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18:50, 2nd May 2024 (GMT+0)

[IC] The Desert Cave.

Posted by GMFor group 0
Vasati the Infinite
player, 141 posts
HP: 9/9, AC: 2
Fri 22 Feb 2019
at 07:24
  • msg #48

[IC] The Desert Cave

"The trap on the door was child's play for the thief to overcome."

Vasati said, as if narrating the story himself, though he was speaking rapidly

"But he could not deactivate it, only dance around it.  Others would not be able to follow.  Worse if he poured his soul into deactivating the arcanity that warded the door, he would have nothing left to stop the magic wreaking havoc with the prize."

He looked at Claire, dropping any pretense of the tale.

"The thief is going to have to just open the door, and leave the warrior to deal with the consequences."

He motioned to the two brass golems.

"Can you handle that?  I promise that in all of the tales, the thief returns to lend aide just as soon as he has stolen the prize."

If she gave any sign of agreement, he encouraged her to step back and then yanked open the door, ignoring the alarm as if it wasn't there while effortlessly evading the physical trap.  Then he was through the door, before anything should have a chance to react.  The prize awaited.
This message was last edited by the player at 07:31, Fri 22 Feb 2019.
Claire Durand
player, 154 posts
Deis ex Machina
HP: 16/16 Eff: 3/4 AC: 1
Fri 22 Feb 2019
at 08:36
  • msg #49

[IC] The Desert Cave

Claire nodded. "Good hunting."
Gaja
player, 272 posts
The silk *is* the steel.
AC 1
Fri 22 Feb 2019
at 20:00
  • msg #50

[IC] The Desert Cave

The accommodations drew Gaja's attention, not the hardware.  She walked over to the flat surface and ran a hand over it, coming away with a palm covered with soot.  It drew her attention occasionally while she kneeled to untie the slaves.  "Go on, Vasati.  You wouldn't cheat us with so many stories left to tell.  It's not your way."

  She stood when he gestured at the golems and moved away from the captives, brushing her hands together.  It really only spread the black smudge around.  "If you can't retrieve it, just get to safety.  We'll be fine with the statue guards.  Hurry."  When he vanished through the curtain, she stiffened as though expecting trouble.
Increase Scholar
player, 184 posts
HP: 16/16
AC: 8
Fri 22 Feb 2019
at 20:41
  • msg #51

[IC] The Desert Cave

"Wait."

His voice slightly more panicked than he might have originally wanted.

"I have a...foreboding about this door. There is a being, a force, beyond it that seems...deadly."

He shook his head, attempting to dismiss the reprimands his subconscious was lodged at such illogical remarks.

"Be careful is all that I mean. I feel as tho it might be potentially hazardous."
Vasati the Infinite
player, 143 posts
HP: 9/9, AC: 2
Fri 22 Feb 2019
at 20:47
  • msg #52

[IC] The Desert Cave

Vasati was already through the door, reckless in his abandon.
This message was last edited by the player at 20:48, Fri 22 Feb 2019.
GM
GM, 391 posts
Sat 23 Feb 2019
at 09:06
  • msg #53

[IC] The Desert Cave

Vasati ducked through the makeshift cloth that functioned as a door, gracefully avoiding the deadly looking blades that swung at him as he passed, and of course, another alarm began blaring. The two golems began to move to attack Vastati, though of course, in terms of speed, a powered down Automoton was no match for any of the Godbound (let alone a thief as adept as Vastati).

On the other side of the curtain was a medium sized room with another book shelf and additional thaumathurgic tools. A few antiques were scattered here and there, as were a few Bright Republic items of interment make, and a selection of money and items.

A "desk" had been carved from the bare rock facing the door. It would make excellent cover against anyone who entered.

On the table was a series of stones of different types and colours that seemed to "belong" together. Some of the stones seemed to float slightly off one another, suspended in air and held in place by some mysterious force. It was clearly a magical item. It seemed to be vibrating slightly.





[OOC - Vasati got in quick. Anyone else who wants in will have to draw some attacks  of opportunity from the automotons or kill them first. They are AC 3, 6HP.]
Plaga, The Doctor of Death
player, 154 posts
HP: 11/11
AC: 1 Eff: 1/2
Sat 23 Feb 2019
at 14:02
  • msg #54

[IC] The Desert Cave

While Plaga had decided to stay behind, she figured judging by the noise the awakened automatons were making that her help would be appreciated. Calling forth those that had passed away, she raised 10 skeletons to follow her orders.

"Clear the path ahead for my companions"

Obediently, the undead march ahead, and swarm one of the constructs, gnawing and cleaving at it's body.

11:01, Today: Plaga, The Doctor of Death rolled 3 using 1d8.  Blood Like Water.

1 damage to closest construct.

This message was last edited by the player at 14:02, Sat 23 Feb 2019.
GM
GM, 392 posts
Sat 23 Feb 2019
at 15:41
  • msg #55

[IC] The Desert Cave

In reply to Plaga, The Doctor of Death (msg # 54):

[OOC - Ok, but the skeletons attack both constructs. Swarms can go after multiple people]
Vasati the Infinite
player, 144 posts
HP: 9/9, AC: 2
Sat 23 Feb 2019
at 16:12
  • msg #56

[IC] The Desert Cave

The story was almost over, and the thief had the prize in sight.  One final hurdle to be overcome, one final trap to be outsmarted.  Grinning like a mad man, and half convinced that this last expenditure of his power would be his final act, Vasati swiped the Bits of the table and placed them inside his coat.

"Such a shame to lose such a unique working of Theurgy."

He mumbled to himself, saddened by the loss of anything even as his heart sang with the joy of the tale.  For it was his nature to be infinitely greedy, to desire all that he could possess.  Luckily for both him and his companions, he desired the story of the Bits far more than he desired that of the Theurgy which guarded them.
This message was last edited by the player at 16:14, Sat 23 Feb 2019.
GM
GM, 393 posts
Sat 23 Feb 2019
at 16:50
  • msg #57

[IC] The Desert Cave





The air around the object begins to shimmer. Both Gaja and Claire can hear a high frequency buzzing from the thing.
Vasati the Infinite
player, 145 posts
HP: 9/9, AC: 2
Sat 23 Feb 2019
at 16:53
  • msg #58

[IC] The Desert Cave

"Oh."

Vasati said, sounding disappointed.

"A thief isn't going to be good enough for this then, we need the Mage to defuse to Theurgy, or else it is going to explode."

He ran back out to join the others.
Increase Scholar
player, 185 posts
HP: 16/16
AC: 8
Sat 23 Feb 2019
at 16:55
  • msg #59

[IC] The Desert Cave

Increase realized what was going on when he saw Vasati move into the room, the brief images of him pocketing the unstable items alerting him to their intrinsic danger. He moved forward, hurriedly, ignoring the automaton's to the best of his abilities and earning whatever damage such a foolhardy attempt would yield.

All the same he concentrated his zenith will and command over all created things and attempted to right the unstable construction.

Increase commits Effort for a day for an Artifice miracle. I want adjust the Bits.

1 HD Fray Die to Automaton
Gaja
player, 273 posts
The silk *is* the steel.
AC 1
Sat 23 Feb 2019
at 17:12
  • msg #60

[IC] The Desert Cave

  Gaja grimaced at the sound, not immediately comprehending. "Explode" was clear enough, though. She pulled back from the melee of bones and machines, toward the barely-conscious prisoners. Increase was there to solve an impossible puzzle, but these people...

"Then help. They won't survive a blast if he's wrong." She hoisted one of the slaves over her shoulders and left at a labored jog.
GM
GM, 394 posts
Sun 24 Feb 2019
at 02:37
  • msg #61

[IC] The Desert Cave



Gaja grabs one of the prisoners. The prisoner reacts mindlessly, thrashing against you, but without any particular strength or determination or even co-ordination, and of course, it was bound, as like to protect itself as others. It does you no harm other than the stink.

Increase... does something. The buzzing ceases.


 The two automotons head towards him, but are blocked by a more direct threat - a squad of skeletons.

[3 Damage to the skeletons. Claire, I just realized you haven't acted in a while. You may take a double action. In case you can't tell, I'm playing pretty fast and loose here, since these things aren't a threat.].
Vasati the Infinite
player, 148 posts
HP: 9/9, AC: 2
Sun 24 Feb 2019
at 02:56
  • msg #62

[IC] The Desert Cave

"This is why you always bring a Mage."

Vasati laughed, He effortlessly avoided the spinning blades of the trap as he stepped through the door.  He walked over to Increase Scholar and placed a hand upon his shoulder.

"Well done."

The skeletons were keeping the automatons busy, and Vasati appeared to have forgotten about them entirely.
Claire Durand
player, 155 posts
Deis ex Machina
HP: 16/16 Eff: 3/4 AC: 1
Sun 24 Feb 2019
at 03:42
  • msg #63

[IC] The Desert Cave

Claire looked at the automata and pointed her arm at the joints of the first one. "Activating heat tool. Disabling enemy automaton." She fired a beam of orange light at the first of the brass machines, causing it to glow a bit cherry-red...with no other effect. Only then did a helpful tooltip pop up in Claire's HUD.

"...Why wasn't I told that that tool was designed for working with lead, not brass?" she asked her helpful sub-components out loud. She quickly began altering the device and app to allow higher settings.

18:35, Today: Claire Durand rolled 12 using 1d20+6.  Second attack, Automaton #1.
18:34, Today: Claire Durand rolled 11 using 1d20+6.  Attack Automaton #1.

...The RNG is out to get me.

Plaga, The Doctor of Death
player, 156 posts
HP: 11/11
AC: 1 Eff: 1/2
Sun 24 Feb 2019
at 04:51
  • msg #64

[IC] The Desert Cave

Whenever they get a chance, the skeletons continue their assault, eager to fulfil their master's desires.

01:51, Today: Plaga, The Doctor of Death rolled 3 using 1d8.  Blood like Water.
01:51, Today: Plaga, The Doctor of Death rolled 3 using 1d8.  Blood like Water.

1 damage to each automaton

Vasati the Infinite
player, 150 posts
HP: 9/9, AC: 2
Tue 26 Feb 2019
at 04:55
  • msg #65

[IC] The Desert Cave

Now that he was at least partially convinced that it wasn't about to explode, Vasati handed Increase Scholar the Bits and ran off to engage with the surviving automotons.  As before, he drew no weapons, and merely walked up and pushed the nearest construct in the chest with what amounted to a hard shove.  That didn't seem to matter much, as the thing slammed into the wall of the cave with enough force to cause a thin layer of dust to rain down from on high.

"Are we staying to loot the place throughly, or are we on our way out then?"

He said, sounding disinterested with the swarming skeletons and the fight even as it raged around him.


20:51, Today: Vasati the Infinite rolled 22 using 1d20+4.  Attack 1.

20:51, Today: Vasati the Infinite rolled 13 using 1d10+3.

4 damage.


This message was last edited by the player at 04:55, Tue 26 Feb 2019.
Increase Scholar
player, 187 posts
HP: 16/16
AC: 8
Tue 26 Feb 2019
at 05:03
  • msg #66

[IC] The Desert Cave

Deciding that combat was far less interesting then the items he had just been handed by Vasati he turned his attention to them. He began to scrutinize them closely and identify anything about their mundane properties as he could.

Number, size, shape, color, and possible material of the Bits if you please.
GM
GM, 397 posts
Tue 26 Feb 2019
at 05:21
  • msg #67

[IC] The Desert Cave

(OOC -Yeah, you are going to kill these things.)

The Automotons fall quickly to an instant army of undead, leaving the Gods in possession of the cave.

Inside the small room, Scholar studies the bits. Despite the fact he'd stopped the destruction, the bits still.. did whatever they did. That is, despite the fact that they were clearly separate components, they remained at the same distance to each other.

The materials were harder to identify, but the largest portions of the bits were two large pieces of stone. One side looked utterly new, like a stone mason had carved it yesterday. The other was cracked and charred, the surface more like obsidian than stone, with cracks running through it and jagged edges jutting out.

Scholar was observant enough to notice that the damage all seemed to be on one side of the "bits".

At the center, between the two stones were was a tarnished brass sphere. Perhaps this was the object's "center"? A few odd looking white and purple irregular pebbles surrounded the thing, occasionally drifting around it, but always remaining the same distance.

It was relatively small, and VERY heavy for its size, coming in at around 80 pounds.
Increase Scholar
player, 188 posts
HP: 16/16
AC: 8
Tue 26 Feb 2019
at 05:38
  • msg #68

[IC] The Desert Cave

Increase took his attention away from the Bits and looked to his companions who had just finished making short work of the automatons.

"Excellent work. Now that we have the Bits what shall we do? It will take me time and a place to focus before I can discern what their true purpose is."

Or at least it might take time and focus. For the moment he extended his zenith will to the object.

Commit Effort for Day to Miracle: Mark the Marker (Artifice)
GM
GM, 398 posts
Tue 26 Feb 2019
at 07:34
  • msg #69

The Bits.

I don't know if you figure this out on your own, but I wanted to be clear on something your character would have figured out. I can't remember if we ever discussed this, but the game ended shortly after that point (and I was super busy at the time).

GM:
The crafting: It it as though you have just glared directly into the eclipse, bright, glorious and terrible.

 Not one, not dozens, not even hundreds, but hundreds, of sorcerers poured their lives into this. A thousands of skills craftsmen and skilled artificers assembled the pieces of this vast work, carefully assembling endless tiny pieces. And perhaps a million labourers quarried the stone and metal from all across the desert and assembled the work.

It was not done quickly, it was the work of lifetimes, generations, over a century of building.... not what sits infront of you, but what it represents, the larger whole. And it was probably done centuries ago. Their clothes, and the scale of their work are unknown to you. No nation you know could have possibly put this together. Perhaps they are some culture from far away, maybe beyond the reaches.. or maybe something from the past.

Getting the picture to what the bits DOES is is difficult: you have a clear (almost blinding) vision of the bits, a jutting piece of a vast stone tower, but away from the tower, the stone becomes increasingly shadowy and phantasmal, dark to your vision, as this was not directly linked to the component you are now carrying. The sheer weight of the task, the monumental resources is utterly staggering.

It's like something out of a holy book... only you are not reading some prosaic nonsensical tome, you are EXPERIENCING this, you see it before you. Then you see the lives that went into this. Literal lives and souls. You witness the sick, the ill, the infirm and others laying, throwing their souls into this machine. Once again, the visions beyond, what the souls did, are not clear. You wonder why this is so unclear compared to the other vision, and it comes to you: this was not for the construction of the artifact, this was it's PURPOSE. This device collected souls. Though what it did with them is unknown, it is too far from the piece of the component you carry. Perhaps with more pieces of the great work, or study, you can divine more about what the WHOLE artifact did.]

Scholar's eyes light up as infinity pours into him. His pupils momentarily glow with a bright light.


Now that you have have time to reflect on this, and you've had time to think about it (and have just mentally reviewed the universities texts on the subject with omniscient scholar), something would have occured to you.

1) Gaja said that the items in the area were old bits of tech and clothes were from her people's older legends. She's a Howler. That means that stuff was from the old magitech empire that was destroyed when the Great Mandala blew up.

2) The item in question was the peice of an absurdly powerful artifct that would have taken an absurd level of resources/manpower to create: easily the single most imperssive feat of artifact engineering you've ever heard of.

3) It was unstable and was about to detonate with enough force to concern Godbound.

The bits were probably part of the Great Mandala.
This message was last edited by the GM at 16:33, Wed 03 June 2020.
Gaja
player, 276 posts
The silk *is* the steel.
AC 1
Tue 26 Feb 2019
at 08:12
  • msg #70

[IC] The Desert Cave

  Outside, Gaja barely makes eye contact, just sets her burden down near the rest of the survivors and turns to look back into the mouth of the cave. Nothing immediately explodes, a good sign for Increase's success, so within a few seconds she returns to the others.

  "There was a night road. No? Are we so lucky it has closed again?" She looks around the small chamber as though something might have escaped notice this long, her attention ultimately settling on Increase and the device. "Then just driving away the one who could make it open was a victory. "
Plaga, The Doctor of Death
player, 158 posts
HP: 11/11
AC: 1 Eff: 1/2
Tue 26 Feb 2019
at 15:32
  • msg #71

[IC] The Desert Cave

Plaga had been quietly observing Gaja work, and in the end decided to speak up.

"Gaja, you seem intent on rescuing the prisoners... I don't think they have a chance. If you let me, I can make their ends peaceful. Not that it will matter, their souls have left them already. They are just a mass of pain left behind. Since you seem to care, I won't act unless you agree on it."
Increase Scholar
player, 190 posts
HP: 16/16
AC: 8
Tue 26 Feb 2019
at 16:04
  • msg #72

[IC] The Desert Cave

Increases eyes glowed and he began to speak, his voice almost reverent.

"So..so much power."

Tears of blood came from his eyes, his tearducts long since damaged by his life in Lom and peering into the heart of the Pyre.

"It's beautiful."

The visions stopped and the glow diminished until it was gone entirely. He blinked twice, clearing away the scarlet tears before looking to his allies. His composure returned to him and his placid expression meet Gaja's gaze.

"I believe the "bits" are a component of a much more massive structure, one that would require the efforts of lifetimes and thousands of mundane and magical forces. The sheer immensity of the structure points to it being from the Former Empires before the Fall of Man. That said I believe it deals in souls, harvesting and using them for power."
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