System Goals:   Posted by Balance.Group: 0
 GM, 4 posts
Mon 26 Nov 2018
at 23:10
System Goals:
My goal with this system is to develop a combat style in which there is not one specific way to "break the game" (such as the ability to generate ridiculously high defense available in other games for those who know how to exploit a game mechanic). The system lends itself primarily to combat found in many anime shows such as DBZ, Naruto, and Bleach in which there are many different approaches to a character's combat style.

Initially, I will be trying to adapt the system to a game set in the Avatar: TLA universe.

As things progress, I welcome any constructive criticisms you may have to offer. It is still a work in progress.