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19:45, 11th May 2024 (GMT+0)

The Caboose 2.0 (OOC THREAD)

Posted by Mister GreenFor group 0
Phoenix
Player - Corp, 105 posts
Reborn from ashes
Wed 21 Dec 2022
at 17:47
  • msg #28

The Caboose 2.0

Okay.
The SalaryMan
Player - NetRunner, 261 posts
Netrunner
Wed 21 Dec 2022
at 18:26
  • msg #29

The Caboose 2.0

Looking forward to it.
Mister Green
GM, 692 posts
Wed 21 Dec 2022
at 19:21
  • msg #30

The Caboose 2.0

Information known by someone that was, or is, in the group:

  • Someone, likely a corp, caught a bunch of civilians and placed them on a mock El-Train Carts (Three Carts made to look up like NCarts). Holographic projection of Night City, turbines to create the rush of sound, speakers, etc the works to give the illusion this was the real deal. This Mock cart also included multiple "gang" members that attacked the occupants of the cart. These Carts were in a large warehouse facility in the Combat Zone. SalaryMan had a small Favor with Mr Park (Militech).
  • the Battallion -- a Local Bar that a few of you hang out at. Prodigy did some work there for Barrage as some ways to make some eddies
  • You have a Dossier on Wells (http://wiki.rpol.net/?id=72735/Fargo%20Wells) and have been tasked to find him. To big things is 221 C Baker Street Location of Wells (Ex GF) and Fast Eddies Pool Hall in the Combat zone
  • Fast eddies Pool hall so far has been a dead end. But there still may be more there. Owned by a Toothpick (http://wiki.rpol.net/?id=72735/Toothpick)
  • 221 C Baker St is the location of Caitlin Jones (http://wiki.rpol.net/?id=72735/Caitlin_jones) There is more than what the eyes tell you to this woman. Her door picture was an overweight woman while the woman inside the apartment is attractive and knowledgeable. She recommended one his Dives (Fast Eddies) to start with.


If you think I missed anything or have questions on anything I'll take a look and see if you know more than I posted here.
This message was last edited by the GM at 19:23, Wed 21 Dec 2022.
Mister Green
GM, 693 posts
Wed 21 Dec 2022
at 19:21
  • msg #31

The Caboose 2.0

I think this gets everyone caught up to where we are at. If everyone is at 221 C Baker St it would be easiest to continue. In case you have more questions there.

link to a message in this game
This message was last edited by the GM at 19:22, Wed 21 Dec 2022.
Lady Koi
Player - Fixer, 58 posts
Fixer
ATT 9, BOD 4
Wed 21 Dec 2022
at 23:23
  • msg #32

The Caboose 2.0

We are not all inside the apartment speaking with Jones though, right?
The SalaryMan
Player - NetRunner, 262 posts
Netrunner
Thu 22 Dec 2022
at 00:20
  • msg #33

The Caboose 2.0

I'd assume not, unless that would somehow make things easier.  Though I think Killroy was doing a good job eliciting at least the basic facts.

We will probably want to figure out if we're all co-located together nearby or scattered about, and if Killroy is wired for sound (so we can hear the conversation in real time).
Lady Koi
Player - Fixer, 59 posts
Fixer
ATT 9, BOD 4
Thu 22 Dec 2022
at 00:25
  • msg #34

The Caboose 2.0

Rip and I were outside Fast Eddy's watching the place for activity and just getting ready to leave for another location.  If it's cool with him we could be together outside having just arrived.
Mister Green
GM, 694 posts
Thu 22 Dec 2022
at 00:59
  • msg #35

The Caboose 2.0

at this point everyone, or mostly, everyone being together would be easier and keep things flowing better.
Rip
Player - Nomad, 61 posts
Thu 22 Dec 2022
at 01:06
  • msg #36

The Caboose 2.0

In reply to Lady Koi (msg # 34):

Rip and Koi could have recently arrived at 221 C Baker St.

Arriving together at least gives a little starting point for an intro.
Lady Koi
Player - Fixer, 60 posts
Fixer
ATT 9, BOD 4
Thu 22 Dec 2022
at 01:45
  • msg #37

The Caboose 2.0

Yeah that's what I mean, we can open after the (long) commercial break to Rip and Lady Koi walking up to the front door of he building to rendezvous with the others.
The SalaryMan
Player - NetRunner, 263 posts
Netrunner
Thu 22 Dec 2022
at 01:50
  • msg #38

The Caboose 2.0

So everyone else meets up outside, meanwhile Killroy picks up where he left off the conversation inside.

Sound about right?
Killroy
Player - Solo, 74 posts
Killroy
Was Here!
Thu 22 Dec 2022
at 01:57
  • msg #39

The Caboose 2.0

Yeah as soon as I catch up on that.
Mister Green
GM, 695 posts
Thu 22 Dec 2022
at 15:09
  • msg #40

The Caboose 2.0

Yes that works.

@Killroy anything missing from my quick info dump?
Rip
Player - Nomad, 62 posts
Fri 23 Dec 2022
at 05:44
  • msg #41

The Caboose 2.0

Confirming that we are good to continue posting? Or should we standby for a transition post?
Killroy
Player - Solo, 75 posts
Killroy
Was Here!
Fri 23 Dec 2022
at 20:21
  • msg #42

Re: The Caboose 2.0

Mister Green:
Yes that works.

@Killroy anything missing from my quick info dump?


Not that I can tell. Looks good.
Mister Green
GM, 696 posts
Tue 27 Dec 2022
at 18:53
  • msg #43

Re: The Caboose 2.0

Will be posting a response to Killroy tonight or tomorrow. Others are welcome to "commune" together to get yourself close if not in scene.
Mister Green
GM, 702 posts
Thu 19 Jan 2023
at 19:05
  • msg #44

Re: The Caboose 2.0

Anyone waiting on me for anything specific?
Lady Koi
Player - Fixer, 62 posts
Fixer
ATT 9, BOD 4
Thu 19 Jan 2023
at 20:17
  • msg #45

Re: The Caboose 2.0

I'm waiting for Killroy to report, which would be after he is done with Caitlin.  I could post something colorful, but there is nothing meaningful to do until we have the other leads.
The SalaryMan
Player - NetRunner, 266 posts
Netrunner
Thu 19 Jan 2023
at 20:40
  • msg #46

The Caboose 2.0

Same.  It'll likely be a bit easier going once this scene concludes, but for the moment, unless Killroy appears to suddenly be in danger, it's on him to play this out to whatever end it comes to.
Phoenix
Player - Corp, 106 posts
Reborn from ashes
Thu 19 Jan 2023
at 21:03
  • msg #47

The Caboose 2.0

Sorry I haven't posted.  I keep meaning to, but things keep coming up.  I will get something up today.
Phoenix
Player - Corp, 108 posts
Reborn from ashes
Thu 19 Jan 2023
at 23:18
  • msg #48

The Caboose 2.0

Hey, anyone else here been watching Netflix's new anime series Cyberpunk:  Edgerunners?
Lady Koi
Player - Fixer, 63 posts
Fixer
ATT 9, BOD 4
Fri 20 Jan 2023
at 00:01
  • msg #49

The Caboose 2.0

I saw it.  Over all I liked it, but it has some annoying parts.  Mostly that is around the Sandivestan.  But the art is excellent and the score is great.
Mister Green
GM, 703 posts
Fri 20 Jan 2023
at 00:28
  • msg #50

The Caboose 2.0

In reply to Phoenix (msg # 48):

Yeah I love it.
Phoenix
Player - Corp, 109 posts
Reborn from ashes
Fri 20 Jan 2023
at 02:22
  • msg #51

The Caboose 2.0

Yeah.  They make the Sandevistan out to be this super powerful enhancement, when it is just only a bit better than the Kerenzekov.  They also make it seem like you lose Humanity every time you use it.
Lady Koi
Player - Fixer, 64 posts
Fixer
ATT 9, BOD 4
Fri 20 Jan 2023
at 02:30
  • msg #52

The Caboose 2.0

The humanity thing they do with much of the cyberware.  And the constant reference to "military grade" as though the corps wouldn't save the best for themselves.  I mean, military grade used to mean cheap, made by the lowest bidder...
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