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Tartuk the summoner.

Posted by DeveloperFor group 0
Developer
GM, 18 posts
Not here
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Thu 27 Jun 2019
at 15:40
  • msg #1

Tartuk the summoner

Tartuk CR 4
XP 1200
Kobold Summoner 6
CE Small Humanoid (reptilian)
Init +5; Senses bond senses (6 rounds/day), darkvision 60 ft.; Perception +6
Defense
AC 13, touch 12, flat-footed 12 (+1 Dex, +1 size, +1 natural)
hp 38 (6d8)
Fort +3, Ref +4, Will +5
Defensive Abilities shield ally (+2 ac/saves); Resist shield ally (+2 ac/saves)
Weakness light sensitivity
Offense
Speed 30 ft.
Melee Masterwork Sickle +5 (1d4-1/x2)
Spell-Like Abilities
7/day—Summon Monster III (7/day)
Summoner Spells Known (CL 6):
2 (4/day) Haste, Invisibility, Detect Thoughts (DC 16), Summon Eidolon
1 (5/day) Summon Monster I, Reduce Person (DC 15), Unseen Servant, Shield
0 (at will) Acid Splash, Mage Hand, Open/Close (DC 14), Arcane Mark, Read Magic, Message
Statistics
Str 8, Dex 12, Con 11, Int 16, Wis 8, Cha 18
Base Atk +4; CMB +2; CMD 13
Feats Alertness, Extra Evolution, Improved Initiative
Skills Bluff +10, Fly +3, Handle Animal +13, Knowledge (arcana) +12, Perception +6, Sense Motive +1,
Spellcraft +12, Stealth +11, Use Magic Device +13; Racial Modifiers +2 Perception
Languages Common, Draconic, Gnome, Undercommon
SQ eidolon link, life link, maker's call (1/day), share spells with eidolon
Combat Gear Wand of magic missile; Other Gear Masterwork Sickle, Cloak of resistance +1, You have
no money!
Special Abilities
Bond Senses (6 rounds/day) (Ex) As a standard action, you can share Eidolon's senses while on same
plane.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Eidolon Link (Ex) Mental link allows communication over any distance, but share magic item slots.
Life Link (Su) Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Light Sensitivity (Ex) Dazzled as long as they remain in bright light.
Maker's Call (1/day) (Su) Eidolon teleports to an adjacent square, as dimension door.
Share Spells with Eidolon (Ex) Your spells ignore type restrictions for Eidolon and it can recieve your
personal spells.
Shield Ally (+2 AC/Saves) (Ex) +2 AC and save when within Eidolon's reach.
Summon Monster III (7/day) (Sp) Standard action summon lasts minutes, but only 1 active at a time and can't use with eidolon.

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Old Sharptooth
Biped (Claws)
CE Medium Outsider
Init +2; Senses darkvision 60 ft., scent; Perception +8
Defense
AC 22, touch 12, flat-footed 20 (+2 Dex, +10 natural)
hp 40 (+10)
Saves [dice]1d20[/dice] [ooc]Fort +6, Ref +3, Will +4 (+4 morale bonus vs. Enchantment spells and effects)[/ooc]
Defensive Abilities evasion
Offense
Speed 30 ft., flight (30 feet, good)
Melee Bite [dice]1d20 +10; 1d6+7 [/dice]
Claw #1 [dice]1d20+10; 1d4+5 [/dice]
Claw #1 [dice]1d20+10; 1d4+5 [/dice]
Spell-Like Abilities
1/day—Basic Magic (Touch of Fatigue) (1/day) (DC 10)
Statistics
Str 20, Dex 14, Con 14, Int 7, Wis 10, Cha 11
Base Atk +5; CMB +10; CMD 22
Feats Improved Natural Armor, Improved Natural Armor, Multiattack
Skills Fly +6, Perception +8, Sense Motive +8, Stealth +10, Survival +5
Languages Common
SQ devotion +4, unnatural aura
Other Gear You have no money!
Special Abilities
--------------------
Basic Magic (Touch of Fatigue) (1/day) (DC 10) (Sp) An eidolon learns to cast a basic spell as a spelllike
ability. Select one spell from the following list: acid splash, dancing lights, daze, detect magic, flare,
ghost sound, light, mage hand,
Darkvision (60 feet) You can see in the dark (black and white vision only).
Devotion +4 (Ex) +4 Morale bonus on Will Saves vs. Enchantments.
Evasion (Ex) No damage on successful reflex save.
Flight (30 feet, Good) You can fly!
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Unnatural Aura An eidolon is obviously of unnatural origin. Normal animals do not willingly approach the eidolon unless the animal's master makes a DC 25 Handle Animal, Ride, or wild empathy check.
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