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13:46, 25th April 2024 (GMT+0)

OOC chat.

Posted by GMFor group 0
GM
GM, 172 posts
Fri 1 Feb 2019
at 15:32
  • msg #98

OOC chat

No problem.

I should put up a house rule on rolls, and when I make them just for clarity. Let me go do that now.
GM
GM, 173 posts
Fri 1 Feb 2019
at 15:33
  • msg #99

OOC chat

Oh hey it's already there, never mind :-)
Arias
player, 60 posts
Urban Hunter
HP 7/11 F+3 R+6 W+3
Wed 6 Feb 2019
at 01:42
  • msg #100

OOC chat

Does Klag's touch do anything?
Klag Orrack
player, 31 posts
1/2 Orc
1st Level Warpriest
Wed 6 Feb 2019
at 02:09
  • msg #101

OOC chat

I forgot it's path finder I can channel energy, I just have to stay far enough away not to heal the bad guys
GM
GM, 177 posts
Wed 6 Feb 2019
at 02:57
  • msg #102

OOC chat

Umm... Not until level 4 on a war priest.
GM
GM, 178 posts
Wed 6 Feb 2019
at 03:17
  • msg #103

OOC chat

Btw I'm going to let klag and Arias move to l and m 12 if they want even if they fall the escape artist check to get through the tiny for without a move action. We're kind of bunched up in here!

If you want, of course.
GM
GM, 179 posts
Wed 6 Feb 2019
at 16:07
  • msg #104

OOC chat

Want to wait for Klag and Trace before updating as this is getting down to the wire and I don't want to skip. If you guys can't make it by tomorrow that's totally understandable and OK, but I'll move ahead with a post and let you double post to catch up.
Mirabelle Elantrie
player, 55 posts
Wed 6 Feb 2019
at 16:09
  • msg #105

OOC chat

I have a strange feeling when Mirabelle looks for everyone she will have no clue where they went. Is the battle making sounds ?
GM
GM, 180 posts
Wed 6 Feb 2019
at 16:24
  • msg #106

OOC chat

Well, you saw where they went, through the hole in the floor. And you'd probably hear them too, yeah.

If you follow through the hole in the floor, you'll see Klag and Arias before they go in, let's say. If you don't follow this round, you won't see them any longer likely, but you should be able to figure out where the sound of Courvana getting eaten by a crocodile is coming from.

PS: I'm a little worried about Courvana...
Mirabelle Elantrie
player, 56 posts
Wed 6 Feb 2019
at 16:26
  • msg #107

OOC chat

As soon as the children head off she will try and follow the team.
Arias
player, 62 posts
Urban Hunter
HP 7/11 F+3 R+6 W+3
Wed 6 Feb 2019
at 17:47
  • msg #108

OOC chat

In reply to GM (msg # 106):

Are you thinking I should have injured the croc rather than kill the wizard?
Guillemot
player, 53 posts
AC:16 (T-13/FF-13) CMD:13
HP:12/12 F:+2 R:+5 W:-2
Wed 6 Feb 2019
at 18:03
  • msg #109

OOC chat

Tough call. I wouldn't second-guess it though. We're in the soup, that's for sure! I have a few thoughts, but I'm not really wanting to meta-game too much here. 8-/
Arias
player, 63 posts
Urban Hunter
HP 7/11 F+3 R+6 W+3
Wed 6 Feb 2019
at 18:23
  • msg #110

OOC chat

As I see it, I'm now close enough to the croc to draw my second blade as I 5' step closer, use my move action to Study it, and try to unload two Wakazashi attacks on it next round. I got rid of the wizard so others can keep pressure on Lamm or the croc during this round.
Guillemot
player, 54 posts
AC:16 (T-13/FF-13) CMD:13
HP:12/12 F:+2 R:+5 W:-2
Wed 6 Feb 2019
at 18:29
  • msg #111

OOC chat

That's solid I think. If Guillemot can get conscious again, he's fairly mobile and has a ranged attack to harry Lamm.

I don't think PF is like 5e though, you don't automatically regain a HP and wake up on a Natural 20 "Death Save" right?
GM
GM, 181 posts
Wed 6 Feb 2019
at 19:07
  • msg #112

OOC chat

Nope. You're stable but out of it, unconscious unless you get healing magic pretty much.

If only one of the guys you already killed had a healing potion on them... I'd consider letting someone pour it down your throat :-)

But honestly by the time someone got it and got back it'll probably be over.  Unless Yargin has one, which spoiler: he doesn't so don't bother wasting a couple of rounds searching!
Guillemot
player, 55 posts
AC:16 (T-13/FF-13) CMD:13
HP:12/12 F:+2 R:+5 W:-2
Wed 6 Feb 2019
at 19:25
  • msg #113

OOC chat

Yeah... what about spending a Harrow Point to regain consciousness? ;-) That'd be swashy!
This message was last edited by the player at 19:25, Wed 06 Feb 2019.
GM
GM, 182 posts
Wed 6 Feb 2019
at 21:06
  • msg #114

OOC chat

I probably should have said something but with either Trace's damage or Arias', Yargin is down. If I don't hear from you before I update I'll just direct one of you towards hitting the crocodile instead. If you want to do something else, I'll let you adjust your posts, rather than have one of you attacking a corpse.
Arias
player, 64 posts
Urban Hunter
HP 7/11 F+3 R+6 W+3
Wed 6 Feb 2019
at 21:13
  • msg #115

OOC chat

I will edit to hit the crocodile, since Trace was closer to the wizard.
Arias
player, 65 posts
Urban Hunter
HP 7/11 F+3 R+6 W+3
Thu 7 Feb 2019
at 05:37
  • msg #116

OOC chat

Updated.
Guillemot
player, 56 posts
AC:16 (T-13/FF-13) CMD:13
HP:12/12 F:+2 R:+5 W:-2
Fri 8 Feb 2019
at 02:43
  • msg #117

OOC chat

@GM - did that heal from Mira-my-belle get Guillemot awake this round?

I'll be afk with work until Saturday night. -14deg F where I'm going, many miles from civilization, so if nobody hears from me until the spring thaw, at least you'll know why.
GM
GM, 184 posts
Fri 8 Feb 2019
at 15:24
  • msg #118

OOC chat

Whoops, sure act away! That croc needs to die!
Arias
player, 67 posts
Urban Hunter
HP 7/11 F+3 R+6 W+3
Fri 8 Feb 2019
at 15:48
  • msg #119

OOC chat

Klag, if you possess Channel Energy, seriously look into Selective Channel as a Feat.
Courvana
player, 23 posts
Sat 9 Feb 2019
at 05:02
  • msg #120

Re: OOC chat

GM:
That croc needs to die!


I wholeheartedly agree!  :)
Guillemot
player, 58 posts
AC:16 (T-13/FF-13) CMD:13
HP:12/12 F:+2 R:+5 W:-2
Sat 9 Feb 2019
at 19:42
  • msg #121

Re: OOC chat

Well... if the Croc's Touch AC is 13, you may still have a chance Courvana!

*twiddles nervously as he awaits the resolution*
Klag Orrack
player, 33 posts
1/2 Orc
1st Level Warpriest
Sun 10 Feb 2019
at 01:22
  • msg #122

Re: OOC chat

That will be my next feat I blew it and went for two weapon combat instead Sorry ;P
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