[IC] Just Another Job
The attacks on the creature don't seem to have any meaningful effect. If there's anything that occurs because of the attack, you can't see that far given the darkness.
[OOC - Attacks that do 1 damage are utterly ineffective against the protective mucus. You might want to concentrate on defending your crew from the worms that are eating you before you blast your way out.]
The crew quickly grab weapons and lay into the creatures with hook bills, hatchets.. anything handy. The crew may be salty and experienced to the ways of the deep, but they are utterly disorientated, terrified and still recovering, flailing at the unfamiliar foes in the dark.
[OOC- Bad rolls in general. The crew are slightly upgraded peasants due to a few quality individuals in their number.]
More over, their weapons are poorly suited to fighting the worms - most of the fishing weapons are piercing, spear like weapons, and the worms bodies writhe out of the way quickly as they slither up the hull. Once they hit the top, they throw themselves at the crew and attach themselves with a small piercing organ. The air is filled with hissing as the worms drip acid everywhere as they leap, and then the screams begin.
Though they fight without hesitation, leaping at the crew instantly and without fear, they are somewhat stymied by the hull, but the last second leap, sometimes 15 feet as they thrash, catch everyone by utter surprise. The deck is awash in blood in a few seconds. The worms are merciless and swift beyond measure, and within seconds, a good portion of hte crew are horrifically injured, choked by worms around their neck, impaled in the chest, bleeding their guts out onto the floor, and a few are dragged overboard into the acid. The deck is awash with screams, and a few men even simply stop fighting, broken, standing in mute horror as a quarter of the crew are killed in seconds, strangled or peirced by an acid tipped claw.
"KEEP FIGHTING! THEY CAN GET US OUT OF THIS!" Screamed the bosun, swinging his machete, though even he has the shrill sound of desperation in his voice. Of course, even the 'officers' are effected by the attacking worms. The crew continue to fight, if for no other reason then that there is no escape. Most are ineffective however, their weapons poorly suited to this fight. A few though, no doubt the "scrappers" have formed a defensive core.
Gaja, who was near the deck edge pulling men out, is particularly badly assaulted by several worms. Many more worms attack Claire, perhaps attracted to the light she was giving off, but their attacks of strangulation and piercing are not effective against her armoured skin.
[OOC = The Worm's are -2 to attack on the first round, and they can't use blood like water because they are coming over the gunwhale.. not that it mattered, because their dice rolls were <b>COMPLETELY FREAKING INSANE.</b> You are welcome to invoke defensive gifts/miracles to change the results if possible]
19:02, Today: GM rolled 23 using 1d20+4. Worm Attack Claire.
19:05, Today: GM rolled 10 using 1d8+2. Damage Claire
0 damage to Claire(she's immune)
19:02, Today: GM rolled 24 using 1d20+4. Worm attack Scholar.
19:06, Today: GM rolled 3 using 1d8+2. Damage Scholar.
1 Damage to Scholar
19:01, Today: GM rolled 23 using 1d20+4. Worm attack Gaja.
19:06, Today: GM rolled 9 using 1d8+2. Damage Gaja.
2 Damage to Gaja
19:01, Today: GM rolled 19 using 1d20+4. Worm attack crew.
19:05, Today: GM rolled 8 using 1d8+2. Damage Crew (Straight).
8 damage to crew. This is enough to force a morale test, but they pass. Another hit like that and the crew will be wiped out to a man, and it will be a very lonely trip back to the mainland, assuming you get out of this.]
This message was last edited by the GM at 03:23, Thu 22 Nov 2018.