Adventure - The Void Ship.   Posted by Talon.Group: 0
Talon
 GM, 201 posts
 Weaver of Tales
 The Underlying Order
Sun 23 Feb 2020
at 16:18
Adventure - The Void Ship
The research station receded behind Seris as she plumbed deeper into the Void. Her traveling companion was gone now. She was alone. Her fingers and hands were cut to ribbons, her ankle was twisted, her ribs only starting to heal and somewhere behind her something was following her. Something hungry. Saying Seris was not safe was an understatement. But she had a goal, the empty thread led deeper into the Void and she intended to follow it.

Seris marched as quick as her injuries would allow. She had lost sight of the Angler some time ago, but after it's repeated appearances, that hardly meant she was safe. Between her frequent need to rest and the fact the landscape around her was a featureless expanse, the two coupled together created the impending sense of dread that the thing might be right at her heels. It was a relief when Seris finally spotted something up ahead.

The solid mass amongst nothingness was long and rounded. Getting closer its features resolved into that of a vessel, one without windows. It's sleek edges said it would cut through the air, if there had been air to cut through, but now it sat silently in this inhospitable realm. Trotting around its edges, Seris found a hatch that looked like it provided access inside. Her sharp claws managed to cut and rend the metal till it popped open. There was a hiss and a billow of vapors as the trapped atmosphere inside escaped.

Aspect Available

Wind in a Jar: Those swirling vapors could be gathered from the air like tufts of cotton. Gathered and stored so that one always had breath available.
Supernatural Passive: Unending Breath - The Aspect owner will never suffer from effects that impact breathing.

But Seris felt that this vessel was unstable. Collecting any Aspect would jar it loose and sending it sinking into the Void, the rest of its contents lost for good. So Seris would have to choose. Does she take an Aspect now and forfeit the possibility of others, or press on sacrificing her current option in the hopes of something more appealing. Not to mention the inherent danger that the longer she remained the more likely she was for something to catch up.

OOC: This adventure is a bit different as each Aspect option will be offered up one at a time, once one is selected the adventure ends. Any option passed up will not be available to return to.
Seris
 player, 72 posts
 Goddess of Devouring
 Teeth Hugs 'R' Us
Sun 23 Feb 2020
at 20:53
Adventure - The Void Ship
OOC: One at a time D: the thread guarantees the void droplet though correct? So these would just be whichever I prefer and take at the cost of anything else it could offer?

Seris felt the instability of the ship, yet the tantalizing power it offered as soon as she opened a hole into it. Deciding to pass on the first aspect, Seris decided to go deeper in. For a moment Seris thought about what might happen if she gets caught up with the ship as it dissappears into nothing. It was then she had an idea on her looming danger behind her.

It may be a close call, but for now, Seris had to move forward and find a power this place offered that she would grasp. Going inside of the hole she made it in the ship. Seris's eyes adjusted as she felt her way through at first.
Talon
 GM, 205 posts
 Weaver of Tales
 The Underlying Order
Mon 24 Feb 2020
at 04:01
Adventure - The Void Ship
OOC: The Void Droplet is guaranteed to come up as a possible reward, but it's not guaranteed just for going on the adventure!

Into the ship Seris went. She tried to put the lingering thought out of her mind, but it refused to be entirely quelled. There was only one way in and out. In she went.

Initially the ship was pitch black, she bumped into the walls and edges sending fresh bolts of pain through her ankle and no doubt leaving bloody handprints on the wall. Then mechanism woke back up and runner lights flickered to life on the floor and showed the way deeper. They also gave off enough of a glow to reveal the glass tubes lining the walls. Each was big enough to hold a body. And they did. The tubes were full of some sort of liquid inside which floated skeletons. Black tubing led to each skeleton and was likely some sort of life support apparatus, but it had clearly failed long ago.

Passing through the audience of skeletons, Seris reached a door that hissed open. Inside a recording was playing for an empty mess hall. "...and never forget, we are the bold, we are the fearless, we are the first." The message went silent, then seemed to loop back. "This strange new dimension will never forget that we were the first. Every man and woman on this ship heard the call to explore strange new horizons and they answered that call. This will be a one way journey, but it will not be an end, it is a beginning, the beginning, and never forget we are the bold, we are the fearless, we are the first." And on the message went. Words meant to inspire a crew that knew it wasn't coming home.

Aspect Available

Lingering Resolve: And that will had lived on in that echoing message. It was enough to bolster anyone's resolve.
Stats: +2 Will, +20% Inspiration

Further ahead the hallway continued into what appeared to be a science deck. There seemed to be only forward or back.
Seris
 player, 76 posts
 Goddess of Devouring
 Teeth Hugs 'R' Us
Mon 24 Feb 2020
at 05:59
Adventure - The Void Ship
Seris pressed forward, the pain was annoying to deal with. As well as the lingering thought of the only exit known.

A little luck though that she caught some light in the dark. However it was curious the tanks she passed by. Seris didn't have time to dwaddle. Moving past them, only inspecting as she passed. "Such lovely decor." she joked. Though, tubes filled with black liquid and skeletons were right up her alley almost.

The broadcast was bitter. Something lost on her, sort of bringing a scoff. Will of being and spirit was important. Even pivotal. Especially in the face of death. Yet to Seris, the idea behind it was empty almost. At least that was how she saw it. Instead, Seris continued through the shit further, passing by the aspect and it's gift.
Talon
 GM, 208 posts
 Weaver of Tales
 The Underlying Order
Wed 26 Feb 2020
at 01:25
Adventure - The Void Ship
Passing through the mess hall Seris felt the entire ship lurch beneath her feet. If it wasn't marooned in a sea of emptiness she would have thought it had run aground. That meant something had struck it. It seemed she may not be alone any longer. With renewed urgency she hurried along the corridor.

The next room did indeed appear to be a science deck. Dozens of screens were dark along the walls and glass containers sat empty, waiting for samples that would never come. The place was immaculate and untouched, clearly this exploratory vessel's journey had ended before it had ever really begun. The only thing of interest was a black droplet suspended over a central console. It looked like liquid darkness with the way it rippled and wavered.

Aspect Available

A Little Drop Will Do Ya: This solidified bit of Void was not hot or cold, it had no weight yet still managed to dangle when affixed to a silver chain. The un-material was inert by itself but became intriguing when it interacted with other properties. It changed these effects in strange and unexpected ways.
Artifact: Droplet of the Void -  A medallion that allows the wearer to augment supernatural abilities they use with Void traits (The specifics will vary based upon the power used.)

Up ahead the corridor continued and seemed to lead to the command center of the ship.
Seris
 player, 77 posts
 Goddess of Devouring
 Teeth Hugs 'R' Us
Wed 26 Feb 2020
at 10:10
Adventure - The Void Ship
Seris felt the danger finally loom over her. It most likely wouldn't be too long until the angler caught up to her. Seris had to make her way deeper. Forcing through the mess hall in a hurry.

She may have been healing, albiet slowly, her ankle would be the last to heal since it was the newest wound. Seris had to find something useful and soon.

As she inspected the next room she managed herself in, another option presented itself. One that was quite tempting and tantalizing to her. Seris had to think for a moment where she was in the ship in accordance to the entrance she made. Where was it this room was mapped out? Would it be better for her to force and make an exit or to press herself past her foe the way she came.

Grasping the newest choice presented to her, Seris collected the aspect A Little Drop Will Do Ya. Equipping the artifact immediately. Seris used it to augment her natural weapons. Lifting her claws she scrapped them against the wall.

Afterwards, she weighed her option of leave. Go forward and make one, or try and slip past her pursuer the way she came.

This message was last edited by the player at 10:13, Wed 26 Feb.

Talon
 GM, 211 posts
 Weaver of Tales
 The Underlying Order
Thu 27 Feb 2020
at 23:40
Adventure - The Void Ship
Putting on the necklace, Seris focused on her claws and at her attention they took on a purple hue. Running the claws along the metal hull of the ship black sparks rained off where the claws met metal, but there was no residue left over, rather than send flecks of substance flying over, the void empowered talons seemed to dissolve the matter. The gouges left over afterwards were nearly identical to her normal claw marks, but there was a subtle distinction.

Looking towards the back of the ship where she'd entered, Seris shook her head and pressed onward. Reaching the front of the ship she felt a whisper of power, but it was fleeting, collecting the void droplet had disrupted the energies of the ship and they were draining away. There would be no more Aspects to be collected.

She also found herself at a dead end. The bridge of the ship had a large glass pane through which the expanse of the Void was visible, but there were no airlocks or doorways, this ship was intended to seal up tight against the hostile universe outside, that design did not include many escape hatches. Likely the builders figured if the ship was failing the crew as already dead anyways.

Discovering the end of her path, Seris found the other direction had grown dangerous too. The corridor was now blocked, a figure was gracefully slithering up the hall. A pair of yellow eyes were fixed on the god of devouring.

"A meal to me. Quite enjoyable," those words had never sounded happier.

Seris would fight. She would claw at the thick glass of the ship's bulkhead, but it was designed to withstand meteors and even less knowable dangers, her claws -empowered or not- would leave gashes, but not break it in her weakened state. The walls were much the same. If she'd had time like when she'd entered it might have been doable, but her remaining moments were measured in seconds, not hours. She would fight too when the Angler reached her, her claws would leave scrapes and gashes on its scales, but its long arms would grab her and she was not strong enough to fight them off.

Then Seris would get another, much closer, look at that yawning maw before she went down it herself. She'd have a few moments to experience those sharp teeth, and reflect that even gods were mortal, then there would be darkness.

OOC: There was really no getting out of this at this point so no reason to draw it out over several posts. Opening Seris' new thread.