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10:24, 29th March 2024 (GMT+0)

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Posted by Dungeon MasterFor group 0
Cumarinda Imbrex
Cleric, 193 posts
HP 62/62, AC:18
F: +7, R: +3, W: +8
Thu 26 Mar 2020
at 00:07
  • msg #488

Re: Checking the room

Dungeon Master:
All set? Going for the ruins or stopping at one of the other spots?


What other spots were their besides the ruins or the area where the dragon is suspected to lair?
Dungeon Master
GM, 358 posts
Thu 26 Mar 2020
at 00:37
  • msg #489

Re: Checking the room

Make sure to read up on all I post :)

Message 541:
Viggie Storr:
Once everything is said and done, the tavern is quiet. The keep grumbles as he puts some ale mugs away as the group comes down. It seems like hes the only person in the inn besides the mayor who walks in "So all set? I was able to get each of you some warmer clothing. Ad here is a map of the island, least where we have been and the location of the ruins where I think the mage is residing. There is also some areas I am not sure of but they are marked. Here and here." He points out a area close by, some distance off and another in a mountinaus region. He points out in the upper area "Misery's Peak. Few went up there, none returned. Probably the place where the dragon lurks. Top of the island."

Cumarinda Imbrex
Cleric, 194 posts
HP 62/62, AC:18
F: +7, R: +3, W: +8
Thu 26 Mar 2020
at 07:05
  • msg #490

Re: Checking the room

Okay, I think we'll stop by one of the other spots if they are along the way to the ruins. Otherwise its straight for the ruins unless someone else has a better idea.
Dungeon Master
GM, 359 posts
Sun 29 Mar 2020
at 00:47
  • msg #491

Re: Checking the room

So going to check out one of the areas minus where the dragon is or going straight to the ruins?
Brankx Onyxshield
Wizard, 209 posts
HP 8/14 AC 11
F: +4, R: +2, W: +4
Sun 29 Mar 2020
at 09:22
  • msg #492

Re: Checking the room

I think we check one of the plac s only if along the way. If not, straight to the ruin and mage
Dungeon Master
GM, 361 posts
Tue 31 Mar 2020
at 20:17
  • msg #493

Re: Checking the room

Posted btw
Brankx Onyxshield
Wizard, 210 posts
HP 8/14 AC 11
F: +4, R: +2, W: +4
Tue 31 Mar 2020
at 22:20
  • msg #494

Re: Checking the room

I'll post later todsy
Hasal Kan Santiar
Rogue, 1 post
HP: 32/32, AC: 17
F: +3, R: +5, W: +2
Fri 3 Apr 2020
at 01:01
  • msg #495

Re: Checking the room

Greetings all, just your friendly, trustworthy, neighborhood Gnome Trap Smith here. Have a lock that needs picking? I'm your Gnome! Pesky trap keeping you from your glorious loot? I'm your Gnome! Need to check over your Adventuring TS-190's? Just ask your local House Sivis trusted forgery master...ahem, I mean detector for all your legal paper needs!

Anyways, I have been reading your story and found it interesting, and I am looking forward to adventuring with you all. My character is going to have ranks in the trap important skills, with secondary rankings in some Zhil appropriate skills, sneaking and detecting, and a rank or so in Perform (Dance) just to show he can bust a move sometimes. Should be about a day or so to finalize my character, but until then... Remember, "In the Trust we Trust", and Garl Glittergold too of course.

An Idea of what might character kinda looks like: https://www.bing.com/images/se...&vt=0&sim=11
This message was last edited by the player at 01:02, Fri 03 Apr 2020.
Cumarinda Imbrex
Cleric, 196 posts
HP 62/62, AC:18
F: +7, R: +3, W: +8
Fri 3 Apr 2020
at 03:36
  • msg #496

Re: Checking the room

In reply to Hasal Kan Santiar (msg # 495):

Greetings and welcome aboard! Just in time to get in on the search of the ruins. :)
Brankx Onyxshield
Wizard, 212 posts
HP 8/14 AC 11
F: +4, R: +2, W: +4
Fri 3 Apr 2020
at 05:07
  • msg #497

Re: Checking the room

Welcome...
Hasal Kan Santiar
Rogue, 2 posts
HP: 32/32, AC: 17
F: +3, R: +6, W: +2
Sat 4 Apr 2020
at 07:37
  • msg #498

Re: Checking the room

Many thanks friends, I like to joke a little out of character, but in character I envision Hasal as a no nonsense trap/lock smith, with some skills in deciphering script and forgery (you decide if legal or not ;)), and a little bit of the sneaking skills and magical device studying.

Any idea on equipment for this small sized rogue? That always my hard part, besides an ever burning lantern of course (Low Light Vision for us gnomes) and masterwork thieves tools
This message was last edited by the player at 07:38, Sat 04 Apr 2020.
Brankx Onyxshield
Wizard, 213 posts
HP 8/14 AC 11
F: +4, R: +2, W: +4
Sat 4 Apr 2020
at 08:38
  • msg #499

Re: Checking the room

Well brankx is a serious, to the point wizard...mix of spellcaster and dwarf, but in RL i'm very layed back

Something that helps with your thieving skills will help us.....search, spot, locks, etc
Hasal Kan Santiar
Rogue, 3 posts
HP: 40/40, AC: 16
F: +3, R: +6, W: +2
Tue 7 Apr 2020
at 09:07
  • msg #500

Re: Checking the room

I think Hasal is done, if you want to take a look at my character description, see if it makes sense or if I am overlooking anything. I am looking forward to adventuring with you all...soon hopefully.
Dungeon Master
GM, 362 posts
Wed 8 Apr 2020
at 11:51
  • msg #501

Re: Checking the room

He left as we didn't see eye to eye unfortunatly. And I really didn't appreciate his last response.
Brankx Onyxshield
Wizard, 214 posts
HP 8/14 AC 11
F: +4, R: +2, W: +4
Wed 8 Apr 2020
at 12:12
  • msg #502

Re: Checking the room

soooo close
Dungeon Master
GM, 364 posts
Sun 12 Apr 2020
at 20:48
  • msg #503

Re: Checking the room

HAPPY EASTER


Everyon gains: +1 Bonus to 2 skills (Misc not ranks)

Ballast
Fighter, 157 posts
HP 49/49, AC: 22
F: +6, R: +3, W: +3
Tue 14 Apr 2020
at 00:50
  • msg #504

Re: Checking the room

Thanks much!
Cumarinda Imbrex
Cleric, 198 posts
HP 62/62, AC:18
F: +7, R: +3, W: +8
Thu 16 Apr 2020
at 00:56
  • msg #505

Re: Checking the room

Who hoo! Thank you!
Dungeon Master
GM, 365 posts
Fri 17 Apr 2020
at 21:46
  • msg #506

Re: Checking the room

Waiting on Ballast
Dungeon Master
GM, 367 posts
Wed 22 Apr 2020
at 15:44
  • msg #507

Re: Checking the room

Hope everyone is doing ok!
Dungeon Master
GM, 368 posts
Wed 22 Apr 2020
at 23:55
  • msg #508

Re: Checking the room

Hey warforged! Fenris doesn't cause trouble.

...He finishes it. With a blade. Hard. Several times. Head goes off.

:)
Brankx Onyxshield
Wizard, 217 posts
HP 8/14 AC 11
F: +4, R: +2, W: +4
Thu 23 Apr 2020
at 06:59
  • msg #509

Re: Checking the room

Yes....very subtle.

Though a dwarf in robes shooting magic - equally as subtle
Dungeon Master
GM, 369 posts
Thu 23 Apr 2020
at 21:04
  • msg #510

Re: Checking the room

BTW got another Pathfinder game if interested:
link to another game
Dungeon Master
GM, 373 posts
Mon 4 May 2020
at 12:18
  • msg #511

Re: Checking the room

Man this thing hits -hard-

2d8+8

Course Fenris with full power attack hits for 1d10+19.

That's not raging.
This message was last edited by the GM at 12:19, Mon 04 May 2020.
Brankx Onyxshield
Wizard, 222 posts
HP 8/14 AC 11
F: +4, R: +2, W: +4
Mon 4 May 2020
at 22:55
  • msg #512

Re: Checking the room

Damm....that is hard.

And I hit with 1d4+1 3 times
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