Chapter 4-1: Yartar, Dessarins' Rest
It seems word on the street has spread - both Moira and Claire notice a few of the children eyeing the party, some even going closer before being pulled away by their peers. Of course, this doesn't deter the beggars, who see the halfling's outpouring of coin as all the more reason to to approach - grinning with yellowed teeth as they take the silver and flee (some with surprising speed for an apparent 'cripple').
"Blessing's be upon ye traveler!" one elderly woman croaks as she takes the silver from Moira, "and take care to avoid the shadows at night. Some stray dogs wandered in recently, and the local cats are anything but silent. Ain't nothing to bother good honest merchants in the day though."
[Language unknown: "Ri Ma. Toma man, mo m forerskor."]
Having said that, she winks and heads back into the alleys.
Moira, deduct anywhere between 1-10gp from your pouch, depending on how much you want to give the beggars (about half a dozen would approach over intervals).
Meanwhile, Thente - having left the majority of his valuables with Moira - finds himself approached by more and more urchins as he gives out the berries. One older man tries to approach, only to turn away quickly at the sight of Thente's lightning. As the number of berries dwindles and the urchins increase - the remaining few begin to fight for the food; subtly at first, but more brazenly as the berries go down to three, then two.
Five hungry urchins glare at Thente, then at each other. The rest seem to have quietly vanished after getting their berry. (Thente can attempt Perception/Survival + Investigation to get a sense of where they went/how so many of these children keep popping up)
Either way, the sorcerer reunites with the group with little additional trouble.
OOC: Also, Thente can tell he was frisked at least four times throughout. Nothing was actually stolen though, beyond maybe some lint.
The Happy Hall certainly lives up to its name - brightly lit even late at night, sounds of laughter and merriment drifting from its two floors. In contrast to the more opulent shops and mansions that have sprung up around it, the Hall itself is a surprisingly modest affair - stone, brick and wood fitted together in a haphazard manner that makes little architectural sense yet somehow does not fall apart.
Even though the festival has not fully started, a few stalls have already been setup next to the temple itself. A rotund half-orc man dispenses massive kegs of beer next to a colorfully painted roulette wheel, while nearby a trio of bards perform an improv skit based on whatever it is the audience calls. Two smaller stalls serve smoked fish, bread and fruit to any who ask, the scent of the fire lending a smokey, salty tinge to the air. From inside the temple itself one can hear the sounds of chatter and music, the creak of strained wood, clanking metal and the occasional crash of something fragile being broken.
Oddly enough, nobody seems to care or look up.
The groups' arrival with the wagon is met with some fanfare - one of the bards (a young gnome woman in purple tights) takes the opportunity to pirouette off the Dream's roof and walls in some sort of imaginary swordfight with her fellow performers. The few young aristocrats and servants browsing the area clap and cheer, more focused on her movements than the eclectic composition of the party driving the wagon.
A young girl - no, a Hin dressed like a young girl complete with blond pigtails and a small yellow smock approaches the lead driver with a springy step, then sighs as she sees Moira driving it;
"...aw. Way to spoil the fun cousin," she groans, crossing her arms and blowing a ridiculously ribboned pigtail out of the way, "do you want the proper welcome speech or the 'proper' welcome speech?"
This message was last edited by the GM at 07:30, Mon 15 Nov 2021.