Character Creation.   Posted by Game Master.Group: 0
Game Master
 GM, 1 post
 First Among Equals
Fri 5 Oct 2018
at 13:09
Character Creation
Here is where we will be discussing character creation
Game Master
 GM, 5 posts
 First Among Equals
Sun 14 Oct 2018
at 17:39
Character Creation
These are the steps we will be going through to create your character.

1. Personal Data
A. Age
B. Son or Daughter Number
C. Homeland
D. Culture & Religion
E. Your Lord
F. Current Class
G. Equipment
2. Personality Traits
3. Passions
4. Attributes & Statistics
5. Skills & Combat Skills
6. Other Data
7. The Back of the Character Sheet

Lets start with Personal Data...
Game Master
 GM, 6 posts
 First Among Equals
Sun 14 Oct 2018
at 19:36
Character Creation
Personal Data

Age: Starts at 15 years old but can choose to be older. (More on that later)

We will be starting in 500 AD.

Generation Number:

We need to find out how closely related your character is to the chieftain.

Roll a d20 using the dice roller above with the results meaning the following...
Generation Number
d20 Roll
01-02 Generation 4: You are the brother, sister or cousin of a chieftain.
03-06 Generation 3: You are the son, daughter, nephew or niece of a chieftain.
07-12  Generation 2: You are the grandson, grand-daughter, grand-niece or grand-nephew of a chieftain.
13-20 Generation 1: A chieftain was your great-grandfather

Modifiers: Gaels roll at -5

Keep in mind that because of Gravelkind traditions as a first son you would not necessarily be entitled to all your father's inheritance, it would probably be divided up between all brothers.

Homeland: Ireland (West Munster)

The Dal Cas are from West Munster.

The Irish people began “in legendary times,” when the Milesians came to the mortal world and settled in the Emerald Island, Eire, which lies to the west of Britain. There they established a harmonious relationship with the spirits of the land, and a dangerous tribal rivalry that has kept them simultaneously lively and at risk. They are a proud and free people, “never conquered by the Romans or anyone else.” They love life and “live it to the fullest,” knowing how to “both enjoy and to bring enjoyment.” They have also expanded their territory and established several kingdoms on the island of Britain (Estregales, Dal Riada).
Stereotype: Easy-going people, but intensely passionate in both love and hate.
Self-image: Serious, introspective folk, concerned with their personal well-being as well as that of the clan. They live in harmony with the world, whether it is well or ill.

Name:

You can either stick with your original name or pick a new name. Your clan name will be Dal Cas or Dal gCas. Cormac Cas, the founder of the Dal Cas tribe was in your grandfather's generation.

Culture and Religion:
Your culture is Gael because of this your skills start at the following values.

Awareness (5)
Boating (5)
Compose (3)
Courtesy (3)
Dancing (3)
Faerie Lore (2)
Falconry (0)
First Aid (2)
Fishing (2)
Flirting (3)
Folklore (2)
Gaming (2)
Heraldry (0)
Hunting (2)
Industry (0)
Intrigue (3)
Orate (8)
Play (Harp) (4)
Read (Ogham) (1)
Read (Glyphs) (1)
Recognize (3)
Religion () (2)
Romance (0)
Singing (2)
Stewardship (2)
Swimming (2)
Tourney (0)

Battle (2)
Drive Chariot (1)
Horsemanship (2)

Weapon Skills
Sword (5)
Great Sword(2)
Lance (0)
Spear (7)
Craoiseach (3)
Great Spear (0)
Dagger (3)
Javelin (5)
Great Axe (2)
Sling (1)

Being a Gael increases your Vengeful, Energetic and Indulgent passions by +1

In addition you get +3 to your Constitution for being a Gael


The Dal Cas tuath at this time is Irish Pagan but if you fostered with a foreign clan or have another in game reason you can be Irish Christian. Here is the general attitude of each religion

Irish Christian “Joseph of Arimathea founded the first Christian Church, and from his monastery came the great and blessed Saint Patrick, who brought the new religion to Ireland where it took root like a flower in a waiting garden.”

Irish Christian Virtues: Chaste, Energetic, Generous, Modest, Temperate.

Irish Pagan “Our gods and goddesses live in the land and sky. We have revered them since the start of time. We will not abandon them for some upstart creed from far away.”

Irish Pagan Virtues: Generous, Energetic, Honest, Lustful, Proud.

This message was last edited by the GM at 01:06, Mon 15 Oct 2018.

Game Master
 GM, 7 posts
 First Among Equals
Mon 15 Oct 2018
at 01:05
Character Creation
Family and Fosterfamily Class:

Next we need to determine if your character was fostered with another family.

Fosterage
Roll a d20 and add your generation number to the result
01-15 Not Fostered
16-17 Fostered in Own Tuath
18-19 Fostered in Own Province
20-21 Fostered in Distant Province
22-23 Fostered by Foreign Lord
24+ Fostered by a Cailleach

Next we roll to see which class your family was.

Roll a d6 and add your generation number to the result
2-4 Bo-aire
5-9 Flaith
10 Chieftain

This message was last edited by the GM at 01:30, Wed 17 Oct 2018.

Tadgh O Garda
 player, 2 posts
Wed 17 Oct 2018
at 00:52
Character Creation
In reply to Game Master (msg # 4):

Name: Tadgh Dal Cas
Age: 17
Place in family: 2rd Generation *raised by a foreign lord*
Homeland: Ireland (West Munster)
Culture and Religion: Gael, Irish Pagan
Your Lord: Unknown
Current Class: Flaith
Equipment: Unknown

Ok.. I fixed the the stats to match the rolls. Lets hope I got it right.

This message was last edited by the player at 15:45, Sat 20 Oct 2018.

Game Master
 GM, 8 posts
 First Among Equals
Wed 17 Oct 2018
at 01:48
Character Creation
Did you use the dice roller to determine your generation number and fosterage? I didn't see it logged in the dice roller.

When its says 3rd son do you mean 3rd son of the chief? That would put you in the 3rd generation then and it would be pretty unlikely for you to be in the Bo-aire class (free land holding peasant) unless you had done something to get your self kicked out of the Flaith class(Irish nobility).

Did you decide what religion your character was going to be?

Once we are done deciding that we will move on to your stats, skills and passions.
Tadgh O Garda
 player, 3 posts
Thu 18 Oct 2018
at 23:50
Character Creation
In reply to Game Master (msg # 6):

I think I got it down correctly with the rolls now. Let me know what else needs to be added.
I edited the previous post, I can make a new one if you prefer to handle it that way
Game Master
 GM, 9 posts
 First Among Equals
Sat 20 Oct 2018
at 14:39
Character Creation
Your grandfather is the chieftain of your tuath the Dal Cas. In his younger years traveled far and wide. While traveling on the distant island of Britain through the Kingdom of Logres his life was saved by a Lord who lived there. In exchange for this debt, your grandfather promised to send a child from each generation of your family to foster and serve the Lord's family. Your uncle was one the one sent from your father's generation but he never returned to Ireland, dying in battle in that distant land. You were sent from your generation at a young age and are now returning to your homeland, a land you barely recognize. You were raised in a very typical dark ages English lord's house, serving them, learning their customs such as feudal culture and even fighting beside them in battle.

What do you think?
Tadgh O Garda
 player, 4 posts
Sat 20 Oct 2018
at 14:44
Character Creation
In reply to Game Master (msg # 8):

That sounds like a good starting history, for being raised by a foreign lord.

This message was last edited by the player at 15:46, Sat 20 Oct 2018.

Game Master
 GM, 10 posts
 First Among Equals
Sat 20 Oct 2018
at 16:53
Character Creation
Next we have Traits. Traits represent your character's personality and how he views the world. To make this easier the first time I will have you use the standard array for someone raised as a Cymric British Christian. Here are the traits and your starting values. Notice that they always add up to 20, when one value goes up its opposite goes down.


Cymric
(British Christian)
Chaste 13/7 Lustful
Energetic 13/7 Lazy
Forgiving 10/10 Vengeful
Generous 13/7 Selfish
Honest 10/10 Deceitful
Just 10/10 Arbitrary
Merciful 10/10 Cruel
Modest 13/7 Proud
Spiritual 10/10 Worldly
Prudent 10/10 Reckless
Temperate 13/7 Indulgent
Trusting 10/10 Suspicious
Valorous 15/5 Cowardly

However since you were born Irish and spent a few of your early years there you will have a regional modifier (Ireland) to this of  Lustful +1, Energetic +1, Honest +2, Indulgent +2. Your values now start like this...

(British Christian)
Chaste 12/8 Lustful
Energetic 14/6 Lazy
Forgiving 10/10 Vengeful
Generous 13/7 Selfish
Honest 12/8 Deceitful
Just 10/10 Arbitrary
Merciful 10/10 Cruel
Modest 13/7 Proud
Spiritual 10/10 Worldly
Prudent 10/10 Reckless
Temperate 11/9 Indulgent
Trusting 10/10 Suspicious
Valorous 15/5 Cowardly

Here is where you come in.

Choose one Trait to start at 16, if desired. This represents a trait that you hold strongly and are well known for. Traits above 16 give you additional benifits like extra glory (status and renown) but they also are strong enough that I may require you to roll that trait in certain situations to see if your character does something beyond your control in keeping with his strong trait.


Finally, add total of 6 points to any Trait or Traits desired.
Put them all into one Trait, or distribute them between up to six
others, or any way you desire. However, no trait can be made
greater than 19.
Remember that when you raise one trait, you must lower its opposite. The total value of the opposing traits added together must equal 20.


One further thing to keep in mind is that each religion values different traits. If you are ever able to get your relgions favored traits all to 16 or more you are get a religious bonus associated with your religion.

British Christians traits are Chaste, Energetic, Generous, Modest, Temperate. If you ever are able to get each of these traits up to 16 or above you gain +3 hit points and +2 damage fir as long as you keep those traits at 16 or above. Not easy but certainly not a required goal, just something to keep in mind

This message was last edited by the GM at 17:04, Sat 20 Oct 2018.

Tadgh O Garda
 player, 5 posts
Wed 24 Oct 2018
at 01:00
Character Creation
In reply to Game Master (msg # 10):

Name: Tadgh Dal Cas
Age: 17
Place in family: 2rd Generation *raised by a foreign lord*
Homeland: Ireland (West Munster)
Culture and Religion: Gael, Irish Pagan
Your Lord: Unknown
Current Class: Flaith
Equipment: Unknown

(British Christian)
Chaste 4/16 Lustful *make 16*
Energetic 14/6 Lazy
Forgiving 8/12 Vengeful *plus 2 vengeful*
Generous 13/7 Selfish
Honest 12/8 Deceitful *plus 2 honest*
Just 10/10 Arbitrary
Merciful 10/10 Cruel
Modest 13/7 Proud
Spiritual 11/9 Worldly *1 spiritual*
Prudent 10/10 Reckless
Temperate 11/9 Indulgent
Trusting 10/10 Suspicious
Valorous 16/4 Cowardly *1 valorous*