(OOC) Chat Area.   Posted by Dungeon Master.Group: 0
Cumarinda Imbrex
 Cleric, 164 posts
 HP 51/49, AC:18
 F: +7, R: +3, W: +8
Fri 24 Jan 2020
at 00:41
Re: Checking the room
In reply to Dungeon Master (msg # 433):

I think Cumarinda missed this one. :)

Cumarinda Imbrex rolled 7 using 1d20+6 with rolls of 1.  Spot Check.
Dungeon Master
 GM, 317 posts
Fri 24 Jan 2020
at 04:43
Re: Checking the room
Everyone roll iniative.

This message was last edited by the GM at 04:45, Fri 24 Jan.

Cumarinda Imbrex
 Cleric, 165 posts
 HP 51/49, AC:18
 F: +7, R: +3, W: +8
Fri 24 Jan 2020
at 09:48
Re: Checking the room
In reply to Dungeon Master (msg # 436):

01:48, Today: Cumarinda Imbrex rolled 14 using 1d20+2.  Initiative check.
Ballast
 Fighter, 131 posts
 HP 49/49, AC: 22
 F: +6, R: +3, W: +3
Fri 24 Jan 2020
at 13:38
Re: Checking the room

07:37, Today: Ballast rolled 21 using 1d20+5.  Initiative.
Brankx Onyxshield
 Wizard, 181 posts
 HP 8/14 AC 11
 F: +4, R: +2, W: +4
Fri 24 Jan 2020
at 22:06
Re: Checking the room
Brankx Onyxshield rolled 13 using 1d20+1 - iniative
Dungeon Master
 GM, 321 posts
Thu 30 Jan 2020
at 13:24
Re: Checking the room
BTW no one made the roll so keep in mind no one would know what a Wererat is :) They just look like normal sized person that's rat-like.
Dungeon Master
 GM, 322 posts
Fri 31 Jan 2020
at 13:18
Re: Checking the room
you guys can make search checks/listen checks too.
Brankx Onyxshield
 Wizard, 185 posts
 HP 8/14 AC 11
 F: +4, R: +2, W: +4
Fri 31 Jan 2020
at 22:10
Re: Checking the room
09:10, Today: Brankx Onyxshield rolled 24 using 1d20+6.  Search check.
09:09, Today: Brankx Onyxshield rolled 22 using 1d20+4.  Listen check.
Cumarinda Imbrex
 Cleric, 169 posts
 HP 51/49, AC:18
 F: +7, R: +3, W: +8
Sat 1 Feb 2020
at 00:46
Re: Checking the room
In reply to Dungeon Master (msg # 441):

16:45, Today: Cumarinda Imbrex rolled 15 using 1d20+6.  Listen check.
16:45, Today: Cumarinda Imbrex rolled 18 using 1d20+1.  Search Check.
Dungeon Master
 GM, 324 posts
Sun 2 Feb 2020
at 22:55
Re: Checking the room
All set?
Ballast
 Fighter, 137 posts
 HP 49/49, AC: 22
 F: +6, R: +3, W: +3
Mon 3 Feb 2020
at 01:31
Re: Checking the room
Yup
Dungeon Master
 GM, 327 posts
Wed 5 Feb 2020
at 12:21
Re: Checking the room
Waiting on posts too!
Dungeon Master
 GM, 330 posts
Sun 9 Feb 2020
at 22:43
Re: Checking the room
All set?
Ballast
 Fighter, 140 posts
 HP 49/49, AC: 22
 F: +6, R: +3, W: +3
Sun 9 Feb 2020
at 22:44
Re: Checking the room
Yup!
Dungeon Master
 GM, 332 posts
Thu 13 Feb 2020
at 18:12
Re: Checking the room
You do realize you don't know how far down it goes, I don't think you got any magical light sources that woud work underwater and you can't easily swim.
Ballast
 Fighter, 143 posts
 HP 49/49, AC: 22
 F: +6, R: +3, W: +3
Fri 14 Feb 2020
at 03:03
Re: Checking the room
Does someone have a light spell? That'd work underwater.
Brankx Onyxshield
 Wizard, 190 posts
 HP 8/14 AC 11
 F: +4, R: +2, W: +4
Fri 14 Feb 2020
at 09:49
Re: Checking the room
Brankx has light. My issue is how will you go if your ambushed....water demons, remember

This message was last edited by the player at 09:49, Fri 14 Feb.

Dungeon Master
 GM, 333 posts
Fri 14 Feb 2020
at 12:56
Re: Checking the room
HAPPY VALENTINES DAY

Everyone gains: +1 Attribute Point

Dungeon Master
 GM, 334 posts
Fri 14 Feb 2020
at 13:31
Re: Checking the room
Well you could inform the Mayor. Maybe see if you can lock the place up. Or find a way to block the entrance.

Ballast does stand the highest chance but like I said you don't know how deep it goes, how far it goes, ect.
Dungeon Master
 GM, 335 posts
Mon 17 Feb 2020
at 15:50
Re: Checking the room
So how do you intend on blocking it off? You haven't seen anything in the storage area that could really do it. Could just block the door but they would get through sooner or later. Plus its a island. They live in the ocean. Biggest reason why they need to replace the crystal :) Its all OOC info too. Or let Ballast go as he can't drown. Fenris can swim.
Dungeon Master
 GM, 337 posts
Fri 21 Feb 2020
at 13:25
Re: Checking the room
Might want to stick points into K (Dungeoneering) :)
Dungeon Master
 GM, 338 posts
Fri 21 Feb 2020
at 14:52
Re: Checking the room
Next level you guys and gals will have a tracker.
Dungeon Master
 GM, 339 posts
Sat 22 Feb 2020
at 19:03
Re: Checking the room
All set?
Cumarinda Imbrex
 Cleric, 177 posts
 HP 51/49, AC:18
 F: +7, R: +3, W: +8
Sat 22 Feb 2020
at 19:31
Re: Checking the room
All set mostly. But I would suggest that everyone check their character descriptions and verify their current HP totals. I thought for sure that Brankx was back to full HP, for example.
Dungeon Master
 GM, 341 posts
Sun 23 Feb 2020
at 02:29
Re: Checking the room
Dungeon Master:
Bracers (Magical) The Dwarf!
Stone   (Magical) Ballast


So got some downtime. Want to see after the conversaion what the stone and bracers do?

Think that's the only magic stuff from the storage area.