The philosophers Inn [OOC]   Posted by DM.Group: 0
Rhanis Mindogar
 player, 56 posts
 Half-Elven
 Aspirant Of Chauntea
Mon 18 Mar 2019
at 15:44
Re: The philosophers Inn [OOC]
I mean you still can, you award yourself the extra % based on your class, or subtract the % based on your class/Kit. I know some of them take XP away. At least that is how I'd see it. I was not lucky enough to have attributes that allowed me to get a extra XP bonus. :(
Elevan Bitterberry
 player, 55 posts
 HP: 3/5
 AC: 10
Mon 18 Mar 2019
at 16:16
Re: The philosophers Inn [OOC]
That's not what I meant.
I meant individual rewards for actions based on the class.
http://www.purpleworm.org/rules/DMG/DD00378.htm
If we are splitting the experience within the group I feel individual rewards would help offset the penalty and would avoid us trying to work alone and do things by ourselves, while also pushing us to cast spells, research and overall do the things that our classes want us to do.
Liagwyn
 player, 42 posts
 HP: 10/10
 AC: 3 (2)
Mon 18 Mar 2019
at 19:07
Re: The philosophers Inn [OOC]
I don't mean to sound greedy, but Elevan's suggestion to add the individual rewards rules to the split xp makes sense.
If i didn't miscount, we defeated 11 kobolds. That would mean that for Liagwyn to level up the party needs to defeat about 1455 kobolds, give or take. That sounds like a lot.
Rhanis Mindogar
 player, 57 posts
 Half-Elven
 Aspirant Of Chauntea
Mon 18 Mar 2019
at 20:21
Re: The philosophers Inn [OOC]
I had never seen that chart, very interesting, I like it!
DM
 GM, 57 posts
Mon 18 Mar 2019
at 20:54
Re: The philosophers Inn [OOC]
To be honest, I've never used an individual approach to dividing XP. I have seen that table before, but I always ignored it due to "too much bookkeeping".
However, that doesn't mean I'm not open to giving it a try.

If you feel that it would be more motivating and/or fun to play, we can apply these individual rewards. I assume that these additional XP amounts come on top the averaged XP of killing monsters.
Dirk Widefoot
 player, 43 posts
 AC7
 HP8
Mon 18 Mar 2019
at 22:38
Re: The philosophers Inn [OOC]
In reply to DM (msg # 121):

HHMM,  I have been in groups that you add the total exp (kills, actions, story lines, coin value) then divide it by total levels.  this number is then multiplied by your level and that is your take of group experience.     Other ways are you earn your own exp for what you do and collect while the story line exp is divided equally.  then of course anyone multiclassed has to divide there exp in 2 then add any % bonus to that class.   Heck I have even had DM that the casting of spells per level added to exp plus healing HP's were Exp too.

So, the 100 St Patti Day exp and the 15 Kobold exp for all would still be 115 exp plus/minus % bonuses.

DM, your call how to divvy exp.  May be best to do story line exp to all, like the 15 exp for the Kobolds action.
Elevan Bitterberry
 player, 56 posts
 HP: 3/5
 AC: 10
Tue 19 Mar 2019
at 00:13
Re: The philosophers Inn [OOC]
The issue I feel mostly comes with XP being split within the party: if we are splitting XP this way it will take a long time to advance and it may end up with us just killing monsters mindlessly, slowing the pace down to a crawl and becoming tedious.

To fix this adding individual rewards for classes would help greatly because we would be in control of our own pace, of our own needs, greed and whatnot.
If we want to get some quick experience we start some research, we go fight more monsters, we test our thieving skills or use our powers to further our religion and gather appendices.
Rhanis Mindogar
 player, 58 posts
 Half-Elven
 Aspirant Of Chauntea
Tue 19 Mar 2019
at 00:16
Re: The philosophers Inn [OOC]
Elevan Bitterberry:
further our religion


+1 to this idea!
Dirk Widefoot
 player, 45 posts
 AC7
 HP8
Tue 19 Mar 2019
at 01:31
Re: The philosophers Inn [OOC]
In reply to Rhanis Mindogar (msg # 124):

Wow, I get experience for gathering appendices.   Hmm who's do I cut off and collect :)


No issues how we earn experience.  Game play, story line, own character interactions and (dirty) deeds to name a few (done dirt cheap).  Per character or as a group.
DM
 GM, 58 posts
Tue 19 Mar 2019
at 21:01
Re: The philosophers Inn [OOC]
You make convincing points.

Group Awards
From one point I can totally understand that every character "learns" from a combat or quest completion. Even if you haven't swung an axe, shot an arrow or cast a spell, you still learn "patterns" and tactics. With the Kobold fight, I indeed counted 11 kills x 7XP = 77 XP total. Given your party is 5, that comes down to 15 XP each.

individual awards
From another point, I also believe that "practicing" your job makes you better at it. For a warrior (Liagwyn) that's 10XP/HD. For the (thieving) rogues, that's using a special ability or obtaining gold. For a mage, it's per spells cast to overcome foes or problems. So far I'm still ok. For a Priest however, it's much more strict. So maybe that's a little unfair for Rhanis and Dirk.


quote:
Any character who has a score of 16 or more in all his prime requisites gains a 10% bonus to his experience point awards.


Dirk => Cleric => WIS => 16 => +10%
Elevan => Mage/Thief => INT/DEX => 14/13 => no bonus
Kloshe => Thief => DEX => 17 => +10%
Liagwyn => Fighter => STR => 9 => no bonus
Rhanis => Druid => WIS & CHA => 14/15 => no bonus

Combining all that data would result in :
GroupIndividualFactorTotal
Dirk1501.116
Elevan151x50501.065
Kloshe1501.116
Liagwyn153x1x10301.045
Rhanis150115


what are your thoughts on this outcome ?
Liagwyn
 player, 44 posts
 HP: 10/10
 AC: 3 (2)
Tue 19 Mar 2019
at 22:43
Re: The philosophers Inn [OOC]
With priests I believe it's a nice incentive to rp as their class. I'm not certain what Dirk's deity is, but Rhanis has already been trying to connect to his beliefs. If he casts spells to water the plants or make the trees go faster, he will get an xp reward for the commitment to the ethos.

Also, the math looks good to me, at keast for Liagwyn
Elevan Bitterberry
 player, 58 posts
 HP: 3/5
 AC: 10
Tue 19 Mar 2019
at 22:45
Re: The philosophers Inn [OOC]
We could also consider individual experience based on roleplaying, which include using resources for roleplay purposes rather than for mechanical purposes (for example buying a very expensive set of clothes).
http://www.purpleworm.org/rules/DMG/DD00377.htm

For Rhanis, druids tend not to have any problem with XP, as they have the fastest experience growth of us all.
For Dirk... a bit more complex but overall they are still pretty good, at the very least in the early levels.
While it is true that they must serve the interest of their religion to gain the extra experience I feel "serving the interest of their religion" relies more on roleplaying and does give them an edge in being the "professionals" when spirituality is involved, especially since they receive double the amount of experience for casting a spell than wizards do, without considering that they also get more slots depending on wisdom.
It would also push the players to actually see things in the way or their cult: Rhanis and Dirk will likely want that sweet extra experience points, so they will try IC to motivate their actions for their deities or try to do "sidequests", so they follow the party in the main quest while aiding their own cults.
Especially useful for the DM, since you could grant them divine quests that may prove great plothooks to make the players go and do stuff.

Priests and druids in later editions are basically wizards but with a different spell selection: adopting a system where they are rewarded for actually serving the interest of a specific god/sect could put them in the right mindset to expand.
Dirk Widefoot
 player, 46 posts
 AC7
 HP8
Tue 19 Mar 2019
at 23:58
Re: The philosophers Inn [OOC]
In reply to Elevan Bitterberry (msg # 128):

Aww now the cats out of the bag, geesh Dirk was coy to letting the group know he is of faith  lol.  I have been role playing Dirk as such and slowly working in his gods ethos and his abilities as such.

I am fine with exp allotment as you see fit.  though, I never see an adventuring cleric touting their god like a church pastor does.  Some adventure for there own personal advancement which helps them grow as a priest allowing them to gain wealth and status to attract followers once they can build a "strong hold" if that is what they choose to do.

Dirk is for the adventure, challenge and fun of it all.  It is not so much touting his god but interjecting an adventures life and risk and reward and pay homage to his god for the adventures achieved.  A little self aware and keeps a close lip on who he lets into his inner circle.   the past has caught him in the wrong place at the wrong time but it was an adventure non ether less just not much too show for it other then a learning experience.
DM
 GM, 59 posts
Mon 25 Mar 2019
at 12:45
Re: The philosophers Inn [OOC]
I tried to make my live a bit easier by using a spreadsheet to calculate the XP. You can all consult this page. If you have any remarks, please shout !

https://docs.google.com/spread...lS0/edit?usp=sharing
Liagwyn
 player, 45 posts
 HP: 10/10
 AC: 3 (2)
Mon 25 Mar 2019
at 13:24
Re: The philosophers Inn [OOC]
Looks good. The only suggestion that comes to mind is to add the level of the characters aswell, since warriors, priests and wizards take the level into account to calculate the individual xp. You could add it on the cell above the names, and add a column that does XP/Unit*Level
Kloshe Halakl
 player, 46 posts
Tue 26 Mar 2019
at 02:34
Re: The philosophers Inn [OOC]
Pretty
Elevan Bitterberry
 player, 59 posts
 HP: 3/5
 AC: 10
Wed 27 Mar 2019
at 14:27
Re: The philosophers Inn [OOC]
We're still playing?
Someone dropped out?
Liagwyn
 player, 46 posts
 HP: 10/10
 AC: 3 (2)
Wed 27 Mar 2019
at 14:29
Re: The philosophers Inn [OOC]
I'm waiting on the GM for the private hunting thread.
Dirk Widefoot
 player, 47 posts
 AC7
 HP8
Wed 27 Mar 2019
at 21:31
Re: The philosophers Inn [OOC]
In reply to Liagwyn (msg # 134):

Still here myself  probably dm busy, it happens.
DM
 GM, 60 posts
Mon 1 Apr 2019
at 12:52
Re: The philosophers Inn [OOC]
Apologies for the delay, I'll pick it up soon.
I was abroad for work and I forgot to mention it. Nice example I'm setting :)
Elevan Bitterberry
 player, 60 posts
 HP: 3/5
 AC: 10
Thu 11 Apr 2019
at 21:50
Re: The philosophers Inn [OOC]
Any updates?
It's fine if we're skipping/closing down, a warning would be nice however.
Are players missing?
Do we need to act our movement more?

I was enjoying this game so far.
Rhanis Mindogar
 player, 59 posts
 Half-Elven
 Aspirant Of Chauntea
Fri 12 Apr 2019
at 00:14
Re: The philosophers Inn [OOC]
Just curious anyone else in this game, also over in the Temple of Elemental Evil game?
Just thought I'd see, since its old school too.
Dirk Widefoot
 player, 48 posts
 AC7
 HP8
Fri 12 Apr 2019
at 01:03
Re: The philosophers Inn [OOC]
In reply to Rhanis Mindogar (msg # 138):

Dirks here still.  I am not in that game but if they need a player let me know.

I hope our DM is OK.
Rhanis Mindogar
 player, 60 posts
 Half-Elven
 Aspirant Of Chauntea
Sat 20 Apr 2019
at 02:28
Re: The philosophers Inn [OOC]
link to another game

Found a 2E game starting up that is looking for players, if anyone is interested.
Dirk Widefoot
 player, 49 posts
 AC7
 HP8
Sat 20 Apr 2019
at 16:47
Re: The philosophers Inn [OOC]
In reply to Rhanis Mindogar (msg # 140):

Ah yes I see the thread now, I threw my hat in to play so if the DM accepts me I'll see you in there and game on :)


I would still lurk here for a while and see if anything awakens not krakens or anything like that, just the DM.  Not sure if the DM would be willing to pass the rains to one of the players to run the game either temporarily or permanently. Hate to see games - you know - get lost.