Chapter 2: The Grave of the Pirate Queen.   Posted by The Allfather.Group: 0
The Allfather
 GM, 50 posts
Sat 22 Dec 2018
at 17:17
Chapter 2: The Grave of the Pirate Queen.
The trip up to Krayhold was uneventful. The adventurers escorted Sven and his wife Gerta with their pack animals through the mountain pass without incident. They are an older couple and since they have become too old for raiding they have turned into merchants; their animals mostly loaded down with raw ore and metal ingots, valuable trade goods in the metal poor north. Their clan raids out of Krayhold during the winter and will escort them upriver to Isfjall. Upon safe arrival to Krayhold they thank you and introduce you to a cousin who has room for you to stay while you're in town.

After a few days of resting, getting all their loot sold off, and equipment upgraded the adventurers are ready to catch a boat upriver when middle-aged woman frantically approaches them, "You're the heroes who saved Sven and Gerta? Please I need your help!"

This message was last edited by the GM at 17:26, Sat 22 Dec 2018.

Brandaelfr Erling
 Eldhud Holy Warrior, 46 posts
 Basic Speed 6
Sat 22 Dec 2018
at 17:35
Chapter 2: The Grave of the Pirate Queen.
Brandaelfr has spent the week recovering and praying over his halberd. This has allowed him to recover much of what was lost from his half-demon side when he first grabbed the weapon.

After the woman gives her plea for help, Brandaelfr replies, "What do you need help with?"
Drakul
 Half-Ogre Thief, 50 posts
 Basic Speed 7
Sat 22 Dec 2018
at 17:54
Chapter 2: The Grave of the Pirate Queen.
Drakul spent the week familiarizing himself with the town in more ways than one. In addition to swapping his blades for some vastly superior ones, he got his armor enchanted, and upgraded his tools. He also observed the people to figure out who the toughest bully was in the village, or at least who was viewed as the big tough guy, bully or not. After figuring out where he stayed for the night, he snuck in and filled the manís boots with horse feces.

When the woman approached, he was suspicious, but it did sound like there would be adventure to be had.

"Helping is what we do," he said. "What seems to be the trouble?"

Rolls to pull off the prank: All success.
Lockpicking by 8, Stealth by 7, and Sleight of Hand by 9.

Scoring Extra Cash: Working the Crowd every day.
Pickpocket: Success by 0, 6, 6, 5, 11 (crit), 6, and 8.
Total score: $705.

The Allfather
 GM, 52 posts
Sat 22 Dec 2018
at 17:59
Chapter 2: The Grave of the Pirate Queen.
"A week ago there were several earthquakes, they damaged the docks and caused landslides up on Kraken's Bluff." she begins, "My son Rory was combing the beaches when he found a new cave that had been uncovered by the quake. He brought back a sword blade and a few gold coins that he had found. He was sure he has found an old smuggler stash."

"He went back with two friends the day you all arrived, but he still hasn't returned! Please, please go look for my son! He's all I have left!" she pleads, "I don't have anything to pay you, but I have no one else to turn to!"

You have time to do the usual research and information gathering before a quest if you like and you can describe whatever you've been up to during the trek up to Krayhold and while you were in town.
Brandaelfr Erling
 Eldhud Holy Warrior, 47 posts
 Basic Speed 6
Sat 22 Dec 2018
at 18:09
Chapter 2: The Grave of the Pirate Queen.
Brandaelfr's tails twitches back and forth during the story. It seems a lot more dexterous than just a few days before. He replies, "May we see the sword and coin? They might give a clue as to what could be within the cave. Let me consult with my friends here, and we will let you know what we decide is our best course of action."

He pulls the others aside and says, "There could be any number of reasons why a cave exploration could have gone wrong. For all we know, the cave could be unstable and they just got trapped in a cave-in. We should probably bring a shovel just in case. The other thing I can think of is that there may be some curse attached to the loot the boy found. Anyone have any other ideas, or object to at least looking at the cave?"
Drakul
 Half-Ogre Thief, 51 posts
 Basic Speed 7
Sat 22 Dec 2018
at 18:12
Chapter 2: The Grave of the Pirate Queen.
"Though her son is probably dead, and she offers no reward, I believe this may be an opportunity to score whatever treasure he was hoping to find. I say we go for it. Iím not sure about how to figure out what weíre up against, though. I did manage to acquire some tools to help with traps, since that is likely the case. It wonít help with curses, unfortunately."
Brandaelfr Erling
 Eldhud Holy Warrior, 48 posts
 Basic Speed 6
Sat 22 Dec 2018
at 18:18
Chapter 2: The Grave of the Pirate Queen.
Brandaelfr says, "After a week in a cave, I think that is likely the case as well. We need to go in prepared for anything. Your tools will likely be incredibly useful. I think I can lift a curse if it has an evil origin. It will take me a few hours to make the attempt though."
Dagrak Torsten
 Dwarf Cleric, 40 posts
 EH? WHAT?
 Basic speed 6.25
Sat 22 Dec 2018
at 18:54
Chapter 2: The Grave of the Pirate Queen.
Dagrak spent his week mainly shopping. He had money to spend and things to buy. First up was armor. He had survived relatively unscathed in the well fight. Compared to some of the others that is, that snake had still left a pretty big mark. He found a suit of mail that was tailored for a dwarf, and had it enchanted. Next he found the local temple of Thor. It really wasn't a temple, more like the Hut of Thor, but there were priests that could pray over and bless his hammer. He had found a smith to do a few modifications to it and his shield. But the priests could fill it with holy energy and add more engravings to it. He could feel Thor's blessing on it as he walked away, after of course leaving a sizable chunk of his earnings as a tithe. It was not wise to be greedy when it came to one's faith.

Dagrak listened to the woman's pleas, his ears perking up at the sound of treasure. "There, there, Lassie, et will all be ok. We will go and find tha treas- your son, Ah mean. Don't you worry."
Fergurth Skogurdottir
 Elf Scout, 39 posts
 Basic Speed 7
Sat 22 Dec 2018
at 20:47
Chapter 2: The Grave of the Pirate Queen.
 The town was busier than she expected, the hustle and bustle of people walking to and fro, conducting their day to day business. She wasnít used to this, she couldnít stand the noise, it made her miss the peace of her home but she knew she couldnít turn back now. She was able to get some supplies toward the evenings when the crowds died down and spent the mornings in her room, reminiscing and mapping out their previous adventure. Her map wasnít spectacular but it was done well and fetched her some coin for her work.
 Upon meeting up with her new set of adventuring companions, she hangs toward the back while the woman and Brandaelfr converse. The thought of little pay didnít dissuade her any as long as she could get away from this town and try out her new bow, sheíd be happy.
The Allfather
 GM, 53 posts
Sun 23 Dec 2018
at 21:51
Chapter 2: The Grave of the Pirate Queen.
"We sold the blade to the smith and used up the gold to buy clothes and food. My husband was on the fishing boat that went down last winter and it's been very tough for us." the woman says, "Oh thank you! Any of the children in town should be able to show you where they went, Rory is like a big brother to them, they follow him everywhere. He took two friends with him too, but I just know he's alive."

While they gather up their provisions and prepare to head out the next morning the delvers all ask around town and in the tavern about the area nearby.

Drakul learns about the Morag the Sea Reaver, a famous pirate who was slain by the Imperial Navy a hundred years ago, the legend says her crew buried her with her treasure and that it's never been found!

Brandaelfr learns that the coastal hills around the Kraken's Bluff used to be home to evil cultists who would sacrifice people to their dark god of the sea. It is even said they interbred with sea monsters producing hybrid offspring that still dwell in the depths.

Mog hears a fisherman swear he saw a beautiful mermaid off the coast a few years ago.

Dagrak is about to get some information about the area from someone at the bar when he misreads a social cue and confused the young man for a woman and hit on him. The man slugs him hard in the nose, but the bartender breaks it up before it gets more serious than that.
Take 1 crushing damage from the sucker punch.
Dagrak Torsten
 Dwarf Cleric, 41 posts
 EH? WHAT?
 Basic speed 6.25
Mon 24 Dec 2018
at 06:03
Chapter 2: The Grave of the Pirate Queen.
"Well, Ah ken see whay some clerics take ah vow o' chastasy. Et ken get very confusing." He was working his jaw. "Ah think Ah broke his hand. Poor lad. Anybody learn anything?"
Drakul
 Half-Ogre Thief, 52 posts
 Basic Speed 7
Mon 24 Dec 2018
at 12:38
Chapter 2: The Grave of the Pirate Queen.
"Rumor has it, some famous pirate called Morag the Sea Reaver was killed a hundred years ago, and they stashed her treasure where they buried her body," said Drakul. "No oneís found it yet, so that may be where the boy found his treasure. Canít imagine how that could go well for him, stealing treasure from a dead pirate and all."
Dagrak Torsten
 Dwarf Cleric, 42 posts
 EH? WHAT?
 Basic speed 6.25
Mon 24 Dec 2018
at 19:21
Chapter 2: The Grave of the Pirate Queen.
"Ah dead pirate queen? Ah bet she had some booty! Get et? Booty? HAR HAR HAR! When air we leaving? Ah did some reading aboot spirits this week, et might be helpful."
Drakul
 Half-Ogre Thief, 53 posts
 Basic Speed 7
Mon 24 Dec 2018
at 21:22
Chapter 2: The Grave of the Pirate Queen.
"Leave to the Cleric to make necrophilia jokes," said Drakul, shaking his head. "I expected you to have some strange proclivities, but a dead pirate? Thatís just weird."
Brandaelfr Erling
 Eldhud Holy Warrior, 49 posts
 Basic Speed 6
Mon 24 Dec 2018
at 21:43
Chapter 2: The Grave of the Pirate Queen.
"A pirate treasure sounds like it could easily be both trapped and cursed. It looks like we may both get to use our craft, Drakul." Brandaelfr says. "As far as undead go, Dagrak, the only thing we will be doing to them is making sure they are permanently at rest. Then we can take any treasure they have left behind after they can no longer act in this world."

He pauses for a second, presumably to envision killing another undead. He continues, "I ran into a group of old sailors in one of the taverns. They did not seem inclined to talk to an outsider, but after I bought them all some beer I could not get them to shut up. They kept going on about how this area used to have a lot of evil cultists that would sacrifice people to some dark god of the sea. They said these cultists even had some relations with sea monsters, resulting in hybrid abominations that may still be around today. We should add freaky humanoid sea monsters to the list of things we might encounter, although I'm not sure I believed them."

This message was last edited by the GM at 21:52, Mon 24 Dec 2018.

Dagrak Torsten
 Dwarf Cleric, 43 posts
 EH? WHAT?
 Basic speed 6.25
Tue 25 Dec 2018
at 06:05
Chapter 2: The Grave of the Pirate Queen.
"Fish Feckers?" He turned with a slight stagger. "How would you feck a fish? They don't have the right parts. Ah'm gonna need ta talk ta ah Druid aboot this. Et don't seem right."
Drakul
 Half-Ogre Thief, 54 posts
 Basic Speed 7
Tue 25 Dec 2018
at 06:14
Chapter 2: The Grave of the Pirate Queen.
"Gods Brandaelfr! Donít give the dwarf any ideas!"