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Lindorievorea companion drake.

Posted by DeveloperFor group 0
Developer
GM, 26 posts
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Sat 15 Feb 2020
at 20:02
  • msg #1

Lindorievorea companion drake

Lindórievórea

The Draconic meaning to her name~:
"She that arises in beauty everlasting"
Female Silver Drake

Large Companion
Alignment:  Lawful Neutral
Size: Large
Init +1  ;Senses darkvision 60 ft., low-light vision; Perception +8

DEFENSE

AC 18, touch 10, flat-footed 16 (+1dex , +6 & +2 natural, –1 size)
hp   63/63   (4d12+15)
Fort +7
Ref +5
Will +4
Immune acid, paralysis, sleep

OFFENSE

Speed 40 ft., glide
Melee bite +10 (1d10+5), tail slap +8 (1d8+5)
Space 10 ft.; Reach 10 ft.
Special Attacks

Breath Weapon: The drake chooses acid, cold, electricity, or fire, and gains a breath weapon it can use once per day that fires a glob of the chosen energy up to 60 feet. It deals 4d6 points of damage of the appropriate type in a 10-foot-radius spread (Reflex half; DC = 10 + 1/2 the drake’s Hit Dice + the drake’s Constitution modifier).
ACID!!

STATISTICS

Str 20, Dex 11, Con 17, Int 5, Wis 10, Cha 7
Base Atk +5; CMB +10; CMD 22

Class Skills: following skills are class skills for a drake: Appraise (Int), Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Fly (Dex), Heal (Wis), Intimidate (Cha), Knowledge (all) (Int), Linguistics (Int), Perception (Wis), Sense Motive (Wis), Spellcraft (Int), Stealth (Dex), Survival (Wis), Swim (Str), and Use Magic Device (Cha).

Skills (15 points)  Climb 9 (1rank+ 5str +3class); Fly +8 (4r+1d+3c); Intimidate +, Perception +8 (5r+0w+3c); Stealth +8 (4r+1d+3c); Survival. ;  Swim +9 (1r+5s+3c); Use magic device 1 (1rank-3cha+3 class)
Languages Draconic

Drake powers: initial

Darkvision (Ex): The drake has darkvision out to a range of 60 feet.

Low-Light Vision (Ex): Drakes see twice as far as humans in dim light.

Immunities: Drakes are immune to sleep and paralysis.

Subtype: Each drake has an energy or elemental subtype, either aether, air, cold, earth, fire, or water, and gains a free drake power based on its subtype. When their charges reach 1st level, aether drakes gain magic attacks, air drakes gain glide, earth drakes gain burrow, and water drakes gain swim. When their charges reach 3rd level, fire drakes gain breath weapon (fire) and cold drakes gain breath weapon (cold).
—-Air Drake gains Glide

Glide: The drake is able to take ranks in Fly. It can slow its fall to 60 feet per round, and it takes no falling damage as long as it can take actions and succeeds at a DC 15 Fly check each round. As it falls, it can take a move action to move up to 30 feet laterally in a straight line, or two move actions to move up to 60 feet laterally in a straight line. The drake can’t gain height while gliding.

Drake powers: Added
3rd level Breath weapon


Feats:

Improved Natural Attack (Monster)
Attacks made by one of this creature’s natural attacks leave vicious wounds.
Prerequisite: Natural weapon, base attack bonus +4.
Benefit: Choose one of the creature’s natural attack forms (not an unarmed strike). The damage for this natural attack increases by one step on the following list, as if the creature’s size had increased by one category. Damage dice increase as follows: 1d2, 1d3, 1d4, 1d6, 1d8, 2d6, 3d6, 4d6, 6d6, 8d6, 12d6.
A weapon or attack that deals 1d10 points of damage increases as follows: 1d10, 2d8, 3d8, 4d8, 6d8, 8d8, 12d8.
Special: This feat can be taken multiple times. Each time it is taken, it applies to a different natural attack.

Multiattack (Monster)
This creature is particularly skilled at making attacks with its natural weapons.
Prerequisite: Three or more natural attacks.
Benefit: The creature’s secondary attacks with natural weapons take only a –2 penalty.
Normal: Without this feat, the creature’s secondary attacks with natural weapons take a –5 penalty.

Next level 6th
D12 HD goes to 5HD
BAB increase by 1 to +5
Saves unchanged
Skill point increase from (15 to 18) 3 points
Gains third feat - TBD
Natural armor increase by 2



Notes:
Growth of a Drake:
Base Size Tiny; Alignment any nongood; Speed 20 ft.; Attack bite (1d3), tail* (1d3); Ability Scores Str 8, Dex 17, Con 11, Int 4, Wis 10, Cha 7; Languages Draconic.

Size Increase: The drake matures further and advances a size category when the charge reaches 5th level and every 4 levels thereafter. Each time this occurs, the drake’s natural armor bonus to its AC increases by 2, its natural attacks increase in damage based on the new size category, and it gains the following ability scores adjustments: Str +4, Dex –2, Con +2. When the drake reaches Medium size, its speed increases from 20 feet to 30 feet. (+6 to AC)
+1 to Int @5th level

Gear:


Magic item: Ring of sustenance
This message was last edited by the GM at 19:20, Sun 16 Feb 2020.
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