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19:04, 6th May 2024 (GMT+0)

221 C Baker Street (WIP)

Posted by Mister GreenFor group 0
Mister Green
GM, 641 posts
Thu 17 Jun 2021
at 20:44
  • msg #1

221 C Baker Street (WIP)

quote:
The rain has slowed to a dull drizzle, which hangs in the air like mist. A series of sedans splash the rain water onto you and the other passerby's. An undamaged street light sits above you, a rare sight.

Spoiler text: (Highlight or hover over the text to view)
But this is Corporate ground. Conapts by Harris and Company for mid-level execs. Whatever Caitlin Jones is, she isn't cheap.


Gen Knowledge diff 10 for above spoiler

quote:
221 Is a Four-Story building with an old fashioned looked to it, those big bricks like you see in the old movies.


quote:

Spoiler text: (Highlight or hover over the text to view)
The Front Door opens easily and then you reach the inner door. It looks like wood but gives off the aura of heavy steel. To one side is a panel of call buttons and a vid screen. For Visitors' USE, the sign says.



OOC: Awareness Rolls/Streetwise diff 15+
Killroy
Player - Solo, 61 posts
Killroy
Was Here!
Sat 2 Oct 2021
at 04:23
  • msg #2

221 C Baker Street (WIP)

Killroy parked the borrowed car legally next to the curb and made his way through the drizzling rain to the front door.

00:19, Today: Killroy rolled 22 using 1d10+15, rerolling max with rolls of 7.  Awareness/Notice.

00:17, Today: Killroy rolled 19 using 1d10+10, rerolling max with rolls of 9.  Gen Knowledge.


He crossed the small foyer and pushed the call button next to the video screen.
Mister Green
GM, 677 posts
Tue 9 Nov 2021
at 21:27
  • msg #3

221 C Baker Street (WIP)

The dark screen flickers to life.

"Yeah, wadda ya want?" barks from the screen from the speakers before an image begins to take shape. Defintly matches the image you have (http://wiki.rpol.net/?id=72735/Caitlin%20Jones). The Face on the screen is wide, even account for the ten pounds or more screens put on you, a pig featured woman with no neck and a large scarlet mark on the left hand side of her face.

"Don' jus' stand there gawpin', wadda ya want?"
Killroy
Player - Solo, 63 posts
Killroy
Was Here!
Fri 10 Dec 2021
at 05:12
  • msg #4

221 C Baker Street (WIP)

"Hello Ms Jones. I'd like to ask you a couple of questions about your ex."
Mister Green
GM, 680 posts
Wed 15 Dec 2021
at 21:28
  • msg #5

221 C Baker Street (WIP)

"Ma Ex?" the voice barks from the speakers.




Human Perception
Killroy
Player - Solo, 64 posts
Killroy
Was Here!
Wed 15 Dec 2021
at 22:19
  • msg #6

221 C Baker Street (WIP)

17:18, Today: Killroy rolled 10 using 1d10+2, rerolling max with rolls of 8.  Human Perception.
Mister Green
GM, 682 posts
Wed 15 Dec 2021
at 23:36
  • msg #7

221 C Baker Street (WIP)

The sound of rainfall can be heard as it comes down hard only a few meters from your location.




Nothing learned with that roll.
Killroy
Player - Solo, 65 posts
Killroy
Was Here!
Thu 16 Dec 2021
at 02:03
  • msg #8

221 C Baker Street (WIP)

"Yes ma'am. Fargo Wells, your ex. I'd like to come in and ask a few questions if you don't mind."
Mister Green
GM, 683 posts
Thu 30 Dec 2021
at 01:24
  • msg #9

221 C Baker Street (WIP)

The image on the vid screen begin to dissolve and another image begins to take shape in it's place. A beautiful woman, with a pale golden complexion framed by a mane of tawny curls. The buzz of the door being unlocked can be heard

"Well come on up then." The voice had changed as well as the image, some sophisticated software there.
Killroy
Player - Solo, 66 posts
Killroy
Was Here!
Thu 30 Dec 2021
at 01:44
  • msg #10

221 C Baker Street (WIP)

Roy opened the door and entered the apartment.

Far to professional to actually touch his concealed gun he ran a diagnostic on it through the link as he headed up.

If there was any kindness left in the world this chick hated her ex and would help to track his valuable ass down.

Best case they had made up and said valuable ass was waiting in the apartment for him right now.
Mister Green
GM, 685 posts
Wed 19 Jan 2022
at 23:11
  • msg #11

221 C Baker Street (WIP)

The elevator was clean with no visible damage, the low drone of the pully system could be heard as you rode up to her floor.

This attractive woman, Caitlin Jones you presume, lets you into her apartment soon as you arrive at the door before you could even knock upon the door. Soft lights, soft music, and her. This is the good life. How did Wells manage this?

"Drink?" she offers in a soothe and playful voice as she walks across the room to a small table where a decanter of scotch and a pair of glasses.
Killroy
Player - Solo, 68 posts
Killroy
Was Here!
Thu 20 Jan 2022
at 04:55
  • msg #12

221 C Baker Street (WIP)

He entered the room and his eyes automatically scanned both sides for trouble.

"Sure, thanks."

"So...have you seen Fargo lately?"

Mister Green
GM, 686 posts
Fri 21 Jan 2022
at 21:09
  • msg #13

221 C Baker Street (WIP)

Caitlin poured the two glasses of scotched before she walked back across the room handing one to Killroy. As she walks around him her hand gently touches along his arm "That scum, haven't seen him in awhile. If you really want to find him, Fast Eddy's or the Garbage Pail is likely where he is hiding. They are both in the Combat zone and they both stink. NObody in their right mind would go there, so that's where he'll be. Never had any class" She walks back over to her couch and sits down "Come have a seat." She pats the seat next to her " Why are you looking for him?"




Human Perception
Awareness

This message had punctuation tweaked by the GM at 20:15, Tue 25 Jan 2022.
Killroy
Player - Solo, 69 posts
Killroy
Was Here!
Fri 21 Jan 2022
at 23:49
  • msg #14

221 C Baker Street (WIP)

18:47, Today: Killroy rolled 3 using 1d10+2, rerolling max with rolls of 1.  Human Perception.

Not exactly his strong suit. lol.

18:46, Today: Killroy rolled 20 using 1d10+11, rerolling max with rolls of 9.  Awareness.

Mister Green
GM, 687 posts
Sat 22 Jan 2022
at 00:18
  • msg #15

Re: 221 C Baker Street (WIP)

Killroy:
18:47, Today: Killroy rolled 3 using 1d10+2, rerolling max with rolls of 1.  Human Perception.

Not exactly his strong suit. lol.


She hates Wells, it's almost palpable the way she says his name.




Killroy:

18:46, Today: Killroy rolled 20 using 1d10+11, rerolling max with rolls of 9.  Awareness.


She's enjoying your company.

Killroy
Player - Solo, 70 posts
Killroy
Was Here!
Sat 22 Jan 2022
at 01:12
  • msg #16

Re: 221 C Baker Street (WIP)

"No class maybe but pretty good taste yeah?"

"Look I'll shoot straight with you. I'm helping an old friend out. He was hired to find Fargo and that's about it."

Mister Green
GM, 688 posts
Tue 25 Jan 2022
at 20:17
  • msg #17

Re: 221 C Baker Street (WIP)

"And this friend hired you?" Caitlin asked softly as she sat comfortably on the couch waiting for Kilroy to join her. "In the zone, one of those two dives is where I'd start. Haven't seen him in ages. And don't particularly want to."
Killroy
Player - Solo, 71 posts
Killroy
Was Here!
Tue 25 Jan 2022
at 22:04
  • msg #18

Re: 221 C Baker Street (WIP)

"Hired is a bit strong in this case."

He sat down but on the other end of the couch. He tried to move casually but he'd been wired up into a predator a long time ago.

"So, if you don't mind me asking, what's with the disguise?"

"You're not exactly hard to look at but that cover face is an eye burner."

Mister Green
GM, 697 posts
Wed 28 Dec 2022
at 17:57
  • msg #19

Re: 221 C Baker Street (WIP)

Caitlin smiles at Killroy's compliment, sliding a bit closer to Killroy on the couch. "It's simple really. It keeps the unwanted away." Sliding a bit closer she says "As far as Fargo goes, Check out Fast Eddy's or the Garbage pail. Scummy places, just like Fargo" She takes a sip of the scotch as she eyes Killroy's reactions.
The SalaryMan
Player - NetRunner, 264 posts
Netrunner
Thu 29 Dec 2022
at 04:45
  • msg #20

221 C Baker Street (WIP)

The Salaryman had the cab drop her a block up from Baker Street.

Given the nature of the area and her appearance she looked rather innocuous to anyone who should happen to pay her any mind as she walked with purpose under her umbrella through the drizzle.

Once she turned the corner she kept walking until she spotted the building at 221 in the distance.

As casually as she could manage she picked a spot that was between puddles of light from the various buildings and then ducked into the mouth of an adjacent alleyway which let her be out of direct sight while still keeping an eye on the entrance for 221.

Mentally she keyed out a message to the others letting them know she'd arrived in the area.
Rip
Player - Nomad, 63 posts
Fri 30 Dec 2022
at 02:48
  • msg #21

221 C Baker Street (WIP)

The stripped down, rattle canned Volksrad bike turned the corner onto Baker and coasted to a little parking area near 221 where Rip eased it between a few parked vehicles, the tinny little engine giving a whine as it died and the headlight dimmed.

Rip eased one leg over the bike, his motocross style armor creaking as he stood, rolled his shoulders, then glanced to the passenger on the back. "Wonder if the others had better luck?" he mused aloud as he reached up and eased off the full helmet, his face a little red where the weight of the protective gear had been sitting.
Lady Koi
Player - Fixer, 61 posts
Fixer
ATT 9, BOD 4
Fri 30 Dec 2022
at 02:57
  • msg #22

221 C Baker Street (WIP)

Lady Koi had been enjoying the ride, in some small measure the nostalgia of riding behind Rip and holding on tight, and the rest was the thrill of multiple near-death experiences as he weaved through the Night City traffic, and her in a mini-skirt, blouse and armored jacket.

When they stopped he leaned back so he could dismount without kicking her, then also got off the bike and quickly pulled down the skirt that had hiked up during the ride.  "I sure hope so, Eddy's was a bust," she replied, opening the jacket half-way to let the cool night air in.  She pointed to the address, "221 there."
Killroy
Player - Solo, 76 posts
Killroy
Was Here!
Fri 30 Dec 2022
at 05:48
  • msg #23

Re: 221 C Baker Street (WIP)

Mister Green:
Caitlin smiles at Killroy's compliment, sliding a bit closer to Killroy on the couch. "It's simple really. It keeps the unwanted away." Sliding a bit closer she says "As far as Fargo goes, Check out Fast Eddy's or the Garbage pail. Scummy places, just like Fargo" She takes a sip of the scotch as she eyes Killroy's reactions.


Killroy knocked back the scotch as he was watching the message from The Salaryman crawl across his Times Square Marquee(tm) and set the glass down carfully.

"My team is close by. If you can give us anything useful, Maybe give Fargo a call? There could be a payday in it for you."
Mister Green
GM, 698 posts
Fri 30 Dec 2022
at 16:31
  • msg #24

Re: 221 C Baker Street (WIP)

"Lost those digits when I stopped being his Input. Check one of those dives. Maybe they'll know where he is" Caitlin offers with a shrug and a smile. She finishes her own scotch off, pushing herself off the couch and moves towards to refill her glass. Her hips swaying as she walks away.
Mister Green
GM, 699 posts
Fri 30 Dec 2022
at 16:32
  • msg #25

Re: 221 C Baker Street (WIP)

OOC: Outside:

The ever present drizzle begins to come down harder. The sounds of a siren off in the distance can be heard but the area is relatively quiet for a street of Night City.
Rip
Player - Nomad, 64 posts
Fri 30 Dec 2022
at 16:38
  • msg #26

Re: 221 C Baker Street (WIP)

Rip glanced up briefly at the rain, his helmet held in one hand ashe walked side by side with Lady Koi towards 221.

"Makes me miss the country..." He told her quietly before he tapped gently on the door and gradually made his way in.

"Any luck?" He asked the assembled once he was let inside.
Killroy
Player - Solo, 77 posts
Killroy
Was Here!
Mon 2 Jan 2023
at 15:07
  • msg #27

Re: 221 C Baker Street (WIP)

Mister Green:
"Lost those digits when I stopped being his Input. Check one of those dives. Maybe they'll know where he is"


"You don't think he'd be interested if he thought you were willing to give him another shot? I can't imagine he seen much companionship in your league since you put him out."

"If the payday doesn't interest you then maybe you're interested in having a guy like me that owes you a favor?"

Mister Green
GM, 700 posts
Mon 9 Jan 2023
at 16:45
  • msg #28

Re: 221 C Baker Street (WIP)

Caitlin looked at annoyed at Killroy' suggestion and she shrugs "What's the pay. It better be a worth my while."




Rip and Koi are standing inside the front door in the lobby with the call pad and vid screen to there side. Salaryman is across the street watching the building as the light drizzle of rain turns into a direct downpour.
The SalaryMan
Player - NetRunner, 265 posts
Netrunner
Mon 9 Jan 2023
at 17:33
  • msg #29

221 C Baker Street (WIP)

As the rain picked up the Salaryman took a step deeper into the alleyway she was standing in, to keep her shoes out of the splash zone of a drainpipe.

She kept her line of communication open and continued to wait for word that negotiations had concluded, or had broken down in such a way that a reaction was needed.
Killroy
Player - Solo, 78 posts
Killroy
Was Here!
Tue 10 Jan 2023
at 09:46
  • msg #30

Re: 221 C Baker Street (WIP)

Mister Green:
Caitlin looked at annoyed at Killroy' suggestion and she shrugs "What's the pay. It better be a worth my while."


"If your tip gets him to show up, and we're able to finish the op, I'll split my payoff with you. That or the favor are the most valuable things I have. Your pick."
Mister Green
GM, 701 posts
Wed 11 Jan 2023
at 23:28
  • msg #31

Re: 221 C Baker Street (WIP)

Caitlin pours herself another glass of scotch and downs it "Hard cred now or no dice." she states bluntly while pouring another. Her charming demeaner seeming to vanish.
Phoenix
Player - Corp, 107 posts
Reborn from ashes
Thu 19 Jan 2023
at 23:10
  • msg #32

Re: 221 C Baker Street (WIP)

Phoenix had contacted a ride share to get a driver to come pick him up from the safehouse.  Taking a different route than The Salaryman.  Also taking longer to arrive on site, having chosen to be dropped off a few blocks away to walk a circuitous route.  Almost like a siteseeing tourist.  A twitchy old man of a tourist who moves like he is trying to restrain a tiger try to rip its way out of his body.
When he arrives, he sits on a grimy, grafitti-covered bench at a nearby bus stop.  He takes out an old, well-worn paperback from his jacket pocket, and opens it to one of its dog-eared pages, and appears to begin reading it.
Killroy
Player - Solo, 79 posts
Killroy
Was Here!
Mon 23 Jan 2023
at 20:27
  • msg #33

Re: 221 C Baker Street (WIP)

Mister Green:
Caitlin pours herself another glass of scotch and downs it "Hard cred now or no dice." she states bluntly while pouring another. Her charming demeaner seeming to vanish.


"How about I invite my friends in and we discuss it further?"

Roy's demeanor did not change. He was negotiating not flirting or threatening.
Mister Green
GM, 705 posts
Tue 24 Jan 2023
at 17:25
  • msg #34

Re: 221 C Baker Street (WIP)

Caitlin shrugs and nods her head at Killroy "Sure invite them up. I'll ring them in." As she moves towards the call box near the door.
Killroy
Player - Solo, 80 posts
Killroy
Was Here!
Tue 24 Jan 2023
at 20:21
  • msg #35

Re: 221 C Baker Street (WIP)

Killroy sent a message to the others.

#"C'mon inside. We've got an opportunity here...if we can afford it."#
Lady Koi
Player - Fixer, 65 posts
Fixer
ATT 9, BOD 4
Tue 24 Jan 2023
at 20:25
  • msg #36

Re: 221 C Baker Street (WIP)

Lady Koi looks at Rip and then shrugs, pushing the door open when Caitlin buzzes them in.  Not knowing the score yet she didn't voice an opinion, following Rip in quietly.
The SalaryMan
Player - NetRunner, 267 posts
Netrunner
Wed 25 Jan 2023
at 03:17
  • msg #37

221 C Baker Street (WIP)

After the invitation came, the Salaryman took a step onto the sidewalk and took a studied glance up and down the street.

She then crossed and made her way to the building to join the others inside and hear what sort of opportunity Killroy had managed to negotiate for them.
Phoenix
Player - Corp, 112 posts
Reborn from ashes
Wed 25 Jan 2023
at 08:15
  • msg #38

Re: 221 C Baker Street (WIP)

Phoenix waits to be the last one to approach the door.  When he stands up, he neatly tucks away the old paperback inside the inner pocket of his jacket, looks both ways, and takes a leisurely stroll up to and through the doorway, making sure it is closed behind him.
Mister Green
GM, 707 posts
Fri 27 Jan 2023
at 21:38
  • msg #39

Re: 221 C Baker Street (WIP)

Caitlin, a lithe pale faced with tawny curls to her hair, greeted the others at the door with a short comment as she let each of them through. She was far different then the image you saw on the call box as you were rung in. She looked to Killroy to begin the conversation...
The SalaryMan
Player - NetRunner, 269 posts
Netrunner
Sat 28 Jan 2023
at 18:41
  • msg #40

Re: 221 C Baker Street (WIP)

The Salaryman grade the woman a shallow bow of greeting when she was admitted into the apartment.

The discrepancy of appearances was worth noting, but not altogether surprising.  She just hoped the info they'd received on Wells was accurate.

The Salaryman moved into the space and found a place to stand and waited for Killroy to lay out the costs and benefits of this offer that was apparently on the table.
Lady Koi
Player - Fixer, 66 posts
Fixer
ATT 9, BOD 4
Sat 28 Jan 2023
at 18:59
  • msg #41

Re: 221 C Baker Street (WIP)

Lady Koi entered the apartment with a friendly smile for Caitlin and then found a place by the door where she could lean against the wall and observe.
Killroy
Player - Solo, 81 posts
Killroy
Was Here!
Sun 29 Jan 2023
at 00:50
  • msg #42

Re: 221 C Baker Street (WIP)

"Real short read in; Caitlin here has a connection to the principle and is willing to help us get to him in exchange for an up-front payday."
The SalaryMan
Player - NetRunner, 270 posts
Netrunner
Sun 29 Jan 2023
at 00:59
  • msg #43

Re: 221 C Baker Street (WIP)

"Have the two of you agreed to an amount?"  The Salaryman asked.
Killroy
Player - Solo, 82 posts
Killroy
Was Here!
Sun 29 Jan 2023
at 01:24
  • msg #44

Re: 221 C Baker Street (WIP)

"Negative."
Mister Green
GM, 708 posts
Thu 9 Feb 2023
at 16:50
  • msg #45

Re: 221 C Baker Street (WIP)

Caitlin shook her head "He wants me to give that bastard a call. I want to be paid up front if I'm going to have to deal with him at all. Tried to give him a couple old hangouts to try. Said you already went to Fast Eddies" She was obviously not very happy with the situation
The SalaryMan
Player - NetRunner, 271 posts
Netrunner
Thu 9 Feb 2023
at 20:36
  • msg #46

221 C Baker Street (WIP)

"If you called.  Could he be convinced to come see you?  Or are there other arrangements that are more typical?"  The Salaryman asked, looking for additional information regarding exactly what services they will be paying for.
Phoenix
Player - Corp, 113 posts
Reborn from ashes
Fri 10 Feb 2023
at 06:37
  • msg #47

Re: 221 C Baker Street (WIP)

We are no happier with this than you are, Phoenix says in a measured tone.  While money is an important motivation for helping us, I believe I can think of another good motivator for you.  We capture him, and he will be out of your life forever.
Mister Green
GM, 709 posts
Tue 14 Feb 2023
at 21:41
  • msg #48

Re: 221 C Baker Street (WIP)

Caitlin shrugged at the offer "He's out of my life now." she finished her scotch "I was asked to call him, I did not want to. But I might be able to make a call and get his contact information and give him a call and see where he's at. Maybe he'll be willing to come here maybe not. Don't particularly want him to come here."
Phoenix
Player - Corp, 114 posts
Reborn from ashes
Tue 14 Feb 2023
at 22:33
  • msg #49

Re: 221 C Baker Street (WIP)

Madame, we could make it look like you were forced into it, Phoenix suggests.  Then, you would get the pleasure of seeing him forcibly restrained and carted away.
Mister Green
GM, 710 posts
Wed 15 Feb 2023
at 00:27
  • msg #50

Re: 221 C Baker Street (WIP)

Caitlin shook her head at Phoenix "Look you want me to try and call him and find out where he's at. I can do that. It's just going to cost you. Otherwise you can try Fast Eddies again or try the other dive The Garbage Pail. He visited both regularly" she grabbed the bottle of scotch and began to pour another drink for herself.
Lady Koi
Player - Fixer, 70 posts
Fixer
ATT 9, BOD 4
Sat 25 Feb 2023
at 15:30
  • msg #51

Re: 221 C Baker Street (WIP)

"What will it cost us to just get his phone number, then?  Your participation excluded," Lady Koi asks the recalcitrant woman.  She is still leaning against the wall by the door, watching her and listening to her voice and intonation.
Mister Green
GM, 713 posts
Thu 9 Mar 2023
at 00:16
  • msg #52

Re: 221 C Baker Street (WIP)

Caitlin looked at Lady Koi "200 creds" she stated bluntly before she took another drink of her scotch.




Go ahead and give me a Human Perception roll
Phoenix
Player - Corp, 120 posts
Reborn from ashes
Sun 9 Apr 2023
at 05:22
  • msg #53

Re: 221 C Baker Street (WIP)

Phoenix closes his eyes a moment.  He then reaches into a pocket to pull out some old, but crisp bills.  Two hundred.  However,this number had better be good, he says as he hands the bills to the woman.
This message was last edited by the player at 05:23, Sun 09 Apr 2023.
Mister Green
GM, 719 posts
Wed 12 Apr 2023
at 16:10
  • msg #54

Re: 221 C Baker Street (WIP)

Caitlin gathers the bills from Phoenix, counts them quickly and slides them onto the table. Nodding she moves across the room to her phone and begins to scroll through it looking for something, before she jots some numbers down for you on an three day old screamsheet. "Now if you could...." she nods towards the door.
Phoenix
Player - Corp, 121 posts
Thu 13 Apr 2023
at 02:52
  • [deleted]
  • msg #55

Re: 221 C Baker Street (WIP)

This message was deleted by the player at 17:31, Thu 13 Apr 2023.
The SalaryMan
Player - NetRunner, 283 posts
Netrunner
Thu 13 Apr 2023
at 14:09
  • msg #56

Re: 221 C Baker Street (WIP)

The Salaryman waited for Phoenix to accept and take a look at the information the woman had given them, to ensure it looked correct at least at a glance.

She then gave Caitlin a shallow bow of thanks and began exiting the apartment.
This message was last edited by the player at 14:09, Thu 13 Apr 2023.
Phoenix
Player - Corp, 122 posts
Reborn from ashes
Thu 13 Apr 2023
at 17:52
  • msg #57

Re: 221 C Baker Street (WIP)

Accepting the screamsheet, he passes it to Salaryman.
Domo arigato, he thanks Caitlin in Japanese.  He stands up and gives her a small bow.  Your assistance is appreciated.  We will take our leave now.  He turns to the others and extends a hand towards the door.
Lady Koi
Player - Fixer, 75 posts
Fixer
ATT 9, BOD 4
Thu 13 Apr 2023
at 18:06
  • msg #58

Re: 221 C Baker Street (WIP)

Lady Koi turns and leaves without a nod or bow, heading out with the others.
The SalaryMan
Player - NetRunner, 284 posts
Netrunner
Sat 15 Apr 2023
at 03:19
  • msg #59

Re: 221 C Baker Street (WIP)

Once they had assembled outside the Salaryman looked to the others.

"Unless we wish to attempt to devalue what we have just purchased."  She commented in reference to the phone number they had received.  "It would seem the only other potential course of action for meeting our assigned metrics are to attempt to locate additional information resources at the 2nd physical location which Mr. Fargo was said to have frequented."
Lady Koi
Player - Fixer, 76 posts
Fixer
ATT 9, BOD 4
Tue 18 Apr 2023
at 20:06
  • msg #60

Re: 221 C Baker Street (WIP)

"Right, so do we head over to the other location asap and see what we can find?  Or call the number and potentially tip him off?" Lady Koi muses aloud.  "Though I suspect he knows people are after him and dove underground already."
Phoenix
Player - Corp, 123 posts
Reborn from ashes
Tue 18 Apr 2023
at 21:53
  • msg #61

Re: 221 C Baker Street (WIP)

This is possible, Phoenix muses.  We can only hope that he is the narcissistic type who can not help but make a scene where ever he goes.
 Though, that is a hope I would not count on.

He takes a deep breath and releases it.  I suggest we go to the other location separately, as individuals and in pairs, at staggered times.  And we wait to see if he comes in.
The SalaryMan
Player - NetRunner, 285 posts
Netrunner
Wed 19 Apr 2023
at 02:19
  • msg #62

221 C Baker Street (WIP)

The Salaryman looked into the distance for the moment as she ran a quick search to see what could be found, if anything, on such a place.
The SalaryMan
Player - NetRunner, 286 posts
Netrunner
Sat 22 Apr 2023
at 02:21
  • msg #63

Re: 221 C Baker Street (WIP)

"A larger team may be needed to fully support this objective."  The Salaryman stated.  "The particular details of the working environment may present an unacceptable level of risk without adequate peer to peer support."  She added as she shared with them a small amount of the statistics and headlines she'd found that painted a picture of the venue as particularly rough and dangerous, even for the CZ.
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