[IC] Going Abroad
"Very good, Captain. I suggest your... crew remain at the tavern yonder. Customs ensures this dock is safe, but alas, I cannot say the same for other areas."
The party is escorted to the inner wall carrying a large amount of loot.
The cobblestone streets are quite busy, with small carts of goods being moved to and from the city proper, and countless street vendors hawking everything from good luck talisman to fresh meals to religious symbols. The buildings along the side of this route seem to be well constructed, though there's a share of wooden carts as well, and you see more than your share of observant guards.. who back off respectfully when they see Vincent's expression.
OOC: Feel free to respond here, or buy something if you wish.
As they march, the pantheon draws a large amount of attention. In addition to the hawkers, who offer their wares out of reflex, passersby gawk at the pantheon, particularly Radiance and Claire. Children point, mouth agape, and some more superstitious make signs to Him to ward off evil. Vincent gives an apologetic look over his shoulder at this, and a shrug.
Eventually, you approach the wall, though calling it just the wall did not do it justice: built of solid marble over stone and reaching up, there was no comparison to other structures: it simply towered over all other buildings you'd ever seen (except perhaps Claire and Radiance.. but even in the republic, this place would be impressive). Far above, a number of siege weapons bristled, and guards could be spotted with telescopes, some looking at you, others scanning the horizon for possible threats.
More over, the walls themselves give off an odd feeling of stability and immutability that's difficult to describe. You feel it like a tight corset or too-tight armor as you approach. Already, you can feel the walls presence pushing against your power. As you get close, it becomes oppressive
OOC: Outside the walls, level 2 mundus ward. Inside the walls, level 6 mundus ward, level 3 emperyean ward.
There is a HUGE open gate that serves as a secondary customs check. The walls extend out and inside, creating a fairly long passage the guards use to check visitors (and would be a nightmare to charge through in a siege). This area is huge, and several small houses dot the area, each bearing an odd coat of arms. The area is bustling with tradesmen waiting to get into the city proper, along with a variety of deadly looking guards, some of which who sport clockwork prostesis and carry deadly looking mechanical crossbows with interlocking gears that multiply the force of the bolts they launch.
Vincent leads you to one small building, really no more than a house, marked with a coat of arms consisting of a chest, a fish below to the left, and an italicized letter A above to the right. "This is it." and he knocks at the door.
After a few moments, the door unlocks. A fairly skinny young man in ostentatious clothes in the traditional Vissio style (lace, black brocade complete with a large hat, and colors befitting his family, in this case, purple, black and silver) answers the door. He looks somewhat surprised to see the pantheon there.
Vincent speaks up, gesturing to scholar. "This Captain and his fine crew wish to bank their money, and have other business in the city. I thought you'd like to meet them, Orfeo Alfonzi." He seemed somewhat bemused by Orfeo's shock.
Orfeo spent a few seconds staring, but then saw the gold. Business mode took over. It was as if he put on a mask. "Ah, yes. There is little room here in the gate. Why don't you come in, and we can introduce ourselves properly?" It was a little cosy, but there was a large table to sit around, as well as some tea and minor refreshments. The entire place didn't look particularly expensive - though none of the buildings in the gate did.