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10:35, 2nd May 2024 (GMT+0)

OOC

Posted by EP01For group 0
EP01
GM, 69 posts
Fri 23 Nov 2018
at 02:35
  • msg #15

OOC

I have updated the mos eisley map and included a diagram of your docking bay the bay is costing you 35creds a day + consumables. I am going to say that the ship is fully fueled and ready to go.
EP01
GM, 71 posts
Fri 23 Nov 2018
at 14:05
  • msg #16

OOC

Is the crew wanting to discuss this job IC or do you want me to move on to the Jabba meeting which I am happy to do if there’s no posts from players.
Zenna Kern
player, 35 posts
'Who's fault was this?!?'
Fri 23 Nov 2018
at 18:52
  • msg #17

OOC

My update. Need surgery to fix my broken leg. Travel days to get home. I will check in next week. Guess I need to adjust my character sheet since I've relied on speciality skills.
Jewanhna
player, 2 posts
Wookie mechanic
Fri 23 Nov 2018
at 19:48
  • msg #18

OOC

I would be curious to know how heavy a ton is relative to a Wookie's strength.  My guess is that it's way too much still, but I thought I would ask.
Kal Garren
player, 9 posts
Cocky Young Scoundrel
Fri 23 Nov 2018
at 21:16
  • msg #19

Re: OOC

Zenna Kern:
My update. Need surgery to fix my broken leg. Travel days to get home. I will check in next week. Guess I need to adjust my character sheet since I've relied on specialty skills.


Sorry to hear about your leg. Hope the surgery is successful and you mend quickly.
Jewanhna
player, 3 posts
Wookie mechanic
Fri 23 Nov 2018
at 21:31
  • msg #20

Re: OOC

Wait a sec, that's a real-life broken leg?!?!?!  Oh, bummer.  I hope things go better for you and you heal up soon.
Kal Garren
player, 11 posts
Cocky Young Scoundrel
Fri 23 Nov 2018
at 22:08
  • msg #21

Re: OOC

EP01:
incase it isn't clear docking bay 94 is next to the customs building and the police station



Of course, it is. ;)
EP01
GM, 72 posts
Fri 23 Nov 2018
at 22:09
  • msg #22

OOC

In reply to Zenna Kern (msg # 17):

Gotcha back Zenna just keeping the job local till you’re well.
EP01
GM, 73 posts
Fri 23 Nov 2018
at 22:26
  • msg #23

OOC

 Easily lift and move for a Wookiee with 5d str would be 50kg roughly 110 lb this is not max bench this is lift and move consistently max press would be 5 times that (250kg or about 550lb). A tonne is 1000 kg about the weight of a hatch back
This message was last edited by the GM at 23:39, Fri 23 Nov 2018.
Zenna Kern
player, 36 posts
'Who's fault was this?!?'
Fri 23 Nov 2018
at 22:33
  • msg #24

OOC

We lost our favorite ewok?
JubJub
player, 40 posts
Fri 23 Nov 2018
at 23:55
  • msg #25

OOC

still here
Zenna Kern
player, 37 posts
'Who's fault was this?!?'
Sat 24 Nov 2018
at 00:33
  • msg #26

OOC

So we have a big and a small furball
EP01
GM, 75 posts
Sat 24 Nov 2018
at 01:02
  • msg #27

OOC

In reply to Zenna Kern (msg # 26):
Yes we had 3 extra PC's join onto your crew, a wookiee, an astromech, and a human.
EP01
GM, 76 posts
Sat 24 Nov 2018
at 01:49
  • msg #28

OOC

on phone for next 24 hours
X2-D9
player, 1 post
Sat 24 Nov 2018
at 03:07
  • msg #29

OOC

Hello.  Your friendly neighborhood Imperial astromech here.  All set to provide repair and other support actions for the organics.
Zenna Kern
player, 38 posts
'Who's fault was this?!?'
Sat 24 Nov 2018
at 03:17
  • msg #30

OOC

OK
I'm going to see about move that Die around on starship repair. Zenna was trying to do too much the last time :)
Kal Garren
player, 12 posts
Cocky Young Scoundrel
Sat 24 Nov 2018
at 03:33
  • msg #31

OOC

Kal has Technical 4D has no Starship Repair, but it is a good start.
Jewanhna
player, 4 posts
Wookie mechanic
Sat 24 Nov 2018
at 03:43
  • msg #32

OOC

In reply to Kal Garren (msg # 31):

I guess I shouldn't have bothered to try to be a wookie mechanic!  I've got nothing on any of you on that.  Maybe I should shift to more of a piloting focus instead.
Kal Garren
player, 13 posts
Cocky Young Scoundrel
Sat 24 Nov 2018
at 03:58
  • msg #33

Re: OOC

Kal Garren:
Kal has Technical 4D has no Starship Repair, but it is a good start.


Kal is useless at Mechanical, so his only useful role aboard ship would be fixing the ship.
Brannexx Dragenn
player, 44 posts
Sat 24 Nov 2018
at 04:02
  • msg #34

Re: OOC

<----- Just a grunt.
X2-D9
player, 2 posts
Sat 24 Nov 2018
at 05:03
  • msg #35

OOC

Better at security and astrogation, but okay at repair work.
Kal Garren
player, 14 posts
Cocky Young Scoundrel
Sat 24 Nov 2018
at 05:14
  • msg #36

OOC

As all our characters all know one another, here are Kal's stats and skills.

Dexterity: 4D
Perception: 4D
[*] Con 6D
Knowledge: 2D
Strength: 2D
Mechanical: 2D
Technical: 4D
[*] Computer Programming 6D
[*] Security 6D
[*] Space Transport 5D

Updated so he can fit better into the role of engineer.
This message was last edited by the player at 20:53, Tue 11 Dec 2018.
Jewanhna
player, 5 posts
Wookie mechanic
Sat 24 Nov 2018
at 05:31
  • msg #37

Re: OOC

In reply to Kal Garren (msg # 33):

A mechanic is actually good at technical skills.  SWRPG was a weird game.  Pilots ruled at beening Mechanical, while mechanics ruled at being Technical.  Anyways, I have pretty typical wookie.  It does look like we have a LOT of overlap though.  We should probably sort that out a bit.

Dexterity 3D
  *Bowcaster (personal) 4D
  Melee combat 4D
Knowledge 1D+1
Mechanical 3D+2
  Astrogation 4D
  Communications 4D+2
  Sensors 4D+2
  Space transports 5D
  Starship gunnery 4D
Perception 2D
Strength 5D
  Brawling 6D
Technical 3D
  Starship Weapons Repair
    *Laser Cannons 5D
*specialized skill

Reworked Jewanhna to be more of a specialist.
This message was last edited by the player at 20:51, Thu 29 Nov 2018.
X2-D9
player, 3 posts
Sat 24 Nov 2018
at 06:19
  • msg #38

Re: OOC

MECHANICAL 1D+1
Astrogation 4D
Space Transports 2D+2

TECHNICAL 2D
Computer Programming/Repair 3D+2
Security 3D+2
Space Transport Repair 5D
Starfighter Repair 4D+2

Okay, so better repair skills than security.  But, that is expected of an astromech.
Zenna Kern
player, 39 posts
'Who's fault was this?!?'
Sat 24 Nov 2018
at 07:30
  • msg #40

Re: OOC

 Dexterity                     2D+2                  Perception                    3D+1
  Blaster                      3D+2                   Bargain
   *Blaster Pistol             4D+2                   Con
  Brawling Parry                                      Gambling
  Dodge                        4D+2                   Persuasion

 Knowledge                     2D                    Strength                      3D
  Alien Species                                       Brawling
  Bureaucracy                                         Stamina                      4D
  Languages                                           Swimming
  Planetary Systems
  Streetwise
  Survival
  Value

 Mechanical                    4D                    Technical                     3D
  Astrogation                                         Computer/Program Repair
  Repulsorlift Ops                                    First Aid
  Space Transports             5D                     Repulsorlift Repair
   *YT-2400 Freighter          6D                     Security
  Starship Gunnery                                    Space Transport Repair
  Starship Shields             5D                      *YT-2400 Freighter          4D

* Specialized Skill

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