh.  Yes.  There was another, and it disturbed one of the pods and shared a Form.  It did not seem to enjoy that there was another with its Form, and fled with much noise."  Seeker sits down atop one of the other pods, then slides down the side of it, smiling slightly.

---

In the corridor

Eris:
Glancing toward one another at the emergence of the mini-Cube and its subsequent cubeception, Eris and Erin exchange grim smiles and re-enter the corridor from whence they fled the lizards, making their way towards the Truth


As Eris and Erin head down the corridor, they find a slightly rounded rectangular opening that leads into a short, smooth hallway that widens like funnel.  And the end of that it opens into a huge room that is densely crowded with large, hard synth pods about the size of an aneen.  Thick tubs, two each of differing colors and thicknesses, penetrates the pods at one end.  About six pods away are three people, seemingly human, two of which are precisely the same!
Q'nur
Confident Delve, 22 posts
who Exists out of Phase
Thu 28 Mar 2019
at 09:43
  • msg #112

Re: [In-Character Threat] Deciphering Tomorrow

Q'nur squats down and looks at Seeker with some concern.

"My friend, I hope your Brethren was not injured by the creature? That creature seemed incredibly aggressive, breathtakingly so."
Attilisk
Imaginative Jack, 6 posts
who Talks to Machines
Thu 28 Mar 2019
at 11:36
  • msg #113

Re: [In-Character Threat] Deciphering Tomorrow

"I shall tattoo your hands in the light of day, Seeker."  He smiles gently and pats his pack.  "There is some planning needed before I begin.  I do appreciate your enthusiasm, though."

As Attilisk begins to pull a few tools from pouches and loops at his belt, planning to salvage what he can from the used pod, he notices movement at the door.  As he takes in the two very tall people, he blinks, turns back to Q'nur and Seeker, then back to the people at the doorway.  "Did you stand in the pink goop also?  Which one of you is the original?"  He looks at them a bit more closely.  "Magnificent tattoos, by the way.  Who did them for you?"

He glances back to Seeker.  "See?  Excellent way of differentiating you two."
This message was last edited by the player at 01:53, Fri 29 Mar 2019.
GM
GM, 76 posts
Storyteller
Tue 2 Apr 2019
at 01:14
  • msg #114

Re: [In-Character Threat] Deciphering Tomorrow

Q'nur:
Q'nur squats down and looks at Seeker with some concern.

"My friend, I hope your Brethren was not injured by the creature? That creature seemed incredibly aggressive, breathtakingly so."


Seeker looks around the room, brow furrowed.  "There was some damage, which was why countermeasures deployed.  They were to protect the Brethren, or find a stronger Form if necessary.  We may need to find the intruder-creature, to be certain the Brethren do not become contaminated by its waveforms."

Attilisk:
"I shall tattoo your hands in the light of day, Seeker."  He smiles gently and pats his pack.  "There is some planning needed before I begin.  I do appreciate your enthusiasm, though."

As Attilisk begins to pull a few tools from pouches and loops at his belt, planning to salvage what he can from the used pod, he notices movement at the door.  As he takes in the two very tall people, he blinks, turns back to Q'nur and Seeker, then back to the people at the doorway.  "Did you stand in the pink goop also?  Which one of you is the original?"  He looks at them a bit more closely.  "Magnificent tattoos, by the way.  Who did them for you?"

He glances back to Seeker.  "See?  Excellent way of differentiating you two."


Seeker nods at Attalisk's comment, then takes in the sight of the two identical people in the doorway.  He stared at them with wide eyes, then leans over to Q'nur.  "I cannot be certain without further information, but I am not sure if they are Brethren or not..."
Attilisk
Imaginative Jack, 7 posts
who Talks to Machines
Thu 4 Apr 2019
at 11:50
  • msg #115

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk lets the silence draw out a bit before continuing.  To the tall pair at the door, he says "How long ago did you step in the goop, anyway?  You've obviously had time to find different clothing and distinguishing tattoos."

He gestures to the used pod before him.  "Any advice on taking one of these apart or maybe you know what's inside?"
Eris
Noble Seeker, 44 posts
who Exists in Two
Places At Once
Thu 4 Apr 2019
at 12:50
  • msg #116

Re: [In-Character Threat] Deciphering Tomorrow

Eris looked at Erin

Erin look at Eris.

Both raised an eyebrow, simultaneously.

They looked back at the three figures, two twins and a tattooist.

Back at one another.

Finally, one of them spoke, "Goop?"
Q'nur
Confident Delve, 23 posts
who Exists out of Phase
Sat 6 Apr 2019
at 13:28
  • msg #117

Re: [In-Character Threat] Deciphering Tomorrow

"Be careful Attilisk, unlike friend Seeker here, these two do not appear to remember what has transpired. Perchance there is another nearby Numenera that has done this? Wow that would be amazingly wonderful if that was truth."

He looks directly at the twins and beckons them over, speaking in a safe, reassuring voice to them.

"Come Bretheren. Come sit with us."

He indicates Seeker.

"This is Seeker, he is one of you. Well he is one of one of you I guess. Which one of you is the...original form?"
This message was last edited by the player at 13:30, Sat 06 Apr 2019.
Eris
Noble Seeker, 46 posts
who Exists in Two
Places At Once
Sat 6 Apr 2019
at 16:12
  • msg #118

Re: [In-Character Threat] Deciphering Tomorrow

"You will need to speak more sense", offered Eris, raising an eyebrow with their twin at the rambling words of the shorter dungeoneer.

"Our nature is as you see us", continued Erin, "As it has been for many years"

"Who are these Brethren?", one of them pressed, "Are you not twins as we?"
Q'nur
Confident Delve, 24 posts
who Exists out of Phase
Sat 6 Apr 2019
at 19:09
  • msg #119

Re: [In-Character Threat] Deciphering Tomorrow

"Twins?" Q'nur grinned at the revelation.

"I have not met twins for years. That explains the confusion."

He indicated Seeker.

"This is Seeker. He is one of the Brethren. He took on my form when I fell into that pile of pink goop over there. However he is a delightfully charming individual in his own right.

When we saw you both, we naturally assumed you were, or at least one of you,  was a Brethren also."

This message was last edited by the player at 06:09, Sun 07 Apr 2019.
Eleisai
Empathic Nano, 53 posts
who Works Miracles
Sat 6 Apr 2019
at 19:32
  • msg #120

Re: [In-Character Threat] Deciphering Tomorrow

The older woman blinks at the sight of the smaller cube within the larger one.

"Are you all right, friend Cube?"
Eris
Noble Seeker, 47 posts
who Exists in Two
Places At Once
Sun 7 Apr 2019
at 06:55
  • msg #121

Re: [In-Character Threat] Deciphering Tomorrow

Eris nodded at Q'nur's explanation, even as Erin turned to the Brethren, "You are ... of this place then. What can you tell us of the creature that attacked us on the surface?"
Attilisk
Imaginative Jack, 10 posts
who Talks to Machines
Sun 7 Apr 2019
at 12:21
  • msg #122

Re: [In-Character Threat] Deciphering Tomorrow

Assessing the newly arrived twins to be, at minimum, not an immediate threat, Attilisk kept an ear on the conversation as he began tinkering with the component viscera of the used pod.
GM
GM, 77 posts
Storyteller
Mon 8 Apr 2019
at 08:24
  • msg #123

Re: [In-Character Threat] Deciphering Tomorrow

In the pod room

When asked about the creature which attacked on the surface, Seeker replies, "It appeared in the chamber, as if from nowhere, as if the air split.  It likely came in contact with one of the Brethren and gave it Form.  If it is angry and vengeful, it passed that along with its Form.  I am not certain exactly how, but one of the pods was damaged, so that may have something to do with it.  Perhaps the first one did not like having its Form shared?"

As Attilisk tinkers with the spent pod, he's able to gather a couple of crystals (one white, one pale green), several lengths of synth and tubing (equal to 4 units of parts), and a residue of goo that forms into a slushy ball that mimics the color of whatever it touches (an oddity).

---

In the entry chamber

Cube has the notion that if it were to flex its internal structure ("flex" being a relative word given the makeup of Cube) it could likely crush the little copy inside without difficulty.  But there is no pain to it being there for the moment, only an oddness.  The little copy speaks again, vibrating itself as Cube does to speak.  Very different.  Very unique.  Hello!

Eleisai, Cube does not seem to be in immediate distress, though it seemingly hasn't decided what to do with the little version of itself.

One of the pipes in the entry chamber begins to hum, then blow out a cool stream of air filled with a soft, silvery mist.  Frost begins to creep up the walls as the temperature drops.
Attilisk
Imaginative Jack, 11 posts
who Talks to Machines
Mon 8 Apr 2019
at 16:55
  • msg #124

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk stows his tools and new discoveries as he stands back up and collects his quarterstaff from where it was leaning on another pod.  "Large, frightening, and angry.  I'm glad it's gone and I hope it stays that way."

He turns to the true twins.  "What brought you to this installation?  Had you heard the same stories Q'nur and I did?  There seems to be enough to share, if you are looking for treasures."  He waves at the mass of pods.  "And we've really only begun to explore."
Eris
Noble Seeker, 48 posts
who Exists in Two
Places At Once
Mon 8 Apr 2019
at 17:53
  • msg #125

Re: [In-Character Threat] Deciphering Tomorrow

“We sought the source of the salivating stalker”, stated one of the twins, “It attacked the town wandering past overhead... they were concerned at the threat”
Cube
Tough Glaive, 26 posts
who Abides in Ooze
Tue 9 Apr 2019
at 05:12
  • msg #126

Re: [In-Character Threat] Deciphering Tomorrow

Persistent, if nothing else, the Cube continue's its effort to purge the pink duplicate.  Both crushing and dissolving the thing just as it did the lizards.  Neither fast, nor easy, the process is however inexorable and results eventually in a single defined cube mostly clear in consistency.  Only then does the focus of the Cube turn outward again, and begin to investigate the chamber it is in for additional exits, as up is not likely to be an option.
Eleisai
Empathic Nano, 54 posts
who Works Miracles
Tue 9 Apr 2019
at 05:35
  • msg #127

Re: [In-Character Threat] Deciphering Tomorrow

The older woman looks with some regret at Cube's efforts.

She is relieved that her companion has not been harmed, and is able to repel the unauthorized intruder... but it is nonetheless sentient, and seemingly non-violent.

Observing the apparent demise of such an interesting unknown creature is painful to the empath.

She sighs, and then looks at the gathering frost.

"I am glad you are unharmed by the lizards, friend Cube, though I am concerned that the frost may not agree with you."

"What were you able to sense of that curious miniature cube?"


She moves with a heavy heart to examine the remains of the crushed mini-cube...
GM
GM, 78 posts
Storyteller
Thu 11 Apr 2019
at 03:55
  • msg #128

Re: [In-Character Threat] Deciphering Tomorrow

In the entry chamber...

Cube:
Persistent, if nothing else, the Cube continue's its effort to purge the pink duplicate.  Both crushing and dissolving the thing just as it did the lizards.  Neither fast, nor easy, the process is however inexorable and results eventually in a single defined cube mostly clear in consistency.  Only then does the focus of the Cube turn outward again, and begin to investigate the chamber it is in for additional exits, as up is not likely to be an option.


When Cube is done there is only the faintest of pink residue left trailing after it on the floor, and no lingering echoes within.

As Eleisai examines the remains, she sees the pink residue is decidedly slippery, and slightly speckled with minuscule bits of what appear to be metal.  The same, as a matter of fact, as the residue of the laasks who had tried to pen you into this chamber in the first place.

The silvery mist continues to pour into the chamber and the frost continues to thicken.  It's getting frigid in here, and before too long it will be downright painful to stay here without some protection against the cold.
Attilisk
Imaginative Jack, 12 posts
who Talks to Machines
Thu 11 Apr 2019
at 11:21
  • msg #129

Re: [In-Character Threat] Deciphering Tomorrow

"You're chasing that big thing?  That sounds like a decidedly unsafe course of action."

He turns to Seeker.  "You said it just appeared?  Maybe if we look around, we can figure out where it came from and send it back.  Maybe it just wants to go home?"
This message was last edited by the player at 11:23, Thu 11 Apr 2019.
Eris
Noble Seeker, 49 posts
who Exists in Two
Places At Once
Thu 11 Apr 2019
at 15:07
  • msg #130

Re: [In-Character Threat] Deciphering Tomorrow

“Guarding a caravan isn’t safe work”, noted Erin, with Eris adding, “Though typically there is less chasing monsters into unexplored ruins”
This message was last edited by the player at 15:08, Thu 11 Apr 2019.
Q'nur
Confident Delve, 25 posts
who Exists out of Phase
Sat 13 Apr 2019
at 12:19
  • msg #131

Re: [In-Character Threat] Deciphering Tomorrow

Well this one was definitely not safe. I could feel the anger and hatred coming off it like heat off a stone that has been out in the sun all day. It was both frightening and...interesting.
This message was last edited by the player at 12:20, Sat 13 Apr 2019.
GM
GM, 79 posts
Storyteller
Tue 16 Apr 2019
at 08:49
  • msg #132

Re: [In-Character Threat] Deciphering Tomorrow

In the pod chamber

As the three (five?) converse, Attilisk begins to examine the pod. 

As if your speech of the angry tentacle beast has conjured something, there is a distant banging, followed by a hollow scream from one of the doorways off the pod room (the same doorway Q'nur and Attilisk had entered in the first place).  The walls actually shudder for a moment, and you see a tentacle scythe through the wall without disturbing it, vanishing again as if it were the limb of a ghost!
Attilisk
Imaginative Jack, 13 posts
who Talks to Machines
Tue 16 Apr 2019
at 11:25
  • msg #133

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk recoils from the wall the tentacle went through and grips his staff a bit tighter.  "Well, that doesn't bode well.  Seeker, do you know anything of the greater complex we are in?  Size, layout, purpose, what equipment might be here?"
Eris
Noble Seeker, 50 posts
who Exists in Two
Places At Once
Tue 16 Apr 2019
at 12:46
  • msg #134

Re: [In-Character Threat] Deciphering Tomorrow

Whilst the other's chat, Erin steps forward and nock an arrow; behind them, Eris draws their blade - ready to leap into action. Both make their way to the entranceway from whence the tentacle appeared
Eleisai
Empathic Nano, 55 posts
who Works Miracles
Tue 16 Apr 2019
at 14:13
  • msg #135

Re: [In-Character Threat] Deciphering Tomorrow

The older woman shivered.

"Friend Cube, this area is turning less hospitable.  I think that we should look in on the twins before we freeze here.  Shall we?"

She focuses upon a point in the direction she last saw the twins, and the world warps as her foot far steps through space to meet it...
Cube
Tough Glaive, 27 posts
who Abides in Ooze
Tue 16 Apr 2019
at 16:12
  • msg #136

Re: [In-Character Threat] Deciphering Tomorrow

While not able to warp space to move quickly in any single direction the abruptness with which the Cube can change directions is still impressive as it once again remaps what forward means rather than turning to follow Elesisai in the direction of whatever exit she has decided makes the most sense, clearly not inclined to further split their limited resources.
Attilisk
Imaginative Jack, 14 posts
who Talks to Machines
Tue 16 Apr 2019
at 19:47
  • msg #137

Re: [In-Character Threat] Deciphering Tomorrow

As Attilisk waits for Seeker to answer, he moves closer to the nearest whole pod and rests his hand on the control mechanism.  He begins pondering the value of another ally in the possible altercation that the ghostly tentacle threatens.
GM
GM, 80 posts
Storyteller
Sat 20 Apr 2019
at 03:10
  • msg #138

Re: [In-Character Threat] Deciphering Tomorrow



As Eleisai and Cube join the others in the crowded pod room (which now contains Erin and Eris, Q'nur and the identical-looking Seeker, plus Attilisk), the tentacle scythes through again, then jerks back as if startled.  In the doorway across the room (opposite where the Walkers entered), you can see a few more tentacles, these looking distinctly more solid, decorated with the same markings the Walkers remembered from the initial attack.  The tentacles are mostly draped on the floor, as if exhausted.
Attilisk
Imaginative Jack, 15 posts
who Talks to Machines
Sat 20 Apr 2019
at 11:38
  • msg #139

Re: [In-Character Threat] Deciphering Tomorrow

Flinching briefly as the phased tentacle again flails through the wall, Attilisk turns his attention to the pod beside him.  He deftly adjusts the crystals at the top before using his dagger to puncture his inner lip just a tiny bit.  After yanking a few hairs from his head, he spits bloody mucus onto them and then applies the strange mixture of spit, blood, and hairs to the green crystal of the controls.

"I'm getting us a little more help, all, so please don't panic when he shows up.  I've also got a cypher that might help us figure out how that ... thing," he waves his quarterstaff in the general direction of the tentacles, "got here.  Maybe we can spot a way to send it back."

Attilisk turns to gauge interest in his suggestion, and finally notices the two new arrivals to the crowded room.  "Oh! Hello.  Um ... what is that?" he asks, indicating the large, mobile cube of gelatinous material.
Q'nur
Confident Delve, 26 posts
who Exists out of Phase
Sat 20 Apr 2019
at 15:46
  • msg #140

Re: [In-Character Threat] Deciphering Tomorrow

Q'nur looks over at the new arrivals, almost ignoring the threat from the tentacles at the hint of something new and interesting. He speaks to the older woman who has just entered with a large hulking blob behind her...

I am Q'nur, seeker of Numenera. What in the name of the ancestors is that you have there?  It is spectacular"
This message was last edited by the player at 12:30, Wed 24 Apr 2019.
Eleisai
Empathic Nano, 56 posts
who Works Miracles
Sat 20 Apr 2019
at 19:49
  • msg #141

Re: [In-Character Threat] Deciphering Tomorrow

The older woman takes in the scene before her with interest.

"I am Eleisai, and this is Cube.  Peace be unto you."

She looks from Attilisk to Q'nur to Seeker, nodding thoughtfully.

"I see you have already met Eris and Erin... and some familiar looking tentacles."

"The creature we saw with such tentacles was full of hate and hunger, with a touch that is most unpleasant.  It is dangerous, so please beware..."


She regards the tentacles with both empathic and scanning senses...
Attilisk
Imaginative Jack, 16 posts
who Talks to Machines
Sat 20 Apr 2019
at 20:45
  • msg #142

Re: [In-Character Threat] Deciphering Tomorrow

"I'm staying as far from the crazy tentacles phasing through the walls as I can get." Attilisk scratches his head as he surveys the new arrivals.  To Eleisai, he says, "And what ... um ... role ... does Cube have in your group of caravan guards?"  He continues to be genuinely perplexed as to what Cube is and what it does.
Eris
Noble Seeker, 51 posts
who Exists in Two
Places At Once
Sun 21 Apr 2019
at 08:10
  • msg #143

Re: [In-Character Threat] Deciphering Tomorrow

"It is a guard, the same as the rest of us", stated Eris simply, frowning as they added, "Perhaps not quite the same, but ..."
GM
GM, 82 posts
Storyteller
Mon 22 Apr 2019
at 06:13
  • msg #144

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
Flinching briefly as the phased tentacle again flails through the wall, Attilisk turns his attention to the pod beside him.  He deftly adjusts the crystals at the top before using his dagger to puncture his inner lip just a tiny bit.  After yanking a few hairs from his head, he spits bloody mucus onto them and then applies the strange mixture of spit, blood, and hairs to the green crystal of the controls.

"I'm getting us a little more help, all, so please don't panic when he shows up.  I've also got a cypher that might help us figure out how that ... thing," he waves his quarterstaff in the general direction of the tentacles, "got here.  Maybe we can spot a way to send it back."

Attilisk turns to gauge interest in his suggestion, and finally notices the two new arrivals to the crowded room.  "Oh! Hello.  Um ... what is that?" he asks, indicating the large, mobile cube of gelatinous material.


Attilisk's various biologic material vanishes as if absorbed, and a few moments later the pod begins to bulge in odd places.  Then it splits neatly, and a person identical to Attilisk (minus his tattoos) emerges from the interior, shedding bits of pink ooze that run back down into the pod.  The new arrival looks at Attilisk, then Seeker, and nods.  It peers at Eris and Erin, frowning, before blinking in mild confusion. Then it turns its regard to Cube, and looks a little sad, before turning back to Seeker.  "The situation is urgent?  This is the sixth Form in one span!"

There is a howl outside, angry and also sounding pain, and the walls vibrate as something smashes into them!
Attilisk
Imaginative Jack, 18 posts
who Talks to Machines
Mon 22 Apr 2019
at 13:13
  • msg #145

Re: [In-Character Threat] Deciphering Tomorrow

"Yes, it is quite urgent.  There is a very large, angry tentacled thing over there.  In addition to phasing through the walls and bashing up this place, it's also been attacking their caravan." He points to the twins, Eleisai, and Cube.

"I'm hoping that we can just sent it back where it came from, and everyone can walk away happy.  But if your goop can put some functional armor on you, that wouldn't be a bad idea."  Attilisk pauses a moment and looks around.  "What six forms?  And how long's a span?"
GM
GM, 83 posts
Storyteller
Fri 26 Apr 2019
at 13:51
  • msg #146

Re: [In-Character Threat] Deciphering Tomorrow

New-Attilisk looks at his progenitor with curiosity, then nods sharply.  “A span is a span of life-cycling.  Six new Forms – The tentacled one, the many small lizards, the one who is now Seeker, the one who is now lost, the one who is now Formless forever, and myself.  The tentacled one… is not a serene form.  We may have to fight.”  New-Attilisk snaps upright and presses his hands into the pod of goo behind him.  A carapace of armor grows over him, looking angular and gelatinous as Cube – as he does this, you notice that Seeker draws closer to New-Attilisk.

The tentacles in the hallway slither out of sight, and abruptly the wriggling, flexible head of the tentacled horror phases through the wall, roaring loud enough to make your ears ring!
Eris
Noble Seeker, 53 posts
who Exists in Two
Places At Once
Sat 27 Apr 2019
at 09:00
  • msg #147

Re: [In-Character Threat] Deciphering Tomorrow

"Is that ... sheath ... something you might offer others", enquired Eris, even as they and Erin prepared themselves to tackle the monstrous creature. Glancing round to ensure their companions are safely shielded, they remove an uneven shaped crystal and toss it down the hallway the tentacles vanished, calling out, "Fire in the hole"
Eleisai
Empathic Nano, 58 posts
who Works Miracles
Sat 27 Apr 2019
at 21:02
  • msg #148

Re: [In-Character Threat] Deciphering Tomorrow

Eleisai:
She regards the tentacles with both empathic and scanning senses...

OOC: What does she sense?
Attilisk
Imaginative Jack, 20 posts
who Talks to Machines
Sat 27 Apr 2019
at 21:25
  • msg #149

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk wiggles his fingers in his ears to lessen the ringing in them and says to Eris, "I sincerely hope that device you threw will help to calm or sedate that beast."

To his "clone", he states, "I would like to call you Delfio, for ease of communication.  And if you know that the Brethren made contact with that," he shakes his quarterstaff in the direction of the bellowing maw jutting from the opposite wall, "might you have any knowledge of how it came here or why?  What it wants, that we might satisfy it in a way that causes harm to no one?"
Q'nur
Confident Delve, 28 posts
who Exists out of Phase
Sun 28 Apr 2019
at 05:52
  • msg #150

Re: [In-Character Threat] Deciphering Tomorrow

Q'nur pushes up to Erin/Eris.

"There is a fire in a hole? You can make fire with that thing you threw? How absolutely wonderful. Perhaps the rage creature will be calmed by a nice warm fire. I know I am."
GM
GM, 84 posts
Storyteller
Tue 30 Apr 2019
at 02:57
  • msg #151

Re: [In-Character Threat] Deciphering Tomorrow

Eris:
"Is that ... sheath ... something you might offer others", enquired Eris, even as they and Erin prepared themselves to tackle the monstrous creature. Glancing round to ensure their companions are safely shielded, they remove an uneven shaped crystal and toss it down the hallway the tentacles vanished, calling out, "Fire in the hole"


Not-Attilisk shakes his head at Eris' query, "You are not Brethren, and you cannot call the form...  Though maybe you were?"  He blinks and brings up his version of Attilisk's quarterstaff to a guard position as Eris tosses her detonation.  There is a loud, shattering explosion as the crystal detonation wrecks havoc in the corridor outside, and the head lunges forward, bringing the tentacle-beast fully into the room, half-phased through the pods that crowd the floor, solid above.

Eleisai brings herself in tune with the creature and finds it to be enraged, damaged, and an organic invertebrate with parts of it stretching into another dimension, a high intellect, with threads of metallic substances running through it.

Attilisk:
Attilisk wiggles his fingers in his ears to lessen the ringing in them and says to Eris, "I sincerely hope that device you threw will help to calm or sedate that beast."

To his "clone", he states, "I would like to call you Delfio, for ease of communication.  And if you know that the Brethren made contact with that," he shakes his quarterstaff in the direction of the bellowing maw jutting from the opposite wall, "might you have any knowledge of how it came here or why?  What it wants, that we might satisfy it in a way that causes harm to no one?"


Eris' detonation decidedly has not calmed the creature down in the slightest.

Delfino is looking behind him, clearly ready to run to get away from this beast if he must.  "I thank you for the name, and this beast's from stretches across the boundaries of worlds.  It is angry at being here, I think, and more so for there now being a second one of itself!"

The beast lashes out with its tentacles, grasping a fitting high in the wall and hurling it at Attilisk, making a swiping motion at Q'nur that feels like an invisible wall has rushed at him, and reaches for Seeker.  He gasps as he is suddenly held in the air by an unseen force, writhing in obvious pain!
This message was last edited by the GM at 07:23, Thu 02 May 2019.
Cube
Tough Glaive, 28 posts
who Abides in Ooze
Tue 30 Apr 2019
at 11:24
  • msg #152

Re: [In-Character Threat] Deciphering Tomorrow

Not inclined to stop and ask questions even in the most delecate situations the Cube hardly takes a second to reorient the closest face and charge into the beasts center of mass, seeking a piece solid enough to grab and important enough to matter.
GM
GM, 85 posts
Storyteller
Sat 4 May 2019
at 03:42
  • msg #153

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk looks down at his chest, which now sports a round, silvery pipe protruding from the side of it.  It seems to have hit mostly the meat of him, and while painful, isn't bleeding badly.  It does, however, seem to be slowly leaking a cold, silvery mist.


Cube powers forward, its body slipping through the crowd of the pod to crush and grip one of the tentacles.  However, as it goes to grip onto a passing, flailing appendage, it phases right through Cube.  Cube ends up hitting one of the pods by accident, letting loose a wave of pink goo that washes over it.  Out of the goo rise size smaller pink cubes, perhaps an eighth the size of Cube.

Seeker and Delfino move to opposite sides of the room, likely to try to divide the creature's attacks, or perhaps just to not hit each other.  Delfino is getting into position to strike with his quarterstaff, while Seeker raises his hands, which begin to glow and seemingly become translucent at the same time...
Attilisk
Imaginative Jack, 23 posts
who Talks to Machines
Sat 4 May 2019
at 03:48
  • msg #154

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk grunts as he pulls the leaking metal from the wound.  Hoping the chill might slow down the beast, he takes aim and tries to throw it into the gaping maw next time the creature roars.
Eris
Noble Seeker, 55 posts
who Exists in Two
Places At Once
Tue 7 May 2019
at 19:33
  • msg #155

Re: [In-Character Threat] Deciphering Tomorrow

Pausing for a moment to feel the pulse of the creature's motion, Erin let's loose a shaft at the creature's tentacled head; knowing their twin's intent, Eris waits overlong for their own strike at the snout and slashes through empty air

20:31, Today: Eris rolled 19 using 1d20.  Attack with Bow - Erin - Practised.
20:31, Today: Eris rolled 6 using 1d20.  Attack with Sword - Eris - Practised.

Eleisai
Empathic Nano, 61 posts
who Works Miracles
Tue 7 May 2019
at 20:14
  • msg #156

Re: [In-Character Threat] Deciphering Tomorrow

The older woman was torn.  The creature was intelligent, and she longed as an empath to bridge the gap between them, and find a peaceful and mutually beneficial path forward together.  But it was also dangerous, and seemed too enraged to be open to reason.

"Sovereign One, please guard and guide us now, I pray..."

And a bolt sprang forth from her outstretched hand...

RPoL Dice Roller:
21:11, Sat 04 May: Eleisai rolled 17 using 1d20.  Onslaught w/ One Level of Damage Effort.

Cube
Tough Glaive, 29 posts
who Abides in Ooze
Wed 8 May 2019
at 02:07
  • msg #157

Re: [In-Character Threat] Deciphering Tomorrow

More distracting than effective the single minded Cube continues to assault the inaccessible central mass, ignoring the tentacles and the collateral damage caused by the creature.
GM
GM, 88 posts
Storyteller
Wed 8 May 2019
at 16:11
  • msg #158

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
Attilisk grunts as he pulls the leaking metal from the wound.  Hoping the chill might slow down the beast, he takes aim and tries to throw it into the gaping maw next time the creature roars.


Attilisk hurls the pipe at the tentacle beast, and it sails through it cleanly, ricocheting off the opposite wall and shattering into little pieces on the floor.

Eris:
Pausing for a moment to feel the pulse of the creature's motion, Erin let's loose a shaft at the creature's tentacled head; knowing their twin's intent, Eris waits overlong for their own strike at the snout and slashes through empty air

20:31, Today: Eris rolled 19 using 1d20.  Attack with Bow - Erin - Practised.
20:31, Today: Eris rolled 6 using 1d20.  Attack with Sword - Eris - Practised.


Erin's hit is square, and the shaft seems to be swallowed by the tentacle-beast's body.  In the next instant it bellows in rage, even as Eris' strike misses.

Eleisai:
The older woman was torn.  The creature was intelligent, and she longed as an empath to bridge the gap between them, and find a peaceful and mutually beneficial path forward together.  But it was also dangerous, and seemed too enraged to be open to reason.

"Sovereign One, please guard and guide us now, I pray..."

And a bolt sprang forth from her outstretched hand...

RPoL Dice Roller:
21:11, Sat 04 May: Eleisai rolled 17 using 1d20.  Onslaught w/ One Level of Damage Effort.


A bolt of pale energy leaves Eleisai's hand like a beam of sunlight, illuminating the tentacle-beast under the skin and seeming to sear it!

Cube:
More distracting than effective the single minded Cube continues to assault the inaccessible central mass, ignoring the tentacles and the collateral damage caused by the creature.


Cube caroms into the small cubes, bouncing them harmlessly into the other pods, then sails right through a phased part of the tentacle-beast.

However, it seems that all of the various strikes that have hurt it, and the threats of more, have given the creature pause, as it withdraws through the wall.  You hear a fainter roar down the hallways outside the room as it seems to retreat...
Attilisk
Imaginative Jack, 26 posts
who Talks to Machines
Wed 8 May 2019
at 22:16
  • msg #159

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk breathes a sigh of relief and leans back against the nearest pod.  He pulls a small yellowish capsule from his pocket and swallows it.

"Thank you," he says to the newcomers.  "If it had just been Q'nur and I against that noodle-armed beast, I fear we would have been quite dead by now."

He surveys the scene, taking in the damage to the people and machines.
Eris
Noble Seeker, 56 posts
who Exists in Two
Places At Once
Sat 11 May 2019
at 09:39
  • msg #160

Re: [In-Character Threat] Deciphering Tomorrow

"We must pursue, Walkers", stated Eris even as Erin notched another arrow, "We cannot leave the .... noodle-armed beast. Not with the settlement above"

They turned to Attlisk, "You and the Brethren are welcome to accompany us"
Attilisk
Imaginative Jack, 27 posts
who Talks to Machines
Sat 11 May 2019
at 18:40
  • msg #161

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk nods wearily.  "I speak only for myself.  I'd be content to crack its skull if need be, but if we can find a way to simply send it back where it came from, I'd prefer that path."  He winces as he stands and puts some pressure on the spot that the pipe had impacted him.  "I don't want that thing any more mad at me than it already is."
Eleisai
Empathic Nano, 62 posts
who Works Miracles
Sat 11 May 2019
at 19:37
  • msg #162

Re: [In-Character Threat] Deciphering Tomorrow

The older woman nods at Eris, and looks with concern as Attilisk winces.

"Do you need healing, friend?"
Attilisk
Imaginative Jack, 28 posts
who Talks to Machines
Sun 12 May 2019
at 03:00
  • msg #163

Re: [In-Character Threat] Deciphering Tomorrow

"Just a bit, if it's no trouble.  I'll live, either way."  He moves closer to Eleisai.  "What means of attack have you found effective so far?  Perhaps a simple strike with my staff would be best, as my aim seems less than perfect today."

He pats his bag.  "If we have a few minutes to prepare, and the brethren can tell us just when that thing arrived, we may be able to glean a clue as to how it got here, and so how to send it back."
GM
GM, 89 posts
Storyteller
Mon 13 May 2019
at 12:10
  • msg #164

Re: [In-Character Threat] Deciphering Tomorrow

Seeker relaxes slightly when the tentacle-beast retreats, but does not release the glow of his hands.  "It arrived a cycle ago!  Delfino said that to you," he says, slowly going to the doorway and peeking around the corner cautiously.  "It's not in sight now, though I think it is drawn to us, understandably."  Delfino nods, and you're fairly certain that jiggle the six small Cubes give is some sort of nod as well.  They stack themselves up until they are nearly as Cube, and glide around the floor in two towers of three each, seemingly examining the other pods.

Attilisk sees that the pod they came from was damaged beyond repair, and can salvage that one if he wishes.

Eris, Erin, Q'nur, and Eleisai, you can spy something else that was knocked free when the tentacle beast attacked - the room has some panels marked with glowing symbols and small wisps of smoke in strangely confined patterns, one of which is up on the wall where the fitting was knocked out, the other atop the doorway where Delfino was looking into the hallway.
Attilisk
Imaginative Jack, 29 posts
who Talks to Machines
Mon 13 May 2019
at 22:08
  • msg #165

Re: [In-Character Threat] Deciphering Tomorrow

"Seeker, I need to narrow the time down a bit to be more useful, I think.  The cypher I have has a very limited amount of time it can view.  I would be glad of your help in targeting the period to be displayed.  We have but ten minutes of the past that may be revealed to us."  He held out the device for inspection, to the extent Seeker or Delfino wanted to assist.

Mentally, he planned ahead for the salvaging operation, preferring to settle the beast issue before settling down to dismantle the broken pod.
This message was last edited by the player at 11:12, Tue 14 May 2019.
GM
GM, 90 posts
Storyteller
Sun 19 May 2019
at 04:07
  • msg #166

Re: [In-Character Threat] Deciphering Tomorrow

When the concept of "minutes" is mentioned, Delfino, Seeker, and possibly the mini-cubes (though they might be just jiggling nearby) spend some time questioning Attilisk about these units of time.  When the concept of seconds, minutes, hours, days, years, and decades is established, the Brethren can give Attilisk a better idea of what they mean.

"The creature we saw emerged eighteen hours ago" Delfino says with confidence.  "Our cycle is eighteen of your hours."

Attilisk can take about fifteen minutes to salvage the damaged pod.
Attilisk
Imaginative Jack, 30 posts
who Talks to Machines
Sun 19 May 2019
at 15:00
  • msg #167

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk dials the viewing cypher to about 1 minute before the creature appears and activates it.  He tries to hold the device in such a way that as many people as possible can see the events of the phasing-beasts arrival.
GM
GM, 91 posts
Storyteller
Mon 20 May 2019
at 17:06
  • msg #168

Re: [In-Character Threat] Deciphering Tomorrow

When Attilisk employs the viewing cypher, a twelve-sided window, lined with silvery blue light, stretched into the air to reveal the past 18 hours ago.  The pod room looks entirely intact in the window, a faint, silvery dust falling from the ceiling constantly.  Then an ocher ripple of light stretched across the doorway to the room, spreading open like a sickening smile.  From inside it, the tentacle-beast emerged, the area behind it looking like a churning malestrom of dirt, energy, and glowing particles.   The tentacle beast heaves itself out, and the room abruptly stops glowing, the silver dust ceasing.  One of the tentacles brushes a pod, likely the one that was damaged when Q'nur first came in here.  After a long moment, the pod splits, and a second tentacle beast emerges.  The pod seals up behind it, and the first tentacle-beast shrieks in what sounds like rage.  The second echoes it, howling even louder.  Then both move, seemingly chasing each other in a frenzied fury out of your line of sight!
Attilisk
Imaginative Jack, 31 posts
who Talks to Machines
Sun 26 May 2019
at 12:07
  • msg #169

Re: [In-Character Threat] Deciphering Tomorrow

To keeps his hands busy while he thinks of something to do about the beast, Attilisk salvages what he can from the recently broken clone pod.
This message was last edited by the player at 13:01, Sun 26 May 2019.
Cube
Tough Glaive, 30 posts
who Abides in Ooze
Wed 29 May 2019
at 11:41
  • msg #170

Re: [In-Character Threat] Deciphering Tomorrow

Not particularly well suited to this kind of investigation work the Cube focus on the smaller coppies consuming them one by one as the others do stuff.  Quiet but not fully silent the process is slow and methodical.
GM
GM, 93 posts
Storyteller
Fri 31 May 2019
at 14:21
  • msg #171

Re: [In-Character Threat] Deciphering Tomorrow

Cube finds the smaller copies nimbler than it, but after a few moments of chasing them through the maze of pods, is able to integrate each back into itself.  There are a few fragments of speech that come through before each is consumed, but no more than a few words.

Seeker and Delfino look rather sad as Cube consumes the mini-Cubes.

"Are you attempting to integrate enough pre-Form formula to initiate a full doubling?" Delfino asks.

Seeker wrenches his gaze away from Cube to examine the picture that had formed of the past.  "Perhaps the tentacle-beast initially came here because of a weakness in this area? But the creation of a secondary Form seems to have startled it. Perhaps the attacks have been because one is chasing the other?"
Eleisai
Empathic Nano, 63 posts
who Works Miracles
Fri 31 May 2019
at 16:51
  • msg #172

Re: [In-Character Threat] Deciphering Tomorrow

Eleisai:
The older woman nods at Eris, and looks with concern as Attilisk winces.

"Do you need healing, friend?"

Attilisk:
"Just a bit, if it's no trouble.  I'll live, either way."  He moves closer to Eleisai.  "What means of attack have you found effective so far?  Perhaps a simple strike with my staff would be best, as my aim seems less than perfect today."

The older woman hands glow gently as she lays them near his wounds.

"The attacks of friend Cube have been quite effective.  Arrows and Nano bolts have also been useful, as was that explosion..."

GM:
Eris, Erin, Q'nur, and Eleisai, you can spy something else that was knocked free when the tentacle beast attacked - the room has some panels marked with glowing symbols and small wisps of smoke in strangely confined patterns, one of which is up on the wall where the fitting was knocked out, the other atop the doorway where Delfino was looking into the hallway.

Attilisk:
Attilisk dials the viewing cypher to about 1 minute before the creature appears and activates it.  He tries to hold the device in such a way that as many people as possible can see the events of the phasing-beasts arrival.

The older woman observes the cypher with interest...

GM:
Cube finds the smaller copies nimbler than it, but after a few moments of chasing them through the maze of pods, is able to integrate each back into itself.  There are a few fragments of speech that come through before each is consumed, but no more than a few words.

Seeker and Delfino look rather sad as Cube consumes the mini-Cubes.

"Are you attempting to integrate enough pre-Form formula to initiate a full doubling?" Delfino asks.

Seeker wrenches his gaze away from Cube to examine the picture that had formed of the past.  "Perhaps the tentacle-beast initially came here because of a weakness in this area? But the creation of a secondary Form seems to have startled it. Perhaps the attacks have been because one is chasing the other?"

The older woman looks sad as well when the mini-Cubes are consumed, and moves to join Seeker and Delfino.

"Perhaps if we could better understand the nature of these Forms, we could better understand the cause of the attacks.  That creature is highly intelligent, enraged, and hungry.  It is also multi-dimensional.  Would the Form of that creature share those traits?"

Her eyes move to the exposed panels.

"Please, do you know what the symbols on these panels signify?"
Attilisk
Imaginative Jack, 32 posts
who Talks to Machines
Sun 2 Jun 2019
at 12:31
  • msg #173

Re: [In-Character Threat] Deciphering Tomorrow

"Thank you," says Attilisk to Eleisai, as he shifts his attention to her conversation with the Brethren that remain.
Cube
Tough Glaive, 32 posts
who Abides in Ooze
Wed 5 Jun 2019
at 08:02
  • msg #174

Re: [In-Character Threat] Deciphering Tomorrow

Once the last small cube is gone, and the large one back to normal it comes to a real near Delfino and a quiet vibration rises just bairly above the level of a whisper.
"I am unique, others are not safe."
GM
GM, 94 posts
Storyteller
Thu 6 Jun 2019
at 08:18
  • msg #175

Re: [In-Character Threat] Deciphering Tomorrow

Eleisai:
</quote>
The older woman looks sad as well when the mini-Cubes are consumed, and moves to join Seeker and Delfino.

"Perhaps if we could better understand the nature of these Forms, we could better understand the cause of the attacks.  That creature is highly intelligent, enraged, and hungry.  It is also multi-dimensional.  Would the Form of that creature share those traits?"<quote>

"It would... to a point.  We share a Form, once it is made available.  When new genetic material is sampled, bits of outer tissues, inner fluids, etc, the Form is then made available to the Brethren.  The best way to test a new Form is to duplicate it as exactly as possible.  The Brethren have long been inactive, or so I estimate, and so it took a while to regain full function of the Form once it was taken.  If the originator of the Form was inherently hostile, the Brethren would have been as well.  But if then the Brethren wanted to engage in non-hostile relations, after a period of adjustment, the originator of the Form might have found that... unsettling?" Seeker says, his voice rising at the last.

Her eyes move to the exposed panels.

"Please, do you know what the symbols on these panels signify?"


"Hmm," Delfino looks at them, curious.  "Less familiar to me.  Something something... door?  Something up something power... meter?  Extrude something quiche plumb-bob something tailfeather?"  He suddenly looks embarrassed.  "Um... likely some translation errors on that last one.  The symbols are only a little like some I've seen before."

Cube:
Once the last small cube is gone, and the large one back to normal it comes to a real near Delfino and a quiet vibration rises just bairly above the level of a whisper.
"I am unique, others are not safe."


Seeker's eyebrows raise and he looks at the others.  "Form-folder Cube has a valuable insight: if the hostile original Form was unique and saw another of its kind, that might have caused the extreme agitation that caused it to surface to your place above, and attack this room again, because it is trying to find the Brethren and eliminate it."
Attilisk
Imaginative Jack, 33 posts
who Talks to Machines
Thu 6 Jun 2019
at 11:16
  • msg #176

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk does a double-take as he realizes that wobbly box can speak.  His eyes widen and it takes a moment for him to shake the look of disbelief off his face.  Eventually, he returns his attention to more pressing matters.

"Is there a way to track the monster brethren?  If we find it, could you convince it to change forms so as not to enrage the large original monster?" Attilisk says to no one in particular as he approaches the unknown script, trying to see if it is at all familiar.
This message was last edited by the player at 22:36, Thu 06 June 2019.
Eris
Noble Seeker, 57 posts
who Exists in Two
Places At Once
Sun 9 Jun 2019
at 08:05
  • msg #177

Re: [In-Character Threat] Deciphering Tomorrow

Erin and Eris exchange a glance, both nodding simultaneously, before they each go to examine the ciphered cyphered Delfino had attempted to translate. It is Eris who speaks, confirming their own belief in the theory put forward, "Perhaps it is territorial... or simply belligerent in nature. Regardless, it is engaged about this place, and perhaps the Brethren"
GM
GM, 95 posts
Storyteller
Tue 11 Jun 2019
at 00:02
  • msg #178

Re: [In-Character Threat] Deciphering Tomorrow

"Perhaps it can be tracked or lured away before it comes back to do lasting harm?  Once Formed, we only retain certain base knowledge, but the pod where it came from may retain some semblance of the original Form," Delfino says, turning to Attilisk.  "Perhaps the parts you have might serve in that way?"
Attilisk
Imaginative Jack, 34 posts
who Talks to Machines
Tue 11 Jun 2019
at 00:11
  • msg #179

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk steps to the broken pod that Delfino has indicated and inspects what remains.
This message was last edited by the player at 00:13, Tue 11 June 2019.
GM
GM, 96 posts
Storyteller
Tue 11 Jun 2019
at 02:02
  • msg #180

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
Attilisk steps to the broken pod that Delfino has indicated and inspects what remains.


Attilisk finds the symbols rather familiar from tomes he has read in the past, and he finds some insight there.  As he examines the remains of the pod, he finds the section that the tentacle beast had initially touched, then converts some of the parts of the pod that detected new input to extending its range, added a segment of the glowing wire that seemed to serve as a power source, fed the pod fragment in, and there!  It begins to hum slightly off-key.  As Attilisk turns, the hum changes tone until it becomes very discordant when turned away from the hallway, and very pure when pointed towards the hallway.
Attilisk
Imaginative Jack, 35 posts
who Talks to Machines
Tue 11 Jun 2019
at 02:13
  • msg #181

Re: [In-Character Threat] Deciphering Tomorrow



Attilisk perks up and wiggles his new thing-a-ma-bob.  "Well, we can find the little monster.  But can we reason with it?"  He smiles to himself at his seeming success and ponders how to use his fresh understanding.
Eris
Noble Seeker, 58 posts
who Exists in Two
Places At Once
Wed 12 Jun 2019
at 20:38
  • msg #182

Re: [In-Character Threat] Deciphering Tomorrow

"If we cannot reason with it", muttered Eris

"We can end it", finished Erin
Eleisai
Empathic Nano, 65 posts
who Works Miracles
Fri 14 Jun 2019
at 06:13
  • msg #183

Re: [In-Character Threat] Deciphering Tomorrow



The older woman considers thoughtfully.

"Hopefully it will not come to that.  I know that it is intelligent.  Who knows what cause it may have for the actions it has taken?"

"I do not relish taking life, if it can be avoided.  For it is written, 'Thou dost not murder.'  The Sovereign One has commanded, and I must obey."

"I do have means of communicating telepathically.  We shall see if they can be used successfully..."

Attilisk
Imaginative Jack, 36 posts
who Talks to Machines
Sun 16 Jun 2019
at 18:35
  • msg #184

Re: [In-Character Threat] Deciphering Tomorrow

"Well, let's find it first and we can figure out how to deal with it on the way."  He slides into the hall to follow the sound that seems to indicate the direction of the Brethren beast.  "Let's hope this works the way I think it works."

Attilisk holds the "detector" in his left hand, quarterstaff ready in his right.  He advances slowly, constantly checking for obstacles or threats.
GM
GM, 98 posts
Storyteller
Wed 19 Jun 2019
at 15:40
  • msg #185

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
"Well, let's find it first and we can figure out how to deal with it on the way."  He slides into the hall to follow the sound that seems to indicate the direction of the Brethren beast.  "Let's hope this works the way I think it works."

Attilisk holds the "detector" in his left hand, quarterstaff ready in his right.  He advances slowly, constantly checking for obstacles or threats.




Ready to defend themselves, Attilisk takes point as Eleisai, Eris, Erin, Cube, Seeker, Q'nur, and Defino arrange themselves behind him.  Following the pure tone, they head out of the room, into the corridor, down a segment that is slightly inclined downward and floored in something that resembles short pale green grass (though it does not seem to be alive), bypassing a sealed door that glows a soft shade of pink, and to a large square opening, perhaps twenty feet on a side, that leads to a large spiral ramp that penetrates deep into the ground.  The ramp is covered with more of the "grass" and lit by a series of floating, glowing insects, each perhaps a meter long, triple-segmented and with wings that buzz constantly to keep them in place.  There is a smooth synth wall on the outside of the ramp, but the inside is open, plunging down at least a hundred feet.  To fall here would be... painful at best, but most likely lethal.  At at least two places you can see, you spy a capsular form stuck to the wall with some kind of pale orange webbing.  The pure tone seems to indicate "down" is the way to go...
Attilisk
Imaginative Jack, 37 posts
who Talks to Machines
Wed 19 Jun 2019
at 17:11
  • msg #186

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk waits for the group to converge at the top of the spiraling ramp, judging the width of the walkway, diameter of the shaft, and the state of any railing that may be or have been present.  He also appreciates the beauty of the glowing creatures.

"Any thoughts on our progress?  Our path?"
Eleisai
Empathic Nano, 66 posts
who Works Miracles
Sat 22 Jun 2019
at 02:39
  • msg #187

Re: [In-Character Threat] Deciphering Tomorrow

The older woman considers.

"I could try scouting ahead first.  If the ramp proves stable, you can follow.  If not, I can Hover or Far Step out of danger..."
GM
GM, 99 posts
Storyteller
Mon 24 Jun 2019
at 16:28
  • msg #188

Re: [In-Character Threat] Deciphering Tomorrow



The shaft is perhaps sixty feet wide, the path perhaps ten feet wide, and the grade is not too steep.  There are no railings on the inner, open edge, so one must exercise caution.  Eleisai can scout ahead, finding the "grass" to be springy but also providing good grip.  It would be difficult to slip and fall, though stumbling or being pushed could still be accomplished.  As she draws closer to one of the cocooned beings, she can see that within their capsular form is a silvery humanoid with closed eyes.  Below Eleisai can hear a faint hissing sound, like the escape of gas from a vent, and a low thrumming, like that of great machine.
Eleisai
Empathic Nano, 67 posts
who Works Miracles
Tue 25 Jun 2019
at 05:26
  • msg #189

Re: [In-Character Threat] Deciphering Tomorrow

The older woman examines the cocooned being with both mundane and empathic senses.

Then she uses her Nano scanning senses as well...
Attilisk
Imaginative Jack, 38 posts
who Talks to Machines
Tue 25 Jun 2019
at 11:11
  • msg #190

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk follows behind, about half a turn on the spiral farther back than Eleisai.  He continues to mind the Brethren-beastie detector and keep alert for danger.
GM
GM, 100 posts
Storyteller
Thu 27 Jun 2019
at 07:57
  • msg #191

Re: [In-Character Threat] Deciphering Tomorrow

The cocooned being is not human, though it is humanoid.  The face had broad cheeks and a projecting smooth muzzle, all of it in sleek, smooth silver.  Its closed eyes are huge, far larger than any human's.  It seems to be in layers of slightly squashy transparent wrappings that emit a sour smell.  It would be no bigger than four feet tall once no longer stuck to the wall. 

The detector still points down the ramp as where the tentacle-beast lies.  Q'nur indicates he'll go a little bit ahead to make sure nothing is coming up from below, giving the others a smile and a wave as he trots down a turn or two.  He comes back a little less jauntily a few minutes later, looking a bit more sober.

"There's a nice big bug-like swarm a few levels down, and a new cocoon that looks fresher than those two.  Beyond that is some kind of temporary wall with what looks like energy crawling over it, I guess to keep the bugs out," he says, keeping his voice down.  He also is sporting a flat synth panel of some kind, kludged together with a small red nodule and a few length of wire.  "Found a cypher in a busted panel though!  This one will make a nice little explosion if we need it."
Attilisk
Imaginative Jack, 39 posts
who Talks to Machines
Thu 27 Jun 2019
at 11:12
  • msg #192

Re: [In-Character Threat] Deciphering Tomorrow

"Swarm?  That's ... not good."  Attilisk looks down at the detector and fiddles with the controls.  Maybe he can change it from an audio indicator to an optic indicator.
Eleisai
Empathic Nano, 68 posts
who Works Miracles
Thu 27 Jun 2019
at 16:21
  • msg #193

Re: [In-Character Threat] Deciphering Tomorrow

The older woman frowns thoughtfully, glancing quickly to see how many other cocoons and bugs are visible from her current vantage point.

"These bugs may swarm and cocoon us if we are not careful.  Perhaps we should go back up the ramp now, and discuss strategy in a safer area..."
Attilisk
Imaginative Jack, 40 posts
who Talks to Machines
Thu 27 Jun 2019
at 22:20
  • msg #194

Re: [In-Character Threat] Deciphering Tomorrow

"The longer we wait, the more likely we will be to lose our best chance at finding that Brethren beastie.  If we move slowly, stay vigilant, and maintain a clear path to the exit, we should be ok."
Eris
Noble Seeker, 59 posts
who Exists in Two
Places At Once
Fri 28 Jun 2019
at 10:32
  • msg #195

Re: [In-Character Threat] Deciphering Tomorrow

Eris nodded, "Indeed. Keep moving"
GM
GM, 101 posts
Storyteller
Tue 2 Jul 2019
at 13:26
  • msg #196

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk fiddles with his detector, but can't quite figure out how to get a vision display out of the thing.  The best compromise is to take a bit of a rag and muffle the port where the sound is being emitted for now, which at least dulls it.

Moving cautiously down the ramp, soon you can all see the swarm of glittering yellow insects, almost like a sideways cascade of glitter, drifting up the column of space on the inside of the ramp, across the ramp like a shimmering curtain, to a fresh cocoon on the wall that glistens with faint moisture.  About fifteen feet further down the ramp is a crackling wall of electricity that the insects seem to be avoiding.

"We could try to span the inner space, maybe?" Delfino asks tentatively, eyeing the wall and ramp.  "Or push the insects into the wall?"
Attilisk
Imaginative Jack, 41 posts
who Talks to Machines
Tue 2 Jul 2019
at 17:11
  • msg #197

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk scowls at the lack of visual setting, but some things can't be helped.

"Eleisai, are you able to transport us across the gap?  Even one at a time?"   He considers further, looking at the barrier.  "But would it even help?  Even if we make it there, the barrier may be just as dangerous to us as to those ... things.  If we can find a way to test it first, we may even be able to just jump ... leap from the level above, cross the gap, and roll when we hit that level, right through that doorway."
Eris
Noble Seeker, 61 posts
who Exists in Two
Places At Once
Tue 2 Jul 2019
at 19:32
  • msg #198

Re: [In-Character Threat] Deciphering Tomorrow

Considering carefully, Erin moves to the wall and presses one of the marks
GM
GM, 102 posts
Storyteller
Thu 4 Jul 2019
at 01:09
  • msg #199

Re: [In-Character Threat] Deciphering Tomorrow

Eris examines the wall more closely and finds some fine marks inscribed there, very much like the ones in the pod room.  Upon pressing one of them, a round door about five feet across irises open right next to her, revealing a spherical room approximately forty feet high with a small walkway around the circumference.  Floating in the middle is a silvery=gray spiky object perhaps two feet wide that pulses and constantly grows and retracts new spikes. Directly across from the entry is another round door, and to the left (what would be the downward direction of the spiral) is a slim, rectangular door.  The room is lit softly above and below by glowing panels, and smells somewhat of crackling ozone.
Eleisai
Empathic Nano, 69 posts
who Works Miracles
Thu 4 Jul 2019
at 01:42
  • msg #200

Re: [In-Character Threat] Deciphering Tomorrow

The older woman considers thoughtfully.

"I can only transport myself, and I would pass through the space in between.  If the barrier is lethal, then I would not survive."

She observes with interest as the round door irises open, and nods approvingly.

"Well done.  Someone please keep an eye on the bugs while I scan the spherical room a bit..."
Attilisk
Imaginative Jack, 42 posts
who Talks to Machines
Thu 4 Jul 2019
at 01:45
  • msg #201

Re: [In-Character Threat] Deciphering Tomorrow

Attisk positions himself to observe the insectoid forms farther down the spiral while his comrades explore the spherical path.
Eris
Noble Seeker, 62 posts
who Exists in Two
Places At Once
Fri 5 Jul 2019
at 18:26
  • msg #202

Re: [In-Character Threat] Deciphering Tomorrow

Eris readied her blade, even as Erin nodded at the priestesses request. Both remained quiet and still
Cube
Tough Glaive, 33 posts
who Abides in Ooze
Sun 7 Jul 2019
at 12:22
  • msg #203

Re: [In-Character Threat] Deciphering Tomorrow

After Eleisai passes through the round door the Cube slides part way through, functioning as a square peg in a round hole as only semi solid structures can.  With the path effectively secured the waiting begins, to see which side becomes more dangerous.
GM
GM, 103 posts
Storyteller
Sun 7 Jul 2019
at 16:02
  • msg #204

Re: [In-Character Threat] Deciphering Tomorrow

In scanning the room Eleisai can see metallic walls with electrical power running behind them in a cage-like pattern.  With the large diameter of the room her scanning can't quite reach the spiky object in the middle, but it can brush across some of the spikes at they grow and retract.  They are a mix of several metals being powered by something that is not immediately identifiable (at least with only a partial scan), but you gather the potential power is incredible.  The glowing panel on the ceiling glows because of bioluminescence.

The open doorway to the left has a faint magnetic field across it.  The doorway across the room is too far away to scan.

Cube, at the moment the only movement, aside from the spiky floating thing, is the insect swarm a couple of turns down.  It drifts slowly back and forth, occasionally coming close to the larger floating insects that are suspended in the central shaft.  When they do, three protrusions, like antennae reach out towards them, and the swarm hovers in a circular pattern as they do.
Attilisk
Imaginative Jack, 43 posts
who Talks to Machines
Sun 7 Jul 2019
at 16:35
  • msg #205

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk moves slowly on his side of the doorway, listening for threats or discoveries identified by his companions on the other side of the door and trying to discern patterns in the behavior of the insects and more closely studying their form and anatomy.
Eris
Noble Seeker, 63 posts
who Exists in Two
Places At Once
Mon 8 Jul 2019
at 11:30
  • msg #206

Re: [In-Character Threat] Deciphering Tomorrow

With their gelatinous companion blocking the entranceway, Erin moves to support Attilisk, whilst Eris trailed behind both
Eleisai
Empathic Nano, 70 posts
who Works Miracles
Tue 9 Jul 2019
at 18:49
  • msg #207

Re: [In-Character Threat] Deciphering Tomorrow

The older woman continues scanning, stretching her extraordinary senses further into the spherical room...
GM
GM, 104 posts
Storyteller
Fri 12 Jul 2019
at 15:17
  • msg #208

Re: [In-Character Threat] Deciphering Tomorrow

Erin and Attilisk can see that beyond the small doorway is a room full of floor-to-ceiling strands that glimmer like slime.  Periodically suspended in them are orbs perhaps the size of two fists put together, glowing a soft blue-green.

Eleisai carefully scans the rest of the room, finding that the liquid alloys around the spiky sphere in the center are surrounded an incredibly powerful fission power source.  A strong magnetic field is being emitted from the light panels above and below.  The walls are shielded against electromagnetic fields, and the far door is nearly a meter thick and has power running to it.
Eris
Noble Seeker, 64 posts
who Exists in Two
Places At Once
Sat 13 Jul 2019
at 09:02
  • msg #209

Re: [In-Character Threat] Deciphering Tomorrow

Noting the threads and the orbs they trap, the thrumming of power from the room, Eris tensed, "These rooms are taut with opportunity, Walkers. Or danger. Tread carefully"
Attilisk
Imaginative Jack, 44 posts
who Talks to Machines
Sun 14 Jul 2019
at 13:19
  • msg #210

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk continues his vigilance, taking slow steps along the spiraling path, keeping an eye out for danger.  And opportunity.  Perhaps a panel will open up controls or a cypher has been neglected along the floor at some point.
GM
GM, 105 posts
Storyteller
Mon 15 Jul 2019
at 13:26
  • msg #211

Re: [In-Character Threat] Deciphering Tomorrow

Outside the room, Attalisk's prowling yields some interesting results.  As he draws closer to the swarm, he sees the larger floating insects that are suspended in the central space turn to face him.  The swarm, though not advancing on him, begins to look less like a cloud and more like a three-dimensional hexagonal grid as their flight patterns change.  Examining the walls for any possible other cyphers, he notes another panel that must be like the one that Q'nur had found.  This one seems intact, but faint ciphers and a hairline crack show where it is.  Prodding one, he can get the panel to open, revealing a wealth of small disks surrounded by hair-fine green wire, a quantity of white sand circulating through small clear tubes, and a small squashy dome of teal... jelly?  It might be connected to one of the parameters of this walkway, you think, but more knowledge will require a bit of experimentation...
Attilisk
Imaginative Jack, 45 posts
who Talks to Machines
Wed 17 Jul 2019
at 00:06
  • msg #212

Re: [In-Character Threat] Deciphering Tomorrow

Trying to keep one eye on the newly-aligned insects, he pockets the Brethren beastie detector.  Attilisk begins to prod and poke and riddle out the materials, functions, and controls he sees before him.
This message was last edited by the player at 00:09, Wed 17 July 2019.
Eleisai
Empathic Nano, 71 posts
who Works Miracles
Thu 18 Jul 2019
at 05:14
  • msg #213

Re: [In-Character Threat] Deciphering Tomorrow

The older woman relays her findings verbally to her companions as she scans, ending with a concluding query...

"Shall I explore further, or am I needed out there, or do you want to come in with me?"
GM
GM, 106 posts
Storyteller
Mon 22 Jul 2019
at 15:59
  • msg #214

Re: [In-Character Threat] Deciphering Tomorrow

In the hallway

Attilisk examines the various components, and after a bit of experimentation, determines that several of the disks, when gently prodded, can affect the surface of the ramp, turning it from bluish to bright yellow to eye-smarting pink to pastel lavender, and then change the texture from grassy to stony to pebbly to fairly slick synth and then to something like smooth rollers (you had to quickly change it back or find yourself sliding down).  The sand-tube can be moved into different configurations with the help of the jelly dome, and prodding that seems to get a reaction from the larger floating insects, making them move up or down, cluster closer together, and turn in specific directions.

--

In the room

Eleisai, as you consider, the spiky central object abruptly goes all spherical, drops three feet, wobbles violently, and then slowly rises and resumes its spiky meanderings.  As it drops, the magnetic field around the slim doorway vanishes for a few moments.
Eleisai
Empathic Nano, 72 posts
who Works Miracles
Mon 22 Jul 2019
at 16:08
  • msg #215

Re: [In-Character Threat] Deciphering Tomorrow

As these changes take place, the older woman calls out to the others.

"Something is changing..."

She describes the changes as she sees them.

"What are you all doing now?  We should track any actions you are taking, if any, and match them to what I can observe in here..."
Attilisk
Imaginative Jack, 46 posts
who Talks to Machines
Mon 22 Jul 2019
at 17:13
  • msg #216

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk responds, in a volume as loud as he feels safe at this point.  "I found a control panel.  I can manipulate the walkway and some of what the insect swarm is doing.  Why don't we go through some of the changes and you tell me what works for you."  Sighing, he leans his staff against his shoulder, and pulls out his tablet and writing tool, so he can start making notes to associate changes with desired effects.

He says, more quietly to the others in the hall, "Let me know if there is a bug configuration that seems safer for us.  Or more dangerous, so I can avoid that."
GM
GM, 108 posts
Storyteller
Wed 31 Jul 2019
at 04:09
  • msg #217

Re: [In-Character Threat] Deciphering Tomorrow

Delfino watches carefully as Attilisk cycles through several combinations of color and texture on the ramp, eyeing both the large insects floating in the center space, and the ever-changing swarm blocking their way farther down the ramp.  When he gets the ramp in the very bright pink color and the texture something like soft sand, Delfino gestures at him to stop.  The swarm is now in a series of vertical lines with enough space between them for you to slip through!  A little further prodding at the sand tube and jelly dome evenly spaces out the large insects and turns their attention upward (as far as you can tell), and makes them still.  You aren't quite sure what the large insects do other than provide light, but anything to not aggravate the situation seems to be a good place to start.

--

Eleisai and Cube, it seems when Cube plugged the entrance, the spiky ball had its dramatic drop.  If there is some field in the doorway where Cube is, perhaps a sensor or something having to do with the electronics in the walls, that might explain the change.
This message was last edited by the GM at 09:07, Thu 15 Aug 2019.
GM
GM, 110 posts
Storyteller
Tue 6 Aug 2019
at 02:01
  • msg #218

Re: [In-Character Threat] Deciphering Tomorrow

Seeker, Q'nur, Eris and Erin head forward towards the swarm slowly as Attilisk had it arranged in a way that people could slip through it to the barricade beyond.  But as the four approach within a few feet, the swarm flares with light, blinding Attilisk and Eleisai (and possibly disrupting Cube's senses).  When the afterimage fades, all four are gone, as is the swarm, but in their place is a humanoid figure wrapped in anonymous robes...
Attilisk
Imaginative Jack, 51 posts
who Talks to Machines
Tue 6 Aug 2019
at 02:18
  • msg #219

Re: [In-Character Threat] Deciphering Tomorrow

"Um ... what the hell just happened?!"  Attilisk looks around extremely confused.  "Who the hell are you?  Where's Q'nur?  Where are the rest of them?"  Attilisk struggles to retain his composure.  His staff is again tightly gripped in his hands, note pad dropped to the floor.
Attilisk
Imaginative Jack, 52 posts
who Talks to Machines
Tue 13 Aug 2019
at 15:12
  • msg #220

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk backs up to check on Eleisai, presumably still visible through Cube.  "Are you ok in there?  We just lost four people out here!"  He continues to eye the shrouded and motionless newcomer with suspicion.
Eleisai
Empathic Nano, 75 posts
who Works Miracles
Wed 14 Aug 2019
at 03:14
  • msg #221

Re: [In-Character Threat] Deciphering Tomorrow

The older woman turns away from her examination of the spiky ball, blinking in confusion and concern.

"Lost... four people...?  What happened?"

She makes her way toward the entrance...
Attilisk
Imaginative Jack, 53 posts
who Talks to Machines
Wed 14 Aug 2019
at 03:50
  • msg #222

Re: [In-Character Threat] Deciphering Tomorrow

"Q'nur and Seeker and those twins you came with all just tried to walk past the bugs.  They got swarmed, there was a bright light, and then they were gone, bugs and everything.  That ... person," he says, gesturing emphatically with his staff, "Is there instead now."  Attilisk turns to Cube.  "You saw that, right?"
GM
GM, 112 posts
Storyteller
Thu 15 Aug 2019
at 06:18
  • msg #223

Re: [In-Character Threat] Deciphering Tomorrow

Delfino edges a little closer to the strange figure, though still a good twelve feet a way, extending a hand slowly.  The robes shift a little, as if touched a physical hand, and Delfino takes a step or two back.

"I think whoever that is is alive," he says in a low voice.  "There is warmth under the robes, and it's not hard like synth or metal."
Wyddno
Stealthy Nano, 4 posts
Explores Dark Places
Fri 16 Aug 2019
at 21:39
  • msg #224

Re: [In-Character Threat] Deciphering Tomorrow

The figure glances to an adjacent door, then eases back from it.  He lowes his hood, exposing a face as human as anything you'd find in the Ninth World.

Raising a hand in a peaceful gesture, he speaks.  "I am Wyddno, I mean harm only to those who would harm me.  I was ... exploring, when a cloud of glowing insects, well, they apparently brought me here.  Possibly the same who removed your companions"
Attilisk
Imaginative Jack, 54 posts
who Talks to Machines
Sat 17 Aug 2019
at 17:58
  • msg #225

Re: [In-Character Threat] Deciphering Tomorrow

"Well that's just great for you, Window and the bugs you came in on!  But we're trying to track down the miniature clone of a giant trans-dimensional monster that attacked us and we just lost half our party to that insect swarm, including my friend and one of the only two people that might be able to communicate with the beastie clone!"
GM
GM, 113 posts
Storyteller
Tue 20 Aug 2019
at 07:02
  • msg #226

Re: [In-Character Threat] Deciphering Tomorrow

Delfino, a man who looks nearly identical to Attilisk in every respect, squats down to examine Wyddno with curious eyes.  "So you are not a transformed or melded form of our companions?  Very odd indeed.  I am called Delfino.  My Source of this Form is Attilisk," he points back to his double.  "The older woman is Eleisai, and the square one is Cube.  As Attilisk said, we are seeking a very angry tentacle-beast who can phase through walls and likely also through dimensions.  Our instruments suggest it went this way, except our way was blocked.  When we tried to find a way to bypass the glowing insects, other members of our group vanished.  We are a few days out from the Black Riage, in west Navarene.  Where were you before you came here?"
Wyddno
Stealthy Nano, 5 posts
Explores Dark Places
Wed 21 Aug 2019
at 20:42
  • msg #227

Re: [In-Character Threat] Deciphering Tomorrow

Wyddno ignores the rude stranger and addresses the friendlier one.  "Black.. Riage?  I've heard of the, but it's far..  I'm from, I was exploring a ruin east of Orrila.  The lights appeared and I was here.  I was alone then, and saw nobody during my, transition.  And yes, I am quite alive, and as human as anyone is likely to be in this day and age"

He turns to face Attilisk.  "I had nothing to do with your companions.  If those chose to explore such a place as this, they should have known the risks.  As I am here, I can help you with your hunt."
Attilisk
Imaginative Jack, 55 posts
who Talks to Machines
Wed 21 Aug 2019
at 22:03
  • msg #228

Re: [In-Character Threat] Deciphering Tomorrow

"Good, we can use all the help we can get!  Thank you."  Attilisk visibly relaxes a bit.  "That still doesn't answer how you got here, where they went, or how we might get them back."

He pauses a minute.  "Where is Orrila?  Is that along the western shores of the Steadfast?"

Attilisk bends down to pick up his dropped notebook.  "And what do you do?  I mean some help is only so helpful, depending on the situation.  Me, my tattooing ... not very helpful so far.  But dealing with machines ... much more useful ... right up until half the party disappeared."  He leans his staff in the crook of his arm and begins reviewing his notes about the control mechanism, trying to figure out what when wrong.
This message was last edited by the GM at 11:16, Thu 22 Aug 2019.
Wyddno
Stealthy Nano, 6 posts
Explores Dark Places
Wed 21 Aug 2019
at 23:27
  • msg #229

Re: [In-Character Threat] Deciphering Tomorrow

"Not really.  Milav does have a coast, but Orrila is inland.  Trust me, I'm keen to find out how I got here as well.  As to what I do, this.  I explore the ancient places.  I can protect myself, and do unto others.  I have certain ... gifts" Wyddno gestures, and some small pebbles float up into his hand

He looks around to get his bearings.  "I assume we are below ground?  How far have you come?"
Attilisk
Imaginative Jack, 56 posts
who Talks to Machines
Thu 22 Aug 2019
at 01:14
  • msg #230

Re: [In-Character Threat] Deciphering Tomorrow

"Q'nur and I had come from the nearby village, in the foothills.  The entrance we found was a few miles from there, at least. Apparently the big tentacled monster, not the clone, had broken through to the surface above by the ... that other place you mentioned, Eliesai.  Anyway, the other people, including Cube, came in through that hole.  From there, we've come, what, a couple of hundred feet or more?  Less than half a mile, certainly."

Attilisk tries to call to mind a map of the Steadfast, calculating a rough estimate of how far the newcomer had been transported.
GM
GM, 114 posts
Storyteller
Sun 25 Aug 2019
at 05:31
  • msg #231

Re: [In-Character Threat] Deciphering Tomorrow

To the best of Attilisk's knowledge, just estimating from roughly mid-Milave to west Navarene, it seems that Wyddno has been transported at least a thousand miles!

As the two talk, there is another flash from the vicinity of where the swarm had been, accompanied by what sounds like nothing so much as a backwards chiming sound.  Standing there, where Wyddno had arrived a few moments ago, is a different figure, this one tightly wrapped in clothes all over, even over the face.

Delfino stares at the extra newcomer, then looks back at Attilisk with his expression one of surprise and some alarm at having a second mysterious figure appear in so many minutes.  "That one is not of the Brethren!  We don't assume Forms like that!"
Attilisk
Imaginative Jack, 58 posts
who Talks to Machines
Sun 25 Aug 2019
at 13:13
  • msg #232

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk sets down the notebook and readies his staff again.  "Window, did you have a traveling companion where you were, one that we should be expecting?"
Paraton
Resourceful Seeker, 2 posts
Delved Too Deeply
Sun 25 Aug 2019
at 13:24
  • msg #233

Re: [In-Character Threat] Deciphering Tomorrow

Hey. I'm right here!
The person speaks slowly, with a throaty, metallic voice. Then it collapses to their knees. It's hard to discern anything about them under all the layers that cover them, save that they are tall. After a few seconds, they get up, coughing.

Damn this, Wyd. I said not to touch that slab. What is this? Who are you all?


After looking around for a bit, it stretches their arms and legs, and stands visibly relieved.
Nice place, this. I'd turn the lights down a bit, but nice. Hello. And no, I'm not one of the Brethren. I have many other charms, properties and small flaws, but not that.

They seem friendly.
Attilisk
Imaginative Jack, 59 posts
who Talks to Machines
Sun 25 Aug 2019
at 13:39
  • msg #234

Re: [In-Character Threat] Deciphering Tomorrow

"Do you even know what the Brethren are?  I only just found out today, and that was totally by chance."  Attilisk relaxes his stance just a hair.  The newest newcomer seems to know the other and neither has been aggressive ... yet.
Paraton
Resourceful Seeker, 4 posts
a Resourceful Seeker
who Delved Too Deeply
Sun 25 Aug 2019
at 14:05
  • msg #235

Re: [In-Character Threat] Deciphering Tomorrow

Paraton starts ambling, looking carefully at the people around them and the space they find themselves in, standing up and down until they seem satisfied.

I am reasonably certain I haven't ever had to do with any nefarious organization, secret guild, dark entity, or country club named "the Brethren". So. I am Paraton. I seek. Who are you?
This message was last edited by the player at 14:07, Sun 25 Aug 2019.
Attilisk
Imaginative Jack, 60 posts
who Talks to Machines
Sun 25 Aug 2019
at 16:04
  • msg #236

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk rolls his eyes.  "If I have to make introductions every five minutes, we're never gonna find this creature!  "I'm Attilisk.  Cube is the ... cube.  And Eleisai is the woman on the other side of Cube."  Attilisk frowns slightly.  "If you came from the same place as Window, you're 1,000 miles from where you started and we have no idea how to get you back.  Now, if you please, help us track down the small clone beastie so we can get rid of the giant angry one, or at least stay out of our way."

He picks up his notebook, dusts it off, and starts trying to find his place again.  Without looking up, he says  "I apologize if I sound cranky, but this day has been ... testing, to say the least."
Paraton
Resourceful Seeker, 5 posts
a Resourceful Seeker
who Delved Too Deeply
Sun 25 Aug 2019
at 18:55
  • msg #237

Re: [In-Character Threat] Deciphering Tomorrow

I apologize too. You'll understand if I'm not all myself yet. Wyd, maybe you can tell me more of this place. When did you get here?

Paraton pauses, breathes deeply with a rasp that's surely nothing, surely it's no trouble.

But wait... What did you say about a beast you follow? Tell me about that. I think I can track that.

Paraton: M16/16, S14/14, I14/15
This message was last edited by the player at 20:54, Sun 25 Aug 2019.
Attilisk
Imaginative Jack, 61 posts
who Talks to Machines
Sun 25 Aug 2019
at 19:21
  • msg #238

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk pulls the cobbled device from his pocket and unmuffles it, now that the bugs are all gone.  "Tracking isn't the problem.  But the creature can phase through normal matter, which makes following it difficult.  And we have no idea what other dangers might lurk in this complex, so we are trying to move cautiously.  The bizarre swarm of insects that consumed my friend and left Window was one such barrier."

OOC: Yes, I'm deliberately mis-pronouncing Wyddno's name, assuming Attilisk misheard it during the tumult of the disappearces/appearance.
Cube
Tough Glaive, 34 posts
who Abides in Ooze
Thu 29 Aug 2019
at 00:09
  • msg #239

Re: [In-Character Threat] Deciphering Tomorrow

Cube glides to the side, out of the doorway, but remains vigilant for any more threats or unexpected arrivals from within the room or further down the ramp.
GM
GM, 116 posts
Storyteller
Thu 29 Aug 2019
at 01:21
  • msg #240

Re: [In-Character Threat] Deciphering Tomorrow



Delfino says, "It may also have another Form of itself, so effectively there might be two."  It gestures at himself and Attilisk and their twin-like appearance as he talks.

Within the room near Cube and Eleisai, there is a curious humming sound.  The spiky ball has retracted much of its spikes, so now it is more of a nubby ball.  The room with the glowing orbs that was off to one side of the ball room seems to be the source of the humming.
Attilisk
Imaginative Jack, 65 posts
who Talks to Machines
Thu 29 Aug 2019
at 17:16
  • msg #241

Re: [In-Character Threat] Deciphering Tomorrow

"Two beast Brethren ..." begins Attilisk in a questioning tone before noting the noise coming from further up the ramp, from the doorway Cube just unblocked.

"What's that sound?"
Paraton
Resourceful Seeker, 6 posts
a Resourceful Seeker
who Delved Too Deeply
Thu 29 Aug 2019
at 18:33
  • msg #242

Re: [In-Character Threat] Deciphering Tomorrow

Paraton ambles about the room and examining the ramp and the insects, mumbling something indiscernible until they suddenly raise their voice:

Wait! I got something here. The salientine umbrion here can tell me... Attila, wait! Where did it go? Did you see where the beast went? This thing can talk to me!
Attilisk
Imaginative Jack, 66 posts
who Talks to Machines
Thu 29 Aug 2019
at 19:57
  • msg #243

Re: [In-Character Threat] Deciphering Tomorrow

"I'm not entirely sure where it went.  And what can talk to you?"  He looked at the shrouded newcomer curiously.

"And it's Attilisk, by the way.  AT-til-lisk," he enunciated slowly.  "What should I call you?"
Paraton
Resourceful Seeker, 7 posts
a Resourceful Seeker
who Delved Too Deeply
Thu 29 Aug 2019
at 20:37
  • msg #244

Re: [In-Character Threat] Deciphering Tomorrow

I am Paraton, I thought I did say, sorry. This thing, the salientine umbrion... The ramp and the insects, I can feel their music and... buzz questions, I guess. Give me what you did see, please. Try to remember the details. I might be able to ask this numenera where the beast went. I hope.
GM
GM, 117 posts
Storyteller
Tue 3 Sep 2019
at 02:53
  • msg #245

Re: [In-Character Threat] Deciphering Tomorrow

Delfino glances over at Attilisk and gives Paraton the best answer he can.  "Large, perhaps five meters long.  Wormlike.  Tentacles both on the body and around the head.  Toothy maw.  Tattoo or scar-like markings on the body.  Not scaly skin, more rugose.  Yellow ocher in color.  Did not make any identifiable speech.  Definitely capable of phase through solid matter.  Seemed to be quite angry."
This message was last edited by the GM at 04:10, Tue 03 Sept 2019.
Attilisk
Imaginative Jack, 67 posts
who Talks to Machines
Tue 3 Sep 2019
at 03:02
  • msg #246

Re: [In-Character Threat] Deciphering Tomorrow

"Right.  Paraton.  Sorry.  Missed it in the ... confusion."  He turns to his newly made twin.  "Thanks.  Excellent description."

While he waits for Paraton to ... do whatever it is he's doing, Attilisk consults his own device, trying to determine again the direction of the Brethren version of the creature.
Eleisai
Empathic Nano, 77 posts
who Works Miracles
Tue 3 Sep 2019
at 03:18
  • msg #247

Re: [In-Character Threat] Deciphering Tomorrow

The older woman did her best to monitor the interactions with the newcomers through Cube while keeping watch upon the spiky ball and humming sound.

With Cube moving aside and her room relatively stable, she steps out to join the others.

"Welcome, newcomers.  I am Eleisai.  'Peace be unto you.'"

"The spikes on the ball inside the room have largely retracted, and there is now a rather curious humming sound coming from the adjoining room with the glowing orbs."

"My vantage point has been somewhat limited.  What has been happening out here?"

Paraton
Resourceful Seeker, 8 posts
a Resourceful Seeker
who Delved Too Deeply
Tue 3 Sep 2019
at 19:09
  • msg #248

Re: [In-Character Threat] Deciphering Tomorrow

quote:
While he waits for Paraton to ... do whatever it is he's doing, Attilisk consults his own device, trying to determine again the direction of the Brethren version of the creature.


While Attilisk fiddles with his device, Paraton's gloves waltz across the control panel, and the ramp changes. The robed figure coughs and umms until they get the attention of the twins.

Is this familiar to you?

A distinct trail of crusty black now undulates down the ramp.
Attilisk
Imaginative Jack, 68 posts
who Talks to Machines
Tue 3 Sep 2019
at 19:38
  • msg #249

Re: [In-Character Threat] Deciphering Tomorrow

"I do not recall it leaving such a trail before.  There isn't any on the upper level we entered on."  Attilisk holds his tracker near the dark material to see if there is a reaction.
Paraton
Resourceful Seeker, 9 posts
a Resourceful Seeker
who Delved Too Deeply
Tue 3 Sep 2019
at 20:39
  • msg #250

Re: [In-Character Threat] Deciphering Tomorrow

And to you, tenfold, dame Eleisai Paraton replies to the old lady.

Turning back to Attilisk, they continue Perhaps not in this dimension?
GM
GM, 119 posts
Storyteller
Sat 7 Sep 2019
at 00:00
  • msg #251

Re: [In-Character Threat] Deciphering Tomorrow

Delfino nods slowly.  "It seems different minds think of different things."  He ponders that for a moment, then nods at Attilisk.  "Then we have a twofold way of following the thing.  Do we go after it now, or see if what Eleisai found will be of use to us in the hunt?"
Attilisk
Imaginative Jack, 70 posts
who Talks to Machines
Sat 7 Sep 2019
at 01:00
  • msg #252

Re: [In-Character Threat] Deciphering Tomorrow

"Those damn bugs delayed us enough that it doesn't matter if we rush at point.  I say let's see what that path has to offer before chasing downwards."  Attilisk muffles the beast tracker again and slips it into his bag, along with his notebook and writing stylus.  Hefting up his staff, he is again prepared to move.  "Any other thoughts?"
GM
GM, 120 posts
Storyteller
Thu 12 Sep 2019
at 02:36
  • msg #253

Re: [In-Character Threat] Deciphering Tomorrow

The path goes down the ramp, going over the barrier of oddment parts and continuing down.  It spirals down three more full circles until the ramp terminates in half-open door, the door itself round and half-irised open, crafted of a dull silver metal.  It's dark on the other side of the door, and there's a faint buzzing sound on the other side, along with some faint whimpering that sounds like either a human or possibly an animal in pain.
Attilisk
Imaginative Jack, 71 posts
who Talks to Machines
Thu 12 Sep 2019
at 11:53
  • msg #254

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk pulls his remote control dragonfly from his bag.  Stepping back from the door a bit, he'll fly the oddity into the darkened room, back and forth through the door in longer passes, trying to get a sense if there is a reactive danger inside.
GM
GM, 122 posts
Storyteller
Tue 17 Sep 2019
at 05:01
  • msg #255

Re: [In-Character Threat] Deciphering Tomorrow

Inside the room the buzzing increases in volume, and the whimpering reaches a new pitch, as if something in there has definitely noticed you.  There's a slithering movement, and then in the slim light the door provides you can see several somethings further in the room as one shifts into the light.  Humanoid, maybe five feet tall, with ruddy ridged moist skin and a tentacle growing out of where a face would be, armed with a pale white sword and a rough synth shield.  There seem to be more of them beyond the reach of the light.  The floor seems to be bloody in patches, as if battle recently took place here.  As you watch, the tentacle-face reaches down and rolls its tentacle over the smears on the floor, seemingly absorbing them.

Within the room, the whimper becomes a shriek as you hear more movement in the dark!
Attilisk
Imaginative Jack, 72 posts
who Talks to Machines
Tue 17 Sep 2019
at 11:41
  • msg #256

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk's eyes go wide as the dragonfly returns to his hand.  He retreats from the doorway a few steps before talking to his comrades.  "Abhumans," he whispers.  "And I think they have a captive.  Maybe several.  If we can bottle-neck them, I think I can eliminate many, but I don't want to hit their captive if I can help it."

He grips his staff in one hand and slides a cypher into a different pocket, ready for easy retrieval.  "Can anyone locate the thing whimpering in there?"
Paraton
Resourceful Seeker, 10 posts
a Resourceful Seeker
who Delved Too Deeply
Tue 17 Sep 2019
at 15:22
  • msg #257

Re: [In-Character Threat] Deciphering Tomorrow

Paraton quickly grabs their bow and nocks an arrow, pointing it towards the tentacles, and walks into range.

I ... work better when I have a bit of time. But I can help clear the path.


Tension. Holding breath. Release. The arrow flies fast.

12:21, Today: Paraton rolled 12 using 1d20.  Shooting at the visible abhuman.
GM
GM, 123 posts
Storyteller
Sat 21 Sep 2019
at 04:19
  • msg #258

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
Attilisk's eyes go wide as the dragonfly returns to his hand.  He retreats from the doorway a few steps before talking to his comrades.  "Abhumans," he whispers.  "And I think they have a captive.  Maybe several.  If we can bottle-neck them, I think I can eliminate many, but I don't want to hit their captive if I can help it."

He grips his staff in one hand and slides a cypher into a different pocket, ready for easy retrieval.  "Can anyone locate the thing whimpering in there?"


Attilisk risks a quick peak as Delfino moves on the opposite side.  Though it is dark in there, Attilisk does catch a brief glimpse of eyes fairly high up on the wall, as if something is sitting on a ledge or higher level, perhaps 12 feet off the floor.  The size and spacing of the eyes seems to indicate a human-like face is bearing them.  Delfino presses his hands together, a faint light starting to emanate from them.

Paraton:
Paraton quickly grabs their bow and knocks an arrow, pointing it towards the tentacles, and walks into range.

I ... work better when I have a bit of time. But I can help clear the path.


Tension. Holding breath. Release. The arrow flies fast.

12:21, Today: Paraton rolled 12 using 1d20.  Shooting at the visible abhuman.


Paraton's arrow flies true, striking the abhuman hard in the side.  Its tentacle flies up, and there is more movement in the dark.  You can see at least a half-dozen more of the creatures behind the first!  The wounded one makes no noise, but a terrible headache tries to clamp down upon Paraton's senses.
Attilisk
Imaginative Jack, 74 posts
who Talks to Machines
Sat 21 Sep 2019
at 12:23
  • msg #259

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk pulls the cypher from his pocket, activates it, and tries to roll it into the other room, ideally right into the middle of the abhuman horde.
Paraton
Resourceful Seeker, 12 posts
a Resourceful Seeker
who Delved Too Deeply
Sun 22 Sep 2019
at 18:28
  • msg #260

Re: [In-Character Threat] Deciphering Tomorrow

The abhuman defends itself fiercely, but at the same time gives away the game: Paraton will be ready the next time. For now, the robed figure shivers and reels under an acute migraine. Which might explain what happens next: a cloud of black and green nothing forms in front of Paraton and, through the pain, tries to shoot straight at the abhuman.

Paraton: M16/16, S11/14, I10/15
[OOC: Paraton rolled 7 using 1d20 trying to defend against an intellect attack. They are trained in Intellect defense.
Then they used Void Matter Blast, with 2 Effort (for damage) balanced by their 1 Speed Edge. Paraton rolled a 5 for this action :(]

[Also OOC: I need help interpreting Paraton's Void Master Blast focus ability: "You can unleash a blast of void matter at a target within short range at will. A void matter blast inflicts 3 points of damage (ignores Armor)." Which pool do I take from? I used Speed, since it's a ranged attack, and it's not exactly intellect-based, but...]

This message was lightly edited by the player at 18:29, Sun 22 Sept 2019.
GM
GM, 124 posts
Storyteller
Mon 23 Sep 2019
at 06:09
  • msg #261

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
Attilisk pulls the cypher from his pocket, activates it, and tries to roll it into the other room, ideally right into the middle of the abhuman horde.


Attilisk's launch of his plant detonation does not quite go as planned.  It ricochets off of a wall, bounces back out of the door, and squarely hits Wyddno in the chest.  With a whumph, a cloud of green gas surrounds him, and you hear some muffled cracking noises.  When the gas clears, there is naught but a vaguely human-shaped tree.

Paraton:
The abhuman defends itself fiercely, but at the same time gives away the game: Paraton will be ready the next time. For now, the robed figure shivers and reels under an acute migraine. Which might explain what happens next: a cloud of black and green nothing forms in front of Paraton and, through the pain, tries to shoot straight at the abhuman.


The blast of void matter does some harm to the crowd of abhumans, but mostly seems to anger them!


Cube moves steadily near the Wyddno-tree as the abhumans advance, and advances into one, its body gripping the nearest abhuman firmly and crushing parts of its body!

The five others advance and lash out with their swords, striking at everyone, two striking at Cube!  They move in eerie silence and without a single shouted word or command.  Cube's surface shimmers as the swords pass into him, but are repelled by the metalweave within its body.  Eleisai finches, crying out as the sword scores long her ribs.

OOC:  Everyone gets attacked once, Cube gets attacked twice.  DT 4 to avoid 4 damage.   

Eleisai twists the space around her and blinks out of existence, appearing further up the ramp and out of immediate reach of the abhumans.
Eleisai
Empathic Nano, 79 posts
who Works Miracles
Mon 23 Sep 2019
at 06:55
  • msg #262

Re: [In-Character Threat] Deciphering Tomorrow

"Sovereign One, please guard and guide us now, I pray..."

She winces from the pain of her wound, but there is no time to tend to it now.

She targets the most wounded foe, and a bolt of energy flies toward it...

OOC: Onslaught, as soon as she gets a turn after her Far Step...
Attilisk
Imaginative Jack, 75 posts
who Talks to Machines
Mon 23 Sep 2019
at 11:20
  • msg #263

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk twists to avoid the slashing of the sword, but the horror of accidentally taking out Wyddno is too distracting and he isn't able to avoid the blow entirely.  He snarls.  His mind races to figure out his next move.
Paraton
Resourceful Seeker, 13 posts
a Resourceful Seeker
who Delved Too Deeply
Mon 23 Sep 2019
at 15:26
  • msg #264

Re: [In-Character Threat] Deciphering Tomorrow

Paraton fares better against physical attacks, the sword hitting their armor with a satisfying thump. As they do, the void thumps back, grabbing their sword and shaking it, scaring them back. The robed Seeker then grabs a small gewgaw from their belt and throws it near where the most abhumans group, away from the party. The cypher explodes into a cloud that starts burning the nearest abhumans.

Paraton moves back, trying to set up another arrow.

[OOC: Paraton rolled 19 using 1d20.  Defense against abhuman, trained in Might defense. Minor effect: your foe is frightened by the green-black energy that resides in you and backs away, unwilling to attack. It can still defend itself.

Paraton rolled 10 (13 with Effort) using 1d20.  Speed attack with Cypher, 1 Effort for roll (balanced by 1 Speed edge], 1 effort for extra damage. Damage total would be 8 + 3.
Cypher – Mist Energizer. Level: 8. Usable: Handheld device that resembles a half-sphere with gel-like white buttons.
Effect: Alters the composition of a gaseous cloud no larger than 10 feet by 10 feet by 10 feet (3 m by 3 m by 3 m) so that it inflicts damage equal to the cypher level to anyone that enters it. Damage continues every round that a creature is within the energized mist, which lasts for ten minutes. The gaseous cloud can simply be the normal air, but it could also be an already poisonous vapor or some other gas.]



Paraton: M16/16, S10/14, I10/15
GM
GM, 126 posts
Storyteller
Thu 26 Sep 2019
at 09:52
  • msg #265

Re: [In-Character Threat] Deciphering Tomorrow

Eleisai:
"Sovereign One, please guard and guide us now, I pray..."

She winces from the pain of her wound, but there is no time to tend to it now.

She targets the most wounded foe, and a bolt of energy flies toward it...

OOC: Onslaught, as soon as she gets a turn after her Far Step...


Eleisai focuses her attention on the one gripped by Cube, her mind reaching out to pierce the abhuman's with her own, and sees it collapse, limp and deceased!


With the abhumans close together to go after the mostly bunched-up group, Attilisk gets an idea.  Taking his anchor stone cypher, he pushes it into his canteen and then hurls it at the ceiling.  It bounces off and lands in the midst of the abhumans... except the anchor stone, once in contact with water, has become a 500 pound boulder!  Mayhem ensues as two are crushed outright and two more wounded!


Paraton:
Paraton fares better against physical attacks, the sword hitting their armor with a satisfying thump. As they do, the void thumps back, grabbing their sword and shaking it, scaring them back. The robed Seeker then grabs a small gewgaw from their belt and throws it near where the most abhumans group, away from the party. The cypher explodes into a cloud that starts burning the nearest abhumans.

Paraton moves back, trying to set up another arrow.


The frightened abhuman and possibly another one or two just inside the doorway take the brunt of the burning vapors, charring into piles of ash!

The last remaining abhuman lashes out at Attilisk, not with its sword, but with its mind!


Cube notes that there seems to be one more abhuman within the room from where they emerged, but the burning vapor would be ill-advised to travel through.  Instead it turns and lashes out at the abhuman threatening Attilisk, gripping it and absorbing it with a neat economy of motion.


There are now no more abhumans on this side of the doorway (which is partially blocked by a large boulder and further blocked by burning vapors), but there seems to be one or two within the room beyond, as well as whatever was whimpering.
Attilisk
Imaginative Jack, 76 posts
who Talks to Machines
Thu 26 Sep 2019
at 11:42
  • msg #266

Re: [In-Character Threat] Deciphering Tomorrow



Attilisk's success with the anchor stone is quickly countered by the screaming pain in his head as the remaining abhuman's mental attack drills into his mind.
Paraton
Resourceful Seeker, 15 posts
a Resourceful Seeker
who Delved Too Deeply
Thu 26 Sep 2019
at 19:20
  • msg #267

Re: [In-Character Threat] Deciphering Tomorrow

After the "success" with the idea of throwing the noxious gas cypher to the only point of access to the room in which someone else is held hostage, Paraton tries to think fast. They start talking with force:

Do not get near to the gas if you value your existences.

Just in case someone didn't notice the abhumans lighting up when they got in contact with the vapors.

Then, Paraton nocks their bow again, and shoots at an abhuman inside the blocked room.

[OOC: Paraton rolled 15: Shooting an arrow at abhumans inside the room.]

Paraton: M16/16, S6/14, I10/15. I adjusted these values, I had calculated my Effort/Edge values incorrectly. It's been a while...
GM
GM, 127 posts
Storyteller
Mon 30 Sep 2019
at 12:36
  • msg #268

Re: [In-Character Threat] Deciphering Tomorrow



Attilisk, your headache throbs from the abhuman's attack, but slowly starts to fade. 

Paraton, as you fire over the vapors, you hear more thrashing from inside the chamber; it seems you've scored a hit!  There is some shuffling beyond, then silence, then soft whimpering again.  Finally the vapors dissipate, and everyone can get a better look inside.  Though still dark, you can see there is a ledge partway up the wall upon which a hound-like beast with a human like face, a thuman, is lying with its leg dangling.  There is a tall growth of crystals in the center of the room, softly shining in the light of the door.  Beyond that, the room is in darkness...
Attilisk
Imaginative Jack, 77 posts
who Talks to Machines
Mon 30 Sep 2019
at 18:23
  • msg #269

Re: [In-Character Threat] Deciphering Tomorrow

As soon as it is apparent that the immediate abhuman threat is dealt with, Attilisk collapses into a cross-legged sitting position and whips out his notebook.  He furiously sketches and records all of the bizarre images that appeared in his head (along with the searing pain).  Notes about the imagined scent, the pattern of the circuitry, arrows pointing to the different notations for color and shape, the meaning of the odd recitation and even some bizarre phonetic attempt at the "words" he heard in his mind all fill the paper.

"Is this familiar to anyone?" he asks, almost panting from exertion, yet also energized by the act of creation.  As he ponders the implication of another tattoo in the same pattern as the circuitry, he says in a distant voice, "I hate sathosh."
Attilisk
Imaginative Jack, 78 posts
who Talks to Machines
Tue 1 Oct 2019
at 23:08
  • msg #270

Re: [In-Character Threat] Deciphering Tomorrow

The page displays a drawing of the monster they are chasing ("beastie") and a second creature nearly identical ("brethren beastie?") angrily twined about each other like a DNA strand.  This is inside an egg-shaped chamber ("silvery").  There are objects flying around.  Beside the egg-room is a pattern like circuitry with "inside?" beside it.

The words "Inwards to the secluded spiral, the right-marked path is gold, remove the rend." appear, underneath a bizarre spelling of some unknown language.  Also "smells like trees" is scrawled somewhere in a spare bit of space.
Eleisai
Empathic Nano, 81 posts
who Works Miracles
Tue 1 Oct 2019
at 23:35
  • msg #271

Re: [In-Character Threat] Deciphering Tomorrow

The older woman looks with concern upon the form on the ledge, and stretches forth her extraordinary senses into the room...

OOC: Empathic senses, plus Scanning...
Paraton
Resourceful Seeker, 16 posts
a Resourceful Seeker
who Delved Too Deeply
Wed 2 Oct 2019
at 17:42
  • msg #272

Re: [In-Character Threat] Deciphering Tomorrow

Paraton looks for a dark corner in the room and starts humming an atonal melody while bandaging wounds and injecting themselves. A raspy cough intersperses the song.

After that, they start looking and pondering the page sketched by Attilisk, trying to make any sense of it. The phrase "hlör u fang axaxaxas mlö" spring to mind, for some reason. "Upwards, beyond the onstreaming, it mooned." What could it mean... Wild concepts are about to coalesce in Paraton's mind for a second, and they gather their thoughts before speaking.

[OOC: Paraton rolled 4 using 1d20.  Understanding Attilisk's notes. 1 level of effort applied. They are skilled with the Numenera, and they apply that training to the interpretation of Attilisk's notes, by comparing them with the devices present.

Just in case: I'm not really dead set on making Paraton a non-binary person (though I'm not opposed to this either), it's just that their gender is undiscernible to anyone in-game, and people haven't asked yet.]


Paraton rolled 5 using 1d6+2.  Recovery roll.
Paraton: M16/16, S10/14, I9/15. 4 speed points and 1 int point recovered, 2 int points spent on effort.

GM
GM, 128 posts
Storyteller
Fri 4 Oct 2019
at 09:04
  • msg #273

Re: [In-Character Threat] Deciphering Tomorrow



Eleisai scans the room carefully, finding two bipeds on either side of the door, one smaller quadruped about 12 feet off the ground on the wall opposite the door, synth walls, and several inert organic heaps, no more than two hundred pound each, off to the left in darkness.  The crystal cluster registers as stone with a strong power source inside of it.

Paraton ponders the meaning of Attilisk's vision as they find a dim corner to recuperate.  From what you have learned of this group's history, it seems that the creatures are clearly those the group is searching for, and the room seems similar to the one Cube and Eleisai were exploring before you all traveled down the ramp.  The "path of gold" could reference a color that the ramp could become, or perhaps a mark or symbol you haven't seen yet.

Cube quietly absorbs the other sathosh bodies and pauses at the entrance to the darkened room.

Delfino makes a few soothing sounds at the thuman, and it whines piteously, scrabbling slightly as if it can't get down, one leg dangling limply.
Attilisk
Imaginative Jack, 79 posts
who Talks to Machines
Fri 4 Oct 2019
at 12:01
  • msg #274

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk stands and catches his breath a moment.


Putting his notebook and writing tools back into his pack, he says, "Maybe it will make more sense later.  Right now, let's figure out whats in that room.  I don't want any of those bastards left to sneak up on us later."  He tosses a glow globe to Delfino to light their way.

Attilisk readies his quarterstaff prepares to advance into the room.
Paraton
Resourceful Seeker, 18 posts
a Resourceful Seeker
who Delved Too Deeply
Fri 4 Oct 2019
at 13:51
  • msg #275

Re: [In-Character Threat] Deciphering Tomorrow

After tending to their wounds, Paraton enters the chamber, takes a bottle from their robes, and opens it.
Slowly, eery bubbles start coming out. They glow in the darkness, and between their light and Paraton's own senses, the seeker tries to help the animal down.

I had a pet thuman once. They're great boys.

[OOC exactly how high is that ledge]

After giving the animal a slice of dried meat and some water to ingratiate themselves, Paraton carefully brings the thuman down, then they start searching in the room for cyphers. Cube has already helpfully swallowed the sathosh, so that's a non-starter, but there's still promise. They can feel it.

Paraton rolled 12 using 1d20.  Finding cyphers. Trained in identifying Numenera.
GM
GM, 130 posts
Storyteller
Sun 6 Oct 2019
at 02:43
  • msg #276

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
Attilisk stands and catches his breath a moment.

Putting his notebook and writing tools back into his pack, he says, "Maybe it will make more sense later.  Right now, let's figure out whats in that room.  I don't want any of those bastards left to sneak up on us later."  He tosses a glow globe to Delfino to light their way.

Attilisk readies his quarterstaff prepares to advance into the room.


Cube advances right after Attilisk and Delfino.  As the two enter, the two sathosh on either side of the door lash out with their mental attacks!

OOC: DT 3 Intellect defense or 3 Int damage, please.

Paraton:
After tending to their wounds, Paraton enters the chamber, takes a bottle from their robes, and opens it.
Slowly, eery bubbles start coming out. They glow in the darkness, and between their light and Paraton's own senses, the seeker tries to help the animal down.


The light illuminates the crystal, a few bodies on the floor in the corner, some smears of blood, and the two sathosh on either side of the door, and an exit from the room about five feet off the floor, rounded and dark.

OOC: The ledge is 12 feet off the floor.  We'll resolve the rest of your post once we get past the immediate dangers.
Attilisk
Imaginative Jack, 80 posts
who Talks to Machines
Sun 6 Oct 2019
at 02:50
  • msg #277

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk feels the mental assault as he steps into the room and is able to withstand it, but the effort affects his planning, and his swipe with the quarterstaff doesn't connect.  He snarls and readies himself for his next attack.
Paraton
Resourceful Seeker, 19 posts
a Resourceful Seeker
who Delved Too Deeply
Mon 7 Oct 2019
at 14:25
  • msg #278

Re: [In-Character Threat] Deciphering Tomorrow

Paraton sees their new companions flinch and attack, and quickly positions themselves to shoot arrows at the sathosh that sprung that trap.

Hey! Move if you value your ears

they shout at Attilisk and Delfino. Cube... Cube probably does not need the warning.
The Seeker lets loose, and the arrow flies true.

Paraton rolled 13 using 1d20.  Shooting an arrow at a sathosh inside the room.
GM
GM, 131 posts
Storyteller
Thu 10 Oct 2019
at 08:24
  • msg #279

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk's swing goes wide of the sathosh, but Paraton's arrow connects squarely with their foe.  Delfino heeds Paraton's warning, but points a finger at the sathosh by Attilisk from his position in the other room, firing through the doorway.  A small whump sounds, and the sathosh by Attilisk rocks back as if hit by an invisible blow.

Eleisai tries to punish the mind of those who are trying to harm her companions, but finds the sathosh's mind a tough nut to crack.

Cube slides in the doorway and makes its way towards Paraton's sathosh with the inevitability of an avalanche.

The thuman yelps in fear as the sathosh by Attilisk lashes out with its mind again, and the one by Paraton jumps to the crystal cluster in the middle of the room, its tentacle-face resting on it, seemingly startling it into a bright series of dazzling flashes accompanied by a sensation of tiny insects crawling on your skin.

OOC: Attilisk, DT 3 Int save or 3 Int damage.  Everyone in the room make a DT 4 Int save or have all attacks made one step more difficult due to the dazzling effect.
Attilisk
Imaginative Jack, 81 posts
who Talks to Machines
Thu 10 Oct 2019
at 15:12
  • msg #280

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk is battered by the mental attack of the sathosh, but in his blinking to dispel the mental pain, he seems to have shielded himself from the dazzling effects of the crystal.  Trying to heed Paraton's warning, Attilisk rushes to the far end of the room and takes a guarded stance.  Now the sathosh is between him and the rest of his group.  He has no time to pay the thuman any attention at the moment.
Paraton
Resourceful Seeker, 20 posts
a Resourceful Seeker
who Delved Too Deeply
Thu 10 Oct 2019
at 15:41
  • msg #281

Re: [In-Character Threat] Deciphering Tomorrow

Paraton is distraught by the crystal effects, and their efforts to cane the sathosh with a good quarterstaff hit go nowhere. They try to regroup and get away from the crystal.

Let's flank this one, Attilisk they say, putting themselves on the other side of the second sathosh, ready to strike or defend.

Paraton rolled 6 for an Intellect defense against crystal effect.
Paraton rolled 2 to hit the sathosh near the crystal with quarterstaff to the tentacle. 1 level of Effort to hit.
Paraton: M14/16 (1), S10/14 (1), I9/15 (1).

GM
GM, 132 posts
Storyteller
Fri 11 Oct 2019
at 03:04
  • msg #282

Re: [In-Character Threat] Deciphering Tomorrow

With Attilisk on one side and Paraton on the other, and Cube closing in, Delfino and Elesai have a better view of the two sathosh.  While Paraton's hit misses, Cube moves over the one Attilisk had wounded, crushing it beneath its weight and starting to absorb it.  Eleisai stretched out her hand and attacks the other sathosh's mind, causing it to writhe as she presses her will upon the murderous abhuman.  Delfino points his hand at the one next to the crystal cluster, but whatever he was doing seems to not work, and he winces at the bright flashing, dazzling lights.

The sathosh, eyeless, try to impose its will upon Paraton, crushing down with its mental power.  The one Cube is attacking desperately tries to mentally wounds its captor, but seemingly cannot find Cube's mind to do so!

OOC: Paraton, Intellect defense DT 4 or suffer 3 Int damage.
This message was last edited by the GM at 05:56, Fri 11 Oct 2019.
Attilisk
Imaginative Jack, 82 posts
who Talks to Machines
Fri 11 Oct 2019
at 03:28
  • msg #283

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk's head is still ringing, and his thrust is misaligned.  Sadly, the abhuman is not struck.  "Dammit!"
Paraton
Resourceful Seeker, 22 posts
a Resourceful Seeker
who Delved Too Deeply
Fri 11 Oct 2019
at 13:52
  • msg #284

Re: [In-Character Threat] Deciphering Tomorrow

Not now! mutters Paraton, makes a strange sign with their left hand as to abjure a menace, and then moves with a weird gracefully for someone so encumbered, to attack the one near the crystal. Their quarterstaff hits true this time. And again. And again. Eventually, the Seeker stops caning the abhuman.

Paraton rolled 15 to make an Intellect defense against the sathosh.
Paraton rolled 20 Attack with quarterstaff. 1 level of Effort to hit, refreshed by the 20 :) The major effect are 4 additional points of damage.
Paraton: M14/16 (1), S10/14 (1), I9/15 (1).

This message was last edited by the player at 14:55, Fri 11 Oct 2019.
Eleisai
Empathic Nano, 82 posts
who Works Miracles
Mon 14 Oct 2019
at 06:15
  • msg #285

Re: [In-Character Threat] Deciphering Tomorrow

The older woman continues to press her attack upon the sathosh...
GM
GM, 133 posts
Storyteller
Tue 15 Oct 2019
at 03:35
  • msg #286

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk misses his his, but Paraton does not, slamming their quarterstaff into the un-Cubed sathosh over and over until it ceases to move.  Or live.  Cube continues to grip and absorb its sathosh until it too is entirely gone.  Eleisai feels a relaxation of the atmosphere, and hears the whimpers of the thuman anew.  The ledge that it's on is about twelve feet above the ground, and there are some smears on the wall that seem to indicate it might have scrambled up there with some kind of assistance.

Delfino cautiously enters as Cube makes short work of the other sathosh body as well, blinking as the flashing lights of the crystal continue.  There are a few other non-sathosh bodies in the corner, and another exit from the room to the south, about five feet off the floor, round and dark.  Delfino tries to examine the crystal to get it to stop flashing, and has to shade his eyes, shaking his head as if he's dizzy.
Attilisk
Imaginative Jack, 84 posts
who Talks to Machines
Tue 15 Oct 2019
at 11:29
  • msg #287

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk will examine the room for any additional threats.  Finding none, he would begin to search the room (and the bodies) for valuables and clues.  "I am depeleted."
GM
GM, 134 posts
Storyteller
Sat 19 Oct 2019
at 02:13
  • msg #288

Re: [In-Character Threat] Deciphering Tomorrow

As Attilisk examines the various bodies, he sees a varjellan, long dead and desiccated with a pack on its back, a couple of humans dressed as city folk with small messenger bags, also long dead, and one human who is alive and just coming awake!
Attilisk
Imaginative Jack, 86 posts
who Talks to Machines
Sat 19 Oct 2019
at 03:43
  • msg #289

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk will grab the messenger bags, as they're likely easier to dis-entangle from the corpses.  He holds his staff warily as he picks through the containers.
Eleisai
Empathic Nano, 83 posts
who Works Miracles
Sat 19 Oct 2019
at 16:54
  • msg #290

Re: [In-Character Threat] Deciphering Tomorrow

The older woman nods.

"Anyone who needs healing, please let me know.  Before exploring too far in there, let me scan to make certain there are no further hidden dangers.  I detected the sathosh before they attacked, but you entered before I could give warning.  After scanning, I can attend to your wounds, and to the distressed creature on the ledge..."

She stretches forth her scanning senses, including the flashing crystal and the creature.  Assuming she eventually detects the living human, she will move to assist ASAP...
Porgot the Adherent
Mechanical Wright, 2 posts
who Employs Magnitism
Sat 19 Oct 2019
at 19:44
  • msg #291

Re: [In-Character Threat] Deciphering Tomorrow

Voices rouse Porgot from unconsciousness. What just happened? He wonders as he opens his eyes and struggles to sit up. Where do you send me, transifugred one?

Bodies surround him as he takes in the scene, Am I meant to be dead? He looks up as the voices he hears take the shape of words, "I am no danger!" He calls in the direction of the voices, "I am Porgot, a servant of the Transfigured God, and come here at its behest, please, I mean no harm!"
Attilisk
Imaginative Jack, 87 posts
who Talks to Machines
Sun 20 Oct 2019
at 01:28
  • msg #292

Re: [In-Character Threat] Deciphering Tomorrow

The human voice allows Attilisk to relax a bit and focus more on his efforts to find useful items among the fallen.
GM
GM, 135 posts
Storyteller
Thu 24 Oct 2019
at 02:01
  • msg #293

Re: [In-Character Threat] Deciphering Tomorrow

Cube gives a ripple that seems to serve as a shrug when Eleisai asks if anyone needs to be healed.  Delfino also seems to be all right, and he gives her a quick smile of encouragement before turning back to their new arrival.

"Transfigured God?  That is a new entity to me.  I am Delfino, a Brethren of the Form," he says, giving a small bow.  Delfino is, in every way, an identical twin to Attilisk.  "Attilisk is my Form, and Cube and Eleisai are companions of his.  What designation do you go by?"

Attilisk pokes through the messenger bags, and the backpack too for good measure.  He finds a good six units of io, a cylinder of pale fluid containing a red and green block he recognizes as mother marrow, a round container of apt clay, a curious meter square silk sheet that seems to change color constantly, two glowglobes, some long-desiccated rations, four empty canteens, a steel dagger, and an organice-looking syringe full of violently red fluid.
Attilisk
Imaginative Jack, 88 posts
who Talks to Machines
Thu 24 Oct 2019
at 06:08
  • msg #294

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk makes use of the messenger bag to store some of the small treasures he's found.  The dusty rations are left behind, as are a messenger bag and backpack.

"How's the ... human?"  He works out some of the pain in his joints.  "I could use some healing when you get a chance, ma'am."

Picking up on Delfino's cue, he waves to the person recovering consciousness.  "I'm Attilisk, by the way."
Porgot the Adherent
Mechanical Wright, 4 posts
who Employs Magnitism
Thu 24 Oct 2019
at 15:47
  • msg #295

Re: [In-Character Threat] Deciphering Tomorrow

"Oh how I envy you! Your world has so much room to grow! The Transfigured God is the great orchestrator, the inspiration, the one who guides us to ascendence! I am here at its direction, on a quest I cannot deign to understand. Perhaps it is to bring its ways to you in this dark place. I am overjoyed at the opportunity! I am known as Porgot the Adherent, a tool in the Transfigured God's quest to raise humanity to ascendence." Porgot pulls himself up to a kneeling position, his head spinning.

"You must forgive me, it has brought me to this place through mysterious means. I was in a different room when my whole world became a silver blur, then black, and now I wake here. I do not understand what happened, but I believe I require a moment to regain myself." He holds one hand to his hand, the metal of his garb clanging against each other to make a metallic song.

"I believe I am whole, if a little shaken." He answers Attalisk. "It is curious to meet you all, I am glad whatever has transpired here has spared you who seem to be amiable. Where is this place I have been brought?"
This message was last edited by the GM at 00:18, Tue 29 Oct 2019.
Paraton
Resourceful Seeker, 27 posts
a Resourceful Seeker
who Delved Too Deeply
Thu 24 Oct 2019
at 19:54
  • msg #296

Re: [In-Character Threat] Deciphering Tomorrow

Using their quarterstaff as a pole, Paraton jumps to the wall just so, and hops on a minuscule ledge precisely that way, to land silently next to the thuman. They soothe the poor beast with careful pats and judicious application of a few scraps of dried meat. Then, using a large neckerchief they tie the animal to their back and descend. The whole operation is a joy to watch.

As they get down, Paraton salutes the awakened man and asks Eleisai for help soothing their nerves.  Then they throw a wobbler.

"What is going on here where am I this is not me this is not my land who are you all who are you all who tell me who," Paraton yells as they flail.

The realization of having been translated to a completely new place has finally clicked. Paraton will indeed need some help.

Paraton rolled 20 to climb up and down to get the thuman.
This message had punctuation tweaked by the GM at 01:54, Tue 29 Oct 2019.
Attilisk
Imaginative Jack, 89 posts
who Talks to Machines
Fri 25 Oct 2019
at 02:04
  • msg #297

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk rises from his seated position.  "I can tell you my part of it.  We are in Navarene.  Q'nur and I came to explore a series of caves or underground complex or something.  The rumors weren't certain.  We arrived and starting looking around.  In a room filled with pods that were able to create Brethren," he says, waving to Delfino, "We encountered Eleisai, Cube, and the true twins.  Seeker and Delfino came from the pods and we were attacked by the angry noodle-armed beastie.  It fled, phasing through the walls.  We followed, trying to find the Brethren version of the beastie to figure a way to calm one or both, so they would not attack the village overhead, that I didn't even know was there."

He pauses and collects his thoughts.  Some sense of guilt is evident in his words.  "As I was trying to manipulate the controls on the spiraling ramp we were traversing, I somehow managed to make the bugs ... align in a very strange and powerful way.  Q'nur, Seeker, the twins ... they all walked into the light that blazed from inside the pattern.  They vanished.  Window and Paraton arrived from where the light vanished, but Window," Attilisk points back to the room they just left, where a human-shaped tree has rooted in the metal floor, "He didn't make it through the battle with the Sathosh.  And that was my Cypher, too."

Attilisk stands in silence, fighting to control his features from succumbing to the weight of lost lives.

"When we get out of here, I'll design a tattoo to memorialize them.  Perhaps Delfino will do me the honor of wearing it."
Eleisai
Empathic Nano, 85 posts
who Works Miracles
Fri 25 Oct 2019
at 06:08
  • msg #298

Re: [In-Character Threat] Deciphering Tomorrow

The older woman blinks calmly as her eyes water slightly.  Her empathic senses are awash with the strong emotions of Porgot, and Paraton, and Attilisk, and even the thuman.  Her reaction to their feelings is... empathic.  She feels their confusion, grief, and pain.

As Attilisk finishes speaking, she gently lays her hands upon him with a reassuring and healing touch before turning to speak to them all.

"Peace, friend Attilisk.  Our lost companions knew the risks, and still chose this path."

"Cube and I arrived here with a caravan a couple of hours ago, just in time to rescue a villager from an earlier attack from that same worm-like tentacled creature.  The Elders here asked us to follow the attacker's trail into this place to investigate."

"I am a humble servant of the Sovereign One, Creator and Savior of all.  It sounds like you may have some knowledge of Him, friend Porgot.  I have a copy of His Sacred Scriptures, and we can read it together later when time permits, if you wish."

"Peace, friend Paraton.  It can be unsettling when our paths lead through Numenera, but so it was decreed by the Sovereign One from the foundation of the world.  It was meant to be.  We are in good hands."


Having given some comfort to those working through the strongest emotions, she gently turns to the thuman with her reassuring and healing touch as well.  As she does so, she stretches forth her telepathic senses to touch minds with the distressed creature.

:: Peace, dear one.  You are safe now.  What is your name? ::
GM
GM, 137 posts
Storyteller
Tue 29 Oct 2019
at 02:11
  • msg #299

Re: [In-Character Threat] Deciphering Tomorrow

Paraton's leap to the thuman has an interesting effect.  They did a running leap to the wall, caromed off the flashing crystal, and then landed on the ledge.  As they touched the crystal, it abruptly flashed once, then subsided into a dim glow.  The thuman is pathetically glad to have a friendly face as they descend to the ground.  It nudges Paraton as they freak out, licking their covered hand and leaning against them despite the wound on its leg.  Its oddly human-like face is broad and pink with dark brown eyes, and its body is a soft, plush blue-gray.  The wound in its leg looks like it came from a heavy blow, possibly a bad landing or being hit in mid-air.

As Eleisai bends her empathic senses upon it and healing powers, the leg straightens out with a soft pop.  It makes the thuman yelp, but it stays still as Eleisai projects welcome and warmth at it.  When she asks its name, she feels a flood of fear and then relief.  It makes a sound of, "Nu-mar," the voice thin from exhaustion.
Porgot the Adherent
Mechanical Wright, 5 posts
who Employs Magnitism
Tue 29 Oct 2019
at 03:46
  • msg #300

Re: [In-Character Threat] Deciphering Tomorrow

"Navarene...." Porgot lets the word roll around his mouth and hang in the air after hearing it. "It sounds as though you have been tested as well. I wonder if this is these chambers' true purpose. I wonder what aspect of the Transfigured God the Sovereign One comprises or the other way 'round! I would be very interested to learn of its words when we've time to share them, and I'd like to share the Transfigured God's teachings in turn. I believe I'm destined to learn of something critically important here, but I know not what so my appetite is voracious!"

He walks to Paraton and holds a hand out, "Yes, peace, friend. I am lost as you, I believe we have found safe succor here." He gestures to Eleisai and Attilisk before turning to them. "It is curious that this place can create beings... Brethren you call them? Perhaps the divine pulses through the numenera here, and takes many forms as they've delivered me and this one," He points to Paraton again "In such similarly dissimilar ways. Let us hope we find answers where we may not even seek them, new friends!"

Porgot takes in the room after speaking, turning and examining the walls and exits as best he's able.

OOC: How many exits are there? What is the lighting situation? Does anything move other than the thuman and other adventurers? Are there any sounds?
This message was last edited by the GM at 04:11, Tue 29 Oct 2019.
Attilisk
Imaginative Jack, 90 posts
who Talks to Machines
Tue 29 Oct 2019
at 03:53
  • msg #301

Re: [In-Character Threat] Deciphering Tomorrow

"Unless someone's planning to stir up more trouble in the immediate future, I'm going to rest a moment.  Today has been exhausting, and I fear it isn't over yet."

Attilisk leans against the wall farthest from the corpses and pulls a waterskin from his pack.  He takes a few swigs before offering it to the others.  Some minutes pass as he takes in the room, the crystals, and the others with him.

OOC: ten minute recovery, for reference
This message was last edited by the player at 03:54, Tue 29 Oct 2019.
GM
GM, 138 posts
Storyteller
Tue 29 Oct 2019
at 04:15
  • msg #302

Re: [In-Character Threat] Deciphering Tomorrow

The room had one large arched exit to the east that spills out onto the ramp the group had indicated they had traveled down.  There is another exit to the south, about five feet above the ground, round and dark, perhaps big enough to allow a human to crawl on their knees.  There is a small ledge about 12 feet above the floor where the thuman had laid.  There is a large crystal cluster in the middle of the floor, nearly feet high, that glow softly.  Aside from the corpses of what possibly were explorers, there is nothing else moving in the room.  There is a faint, mechanical thrum through the floor and walls, more of a low vibration than a sound.  There is curiously little smell other than a faint tang of blood, probably because Cube, the unusual jelly-cube warrior, has absorbed all the sathosh bodies, leaving none to impart their smells to the air.  The dead explorers are desiccated and naturally mummified.
Attilisk
Imaginative Jack, 91 posts
who Talks to Machines
Wed 30 Oct 2019
at 17:18
  • msg #303

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk concludes his rest with a quick sketch of the crystalline structure in the middle of the room, an exercise he finds calming and centering.  He then makes a more thorough examination of the corpses, muttering something about "No use letting something go to waste."

As he rifles through pockets and bags, along belts and in boots, Attilisk asks to no one in particular, "So what's our next move?  Are we still going to chase that big beastie and its Brethren double?"
Porgot the Adherent
Mechanical Wright, 6 posts
who Employs Magnitism
Thu 31 Oct 2019
at 07:31
  • msg #304

Re: [In-Character Threat] Deciphering Tomorrow

"Spoken as one who recognizes the abundance that the world offers! Do you find iotum or useful parts among this sad pile, Attilisk?"

"I'm sure the Transfigured God has meant me to find you for one reason or another." Porgot lifts his pack from his back and sets it at his feet. "Should you mean to enter the darkened portal and require a bit of brightness, I may be able to mix something up that'll give you the eyes of a Cat!" His eyes get wide and he gestures with open hands on either side of his face.

"I am but a humble facilitator though, I'm afraid. The Transfigured God guides me to paths that lead, and I am prepared to follow whichever way you, my new path, point toward.
GM
GM, 139 posts
Storyteller
Sat 2 Nov 2019
at 03:20
  • msg #305

Re: [In-Character Threat] Deciphering Tomorrow

Delfino nods slowly.  "The day has been long, particularly from the perspective of those who came from the surface.  It might be good to rest.  Though Attilisk's detector should tell us if it is safe to do so.  There are many dangers here, but the Brethren that goes through walls is very unpredictable and seemingly very agitated.  I do not know why it hasn't come back for us...  Maybe it ran afoul of something?"

Attilisk continues to rummage through the possessions of the deceased.
Attilisk
Imaginative Jack, 92 posts
who Talks to Machines
Sat 2 Nov 2019
at 16:30
  • msg #306

Re: [In-Character Threat] Deciphering Tomorrow

To Porgot, he says, "Some iotum, yes.  Whatever these ill-fated explorers had carried.  By the way, do you need an empty canteen?"  He pats his bag with an audible clank.  Then he leans against the wall.  His hands examine more of the items he's found, but his eyes are staring blankly at the floor.

"I don't like the idea of that village being threatened.  And there's certainly interesting material down here."  Attilisk sighs as he ponders the objects he recovered, occasionally sucking blood from his nicked finger. Eventually, he comes up with a plan to offer.

"Maybe learn what we can from this room, explore another hour or two, and then try to find a safe place to bed down for the night?  That vision I had connected the creatures to this place, so maybe they'll stay within it.  Regardless, I'm certainly less useful if I'm battered, bruised, and exhausted when we do eventually find them."
This message was last edited by the player at 16:40, Sat 02 Nov 2019.
Paraton
Resourceful Seeker, 28 posts
a Resourceful Seeker
who Delved Too Deeply
Mon 4 Nov 2019
at 16:22
  • msg #307

Re: [In-Character Threat] Deciphering Tomorrow

So, I have questions. But the first, and most important: how do we name this thupper? I vote for "Bront".

...I'm still feeling a bit unsettled, as should be obvious. So I agree with you on the learning and exploring. Luckily this voyage I was forced on left me with most of my things. About this room... Let me see.

The seeker takes some fiddly bits and a bottle that emits bubbles. The bubbles start glowing when they reach poorly lit areas of the room. With all this display, Paraton starts inspecting the room the group is in, especially the bits where the thuman was found.

13:19, Today: Paraton rolled 17 trying to find something useful about the room the party is in. assuming it's not the same room as before. They are trained in any task that involves learning something new.

Also, from a while ago: 10:49, Fri 04 Oct: Paraton rolled 12 using 1d20.  Finding cyphers. Trained in identifying Numenera.

Attilisk
Imaginative Jack, 93 posts
who Talks to Machines
Mon 4 Nov 2019
at 18:14
  • msg #308

Re: [In-Character Threat] Deciphering Tomorrow

"Thupper?  The thuman, you mean?  Didn't it say it's name was Nu-mar?  Although maybe Bront is better."  Attilisk keeps an eye on Paraton's explorations.  He has no idea, himself, how the thuman managed to get up on the shelf it was found on.
This message was last edited by the player at 18:15, Mon 04 Nov 2019.
Paraton
Resourceful Seeker, 29 posts
a Resourceful Seeker
who Delved Too Deeply
Mon 4 Nov 2019
at 18:23
  • msg #309

Re: [In-Character Threat] Deciphering Tomorrow

It did make a sound of "Nu-mar", now that you mention it. I didn't think it was referring to itself.

I never stopped to think if they are sentient, now that you mention it.

Well, friend, what's your name? Are you Nu-mar? Is that your name?

GM
GM, 140 posts
Storyteller
Thu 7 Nov 2019
at 04:43
  • msg #310

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
To Porgot, he says, "Some iotum, yes.  Whatever these ill-fated explorers had carried.  By the way, do you need an empty canteen?"  He pats his bag with an audible clank.  Then he leans against the wall.  His hands examine more of the items he's found, but his eyes are staring blankly at the floor.

"I don't like the idea of that village being threatened.  And there's certainly interesting material down here."  Attilisk sighs as he ponders the objects he recovered, occasionally sucking blood from his nicked finger. Eventually, he comes up with a plan to offer.

"Maybe learn what we can from this room, explore another hour or two, and then try to find a safe place to bed down for the night?  That vision I had connected the creatures to this place, so maybe they'll stay within it.  Regardless, I'm certainly less useful if I'm battered, bruised, and exhausted when we do eventually find them."


"That seems fair... though where would be safe?  The room where the Brethren-pods were?  Or the one further up the ramp where Eleisai was exploring?" Delfino asks.

Attilisk, the knives just seem to be exceptionally sharp and easily-concealable blades.  The head crest looks like it would attach to one's cranium in a symbiotic relationship, allowing for greater sensory perception of the surrounding environment.

When Paraton begins to look around the room, now better lit with their glowing bubbles, they do fine a crystal that seems to have come loose from the larger mass, this one only being the size of a palm. 

Paraton:
It did make a sound of "Nu-mar", now that you mention it. I didn't think it was referring to itself.

I never stopped to think if they are sentient, now that you mention it.

Well, friend, what's your name? Are you Nu-mar? Is that your name?


Nu-mar nods vigorously.  It looks around, and points to the bodies in the corner, then the crystal.  "Like," it says, then gestures with dexterous hand-paws in an all-encompassing motion, as if indicating the entire room.  "Then."  It flints its hand-paws apart and then covers its eyes as if against a bright flash of light.  "Then, evil."  It makes a slurping sound like the sathosh made when they were feeding.  "I jump/am thrown," it says, indicating a heaving motion.  "Save Nu-mar."  It points at the dead again, tears on its human-like face.  "Die."
Attilisk
Imaginative Jack, 94 posts
who Talks to Machines
Thu 7 Nov 2019
at 18:22
  • msg #311

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk's eyes widen as Nu-mar relates his story.  He's never seen a thuman that articulate before.

"Anyone need some sensory augmentation?  Not quite sure if this is my style, so you're  welcome to it.  It seems like it might be a permanent addition."  Attilisk waves the faux-Varjellan head crest to be clear what he's talking about.  Around his waist, he fastens the belt with the blue-metal blades attached.

To Delfino, he replies, "I don't know yet.  Maybe we'll find something soon.  I'd like a room we can lock from the inside, in case there are more sathosh about.  The beasties we're tracking will be able to reach us regardless of where we go, since they can phase through the walls."
Porgot the Adherent
Mechanical Wright, 7 posts
who Employs Magnitism
Fri 8 Nov 2019
at 03:52
  • msg #312

Re: [In-Character Threat] Deciphering Tomorrow

"I'm more builder than seer to be true, and I agree that locks make happy inhabitants. If one of you is adept at noticing the unnoticeable, and have a bit of spare iotum, I could fashion a drink that would give you sight in the dark as sure as the light." It would take a matter of hours. Have you found a locking room in your travels thus far? I came from one that could be closed, but no hallways I saw would have led here. I believe it was a God's will that brought me through the walls and ether."

He turns to the thuman, "You are an interesting creature, aren't you? Touched by the Transfigured God to know things beyond your station."
Paraton
Resourceful Seeker, 30 posts
a Resourceful Seeker
who Delved Too Deeply
Fri 8 Nov 2019
at 13:29
  • msg #313

Re: [In-Character Threat] Deciphering Tomorrow

The Seeker addresses Attilisk first:
I thank you both for your offers. As for the crest, it would be a very bad idea for me to disrobe, so I'll have to reject your offer.

Paraton then faces Porgot, offering their hands palm up in thanks
As for the seeing... I seek things. But I do see in the dark already. It is my curse.

I myself found this, they say, showing the crystal. I think I have seen one of these things before, but I'll have to study it before I am certain of what it can do. What I can offer is not iotum, yet, but understanding and comprehension. I have a certain... [COUGH] Knack for finding useful data about the place I'm in. Let's find a place that looks safe, and make it even safer. You think?

Paraton
Resourceful Seeker, 31 posts
a Resourceful Seeker
who Delved Too Deeply
Fri 8 Nov 2019
at 17:00
  • msg #314

Re: [In-Character Threat] Deciphering Tomorrow

Then Paraton goes back to the good thuman  and starts petting it, giving it water from a canteen.
Who's the best? Who? Yes you are! Yes you are!
Attilisk
Imaginative Jack, 95 posts
who Talks to Machines
Fri 8 Nov 2019
at 20:09
  • msg #315

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk holds the crest out for the thuman to sniff and examine.  "What do you think?  Do you want to sport this mohawk, Nu-mar?  If no one else is interested, I suppose I could give it a go.  All I have to lose is my mind, right?"  He gives a wry chuckle.
GM
GM, 142 posts
Storyteller
Tue 12 Nov 2019
at 04:01
  • msg #316

Re: [In-Character Threat] Deciphering Tomorrow

Aside from the room you're in, there is the ramp up, the room with the suspended metal spiky ball, and the chambers where Eleisai and Cube came down initially.  Of all the rooms, there was a "control room" of sorts attached to the spiky floating ball room that seemed to have only one exit, so that might at least be easily barricaded for peaceful rest.  You could also go up to the surface, which would take you a couple of hours perhaps.

Nu-mar looks at the crest and cocks his head.  "Try," he says with a shrug, and shudders a bit, probably with fatigue.

Attilisk, your beast-detector, if you check it, gives an indication of the creature being off to the east of the crystal room, about in the direction of the hole-like exit from the room.
Attilisk
Imaginative Jack, 96 posts
who Talks to Machines
Tue 12 Nov 2019
at 04:08
  • msg #317

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk shrugs and wearily moves to fit the fin onto the thuman's head.  Hopefully, the wires are self-attaching.  As he waits for that bit of numenera to finish doing it's thing, he offers that the group explore a bit more before retreating to the "control room" for the spiky ball.  "It won't keep the worst of them out, but it should keep nearly everything else out.  And I could certainly use some sleep, if possible."

He makes note of the detector's readings and motions to the vent opening.  "Any brave soul care to peak down that pipe and see if we're being spied on?"
Paraton
Resourceful Seeker, 32 posts
a Resourceful Seeker
who Delved Too Deeply
Tue 12 Nov 2019
at 14:15
  • msg #318

Re: [In-Character Threat] Deciphering Tomorrow

I will do it, I just need a minute: this thing I found is... Concerning. If I understand this correctly, this cypher could give me -or anybody who uses it- enhanced resistance in combat. It would also change me permanently and utterly. I don't know.

Ok, this will have to wait for now. I can't choose at this moment. Let me see that hole.


Paraton approaches the exit with care, probing the depths with their quarterstaff, straining their eyes to see in the darkness without alerting anything that might be hiding there.

Paraton: M14/16 (1), S10/14 (1), I8/15 (1).
Paraton rolled a 7.  Discerning realities. Disregard this roll.
GM
GM, 143 posts
Storyteller
Sun 17 Nov 2019
at 03:06
  • msg #319

Re: [In-Character Threat] Deciphering Tomorrow

Paraton examines the tunnel-like entrance thoroughly. 

Attilisk puts the fin on Nu-mar's head.  The wires burrow in, snugging it tightly to the thuman's skull.  He gives a grimace as it settles itself, and then shakes his head vigorously, the fin flapping slightly, but holding firm.  Nu-mar looks around a bit, eyes dilating and getting an odd blue sheen, and then smiles a little.  "See all," he says.  "No bads," he adds quickly.

Delfino announces to the others, "I will go examine the ramp and make certain nothing else is coming down.  If it's clear, I'll go check the room as well."  With that, Delfino walks up the ramp warily.  About five minutes later you hear a faint shout, "It's clear!"

OOC: If you guys want to sleep in the "control room" once you're done with the crystal cluster room, let me know who's going to be on watch.  You have Cube, Eleisai, Delfino, Attilisk, Paraton, and Porgot, as well as Nu-mar, to rotate through as guards.
Porgot the Adherent
Mechanical Wright, 8 posts
who Employs Magnitism
Sun 17 Nov 2019
at 13:52
  • msg #320

Re: [In-Character Threat] Deciphering Tomorrow

"What an incredible beast." Porgot is fascinated by Nu-mar "Once we're done here let's go set up camp. I'm still feeling fresh, be glad to take the first watch. I know not what dangers lie here, but I can raise an alarm with the best of them." He looks over Paraton's shoulder, "Anything interesting in there?"
Attilisk
Imaginative Jack, 97 posts
who Talks to Machines
Sun 17 Nov 2019
at 14:15
  • msg #321

Re: [In-Character Threat] Deciphering Tomorrow

"I can take second watch.  But I'd like to figure out more about these crystals before we leave them."  As he inspects the glowing structure, wary of it's teleporting capabilities, he idly muses, "Are there bedrolls, or blankets, or even cloaks we can save from those bodies?  They don't need the comfort any more."
Paraton
Resourceful Seeker, 33 posts
a Resourceful Seeker
who Delved Too Deeply
Mon 18 Nov 2019
at 12:57
  • msg #322

Re: [In-Character Threat] Deciphering Tomorrow

Paraton takes a while before answering. With a rasp, they say
I think I see a room on the far end of this tunnel, but I'd have to go see. And there's something I don't like in the tunnel, a barrier of sorts, something that will judge us worthy of passing.

Let me see what's over there, see if it's safe.


The robed Seeker starts down the tunnel, their luminous bubbles lighting the way in a sort-of-comical way.

Paraton: M14/16 (1), S10/14 (1), I8/15 (1).
Paraton rolled 2 using 1d2.  1: stay. 2: go check the tunnel.

GM
GM, 144 posts
Storyteller
Fri 22 Nov 2019
at 06:42
  • msg #323

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
"I can take second watch.  But I'd like to figure out more about these crystals before we leave them."  As he inspects the glowing structure, wary of it's teleporting capabilities, he idly muses, "Are there bedrolls, or blankets, or even cloaks we can save from those bodies?  They don't need the comfort any more."


There were four blankets around the bodies, including the one that was covering Porgot; it seems the dead were explorers like yourselves.

Attilisk examines the crystals more closely. 

Nu-mar pads around the room quietly, smiling at everyone a little, quiet smile as he gently raises and lowers his new crest.  He pauses in front of Cube, who shimmers a little, (perhaps a shrug) and nuzzles Eleisai.  While still mourning the loss of his friends, Nu-mar seems quite happy to be amongst friendly people once more.

Paraton:
Paraton takes a while before answering. With a rasp, they say
I think I see a room on the far end of this tunnel, but I'd have to go see. And there's something I don't like in the tunnel, a barrier of sorts, something that will judge us worthy of passing.

Let me see what's over there, see if it's safe.


The robed Seeker starts down the tunnel, their luminous bubbles lighting the way in a sort-of-comical way.

Paraton: M14/16 (1), S10/14 (1), I8/15 (1).
Paraton rolled 2 using 1d2.  1: stay. 2: go check the tunnel.


As Paraton approaches the shimmering they noticed earlier, there's a definite feeling of lightness, though no impediment to their progress.  They feel lighter and lighter, until they are not crawling, but floating down the tunnel.  In the room at the end they can see a very large chamber, the top of it lost in the dim light.  It's circular and silvery, a smooth metallic surface covering the inside, with a right-hand spiral in gold going up the walls to the unseen top.  A few items float listlessly further up, and a jagged rent of dark gray hangs in the air a far distance above your head.
Attilisk
Imaginative Jack, 98 posts
who Talks to Machines
Fri 22 Nov 2019
at 23:59
  • msg #324

Re: [In-Character Threat] Deciphering Tomorrow

"This room might be safer to sleep in if it's the big monsters we fear."  He demonstrates his beastie tracker's reaction to the crystal mass.  "Interference perhaps?  Worth remembering for the future.  I'm hesitant to try to take it apart, though.  Who knows where you might end up if things go wrong."  Attilisk starts gathering the blankets from the dead and dragging the corpses out into a pile near the bottom of the ramp.
Paraton
Resourceful Seeker, 34 posts
a Resourceful Seeker
who Delved Too Deeply
Tue 26 Nov 2019
at 12:20
  • msg #325

Re: [In-Character Threat] Deciphering Tomorrow

Paraton starts flailing in the air and, regaining composure, they grab a wall to propel themselves up. The feeling is magical. The prior worlders ability to build always leaves the Seeker amazed. There's something about it that makes them wary, and they deem it prudent to turn back. Losing buoyance feels almost wrong, after having first experienced, though the stomach thanks profusely for finding a bearing again.

It... seems I'm worthy of passage. Or damned. I'm not sure. I felt a really strange feeling, I floated there, and I could not understand what was up or down anymore.

Paraton describes the large room they've just been in as they help Attilisk move the bodies and clean up for a rest.

I can take first watch. I'm still a bit shook up from the fight and this whole experience.

After the room is cleaned up, and in an obvious search for comfort, they approach Nu-mar and start cleaning the thuman's fur.
GM
GM, 146 posts
Storyteller
Wed 27 Nov 2019
at 09:53
  • msg #326

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk finds the bodies easy to move, as they are quite desiccated, and can pile them at the end of the ramp near the Wyddno-tree.  Once free of the specter of death, the crystal room seems much more welcoming.  Cube makes a sweep around the room to clear it, and then settles itself in the doorway as a living barrier against unwanted intruders.

The thuman welcomes Paraton's aid in cleaning his fur and curls up next to them, crest flexing slightly.

Delfino comes down fifteen minutes later with a slightly exasperated look.  "Oh, we're staying here, then?  Thought we were going back up the ramp to the control room...  Cube, if you please?"  Cube slides aside, admitting Delfino, and then slides back again.  "I believe those strange glowing orbs in that room we were going to stay in are controls for the floating spiky metal ball, though what purpose any and all serve I am not entirely certain.  Perhaps if we can learn that, we can figure out why people keep appearing and disappearing in this place.  I must rest, though, as every Form needs time to integrate.  If you need assistance in watching for danger, I can do that after several hours."

Staying the "night" is fairly quiet, though those on watch hear occasional odd pings, metallic groans, shifts, and a couple of very far distant screams (or something like them).  All seems well by the time you all wake up, though Cube is rippling in some agitation from its position in the doorway.

"This was not like this when I resumed observation," it says, its surface vibrating with its strange speech.  The bodies removed last night are now hanging from the Wyddno-tree like strange fruit, their forms cradled in the branches.
Attilisk
Imaginative Jack, 99 posts
who Talks to Machines
Wed 27 Nov 2019
at 13:11
  • msg #327

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk wakes from a restful sleep and packs the reclaimed blanket.  Over his morning rations, he ponders Cube's statement and the corpses now in the tree.  "Did anyone notice any movement last night?"
Paraton
Resourceful Seeker, 36 posts
a Resourceful Seeker
who Delved Too Deeply
Wed 27 Nov 2019
at 19:05
  • msg #328

Re: [In-Character Threat] Deciphering Tomorrow

I... I felt nothing. How.

The Seeker sits up on their sleeping mat and starts taking frantic bites of some kind of jerky and slurps from a canteen strapped to their back, Paraton starts thinking. At no point do they let the light touch their mouth, so the whole process is involved and full of subterfuge. The laboriousness takes on a kind of ritualistic appearance, and Paraton manages to calm down and wake up.

So. Now we have two different ways to go. There's the tunnel I went through last night. That was... Yes, floating was unsettling too. And there's the room we came from and the ramps. What do we do now?

Paraton tries to avoid looking at the hanging bodies as they talk.
This message was last edited by the player at 14:03, Thu 28 Nov 2019.
GM
GM, 147 posts
Storyteller
Sat 30 Nov 2019
at 06:47
  • msg #329

Re: [In-Character Threat] Deciphering Tomorrow

Nu-mar shakes his head.  "Saw no. Slept much. Tired."  His looks at the strange fruit, and shakes its head rapidly, its new crest swinging back and forth in a somewhat comical manner.  His expression is one of deep concern and some mistrust, and he goes back to Paraton's side, carefully not looking at their face while they go about their elaborate way of breaking their fast.

Attilisk only heard a bit of odd humming last night, some from the crystals, some from down the tunnel out of the room.  He remembers hearing singing in his dreams, though any specifics elude him at the moment.

Delfino taps his mouth, looks at the Wyddno-tree, back at the tunnel, and gives a small shrug.  "The initial excursion was to find the tentacle-beast.  One presumes we should continue in that pursuit lest it return.  Unless we are able to attune this crystal to blanket enough area that it is no longer a threat to the community above?"
Attilisk
Imaginative Jack, 101 posts
who Talks to Machines
Sat 30 Nov 2019
at 13:36
  • msg #330

Re: [In-Character Threat] Deciphering Tomorrow

"Somehow, I think such an adjustment may be beyond my skills.  At minimum, I don't think it's the first thing we should try.  If we screw up, I'd count us likely to be within 1,000 miles of the Steadfast."

Attilisk looks up at the venting system that Paraton explored last night, and then back toward the exit to the ramp.  "How about this?  We check out the control room upstairs, the one Delfino explored as our sleeping room.  We learn what we can from the controls there.  Maybe I can find another cypher, too.  After that, we check out the room Paraton was in last night.  To me, it sounds like the room I saw in my vision."  He pats his sketch book.
Porgot the Adherent
Mechanical Wright, 9 posts
who Employs Magnitism
Sat 30 Nov 2019
at 23:05
  • msg #331

Re: [In-Character Threat] Deciphering Tomorrow

"Indeed, crystals such as these are twisted expressions of the base world, they can be wily forces in the best cases. The transfigured god manifests itself through machines of all kinds, surely his guidance will be made clear in the control room. I concur with Attalisk, we should commune with the machines there and seek direction in his light." Porgot gesticulates with grandeur as he speaks. "The vision of yours must be a message from Him, a signpost to the next steps. Perhaps it will pead us to the fantastic room that Paraton found, and perhaps it will lead us beyond this potentially bedeviled place."
GM
GM, 148 posts
Storyteller
Sun 1 Dec 2019
at 04:10
  • msg #332

Re: [In-Character Threat] Deciphering Tomorrow

The group can trek back up the ramp (now a pebbly gray and cool to the touch).  The barrier of parts is gone, and there are no swarms of small insects.  There are still the larger cocooned ones that hover in the hollow center of the ramp, glowing in the only source of light.  Partway up you encounter the open doorway into the spherical room.  There is a walkway around the perimeter, but then the rest of the floor and ceiling drop and soar away to make a twenty foot sphere of space.  In the center is floating a spiky metal ball of dark metallic gray liquid that constantly grows and reabsorbs its spikes.  The ceiling and floor glow a soft white light.

Directly across from the entrance is a closed door and halfway around the perimeter is an open doorway into the "control room".  This room is dim, illuminated only by head-sized floating sphere of blue jelly-like substance that are scattered about the room.  Flickers of circuitry-like patterns occasionally flare on the walls.  There is a faint scent of ozone and fruit and a metallic hum that permeates the place.
Porgot the Adherent
Mechanical Wright, 10 posts
who Employs Magnitism
Sun 1 Dec 2019
at 11:14
  • msg #333

Re: [In-Character Threat] Deciphering Tomorrow

Porgot stares with wonder at the floating ball of metallic fluid, "Wonderous...." he whispers as they pass the room and into the control room where he looks upon the walls for a control panel and walks to it, trying to understand its switches and dials and what they may control.

Might: 12/12 Speed: 10/10 Intellect: 19/19 E2

OOC: What difficulty level am I rolling against? I suspect I'm rolling intellect but would like to know the difficulty level prior to deciding whether to spend effort.
Attilisk
Imaginative Jack, 102 posts
who Talks to Machines
Sun 1 Dec 2019
at 16:33
  • msg #334

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk will aid Porgot in his efforts to understand the controls.  If there is time later, he'll sketch some of the circuitry patterns, as well.

OOC: I'm trained in Understanding Numenera, so that should ease his difficulty by 2, yes?
Paraton
Resourceful Seeker, 37 posts
a Resourceful Seeker
who Delved Too Deeply
Mon 2 Dec 2019
at 14:32
  • msg #335

Re: [In-Character Threat] Deciphering Tomorrow

Paraton looks at Nu-mar with rising fondness for the calm animal, and approaches the control room, opening their mind to the senses, tasting the air, seeking further understanding. Unfortunately, all that seems to appear before them is stale air and weirdness. Something shakes inside Paraton's robes, disquieted. They start walking up and down the ramp, their calm a bit shattered, breathing hard.

I'm sorry, people. I'm not well this morning, I guess. I can understand nothing here. I feel dumb.

OOC: Paraton rolled 7 using 1d6+2: 1 hour recovery roll
Paraton rolled 6 using 1d6+2.  10 hour recovery roll
Paraton rolled 3 using 1d20.  Discerning the reality of the control room.

Paraton: M16/16 (1), S14/14 (1), I15/15 (1).

This message was last edited by the player at 12:07, Fri 06 Dec 2019.
Porgot the Adherent
Mechanical Wright, 12 posts
who Employs Magnitism
Thu 5 Dec 2019
at 15:09
  • msg #336

Re: [In-Character Threat] Deciphering Tomorrow

OOC: I'll spend one intellect w/ my edge of 2 to reduce the difficulty by one, and assuming Attilisk's assist also reduces by 2, I'm rolling against difficulty 1.

Might: 12/12 Speed: 10/10 Intellect: 18/19 E2

Rolled an 18.
GM
GM, 150 posts
Storyteller
Fri 6 Dec 2019
at 09:03
  • msg #337

Re: [In-Character Threat] Deciphering Tomorrow

Porgot examines the floating orbs, examining their relationship to each other, their height, distance, size, viscosity, when and how the circuitry patterns flare and what that does to the spiky metal ball outside.  With Attilisk providing his own insights and Paraton more lost in the unusual patterns and darkness of this room (very comforting to them), Porgot thinks he has the functions figured out.

The spheres are used by placing one's hand inside them and manipulating thin threads that are suspended within the spheres.  One seems to manipulate the field that holds the spiky ball aloft, another seems to make some noise from further up the ramp that you determine (with aid from Delfino, Cube, and Eleisai) opens and closes some doors up there.  A third seems to manipulate doors on the lower level (the one at the bottom of the ramp opens and closes, at least), another manipulates the light levels in the complex, though it seems that strongly illuminating one floor or zone dims the others.  One makes some noise increase and decrease deeper in the complex, beyond the lower rooms, so you think there is a machine or large door that is being activated or changed.  And finally the last seems to allow one to view other parts of the complex by showing pictures in the circuitry patterns on the walls.  This seems somewhat fitful, and you wonder if the system itself is damaged, or just the viewing screen.  You do see a room full of orange tiles and what looks like small blue hemispheres, another of a dozen roiling gears spinning around each other in space, and a third of more of the floating light-emitting insects in a cluster, glowing and fading in sequence.
Porgot the Adherent
Mechanical Wright, 13 posts
who Employs Magnitism
Sat 7 Dec 2019
at 03:20
  • msg #338

Re: [In-Character Threat] Deciphering Tomorrow

"Ah, yes. The transfigured god touches all...." Porgot's voice is reverent as the system's nature clarifies itself to him, speaking mostly to himself, though he knows the transfigured god hears all. He is sure the clarity is granted by the transfigured god, who he now believes favors Attilisk as well as himself. His influence is ever growing. It is truly a miracle that he has united me with others who are worthy of his glow.

Porgot cycles through the viewer and testing the other controls to see if he can determine the source of the deeper sound, and finding nothing, turns to look back at the group. "The transfigured god revels in the connection of all things, a fact of the universe that he manifests in artificial systems inevitably. This place pulses with his presence. You can see the interconnection between all levels of this place, and its pull to bring us deeper." Porgot fiddles with the controls again, eliciting the deep sound and lifting his ear in rapture, "He calls us to the deeps. He has something to show us there. Something he requires our presence for." Porgot cycles the display again to show the group, "He holds his wonders in wait for us on the way, breadcrumbs to a greater treasure undoubtedly. I've never seen such divine power, even in the days of his descent and rebirth he rarely displays such wondrous displays of power." He stops on the visual of the spinning gears, "To see and touch such wonders..." He trails off, speaking to himself again, lost in the magnificent images.
Attilisk
Imaginative Jack, 103 posts
who Talks to Machines
Sat 7 Dec 2019
at 21:43
  • msg #339

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk scratches his head as he works to figure out what all of this means and how the information might be useful.

"Maybe we should examine the room Paraton found at the end of that ductwork before we decide on a further course of action?  That deep rumbling we heard could be from there.  I still think it sounds like the room in that vision I drew, but I'd need to see it to be more sure."

He again tries to check the position of the brethren beastie and piece together the sounds, echoes, and vibrations into some useful insight.
Paraton
Resourceful Seeker, 39 posts
a Resourceful Seeker
who Delved Too Deeply
Wed 11 Dec 2019
at 12:32
  • msg #340

Re: [In-Character Threat] Deciphering Tomorrow

Porgot? I want to know more about the transfigured god. In time. I'm still not sure what to do. I think we are dithering. Either we commit to follow the path downward, or we go explore the weightless room I went into last night. If there's one thing I have learned in my travels is that  indecision is the true death.

Now, since I'm still not sure... Let's think first. The weightless room will require we all accustom to moving inside it. If something attacks us, and knows how to float in there, we'd be sitting targets. Floating targets. You understand me. It was a very large chamber.


Paraton pauses, remembering.

I have something that can help me navigate those walls.
Something else to consider is the passage to that room: I felt distinctly that I was being judged, and found worthy. That means some of us might not.

Downwards... We don't know. But Porgot sounds really sure about this. I think certainty beats doubt. I vote for going deeper.

Porgot the Adherent
Mechanical Wright, 14 posts
who Employs Magnitism
Thu 12 Dec 2019
at 02:26
  • msg #341

Re: [In-Character Threat] Deciphering Tomorrow

"Oh, oh! You likely know more than you realize already. The Transfigured God makes himself known to all living things, though he is often coy." Porgot raises a mischevious eyebrow. "I do not fear your room of floating judgment. I am worthy of any test, though it does not escape me that many judges are corrupt."

He raises his arms and does a slow 360 as he looks up at the ceiling of the room, "Behold this magnificence. My visions have brought me here, with you, we should not ignore the visions that have befallen Attilisk. All roads lead to the right city if you listen to the gods speak through the world around you. Fear not, Paraton, we shall not lose the surety of his direction for the pursuit of a detour. He would not have brought us all together if he did not mean for it to happen."
Paraton
Resourceful Seeker, 40 posts
a Resourceful Seeker
who Delved Too Deeply
Fri 13 Dec 2019
at 01:18
  • msg #342

Re: [In-Character Threat] Deciphering Tomorrow

If you say so. Let's do this, then.

Paraton grips their quarterstaff with one hand, caresses Nu-mar with the other, and sighs.

Better settle our stomachs before crossing the passage.
GM
GM, 152 posts
Storyteller
Fri 13 Dec 2019
at 13:34
  • msg #343

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk thinks that perhaps this was for monitoring, clearly, and perhaps the various functions were related to transfer of materials?  You're not certain what machines or devices might lie deeper in the complex, so this could be monitoring other rooms for experiments, security, manufacturing, or something specific to the ancients that could be beyond the current understanding.  The years have left some damage, though possibly it could be repaired to show other places in the complex.
Attilisk
Imaginative Jack, 104 posts
who Talks to Machines
Fri 13 Dec 2019
at 23:47
  • msg #344

Re: [In-Character Threat] Deciphering Tomorrow

"Before we head that direction, I'd like to try something.  If we repair this, we may be able to see more parts of this complex.  Forewarned is forearmed, if nothing else. If you have some skill with the numenera, I'd greatly appreciate some help."

Attilisk begins pulling out his tools and mulling how to approach the appartus before him.
GM
GM, 153 posts
Storyteller
Sat 14 Dec 2019
at 07:55
  • msg #345

Re: [In-Character Threat] Deciphering Tomorrow

As Attilisk attempts to repair the visualization modules in the walls, he misses one conduit that is teal instead of cerulean.  Contacting that gives him a visible shock  and makes the whole room flare.  When the glare goes down, the walls show a slightly different view of the room Paraton found.  The spirals on the walls seem to go up quite a height, and at the apex writhe two large worm-like figures, locked in a spiral helix, grappling... or paralyzed.
Porgot the Adherent
Mechanical Wright, 15 posts
who Employs Magnitism
Sat 14 Dec 2019
at 15:14
  • msg #346

Re: [In-Character Threat] Deciphering Tomorrow

"Oof, oi!" Porgot shouts eith the spark and flare, startled by the discharge. "What is this place? The room of judgement?" He looks at Paraton, "What is this place? The room of judgement? It appears those worms were found wanting... or perhaps waiting to feast on those who are. I would be glad to have been found worthy in your shoes, and hope to be glad in my own shoes in due time."

Porgot walks up to the terminal next to Attilisk, "Is there more to be gained from this? I may be able to fashion a finger of the transfigured god to guide your hand."
Attilisk
Imaginative Jack, 105 posts
who Talks to Machines
Sat 14 Dec 2019
at 18:37
  • msg #347

Re: [In-Character Threat] Deciphering Tomorrow

"That's the image I saw in my head.  One of those is the original beastie.  The other is the one hatched from the Brethren pods.  Both of them need to be made ... less dangerous."  Attilisk shakes the pain and twitching out of his arm.  "Maybe the simplest way would be to convince the Brethren beastie to take on another form.  That seems to be what enraged the larger one in the first place."

Attilisk turns to Delfino, "If the brethren beastie comes into contact with another from, can it change into that?  Would we need some of the equipment from the pod room?"
Paraton
Resourceful Seeker, 41 posts
a Resourceful Seeker
who Delved Too Deeply
Sat 14 Dec 2019
at 18:57
  • msg #348

Re: [In-Character Threat] Deciphering Tomorrow

Hey, do you mind if I try to help fixing this device?

The Seeker says, before plunging an unwary hand right into what looks like the control apparatus to them. Turns out the machine still had some magic smoke inside.
This message was last edited by the player at 18:58, Sat 14 Dec 2019.
GM
GM, 154 posts
Storyteller
Mon 16 Dec 2019
at 08:23
  • msg #349

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
"That's the image I saw in my head.  One of those is the original beastie.  The other is the one hatched from the Brethren pods.  Both of them need to be made ... less dangerous."  Attilisk shakes the pain and twitching out of his arm.  "Maybe the simplest way would be to convince the Brethren beastie to take on another form.  That seems to be what enraged the larger one in the first place."

Attilisk turns to Delfino, "If the brethren beastie comes into contact with another from, can it change into that?  Would we need some of the equipment from the pod room?"


"Generally the Brethren are Formless within the tanks, and once we take a Form, remain in it until we cease to be, or return to the home tank.  If we could lure it back into a tank, then yes, we could encourage Formlessness," Delfino says, looking thoughtful.  "It seemed very... angry, though."

Paraton:
Hey, do you mind if I try to help fixing this device?

The Seeker says, before plunging an unwary hand right into what looks like the control apparatus to them. Turns out the machine still had some magic smoke inside.


Paraton feels like something had grabbed its form and rearranged several vital organs for a few moments.    But apparently the touch of Paraton's energies against the circuits has done something.  The picture clears and stabilizes, showing a large series of rotating circles, like an orrery, made of several different colors of metals inscribed with circuit-like runes.  None of the "orbits" seem to be connected to the main body of the machine, but instead move freely and without friction.  A haze of light surrounds them, brightening and dimming in a slow heartbeat.  Apparently that particular control is for that quadrant of the facility.
This message was last edited by the GM at 09:57, Tue 17 Dec 2019.
Attilisk
Imaginative Jack, 110 posts
who Talks to Machines
Mon 16 Dec 2019
at 23:57
  • msg #350

Re: [In-Character Threat] Deciphering Tomorrow

"It may not be possible to lure the brethren beastie back to the tank room.  Moving a tank would be even harder, unless someone has a means of levitating one.  Perhaps we can find some way of opening up a dimensional gate.  If one leaves, the other would be less angry, right?"

Attilisk wanders around the room as he speaks, checking to see if there's any stone left unturned before the group heads off again.
Paraton
Resourceful Seeker, 46 posts
a Resourceful Seeker
who Delved Too Deeply
Tue 17 Dec 2019
at 14:40
  • msg #351

Re: [In-Character Threat] Deciphering Tomorrow

I'm sorry, but... Why are you chasing this beast again? And... What did you manage to do to it?

Just trying to see what I'm... what we're up against. Perhaps we could try to understand what they want, and help them if it doesn't mean "eating people".


Paraton tries to sound chipper, but it comes out a bit grating. To calm their nerves, they start doing light calisthenics around the room, and their second nature at some point takes over: they are trying to find a solution to this dilemma.
Porgot the Adherent
Mechanical Wright, 18 posts
who Employs Magnitism
Tue 17 Dec 2019
at 16:12
  • msg #352

Re: [In-Character Threat] Deciphering Tomorrow

"It sounds as though the brethren beastie does not deserve the anger that courses through him, that it is an unfortunate side effect of a form he has assumed. In either case, to visit the room of trials, finding a way to deal with them will be paramount if to risk proximity to them is to risk consumption!"

Porgot looks at Attilisk frankly, "This place teleports things, this is true, but I've seen no rhyme or reason as to why or where it does it. All I know is that I was in a room shaped like an egg and then POOF, I was waking up in a room with you three. If we do not have a key to opening these portals, then we must steel ourselves against danger and follow the visions you have been given!"
Attilisk
Imaginative Jack, 111 posts
who Talks to Machines
Wed 18 Dec 2019
at 00:00
  • msg #353

Re: [In-Character Threat] Deciphering Tomorrow

"When one of the creatures attacked a group of us, while it was partially phased through a wall, we were able to damage it somewhat, but that wasn't easy, nor effective in the long run.  We are chasing them because we are trying to prevent them from attacking the village on the surface, something the original creature has done once already.  We're trying to save human lives."
GM
GM, 158 posts
Storyteller
Sat 28 Dec 2019
at 01:10
  • msg #354

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
"It may not be possible to lure the brethren beastie back to the tank room.  Moving a tank would be even harder, unless someone has a means of levitating one.  Perhaps we can find some way of opening up a dimensional gate.  If one leaves, the other would be less angry, right?"

Attilisk wanders around the room as he speaks, checking to see if there's any stone left unturned before the group heads off again.


Attilisk examines the room carefully, and finds some loose panels.  Inside one of them is a pair of slushy spheres that are slightly slick to the touch.  You have to maneuver them out of a tangle of tiny wires and rods, but are able to extract them after maybe twenty minutes' work.  After a bit of examination, he finds they are useful for communication. 

Paraton:
I'm sorry, but... Why are you chasing this beast again? And... What did you manage to do to it?

Just trying to see what I'm... what we're up against. Perhaps we could try to understand what they want, and help them if it doesn't mean "eating people".


Paraton tries to sound chipper, but it comes out a bit grating. To calm their nerves, they start doing light calisthenics around the room, and their second nature at some point takes over: they are trying to find a solution to this dilemma.


Paraton's exertions bring them to one set of controls.  Seen from the front of the room, they look like all the others.  Seen from the side, the same.  But seen at a slight angle, the glow within this particular set of them lines up with certain symbols on the walls, and makes the meaning something... entirely different.  Or rather, a modification of what you have already seen.  There are additional functions relating to spacial transfer that now become clear to you that can happen in the large room with the spiral, the room you saw while floating!
Attilisk
Imaginative Jack, 112 posts
who Talks to Machines
Sat 28 Dec 2019
at 21:49
  • msg #355

Re: [In-Character Threat] Deciphering Tomorrow

Holding the pair of spheres up a moment, he says, "These might help if we need to use the controls here, but have someone keeping track of another room at the same time."

Attilisk notes with interest Paraton's odd "dance" around the room and the interest he finally takes in one set of controls.  "Find something?"
Paraton
Resourceful Seeker, 48 posts
a Resourceful Seeker
who Delved Too Deeply
Sun 29 Dec 2019
at 02:11
  • msg #356

Re: [In-Character Threat] Deciphering Tomorrow

Paraton stops their ballet around the odd panels and contraptions, and even through all their robing, looks elated. It's probably something about the shoulders, they perk up. Probably.

Yes. Yes, I've found something. We can trap those creatures from here. They'd be imprisoned in that room. It's... Well, it's not easy, but I guess it's easier than fighting them to the death.

It's hard to see. I do have to wonder why or even if the makers of this thing intended this behavior. Come, I will show you.


The seeker then proceeds to show Attilisk the precise position in which everything makes new sense.
Porgot the Adherent
Mechanical Wright, 19 posts
who Employs Magnitism
Sun 29 Dec 2019
at 22:50
  • msg #357

Re: [In-Character Threat] Deciphering Tomorrow

"This is wonderful news!" Porgot hears that the village above can be protected without violence or serious risk, and sighs to himself in relief. He puzzles over the 'brethren' that the others keep mentioning, but takes solace in the fact that their nature will be revealed if and when the transfigured god has arranged for it to.

"And these... what marvels. to coordinate from afar Perhaps we can safely explore this room of your visions without risking all our hides in the same go! A tether system." Porgot puts his finger to his temple and thinis for any flaw in his plan. " We should put it to the test." he resolves
Defino
Mon 30 Dec 2019
at 05:14
  • msg #358

Re: [In-Character Threat] Deciphering Tomorrow

Delfino looks very curious as Paraton locates the controls.  "Fascinating!  I wonder if other places have controls that can only be seen from one place.  Maybe that is one reason the teleporting phenomena are active in this facility?"
Attilisk
Imaginative Jack, 113 posts
who Talks to Machines
Mon 30 Dec 2019
at 06:02
  • msg #359

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk will accept whatever instruction and perspective that Paraton has to offer.

"I do like the idea of exploring that room before we done anything permanent with it.  I want to understand what we're dealing with."
Delfino
Mon 30 Dec 2019
at 07:10
  • msg #360

Re: [In-Character Threat] Deciphering Tomorrow

"Since you and I are of the same Form, for the sake of the experiment, shall I go to the room and you stay here at the controls?  Then I can try to leave again so you may determine how to keep the door shut, as it were?" Delfino suggests brightly.
Paraton
Resourceful Seeker, 49 posts
a Resourceful Seeker
who Delved Too Deeply
Tue 31 Dec 2019
at 12:56
  • msg #361

Re: [In-Character Threat] Deciphering Tomorrow

Paraton is in the middle of explaining to Attilisk how the machine seems to function,

So, if I got this right, this ancient pillar, when approached precisely this way, can block all access in and out of the floating room I was in. I think this plate here works by pressing it with the full hand, while staring directly at this hole over here. Notice how the shimmer is not present if you reach the device in any...

Then, the seeker hears Delfino's quip and is at a momentary loss for words.

I do have to say, I have never seen before somebody so cheerful about being trapped in a room with two ravenous beasts. This is most noble of you.
Attilisk
Imaginative Jack, 114 posts
who Talks to Machines
Tue 31 Dec 2019
at 14:10
  • msg #362

Re: [In-Character Threat] Deciphering Tomorrow

"Isn't the seal on the door unsealable, then?  Once we test it, can we not reset it as a trap for the beasties?"
Delfino
Wed 1 Jan 2020
at 13:41
  • msg #363

Re: [In-Character Threat] Deciphering Tomorrow

Delfino smiles a little strangely at Paraton's comment about being willing to be in a room with violent beasts.  "Well, they might be distracted.  And I don't intend to leap about and advertise my presence.  I shall go in as quietly as I may.  Besides, unless we all intend to volunteer, someone must likely go.  Unless someone else has a better way to test the integrity of the door?"
Porgot the Adherent
Mechanical Wright, 20 posts
who Employs Magnitism
Wed 1 Jan 2020
at 20:31
  • msg #364

Re: [In-Character Threat] Deciphering Tomorrow

"To test rather than trust blindly is a wise endeavor, indeed." Porgot looks at Delfino levelly. "And a true test would simulate and attempted escape, just as this does. You are a brave being to undergo such a trial. Hopefully these orbs of communication will give us an opportunity to retrieve should things prove different than we expect."
Paraton
Resourceful Seeker, 50 posts
a Resourceful Seeker
who Delved Too Deeply
Thu 2 Jan 2020
at 12:35
  • msg #365

Re: [In-Character Threat] Deciphering Tomorrow

quote:
Well, they might be distracted.  And I don't intend to leap about and advertise my presence.  I shall go in as quietly as I may.  Besides, unless we all intend to volunteer, someone must likely go.  Unless someone else has a better way to test the integrity of the door?


Wait, how exactly do you plan on "testing the integrity of the doors" -and the walls, for that matter- without these beasts noticing? I don't think just giving it a push will do.  I fear that the testing will perforce involve actually getting these animals to try and escape. In that case, I'll help you check. As a pair, we can sic them and try to direct their fury..
Attilisk
Imaginative Jack, 115 posts
who Talks to Machines
Thu 2 Jan 2020
at 12:50
  • msg #366

Re: [In-Character Threat] Deciphering Tomorrow

"Can we test the sealing process first?  I don't want to lure them there only to find out we can't seal it securely, anyway.  Maybe Delfino and I go down and stay on either side while Paraton operates the controls.  Delfino and Paraton can use the communication orbs.  Once we know the seal works, we reset the trap and then figure the plan to get the beasties there.  Does anyone have a better way to proceed?"

As he's waiting for the others to continue, Attilisk says, "Although these orbs only work for three hours or so, so we either need to be really quick about it, or we need to have a different way to alert the user when to control the trap.  I guess if we can use the monitors here to see what's inside the egg room, that would work."
Delfino
Thu 2 Jan 2020
at 15:16
  • msg #367

Re: [In-Character Threat] Deciphering Tomorrow

"Well, perhaps we can see if we can seal it at all, and then worry about testing the seal with great force once we have that step down.  I'm certain I would rather be at a far greater distance if we are going to test it with explosions or enraging the beasts," Delfino offers.
Attilisk
Imaginative Jack, 116 posts
who Talks to Machines
Thu 2 Jan 2020
at 23:44
  • msg #368

Re: [In-Character Threat] Deciphering Tomorrow

"Agreed."
Paraton
Resourceful Seeker, 51 posts
a Resourceful Seeker
who Delved Too Deeply
Mon 6 Jan 2020
at 13:51
  • msg #369

Re: [In-Character Threat] Deciphering Tomorrow

Paraton accepts Delfino's idea with a cordial

That sounds good. I'm ready when you are... Ah! Wait! I have this cypher that will help you navigate the weightless room.

Paraton shows a pair of gloves with oddly shaped palms.
These will stick to surfaces if you will them to. Amazingly practical stuff, if you find yourself in this kind of situation.
Porgot the Adherent
Mechanical Wright, 21 posts
who Employs Magnitism
Tue 7 Jan 2020
at 03:05
  • msg #370

Re: [In-Character Threat] Deciphering Tomorrow

"Wisdom incarnate. I thank the Transfigured God for connecting me with such experienced explorers. Let's be at it. I will stay with Paraton should the unthinkable happen, we will keep each other safe."
GM
GM, 160 posts
Storyteller
Tue 7 Jan 2020
at 03:48
  • msg #371

Re: [In-Character Threat] Deciphering Tomorrow

Delfino accepts the gloves with due gravity.  "My thanks; these will be most useful.  I should be within the chamber in less than ten minutes."

With that, he will give everyone a bow and go from the room.  Watching the view of the large room, you eventually see Delfino cautiously creep from the hole into the large chamber, hands flat on the walls next to the hole as he emerges.  His legs float behind him as he moves slightly away from the hole, keeping to what shadows exist.  He is moving slowly and carefully.  Whether it is quiet or not is a matter of debate, no sound being heard from the image.

OOC: Those manipulating the controls can try to modify them to "lock" the room, DT 4 understanding numenera check.
Attilisk
Imaginative Jack, 118 posts
who Talks to Machines
Tue 7 Jan 2020
at 04:29
  • msg #372

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk will do what he can to help Paraton with the controls.

OOC: Should give you an asset or two.
Paraton
Resourceful Seeker, 52 posts
a Resourceful Seeker
who Delved Too Deeply
Tue 7 Jan 2020
at 12:06
  • msg #373

Re: [In-Character Threat] Deciphering Tomorrow

Paraton watches the visions closely, and as soon as Delfino crosses the judging corridor and enters the weightless room, they operate the commands with pinpoint accuracy. Everything is silent, here and there. You could hear a pin drop, except you couldn't, because it would just float in the weightless room.

OOC: Paraton rolled 19 for Operating the controls for the weightless room.
GM
GM, 161 posts
Storyteller
Sat 11 Jan 2020
at 03:47
  • msg #374

Re: [In-Character Threat] Deciphering Tomorrow

Paraton slides their hands into the globes, strumming the invisible strands therein to manipulate the field that "judges" the opening.  They feel a distinct hum, and a flavor of cumin in the back of their throat (they might not know what cumin is, but that is what they taste), and on the image the tunnel turns a bright shade of blue.  Delfino is motionless for a moment, and then climbs back into the tunnel.  He climbs out a moment later, shaking one hand vigorously, as if he had touched something painful.

Below Delfino, you can see some shadows on the floor begin to writhe, a stain like purple ink spreading along the bottom of the large room...
Attilisk
Imaginative Jack, 119 posts
who Talks to Machines
Sun 12 Jan 2020
at 21:08
  • msg #375

Re: [In-Character Threat] Deciphering Tomorrow

"He couldn't get out, so that's good.  But I don't like the look of that dark patch.  Open it up again.  I'm going to run down there in case he needs help."  With that, Attilisk rushes off down the ramp to see what help his "twin" might need.  Ideally, that would be none, but things don't always seem to work out that way.
Paraton
Resourceful Seeker, 54 posts
a Resourceful Seeker
who Delved Too Deeply
Mon 13 Jan 2020
at 10:07
  • msg #376

Re: [In-Character Threat] Deciphering Tomorrow

Paraton sees the shadows and for a moment they paralyze. So similar to their own curse!
The seller scrambled to punch the correct sequence to open the doors again.

OOC: Paraton rolled 15 opening the judgment gate.
GM
GM, 164 posts
Storyteller
Thu 16 Jan 2020
at 03:17
  • msg #377

Re: [In-Character Threat] Deciphering Tomorrow

Delfino "swims" towards the gate, and on the image you see the tunnel flash.  A puff of purple smoke issues from the tunnel, but Delfino doesn't re-emerge.  Either he got out, or something else happened.  But also the purple shadows on the floor thicken and form into a long column that suddenly oozes up the wall and into the tunnel!
Porgot the Adherent
Mechanical Wright, 22 posts
who Employs Magnitism
Thu 16 Jan 2020
at 03:25
  • msg #378

Re: [In-Character Threat] Deciphering Tomorrow

"What in the Transfigured God's eyes is that thing?" Porgot stares at the purple column, "Quick, try to reach him with the orb! Delfino, can you hear us? Delfino, are you alright?"
Attilisk
Imaginative Jack, 120 posts
who Talks to Machines
Thu 16 Jan 2020
at 11:21
  • msg #379

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk continues his rush toward the tunnel.
GM
GM, 166 posts
Storyteller
Sat 18 Jan 2020
at 07:17
  • msg #380

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk runs into the crystal room only to see Delfino trying to get out of the tunnel, hands scrabbling at the entrance.  His face is scorched and something seems to be pulling him backwards; his expression is one of terror.  A lingering scent of ozone permeates the air, and a chill emanates from the tunnel, lining it with frost.

"It's got me!  It's pulling me back, help!" he screams.
Attilisk
Imaginative Jack, 123 posts
who Talks to Machines
Sat 18 Jan 2020
at 14:17
  • msg #381

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk rushes forward to grab Delfino's arms and pull him away from ... whatever's dragging him back toward the egg room.
Paraton
Resourceful Seeker, 59 posts
a Resourceful Seeker
who Delved Too Deeply
Mon 20 Jan 2020
at 12:14
  • msg #382

Re: [In-Character Threat] Deciphering Tomorrow

In the control room, Paraton frantically pores over the controls to try and understand if they can lock the shadows in the room, or cut them somehow.

This... no this. This must be it!

They palm a mauve control and it lights up. A siren blares.

OOC: Paraton rolled 14 for Checking the machine to see if it can lock the ... thing in the room. 1 Level of effort (Int edge 1). They are also trained in Understanding and identifying Numenera
This message was last edited by the player at 13:50, Mon 20 Jan 2020.
GM
GM, 167 posts
Storyteller
Wed 22 Jan 2020
at 04:06
  • msg #383

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
Attilisk rushes forward to grab Delfino's arms and pull him away from ... whatever's dragging him back toward the egg room.


Attilisk grabs his doppelganger by the wrists and hauls hard, pulling Delfino free.  He can see smoking purple wounds left behind on his legs, the material of his trousers sublimated away by the touch of whatever had grabbed him.

--

Paraton:
In the control room, Paraton frantically pores over the controls to try and understand if they can lock the shadows in the room, or cut them somehow.

This... no this. This must be it!

They palm a mauve control and it lights up. A siren blares.

OOC: Paraton rolled 14 for Checking the machine to see if it can lock the ... thing in the room. 1 Level of effort (Int edge 1). They are also trained in Understanding and identifying Numenera


In the room, Paraton slides one of the control orbs over, then up, while simultaneously smoothing another at a downward 35-degree angle...  The shadows surge on the screen, then billow up, like water trying to pour down a clogged drain.

--

Behind Delfino, Attilisk can see the flicker of the "door" taking on a bright cerulean hue, and behind it purple smoke fills the void, unable to penetrate.  Yet.
Attilisk
Imaginative Jack, 124 posts
who Talks to Machines
Thu 23 Jan 2020
at 01:02
  • msg #384

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk pulls his injured companion back and away from the shadows and barriers and threatening weirdness.  "Maybe we need a different plan," he grumbles as they move back toward the control room that Paraton is operating.
GM
GM, 168 posts
Storyteller
Sun 26 Jan 2020
at 01:05
  • msg #385

Re: [In-Character Threat] Deciphering Tomorrow

Delfino slows his breathing down, not daring to touch his wounds yet.  "I'm not quite certain what that was, only that it was like smoke but moved with purpose and form.  It doesn't seem to be affected by the weightlessness of the room, though.  I wonder if my relative proximity to the bottom of the room where it was triggered a reaction?"
Attilisk
Imaginative Jack, 125 posts
who Talks to Machines
Wed 29 Jan 2020
at 01:45
  • msg #386

Re: [In-Character Threat] Deciphering Tomorrow

"If it's a coherent form, it may just attach to the walls and use that for leverage.  I don't think I have any handy way to try and fight it at the moment."

Attilisk continues to help Delfino toward the "control room" so that the others might be able to help with healing, and perhaps they can strategize about their next step.
Paraton
Resourceful Seeker, 60 posts
a Resourceful Seeker
who Delved Too Deeply
Wed 29 Jan 2020
at 12:28
  • msg #387

Re: [In-Character Threat] Deciphering Tomorrow

After seeing his newfound companions in anguish, Paraton breathes long and hard. They take a cypher from their waistband, a purple shining crystal shard. Paraton starts looking at it, and, in a trance-like state their hands move up, pulling down their mask, just for an instant, and set the crystal on their forehead. And then they scream.

OOC: Paraton rolled 10 using 1d10+2. In 10 days the crystal infection will show visible signs. Or it would, if any part of Paraton's body was actually visible. In 30 days the process will be complete.

Question: Do they get the +1 to armor right now?

GM
GM, 170 posts
Storyteller
Thu 30 Jan 2020
at 00:51
  • msg #388

Re: [In-Character Threat] Deciphering Tomorrow

Delfino limps, but is able to stumble up the ramp with Attilisk's help.  He hisses in pain, but tries to keep quiet as they enter the ramp.  The spiky ball floating in the outer chamber of the control room continues to pulse and turn, the spikes changing from fine to thick and back again.  Delfino moans as he comes into the room, and Attilisk can see Delfino's wounds visibly throbbing in time to the pulses of the floating, spiky ball.'

--

In the control room, Paraton can feel the crystal begin to crawl over their body, first starting to harden their skin beneath their wrappings in a painful, but strangely perfect and physically cool creeping sensation.
Attilisk
Imaginative Jack, 126 posts
who Talks to Machines
Thu 30 Jan 2020
at 01:34
  • msg #389

Re: [In-Character Threat] Deciphering Tomorrow

"Do you want to rest back out in the hall?"  His eyes are wide, seeing the tandem throbbing.  The linkages between the two locations and the ... thing that attacked Delfino are deeper and more complex than he would have imagined.
Porgot the Adherent
Mechanical Wright, 23 posts
who Employs Magnitism
Thu 30 Jan 2020
at 02:29
  • msg #390

Re: [In-Character Threat] Deciphering Tomorrow

Porgot, hovering over the blue communication sphere, anxious at not receiving a response hears the moan from the room leading to the control room and gasps, "That must be them!" He hustles out to find Attilisk standing over Delfino, asking whether he'd be more comfortable waiting in the hallway. He runs to the pair of them and kneels down next to Delfino.

"I'm so glad that you're ok. Let me see what happened to you." He looks at the wounds and tries to learn what he can about what caused them and how he might be able to help treat them.

Attempt to heal 3 stat points applying 1 level of effort

Might: 12/12 Speed: 10/10 Intellect: 17/19 E2

21:29, Today: Porgot the Adherent rolled 13 using 1d20.  Healing.

GM
GM, 171 posts
Storyteller
Fri 31 Jan 2020
at 00:32
  • msg #391

Re: [In-Character Threat] Deciphering Tomorrow

As Porgot goes to tend to Delfino's wound, his sense of the magnetic fields of the earth sharpens abruptly.  The spiky metal ball hums as Porgot places his hands over the injury, and suddenly the surface imitates the same injury on its surface.  Porgot feels the fields around the metal moving through him, and realizes he can close the wound on the metal ball... and as he does, the wound on Delfino's leg closes.

Then just as abruptly as it started, it stops, and Porgot feels a wave of exhaustion.
Porgot the Adherent
Mechanical Wright, 24 posts
who Employs Magnitism
Fri 31 Jan 2020
at 02:30
  • msg #392

Re: [In-Character Threat] Deciphering Tomorrow

"Hyunnnhhhh." Potgot groans at the energy that tears through him. "Delfino, it binds you!" The final pulse of energy that seals the wound leaves Porgot panting, he looks at the ball.

"Even these materials bend to the law of nature." He says to nobody in particular after recognizing the familiar tang of magnetic metals.

M 11/12 S 10/10 I 17/19
Attilisk
Imaginative Jack, 127 posts
who Talks to Machines
Sat 1 Feb 2020
at 15:11
  • msg #393

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk looks back and forth between the ball and Delfino's leg.  Eventually he turns to Porgot.  "That's not like any law I ever heard of."
Paraton
Resourceful Seeker, 61 posts
a Resourceful Seeker
who Delved Too Deeply
Sun 2 Feb 2020
at 01:58
  • msg #394

Re: [In-Character Threat] Deciphering Tomorrow

More of a suggestion, I guess, says Paraton while setting up a sleeping mat for Delfino.
Attilisk
Imaginative Jack, 128 posts
who Talks to Machines
Sun 2 Feb 2020
at 23:53
  • msg #395

Re: [In-Character Threat] Deciphering Tomorrow

"Well, it looks like the good news is that the egg chamber has a solid seal on it, likely enough to hold the beasties.  The bad news is that right now, it is sealed, so there's no way to get them inside it without risking releasing the ... whatever attacked Delfino."

Attilisk sits down and pulls out his sketch pad.  He draws the patterns he's seen on the orb above, and the snarls of damage that were on Delfino's leg.  This calms him and allows him to think.

"Any ideas?  The best I can come up with at the moment is to find or make some path into the egg chamber that is big enough to run through.  Lure the beasties there.  Drop the boundary just as the lure gets to the egg, hope the egg tendrils attack the phasing beasties long enough for the lure to run back out, and then seal it again with all three of them inside."  He sets down the pencil he's writing with and looks up at the others.  "Of course, I'm open to any better ideas, because that one's damn near worthless, but it's the best I've got at the moment."
Porgot the Adherent
Mechanical Wright, 25 posts
who Employs Magnitism
Mon 3 Feb 2020
at 23:44
  • msg #396

Re: [In-Character Threat] Deciphering Tomorrow

Porgot looks at Attalisk, "It bends like sweet metal, it follows the law that some metals follow, the law that I can touch with my will by the grace of the Transfigured God." Porgot is staring at the spiking orb as he speaks, "It is blessed, and has blessed us."

"If this is the right plan, the transfigured God will aid it to happen. If we must sequester these phase beasts, it seems as plausible plan as any to contain creatures not subject to walls. My heart is pulled down deep, where the machines sing, but the phase beasts may prove most troublesome there."
This message was last edited by the player at 23:45, Mon 03 Feb 2020.
Eleisai
Empathic Nano, 92 posts
who Works Miracles
Tue 4 Feb 2020
at 04:53
  • msg #397

Re: [In-Character Threat] Deciphering Tomorrow

The older woman had been uncharacteristically quiet, straining with all her focus upon her empathic senses, reaching toward the "shadows".  Reaching...  reaching...

At first, they were sleeping... but she sensed their growing hunger, growing... growing...

And then, a surge of frustration...

But something was wrong.  She felt the waves of pain and distress from her companions, even through her single-minded focus.  She was needed.  She had to return to them.  But her telepathic focus upon the shadows and the intensity of their emotions was difficult to disengage from.  Her empathic senses were throbbing...

:: Sovereign One, aid me now, and enable me to aid these others, I pray... ::

The frustration slowly faded as a more mundane awareness returned.

She blinked, and shook her head, trying to take in the scene before her.

"How much time has passed, and what has happened?  Does anyone need healing?"
Paraton
Resourceful Seeker, 62 posts
a Resourceful Seeker
who Delved Too Deeply
Tue 4 Feb 2020
at 20:16
  • msg #398

Re: [In-Character Threat] Deciphering Tomorrow

Paraton briefly glances at Eleisai, then towards Delfino, then back to Eleisai, and then addresses Attilisk:

It's hard for me to suggest a better plan, having just been catapulted here from my home hours ago. And I hate things that try to harm me and that I cannot even touch. Hate them.  Your suggestion of another path is interesting. Maybe you... we missed something earlier?

Otherwise... I'll be the lure this time.

Attilisk
Imaginative Jack, 129 posts
who Talks to Machines
Thu 6 Feb 2020
at 01:00
  • msg #399

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk looks around the room and notices the closed door.  He chuckles.  "It's entirely possible we missed something.  Probably many things.  This place is huge."  He stands, repacks his sketch pad, and ambles toward the opposite door.  "Maybe further exploration will reveal a simpler solution.  Or at least a safer one."
Paraton
Resourceful Seeker, 64 posts
a Resourceful Seeker
who Delved Too Deeply
Fri 7 Feb 2020
at 13:19
  • msg #400

Re: [In-Character Threat] Deciphering Tomorrow

Paraton looks at the door, and snorts.

Well, I'll be... Yes, I guess I can virtuously sacrifice later.

They approach the door and listen to it intently, touching its surface with gloved fingers and covered ears.
GM
GM, 174 posts
Storyteller
Sat 8 Feb 2020
at 07:39
  • msg #401

Re: [In-Character Threat] Deciphering Tomorrow

The door on the far side of the spiky ball room (or perhaps the better description now would be a kind of metallic liquid held in magnetic suspension) is softly rounded with the design of the spherical room, bearing faint inlays in a swirling, helical pattern in strands of three.  The outlines glows very faintly a pale blue.
Attilisk
Imaginative Jack, 130 posts
who Talks to Machines
Sat 8 Feb 2020
at 22:27
  • msg #402

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk will run his hand gently over the door. "Beautiful..."  He'll continue looking for an opening mechanism as his inspection procedes.
Porgot the Adherent
Mechanical Wright, 26 posts
who Employs Magnitism
Sun 9 Feb 2020
at 02:05
  • msg #403

Re: [In-Character Threat] Deciphering Tomorrow

Porgot watches Attilisk touch the shimmering door, and looks carefully to see if it might be made of metal as well.
GM
GM, 175 posts
Storyteller
Thu 13 Feb 2020
at 13:59
  • msg #404

Re: [In-Character Threat] Deciphering Tomorrow

The door does indeed seem to be metal, and as Attilisk's hands glide over it he sees part of the grooves line up.  As he does that, the metallic ball shifts, lines appearing over its surface as well!
Paraton
Resourceful Seeker, 66 posts
a Resourceful Seeker
who Delved Too Deeply
Thu 13 Feb 2020
at 18:23
  • msg #405

Re: [In-Character Threat] Deciphering Tomorrow

Paraton breathes deeply, and goes back to the controls, where they start fiddling and pressing plates and surfaces in a manner that should help open the locked door.
Try now, Attilisk! they almost shout. I think I got it!

Paraton rolled 14, they are trying to use the machine to open the closed metal door.
Attilisk
Imaginative Jack, 133 posts
who Talks to Machines
Fri 14 Feb 2020
at 01:44
  • msg #406

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk tries to decipher what Paraton is accomplishing and respond accordingly to open the portal.
Porgot the Adherent
Mechanical Wright, 27 posts
who Employs Magnitism
Fri 14 Feb 2020
at 04:21
  • msg #407

Re: [In-Character Threat] Deciphering Tomorrow

Porgot holds his arm out straight, his fingers a claw as he focuses himself and reaches out to funnel the force that moves metal.


Might: 12/12 Speed: 10/10 Intellect: 16/19 E2

Move metal might 8/10


Spend 1 intellect for 10 might pool effort 2 edge 1 force to move metal to push the metal to the rim and open the portal.

23:20, Today: Porgot the Adherent rolled 3 using 1d20.  Might move metal (effort 3 at cost of 2 pool) .

GM
GM, 177 posts
Storyteller
Mon 17 Feb 2020
at 14:52
  • msg #408

Re: [In-Character Threat] Deciphering Tomorrow

Porgot feels the door, and also the liquid metal ball.  Lines incise along the surface of the ball, mimicking the same lines on the door, and suddenly the door splits at the lines incised on its surface, flowing back into the frame and leaving the doorway clear.

Inside is a short stretch of metallic walkway that abruptly terminates in broken shards, jutting out into an enormous room.  The room is a vast, over a hundred feet high, with the broken walkway protruding within fifteen feet of the ceiling, illuminated with soft blue glowing insects that are floating around the room like stars in the sky.  Angled across the room is a huge lozenge-like structure of smooth blue-black, with a few small vanes at regular intervals along its fatter end (pressed near the top of the room, within ten feet of the walkway), and the end at the bottom of the room more pointed and seemingly having cracked the wall below.  Curiously, there seems to be no corresponding entry where this curious thing could have come from.  The room has one other exit that you can see, a small round hole about five feet above the floor, near the crack where the oblong thing lies.  The hole looks similar to the entrance to the egg room.

There is a smell of ozone in the air, and tiny flickers of blue light play over the surface of the oblong structure with a crackling pop...
Attilisk
Imaginative Jack, 134 posts
who Talks to Machines
Mon 17 Feb 2020
at 23:52
  • msg #409

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk squats by the end of the hallway and surveys the room, trying to understand the nature of the vast object before (and below) him.  He whistles slowly in appreciation.
Porgot the Adherent
Mechanical Wright, 29 posts
who Employs Magnitism
Tue 25 Feb 2020
at 02:33
  • msg #410

Re: [In-Character Threat] Deciphering Tomorrow

Porgot spends a long moment taking in the enormity of the room, his eyes gleaming. He begins to ascend the walkway, trying to discern what material the object is made of, feeling for whether or not it responds to the touch of the Transfigured One's inspiration.

When he gets to the end of the walkway he lays down on his stomach to get as close as he can to the blue black object, "What are you? For what purpose have you wedged yourself into such a place?"
GM
GM, 178 posts
Storyteller
Wed 26 Feb 2020
at 13:04
  • msg #411

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
Attilisk squats by the end of the hallway and surveys the room, trying to understand the nature of the vast object before (and below) him.  He whistles slowly in appreciation.


The structure below descends at a sharp angle, but not so sharp that someone with good balance and perhaps a rope or three could not climb down it, albeit with great care.  The thing looks curiously... alive is perhaps not the best description, but it seems to be something that should be in motion, caught in stasis. This thing is mean to move and move fast, and through further examination Attilisk thinks he would be able to discover which medium is supposed to be its home.

Casting his eyes over the structure, he notices there is the faintest of lines halfway down, a round swirling that seems to be an access port of some kind, currently shut.
Attilisk
Imaginative Jack, 136 posts
who Talks to Machines
Wed 26 Feb 2020
at 18:21
  • msg #412

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk's eyes light up as he surveys the structure.  "Now this is why I came exploring!"  He pulls the rope from his pack and begins a search for a good way to anchor it.  "Anyone got more rope?  I think I see a door or something on the side of it."

During a moment of calm in his climbing preparations, Attilisk stares down at the curiously trapped vehicle.  "Oh, you beauty.  I'm hoping you and I will be good friends," he says, half to himself.
Porgot the Adherent
Mechanical Wright, 31 posts
who Employs Magnitism
Thu 27 Feb 2020
at 00:58
  • msg #413

Re: [In-Character Threat] Deciphering Tomorrow

Porgot unhefts his explorer's pack and rifles through it. "I think I've got some in here..."

OOC: Not sure if an explorer's pack includes a rope but ai assume so?
GM
GM, 180 posts
Storyteller
Mon 2 Mar 2020
at 13:57
  • msg #414

Re: [In-Character Threat] Deciphering Tomorrow

Porgot can find a sturdy coil of thin rope in the bottom of his bag, and find a good place to anchor it.  Attilisk can reach out to the vehicle below with his mind.  It seems... dreaming, but as his power touches it, it rouses slightly.  The opening halfway down irises open, revealing a dark interior with tiny specks of light within.  There is a faint shudder along the length of the vehicle, and a few sparks of electricity dance over its surface...
Porgot the Adherent
Mechanical Wright, 33 posts
who Employs Magnitism
Mon 2 Mar 2020
at 18:00
  • msg #415

Re: [In-Character Threat] Deciphering Tomorrow

"What is that?" Porgot's eyes are wide, watching the electricity dance over the object. "What are you trying to tell us?" He reaches one hand cautiously toward the object, testing to see if he can feel anything in the air (e.g. Static electricity) near the object before touching it.

OOC: Does somebody want to go down first or should I?
Attilisk
Imaginative Jack, 139 posts
who Talks to Machines
Mon 2 Mar 2020
at 18:08
  • msg #416

Re: [In-Character Threat] Deciphering Tomorrow

"I'm willing to go down first," states Attilisk, testing the secure hold of the rope and the connection between the two lengths they have so far.  He smiles.  "It's amazing, isn't it?" he asks as he pulls on leather gloves to help protect his hands during the descent.
Paraton
Resourceful Seeker, 68 posts
a Resourceful Seeker
who Delved Too Deeply
Mon 2 Mar 2020
at 19:35
  • msg #417

Re: [In-Character Threat] Deciphering Tomorrow

Paraton comes out of their reverie, feeling the crystal slowly grow inside and over them, bonding, coalescing. They feel stronger, sturdier, but... at what cost.

The seeker looks at what their companions are doing, and pulls out a coil of rope from their pack, offering it to Attilisk.

Wait. Here. Better having and not needing.
Attilisk
Imaginative Jack, 140 posts
who Talks to Machines
Tue 3 Mar 2020
at 04:00
  • msg #418

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk nods.  "Thank you.  And thank you for working with the controls.  We couldn't have gotten here without you."  He smiles and surveys the rope route to the irised opening.
GM
GM, 181 posts
Storyteller
Tue 3 Mar 2020
at 04:45
  • msg #419

Re: [In-Character Threat] Deciphering Tomorrow

It's steep and the vessel doesn't exactly seem to have the easiest footing, being mostly slick with few footholds.  Bracing with the rope and carefully descending will be safest.  If you let go... your descent will be much, much faster than you want, and arrive at a destination far lower than you likely desire.

The vessel hums as your feet come in contact with it, a subtle vibration that goes all the way to the bone.  As you make your way down, the floating lights that were scattered around the room like stars begin to zoom closer, revealing that they are small, metallic orbs studded with lights, perhaps three inches across.  They look as if they are about to try to settle on anyone climbing....
Attilisk
Imaginative Jack, 141 posts
who Talks to Machines
Thu 5 Mar 2020
at 12:36
  • msg #420

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk pauses in his decent and tries to figure out the purpose (and danger posed by?) the small flying lights.

OOC: about how close to the vehicle entrance am I at this point?
Paraton
Resourceful Seeker, 69 posts
a Resourceful Seeker
who Delved Too Deeply
Thu 5 Mar 2020
at 13:11
  • msg #421

Re: [In-Character Threat] Deciphering Tomorrow

Paraton witnesses the situation, slaps their forehead, and goes to check whether Delfino still has the gloves they gave him. The gloves that attach securely to vertical surfaces. The gloves that would have been ideal in a situation like this.

One wonders how this Seeker managed to reach this age. On the other hand, the contamination from the Void may be there for a reason.


[OOC: did Delfino use the adhesive gloves cypher?]
Porgot the Adherent
Mechanical Wright, 34 posts
who Employs Magnitism
Fri 6 Mar 2020
at 06:39
  • msg #422

Re: [In-Character Threat] Deciphering Tomorrow

Porgot watches the lights follow Attilisk curiously, waiting for the slightest sign of aggression from them, "His servants..." He whispers to himself.
GM
GM, 182 posts
Storyteller
Sat 7 Mar 2020
at 08:55
  • msg #423

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk is about halfway down to the hatch when the glowing orbs begin to gather around him. They seem to be not of the same make as the vessel, but they seem to be attracted to the vessel... or perhaps the vessel's energy output.  His descent has made a shift in the energy output, so that the orbs were making closer scans of the disruption.

One goes to "settle" on Attilisk, still hovering two inches above his right shoulder, and then moves as he moves, maintaining the distance, as he moves to the hatch.  At the hatch, Attilisk can see inside.  The interior glows softly blue, with a rounded hexogonal corridor stretching from bow to stern, the surface slightly wet-looking.  There do not seem to be handholds in the section Attilisk can see, but there are some rounded nodules on what surfaces are exposed.
Attilisk
Imaginative Jack, 142 posts
who Talks to Machines
Sat 7 Mar 2020
at 15:22
  • msg #424

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk keeps a wary eye on the glowing orbs as he descends, "befriending" them as he goes.  He'll describe what he can see to his fellow explorers as he takes a moment to rest, standing at the hatch and balanced by the rope.  "I'm going to take the rope in with me.  I'm not sure there's enough to climb on in here," he says, half peering in.  Attilisk will certainly look for anything resembling a control panel.  "Does anyone want to join me down here before I go in?"
Porgot the Adherent
Mechanical Wright, 35 posts
who Employs Magnitism
Mon 9 Mar 2020
at 20:09
  • msg #425

Re: [In-Character Threat] Deciphering Tomorrow

"On my way!" Porgot shakes the fascination from his mind and clambers onto the object, holding the rope tightly. He climbs down to the entrance with Attilisk and gives him a thumbs up, ready to enter together.
Paraton
Resourceful Seeker, 70 posts
a Resourceful Seeker
who Delved Too Deeply
Mon 9 Mar 2020
at 20:16
  • msg #426

Re: [In-Character Threat] Deciphering Tomorrow

Paraton looks at their two companions down the rope, and prepares to start the descent as soon as they are in the object safely, and the rope is not loaded with their weight.

What can you see from down there, people?
GM
GM, 183 posts
Storyteller
Wed 11 Mar 2020
at 05:58
  • msg #427

Re: [In-Character Threat] Deciphering Tomorrow

Porgot also acquires a "pet" on the way down to the hatch, while Delfino, Eleisai, Cube, and Paraton watch from above. The little glowing orb doesn't seem to do any damage or hurt in any way, just hovers an inch above Porgot's right shoulder and stays there. At his best guess, it might be observing or scanning something, though he would need to conduct a much more thorough examination to be truly certain.

Attilisk, with one rope wrapped around his body and the other just running out at the hatch, can tie off at the first rope and lower himself down.  Despite the extreme angle, the wet-looking surface seems to be slightly tacky, holding his footing secure.  The nodules along the walls seem to be a mixture of things - lights, some kind of display interface, occasionally a data port of some stripe. There are four more portals towards the aft portion of the vessel, and two more to the bow.  The glow of the modules is slight, but Attilisk believes that they are capable of much brighter illumination.  There is a slight thrum that can be felt through his feet.
Attilisk
Imaginative Jack, 143 posts
who Talks to Machines
Wed 11 Mar 2020
at 11:32
  • msg #428

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk speaks loud enough for Porgot and Paraton to hear him, describing the passage within.  Then,  "I'm going to try to figure out one of these interfaces, see if I can get some more information before going deeper into the vessel."

Attilisk is still wearing a puzzled expression when joined by the others.  "I've ...  There's a ...  When I ..."  Half finished hand gestures accompany the sentence fragments.  Eventually, he just shrugs.
GM
GM, 184 posts
Storyteller
Thu 12 Mar 2020
at 06:38
  • msg #429

Re: [In-Character Threat] Deciphering Tomorrow

Some of the nodules, most decidedly, emit light.  You can even change the intensity!  Though it seems they don't go quite as high as they should.
Porgot the Adherent
Mechanical Wright, 36 posts
who Employs Magnitism
Thu 12 Mar 2020
at 10:43
  • msg #430

Re: [In-Character Threat] Deciphering Tomorrow

Porgot stops at the mouth of the opening, reaching out to the floating light to try and touch it. "What are you looking for, little friend?" He asks.

He looks into the tunnel that Attilisk advances and sees the panels glow under his fingers, "Is this big lump your companion, or do you seek to understand same as us?"
Paraton
Resourceful Seeker, 71 posts
a Resourceful Seeker
who Delved Too Deeply
Thu 12 Mar 2020
at 13:57
  • msg #431

Re: [In-Character Threat] Deciphering Tomorrow

Seeing or hearing their companions apparently safe, Paraton decides to follow down, grabbing the rope and looping it around their waist for extra safety. The seeker joins Porgot and Attilisk at the opening.
Attilisk
Imaginative Jack, 144 posts
who Talks to Machines
Sun 15 Mar 2020
at 00:46
  • msg #432

Re: [In-Character Threat] Deciphering Tomorrow

"I seem to be able to walk in it, at least.  Well, descend in a controlled fashion with the rope."

Attilisk begins to work his way toward the bow (which is down, right?), keeping his eyes and ears open for movement, information, and opportunities.
GM
GM, 186 posts
Storyteller
Tue 17 Mar 2020
at 07:24
  • msg #433

Re: [In-Character Threat] Deciphering Tomorrow

Porgot the Adherent:
Porgot stops at the mouth of the opening, reaching out to the floating light to try and touch it. "What are you looking for, little friend?" He asks.

He looks into the tunnel that Attilisk advances and sees the panels glow under his fingers, "Is this big lump your companion, or do you seek to understand same as us?"


The curious little orb only continues to float one inch above Porgot's right shoulder.  When Porgot touches it, the glow dims slightly, then turns chartreuse and brightens again.  He felt a slight warmth from the orb, and parts of its metallic skin shifted, revealing tiny openings, like small glass beads.

Paraton:
Seeing or hearing their companions apparently safe, Paraton decides to follow down, grabbing the rope and looping it around their waist for extra safety. The seeker joins Porgot and Attilisk at the opening.


Paraton also descends, and for some reason two small orbs join them, one floating above each shoulder as they position themselves on the open hatch.

Attilisk:
"I seem to be able to walk in it, at least.  Well, descend in a controlled fashion with the rope."

Attilisk begins to work his way toward the bow (which is down, right?), keeping his eyes and ears open for movement, information, and opportunities.


There are two doors towards the bow.  One is at the end of the corridor, the door a large and sturdy oval of blue-black synth with a spiral design on it.  The other door is ten feet prior to the end door, a smaller one but with a tighter spiral.  With a bit of investigation, Attilisk has a sense that the doors require a talisman of some sort to pass, to prevent the unauthorized from entering.

OOC: If you would like to "pick the lock", I'll need an understanding numenera or machines check of DT 5.
Attilisk
Imaginative Jack, 146 posts
who Talks to Machines
Tue 17 Mar 2020
at 11:44
  • msg #434

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk examines the two doors and chooses the smaller of the two to begin.  Having already befriended the ship as a whole, he hopes that the door doesn't consider itself a discrete entity.  He examines the portal and tries to open it.
Paraton
Resourceful Seeker, 73 posts
a Resourceful Seeker
who Delved Too Deeply
Wed 18 Mar 2020
at 14:30
  • msg #435

Re: [In-Character Threat] Deciphering Tomorrow

While Attilisk tries to open the door, Paraton starts observing the small orbs around them. It's unsettling to be the focus of this interest, and the seeker has learned to listen to the gut when it talks. They try first lightly touching one of the machines with a gloved finger, then smelling them, looking at them carefully through a lens, and finally speaking to them in a calm, but firm tone. Licking them would be the absolute final step.

[OOC: Paraton is trained in understanding and identifying Numenera. They rolled a 6 towards  Understanding what the orbs are about.]
GM
GM, 188 posts
Storyteller
Sun 22 Mar 2020
at 07:35
  • msg #436

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
Attilisk examines the two doors and chooses the smaller of the two to begin.  Having already befriended the ship as a whole, he hopes that the door doesn't consider itself a discrete entity.  He examines the portal and tries to open it.


Attilisk has to wrestle with the door for a little bit, but after pausing to "listen" to the vessel for a few moments, the door turns translucent and he finds he's able to pass through it. The passage feels slightly slimy, but he is dry and unmarked on the other side.  The orb whirrs slightly as Attilisk goes through into a room that is dim, curved, marked with a large, crescent-shaped console on the "bow" end, and a series of larger, flatter protrusions on the "aft" end of the room, similar to those in the corridor.  The console illuminates slightly as Attilisk enters, showing two pink lights, five blue lights, and a ring of pulsing green around one of the blue lights.

--

As Paraton (and Porgot) goes to examine the orbs, Eleisai carefully descents by her own means of translocation, going from the walkway above to the vessel's interior in a blink.  Cube stays above, watchful for any unwelcome surprises.

She inspects the orbs with her own powers, and says, "They are watchful and... eager?  Eager to be watching, excited at seeing... something new.  But not just you.  This vessel too."

Paraton attempts to touch the orb, causing the glow to change to light pink on both orbs, both of them shifting like Porgot's to show the glass "eyes".  They smell slightly of ozone, have tiny depths of light at the bottom of the "eyes".  When they speak to the orbs, they shift slightly, parts of them readjusting the position of their "eyes", as if trying to view something from a new angle.  Licking them (head bent to keep in shadow) finds that they taste like... grass.
Porgot the Adherent
Mechanical Wright, 38 posts
who Employs Magnitism
Tue 24 Mar 2020
at 17:04
  • msg #437

Re: [In-Character Threat] Deciphering Tomorrow

"It is nice to meet you little friends, what works does he put you to, I wonder." Porgot climbs into the hole behind Attilisk and peers into the room he's just opened. "A control room of sorts, it looks. I wonder what it controls." He walks to the consoles and examines them, seeing if there is any indication what each console may be for.
Attilisk
Imaginative Jack, 147 posts
who Talks to Machines
Wed 25 Mar 2020
at 02:33
  • msg #438

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk moves toward the bow, hoping he'll have better luck with the interface there than with the ones similar to the hallway.  If nothing seems to make sense, he'll touch one of the blue lights.
Paraton
Resourceful Seeker, 75 posts
a Resourceful Seeker
who Delved Too Deeply
Thu 26 Mar 2020
at 18:56
  • msg #439

Re: [In-Character Threat] Deciphering Tomorrow

quote:
"They are watchful and... eager?  Eager to be watching, excited at seeing... something new.  But not just you.  This vessel too."


But... They were here. Were they sleeping? How long have they been here, and why did they not notice... The seeker ponders as they try to wash the grassy taste from their tongue.

Paraton follows the others into the vessel, then crosses after Attilisk, and starts analyzing the bow controls.

OOC: Paraton uses Planner [When you observe or study a location for at least one round as your action, the next time you interact with it (possibly in the following round), the difficulty of a related task (such as finding a clue, a tool, or a secret compartment) is reduced by one step.] and then tries to interact with the hallway interfaces. They're also trained in understanding the numenera. They rolled a 3. All considered, they succeed if the task is level 3 difficulty or less.
GM
GM, 190 posts
Storyteller
Fri 3 Apr 2020
at 11:42
  • msg #440

Re: [In-Character Threat] Deciphering Tomorrow

Porgot the Adherent:
"It is nice to meet you little friends, what works does he put you to, I wonder." Porgot climbs into the hole behind Attilisk and peers into the room he's just opened. "A control room of sorts, it looks. I wonder what it controls." He walks to the consoles and examines them, seeing if there is any indication what each console may be for.


Porgot examines the controls carefully and makes some educated guesses.  Including the hatch they entered by, there are seven doors on the ship.  Two doors, the one to this room and the exterior hatch, are open.  Likely pink indicates an open door and blue a closed one.  The circle of green around one of the blue lights probably indicates some kind of condition is present, though what is currently unknown.

Attilisk:
Attilisk moves toward the bow, hoping he'll have better luck with the interface there than with the ones similar to the hallway.  If nothing seems to make sense, he'll touch one of the blue lights.


Attilisk comes to a similar conclusion as Porgot about the doors, but upon closer examination and some tentative exploration, it seems there are a number of conditions that could be indicated. Some likely related to activity levels, environmental factors, power levels, and in the case of green... that seems to indicate damage.  Likely one of the aft doors is the culprit.

Also, the one that that is lacking here is any way of moving this vessel.  This seems to be a place of information, not motion.

Paraton:
quote:
"They are watchful and... eager?  Eager to be watching, excited at seeing... something new.  But not just you.  This vessel too."


But... They were here. Were they sleeping? How long have they been here, and why did they not notice... The seeker ponders as they try to wash the grassy taste from their tongue.

Paraton follows the others into the vessel, then crosses after Attilisk, and starts analyzing the bow controls.

OOC: Paraton uses Planner [When you observe or study a location for at least one round as your action, the next time you interact with it (possibly in the following round), the difficulty of a related task (such as finding a clue, a tool, or a secret compartment) is reduced by one step.] and then tries to interact with the hallway interfaces. They're also trained in understanding the numenera. They rolled a 3. All considered, they succeed if the task is level 3 difficulty or less.


It's getting a little crowded in the room with three people smooshed in. Stepping outside to examine the hallway interfaces, it seems there are ways to adjust the lighting, and even possibly gather information about other spaces in the vessel, though it looks like there is a companion component that should be used for full efficacy.
Attilisk
Imaginative Jack, 148 posts
who Talks to Machines
Fri 3 Apr 2020
at 22:30
  • msg #441

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk discusses his finds with the others, and then suggests, "Why don't I try the door at the end of the hall.  See what that does to the indicators.  Maybe that will help us learn more."

Not waiting for a response, he heads that direction (down/forward?) and tries to open the door.
GM
GM, 191 posts
Storyteller
Mon 6 Apr 2020
at 09:09
  • msg #442

Re: [In-Character Threat] Deciphering Tomorrow

The door at the end of the hall is aft, but also "up" due to how the vessel is angled.  It's a bit of a hike and almost more of a crawl, but by the time Attilisk gets up there, he can see the door at the end of the corridor looks quite heavy compared to the other doors.  There is a soft green glow around the door itself, though the door looks intact.  His orb companion makes a few soft clicking sounds, and its "eye" apertures realign slightly.

Outside the vessel, Delfino and Eleisai watch for anything untoward, whilst Cube holds the rope above, should a speedy ascent become necessary.

Attilisk can feel a warmth on the door, and smell a crackling scent, like that of lightning, in the air.
Attilisk
Imaginative Jack, 149 posts
who Talks to Machines
Tue 7 Apr 2020
at 00:15
  • msg #443

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk pauses and tries to take in the energy, the structure, and anything else that strikes him as being ... dangerous.
Paraton
Resourceful Seeker, 76 posts
a Resourceful Seeker
who Delved Too Deeply
Tue 7 Apr 2020
at 01:09
  • msg #444

Re: [In-Character Threat] Deciphering Tomorrow

Paraton stops the fiddling, and starts humming a nenia calmante. When they feel anchored in the now and the here, they finally start seeing the vessel as it is, and they finally understand the relationship between the parts and the whole.
The seeker looks now and then at Porgot, at Attilisk, and thinks of the people outside, of the orbs, and puts everything together. They are all here, now, and they must make their purpose here, now.

[OOC] Paraton rolled a 20, trying to understand the 'companion' device for operating the controls.
GM
GM, 192 posts
Storyteller
Tue 14 Apr 2020
at 06:59
  • msg #445

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
Attilisk pauses and tries to take in the energy, the structure, and anything else that strikes him as being ... dangerous.


Examining the door and the slight glow, it seems the door is meant for holding something back.  Something that could deliver great impact or some other great force.  Judging how the vessel is sitting in this room, the strange light that surrounds this door but no others, and the position of the door itself, it's possible that the door leads to where the propulsion systems could be located, and the blinking light could indicate activation or even some kind of distress!

Paraton:
Paraton stops the fiddling, and starts humming a nenia calmante. When they feel anchored in the now and the here, they finally start seeing the vessel as it is, and they finally understand the relationship between the parts and the whole.
The seeker looks now and then at Porgot, at Attilisk, and thinks of the people outside, of the orbs, and puts everything together. They are all here, now, and they must make their purpose here, now.

[OOC] Paraton rolled a 20, trying to understand the 'companion' device for operating the controls.


The orbs!  It comes to Paraton in a flash of insight - the orbs are the companion devices, what was needed to indicate to the vessel that the inhabitants belonged.  For some reason, likely the reason that the vessel ended up in such a strange position, the orbs were cast free of the vessel and had been seeking "crew members" to attach themselves to.  What became of the original crew, it is difficult to say, but whatever forces put the vessel here were likely tremendous.  The twin orbs on Paraton's shoulders shift and go slightly pink, and more lights illuminate in the room Attilisk had first opened behind them.  He realizes that that room is not the bow controls, but rather the security console; and they have been designated the primary user of that console.
Attilisk
Imaginative Jack, 150 posts
who Talks to Machines
Sat 18 Apr 2020
at 20:14
  • msg #446

Re: [In-Character Threat] Deciphering Tomorrow

"Guys!  I think the ... movement parts, I think, are this way.  Past this door.  But I'm not sure it's safe to open the door.  I'm not sure if they're active or maybe if something's wrong.  Any ideas?"
Paraton
Resourceful Seeker, 77 posts
a Resourceful Seeker
who Delved Too Deeply
Mon 20 Apr 2020
at 01:08
  • msg #447

Re: [In-Character Threat] Deciphering Tomorrow

Let me see what I can do from here, the seeker says, before they start fiddling with the console.

By the way, it might be a good idea to try and really understand what the orbs on you are trying to tell you. Looks like this ship works with'en.

[Today: Paraton rolled 10 using 1d20. They are trained in understanding the Numenera. Also they just rolled a 20. Unlocking Attilisk's gate /disabling the security.]
GM
GM, 193 posts
Storyteller
Wed 22 Apr 2020
at 23:01
  • msg #448

Re: [In-Character Threat] Deciphering Tomorrow

Paraton's hands glide confidently over the console, and the orb helps by gliding down their hands and shifting and chiming in a way that is clearly aiding them in getting the sequence perfect.

In front of Attilisk, the door irises open.  Inside is a large, oblong room with high ceilings.  Distributed in an arc are twelve transparent floor-to-ceiling pillars, collared at floor and ceiling with the same midnight blue material that makes up the ship.  Each of the pillars is filled with a silvery vapor that slowly drifts and billows within its confines.

Each of the pillars, except one, that is.  One of the pillars is cracked, the vapor spilling out slowly onto the floor, a silvery sand collecting at its base.  And within the vapor is movement, the scuttling of small forms.  Attilisk can spy at least a dozen lizard-like creatures, perhaps a half-meter long, with heads that are a variety of metal tools; things to cut, pierce, squeeze, shatter, pry.

Eleisai, when asked to take a look, can tell you that the creatures are feeling both purposeful... and hungry.
Attilisk
Imaginative Jack, 151 posts
who Talks to Machines
Thu 23 Apr 2020
at 11:35
  • msg #449

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk takes in scene and does his best to understand it.  He's trying to determine if the tool-headed creatures are hostile to himself or the tubes.  Perhaps they came out of the tube and need to go back?  He's also trying to figure out if the smoke or the sand is poisonous.  To the extent that the orb beside him offers any clues, he will certainly follow Paraton's advice and pay attention to the orb.
GM
GM, 194 posts
Storyteller
Sun 3 May 2020
at 18:29
  • msg #450

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
Attilisk takes in scene and does his best to understand it.  He's trying to determine if the tool-headed creatures are hostile to himself or the tubes.  Perhaps they came out of the tube and need to go back?  He's also trying to figure out if the smoke or the sand is poisonous.  To the extent that the orb beside him offers any clues, he will certainly follow Paraton's advice and pay attention to the orb.


The creatures running around this room appear to be more biological than mechanical, and thus not able to be affected by Attilisk's powers.  However, the orb chimes several times, rolling down Attilisk's arm, and he moves it slightly until he sees a small crack near the back of the room, likely where the creatures gained entrance.  Observing the creatures, he sees them getting close to the cracked cylinder, their heads abruptly changing shape as they rear up to try to touch the damaged part.  But as they draw close to the sand or a whiff of the silver vapor, they fall back again, heads changing shape, seemingly disoriented.

It seems the sand and vapor, if not lethally poisonous, is certainly debilitating to these creatures.  It's possible they might be trying to change, eat, or repair the crack, but the contents (as the vapor seems to be turning into the sand after it spills out) are causing them trouble.  They seem to be rather confused.

As Attilisk observes, a couple of the creatures on the edge of the group finally seem to notice him, and begin scampering towards him, one with the head of a clamp, the other with the head of a sharp, bladed edge!
Attilisk
Imaginative Jack, 152 posts
who Talks to Machines
Mon 4 May 2020
at 01:29
  • msg #451

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk backs up a few steps into the hallway and takes a defensive posture, hoping he doesn't look outwardly hostile.  He's certainly not looking for a fight, if he can help it.  He remains silent, though, not wishing to draw the attention of the rest of the swarm.
Paraton
Resourceful Seeker, 78 posts
a Resourceful Seeker
who Delved Too Deeply
Mon 4 May 2020
at 13:53
  • msg #452

Re: [In-Character Threat] Deciphering Tomorrow

Paraton was reading the monitors to better understand the inner workings of this vessel, but they drop it when they witness the creatures approaching the Jack. The Seeker walks to the hallway and prepares for the worst, trying for the best.

Heeyyy, who's a good boy? they whisper, softly. It's worth a try.
GM
GM, 195 posts
Storyteller
Sat 9 May 2020
at 03:08
  • msg #453

Re: [In-Character Threat] Deciphering Tomorrow

As Paraton appears, their orbs chime in unison, and the peculiar tool-headed creatures pause in their advance.  They tilt their heads at Paraton, and both heads abruptly change into something long and tipped with a needle point.  Then they swing back to face Attilisk while moving sideways closer to Paraton.

The other creatures are still staggering around as if intoxicated.  Eleisai whispers that the two near the door seem confident in Paraton's authority, but seem to think Attilisk is "inadequate" and in need of improvement.
Attilisk
Imaginative Jack, 153 posts
who Talks to Machines
Sat 9 May 2020
at 04:54
  • msg #454

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk merely watches warily as the pair of non-groggy creatures approach Paraton.  He's still vigilant in case the others get any ideas.
Paraton
Resourceful Seeker, 79 posts
a Resourceful Seeker
who Delved Too Deeply
Tue 12 May 2020
at 15:48
  • msg #455

Re: [In-Character Threat] Deciphering Tomorrow

Who's got a nice needlepoint? You both! Yes you do! Yes you do!

Paraton kneels and pets the small creatures. This is not the strangest thing the Seeker has ever done, but it's up there. Top five, probably. Top three, if you push them.

Attilisk, I think I'm better attuned to this vessel than you are. At least, to some parts of it. I'm not sure, but I think these good boys and girls are trying to fix that broken cilinder.


Then they turn to the creatures again
Hey, hey. No puncturing my friends, please. No, not even if they smell weird. No.
Attilisk
Imaginative Jack, 154 posts
who Talks to Machines
Tue 12 May 2020
at 22:33
  • msg #456

Re: [In-Character Threat] Deciphering Tomorrow

"If that's the case, I'd be more than happy to help them, if we can figure out a way to.  I think we need to seal off the tube that the others are around."  He bobbed his head toward the lethargic pile of tool-headed creatures.
GM
GM, 196 posts
Storyteller
Tue 19 May 2020
at 10:53
  • msg #457

Re: [In-Character Threat] Deciphering Tomorrow

Petting the needle-headed creatures seems to dissuade them from their intense focus on Attilisk, and swings their whole attention back to Paraton. Their heads abruptly switch from exceptionally sharp and thin needles to a thicker sort of puncturing tool, then smaller clamps. One of them begins to climb up Paraton's arm to their shoulder, swinging their head to look at a nearby orb, which chimes slightly but doesn't move.  The lizard-creature seems to look between the right-side orb and Paraton's shoulder several times.

Attilisk, with the lizard-creatures quiet for the nonce, either climbing on Paraton or staggering around intoxicated, can get a closer examination of the pillar.  While not trying to breathe too deeply or get too close, he can feel the other pillars humming happily in his presence, with the discordant note of the cracked one making sour note in the song.  Changing his angle of view, he can see there is... something nearly invisible to the naked eye that is pressing into the pillar, something that sings a note that sets his teeth on edge.  Its size is difficult to determine from the farther distance, but it is certainly larger than any of these creatures.  If it could be removed, Attilisk is hopeful he could find a way to mend the pillar.

Delfino gives a soft call from the hallway, "Eleisai and I used some of the rope and her powers to take a look around the outside of the ship.  There's a shard of something long and translucent poking through the rear side quarter, and the front of this thing is lodged through part of the wall at the bottom."

Then the lizard-creature on Paraton's shoulder whips its head around and drives the sharp tips of its clamp into their shoulder, while the second leaps up and grabs the right-side orb in its pincers!

OOC: Would you care for a GM intrusion, Paraton?
Paraton
Resourceful Seeker, 81 posts
a Resourceful Seeker
who Delved Too Deeply
Wed 20 May 2020
at 01:19
  • msg #458

Re: [In-Character Threat] Deciphering Tomorrow

Hey! What's up with you guys?

Paraton takes the clamp out from their shoulder and frees the orb, looking carefully at the creatures.

Are you trying to tell me something? What's wrong, little ones?

They peer in the direction the orb was forced to point to.

OOC: Paraton rolled 7 towards noticing anything even weirder, 1 level int effort applied, edge 1.
Attilisk
Imaginative Jack, 155 posts
who Talks to Machines
Wed 20 May 2020
at 01:34
  • msg #459

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk, confident in Paraton's ability to manage the ... things crawling around him, focuses his attention on the quasi-crystalline, semi-phased(?), object that seems to be protruding through the hull and into the glass pillars.  He's primarily trying to understand its nature and how to safely remove it (or change it in a useful way or ... some other idea he hasn't had yet.)
GM
GM, 198 posts
Storyteller
Fri 29 May 2020
at 21:18
  • msg #460

Re: [In-Character Threat] Deciphering Tomorrow

When the tool-headed lizard clamps into Paraton's shoulder, they feel it pierce the fabric and into the flesh beneath. Quickly, the second one takes the small orb and squeezes it, triggering it to contract to the size of a small bean, and thrust it into the tiny wound!  Quickly, the first pinches the flesh and fabric closed before much of the void matter can boil out, and switches to a small pointed tool that quickly seals both closed.  The lizards then both drop down to Paraton's feet and "look" up at them.  The remaining orb chimes softly and hovers over Paraton's shoulder, making tiny musical sounds.


--

Attilisk, the strange spear? shard? seems to be existing in several states or places at once.  If it could be stabilized, it could be removed, or else removed by something that can exist in more than one phase at the same time.  Once removed, the vessel may be able to do its own repair, or you would likely be able to trigger or encourage it to do so.  The application of appropriate iotum would speed the process.
Attilisk
Imaginative Jack, 158 posts
who Talks to Machines
Fri 29 May 2020
at 22:08
  • msg #461

Re: [In-Character Threat] Deciphering Tomorrow

"Anyone want to help me here a second?  I think if we move this big ... crystal thingie, we might be able to get this ship fixed.  It seems ... transdimensional, maybe?  If we can find a way to stabilize it, that would help.  Maybe?  And it might provide a good lesson for the beastie we still need to deal with, too."

OOC: Asking for help for an Understanding Numenera roll, if anyone will provide this.
Paraton
Resourceful Seeker, 83 posts
a Resourceful Seeker
who Delved Too Deeply
Sat 30 May 2020
at 03:04
  • msg #462

Re: [In-Character Threat] Deciphering Tomorrow

The Seeker approaches, muttering in pain as their crystallizing skin finishes mending itself. Wait, phasing? I think I can help you with that. If I can keep my ration in. That column is making me queasy.

[OOC: Paraton is trained in understanding and identifying Numenera, so if Attilisk is not, he receives the asset. Otherwise it's a +1 to the roll.]
GM
GM, 200 posts
Storyteller
Mon 1 Jun 2020
at 04:27
  • msg #463

Re: [In-Character Threat] Deciphering Tomorrow

Delfino looks at what happened with Paraton, looks at the orb hovering above his own shoulder and says to it, "Don't think about it."  He looks at the lizard-creatures sternly and points a finger at them.  "You either.  I like this Form as it is."

The orb chimes softly, sounding in a tinkling, major key.

Paraton feels an illness in their own body now, as if something internal was wrong, as if they'd eaten bad food or something.  Yet they had felt find up until the orb had been placed in their body.

Putting their heads together, Paraton and Attilisk come up with a couple of possible solutions.  One might be using the "lock" near the egg room (the one that keeps the tentacle-worm inside it) could be used to "lock" this spear in one phase so it could be removed.  That would require extracting the "lock" from its current location.  Another possibility, an elegant and dangerous one, would be to use their transdimensional foes, the tentacle-worms, with their multi-phase existence, to get rid of the spear.  If they could be lured here, or even communicated with, perhaps they could accomplish this with the touch of their strange flesh.
Attilisk
Imaginative Jack, 162 posts
who Talks to Machines
Mon 1 Jun 2020
at 11:25
  • msg #464

Re: [In-Character Threat] Deciphering Tomorrow

"I see using the beasties as the more elegant solution.  But even if it works, I don't know if they'd think we owe them a favor, if it would be the beginning of a fruitful partnership, or if it would somehow make them angrier.  Personally, moving the equipment from the other room seems like the safer path.  What are your thoughts?"
Eleisai
Empathic Nano, 96 posts
who Works Miracles
Mon 1 Jun 2020
at 19:03
  • msg #465

Re: [In-Character Threat] Deciphering Tomorrow

The older woman observes the abrupt insertion of the orb into Paraton's body with some concern, which continues as she continues observing him.

"Friend Paraton, you don't look well.  Are you all right?"

She attempts to focus her empathic senses upon the orb that was inserted into his body...
Paraton
Resourceful Seeker, 86 posts
a Resourceful Seeker
who Delved Too Deeply
Tue 2 Jun 2020
at 11:19
  • msg #466

Re: [In-Character Threat] Deciphering Tomorrow

Paraton is visibly shaking after the procedure they just went through. I'm... not. I thought these little guys had my back, but I don't feel so good. Please.
His voice is broken.

After gathering strength for a minute or two, they can continue, raggedly:
I'm not in the best position to discuss this, but I don't think it's a very good idea [They pause, their breath shallower by the second] to release those creatures for a very complex and delicate procedure. We'd be using them to free the machine we think could help us against them... I'm not sure this clicks. At that point, why not let me release... They stop abruptly.
This message was last edited by the player at 11:20, Tue 02 June 2020.
GM
GM, 201 posts
Storyteller
Tue 9 Jun 2020
at 03:21
  • msg #467

Re: [In-Character Threat] Deciphering Tomorrow

Attilsk and Elesai, something occurs to you as you and Paraton are in the cylinder compartment: while Attilisk have made a certain connection with the ship, Paraton seems to have been "registered" with some kind of authority to the ship during their investigation of the "security" module.  The lizard-creatures near the cracked pillar are asking drunk, and now Paraton, in this chamber, is seeming woozy and ill.

What's hurting the ship is hurting them.
Attilisk
Imaginative Jack, 163 posts
who Talks to Machines
Tue 9 Jun 2020
at 11:58
  • msg #468

Re: [In-Character Threat] Deciphering Tomorrow

Making the connection to his newer exploring partner and the ship, Attilisk rifles through his bag and pulls out a handful of responsive synth.  "Maybe we can make a temporary patch to the cylinder with this?  That could allow enough time to get that machinery down here and remove the transdimensional piece?"
Paraton
Resourceful Seeker, 89 posts
a Resourceful Seeker
who Delved Too Deeply
Sat 13 Jun 2020
at 18:32
  • msg #469

Re: [In-Character Threat] Deciphering Tomorrow

I... Not sure I can helpppp now. I couldeh stumblo. Yu cure la ship, pleeeese.

I coooul stayyy clos by, may be.


Yeah, the Seeker is really, really out of it. They lean on Eleisai, more out of innate self-preservation than out of any rational effort.
Attilisk
Imaginative Jack, 165 posts
who Talks to Machines
Sat 13 Jun 2020
at 20:31
  • msg #470

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk made a care approach to the broken cylinder and began trying to patch it with the materials on hand.
GM
GM, 202 posts
Storyteller
Wed 17 Jun 2020
at 12:52
  • msg #471

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk feels a little sick to his stomach, and a tiny bit drunk, as he approaches the cylinder, but with some swift action with the iotum, he manages to seal around the penetrating crack, holding the "splinter" in place for the nonce.  After a few moments, the odd lizards, shake themselves and go back to the hole in the wall they had emerged from.  The sick feeling slowly fades, and Paraton also begins to feel better, certainly far more clearheaded than just a minute before.

Delfino watches the procedure while holding Paraton up, otherwise ready to whisk them away if the repair hadn't worked, and breathes a sigh of relief.  There's a faint thud from down the corridor, and Cube appears behind Eleisai.

"Saw tentacle swipes through the wall above.  Left so it wouldn't detect where we had gone.  Right now the creature is in the upper corridors.  Don't know how long that will last," it announces.
Attilisk
Imaginative Jack, 166 posts
who Talks to Machines
Wed 17 Jun 2020
at 22:25
  • msg #472

Re: [In-Character Threat] Deciphering Tomorrow

"Well, that's going to make it harder to get the controls from up there, won't it?"  Attilisk is grateful the temporary repair worked, but absent a more permanent solution it doesn't get them very far.

"Can you tell if it's the Brethren beastie or the orginal?"
Cube
Tough Glaive, 35 posts
who Abides in Ooze
Wed 24 Jun 2020
at 02:21
  • msg #473

Re: [In-Character Threat] Deciphering Tomorrow

A full-body shimmer that seems to be Cube's approximation of a shrug follows Attilisk's question.  "Saw no wounds from where I damaged the first one, but only part of its body was visible.  Are we staying here or leaving?"
Attilisk
Imaginative Jack, 167 posts
who Talks to Machines
Wed 24 Jun 2020
at 02:25
  • msg #474

Re: [In-Character Threat] Deciphering Tomorrow

"I think we're trying to get this vehicle we're in functional again.  If we can shift the phase of this crystal in such a way that we can remove it from the vessel, the ship may self-repair and we can exit.  Also, dealing with that phasing complication may give a clue as to how to deal with the beastie."
Cube
Tough Glaive, 36 posts
who Abides in Ooze
Wed 24 Jun 2020
at 04:54
  • msg #475

Re: [In-Character Threat] Deciphering Tomorrow

Cube ripples again.  "I will see about the origin point of the weapon."

With that, they ooze away, presumably to go outside the vessel and see where the other end of the spike through it is and if there is anything there of note.
Delfino
NPC, 1 post
Brethren of the Form
Wed 24 Jun 2020
at 04:59
  • msg #476

Re: [In-Character Threat] Deciphering Tomorrow

Delfino climbs out to watch what Cube does, and comes back into the column chamber a bit later to report, "It goes through the wall, and Cube says it can't get a grip on it, but it's still sharp, as that makes reasonable sense considering how being solid seems a bit iffy about this place."
Attilisk
Imaginative Jack, 169 posts
who Talks to Machines
Thu 25 Jun 2020
at 11:44
  • msg #477

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk tries to recall the layout of the "room" they are in.  "There was a door at the bottom, right?  Maybe we could get to the other end of the crystal on the other side of the wall and pull it out from there.  It's at least worth trying to figure out how large it is, right?"
Paraton
Resourceful Seeker, 93 posts
a Resourceful Seeker
who Delved Too Deeply
Sun 28 Jun 2020
at 01:27
  • msg #478

Re: [In-Character Threat] Deciphering Tomorrow

Paraton stumbles up, feeling a little bit better, and murmurs

It may not be a coincidence that I'm turning into crystal and this is also here.

while they start checking the crystal closely, examining themselves, humming, dancing, smelling the big crystal, and generally looking like a complete joke.

[OOC: Paraton is checking the crystal for similarities between themselves/the cypher they last used, and the phasing crystal.
Paraton rolled 11 using 1d20 towards understanding the phasing crystal. 1 Level Int Effort, Edge 1, Trained in the Numenera.. .1 Level of effort applied. Int: 10/15]

GM
GM, 205 posts
Storyteller
Mon 29 Jun 2020
at 04:15
  • msg #479

Re: [In-Character Threat] Deciphering Tomorrow

As Paraton's hands touch the there/not-there crystal, there is a soft chiming sound, almost musical.  Their hands can grip it, feel it there and not-there at the same time.  They find they can both grip it and shape it, molding it as if it were bundles of weak reeds instead of rock.  They can draw the point out of the cylinder, inducing a wave of nausea, but between Attilisk's partial seal and the sudden release of the tool-headed lizards again, they are able to effect a patch.  Paraton can bend and fold the point away until it's a crinkled blob instead of a lance through the cylinder!

The vessel hums, and a flash of sound and power run through the ship.  It sounds far happier, and certainly more alive.  The light levels raise in the ship to nearly that of a clear mid-morning day.
Attilisk
Imaginative Jack, 170 posts
who Talks to Machines
Mon 29 Jun 2020
at 11:24
  • msg #480

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk's eyebrows raise as Paraton is able to effect the change with the crystal.  "Coincidence or not, you certainly seem to have some power over it.  If only we could alter the situation with the beastie so easily."  He sighs.  "Regardless, the crystal in that tube is only one problem.  It still pieces the whole structure and I don't know if your shaping skills will be enough to push all of it out so easily."

The tattooist takes in the creatures working to repair the cylinder and appreciates the brighter light around him.  "Is the whole craft conscious, do you think?  Can we do more to figure out how to operate it?"
Delfino
NPC, 2 posts
Brethren of the Form
Thu 2 Jul 2020
at 07:49
  • msg #481

Re: [In-Character Threat] Deciphering Tomorrow

Defino nods slowly.  "We've only opened up two doors.  The one that showed this room as having some kind of alert, and this room.  There's still the room at the front of the vessel, and a few more along here.  The room that liked Paraton seemed to be watching the other rooms, but we didn't find a way to make things move or anything like that, or anything that might have showed how it ended up like this.  We've barely scratched the surface of this place!"
Attilisk
Imaginative Jack, 171 posts
who Talks to Machines
Sat 4 Jul 2020
at 03:40
  • msg #482

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk nodded.  "The more we find, the more there is to find.  Let's check out the other room, at the front, I think, of this vessel.  We'll learn what we can about this beautiful contraption and then see if we can rescue it from this odd grave."  Attilisk ran his hands gently along the walls and he moved toward the front of the ship.  "You may be just what I was looking for, if we can get you working," he whispers to the ship.
GM
GM, 206 posts
Storyteller
Tue 7 Jul 2020
at 02:49
  • msg #483

Re: [In-Character Threat] Deciphering Tomorrow

Carefully moving down to the front of the vessel, it takes Attilisk (with his special relationship to the machine) and Paraton (who seems to have been accepted with some special level of access to the ship) just a few minutes to get the door open.  Its reluctance to open seems to be more a matter of the age of the vessel, the recent return of power, and likely whatever landed it here, rather than a reluctance of the vessel to let them in.

When the door finally irises open, it reveals an arced room with a clear stretch of outer hull that is currently showing an intimate view of the wall.  The room is illuminated by floating teal orbs of light that hover near the ceiling.  There is a sweeping stretch of console that shimmers lightly, as if it were liquid.  Several four-foot-long oblong pods of opaque dark blue, similar to what makes up the vessel, are scattered about the room, mostly canted to the front of the room, as if hurled there by the force of the vessel's landing.
Attilisk
Imaginative Jack, 172 posts
who Talks to Machines
Tue 7 Jul 2020
at 03:03
  • msg #484

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk cautiously moves forward to investigate the pods.  He is trying to keep an eye out for any reactions from the orbs or the ship (if the two are even different somehow).
GM
GM, 207 posts
Storyteller
Wed 8 Jul 2020
at 05:59
  • msg #485

Re: [In-Character Threat] Deciphering Tomorrow

The pods seem to be made of firm but slightly yielding material, and slide across the floor with a bit of effort.  They do not appear to be mechanical in nature, oddly enough, or have any kind of numenera in them at all.  Though the proportions are a little odd, you realize after a few moments of study that they seem to be meant for sitting or resting on.
Attilisk
Imaginative Jack, 173 posts
who Talks to Machines
Wed 8 Jul 2020
at 10:58
  • msg #486

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk tests out one of the "chairs" to see what happens.
Paraton
Resourceful Seeker, 94 posts
a Resourceful Seeker
who Delved Too Deeply
Wed 8 Jul 2020
at 17:23
  • msg #487

Re: [In-Character Threat] Deciphering Tomorrow

Paraton starts assessing the room, trying to understand the original or working layout of this chamber, the disposition of things, and the general purpose of everything in it.

They can't fathom a thing. It is a room. It is a room indeed.

OOC: Paraton rolled a 3 towards understanding the room full of not-mimics.
GM
GM, 209 posts
Storyteller
Sat 11 Jul 2020
at 01:50
  • msg #488

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk, the pod is yielding but firm enough, and seems to mold slightly around your lower body.  Once slid into position, it keeps its place on the floor.  It seems to be a decent enough seat that adapts to whoever is sitting upon it.

Paraton, the room doesn't immediately make sense to you.  Soft seats, pleasant lighting, a liquid-filled tray of sorts - perhaps it is a spa?  Odd place for a spa, but maybe the builders liked to relax while traveling.

Delfino moves in cautiously, watching the orb that hovers above his shoulder.  He hovers a hand over the surface of the liquid-filled console, and watches at the orb runs down his arm until it hovers over his hand.  He concentrates on it and frowns, then takes a small probe from a belt pouch and touches the surface.

It yields like water, but nothing immediately happens.
Attilisk
Imaginative Jack, 175 posts
who Talks to Machines
Sat 11 Jul 2020
at 02:16
  • msg #489

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk, content to know that he has, at least, found a comfy seat, hops up to check out the tray that Delfino is probing.  "May I?" he asks of his twin before studying the controls and the surface.

Chatting idly as he works, he says to Delfino, "I'd still be happy to give you a tattoo, if you want one.  You'd just need to pick out a design and a place on your body you'd want it."
GM
GM, 210 posts
Storyteller
Sun 19 Jul 2020
at 15:35
  • msg #490

Re: [In-Character Threat] Deciphering Tomorrow

Sliding his hands into the liquid, he feels a slight resistance at the bottom, as if the water turns to gel a few centimetres down.  The orb slides down Attilisk's shoulder to hover above his wrist, and the lights above comes down to reflect upon the water, showing a series of symbols.  One glows brightly in a series of six dots (similar to the pillar room), while a long oblong shows tiny faults of the light at the either end.  An arc is near the dots, at a lower level of light, while a soft orb pulses gently below it.  More symbols, similar to the ones in the "security office" nearby, also light up softly.
Attilisk
Imaginative Jack, 176 posts
who Talks to Machines
Sun 19 Jul 2020
at 15:44
  • msg #491

Re: [In-Character Threat] Deciphering Tomorrow

"Paraton, you've had some luck in that other room.  Can you come here and help me understand this a little better?  I think this is a link to the room with the pillars, and probably more."  Attilisk begins a slow and deliberate exploration/manipulation/trial and error in trying to figure out the function and meaning of the interface in front of him.
Paraton
Resourceful Seeker, 96 posts
a Resourceful Seeker
who Delved Too Deeply
Mon 20 Jul 2020
at 18:30
  • msg #492

Re: [In-Character Threat] Deciphering Tomorrow

Paraton walks over and examines the room and the controls. Their mind is a bit clouded right now, the confusion impairing them temporarily.
But after a few seconds of slow breathing and temple calisthenics, they feel fresher. The seeker starts asking Attilisk what did they understand, and starts thinking, extrapolating to probable outcomes, trying different hypotheses. It's just like so long ago: solving seemingly intractable problems with a capable interlocutor. The stakes are a bit higher, though.

[OOC: Paraton helps out. They are trained in understanding and identifying Numenera]
Attilisk
Imaginative Jack, 177 posts
who Talks to Machines
Mon 20 Jul 2020
at 22:26
  • msg #493

Re: [In-Character Threat] Deciphering Tomorrow

Attilisks listens and answers and discusses with Paraton as he continues exploring the controls.

OOC: Rolled an 18.  Was trying to type in everything from the last roll, including Effort, plus Paraton's help, which should be 2 assets worth, since they're trained.  But that's up to the GM's discretion.
GM
GM, 211 posts
Storyteller
Mon 27 Jul 2020
at 04:55
  • msg #494

Re: [In-Character Threat] Deciphering Tomorrow

After some experimentation, including some help from Delfino to test out a few theories, Attilisk and Paraton learn the following:

Controlling each aspect of the board includes having one limb in the water tray and the other up touching one of the glowing motes (which dip closer to the water tray when it is touched).  It's not terribly comfortable, particularly for long periods, so it seems the original builders may have had a different body shape than humans.

The oblong with the marks through it seems to be showing the intactness of the vessel itself, marking the places where the nose of it is crashed and the place at the rear that is penetrated by the phased crystal skewer.

The six dots seem to be the columns.  Touching them, along with manipulation of the light-motes, seems to increase the thrumming within the vessel, and illuminates the arc.  Touching the arc seems to shift the vessel itself very slightly from side-to-side (assuming you aren't mashing buttons with excessive vigor, being in the experimentation phase and all).

The symbols similar to those in the "security office" seem to be the status of other rooms in the vessel.  All look to be of the same status, minus the column room (which does, to be fair, have something stuck through a wall).

Then there is the orb below the arc.  Touching that while sweeping down with the glowing mote above makes the vessel shudder and then vibrate hard enough to rattle everyone's bones.

And then very abruptly you are no longer looking through the clear synth "window" at a wall of some ancient facility, but instead seem to be hovering above a broad plain that is covered with sweeping purplish grass.  Twisted trees lightly dot the expanse, and a few darting forms can be seen running through the vegetation.  The walled expanse of a city can be seen several miles in the distance.

The oblong flares fitfully at the fore and aft, still showing damage signals, even as you hover a hundred feet above the ground!

OOC: 1 XP to all for the group intrusion.
Attilisk
Imaginative Jack, 178 posts
who Talks to Machines
Mon 27 Jul 2020
at 11:58
  • msg #495

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk's eyes go wide in surprise.  He tries to keep his hands exactly where they were on the controls.  "Don't touch anything else." he warns.

He stares out the windows at the foreign landscape while he tries to wrap his head around what just happened.
GM
GM, 212 posts
Storyteller
Fri 31 Jul 2020
at 03:42
  • msg #496

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk definitely remembers traveling these plains once - they're just outside the small city of Avarno in Navarene.  Approximately 1.5 miles, to be precise, on the southern edge, some two weeks' travel from where you were.  It's a city with a large presence of Aeon Priests, known for its fine meats, leathers, and cheeses in addition to having some excellent numenera workshops.  The walls of the city were already in place when people decided to live there, as were the shells of several of the larger buildings, so there are some places within the walls where there are odd configurations of prior-world streets or plazas that have been built over or converted to other uses.

The city uses a lightning dynamo that captures storm power for use in illuminating and heating parts of the city, as well as providing ways for the Aeon Priests to do some experimentation.

It seems the orb-marker on the water-tray has given you an understanding of what happened to the vessel - the phased lance that pierced the aft portion and damaged a column apparently sent the ship phasing in an uncontrollable direction.  By repairing the column and activating the propulsion again, you have managed to phase out of the underground complex where it had lain, returning it to its prior destination.  Though what is precisely here is uncertain.  All around you is grass, a few trees, and the furtive movement of animals.
Attilisk
Imaginative Jack, 179 posts
who Talks to Machines
Fri 31 Jul 2020
at 11:21
  • msg #497

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk will explain to Paraton, Eleisai, Delfino, and the others where they are and how he knows this.  "Is someone able to check on the column room?  See if we've shed that phasing crystal?"

Once that is known, Attilisk will ask the next question that's struck him, given their new location and ... vehicle (?).  "Do we go back, if we can pilot this more?  Even above ground?  We were trying to locate that strange phasing beast and somehow make that area safe for the village above.  Are we still bound by that?  Are we even capable of that?"

He looks around the control room they're in, the displays, the mechanisms.  There is joy and wonder on his face.  "Because I really don't want to lose this.  This machine is incredible.  And if it can fly above or away from the Iron Wind, it's safe, too.  This could be a home to bring with us."
Paraton
Resourceful Seeker, 97 posts
a Resourceful Seeker
who Delved Too Deeply
Mon 3 Aug 2020
at 18:16
  • msg #498

Re: [In-Character Threat] Deciphering Tomorrow

I'll check what happened with the phasing crystal. Let's go, orbies.
As they walk the short steps to the column room, Paraton starts thinking about what Attilisk just said.
Hm. Fitting to have a home I take with me after being taken from my home.

As they peek into the columns room, things look about the way you'd expect if you were stranded countries away from home in a strange ancient device floating high over the land.Hmmm. Looks... "fixed" to me...

[OOC: Paraton's player rolled 15 while checking to understand if the machine is fixed. Trained in the numenera.]
GM
GM, 217 posts
Storyteller
Thu 27 Aug 2020
at 02:33
  • msg #499

Re: [In-Character Threat] Deciphering Tomorrow

The phasing crystal, having had its point "wadded up" by Paraton is incapable of falling out of the vessel physically.  Nor does it look like it has phased away, still being rather present.  However, if Paraton wanted to try to reform the crystal "wad" into a more slender configuration, likely it could be pushed out.  Repairing the outer skin of the vessel may take more effort or stronger components, but then again you have barely begun to explore this place; perhaps there are replacement parts somewhere in one of the other chambers.

The columns look intact, the repair site still holding without any leakage.  The columns are swirling inside with silvery-blue energy, all of the pulsing at a slow rate, a hum permeating the vessel.

Up in the control chamber, Delfino nods slowly at Attilisk's questions.  "Perhaps we can, if we can repair it.  If there are holes... I don't think we would like to experiment with traveling and end up somewhere where something can get in when we don't want it!  But if we could, imagine the possibilities!  Is there a- a record of where the vessel has gone?  A map or chart or log or something?"

Cube, moving a little slower than normal, vibrates in its peculiar voice in the hallway outside the control room, The priest was left behind. The jump in location was unexpected.  I landed on a doorway, and the orb opened the door.  It has some kind of controls for those with limb protrusions.

There is an orb now hovering above Cube, vibrating as it talks, the small holes spinning rather rapidly as it tries to find a single place to hover on Cube's strange form.
Paraton
Resourceful Seeker, 100 posts
a Resourceful Seeker
who Delved Too Deeply
Thu 27 Aug 2020
at 13:14
  • msg #500

Re: [In-Character Threat] Deciphering Tomorrow

The seeker takes a while examining the protrusion from all angles, taking notes, drawing diagrams, measuring the extent of the damage it has caused to the inner hull, and finally shouts back
Weeeeeeeeelllllll... So. The crystal is still here, and I *think* I can push it out. But I don't like the odds of flying with a hole on a side. I'm no expert on ancient flying artifacts, it just... I don't think it's a good idea. Maybe we can find a few spare sheets of synthsteel, or better. Maybe we can land for repairs instead of doing a "warm swap", as we say.
Paraton then goes back and describes the situation in more detail. Attilisk looks so happy with this vessel it's sad to be the bearer of not-so-good news.

[OOC: Paraton used their Planner ability to assess the best way to conduct these repairs. That should bring down a level their next task interacting with the crystal.]
Attilisk
Imaginative Jack, 182 posts
who Talks to Machines
Fri 28 Aug 2020
at 11:54
  • msg #501

Re: [In-Character Threat] Deciphering Tomorrow

OOC: at some point, [In-Character Thread] became [In-Character Threat] and that's totally fine.

Attilisk tries to figure out what all this means and what to do with it.  "Well, we can't even try to find the priest again if we can't get there safely."

Turning to Paraton, he asks, "I thought the crystal was phasing ... or something.  Did it unphase?  I was rather hoping we could just ... phase it through the wall and not worry about it."  He sighs.  Nothing was ever simple.  But this was a complication more than worth figuring out.

"How about this idea: we find a safe place to move this ... aircraft to and let it remain in the air, but close to the ground.  We thoroughly examine the craft and its contents, and then come up with a plan.  Perhaps we will find a way to repair damage done by removing the crystal.  Does this work for everyone?"

Before everyone has a chance to answer, Attilisk becomes distrated in admiring the machine around him.  "And a name.  We need a name for this beauty."
Paraton
Resourceful Seeker, 102 posts
a Resourceful Seeker
who Delved Too Deeply
Fri 28 Aug 2020
at 21:02
  • msg #502

Re: [In-Character Threat] Deciphering Tomorrow

Oh, yes, it's not phasing anymore. I can phase-mold it and remove it, and we don't have to worry about it anymore, I'm sure. Maybe some village below... They pause, but carry on. It's the big crystal-shaped hole in the outer hull that I'm worrying about.

The seeker is defaulting to their chirpy, matter-of-factly tone they used to use when they find themselves agreeing with someone else but the discussion goes on because everyone is saying the same thing with slightly different words.

Your idea seems good to me. As for the vessel, I vote to call it Meschitra. It's a name that's stuck with me, for some reason.
Attilisk
Imaginative Jack, 183 posts
who Talks to Machines
Sun 30 Aug 2020
at 01:30
  • msg #503

Re: [In-Character Threat] Deciphering Tomorrow

"Meschitra is a worthy name, and I have no objection to it.  Are there any other ideas?"

As he waits, Attilisk turns around and surveys the "bridge" again.  "This craft, though.  It thinks.  It feels.  Does it know its name already?  Will it embrace the name we give it?"
GM
GM, 219 posts
Storyteller
Tue 1 Sep 2020
at 08:41
  • msg #504

Re: [In-Character Threat] Deciphering Tomorrow

The phased crystal still has that somewhat otherworldly, there/not there quality, but yet its presence within the vessel at the moment cannot be denied.  Paraton, with their crystalline hands, believes they can get it out with minimal difficulty.  Examining the hole as well as they can before removing the crystal lance, it seems that the structure of the vessel is a solid blue-black material, consistent all the way through.  It does not seem to be amenable to phasing, so likely it cannot be fixed in that way; likely this is why the phasing crystal was so effective in damaging the vessel in the first place.

A patch of similar material would seem to be the best place to start, as well as the tool-headed lizard-creatures who had been attempting repairs and improvements while the column had been damaged.  Paraton knows the lizard-creatures retreated beyond a small hatch in the wall near the floor before the vessel moved, so presumably they are still there.  As for patching material, there doesn't seem to be any obvious material handy, at least with not possibly depriving the vessel of a part of itself it might need, but you haven't even investigated most of the other rooms in this place.  There might be storage facilities somewhere onboard...
Attilisk
Imaginative Jack, 184 posts
who Talks to Machines
Tue 1 Sep 2020
at 23:02
  • msg #505

Re: [In-Character Threat] Deciphering Tomorrow

"Perhaps we should see what's in the rest of the ship.  If there's some kind of threat, we want to eliminate it now, while we're paying attention."

Attilisk looks around at the room full of unknown controls.  "I would still like to find a way to keep in communication with the ship's ... brain, so to speak?  Certainly I want to know if there is anything approaching the craft outside."  He looks around for an interface that might allow him such access and notice.
Eleisai
Empathic Nano, 101 posts
who Works Miracles
Wed 2 Sep 2020
at 06:03
  • msg #506

Re: [In-Character Threat] Deciphering Tomorrow

The older woman nods thoughtfully at this, and stretches out her empathic senses.

Perhaps she could make contact with the ship itself.

If her first efforts are not successful, she moves toward whatever looks like a nearby main control, and experimentally touches it while stretching out her telepathic senses...

OOC: Attempting empathic sensing and Mental Link.  :)
Paraton
Resourceful Seeker, 103 posts
a Resourceful Seeker
who Delved Too Deeply
Fri 4 Sep 2020
at 22:09
  • msg #507

Re: [In-Character Threat] Deciphering Tomorrow

Paraton agrees, and starts walking around the other rooms in this area of the vessel, taking notes, comparing heights, depths and widths, thinking about the relative distribution of places, and about the devices found in each open room. Their security clearance makes access easy, but understanding is left to the Seeker's power.

They then call Attilisk to a particular room: Hey. I think these devices are here for a reason, but I am unsure.
Paraton does not want to intrude on Eleisai's meditation.

OOC: Paraton used their Planner ability (When you observe or study a location for at least one round as your action, the next time you interact with it (possibly in the following round), the difficulty of a related task (such as finding a clue, a tool, or a secret compartment) is reduced by one step.)
After the study, they try to glean understanding of the rooms they've seen. They rolled 9 using 1d20.  Searching the ship for new stuff. Trained: numenera, tasks abt learning something new...

So that's about 2 or 3 assets, one for Planner, the rest for training.

Am I the only one who finds "trained in understanding the numenera" a bit too vague?

GM
GM, 221 posts
Storyteller
Fri 11 Sep 2020
at 07:49
  • msg #508

Re: [In-Character Threat] Deciphering Tomorrow

Elesai, as you extend your senses, you feel a presence, large and strange and quivering with energy, very different from the minds of your companions.  It feels awakening now, far more than it did before, and while you don't quite get a sense of words, you do get certain images that seem to take the place of words.  You see the ship in a starry void, approaching a great orb of cloudy blue, descending through the clouds with frightening speed until it stops above an unfamiliar landscape.  If it is the same area you are in now, it has changed all out of recognition - while now it is a grassland, the landscape in your vision is a glittering city where the crystalline towers rise and fall like a frozen tide.  As the vessel appears above the city, the towers flash, and a lance of something shining is launched from a rather spiky-looking squat tower.  It skewers the vessel and then it vanishes from the skies.

Attilisk and Delfino can examine the ship's controls more closely.

Paraton, you go to explore the ship further.  You had noted other doors as you were exploring, but had been concentrating on the few with the most relevance.  There is the door to the front controls that seem to affect the vessel's movement - that is where Attilisk and his twin are.  There is the "security" room that had been explored first.  Then the room that seems to hold the vessel's power source in the form of the smoke-filled pillars.  Cube had said it had found another room, and you find there is a hatch to a lower room that has floating motes of light and several protruding levers, along with one of the chair-like sitting places in the center.  Now that the vessel is active, you can see that the walls of the lower chamber have become translucent, giving you a magnified view of the surrounding landscape.  As you view it, you can see as you turn, the area gets sharper, as if the act of looking allows the vessel to enhance what you're seeing.  Upon tracing flows of power, Paraton is fairly certain the controls here can exert a great deal of force: this is an energy weapon control room.

One room is a large, mostly empty space with rods and springy cords that emerge from the walls.  A few rounded containers about the size of a large melon sit strapped into one gently-rounded corner, but the rest of the room is empty. One could store a great deal in this room.

The second to last room has curved benches along one wall, with more seats and some protruding ledges along the other, one marked with several odd depressions. Though the proportions are odd, the curved benches could be places to rest or sleep.

The last of the remaining rooms is a small room next to the security room with its control-motes arranged in a circular pattern above one of the odd chairs.  Sitting in the chair lets the motes begin to orbit one's head.  Then you have a sense of speech.  Do you think of anyone in particular, and anything you would like that person to know?

Finally, Paraton has a plan to fix the hole in the vessel's aft portion, and was going to investigate if there were any spare sections of hull or anything else useful.  However, once they had pushed out the phase-crystal lance and then turned back to make measurements, they realize that the hole is smaller than before.  Watching carefully, Paraton can see the vessel's wall begin to fix itself, as if it just needed someone to remove the deadly lance before its own self-repair could kick in.
This message was last edited by the GM at 15:38, Fri 11 Sept 2020.
Attilisk
Imaginative Jack, 185 posts
who Talks to Machines
Fri 11 Sep 2020
at 11:22
  • msg #509

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk does wander around the control room, with Delfino's help, examining, comparing, perhaps making minor trials of hypotheses now and then.
Eleisai
Empathic Nano, 102 posts
who Works Miracles
Fri 11 Sep 2020
at 14:55
  • msg #510

Re: [In-Character Threat] Deciphering Tomorrow

The older woman absorbs this knowledge thoughtfully, but with a quickening sense of excitement.  Contact!

::'Peace be unto you', friend.  Please, what is your name?  Do you need any further assistance?::
Paraton
Resourceful Seeker, 104 posts
a Resourceful Seeker
who Delved Too Deeply
Fri 11 Sep 2020
at 19:40
  • msg #511

Re: [In-Character Threat] Deciphering Tomorrow

Paraton saves a thought to check the boxes in the hold for anything of interest, especially after the Nano has clarified the possible unfathomable age of this vessel. But after what they have seen and heard, they resolve to stop waiting. They go to the room with the crystal, and start... Acting. Yes, let's go with acting. The seeker caresses, pleads, complains, berates, punches, pushes, jumps around, every movement carefully considered to achieve the moulding and extrusion of the crystal from the vessel.

OOC: Paraton rolled 14 to Phase-Mold the crystal and push it out.
GM
GM, 224 posts
Storyteller
Sat 19 Sep 2020
at 09:50
  • msg #512

Re: [In-Character Threat] Deciphering Tomorrow

Paraton's careful extraction of the phase-crystal lance is fairly straightforward, if taking some time and a bit of muscle.  Eventually they are able to push the lance free, and it falls far, far to the earth below.  As it falls, the hole in the hull slowly begins to close, as if it were flesh that couldn't heal until the foreign object was removed.

Attilisk, you and Delfino believe you have a decent handle on the controls that manage the vessel's power and direction.  The power seems to come and go in escalating cycles, which would mean that going a far (very far) distance quickly would be relatively simple for the vessel, while a more moderately-paced voyage to, say, the city you can see might overshoot to a ludicrous degree.  There is some form of navigation that seems to be related to certain stars, but the patterns don't immediately make sense.  Some are similar to the ones you know, though distorted, so it's likely the navigation is simply working off of very old charts.  There are perhaps a dozen locations of where the vessel last was in its navigational memory.

Eleisai, when you ask the ship's name, you get a strong vision of the starry night sky and the ship itself speeding across it (through it?).  When asking about further assistance, it again shows you the image of the spiky tower from whence the crystal lance came from, and you get a sense of searching and danger.
Attilisk
Imaginative Jack, 189 posts
who Talks to Machines
Sat 19 Sep 2020
at 12:41
  • msg #513

Re: [In-Character Threat] Deciphering Tomorrow

Once everyone is in the same room, Attilisk will explain what he and Delfino have learned (think they've learned) about the controls.  "So it seems like it's easier to go very far than fairly close.  We might be able to figure out how to do short voyages if we have more time to practice and check things.  Another thought is going very far away, then coming back to the Steadfast at our intended destination.  There are several past stops in the vessel's records, and we might be able to go there."

A bit tired from the mental effort of the examinations, Attilisk sits on one of the comfy chairs and begins to sketch the symbol he's seen a few places in the cabins.  "I'm going to design a tattoo for the ship, if anyone wants one."
Paraton
Resourceful Seeker, 107 posts
a Resourceful Seeker
who Delved Too Deeply
Wed 23 Sep 2020
at 12:09
  • msg #514

Re: [In-Character Threat] Deciphering Tomorrow

So. We have a vessel capable of soaring the skies, with cargo space, a nice, comfy, alien sleeping quarters, weaponry, a communications system and an amazing source of power. I never would have thought this possible, and I'm the one that was transported far away from home by a freak accident. What do we do with it?

Paraton hears the Jack and ponders for a moment. I do want that tattoo. It might help me anchor to *something*.

I'm... I don't know. We were trying to rid that city of those beasts, and suddenly we're far from there. I was home, and then I was suddenly *so* far from there. I was human, and then I was less human because of..., and now I am *much* less human. This ship asked me if I wanted to contact someone. I'm going to at least tell my sister I'm alive.

Attilisk
Imaginative Jack, 190 posts
who Talks to Machines
Wed 23 Sep 2020
at 21:46
  • msg #515

Re: [In-Character Threat] Deciphering Tomorrow

"That's a wonderful use of that offer, Paraton.  And not-human isn't necessarily a bad thing.  I've know a few Lattimors in my day that were fine folk."  He displays his preliminary tattoo sketches.
This message was last edited by the player at 23:47, Mon 28 Sept 2020.
GM
GM, 225 posts
Storyteller
Mon 28 Sep 2020
at 05:56
  • msg #516

Re: [In-Character Threat] Deciphering Tomorrow

The vessel hums in a tone that seems almost pleased as the new "crew" talks.  The new tattoo design takes place easily under Attilisk's hands, the smooth sweep of the vessel with its three-pronged design. As the drawing comes to fruition, there is a sudden pulse of light and flash of sudden heat along with a burst of a sour fruit smell.  Light illuminate across the console of the control room, and the viewport suddenly switches from the seemingly live image of the vessel position floating above the countryside to an image of the mountains to the vessel's rear, where rocks are cracking and falling, revealing a glint of something within!  More sour fruit smell invades the ship, more pungent than ever.
Eleisai
Empathic Nano, 103 posts
who Works Miracles
Mon 28 Sep 2020
at 16:57
  • msg #517

Re: [In-Character Threat] Deciphering Tomorrow

GM:
Eleisai, when you ask the ship's name, you get a strong vision of the starry night sky and the ship itself speeding across it (through it?).  When asking about further assistance, it again shows you the image of the spiky tower from whence the crystal lance came from, and you get a sense of searching and danger.

The older woman is swept up in the vision, in the wonder of such contact and communication... but even in the midst of her empathic trance, a growing shadow presses upon her mind.

::...searching...  ... danger...::

She has to fight to return to herself, but the shadow presses.

:: Help me now, Sovereign One, I pray... ::

And with a start, she opens her eyes wide, and stirs with alarm as she takes in the scene around her.

"DANGER!  THE SPIKY TOWER!  THE CRYSTAL LANCE!  WE MUST LEAVE, NOW!!!"
Attilisk
Imaginative Jack, 191 posts
who Talks to Machines
Mon 28 Sep 2020
at 23:52
  • msg #518

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk jumps up and head so for the controls.  "Away from the ... cracking mountain behind us, I presume?"  He jams his hands into the control gel, sketch pad and charcoal skidding across the floor.  "Lacking any better plan, I'm going to try to get us to one of those ... far places.  A star, maybe?  I don't know how to control it for shorter distances.  Heck, I'm not even sure I can make it do anything!  And any help would be appreciated."
Eleisai
Empathic Nano, 104 posts
who Works Miracles
Tue 29 Sep 2020
at 00:11
  • msg #519

Re: [In-Character Threat] Deciphering Tomorrow

"I'll do what I can, if anything.  Stand by..."

She closes her eyes once again with a silent prayer, reaching back through her mental link.

:: We are in danger.  Please take us to a safer place, quickly! ::

She also visualizes her thoughts, attempting to communicate in the same manner that the ship communicated to her...
GM
GM, 226 posts
Storyteller
Tue 29 Sep 2020
at 04:45
  • msg #520

Re: [In-Character Threat] Deciphering Tomorrow

The ship hums, and the list of places flares, the star charts glowing brightly before fixing at one set point of brilliant lights.  The symbols for the pillar room also flare slightly, as if the ship is indicating that power will be needed to go where it is suggesting.

OOC: Go ahead and do an Understanding Numenera roll, asset from Delfino and Eleisai both!
Paraton
Resourceful Seeker, 108 posts
a Resourceful Seeker
who Delved Too Deeply
Tue 29 Sep 2020
at 13:07
  • msg #521

Re: [In-Character Threat] Deciphering Tomorrow

Paraton looks at the sheer certainty displayed by Attilisk, his dominion of the controls, and decides prudence is the better part of valor: they head for the weapon room, where they too start analyzing the controls with the utmost care. Maybe it's the pungent perfume, maybe it's the adrenaline, but with a mental click, suddenly things start to make sense. The controls reveal themselves fully.

OOC: Paraton rolled 19: Understanding the usage of the weaponry. Trained.
Attilisk
Imaginative Jack, 194 posts
who Talks to Machines
Wed 30 Sep 2020
at 11:53
  • msg #522

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk feels at one with the controls, examines the destinations available, and chooses the one near Earth, but not on Earth.  He's hoping it's out of range of the crystal lance.  He's certainly never seen a weapon fly that far into the sky, nor heard of one that can.

He stares at the view screens as he directs the craft.  "Let's go."  He activates whatever propels the ship.
Paraton
Resourceful Seeker, 111 posts
Wed 30 Sep 2020
at 17:42
  • [deleted]
  • msg #523

Re: [In-Character Threat] Deciphering Tomorrow

This message was deleted by the player at 20:26, Mon 05 Oct 2020.
GM
GM, 229 posts
Storyteller
Sun 4 Oct 2020
at 07:01
  • msg #524

Re: [In-Character Threat] Deciphering Tomorrow

Paraton manipulates the controls, a series of glowing circles and lances illuminating across the transparent walls as they circle, pointing towards the crumbling mountain.  The lances brighten as they focus towards the cracks, and Paraton brings their hands together sharply.  A burst of energy flies from the underside of the vessel, crashing into whatever the mountain is hiding.  Something crystalline glints within, shards flying in the violence of the attack.

Before it can regroup, Attilisk circles the controls, selects the target from the list, and twists his hands, Delfino acting in concert, to power the vessel's energy up.  With a bone-jarring hum, the vessel goes dark for a moment, then feels like it is suspended as if from the apex of a leap, right before you start to fall.

Then you fall, the landing soft as moss, with a powerful shudder like a distant explosion thudding through your chests.  The light returns, silver and green as those in the control chamber see a silvery landscape before them, scattered with unusual buildings, all set beneath arcing domes of green crystal.  The vessel hovers directly above one of them, separated by no more than a meter, perfectly still and silent.
Attilisk
Imaginative Jack, 195 posts
who Talks to Machines
Sun 4 Oct 2020
at 15:14
  • msg #525

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk just takes in the scene with an appreciative whistle.  "Well, we made it somewhere."
GM
GM, 230 posts
Storyteller
Tue 13 Oct 2020
at 01:36
  • msg #526

Re: [In-Character Threat] Deciphering Tomorrow

With a slight hum, a light illuminates on the vessel's control board, showing a spot of light on the lower middle.  Out in the corridor, Cube calls, "There is a door in the floor that is now outlined with light!"
This message had punctuation tweaked by the GM at 09:21, Wed 14 Oct 2020.
Attilisk
Imaginative Jack, 196 posts
who Talks to Machines
Tue 13 Oct 2020
at 01:57
  • msg #527

Re: [In-Character Threat] Deciphering Tomorrow

"I want to make sure that we have a good connection to the ship, even if we leave it.  I don't ..."  He smiles in wonderment.  "I don't want to lose her.  Him?  Them?"  He turns to Eleisai, although glances at the others as he asks, "Does it understand us when we speak?  Can we ... can we help it understand us better?"
Eleisai
Empathic Nano, 109 posts
who Works Miracles
Tue 13 Oct 2020
at 02:38
  • msg #528

Re: [In-Character Threat] Deciphering Tomorrow

The older woman blinks in wonder as they rematerialize at their new location, and considers.

"I'm... not certain.  I have some type of mental link with it, but I do not know if it understands my words, or merely my emotions and visualized thoughts.  Give me a few moments..."

She closes her eyes, and reaches back through the mental link to the ship.

:: Can you understand me?  Do you need any more assistance?  Are we safe now?  Is it safe to leave the ship?  If we do, will you wait for us? ::
This message was last edited by the player at 02:40, Tue 13 Oct 2020.
GM
GM, 231 posts
Storyteller
Wed 14 Oct 2020
at 09:53
  • msg #529

Re: [In-Character Threat] Deciphering Tomorrow

Eleisai listens and hears another hum, and then her floating orb that marks her as one of the vessels crew makes a circuit of her body, all around her in a circle, then from top to bottom.  In her minds eye, she sees a glowing circle described around her by the orb, a slight shimmering haze within, the same haze that she sees fills the vessel.  She sees a vague figure leave the vessel, still surrounded by that haze, it traveling with them as the figure moves around outside.  The representative figure, Eleisai notes, seems taller than most humans she's seen, walks with a hunch, and seems to have at least three limbs on the upper portion of the body, with extra-long arms. The "legs" seem more boneless than humans, writhing along the corridor surfaces with little regard for gravitational pull.
Eleisai
Empathic Nano, 110 posts
who Works Miracles
Wed 14 Oct 2020
at 18:55
  • msg #530

Re: [In-Character Threat] Deciphering Tomorrow

The older woman stirs, and opens her eyes.

"I think that it understands me, and that we will remain linked to the ship via these floating orbs even if we move around outside.  I believe that it regards us as crew members."

"I am going to try to find out more information about this place.  Please stand by..."


She closes her eyes again, and reaches through the mental link.

:: What do you know of this place?  What can you sense?  Is it safe for us to explore?  Is there anything here that would be useful to you or to us? ::
This message was last edited by the player at 18:58, Wed 14 Oct 2020.
Attilisk
Imaginative Jack, 197 posts
who Talks to Machines
Wed 14 Oct 2020
at 22:26
  • msg #531

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk allows Eleisai the space she needs to communicate with the ship via her own means.  Attilisk takes the time to further study the controls and anything that looks like a readout, map, or other presented information about either the ship or their current whereabouts.
Paraton
Resourceful Seeker, 112 posts
a Resourceful Seeker
who Delved Too Deeply
Fri 16 Oct 2020
at 12:40
  • msg #532

Re: [In-Character Threat] Deciphering Tomorrow

Paraton has been utterly silent, enraptured by the view from the vessel's screens.

It's... It's...

It's so full of stars...


OOC: Paraton rolled 9 towards understanding what they see.
GM
GM, 232 posts
Storyteller
Thu 22 Oct 2020
at 08:42
  • msg #533

Re: [In-Character Threat] Deciphering Tomorrow

Eleisai:
The older woman stirs, and opens her eyes.

"I think that it understands me, and that we will remain linked to the ship via these floating orbs even if we move around outside.  I believe that it regards us as crew members."

"I am going to try to find out more information about this place.  Please stand by..."


She closes her eyes again, and reaches through the mental link.

:: What do you know of this place?  What can you sense?  Is it safe for us to explore?  Is there anything here that would be useful to you or to us? ::


Eleisai sees the black void beyond the silvery landscape below turn, and as she turns her head to look out of one portion of the clear material of the vessel's control room, all of the vessel's crew can see an impossibly enormous orb "below" them, an orb with a neat, four-pointed star-shaped portion in browns and tans and greens, with streaks of black in broad swathes, and a large circle on one portion.  Surrounding it is a stretch of blue that extends around the edges of the curved globe, and over all is a haze of thin white that brushes across the surface here and there.

It is the large hollow circle that twigs everyone's memory - a circle so perfect and clean and huge that it could only be one thing: The Clock of Kala.  But now sees so small, so far away and below you... you are seeing the world, the whole world, at an impossibly far distance!

The silvery landscape the drifts below the vessel, the green buildings... this must be the moon in the sky, the one that ofttimes wears a streak of green across its face!  Somehow the vessel has taken you to the moon itself!
Attilisk
Imaginative Jack, 198 posts
who Talks to Machines
Thu 22 Oct 2020
at 11:36
  • msg #534

Re: [In-Character Threat] Deciphering Tomorrow

"I always wanted to see the world," mutters Attilisk, half in jest, half to himself.  He studies the image, trying to align what little geography he knows with the world as it appears before him.

"So much has changed ..."
Eleisai
Empathic Nano, 111 posts
who Works Miracles
Fri 23 Oct 2020
at 01:47
  • msg #535

Re: [In-Character Threat] Deciphering Tomorrow

The older woman stirs.

"The ship has memories of times when this place was inhabited, and of coming here to exchange speech and goods... but my impression is that such memories are from very long ago.  However, it could be that remnants of goods once traded could still be found here, if we wish to look."

She blinks at the stars, and at the nearby planet.  Already profoundly moved at the telepathic contact with the ship, the sight of the stars and the planet makes her blink back tears.

"It is written, 'For I see Thy heavens, a work of Thy fingers, Moon and stars that Thou didst establish.' "

"Thank you, Sovereign One."

Attilisk
Imaginative Jack, 199 posts
who Talks to Machines
Fri 23 Oct 2020
at 02:26
  • msg #536

Re: [In-Character Threat] Deciphering Tomorrow

"If the craft is still intact ... What are we calling them again?  Their name?"  Attilisk shakes his head to refocus.

"If the craft is still intact after all this time, hopefully components and tools for maintaining it and improving it could be found in the domes below.  If we can explore in relative safety and be assured of a welcome return to this craft, I will welcome the opportunity to make this vessel stronger, safer, and more comfortable."
GM
GM, 233 posts
Storyteller
Tue 27 Oct 2020
at 08:19
  • msg #537

Re: [In-Character Threat] Deciphering Tomorrow

Are we going to open the door?  Or are we going to try something else? Cube asks, sliding its body around the round lower hatch with a slow shimmer moving across its surface.

Delfino gives a shrug, but his eyes are shining with excitement.  "Take a step onto the moon itself?  Can't say any Form has done that before!  Shall we give it a try?"
Attilisk
Imaginative Jack, 200 posts
who Talks to Machines
Tue 27 Oct 2020
at 11:31
  • msg #538

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk nods and moves toward the door (hatch?) that leads to the green dome they are hovering over.  He will attempt to open it, if no one else does.  If there is any kind of display or readout or even odd behavior from his associated orb, he'll pay attention to that closely.
Paraton
Resourceful Seeker, 114 posts
a Resourceful Seeker
who Delved Too Deeply
Fri 30 Oct 2020
at 17:45
  • msg #539

Re: [In-Character Threat] Deciphering Tomorrow

The seeker by now feels a very, very different person from the Paraton of only a few days ago. The changes to their body and spirit are vast. Order and chaos, balancing each other out, the void pulsing along the crystalline lattice.

They approach the exit, undaunted. We weren't born to live as brutes, but to seek virtue and knowledge, I think.
[OOC: Will Paraton's crystalline state protect them from the potential absence of air?]
GM
GM, 235 posts
Storyteller
Tue 10 Nov 2020
at 03:55
  • msg #540

Re: [In-Character Threat] Deciphering Tomorrow

There are symbols around the lower hatch where Cube is, symbols that have begun to be familiar through Attilisk's study of the vessel.  With a little study, he finds the combination of symbols that allow for opening, and touches them with two hands (it seems the original users of this vessel were taller and/or had larger appendages).  The orb runs along Attilisk's right hand when he presses one of the symbols, humming and chiming slightly.  The hatch irises open, revealing a haze of sparkling blue that descends through a long, translucent shaft to the floor of the dome below you, some one hundred feet.  There air is still and smells faintly nutty, with a tang of ozone on your tongue.
Attilisk
Imaginative Jack, 201 posts
who Talks to Machines
Tue 10 Nov 2020
at 04:04
  • msg #541

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk looks at the long shaft hesitantly.  He pulls a shin from his pocket and drops it into the haze.
Paraton
Resourceful Seeker, 115 posts
a Resourceful Seeker
who Delved Too Deeply
Wed 11 Nov 2020
at 13:06
  • msg #542

Re: [In-Character Threat] Deciphering Tomorrow

Paraton, their quarterstaff propping them up, nears the exit shaft, and descends. They pick up the shin and make it twirl in the air.

So this is the moon. I never imagined.
Eleisai
Empathic Nano, 113 posts
who Works Miracles
Fri 13 Nov 2020
at 06:21
  • msg #543

Re: [In-Character Threat] Deciphering Tomorrow

The older woman looks upon the scene with great interest, but hesitates at the threshold.

"Should I remain aboard to help ensure our continued access to the ship?"
GM
GM, 236 posts
Storyteller
Thu 19 Nov 2020
at 08:03
  • msg #544

Re: [In-Character Threat] Deciphering Tomorrow

As Attilisk drops the shin, it falls, but slowly, as if through thick gel or as if gravity were lessened.

As it reaches the bottom of the shaft, nothing happens, but it is, after all, a very small thing.  However, there is some movement just outside the shaft, a shadowy shifting that's difficult to discern through the blue.  Its movement is very straight and rigid, suggesting some kind of automaton, and something no larger than a large human.  After a moment it subsides again into stillness.
Attilisk
Imaginative Jack, 202 posts
who Talks to Machines
Thu 19 Nov 2020
at 12:13
  • msg #545

Re: [In-Character Threat] Deciphering Tomorrow

"I think we need to trust that the ship will let us return when we wish.  Whatever is moving down there may require your knowledge to ... safely deal with."

Attilisk looks at his traveling companions.  "Perhaps if Cube and Delfino remain here?  Cube can defend the craft, and Delfino is a mirror of myself, so that this wondrous vessel may find us familiar?"
Paraton
Resourceful Seeker, 116 posts
a Resourceful Seeker
who Delved Too Deeply
Tue 24 Nov 2020
at 13:27
  • msg #546

Re: [In-Character Threat] Deciphering Tomorrow

I think it's a good plan. And... I think there's something here. Orbs, please help us.

I guess there's no use waiting, though.


Changing their stance to a guard, Paraton emerges from the shaft.
GM
GM, 237 posts
Storyteller
Sat 28 Nov 2020
at 01:23
  • msg #547

Re: [In-Character Threat] Deciphering Tomorrow

Cube shimmers, which seems to be its version of a shrug, and Delfino nods.

"Sounds like a fair plan.  Perhaps there is some way to see more of the surface of the moon.  The front chamber can become transparent, so maybe other places can.  And I'll see what we can make of what's in the storage spaces," Delfino says.

That decided, Paraton takes the plunge, stepping into the shaft and sinking slowly.  There is no sensation of wet or dry, but there is a scent of ozone and spice that permeates the shaft and their senses.  As they descend, they can see the dome below through the thick blue.  It is a clear, thick substance that encases a broad terrace with an elaborate mosaic that brings to mind the night sky, though the patterns of the stars are unfamiliar, and there are lines and colorful splotches and orbs that are scattered throughout.  Three consoles are at three equal points around the dome, one of the turned over, objects scattered across the floor in front of it.  There are three other exits from the dome, as well as the shaft itself, though you cannot see beyond the gleaming synth doors.  Something scuttles away from the shaft and you are fairly certain it lodged itself behind one of the two standing consoles, something long and low and segmented, though further details are blurred by the blue.

Finally, Paraton touches down, a triangular opening twelve feet high in front of them, and no other visible barrier.  Unlike the other three exits, there is no solid door here.
Attilisk
Imaginative Jack, 203 posts
who Talks to Machines
Sat 28 Nov 2020
at 01:48
  • msg #548

Re: [In-Character Threat] Deciphering Tomorrow

Having seen Paraton safely use the shaft to descend, Attilisk will follow, copying the cloaked one's movements and glancing in all directions as he is (hopefully) gently lowered.
GM
GM, 238 posts
Storyteller
Tue 8 Dec 2020
at 09:48
  • msg #549

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk falls down at the same slow, stately pace and lands softly.  The blue thins slightly as the two stand in the antechamber, revealing the brilliant colors of deep red and blue that criss-cross the dome above the star-scape-like floor.  The consoles you can see still have some illuminated symbols and buttons upon them, even the one that is tipped over.  The creature that had scuttled behind the leftmost console hasn't moved again, and is apparently being very quiet, as you haven't heard any other noise from it.

A series of soft, supple sounds ring upon the air as the blue thins, and one of the consoles flashes slightly before subsiding into a steady pulse.
Attilisk
Imaginative Jack, 204 posts
who Talks to Machines
Tue 8 Dec 2020
at 12:42
  • msg #550

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk will move out of the beam a few steps to make space for his comrades and get a better look at the room he's in.  He keeps his staff at the ready.

OOC: Primarily looking for danger, but also easily accessible resources.
GM
GM, 239 posts
Storyteller
Sat 12 Dec 2020
at 01:18
  • msg #551

Re: [In-Character Threat] Deciphering Tomorrow

The room's lights pulse slightly, then steady.  A shimmering figure made of multi-colored light appears in the center of the room; looking vaguely human but with elongated proportions and an additional pair of eyes above their slightly whorled ears.  If they have hair, you cannot say, as the top of their head is surmounted by a most fantastic hat that spreads out widely beyond the width of their shoulders, with dangling charms that sway as they move.  They spread their hands wide and begin to speak, their cadence smooth and their tone pleasant, even if the language is not one you know.  The light-being gestures at each of the three consoles (or at least where they would be if all three were in an upright position), speaking after pointing to each one.  They finish their speech by raising their arms level with their headgear and seeming to encompass the entire facility (or, perhaps, the entire moon?).  Then the light-being vanishes again.

During the speech, Attilisk realizes that the large segmented creature has moved behind a closer console, and seems to be waiting very quietly and nearly entirely out of sight...
Attilisk
Imaginative Jack, 205 posts
who Talks to Machines
Sat 12 Dec 2020
at 01:25
  • msg #552

Re: [In-Character Threat] Deciphering Tomorrow

The tattoos on Attilisk's leg, visible in places through the worn cloth, shimmer a moment with bits of violet light as he takes in the consoles indicated by the apparition.  He takes a few quiet steps toward the shadowy areas of the room, working to get a better look at the segmented thing hiding from the visiting ship's crew.
This message was last edited by the player at 01:28, Sat 12 Dec 2020.
Eleisai
Empathic Nano, 114 posts
who Works Miracles
Tue 15 Dec 2020
at 08:15
  • msg #553

Re: [In-Character Threat] Deciphering Tomorrow

The older woman experimentally attempts to maintain her mental link contact with the ship as she descends.  If successful, she queries to discern the purpose of this place and the automated greeting, and to get more information about the nearby creature.

She then stretches out her empathic senses, attempting to discern the intent of the nearby creature...
GM
GM, 240 posts
Storyteller
Thu 17 Dec 2020
at 10:05
  • msg #554

Re: [In-Character Threat] Deciphering Tomorrow

The segmented creature looks to be about eight feet long, in a rounded mound with its segments a deep maroon that has a dull shine like unpolished synth.  A series of round golden eyes dot the larger of the two ends, along with a series of pale lavender feathery antennae.  The longer end tapers to a point, and if this creature has any kind of feet, it's impossible to say what they are, as it seems to be hugging the ground.  From the hints of movement you had noticed, it seems to scuttle about on some kind of limbs, rather than slithering like a legless reptile or a slug.

Attilisk gets a good look at the creature, and it swivels towards him, making a series of skittering sounds, almost sounding like sand hitting a glass window.  There's no mouth aperture he can see, but the antennae swing down towards him and back with tiny jerking motions.


Eleisai can still feel the ship quite strongly, and has a feeling that the orbs that have accompanied the travelers are responsible for that.  The ship has an attitude of "waiting" at the moment, like a soldier at parade rest.  As for the segmented creature, she senses curiosity, alarm, and a kind of hunger.  It's not the same as she had felt with other predatory creatures, not a hunger for flesh.  No, this seems to be a hunger for something less carnal and more cerebral - a longing for knowledge.
Attilisk
Imaginative Jack, 206 posts
who Talks to Machines
Thu 17 Dec 2020
at 12:43
  • msg #555

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk continues to slowly move about the space, trying to take in their current location a bit more, all while keeping a wary eye on the creature.  He maintains a fair distance from it unless the confines of the room force him closer.  His staff is ready, but he does not attack, even occasionally poking around in the ruins with it.  He is also alert to impressions that his companions express, especially on their face or in their movements.
Paraton
Resourceful Seeker, 117 posts
a Resourceful Seeker
who Delved Too Deeply
Sat 19 Dec 2020
at 12:05
  • msg #556

Re: [In-Character Threat] Deciphering Tomorrow

The folds of cloth and synth over Paraton's visage betray little, but the Seeker does pay a homage to tactics and swaps their own staff for their bow, nocking an arrow. In a whisper, they ask Attilisk
You think it's friendly? I'm not good at relating, here. Shame we missed the welcome tour. That hat sure was something.
Attilisk
Imaginative Jack, 207 posts
who Talks to Machines
Sat 19 Dec 2020
at 14:37
  • msg #557

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk says, as quietly as possible while still being audible, "It's watching me, and it hasn't attacked yet.  It doesn't seem to be preparing to, either.  On the other hand, it isn't fleeing.  It's very confident or very naive, from a survival perspective."
Eleisai
Empathic Nano, 115 posts
who Works Miracles
Sat 19 Dec 2020
at 19:31
  • msg #558

Re: [In-Character Threat] Deciphering Tomorrow

The older woman considers thoughtfully.

"I sense some alarm, but also curiosity, and a hunger for knowledge.  I am going to try to make contact... and I need your assistance.  Could you both gently come nearer to me, without alarming it?  I need you for a demonstration..."

Assuming her companions agree, she gently turns to each of them in turn, gently extends a finger to them, and asks them to gently touch her with their own finger.

After these two gentle demonstrations, she then slowly moves a bit closer to the creature, gently squats down, and gently extends her finger toward it.

"'Peace be unto you', friend.  You seek knowledge, and so do we.  Come, and let us share thoughts together..."

She holds out her finger invitingly, and waits...
This message was last edited by the player at 19:32, Sat 19 Dec 2020.
Attilisk
Imaginative Jack, 208 posts
who Talks to Machines
Sat 19 Dec 2020
at 20:43
  • msg #559

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk cooperates with Eleisai's demonstration.  After, he moves apart from her to watch the interaction with the creature and keep an eye on the space around them.  Even if this entity was not hostile, there could be dangers lurking, as yet unseen.
Paraton
Resourceful Seeker, 118 posts
a Resourceful Seeker
who Delved Too Deeply
Sat 19 Dec 2020
at 22:37
  • msg #560

Re: [In-Character Threat] Deciphering Tomorrow

Paraton is oddly curious, and offers their finger. They have never learned when discretion might be the better part of valor.
GM
GM, 241 posts
Storyteller
Mon 28 Dec 2020
at 09:46
  • msg #561

Re: [In-Character Threat] Deciphering Tomorrow

As Paraton and Attilisk move closer to Eleisai, the creature shuffles sideways a bit, its feathery antennae flicking back and forth rapidly.  At their display of touch, the antennae still for a moment.  When Eleisai extends her own digit towards it, it shuffles forward slightly and touches one of its antennae to her finger.  It tickles, and feels very cold and soft.  There's a spark of static, and suddenly Eleisai feels a rush of cold and a sudden draining, as if someone had taken her mind and was trying to pour it out like a pitcher of water. 

Attilisk, your poking through the tumbled objects with your staff had yielded a couple of items that looked promising as cyphers, but as Eleisai abruptly pales from the intensity of contact with the strange beast, your own connection with the machines of this place suddenly come into sharper focus.  You can sweep your staff to thump the fallen console in just the right area, and the translucent being appears once more, making the same grandiose gestures as last time.  The light startles the creature, who releases Eleisai and scuttles off to the opposite door, hurtling through it, every antennae twitching madly, now glowing a soft white.
Attilisk
Imaginative Jack, 209 posts
who Talks to Machines
Mon 28 Dec 2020
at 12:40
  • msg #562

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk rushes to the older woman.  "Are you ok?  What happened?"  The cyphers would have to wait until later.
Paraton
Resourceful Seeker, 119 posts
a Resourceful Seeker
who Delved Too Deeply
Thu 31 Dec 2020
at 22:48
  • msg #563

Re: [In-Character Threat] Deciphering Tomorrow

While Attilisk rushes to help lady Eleisai, the Seeker stands guard, an arrow nocked and ready, the eye trained on the door that creature escaped through. After the creature is gone for a while, Paraton hits the console again and pays attention, really pays attention to what the announcer is saying in a language long gone.

OOC: Paraton rolled 15 to Understand the ancient welcome message. They are Trained in any task that involves learning something new, whether you’re talking to a local to get information or digging through old books.
GM
GM, 242 posts
Storyteller
Fri 1 Jan 2021
at 09:44
  • msg #564

Re: [In-Character Threat] Deciphering Tomorrow

Paraton pays close attention to the second run-through of the light-being's performance, and gets a good idea of what it's trying to convey.  It seems to be welcoming and explaining to those who come here, and by gesturing at the other consoles (and the doors behind them), it seems these are entrances to particular places a new arrival could go.  A place of arrival and sorting, it seems, a hub to other places upon the moon.
Attilisk
Imaginative Jack, 211 posts
who Talks to Machines
Sat 9 Jan 2021
at 15:44
  • msg #565

Re: [In-Character Threat] Deciphering Tomorrow

Eleisai seeming to be safe for the moment (or at least beyond Attilisk's capacity to immediately help), the Jack begins again poking around in the debris to try and recover what cyphers might be available.  He focus on the ruins and broken pillars, not wanting to disturb the messenger (?) just yet.
GM
GM, 245 posts
Storyteller
Mon 18 Jan 2021
at 09:59
  • msg #566

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk can find several bits and bobs that will definitely be useful as parts for a large project, some others that could be used as shins, and a couple of items that look promising as cyphers.

Eleisai can feel the segmented creature still connected to her mind, and while the pull is no longer as strong as it was, it still seems to be trying to pull the strength of her mind from her as long as they are connected.  However, she can sense approximately where it is as long as their bond remains active.

OOC: Attilisk finds 2 units of parts, 10 shins, and two cyphers amongst the junk on the floor:

Snow Lens
Level: 6
Wearable: A curved piece of smooth glass that will sit across the nose and ears, covering the eyes.
Effect: Protects wearer from snowblindness, extremely bright light, and other light- or vision-based damage. User gains +1 to Armor against these types of attacks for 28 hours.

Light Flyer
Level: 6
Usable: Small metal rod
Effect: Once activated, the rod creates a winged glider about 12 feet (4 m) across beneath the user’s feet. The flyer can move a long distance in a round, and it moves at the whim of the rider (requiring no action). It lasts for four hours, although if the user gets off the glider before then, it disappears, the effect ended.

This message was last edited by the GM at 14:47, Tue 19 Jan 2021.
Attilisk
Imaginative Jack, 212 posts
who Talks to Machines
Tue 19 Jan 2021
at 12:41
  • msg #567

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk stuffs his bag and pocket with the shins and parts.  He then begins examining the cyphers, trying to figure out both how he might use them, and why such devices might have been useful in the place they find themselves.

"Everyone ok?  I did find a few things."  He explains the objects he holds open in his hands.
Paraton
Resourceful Seeker, 120 posts
a Resourceful Seeker
who Delved Too Deeply
Thu 4 Feb 2021
at 13:17
  • msg #568

Re: [In-Character Threat] Deciphering Tomorrow

I... feel weary. Traveling has taken a toll on me. I do not trust this place. It looks like a port, but feels so off. I think too much time has passed since people used this building, but too little time for this place to go back to what it was before we built here.

Paraton sounds more and more distant. They tentatively look through the nearest opening, bow at the ready again.

[OOC: Please remind me to search for cyphers next time, I could use some and always forget to search.]
Eleisai
Empathic Nano, 119 posts
who Works Miracles
Sun 14 Feb 2021
at 07:41
  • msg #569

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk:
Attilisk rushes to the older woman.  "Are you ok?  What happened?"  The cyphers would have to wait until later.


The older woman staggers at the first contact, wincing in pain.

"I am... all right.  Telepathic contact with the creature is... somewhat draining..."

She attempts to glean what thoughts she can from the creature while still connected...

Paraton:
I... feel weary. Traveling has taken a toll on me. I do not trust this place. It looks like a port, but feels so off. I think too much time has passed since people used this building, but too little time for this place to go back to what it was before we built here.

Paraton sounds more and more distant. They tentatively look through the nearest opening, bow at the ready again.

The older woman shakes her head to focus amidst the draining contact from the creature.

"Do you need healing... friend Paraton?"
This message was last edited by the player at 07:44, Sun 14 Feb 2021.
Paraton
Resourceful Seeker, 121 posts
a Resourceful Seeker
who Delved Too Deeply
Sun 14 Feb 2021
at 16:24
  • msg #570

Re: [In-Character Threat] Deciphering Tomorrow

Eleisai:
The older woman shakes her head to focus amidst the draining contact from the creature.

"Do you need healing... friend Paraton?"


I need... Respite. I need to focus., the Seeker sighs.

It's hard to focus while I'm changing so much, internally and externally. I'm thankful for having you near at this time. I appreciate your presence. Paraton sounds more and more detached.
GM
GM, 246 posts
Storyteller
Tue 16 Feb 2021
at 23:01
  • msg #571

Re: [In-Character Threat] Deciphering Tomorrow

Elesai gets a sense of where the creature is, not just getting insight into its emotions (startlement, fear, surprise, seeking-home) but also brief flashes of what it is seeing!  She saw the door it went through, then a long green corridor, out into another large circular room ringed with shelves filled with what looks like cubes of colored glass, some of them having fallen to the floor, scattering pebbles of glass everywhere.  A few more segmented creatures are there, having made nests of the glass.

Back in the "greeting hub" room, the door where the segmented creature had fled is glowing a soft green, while the two remaining doorways are respectively a soft pink and soft blue.  The green door, upon closer inspection, has a symbol of repeated squares, three by three, the pink door a set of three orbs in ascending size, and the blue door has concentric circles.
Attilisk
Imaginative Jack, 214 posts
who Talks to Machines
Fri 19 Feb 2021
at 02:16
  • msg #572

Re: [In-Character Threat] Deciphering Tomorrow

While the others are still assessing the situation (and themselves), Attilisk clears an area on the floor by the most intact pylon and sets down the treasures he has found.  He's unlikely to need them soon, and they can carry them up to the vessel on their way out, if they are so inclined.

He begins moving around a bit more, peering down the hallways and trying to get a better sense of what path might be the best.
Eleisai
Empathic Nano, 121 posts
who Works Miracles
Tue 2 Mar 2021
at 08:14
  • msg #573

Re: [In-Character Threat] Deciphering Tomorrow

The older woman touches her companion reassuringly.

"I am thankful to be here for you, friend Paraton..."

She describes to the two of them what she is able to sense of the creature through her mental link.

"... so it seems that there is more to explore.  Do we want to approach our creature and companions, or should we leave it alone?"
GM
GM, 248 posts
Storyteller
Mon 3 May 2021
at 08:53
  • msg #574

Re: [In-Character Threat] Deciphering Tomorrow

As the group rests and watches for the moment, Paraton sees a faint glimmer in the corner of their eye.  The blue door with the concentric circles has released a fan of pale white light that sweeps the room, then pauses on Paraton.  After a moment, it vanishes, and the blue door irises open, revealing a long green corridor lined with a series of green-black orbs, perhaps a foot around, right down the center.  There is a faint humming sound coming from the other end of the corridor, and you can see another light-figure, similar to the "greeting" figure, that is partway down the corridor.
Eleisai
Empathic Nano, 124 posts
who Works Miracles
Mon 3 May 2021
at 17:55
  • msg #575

Re: [In-Character Threat] Deciphering Tomorrow

The older woman regards her companions quietly.

"Which way, my friends?"
This message was last edited by the player at 17:56, Mon 03 May 2021.
Paraton
Resourceful Seeker, 123 posts
a Resourceful Seeker
who Delved Too Deeply
Tue 4 May 2021
at 02:21
  • msg #576

Re: [In-Character Threat] Deciphering Tomorrow

The seeker feels compelled to investigate. Something in this place seems to know something about them that they do not. Paraton rises and approaches the corridor carefully, their long quarterstaff at the ready.
Attilisk
Imaginative Jack, 216 posts
who Talks to Machines
Tue 4 May 2021
at 02:31
  • msg #577

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk will take up of the rear, cautious and watchful, but holding his staff in a defensive posture rather than an aggressive pose.
GM
GM, 249 posts
Storyteller
Thu 20 May 2021
at 06:47
  • msg #578

Re: [In-Character Threat] Deciphering Tomorrow

As you move slowly down the corridor, you feel yourselves moving oddly slowly, as if every movement is being stretched out.  The sensation passes after a few seconds, but if you take a look over your shoulder, the door behind you is much, much farther away than it should have been.  There's a faint scent of spice in the air, and a crackle of ozone, as you approach the light figure.  This one's gestures are sharper, more abrupt, and it crosses its arms several times.  It seems to be a warning of some kind.  The final set of gestures seem to indicate opening something, but the light fragments and splinters into disorganized shreds, as if the mechanisms producing it are failing.

Beyond the figure is an archway full of pale blue light that is curious opaque, with fine tendrils of wire and synth trailing from one side panel, the area around it ripped, melted, and slightly... fuzzy?
Eleisai
Empathic Nano, 125 posts
who Works Miracles
Thu 20 May 2021
at 07:03
  • msg #579

Re: [In-Character Threat] Deciphering Tomorrow

The older woman stretches forth her extraordinary senses to scan the panel, the archway, and the light figure...
GM
GM, 250 posts
Storyteller
Thu 20 May 2021
at 09:27
  • msg #580

Re: [In-Character Threat] Deciphering Tomorrow

From the archway, a businesslike demeanor.  From the panel, pain.  From the light figure, caution and worry.
Attilisk
Imaginative Jack, 218 posts
who Talks to Machines
Thu 20 May 2021
at 12:12
  • msg #581

Re: [In-Character Threat] Deciphering Tomorrow

"Does it mean that we should not go that way?  Or that there is danger, and that is the safe way out?"

Attilisk leans in for a closer look at the decayed panels and their entrails.
Eleisai
Empathic Nano, 126 posts
who Works Miracles
Mon 24 May 2021
at 04:09
  • msg #582

Re: [In-Character Threat] Deciphering Tomorrow

The older woman stretches forth her Nano scanning senses as well...
Paraton
Resourceful Seeker, 125 posts
a Resourceful Seeker
who Delved Too Deeply
Tue 1 Jun 2021
at 18:22
  • msg #583

Re: [In-Character Threat] Deciphering Tomorrow

The cristallified seeker does not trust any of this. They attempt to perceive what lies ahead, sensing with all their body, catching every whiff, every vibration of the stale air.

]
GM
GM, 251 posts
Storyteller
Thu 3 Jun 2021
at 09:25
  • msg #584

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk, it seems like the panel was damaged deliberately, blasted by some kind of energy, and something organic is growing on the shattered panels.

Elesai, you sense a forcefield made of hard light, organic matter on the panel, and a fungal intelligence within the wall (which is made of metal and stone).

Paraton, your eyes catch the light figure, looking into the patterns that make it, seeing deeper into it, your eyes drawn down into the depths of cascading light.  Inside the patterns of its making are spirals and nebulae, stars and constellations, a million billion galaxies swirling together around a single point of infinite darkness...

Their maker lost control. They honor the maker with their devotion to their tasks. Others are here who do not know of the maker.  They do not know how to stop them. They are being consumed-!

Paraton feels their eyes burning, and for a moment can see nothing but stars and blackness, momentarily blind to everything and everyone around them, stunned and reeling.

Then sight returns with a few blinks, but the knowledge remains, indelible...
Attilisk
Imaginative Jack, 219 posts
who Talks to Machines
Sat 5 Jun 2021
at 00:30
  • msg #585

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk pulls a cloth mask over his face and leans toward the broken panel.  "This doesn't look like it belongs here.  And it's an odd place to grow.  Do you think the grime here eats metals and synth?"
GM
GM, 252 posts
Storyteller
Sat 12 Jun 2021
at 08:12
  • msg #586

Re: [In-Character Threat] Deciphering Tomorrow

As Attilisk moves nearer, the thin fronds of the pinkish organic material leans towards him, like a plant towards sunlight.  They emit small puffs of something that smell like... salt?  Suddenly Attilisk hears something, the voice small, tiny, but still just audible.

Help...
Attilisk
Imaginative Jack, 220 posts
who Talks to Machines
Sat 12 Jun 2021
at 14:21
  • msg #587

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk blinks a bit, feeling both confusion and anxiety.  "Elesai," he eventually musters, "Can you sense anything about this pink material?  I think it ... spoke to me."

As he waits for the Nano's response, he will look around to see where there might be more of the material and how it is behaving.  Perhaps the waving of the fronds is showing a path?
GM
GM, 253 posts
Storyteller
Tue 22 Jun 2021
at 05:20
  • msg #588

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk examines the area around with more care, and can see thin traces of the fungal matter a little higher on the wall.  This time it's less of an explosion and more of a delicate tracery, quite geometric and precise.  Looking at it, Attilisk realizes it looks like more of a diagram or map than just random striations of growth.  There's a round spot with three emergences, similar to the hub you entered from the vessel: one shows the long corridor you have traversed, the second a curving room split into six sections, the third to a spiral.  The long corridor has a series of square and rectangular chambers? rooms? corridors? at the end, with a myriad of grids splayed out from it like petals from a flower.
Eleisai
Empathic Nano, 127 posts
who Works Miracles
Tue 22 Jun 2021
at 05:38
  • msg #589

Re: [In-Character Threat] Deciphering Tomorrow

The older woman considers.

"I sense intelligence, and pain.  Let me see if I can communicate with it..."

She stretches forth her empathic senses toward the intelligence she sensed.

:: Can you understand me? ::
GM
GM, 254 posts
Storyteller
Sun 27 Jun 2021
at 08:35
  • msg #590

Re: [In-Character Threat] Deciphering Tomorrow

Eleisai gets a wave of pain, first and foremost, but then it fades into a dull, persistent ache.  Then a wave of fear washing over everything, and a sense of being trapped and attempting to escape.  Then curiosity, followed by a scent of salt, iron, and copper.

Then a gentle warmth.  Yes, you believe you are being understood!
Paraton
Resourceful Seeker, 126 posts
a Resourceful Seeker
who Delved Too Deeply
Tue 6 Jul 2021
at 14:21
  • msg #591

Re: [In-Character Threat] Deciphering Tomorrow

quote:
Looking at it, Attilisk realizes it looks like more of a diagram or map than just random striations of growth.  There's a round spot with three emergences, similar to the hub you entered from the vessel: one shows the long corridor you have traversed, the second a curving room split into six sections, the third to a spiral.  The long corridor has a series of square and rectangular chambers? rooms? corridors? at the end, with a myriad of grids splayed out from it like petals from a flower.


Paraton approaches their friend and, after conversing about the diagram, asks: Do you want me to go ahead and explore? What should we do? I feel so lost here.
This message was last edited by the player at 14:21, Tue 06 July 2021.
GM
GM, 255 posts
Storyteller
Wed 7 Jul 2021
at 08:26
  • msg #592

Re: [In-Character Threat] Deciphering Tomorrow

There is another tiny puff of pale vapor, this time smelling of something fresh and clean.  Both Paraton and Attilisk can hear a faint sound.

Weak... lost... trapped... help...

The diagram pulses slightly, and the spiral area turns a slightly different color.
Attilisk
Imaginative Jack, 221 posts
who Talks to Machines
Wed 7 Jul 2021
at 11:57
  • msg #593

Re: [In-Character Threat] Deciphering Tomorrow

"Is that a map?  Providing directions?  I'm open to exploring the way it suggests, if we have no better option."
Paraton
Resourceful Seeker, 127 posts
a Resourceful Seeker
who Delved Too Deeply
Wed 7 Jul 2021
at 15:59
  • msg #594

Re: [In-Character Threat] Deciphering Tomorrow

I feel we should check in that direction, yes. It might be a trap, but... I feel strongly that we should see if somebody or something needs help.

The seeker starts in the direction of the spiraled area.
Eleisai
Empathic Nano, 128 posts
who Works Miracles
Wed 14 Jul 2021
at 06:10
  • msg #595

Re: [In-Character Threat] Deciphering Tomorrow

:: We are coming to try and help now... ::

The older woman moves over to her companions, and touches Paraton's arm reassuringly.

"I agree.  I have made telepathic contact with... some type of presence, and it seems to be trapped, and to need our help.  Let us try to do what we can..."
GM
GM, 256 posts
Storyteller
Thu 15 Jul 2021
at 09:38
  • msg #596

Re: [In-Character Threat] Deciphering Tomorrow

The group retreats slightly and follows what they recall of the map (someone can to mark it down for reference as you travel), backtracking until close to your original entry.  Just before the door back into the "greeting room", the long corridor now has an opening in it you hadn't seen before, that leads off at a gentle angle.  A little experimentation proves that the opening is only visible walking back towards the door, not when going away from it.

Along the gentle curve you can see various places where there are small fuzzy places on the wall where tiny fungal tendrils spread out like veins, or desperate fingers.  On closer examination, it seems that where the fungal matter protrudes, there are small vents, cracks, or slots.  The walls are otherwise far more plain than you have seen in this place, more... utilitarian.

Spiraling in and in and in, the curve getting tighter and tighter, the instances of fuzzy growth grow more numerous, though never very large.  As the spiral tightens to a circular chamber in the center, you emerge in a central chamber that has a clear dome at the top of thirty foot high walls that looks out onto the black void.  Instead of stars, however, you see tiny glowing tendrils of fungi that sprout from a tall central mass of spongy stalks in the center of the large room, ringed by a wall of glowing light that is halfway to the dome.  Where the wall exists, the fungal growth is contained.  It's only where the wall ends that it starts to sprawl.

All around the room are a number of panels of buttons, bulbs, levers, handles, and plates that hint at mysterious functions.  The scent of salt and gall hangs heavy in the air, and a tiny, faint keening grates upon the ears.
Attilisk
Imaginative Jack, 222 posts
who Talks to Machines
Thu 15 Jul 2021
at 11:38
  • msg #597

Re: [In-Character Threat] Deciphering Tomorrow

Seeing a room full of electronic devices brings a wide smile to Attilisk's face.  "Hello, beauties!"  Almost ignoring the barrier of light and the fungal stalk within, he begins to slowly circle the room, heading to the left first.  He takes in the panels and controls, whispering his appreciations, sometimes gently brushing fingers along the panels and screens.
GM
GM, 257 posts
Storyteller
Tue 3 Aug 2021
at 06:26
  • msg #598

Re: [In-Character Threat] Deciphering Tomorrow

The fungal growth and the hands of time have worn away or broken some of the functions, but Attilisk knows machines, their songs and verses, their dances and stories.  Examining some of the panels and controls, he sees some symbols that remind him of those on the vessel, particularly those related to the propulsion that brought them here.  As the various destinations one could select for the vessel were seemingly very widely far-flung, it would follow that this place was also meant for some kind of far-flung travel.  He finds some twisting knobs that change the temperature, change the light color, make the air more or less purple, and finally a set of controls (a triangular wheel, a small squeeze ball, and a hard-light rectangle, used in a sequence that makes you wish you have an extra hand or two) that will allow you to control the glowing "collar" around the fungal column.  There seems to be an array of other functions relating to far-flung travel, but it looks as if they suffered some deliberate damage.  You might be able to kludge them back together for a use or two, you think.

Paraton gets the impression this area, being as it is less gracefully appointed, plus the spiral entry that would not allow for a large build-up of speed, was meant for more utility and perhaps for security, rather than the "welcome center" that you first entered.

Eleisai, you sense a greater "volume" of the mental contact here from the large fungal column.  The volume is loud enough that the tenuous connection you had retained to the insectile creatures you met in the "welcome hall" is entirely drowned out.  You sense a terrible longing, specifically for home, and a kind of despair.
Eleisai
Empathic Nano, 129 posts
who Works Miracles
Tue 3 Aug 2021
at 07:18
  • msg #599

Re: [In-Character Threat] Deciphering Tomorrow

The older woman blinks back tears as her empathic senses resonate with the longing and despair.

:: I sense that you wish to go home.  Do you need help?  Where is your home? ::
Paraton
Resourceful Seeker, 128 posts
a Resourceful Seeker
who Delved Too Deeply
Mon 9 Aug 2021
at 15:11
  • msg #600

Re: [In-Character Threat] Deciphering Tomorrow

It is fitting that we find ourselves in a port of sorts. I wonder why this creature is still stuck here, and how long it has been since they got to this place.

This fungus makes me... introspect. I don't even know what home is anymore, and I haven't been away for more than a month. It has probably been stranded here for aeons, and yet it still feels that need.

How can we help it?

Attilisk
Imaginative Jack, 223 posts
who Talks to Machines
Fri 13 Aug 2021
at 03:10
  • msg #601

Re: [In-Character Threat] Deciphering Tomorrow

"Eliasai, if we work together, we may be able to make this device function again, although I doubt the power will last more than a use or two.  It would be best if we got it right the first time."

Attilisk will continue to examine the machine parts, especially those that seem intentionally dismantled, trying to figure out their function and reparability.
GM
GM, 258 posts
Storyteller
Tue 17 Aug 2021
at 09:22
  • msg #602

Re: [In-Character Threat] Deciphering Tomorrow

Eleisai:
The older woman blinks back tears as her empathic senses resonate with the longing and despair.

:: I sense that you wish to go home.  Do you need help?  Where is your home? ::


The fungal column writhes very slightly, and there is a faint keening sound, less heard than felt.  While the part of the column within the collar of light seems to turn colors when it moves, the parts at the top and bottom branch out slightly more, forming a pattern like stars and veins.  The view of the stars above, between the web of fungal growths, almost looks like a map.  Between one segment and another, the growths thicken, ringing one point of distant light with layer upon layer of its own substance.

The scent of salt and iron thickens in the room momentarily, and the collar of light brightens, making the column of fungus retract as its keening increases.

Attilisk takes a look at the dismantled parts, finding the evidence that someone with a taste for numenera has been here before.  It looks like its been salvaged at least once, and that the removed parts may have been certain... parameters?  Limiters?  Some sort of guildline or something of the sort.  It's also reasonably clear that there is a biologic component to some of the machines here... and that the fugus seems to extrude from one of the damaged panels.  Or is it invading it?
Attilisk
Imaginative Jack, 224 posts
who Talks to Machines
Fri 20 Aug 2021
at 00:50
  • msg #603

Re: [In-Character Threat] Deciphering Tomorrow

To Eleisai, he asks "Can you ask it?  Ask them?  If they are from ..." he waves at the technology, especially the gaping wounds of past theft and the fungus(?) around it.  "Or are they trying to get into ... whatever this was.  If we know what they did in it or what they hoped to do in it, that would be useful knowledge."
GM
GM, 259 posts
Storyteller
Thu 26 Aug 2021
at 06:36
  • msg #604

Re: [In-Character Threat] Deciphering Tomorrow

Elesai can gently ask the fungal column about its home or destination, asking it, where does it want to be?

The spreading fungal tendrils on the dome above twist and writhe a bit more, circling and circling one distant point of light.  This, you gather, is a very important or significant place for the fungal intelligence.  But Elesai does not get a sense of nostaligic longing, or a wishing for a homecoming.  She has an impression that while the indicated place is important, and that the intelligence would like to be there, it has never been there themselves.

The tendrils climb down the walls, making more and more intricate connections that follow along the interlocking plates and other parts of the numenera in this place, similar to the way parts of the damaged panels would have fit together.  Attilisk and Paraton, working together, seek something interesting.  The fungal strands are threaded through the open panels and seem to go neatly and cleanly into the untouched panels, as if they had been designed that way from the beginning, or at least as far as you can tell.

OOC: I know Elesai's in the middle of a work crunch, so I'm going to assume she's up for questioning the fungal column.  :)
Eleisai
Empathic Nano, 130 posts
who Works Miracles
Sat 28 Aug 2021
at 03:48
  • msg #605

Re: [In-Character Threat] Deciphering Tomorrow

OOC: Yes and yes!  Many thanks.  :)
Attilisk
Imaginative Jack, 225 posts
who Talks to Machines
Thu 2 Sep 2021
at 03:00
  • msg #606

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk will do what he can to make sense of the panels and mechanisms within.  Is this something he could repair if he had the parts?  Does he even have a sense of what the missing parts might be or look like or function as?

He sits and begins to sketch the panels and the fungus and the patterns, seeking inspiration.
GM
GM, 262 posts
Storyteller
Thu 23 Sep 2021
at 05:43
  • msg #607

Re: [In-Character Threat] Deciphering Tomorrow

As Eleisai relates the impressions she's gotten from the fungal intelligence, Attilisk examines the panels closely, trying to see what the ancients may have done to the panels, or if it was some subsequent salvagers who may have damaged this facility.

Attilisk comes to the conclusion that the "limiters" (as best he can figure) were salvaged at some time in the past five years.  Likely there was some potentially interesting or useful cypher or artifact that could have been made from the components, probably something involving protection. That could have been greatly useful to various numenera hunters, who certainly find themselves in all sorts of dangerous situations.

He thinks he could make this work a couple of times after some repairs, though considering that the "limiters" are gone, the accuracy and safety of its ability to move things would likely be compromised.  You may end up reaching farther than anticipated, or bringing (or sending) more than you intended.  Or it might blow up.  Hopefully not the last.

Paraton, with your own experience in exploring and the integration of your body with energies and other numenera, along with Elesai's insights, comes to a possible conclusion about the fungal growths.  There is certainly more than one ancient installation that has some kind of biologic component to its numenera, and certainly more than one aldeia whose numenera tends to be organic.  The fungus may have been integrated into the facility, but with age and the "limiters" being looted, it was freed of whatever constraints the ancients put on it, and began to do tasks they were never "supposed" to do.  If the fungus wants to go "home", perhaps it originated somewhere other than the moon.  No longer tied to its former tasks, it may have been attempting just that.
Attilisk
Imaginative Jack, 227 posts
who Talks to Machines
Thu 30 Sep 2021
at 02:59
  • msg #608

Re: [In-Character Threat] Deciphering Tomorrow

Attilisk will explain his examination of the devices and the risks of getting it to run.  "If we can find something to use as replacement limiters, or maybe even the originals, I'd have a better chance of restoring full functionality."  He begins to sketch his concept of what the device(s) in question might look like.
Paraton
Resourceful Seeker, 130 posts
a Resourceful Seeker
who Delved Too Deeply
Fri 1 Oct 2021
at 15:14
  • msg #609

Re: [In-Character Threat] Deciphering Tomorrow

What shape, what material would you need?

Paraton wonders if they are perhaps called to be something greater, if all these changes they've subjected themselves to aren't meant to conclude in something much bigger than they ever imagined.
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