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, welcome to Babylon 5: From Here to The Rim

09:33, 29th March 2024 (GMT+0)

Lets Chat As We Game.

Posted by NarratorFor group 0
Narrator
GM, 26 posts
Caladin
Live Free, Die Well
Sat 25 Jan 2020
at 02:34
  • msg #27

Opening Chat to start the game.

In reply to tkolter (msg # 26):

Only because I’m a newbie I would like to start with first level

I can promise a fast progression for advancements
tkolter
player, 8 posts
Sat 25 Jan 2020
at 02:47
  • msg #28

Opening Chat to start the game.

Okay boss no problemo or in Drazi (BAD boss ... Drazi Tackle!)

Even Drazi Telepaths like a fight they have their own powers for that.

EDIT

Since this affects me how does this sound for handling my base P rating.

I could not take the Feat Telepath but start as a P1.

I take the feat at 1st Level using the slot but roll and am bumped to a P2 if I roll bad, it the average the P rating roll is 2d4-2 so the average roll is 4. If I roll better - yippee for me.

Sound fair boss?
This message was last edited by the player at 04:17, Sat 25 Jan 2020.
LordHerneErlking
player, 4 posts
Sat 25 Jan 2020
at 05:14
  • msg #29

Opening Chat to start the game.

See this is what I have seen people say they are interested in playing -

Drazi Telepath
Centauri Merchant

And it looks like the Drazi may own a ship, but not want to be the captain of the ship.

Did I get any of that wrong? Miss anything?

Are we rolling, set scores, or point buy?
Wynternight
player, 2 posts
Sat 25 Jan 2020
at 05:39
  • msg #30

Opening Chat to start the game.

Human Technomage.
LordHerneErlking
player, 5 posts
Sat 25 Jan 2020
at 07:02
  • msg #31

Opening Chat to start the game.

I may have missed it, but what time frame are we starting in?
Narrator
GM, 27 posts
Caladin
Live Free, Die Well
Sat 25 Jan 2020
at 23:00
  • msg #32

Opening Chat to start the game.

In reply to LordHerneErlking (msg # 31):

I put up 2279

But I can change that
Narrator
GM, 28 posts
Caladin
Live Free, Die Well
Sat 25 Jan 2020
at 23:01
  • msg #33

Opening Chat to start the game.

In reply to LordHerneErlking (msg # 29):

Correct

I like to do set stats
We can do points but I would it to be the same for everyone
This message was last edited by the GM at 23:01, Sat 25 Jan 2020.
tkolter
player, 9 posts
Drazi Telepath
Sat 25 Jan 2020
at 23:19
  • msg #34

Opening Chat to start the game.

DRAFT CHARACTER
18:48, Today: tkolter rolled 6 using 3d6.  Credits Roll x 100.
18:47, Today: tkolter rolled 6 using 1d6.  Influence Drazi Military.
18:46, Today: tkolter rolled 4 using 2d4-2.  Telepathy Roll.  [woo hoo, not bad!]

Aalamar, Drazi Military Intelligence Tor-haret Officer
Salary: 1500 Credits/Month [Telepath Level x 1500 Credits/Month]
Lifestyle: Average 1000 Credits/Month

Drazi Female
1st Level Telepath [P10]
Armor Class 11
Hit Points 7

ABILITY SCORES
Str 10 +0
Dex 13 +1
Con 12 +1
Int 12 +1
Wis 10 +0
Cha 15 +2

RACIAL ABILITIES
Brawler Feat Free
Initiative +2
Scales DR/1
-2 to Will Saves to Reign In Temper
Fluent in Drazi and Human
Favored Class Soldier

INFLUENCE
Drazi Military: 6

TELEPATH CLASS FEATURES
P-Rating
Telepathic Feat: +6 to P-Rating Option Taken as per Rules

FEATS
<racial bonus feat> Brawler
<1st Level> Telepath [P10 with Telepath 1st Level Option Taken]

SAVES
Fort +1
Ref +1
Will +2

COMBAT
Bull Rush and Grapple +2 to Attack Rolls
Unarmed +0 Attack, 1d3 Damage, Crit. x2, Type B, Light and Non-Lethal & Lethal (Brawler)

SKILLS
Concentration (Con)  4R  [+5]
Knowledge (Telepathy)  4R  [+5]
Profession 'Telepath' (Int) 4R  [+5]
Stealth (Dex)  4R  [+5]
Telepathy (Cha)  4R  [+6]

Credits: 600

EQUIPMENT
> Drazi Knife [Steel and Wood with Drazi Religious Carvings, legal item in league space and on B5 if not used illegally]
This message was last edited by the player at 00:26, Sun 26 Jan 2020.
LordHerneErlking
player, 6 posts
Sun 26 Jan 2020
at 00:13
  • msg #35

Re: Opening Chat to start the game.

Narrator:
In reply to LordHerneErlking (msg # 31):

I put up 2279

But I can change that


Ok so we are starting after Centauri is freed from the Drakh, Vir is made Emperor, Delenn is the president of the Interstellar Alliance, and Sheridan is made the leader of the Anla'Shok. And during the down shift of Babylon 5, about 2 years before the stationed is decommissioned. Thanks, good to know.
LordHerneErlking
player, 7 posts
Sun 26 Jan 2020
at 01:12
  • msg #36

Re: Opening Chat to start the game.

I am leaning towards a Minbari of some type. What kind of group are going to be? I don't want to build something that won't fit with the group. Exploration, Intelligence, Bounty Hunting, etc.?
Narrator
GM, 29 posts
Caladin
Live Free, Die Well
Sun 26 Jan 2020
at 17:52
  • msg #37

Re: Opening Chat to start the game.

In reply to LordHerneErlking (msg # 35):

So that’s something to think about

In two years B5 will close. If the game goes beyond that, which I hope does

Will everyone be ok with that
Or does everyone want the game to be based earlier for more play time on B5
LordHerneErlking
player, 8 posts
Sun 26 Jan 2020
at 19:47
  • msg #38

Re: Opening Chat to start the game.

Personally I would prefer earlier in the timeline, but that's me. I will play at any point in the timeline - I am happy to play Babylon 5 period. I haven't gotten to for years, and even then I ran it instead of playing.
tkolter
player, 10 posts
Drazi Telepath
Sun 26 Jan 2020
at 20:38
  • msg #39

Re: Opening Chat to start the game.

Narrator:
In reply to LordHerneErlking (msg # 35):

So that’s something to think about

In two years B5 will close. If the game goes beyond that, which I hope does

Will everyone be ok with that
Or does everyone want the game to be based earlier for more play time on B5



What about just at the Drakh attack on Earth? 2266.
This message was last edited by the player at 22:02, Sun 26 Jan 2020.
Wynternight
player, 3 posts
Sun 26 Jan 2020
at 22:56
  • msg #40

Re: Opening Chat to start the game.

I rather fancy the two years before the station is decommissioned idea. That's an interesting time, methinks.
Narrator
GM, 30 posts
Caladin
Live Free, Die Well
Sun 26 Jan 2020
at 22:58
  • msg #41

Re: Opening Chat to start the game.

After carefully thinking about it, I think I can make it happen any year.

Let me give it a day or two, I am thinking maybe year one if not the 2266 is as good as any other

Also the martial is very open ended for 2266 so not a bad start date
Narrator
GM, 31 posts
Caladin
Live Free, Die Well
Sun 26 Jan 2020
at 22:59
  • msg #42

Re: Opening Chat to start the game.

Lol, let me know you guys and lady can pick it
LordHerneErlking
player, 9 posts
Sun 26 Jan 2020
at 23:09
  • msg #43

Re: Opening Chat to start the game.

tkolter:
What about just at the Drakh attack on Earth? 2266.


This isn't a bad idea. Babylon 5 is still relevant, Drakh is showing how big of an enemy it is, the plague hasn't been cured - just put into play, and it is unknown that they have infiltrated the Centauri.


*******************

Are we sticking with the idea that tkolter's character is starting with a ship? And therefore we need someone who can pilot it?
This message was last edited by the player at 23:12, Sun 26 Jan 2020.
tkolter
player, 11 posts
Drazi Telepath
Sun 26 Jan 2020
at 23:23
  • msg #44

Re: Opening Chat to start the game.

Also note the humans are at war likely and MOST of Psi Corps Telepaths are unavailable which is blockaded also they need allies like my character. The Drazi would be eager to fight a just war.

Plus we find the cure you can charge what you want for it. If we choose to be a-holes. One company involved in medicine would surely buy it for a kings ransom for a sweet deal a big corp.

But its not my ship it would be owned by the Drazi Military Intelligence unless I opt to go rogue and keep it someday I don't need much of a share. lol
LordHerneErlking
player, 10 posts
Sun 26 Jan 2020
at 23:36
  • msg #45

Re: Opening Chat to start the game.

tkolter:
Also note the humans are at war likely and MOST of Psi Corps Telepaths are unavailable which is blockaded also they need allies like my character. The Drazi would be eager to fight a just war.

Plus we find the cure you can charge what you want for it. If we choose to be a-holes. One company involved in medicine would surely buy it for a kings ransom for a sweet deal a big corp.

But its not my ship it would be owned by the Drazi Military Intelligence unless I opt to go rogue and keep it someday I don't need much of a share. lol


Are you known Drazi agent (not class) or undercover? Is the ship obviously Drazi (if it has been decided)?

Also, maybe I am just missing it somewhere, but where did you figure out your monthly income from?
tkolter
player, 12 posts
Drazi Telepath
Sun 26 Jan 2020
at 23:51
  • msg #46

Re: Opening Chat to start the game.

Under the Profession skill in the main rule book.

The ship likely ,my thoughts, is a confiscated criminal vessel re-registered and named with the Centauri Traders if the player goes there handling the trade charters and licenses his investment class feature. For a double share of the profits. She will send her cut to aid the corps or to acquire informants and connections. Depends on the GM.

And no the character will be a citizen who acquired the ship and needs to explore alien minds and see the galaxy just if she needs to go somewhere we go ... I'm sure the Drazi Military can cover a sum for your help as a patriotic citizen. Psi Corps and other will likely know but asked not to tell for her services lent as a courtesy. It might come out at some point though.
LordHerneErlking
player, 11 posts
Mon 27 Jan 2020
at 00:12
  • msg #47

Re: Opening Chat to start the game.

tkolter:
Under the Profession skill in the main rule book.

The ship likely ,my thoughts, is a confiscated criminal vessel re-registered and named with the Centauri Traders if the player goes there handling the trade charters and licenses his investment class feature. For a double share of the profits. She will send her cut to aid the corps or to acquire informants and connections. Depends on the GM.

And no the character will be a citizen who acquired the ship and needs to explore alien minds and see the galaxy just if she needs to go somewhere we go ... I'm sure the Drazi Military can cover a sum for your help as a patriotic citizen. Psi Corps and other will likely know but asked not to tell for her services lent as a courtesy. It might come out at some point though.


I knew I was missing it somewhere!

I am still trying to figure out my character. I have several ideas, just trying to figure out what might fit with what the campaign is. I usually try to plan ahead, at least a rough sketch, of where I want to take my characters.
LordHerneErlking
player, 12 posts
Mon 27 Jan 2020
at 00:18
  • msg #48

Re: Opening Chat to start the game.

For any Centauri characters are you going to use the Status/Social/Game of Houses stuff from The Centauri Republic Factbook? Adding a little possible polticing/espionage stuff in?
Narrator
GM, 32 posts
Caladin
Live Free, Die Well
Mon 27 Jan 2020
at 13:23
  • msg #49

Re: Opening Chat to start the game.

We have another new player just joining

WELCOME

lilbug


I will start changing your usernames to PC names and the CHaracter Sheets are open you can start posting

The official format with be set stats. and if printed in an office B5 book its acceptable for play

I think its best t use 2nd ed.
Any question or concerns let me know.
Narrator
GM, 35 posts
Caladin
Live Free, Die Well
Mon 27 Jan 2020
at 13:45
  • msg #50

Re: Opening Chat to start the game.

Ok, quick update on scores.

The lowest is score without race Mods. will be a 10, so make the adjustments.
This message was last edited by the GM at 13:45, Mon 27 Jan 2020.
Narrator
GM, 36 posts
Caladin
Live Free, Die Well
Mon 27 Jan 2020
at 17:03
  • msg #51

Re: Opening Chat to start the game.

Babylon 5 - From Here to the Rim
NameXXXPlayerXXXXXUpdateXX/XX/XX Total Class Levels
RaceXXXHeightx'x"#
Type(Subtype)XXXXXXXXXXWeightXXX lbs# XXXXXXXXX
GenderXXXXXAgeXXXXXEyesXXXX# XXXXXXXXX
AlignXXXXXSizeMediumHairXXXX-------------
DeityXXXXXHand -------------
Movement Speeds-------------
LandXXftFlightXXftHoverXXftExp###Level##
SwimXXftClimbXXftBurrowXXftNext####ECL##

 
Ability
Score
 
Racial
Bonus
 
Level
Bonus
 
Magic
Bonus
 
Misc
Bonus
 Current
ScoreMod
STRxx+ + + + =  
DEXxx+ + + + =  
CONxx+ + + + =  
INTxx+ + + + =  
WISxx+ + + + =  
CHAxx+ + + + =  

 TotalCurrentSubdual Total Dex Misc
HPxxxx Init+x=x+ 

 Total   Armr Shld Dex Dodge Nat. Defl Misc
Full10=10+ + + + + + + 
AC10=10+ + + + + + + 
Touch10=10+xxx+xxx+ + + + + 
FlatFoot10=10+ + +xxx+xxx+ + + 

SAVESBonus Base Ability
Mod
 Magic Misc
Fort (Con)+x= + + + 
Ref  (Dex)+x= + + + 
Will (Wis)+x= + + + 

BaseTotal BAB Str Misc BaseTotal BAB Dex Misc
Melee+x= + +  Range+x= + + 



ABILITIES/FEATS

    Racial Traits


    Class Abilities


    Prestige Class Abilities


    Feats


    Flaws


t-trained only   *- No Armor penalty


C
L
A
S
S
SKILLA
B
I
L
I
T
Y


T
O
T
A
L
 

R
A
N
K
S
 A
.
B
O
N
U
S
 S
Y
N
E
R
G
Y
 


M
I
S
C
 


R
A
C
E
 A
R
M

P
E
N
 AppraiseInt = + + + + -*
 AutohypnosisWis = + + + + -*
 BalanceDex = + + + + - 
 BluffCha = + + + + -*
 ClimbStr = + + + + - 
 ConcentrationCon = + + + + -*
 Craft (alchemy)Int = + + + + -*
 Craft (blacksmithing)Int = + + + + -*
 Craft (gemcuting)Int = + + + + -*
 Craft (armorsmith)Int = + + + + -*
 Craft (weaponsmith)Int = + + + + -*
 Craft (sculpting)Int = + + + + -*
 Craft (carpentry)Int = + + + + -*
 Craft (Leatherworking)Int = + + + + -*
 Craft (stonemasonry)Int = + + + + -*
 Craft (Pottery)Int = + + + + -*
 Craft (Trapmaking)Int = + + + + -*
 Craft (basketweaving)Int = + + + + -*
 Craft (bowmaking)Int = + + + + -*
 Craft (painting)Int = + + + + -*
 Craft (shipmaking)Int = + + + + -*
 Craft (locksmithing)Int = + + + + -*
 Craft (cobbling)Int = + + + + -*
 Decipher ScriptInt = + + + + -*
 DiplomacyCha = + + + + -*
 Disable DeviceDex = + + + + -*
 DisguiseCha = + + + + -*
 Escape ArtistDex = + + + + - 
 ForgeryInt = + + + + -*
 Gather InformationCha = + + + + -*
 HealWis = + + + + -*
 HideDex = + + + + - 
 Handle AnimalCha = + + + + -*
 IntimidateCha = + + + + -*
 JumpStr = + + + + - 
 Knowledge (arcana)Int = + + + + -*
 Knowledge (architect/engineering)Int = + + + + -*
 Knowledge (dungeoneering)Int = + + + + -*
 Knowledge (geography)Int = + + + + -*
 Knowledge (nature)Int = + + + + -*
 Knowledge (history)Int = + + + + -*
 Knowledge (local)Int = + + + + -*
 Knowledge (nobility/royalty)Int = + + + + -*
 Knowledge (psionics)Int = + + + + -*
 Knowledge (religion)Int = + + + + -*
 Knowledge (spirits)Int = + + + + -*
 Knowledge (tactics)Int = + + + + -*
 Knowledge (weaponry)Int = + + + + -*
 Knowledge (law)Int = + + + + -*
 Knowledge (planes)Int = + + + + -*
 Lucid DreamingWis = + + + + -*
 ListenWis = + + + + -*
 Move SilentlyDex = + + + + - 
 Open LockDex = + + + + -*
 Perform (sing)Cha = + + + + -*
 Perform (Any Other)Cha = + + + + -*
 Profession (herbalist)Wis = + + + + -*
 RideDex = + + + + -*
 ScryInt = + + + + -*
 SearchInt = + + + + -*
 Sense MotiveWis = + + + + -*
 Sleight of HandDex = + + + + - 
 SpellcraftInt = + + + + -*
 SpotWis = + + + + -*
 SurvivalWis = + + + + -*
 SwimStr = + + + + - 
 TumbleDex = + + + + - 
 Use Magic DeviceCha = + + + + -*
 Use Psionic DeviceCha = + + + + -*
 Use RopeDex = + + + + -*

Skill Tricks

    Languages:




XXXXX(Class) SPELLS
LEVEL0123456789Pages Needed
Known##############
Per Day########## 
SpFocus########## 
Domain########## 

SPELL BOOK
Level 0 (cantrip) SpellsSpell DC##
Spells Known -
Level 1 SpellsSpell DC##
Spells Known -
Level 2 SpellsSpell DC##
Spells Known -
Level 3 SpellsSpell DC##
Spells Known -
Level 4 SpellsSpell DC##
Spells Known -
Level 5 SpellsSpell DC##
Spells Known -
Level 6 SpellsSpell DC##
Spells Known -
Level 7 SpellsSpell DC##
Spells Known -
Level 8 SpellsSpell DC##
Spells Known -
Level 9 SpellsSpell DC##
Spells Known -

Keep track of prepared spells however you wish or your GM wishes (people can be picky about that!)

Carried Gear

COINPP##GP##SP##CP##
GEMS - Typequantityvalue each
XXXXXXXXXXX####
Total GP value######## TOTALWEIGHT# LB

Weapon:xxxxxxWeightx lbs
Move NameTypeAtkDamageCritRangeTypeSpecial
AttackMelee+xxxdx+xxx-20/x2-x 
ChargeMelee+xxxdx+xxx-20/x2-x 
Details -

Weapon:xxxxxxWeightx lbs
Move NameTypeAtkDamageCritRangeTypeSpecial
AttackMelee+xxxdx+xxx-20/x2-x 
        
Details -

Armor:xxxxxxWeightxx lbs
ACMaxDexPen.SplFailSpeedSpecial
+x+x-xxx%xxftNone
Details -

Armor:xxxxxxWeightxx lbs
ACMaxDexPen.SplFailSpeedSpecial
+x+x-xxx%xxftNone
Details -

Slotted ItemsQTYWeightCostLocation
    Head
    Face
    Neck
    Torso
    Armor
    Back
    Arms
    Hands
    Feet
    Ring 1
    Ring 2
     
     

Current LOAD:##lb - Light
LightMedium (-3)Heavy/Max (-6)Lift (x2)Push/Drag (x5)
## lb### lb### lb### lb### lb

DESCRIPTION

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