OOC.   Posted by Starfleet Command.Group: 0
Starfleet Command
 GM, 1 post
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 7 Jan 2019
at 23:34
OOC
This will be for out-of-character chatter.  Let's all stay friendly!
Starfleet Command
 GM, 2 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 7 Jan 2019
at 23:52
OOC
First question... what uniforms do people want to wear?  This will (slightly) determine decade of play... 2260s or 2280s?



or


CTAC generating
 player, 1 post
Tue 8 Jan 2019
at 02:25
OOC
Greetings all,

I'm proposing  Naryss ch'Pertha  for Chief of Security.

Naryss is a (rather stereo-typical) tough ass Andorian; a Starfleet Brat from his homeworld, he led a 'misspent youth' before finding discipline, direction and purpose in the Starfleet Academy.
That was some time ago, and Naryss is now considered an worthy Lieutenant Commander, and Security Chief.


As for uniform, I do have to side with the very cool cross-breasted designs of 2280's ... definitely with the optional vest.
Cos that is so cool.
Gullak JavKer
 player, 1 post
 LCDR
 Chief Engineer
Tue 8 Jan 2019
at 04:36
OOC
In reply to CTAC generating (msg # 3):

Sounds good
Gullak JavKer
 player, 2 posts
 LCDR
 Chief Engineer
Tue 8 Jan 2019
at 04:40
OOC
In reply to Gullak JavKer (msg # 4):

Tellarite Farmboy who ran away to starfleet academy. but with few years under his belt, feeling somewhat homesick
Starfleet Command
 GM, 4 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 8 Jan 2019
at 04:43
OOC
If we're looking at the "Wrath of Khan" era, I'm suggesting a Miranda-class ship for our heroes.  Always loved me the Reliant...


Naryss ch'Pertha
 player, 2 posts
 Lt Commander
 Security Cheif
Tue 8 Jan 2019
at 04:47
OOC
Bring it on, boss.    She looks a sweetheart.


They say “the grass is always greener”, eh JavKer.
Maybe we can find time between incidents to get you home for a while.
Gullak JavKer
 player, 3 posts
 LCDR
 Chief Engineer
Tue 8 Jan 2019
at 07:08
OOC
An acceptable ship.

Provided there is no interference in my engineering sections she should me more than effective.

Green grass? i'll have you know my family was know across the district for the finest redgrass crop to be found.
Naryss ch'Pertha
 player, 3 posts
 Lt Commander
 Security Cheif
Tue 8 Jan 2019
at 09:09
OOC
So as I continue to explore the rules, and re-peruse the character I have made, it turns out that he is more the 'ground thumper' and 'action hero' style Security Officer ... rather than the 'fire photon torpedoes' type.

He's more the 'infiltrate' and 'take 'em out before they even know we are there' kind of Security Officer ... rather than the 'decrypt the hidden message' and then 'interrogate 'em gently' type.

But he does lead from the front, and seems to inspire his troops.  He never willingly leaves 'a man' behind; and is well versed at dealing with the sort of immediate medical attentions that are needed in the field.

And ... he is a formidable foe in hand-to-hand conflict.
If we are ever boarded by, or are boarding, an enemy, he's the guy you want running down the corridor towards/leading the incursion.


All in all, it seems that (again) I've made a Combat Wombat.
Which I can live with.
Naryss ch'Pertha
 player, 4 posts
 Lt Commander
 Security Cheif
Tue 8 Jan 2019
at 09:48
OOC
Dale,
Under 'Momentum' in the Quickstart Rules, it says "The Player group may only ever have a pool of 6 Momentum at any one time".

Do Characters have Momentum, or does 'the team' have Momentum?
When my character generates Momentum, is it mine ... or does it go straight into the 'team Momentum' pool?
Starfleet Command
 GM, 5 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 8 Jan 2019
at 15:24
OOC
Naryss is perfectly capable of manning a weapons console, too.  He just doesn't have the Focus(es) to be a rock star at it.

You roll 2d20, wanting low.  Your target number is (for weapons) Control + Security, or 13 or less.  Each die you roll that meets or goes lower than 13 is a success.  Each '1' counts as 2 successes, or, if you have an applicable Focus, your skill would be the Crit threshold.  So if you had "Starship Weaponry" as a focus, you'd crit on a 5 or less instead of a 1 (5 being your security rating). Crits count as TWO successes instead of 1.

As for Momentum, it's a group pool.  Anyone can take from it or add to it.  The cap is 6, but you can do an "Immediate Spend" if you earn more and are at cap in many cases.
CSO generating
 player, 1 post
Tue 8 Jan 2019
at 22:31
OOC
In reply to Starfleet Command (msg # 2):

I think the 2280's would be a lot of fun.

The Reliant seemed like a pretty well-armed ship for a science vessel and the crew didn't seem very engaged in its survey duties. In fact, I remember reading a fan post ages ago complaining that the roles of the Grissom and the Reliant were swapped - the Grissom would have been the perfect choice for flying around finding a test world for Genesis, whereas the Reliant would have been a much better ship for watching over the scandal-ridden and Klingon-infested Genesis Planet. But I digress...

A Science Officer could be molded in a lot of different ways depending upon his role in Starfleet, or rather, a Science Officer on board a more militarily inclined vessel would probably be very different than one assigned to the Galaxy Exploration Command.

[ETA: I'm considering either a Human, Vulcan, or Denobulan for my Science Officer.]

Would it be fair to ask where our heavily armed dreadnought of peace and understanding leans?

This message was last edited by the player at 22:34, Tue 08 Jan 2019.

Starfleet Command
 GM, 8 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 8 Jan 2019
at 23:03
OOC
"You may ASK."
.
.
.
(awkward pause)

"That's a little joke."

This message was last edited by the GM at 23:03, Tue 08 Jan 2019.

Starfleet Command
 GM, 9 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 8 Jan 2019
at 23:17
OOC
That's GM-speak for, "I'm working on it!" ;)
CSO generating
 player, 2 posts
Tue 8 Jan 2019
at 23:34
Re: OOC
Starfleet Command:
"You may ASK."
.
.
.
(awkward pause)

"That's a little joke."



Starfleet Command
 GM, 10 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 9 Jan 2019
at 22:15
Re: OOC
"We learn by doing." ;)

Kind of a toss-up between mission profiles... "Multi-Role Explorer" or "Tactical Operations".  The shipframe has a built-in bonus to Science, Conn and Command.  Either way, she'll be decent at both roles.  Any thoughts?

This message was last edited by the GM at 23:02, Wed 09 Jan 2019.

CSO generating
 player, 3 posts
Thu 10 Jan 2019
at 00:50
Re: OOC
In reply to Starfleet Command (msg # 16):

I'm sure our Andorian Chief of Security would love to be assigned to a ship with all the heavy weapons stripped off so we can go catalog gaseous anomalies. ;)  Mind you, they sent the Excelsior on the same mission and I'm pretty sure she was still fully armed...

Nothing wrong with keeping your options open!

I think I'll go with the Denobulan.
Gullak JavKer
 player, 4 posts
 LCDR
 Chief Engineer
Thu 10 Jan 2019
at 01:57
Re: OOC
Starfleet Command:
"We learn by doing." ;)

Kind of a toss-up between mission profiles... "Multi-Role Explorer" or "Tactical Operations".  The shipframe has a built-in bonus to Science, Conn and Command.  Either way, she'll be decent at both roles.  Any thoughts?


Engineering will be more than capable for preparing a multi-role ship for any contingency.
Starfleet Command
 GM, 12 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 12 Jan 2019
at 15:50
Re: OOC
How's it going folks?

I'll work on the ship stats this weekend.  Gullak and Naryss are generated.  Anybody need help with their character, or anything else?
Helm Generating
 player, 1 post
Sat 12 Jan 2019
at 16:27
Re: OOC
I do!  I do! :)
Naryss ch'Pertha
 player, 5 posts
 Lt Commander
 Security Cheif
Mon 14 Jan 2019
at 01:27
Re: OOC
So without wanting to hurry anyone ...

Hurry up, everyone.

Let’s kick this starship’n in the naselle’s!
Naryss ch'Pertha
 player, 6 posts
 Lt Commander
 Security Cheif
Mon 14 Jan 2019
at 01:29
Re: OOC
And just because I can’t resist it ...


https://youtu.be/FCARADb9asE
CSO generating
 player, 4 posts
Mon 14 Jan 2019
at 08:14
Re: OOC
In reply to Starfleet Command (msg # 19):

For some reason I thought we were waiting for you to give us a bit more on the campaign. I was also expecting to get an email notification when someone posted, so I didn't check here until tonight.

I rolled up a character, but he came out pretty grim. I'll try again during daylight hours and see if I can put together some less depressing values!
Naryss ch'Pertha
 player, 7 posts
 Lt Commander
 Security Cheif
Mon 14 Jan 2019
at 08:56
Re: OOC
Also, as always, negotiate with your GM.
If you want to swap around a few points, and theres good call for it ...
CSO generating
 player, 5 posts
Mon 14 Jan 2019
at 18:08
Re: OOC
In reply to Naryss ch'Pertha (msg # 24):

It wasn't the numbers that were grim, it was the character itself!

The movies set in that era do tend that way. Perhaps I'll aim more for a IV and V (yes, I said it!) feel. ;)
Starfleet Command
 GM, 13 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 14 Jan 2019
at 23:45
Re: OOC
I guess I thought the background was evident, but hey.  My bad.

The ship is a Miranda-class cruiser, boldly going where Starfleet needs her to go.  The time is right about the time of "The Wrath of Khan" in the 2280s.

"Grim" is fine if you like it, but by all means, play a character you will enjoy.  The 80's Trek films varied in tone from grim (ST II) to REALLY grim (ST III) to downright cheery (ST IV).

The movies that occur in this immediate timeframe are ST II, III, and IV, with V a nudge further off, and VI years after that.

If there are any SPECIFIC questions I'm failing to answer, by all means ask.  In fact, if there are ANY questions you have, ask.  :)
Gullak JavKer
 player, 6 posts
 LCDR
 Chief Engineer
Tue 15 Jan 2019
at 09:59
Re: OOC
can i use the restroom?
CSO generating
 player, 7 posts
Tue 15 Jan 2019
at 20:01
Re: OOC
In reply to Starfleet Command (msg # 26):

Character emailed to the GM for approval.
CSO generating
 player, 9 posts
Wed 16 Jan 2019
at 08:42
Re: OOC
In reply to Starfleet Command (msg # 26):

Okay, introducing Lt. Commander Christopher Decker, Chief Science Officer

Christopher is another Starfleet brat. His parents are still serving in Starfleet - his father is a diplomat, until recently on Vulcan, now reassigned back to Earth during the Genesis crisis. His mother is a computer scientist assigned as a liaison with the Vulcan Science Academy.

He seems a little weak as far as senior officer material goes, but he is very competent within his fields. He has a broad range of specialties, including astrophysics, geology, and several biological sciences. He's also been in the right place at the right time to acquire a few notable commendations and has very favorable family connections which explain this rather desirable posting.
Christopher Decker
 player, 11 posts
 LCDR
 Chief Science Officer
Sat 19 Jan 2019
at 04:41
Re: OOC
In reply to Starfleet Command (msg # 26):

Random question that came to mind:  What's the chain of command on our ship? :)
Starfleet Command
 GM, 19 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 19 Jan 2019
at 05:08
Re: OOC
1. Captain
2. XO
3. 2nd Officer
58. Janitor
59. Decker

;)
Naryss ch'Pertha
 player, 11 posts
 Lt Commander
 Security Cheif
Sat 19 Jan 2019
at 05:20
Re: OOC
B U R N !!!
Christopher Decker
 player, 12 posts
 LCDR
 Chief Science Officer
Sat 19 Jan 2019
at 06:47
Re: OOC
In reply to Starfleet Command (msg # 31):

LCDR Decker most certainly did not attend Command School. In fact, I'd have made him a Lieutenant except I thought that was probably too junior to be a department head. I'm not sure I'd put him below the janitors, but if he's given the conn the ship is in a great deal of trouble indeed.
Christopher Decker
 player, 13 posts
 LCDR
 Chief Science Officer
Sat 19 Jan 2019
at 06:50
Re: OOC
In reply to Starfleet Command (msg # 31):

Also, if the ship only has the 6 banks of phasers mounted on the saucer, what are those things on the corners of the roll bar?  I assume the heavy phasers were replaced by high intensity sensor pods linked directly to the warp drive, right???

A Science Officer can always dream...
Starfleet Command
 GM, 21 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 21 Jan 2019
at 00:40
Re: OOC
Actual progress today getting our CO and Helmsman generated. :)

As for Decker's place in the chain of command, that's hard to say at this stage.  He's on the senior staff, so he's actually way above the janitor. ;)

Those ship specs are just a placeholder from the Daystrom Institute.  But yeah, that thing on top isn't a torpedo launcher... it's a probe launcher... yeah, that's the ticket... :)
Christopher Decker
 player, 14 posts
 LCDR
 Chief Science Officer
Mon 21 Jan 2019
at 17:41
Re: OOC
In reply to Starfleet Command (msg # 35):

FASA had the Bader class scout - the only scout without photon torpedo tubes. SUPER popular with their Starfleet crews.  I am amused by the idea of an advanced rapid-fire fore-and-aft probe launcher, though.
Starfleet Command
 GM, 22 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 22 Jan 2019
at 03:07
Re: OOC
Everyone's character sheets should now be live and editable under "Character Details". :)
Starfleet Command
 GM, 23 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 22 Jan 2019
at 03:36
Re: OOC
And the ship sheet is live in the ship thread.

I tried to give her a little something for everyone. :)
Christopher Decker
 player, 15 posts
 LCDR
 Chief Science Officer
Tue 22 Jan 2019
at 21:29
Re: OOC
In reply to Starfleet Command (msg # 38):

Cool. I believe in the bridge picture, the science console is/would be at the bottom where the cut out is. Clockwise from there is Communications, (the turbolift), Engineering, and Tactical. Seems small, but at least all of us have a seat. ;)
Starfleet Command
 GM, 25 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 22 Jan 2019
at 21:31
Re: OOC
OK gang we are almost ready to start.

At this point, our medical staff is purely NPC, although our CSO has a biology/medical background.

We also need an XO.  Given the crew size, I'm thinking Naryss could double as SecChief and XO, if the player's interested... much in the way Spock doubled as XO and CSO.  Alternately, the XO could be an NPC.

I'll be using some time today to create some NPCs to fill in the crew.  Any questions, let me know!  There is also a great "Supporting Character" mechanic in STA that we will use when needed to keep a player involved, when their character is "offscreen". :)

This message was last edited by the GM at 21:36, Tue 22 Jan 2019.

Christopher Decker
 player, 16 posts
 LCDR
 Chief Science Officer
Tue 22 Jan 2019
at 21:31
Re: OOC
In reply to Starfleet Command (msg # 37):

Oh, hey. Has anyone had success requesting additional character profile picture additions?  I saw the process for doing so, but I also saw a message on the general forums from a year or so ago stating that no more additions would be made.
Starfleet Command
 GM, 26 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 22 Jan 2019
at 21:33
Re: OOC
As far as who's "Third in Command" aka 2nd Officer... most likely it would situationally be JavKer or Decker, in much the same way Sulu or Scotty was 3rd in command, depending on the episode / sitch. ;)
Starfleet Command
 GM, 27 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 22 Jan 2019
at 21:37
Re: OOC
Christopher Decker:
In reply to Starfleet Command (msg # 37):

Oh, hey. Has anyone had success requesting additional character profile picture additions?  I saw the process for doing so, but I also saw a message on the general forums from a year or so ago stating that no more additions would be made.


To my knowledge, you can still submit a picture.  Also, if looking for a "better" one, look through all the categories.  The actor/actress headshot is probably more important than whether they're wearing a Starfleet Uniform or not. :)
Xanatos Mcreeg
 player, 2 posts
 Lieutenant JG
 Chief Helmsman
Tue 22 Jan 2019
at 21:41
Re: OOC
for me it wasn't the uniform or not, it was finding one close to the right age that didn't have long or dark hair :)
Naryss ch'Pertha
 player, 12 posts
 Lt Commander
 Security Cheif
Tue 22 Jan 2019
at 21:48
Re: OOC
Starfleet Command:
At this point, our medical staff is purely NPC, although our CSO has a biology/medical background.

And the Security Chief has Medical 4 with the 'First Aid' Focus.
Naryss ch'Pertha
 player, 13 posts
 Lt Commander
 Security Cheif
Tue 22 Jan 2019
at 21:54
Re: OOC
Starfleet Command:
We also need an XO.  Given the crew size, I'm thinking Naryss could double as SecChief and XO, if the player's interested... much in the way Spock doubled as XO and CSO.  Alternately, the XO could be an NPC.

I am happy is fill that role.

quote:
I'll be using some time today to create some NPCs to fill in the crew.  Any questions, let me know!  There is also a great "Supporting Character" mechanic in STA that we will use when needed to keep a player involved, when their character is "offscreen". :)

Can I please help with the security cast?
If you tell me how many, I'll give you names and (depending on what you ask for) their strongest non-Security Discipline, and say two focuses.   Alternately, I'll give you a complete character sheet (for you to edit.
Naryss ch'Pertha
 player, 14 posts
 Lt Commander
 Security Cheif
Tue 22 Jan 2019
at 22:10
Re: OOC
And my vote is that you start us off in the thick of the action.

It needn't be (but can be) a combat situation ... but make it something tense, that requires our direct and immediate involvement.
It might be a tense Diplomatic situation, or some kind of social gathering.  It might be a mystery, or we might be caught in some kind of crisis situation.

But the whole, we meet in a tavern the conference room to introduce ourselves is boring as hell.
And most good movies/TV episodes begin with something interesting already happening.
Christopher Decker
 player, 17 posts
 LCDR
 Chief Science Officer
Tue 22 Jan 2019
at 23:39
Re: OOC
In reply to Naryss ch'Pertha (msg # 45):

Medicine 4 and the Field Medicine talent - the better to perform moderate procedures with just a science tricorder and a hand phaser. ;)  Now hold still...
Xanatos Mcreeg
 player, 3 posts
 Lieutenant JG
 Chief Helmsman
Tue 22 Jan 2019
at 23:40
Re: OOC
that better be some lollipop we get after :)
Naryss ch'Pertha
 player, 15 posts
 Lt Commander
 Security Cheif
Wed 23 Jan 2019
at 00:21
Re: OOC
Christopher Decker:
Medicine 4 and the Field Medicine talent - the better to perform moderate procedures with just a science tricorder and a hand phaser. ;)  Now hold still...

Yeup, MacGuver Medicine.
I’ll keep ‘em alive till we can get them to the medbay ... then you can genegineer them better!
Starfleet Command
 GM, 28 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 23 Jan 2019
at 00:44
Re: OOC
In reply to Naryss ch'Pertha (msg # 47):

No plans to do the "tell everyone about your childhood" opening, no worries. ;)
Starfleet Command
 GM, 29 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 23 Jan 2019
at 00:45
Re: OOC
In reply to Naryss ch'Pertha (msg # 46):

We'll collaborate on security, but I don't want to generate too many at start... just a few to fill out the cast. ;)
Naryss ch'Pertha
 player, 16 posts
 Lt Commander
 Security Cheif
Wed 23 Jan 2019
at 00:53
Re: OOC
Hey, Command.      If you were to:
- change our names to include our rank      and
- change our tags to indicate our department

We could then use our Bio-lines for:
- cool comments, like you have         Or
- logging our Health and Determination Points (or such)
Naryss ch'Pertha
 player, 17 posts
 Lt Commander
 Security Cheif
Wed 23 Jan 2019
at 22:10
Re: OOC
So Dale has invited each of us to this game, for he feels some strange kinship with each.
But we don't know each other from a bar of soap.
So, by way of introduction, I offer the following unto you all ...


My name is Sean.
Hailing from Brisbane in Australia, I am 48 years old, married, with one daughter who is my heart personified.

I've been roleplaying since High School ... so that'd be about 30+ years now.
For me, it's all about the creativity and story-making.  Even when I play board games.
Oh, and the socialising.

I work Security for the Police Department; and have been in Security a good dozen or so years.

I've never travelled much: to my regret.  It's likely that (with a seven year old just beginning her school life) that travel will become an old man's unfulfilled dream.
But alas!

I'm not a 'Trekkie' by definition, but enjoy the franchise, as much as Rowlings 'Wizarding World', the Star Wars sagas, and all manner of fantasy and Sci-fi.

Christopher Decker
 player, 18 posts
 LCDR
 Chief Science Officer
Thu 24 Jan 2019
at 08:23
Re: OOC
In reply to Naryss ch'Pertha (msg # 54):

My name is Jeff.  I live in the North Bay, about an hour north of San Francisco.  I'm 47. I work in the telecom industry for a company that supplies and maintains telephone, paging, and other low-voltage cabling systems for retail customers (grocery stores and the like). I've been in the industry, although not this particular niche, for about 25 years now.

I've been a life-long Trekkie. As far back as my childhood memories go I remember watching Original series reruns in the 70s. I tinkered with role playing games as far back as 1981 when I played in a short Runequest campaign run at the local rec center and was gifted one of the red box D&D Basic sets. The first RPG I ever bought, though, was FASA's original Star Trek game around 1983. That being said, I've always been more of a board or miniature gamer than a roleplayer, but I have done my share.

I've known Dale for close to 25 years now. That's right. This year is Dundracon 43. I found the Final Frontier game we first met at in the Dundracon 20 program just now.  Yes, we met when he was helping to produce and demo a Star Trek miniatures game back in the 90's.

I tend to be verbose.
Xanatos Mcreeg
 player, 4 posts
 Lieutenant JG
 Chief Helmsman
Thu 24 Jan 2019
at 08:32
Re: OOC
Hi,

I'm Chip, yes that's my name, Dale and I have been laughing about it alot.

I met him thru a game he was running on here, our styles meshed and so did our senses of humor, and we became friends.

I'm an entertainer, a fire-eater and manipulator, with a day job as the executive assistant to a pair of balloon artists.

I'm 54 :)

I've been gaming for as long as I can remember, mostly superhero systems, but I've played a few different Star Trek games among others. Found the original TV series in re-runs, have seen every episode of all the rest of the shows, even the newest stuff.

I was the first person I know of to combine ape and old school red shirt, now that cross over is everywhere :)

I tend to be verbose as well :)
Ffion Parry-Jones
 player, 1 post
 Commander
 CO, USS Independence
Thu 24 Jan 2019
at 22:21
Re: OOC
Oh my god, am I actually the youngest in the game at 45?! I haven't been the youngest at anything in at least 20 years.

I'm Shelley. My work history is nowhere near as quotable as Chip's. I'm a lawyer who now ghost-writes for other lawyers, and I homeschool my 11-year-old. (Go ahead, judge. I'm from Portland and as long as it's silent judging, I'm immune.) I speak crap German, am re-learning French, and am actively working on Welsh.

I met Dale in 1989, right after the earthquake, I think. Everything good in my life that's happened since is because he taught me to play Champions back in the day. Seriously.

I'm rusty, gaming-wise, and will be leaning on my husband heavily for Trek details, but I am so looking forward to playing with you all!

-Shelley
Gullak JavKer
 player, 7 posts
 LCDR
 Chief Engineer
Fri 25 Jan 2019
at 00:36
Re: OOC
Sorry Shelley, James, 34.
I work for a bootmaking firm. I do custom and exotic leather cutting. Including presidents and celebs

I met dale through a forum of axis and allies miniatures. My frenchman have gallantly surrendered to to his IJN forces countless times.

Ive been playing dnd for about 3 years monthly. Other thst i lurk on the fringes of various gaming hobbies
Ffion Parry-Jones
 player, 2 posts
 Commander
 CO, USS Independence
Fri 25 Jan 2019
at 02:09
Re: OOC
Gullak JavKer:
Sorry Shelley, James, 34.
I work for a bootmaking firm. I do custom and exotic leather cutting. Including presidents


I got through my afternoon thinking I was the youngest. I'm good.

And jeez, you all have better jobs than I do. James, I'm sure you have an NDA but you have GOT to give us a little gossip! Just a teeny bit!

-Shelley
Christopher Decker
 player, 19 posts
 LCDR
 Chief Science Officer
Fri 25 Jan 2019
at 04:25
Re: OOC
In reply to Ffion Parry-Jones (msg # 59):

Nice to meet you all!  But who is this Dale guy?  Sounds shady...

By the way, as the moment is upon us, it occurs to me to mention that I've never RP'd like this (through an online forum). So it'll be a bit of a learning experience for me.
Xanatos Mcreeg
 player, 5 posts
 Lieutenant JG
 Chief Helmsman
Fri 25 Jan 2019
at 04:28
Re: OOC
We have your back. anything we can do to help, you have but to ask :)
Naryss ch'Pertha
 player, 18 posts
 Lt Commander
 Security Cheif
Fri 25 Jan 2019
at 05:14
Re: OOC
X speaks truth.

If anyone needs any advice or suggestions, I am sure several of us will happily jump in with our respective 2c.
LCDR Naryss ch'Pertha
 player, 20 posts
 Andorian CTAC
Fri 25 Jan 2019
at 10:28
Re: OOC
LCDR Christopher Decker:
I believe I would roll Science + Reason (17), assisted by the ship's Sensors (9) + Science (3)

Awesome.  This is exactly why I like to have some practise rolls.

So:
1/ we used different rolls: which was correct/appropriate please?   And why?
2/ can we add in Ship Disciplines to our rolls? Please explain?
LT JG Xanatos Mcreeg
 player, 7 posts
 Human HELM
Fri 25 Jan 2019
at 10:31
Re: OOC
I know I'm going to have to ask dice questions when the time comes :) never played a system quite like this one before :)
LCDR Gullak JavKer
 player, 8 posts
 Tellarite CHENG
Fri 25 Jan 2019
at 14:26
Re: OOC
Only that donald and melania have the same size feet. And hers are normal for a woman
Starfleet Command
 GM, 32 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 25 Jan 2019
at 15:37
Re: OOC
Normally, the GM tells the players what combination of Attributes & Disciplines apply before they make the roll.  However, players are free to suggest a different combo as a "different way of approaching the issue", and as long as it fits, it can fly.  For example, using Sensors could be a Security or Science task, depending on what you're using them for.  Reason is often the attribute you'd use, but Insight could also apply.  Control is more about precision, aim, that kind of thing.

The ship CAN assist in a shipboard task, BUT its successes only count if you score some on your own.  In the example of Naryss' roll, he scored no successes, so even if you'd rolled an extra die for the ship, it would not have helped.

I fully approve of narrative bits like you guys are doing.  Just be aware that the NORMAL procedure for the mechanics goes like this:

- GM suggests Attribute + Discipline combo to roll; player is free to pitch alternatives.  I often say "Make a Reason or Intuition plus Engineering check, whichever is better."
- GM sets and announces difficulty.  This is the number of successes you need to achieve.  By telling you ahead of time, it does more than keep me honest, it tells you how hard the task will be and informs your decision to buy more dice using Momentum.
- Other player(s) may offer to assist.  Typically only one assist applies.  The assist rolls a single die, and may use a different Attribute/Discipline combo entirely as appropriate.  For example, If Naryss was scanning an enemy vessel for weakness, he might roll his Insight + Security, with Decker assisting with a single die using his Reason + Science.
- You may purchase additional dice to roll with Momentum, or spending Determination.
- You roll the dice. Any successes above and beyond this number generate Momentum for the group pool. This momentum can often be used as an "immediate spend" to do more damage, get more info, fix the thing faster, etc... or stockpiled for later use.  Max Momentum Pool is 6. ;)

This message was last edited by the GM at 15:40, Fri 25 Jan 2019.

Starfleet Command
 GM, 34 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 25 Jan 2019
at 15:48
Re: OOC
I've created a thread/notice about dice and mechanics, above.  Hopefully that helps. :)
LCDR Christopher Decker
 player, 21 posts
 Human CSO
Fri 25 Jan 2019
at 19:31
Re: OOC
In reply to Starfleet Command (msg # 66):

I believe that, like ships, characters can only assist characters if the character who initiates the action scores at least one success.

Question:  In this example, I assume that ch'Pertha could have enlisted the ship's help - Security + Sensors for performing a tactical scan, perhaps?  And that would give him a ship die.  Could another player (such as Decker) then also aided him, providing a single Decker die?  Or is it just a single assist from either source?
Starfleet Command
 GM, 35 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 26 Jan 2019
at 17:07
Re: OOC
You can gain a die from the ship, and still get a die from another character, at the GM's discretion (it has to fit).  However, the more bonus dice you gain, the GM has the option of raising the complication range (too many cooks in the kitchen).  ;)
LCDR Naryss ch'Pertha
 player, 21 posts
 Andorian CTAC
Sat 26 Jan 2019
at 18:39
Re: OOC
Awesome.  Thank you.
That’s all good information.

My only two follow-up questions are:

1/ how did Decker attain four successes of three dice, please?
Decker:
Today: LCDR Christopher Decker rolled 12 using 3d20 with rolls of 8,3,1. Attempting to identify sensor contact.
4 successes, with the ship achieving a critical success ...


And
2/ {getting back into the IC} what are the game effects of said successes?


Oh, Edit:    Is the answer to ‘1/ ‘ that the ship rolled a ‘1’, which always provides two successes??

This message was last edited by the player at 18:40, Sat 26 Jan 2019.

LCDR Christopher Decker
 player, 22 posts
 Human CSO
Sat 26 Jan 2019
at 22:03
Re: OOC
In reply to LCDR Naryss ch'Pertha (msg # 70):

Correct. A ship does not have focuses, but treats every task that it attempts or aids as if it has one that applies. So it will score 2 successes on a roll that is equal to or less than the applicable department. BUT, in this case it just saved time and rolled a 1 which always counts as 2.

And yes, having done or tried to do something, I'm waiting.  I assume that's how this works?  All the players take an action and then the GM hoses us responds?
LCDR Naryss ch'Pertha
 player, 22 posts
 Andorian CTAC
Sat 26 Jan 2019
at 22:08
Re: OOC
Awesome.  M
And yes, in general, that is how it works.
LCDR Naryss ch'Pertha
 player, 24 posts
 Andorian CTAC
Sat 26 Jan 2019
at 22:17
Re: OOC
LCDR Christopher Decker:
A ship does not have focuses, but treats every task that it attempts or aids as if it has one that applies. So it will score 2 successes on a roll that is equal to or less than the applicable department. BUT, in this case it just saved time and rolled a 1 which always counts as 2.

Oh excellent.  Thank you
Starfleet Command
 GM, 36 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 27 Jan 2019
at 02:18
Re: OOC
Update pending guys, just trying to give everyone a chance to keep up ;)
LT JG Xanatos Mcreeg
 player, 9 posts
 Human HELM
Sun 27 Jan 2019
at 21:43
Re: OOC
I wasn't sure what color everyone was using for speech so I tried to get close :)
LCDR Naryss ch'Pertha
 player, 26 posts
 Andorian CTAC
Sun 27 Jan 2019
at 23:18
Re: OOC
On RPoL, most games are happy for players to use whatever colour they wish.
It’s unusual for all players to use the same, though.


And am I wrong to consider Shields to be a Tactical measure, rather than a piloting one?
LT JG Xanatos Mcreeg
 player, 10 posts
 Human HELM
Sun 27 Jan 2019
at 23:41
Re: OOC
I wasn't sure, and checking didn't help alot, but I did find a page that said it was part of my job..

also, they hadn't been mentioned and it's very much in my character's nature to check :)
LCDR Naryss ch'Pertha
 player, 27 posts
 Andorian CTAC
Sun 27 Jan 2019
at 23:45
Re: OOC
I certainly could be wrong ... but it seems a Security measure.
LT JG Xanatos Mcreeg
 player, 11 posts
 Human HELM
Sun 27 Jan 2019
at 23:48
Re: OOC
it wouldn't be the first time he's overstepped..and he's been thru battle, made him think of things like that :)
LCDR Naryss ch'Pertha
 player, 28 posts
 Andorian CTAC
Mon 28 Jan 2019
at 00:42
Re: OOC
I’m assuming this is our maiden voyage ... the first time these people are working together.
Different people will have different opinions on matters; including who’s job it is to do certain things.

Just as we players will have different opinions.
LT JG Xanatos Mcreeg
 player, 12 posts
 Human HELM
Mon 28 Jan 2019
at 00:56
Re: OOC
you're right, we're learning each other, as characters and as players :)

everything's all good on my end :)
LCDR Naryss ch'Pertha
 player, 30 posts
 Andorian CTAC
Mon 28 Jan 2019
at 01:02
Re: OOC
Oh yes, and on mine.

The ST is a bit of a prick though.
       (Isn’t it nice that we all have ‘pick on Dale’ in common, to bring us together)
Starfleet Command
 GM, 38 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 28 Jan 2019
at 02:29
Re: OOC
I'm not sure this is working out like I envisioned! ;)

Seriously, tho.  In the era, Helm and Nav both often handled weapons duties including shields.  Only in the movies (ST I, ST II, etc) did Security get a "Tactical Station", which could do both.  In Wrath of Khan, Chekov used that station to fire Torpedoes, while Sulu used the Helm to fire phasers.

In ship combat, every PC gets 1 action per turn, unless they do a Momentum spend to buy a second action (which can only be done once, and that action takes a +1 Difficulty penalty).
Starfleet Command
 GM, 39 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 30 Jan 2019
at 01:28
Re: OOC
Update coming soon folks!
LT JG Xanatos Mcreeg
 player, 14 posts
 Human HELM
Wed 30 Jan 2019
at 01:55
Re: OOC
I'm going to double check this time :)

the Conn part is MY job, right?

(been a weird day so I hope my checking  doesn't offend anyone :) )
Starfleet Command
 GM, 41 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 30 Jan 2019
at 02:23
Re: OOC
Yes, your job.  :)

No offense should be taken - asking is fair game! ;)
LT JG Xanatos Mcreeg
 player, 15 posts
 Human HELM
Wed 30 Jan 2019
at 03:14
Re: OOC
thanks!

now, to the conn! :)

I am way lost on the dice rolls, help! :)
LCDR Naryss ch'Pertha
 player, 33 posts
 Andorian CTAC
Wed 30 Jan 2019
at 03:44
Re: OOC
1/ roll 2x d20.     Anything that is equal or less than your Control+Conn total is a success.

1.5/  of you have a focus that is appropriate, each of those successes you rolled doubles.

2/ roll another d20 because the ship’s systems are helping you. If it rolls an ‘11’ or better, that’s another two successes for you.

3/ the GM will roll for E’Detra’s assistances; if he gets any successes, he’ll tell you and factor it in.

This message was last edited by the player at 03:47, Wed 30 Jan 2019.

LCDR Naryss ch'Pertha
 player, 34 posts
 Andorian CTAC
Wed 30 Jan 2019
at 03:46
Re: OOC
Starfleet, Please tell us more about this ‘Rally’ task.
I assume it’s something that any of us can do with our subordinates?

And I’m happy for you to run with my Eng task result: I’m just doing it to help out, and entertain myself.
LT JG Xanatos Mcreeg
 player, 16 posts
 Human HELM
Wed 30 Jan 2019
at 03:57
Re: OOC
awesome, thanks :)  just need to check with Star Fleet if any of my focuses fit..I think one does :)
LCDR Naryss ch'Pertha
 player, 35 posts
 Andorian CTAC
Wed 30 Jan 2019
at 04:02
Re: OOC
I suggest, to speed things up, just make the roll, and note your focus.
StarDale can easily identify and calculate your results then.

When you make your roll, just roll the 3 dice;  the first are your 2, andatter is the ship’s 1.
LCDR Naryss ch'Pertha
 player, 36 posts
 Andorian CTAC
Wed 30 Jan 2019
at 04:36
Re: OOC
Dale, I suggest you set the Dice Roller default to ‘Record each die’.
LCDR Naryss ch'Pertha
 player, 37 posts
 Andorian CTAC
Wed 30 Jan 2019
at 04:56
Re: OOC
LT JG Xanatos Mcreeg:
OOC: 20:19, Today: LT JG Xanatos Mcreeg rolled 37 using 3d20.  control + con = 15 focus helm operations?


Just as a note, if you can remember to check the ‘Record each die’ button.
That way you can see which die we’re successes, and which did not.

As your post stands we can’t see that: but 37 with 3 dice = average of 12.something.
So we can assume that your two dice succeed; and if your Focus is relevant, that’s 4 successes.
+ any success E’Detra can provide.
LT JG Xanatos Mcreeg
 player, 18 posts
 Human HELM
Wed 30 Jan 2019
at 07:26
Re: OOC
I remember it was a 14, a 3 and a 20 in that order..

I'll remember the record all dice from now on.
LT JG Xanatos Mcreeg
 player, 19 posts
 Human HELM
Wed 30 Jan 2019
at 07:30
Re: OOC
I like your's better tho lol
Starfleet Command
 GM, 43 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 30 Jan 2019
at 15:30
Re: OOC
LCDR Naryss ch'Pertha:
Dale, I suggest you set the Dice Roller default to ‘Record each die’.


Done!
Starfleet Command
 GM, 44 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 30 Jan 2019
at 15:32
Re: OOC
LCDR Naryss ch'Pertha:
Starfleet, Please tell us more about this ‘Rally’ task.
I assume it’s something that any of us can do with our subordinates?

And I’m happy for you to run with my Eng task result: I’m just doing it to help out, and entertain myself.


Rally is typically done only by the CO (or XO if in command).  It can only be done once per scene.  It's mainly for generating momentum, but it also invites a good speech. ;)

There are other ways you assist a subordinate.  I'll add that to the mechanics when I get a chance.

Off to Rura Penthe for me... I mean, work... ;)
CDR Ffion Parry-Jones
 player, 9 posts
 Human CO
Wed 30 Jan 2019
at 19:21
Re: OOC
Whoops! Totally missed the bit about the good speech. Next time. :)

I was thinking we should agree on a verb tense so that some of us aren't using present and some aren't using past. I've always used present when playing games, but PBEM/post are a different kettle of fish.

Thoughts?

-Shelley
LCDR Christopher Decker
 player, 24 posts
 Human CSO
Wed 30 Jan 2019
at 19:53
Re: OOC
In reply to CDR Ffion Parry-Jones (msg # 98):

I'd agree. Present tense makes the most sense and would seem to work best with the style of play.
LCDR Naryss ch'Pertha
 player, 38 posts
 Andorian CTAC
Wed 30 Jan 2019
at 19:58
Re: OOC
I’ve always found that past tense works best with written posting ... as it creates a more narrative feel when rereading the story later.
CDR Ffion Parry-Jones
 player, 10 posts
 Human CO
Wed 30 Jan 2019
at 20:09
Re: OOC
In reply to LCDR Naryss ch'Pertha (msg # 100):

I'm pro-present, but I agree post-game reading through the past tense makes sense. I've run and played PBEM in present tense, then (if it was going to be posted online for others) gone through and did a tense change. (It was a lot of work, but it was back when I had free time.)

-Shelley
LCDR Naryss ch'Pertha
 player, 40 posts
 Andorian CTAC
Wed 30 Jan 2019
at 22:03
Re: OOC
LCDR Christopher Decker:
The Science department rating is 3, so a roll of 5 only achieves 1 success.

Ok.  I was under the belief that ...
LCDR Christopher Decker:
A ship does not have focuses, but treats every task that it attempts or aids as if it has one that applies. So it will score 2 successes on a roll that is equal to or less than the applicable department.

And as the ship’s Sensors+Science is (12), that seems to me to be a successful roll, which = 2 Successes.


I know I’m still learning this system, so if someone more knowledgeable could explain, I’d be awfully grateful.
LCDR Christopher Decker
 player, 27 posts
 Human CSO
Wed 30 Jan 2019
at 22:15
Re: OOC
In reply to LCDR Naryss ch'Pertha (msg # 102):

You're close. :)

So ship's have Systems (Communications, Computers, Engines, Sensors, Structure, and Weapons) and they have Departments (Command, Conn, etc.).  Systems are like player Attributes and Departments are the same as player Disciplines.

When a ship assists a player, it gets/adds 1 die.

And, as you mentioned, ship's don't have specific focuses (this is due to the wide range of skills and equipment comprising a ship), but are treated as if they always have an applicable one. That means that they 'crit' (score two successes) whenever the ship die rolls equal to or less than it's department rating.  If the roll is between the department rating and the department + system, it'll score a single success. If the roll is above department + system, it scores 0 successes. And, of course, a 20 is a botch.

In this case, with Sensors = 9 and Science = 3, the basic target number is 12 and the crit threshold is 3. If I'd rolled a 3 or less on the ship die, I (the ship) would have scored 2 successes. If I'd rolled between 4 and 12, it would have scored 1 success. If I'd rolled 13 or higher, zero.
LCDR Naryss ch'Pertha
 player, 41 posts
 Andorian CTAC
Wed 30 Jan 2019
at 23:43
Re: OOC
Gotcha.   That’s clear and concise.
Thank you, Decker.
Starfleet Command
 GM, 46 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Thu 31 Jan 2019
at 16:07
Re: OOC
OK, updated.  If anyone has questions before they act, or in general, post 'em here or PM me. Hope you all are enjoying the game so far. ;)
LCDR Naryss ch'Pertha
 player, 42 posts
 Andorian CTAC
Thu 31 Jan 2019
at 21:44
Re: OOC
Please remind this failing unit:  Momentum is a Group Pool (we individuals do not possesses one ourselves), and is capped (at 5 or 6?), right?
LCDR Christopher Decker
 player, 29 posts
 Human CSO
Thu 31 Jan 2019
at 23:35
Re: OOC
In reply to LCDR Naryss ch'Pertha (msg # 106):

Correct. Normally capped at 6.

Hey, Dale, if we're capped at 6 and I take a sensor action (which generates a bonus momentum which can only be used to Obtain Information) and I immediately spend it, does our Momentum drop to 5 or is it unaffected by the cap?
Starfleet Command
 GM, 47 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Thu 31 Jan 2019
at 23:39
Re: OOC
That's called an Immediate Spend, and you can do it regardless of the Momentum cap. ;)
LCDR Christopher Decker
 player, 30 posts
 Human CSO
Fri 1 Feb 2019
at 00:12
Re: OOC
In reply to Starfleet Command (msg # 108):

Everyone knows you're a killer GM. I don't like to make assumptions. ;)
LCDR Naryss ch'Pertha
 player, 44 posts
 Andorian CTAC
Fri 1 Feb 2019
at 00:26
Re: OOC
He is awesome, isn't he.

or ... did you mean, he is a 'killer' GM?  and that my Redshirt is destined to ...
LCDR Christopher Decker
 player, 31 posts
 Human CSO
Fri 1 Feb 2019
at 22:31
Re: OOC
Just FYI, I'm waiting for the GM to tell me what to do before I roll any dice....
LT JG Xanatos Mcreeg
 player, 21 posts
 Human HELM
Fri 1 Feb 2019
at 22:35
Re: OOC
it's all good :)

I got it, this is where the commercials go :)
Starfleet Command
 GM, 48 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 1 Feb 2019
at 23:47
Re: OOC
Just trying to allow time for people to ask questions, not wanting anyone to get left behind.

I'll update shortly!
Starfleet Command
 GM, 51 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 2 Feb 2019
at 04:55
Re: OOC
A note on skill rolls.

Given the format of a play-by-post, people may make rolls without waiting for me to tell them the difficulty.  But, in the event that it's a no-brainer... i.e., no roll would be needed... there won't be any Momentum generated from said roll.

In other words, you can't go to the loo, say, "I try to unclog the toilets.  Daring + Engineering!" and roll some bones to generate Momentum out of nowhere. ;)

Not that you guys would, but just wanna set the boundaries a tad. ;)

This message was last edited by the GM at 04:58, Sat 02 Feb 2019.

Starfleet Command
 GM, 52 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 2 Feb 2019
at 05:09
Re: OOC
https://vimeo.com/176999007?fb...TaWTYlS725GgW0zn_ta0
LCDR Christopher Decker
 player, 33 posts
 Human CSO
Sat 2 Feb 2019
at 05:30
Re: OOC
In reply to Starfleet Command (msg # 114):

But if I don't make a Control + Medicine, how will we know if I made a truly EPIC sandwich???

(and don't try and tell me that a really excellent sandwich for lunch doesn't generate a bit of momentum going into the afternoon...)

Also, more seriously, can/do I wait to get the basic result of my sensor skill check before performing my immediate Obtain Information spend?  I'd think I'd need the context in order to ask an intelligent question. :P

This message was last edited by the player at 05:31, Sat 02 Feb 2019.

CDR Ffion Parry-Jones
 player, 11 posts
 Human CO
Sat 2 Feb 2019
at 17:45
Re: OOC
I'M BACK.

Actually, I'm finally here. The two projects I've been buried under since before Christmas are finally in stages of competition and (god willing) all that's left is the invoicing. So apologies for being absent!

Dale, dude! BRING IT ON!

-Shelley
Starfleet Command
 GM, 53 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 3 Feb 2019
at 06:23
Re: OOC
I WILL!! :D

Tomorrow.  Just got back from an old friend's birthday party, pretty beat.  Update manyana! :D

Glad to have you "back". ;)  And, nice posts everyone.  Looking forward to more.
LCDR Christopher Decker
 player, 36 posts
 Human CSO
Tue 5 Feb 2019
at 16:43
Re: OOC
In reply to Starfleet Command (msg # 118):

It just occurred to me that we have less momentum than we thought. On my roll in message #39 I only scored three successes, because I did not have an applicable focus.
Starfleet Command
 GM, 58 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 5 Feb 2019
at 22:49
Re: OOC
Don't worry about it, your last scan generated more Momentum than you needed for an Immediate Spend (there's only so much info you can glean).  So we'll call it even... and with your latest roll, the Momentum Pool is back at 6. ;)
Starfleet Command
 GM, 60 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 8 Feb 2019
at 00:12
Re: OOC
Just giving it a day or so for people to have a chance to reply / chime in. :)
LT JG Xanatos Mcreeg
 player, 24 posts
 Human HELM
Fri 8 Feb 2019
at 00:36
Re: OOC
you rock!
LCDR Naryss ch'Pertha
 player, 49 posts
 Andorian CTAC
Fri 8 Feb 2019
at 00:40
Re: OOC
All Hail STARFLEET COMMAND
CDR Ffion Parry-Jones
 player, 21 posts
 Human CO
Fri 8 Feb 2019
at 04:08
Re: OOC
There really ought to be a like button somewhere around here. You ALL rock!
Starfleet Command
 GM, 61 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 8 Feb 2019
at 23:44
Re: OOC
Running D&D for my teenagers & co tonight, so probably won't update until tomorrow.  Love the latest round of posts, you guys are doing great. :D

Feel free to continue any interactions or posts that don't require input from me yet!
CDR Ffion Parry-Jones
 player, 23 posts
 Human CO
Fri 8 Feb 2019
at 23:55
Re: OOC
In reply to Starfleet Command (msg # 125):

If snowed in like the forecasters are saying, I may be running a Champions game for Matthew (husband) and Eden (my 11 year old). Thoughts and prayers, guys. Thoughts and prayers.

-Shelley
LT JG Xanatos Mcreeg
 player, 25 posts
 Human HELM
Sat 9 Feb 2019
at 10:19
Re: OOC
yay D&D! :)

which version of Champions? I played that way, way back in the day when it took a math major and s calculators to figure it all out :)

I'll be running some friends in V&V this weekend..pizza and superheros!
CDR Ffion Parry-Jones
 player, 24 posts
 Human CO
Sat 9 Feb 2019
at 20:55
Re: OOC
In reply to LT JG Xanatos Mcreeg (msg # 127):

I'm a fourth edition (BBB) girl! I still have a program on my 90s-era HP-48 RPN calculator which will tally body and stun for me. :) Not as satisfying as rolling 20d6, say, but a lot faster as a GM, for sure.
Starfleet Command
 GM, 65 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 10 Feb 2019
at 20:22
Re: OOC
Trying to catch up, guys, sorry.  Busy weekend!

If I missed anything, please do let me know!
LCDR Naryss ch'Pertha
 player, 52 posts
 Andorian CTAC
Mon 11 Feb 2019
at 10:51
Re: OOC
So as I continue to get my head around the rules, please:
LCDR Naryss ch'Pertha:
- rolled  3,16,7.  Insight+Security (15) +Momentum die.
- 'Espionage' Focus
- Constantly Watching:   When you attempt a Task to detect danger or hidden enemies, reduce the Difficulty by 1.

= 4 Successes at -1 Difficulty
Starfleet Command:
OOC: ch'Pertha rolled 3 successes, with a -1 to the Difficulty due to his Talent.  In the situation, the Difficulty would be 4, reduced to 3 by his talent.

I counted four successes there, but the ST counts 3.  Please, what am I not realising/knowing yet?
Starfleet Command
 GM, 66 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 11 Feb 2019
at 17:13
Re: OOC
The 3 is worth two successes as it is below your discipline, and your focus applies. The 7 is worth 1. And the 16 isn’t worth anything - it’s over your trait + discipline (15).
Starfleet Command
 GM, 67 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 11 Feb 2019
at 17:14
Re: OOC
Difficulty is how many successes you need - not your target number. I think that’s where the confusion lies...
LCDR Naryss ch'Pertha
 player, 53 posts
 Andorian CTAC
Mon 11 Feb 2019
at 21:48
Re: OOC
Starfleet Command:
The 3 is worth two successes as it is below your discipline, and your focus applies. The 7 is worth 1. And the 16 isn’t worth anything - it’s over your trait + discipline (15).

Ahhhh.  Yes, of course.     Focuses only apply to die rolls under ‘Discipline’,  not under ‘Attr + Disc’.
I got you.   Thanks.
Starfleet Command
 GM, 68 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Thu 14 Feb 2019
at 01:45
Re: OOC
Updating shortly!
Starfleet Command
 GM, 72 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 19 Feb 2019
at 23:40
Re: OOC
I'll be posting soon.

Going out of town this weekend, so I won't have much access then!
Starfleet Command
 GM, 76 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 20 Feb 2019
at 00:11
Re: OOC
Did I miss anyone or forget anything?  LMK if so!
LT JG Xanatos Mcreeg
 player, 31 posts
 Human HELM
Wed 20 Feb 2019
at 00:22
Re: OOC
have a blast out of town, boss! :)
LCDR Naryss ch'Pertha
 player, 55 posts
 Andorian CTAC
Wed 20 Feb 2019
at 02:44
Re: OOC
Awesome work, StarComm.
And thank you for running a fun game here.  I, for one, am enjoy this a lot ... and look forward to your posts each time.

Have fun this weekend.
CDR Ffion Parry-Jones
 player, 29 posts
 Human CO
Wed 20 Feb 2019
at 15:12
Re: OOC
In reply to Starfleet Command (msg # 135):

Have a great time!

-Shelley
Starfleet Command
 GM, 77 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 27 Feb 2019
at 15:32
Re: OOC
I'm back, just recovering from some food poisoning.  I'll try to update today.
LT JG Xanatos Mcreeg
 player, 34 posts
 Human HELM
Wed 27 Feb 2019
at 17:47
Re: OOC
oh man ICK! been there, done that..

glad you're back!
LT JG Xanatos Mcreeg
 player, 36 posts
 Human HELM
Sat 2 Mar 2019
at 08:00
Re: OOC
I nee an authority figure on the bridge to acknowledge my message and give me my next fix..or summon me back to the bridge lol :)
LCDR Christopher Decker
 player, 50 posts
 Human CSO
Sat 2 Mar 2019
at 08:58
Re: OOC
In reply to LT JG Xanatos Mcreeg (msg # 142):

I don't think I can yet. According to Dale, the two actions you took would take 35 minutes to perform. Perhaps I'm confused about the timeline or how such things are handled, but I believe you're still working.

I could totally be wrong, though. Help me, Obi-Wan Dale.
LT JG Xanatos Mcreeg
 player, 37 posts
 Human HELM
Sat 2 Mar 2019
at 09:17
Re: OOC
actually, I sit corrected..

my bad, I'm in the wrong..

this is why you have the conn :)

*altering time so I was never impatient*

:)
LCDR Christopher Decker
 player, 51 posts
 Human CSO
Thu 7 Mar 2019
at 18:18
Re: OOC
So, who is going into the air ducts with a flamethrower?  ;)
LT JG Xanatos Mcreeg
 player, 38 posts
 Human HELM
Thu 7 Mar 2019
at 19:22
Re: OOC
and someone keep track of the dang cat! :)
LCDR Naryss ch'Pertha
 player, 59 posts
 Andorian CTAC
Thu 7 Mar 2019
at 20:09
Re: OOC
Ok, for crying out loud, let’s get this straight.
I am NOT a ‘dang cat’, I am ANDORIAN!
LCDR Christopher Decker
 player, 53 posts
 Human CSO
Thu 7 Mar 2019
at 20:59
Re: OOC
In reply to LCDR Naryss ch'Pertha (msg # 147):

Well, in this case, you're Tom Skerritt.





The cat survives.


Starfleet Command
 GM, 81 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 12 Mar 2019
at 02:08
Re: OOC
You guys are hilarious. :)

Catching up shortly.  ;)
LT JG Xanatos Mcreeg
 player, 39 posts
 Human HELM
Tue 12 Mar 2019
at 02:23
Re: OOC
I do everything shortly :) I'm under height for my size :)
LCDR Naryss ch'Pertha
 player, 60 posts
 Andorian CTAC
Tue 12 Mar 2019
at 02:27
Re: OOC
I also do everything shortly ... my temper control issues prevent me anything else.
GOT THAT.  GOOD.
Starfleet Command
 GM, 83 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 12 Mar 2019
at 02:44
Re: OOC
Andorians. :)
LCDR Christopher Decker
 player, 55 posts
 Human CSO
Tue 12 Mar 2019
at 06:00
Re: OOC
Killer GM!  And I don't mean that in a good way! ;)
LCDR Christopher Decker
 player, 57 posts
 Human CSO
Wed 20 Mar 2019
at 18:38
Re: OOC
Hm. Shutting down turbolift access to the Bridge would probably be too obvious.

I better just eject the warp core and surrender to the Klingons before the XO can get there. ;)
LT JG Xanatos Mcreeg
 player, 40 posts
 Human HELM
Wed 20 Mar 2019
at 18:41
Re: OOC
there is totally a way out of this!

I just need to get to the bridge lol

and remember..never tell me the odds lol
LCDR Naryss ch'Pertha
 player, 63 posts
 Andorian CTAC
Wed 20 Mar 2019
at 19:42
Re: OOC
I love the implication that the XO arriving on deck will mean that the kids will have to stop playing, and that he’ll be all responsible like.

“Oh shit, dads coming up; quick, eject the Warp Core and pretend to be asleep”.

When it’s just as likely that ‘dad’ is going to come charging into the bedroom, and start hurling abuse out the window incoherently at the three neighbours, and throwing the kids’ stuffed toys into the yard ineffectually like some deranged Wookie.

This message was last edited by the player at 19:43, Wed 20 Mar 2019.

LCDR Christopher Decker
 player, 58 posts
 Human CSO
Wed 20 Mar 2019
at 21:25
Re: OOC
Where's the Facebook 'Like' button when you need it?

As long as Decker can get out of the center seat and safely back to the science station, where he can die without further dishonoring his family name, he's probably okay with that. ;)

Also, ch'Pertha is a command-rated officer!  He's trained for this moment! He's been through the Kobayashi Maru scenario! He does know how to win, right?
LCDR Naryss ch'Pertha
 player, 64 posts
 Andorian CTAC
Wed 20 Mar 2019
at 22:04
Re: OOC
Yes, bribery
Starfleet Command
 GM, 85 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 26 Mar 2019
at 14:16
Re: OOC
Not dead guys, just had a shit week last week.  Getting it back together.
LT JG Xanatos Mcreeg
 player, 41 posts
 Human HELM
Tue 26 Mar 2019
at 18:33
Re: OOC
we totally understand and are here if you need us..
LCDR Gullak JavKer
 player, 28 posts
 Tellarite CHENG
Fri 5 Apr 2019
at 22:24
Re: OOC
Sorry guys. Life is rough ATM
LT JG Xanatos Mcreeg
 player, 43 posts
 Human HELM
Fri 5 Apr 2019
at 22:27
Re: OOC
we got your back!
LCDR Christopher Decker
 player, 60 posts
 Human CSO
Sat 6 Apr 2019
at 07:41
Re: OOC
No worries, man. Good luck with whatever you're going through.
Starfleet Command
 GM, 87 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 7 Apr 2019
at 09:12
Re: OOC
You should have rolled an additional die for the ship, so I did it for you, no worries.

02:11, Today: Starfleet Command, on behalf of LCDR Gullak JavKer, rolled 7 using 1d20 with rolls of 7.  Ship die for engineering check.

That should make a third success, which is what you needed.  Update coming tomorrow (hopefully). :)

Hope things are holding steady or getting better for all of you.
Starfleet Command
 GM, 92 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 14 Apr 2019
at 00:13
Re: OOC
How's it going, gang? :)
LT JG Xanatos Mcreeg
 player, 44 posts
 Human HELM
Sun 14 Apr 2019
at 07:20
Re: OOC
hectic but good here, lot's of auditions and a couple of shows :)

how's about out your way? :)
Starfleet Command
 GM, 93 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 15 Apr 2019
at 14:31
Re: OOC
It's another sunny day in paradise (he said sarcastically). :)

Weather's like, I don't know whether to bring sunglasses or an umbrella to work.

Speaking of which...
Starfleet Command
 GM, 96 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 22 Apr 2019
at 23:25
Re: OOC
What do you guys think of adding a couple more players?  Good idea?  Bad?

I don't want to muck with great chemistry.  But on the other hand, I wouldn't mind a couple more players.

Your thoughts most welcome!
LT JG Xanatos Mcreeg
 player, 46 posts
 Human HELM
Mon 22 Apr 2019
at 23:31
Re: OOC
I'm game!

we're an awesome crew, so if the newbies are cool, we'll become an amazing crew :)
LCDR Naryss ch'Pertha
 player, 68 posts
 Andorian CTAC
Tue 23 Apr 2019
at 00:07
Re: OOC
No problems with me.
LCDR Christopher Decker
 player, 63 posts
 Human CSO
Tue 23 Apr 2019
at 00:16
Re: OOC
Fine by me.
Starfleet Command
 GM, 97 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 23 Apr 2019
at 22:19
Re: OOC
Assuming no one else objects...

1. What role(s) would be best suited?  I know we can use a Doc.  Any of the NPC roles could be replaced with a PC (Chief Comms, Chief Navigator).  With ch'Pertha doubling as XO and Chief Tactical, we could take on a Chief of Security (more of a ground pounder) or Chief Tactical (shoot ships guns kinda guy), at his preference... and then there are the "assistant department head" roles...

2. "If they're cool"... does anyone have anyone they'd refer or recommend to the game? :)

This message was last edited by the GM at 22:19, Tue 23 Apr 2019.

Starfleet Command
 GM, 98 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 24 Apr 2019
at 22:30
Re: OOC
Post-wise, gonna give it a day or so for our Captain and CHENG to chime in before I move things along. ;)
LCDR Naryss ch'Pertha
 player, 70 posts
 Andorian CTAC
Wed 24 Apr 2019
at 23:33
Re: OOC
I hope, then, that CHENG comes into Cast Existence sometime soon.


And Capt Parry-Jones, please don’t piss off the Klingons.
Not that I don’t relish the idea, but I’d like to be the one that does so ... after all, I’ve already started putting in the groundwork.
      {typical Capt to come swooping in at the last moment and steal the ‘girl’}

This message was last edited by the player at 15:59, Fri 26 Apr 2019.

Starfleet Command
 GM, 99 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 26 Apr 2019
at 15:33
Re: OOC
Came across this fun little clip, very appropos...

https://youtu.be/U-fWlx5UhoM
CDR Ffion Parry-Jones
 player, 33 posts
 Human CO
Fri 26 Apr 2019
at 15:34
Re: OOC
In reply to LCDR Naryss ch'Pertha (msg # 174):

Trust me, it's not that great of a joke! :)
LCDR Gullak JavKer
 player, 34 posts
 Tellarite CHENG
Sat 27 Apr 2019
at 11:44
Re: OOC
What ever you think Dale
Starfleet Command
 GM, 101 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 30 Apr 2019
at 23:03
Re: OOC
Just fishing for input. :)

Starfleet Command:
Assuming no one else objects...

1. What role(s) would be best suited?  I know we can use a Doc.  Any of the NPC roles could be replaced with a PC (Chief Comms, Chief Navigator).  With ch'Pertha doubling as XO and Chief Tactical, we could take on a Chief of Security (more of a ground pounder) or Chief Tactical (shoot ships guns kinda guy), at his preference... and then there are the "assistant department head" roles...

2. "If they're cool"... does anyone have anyone they'd refer or recommend to the game? :)

Starfleet Command
 GM, 102 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 8 May 2019
at 14:17
Re: OOC
Sorry gang, busy week.  Will update ASAP.
LCDR Christopher Decker
 player, 68 posts
 Human CSO
Wed 8 May 2019
at 17:35
Re: OOC
In reply to Starfleet Command (msg # 179):

No worries, man!
LCDR Christopher Decker
 player, 69 posts
 Human CSO
Wed 8 May 2019
at 17:40
Re: OOC
In reply to Starfleet Command (msg # 178):

Sorry, I think I missed this.

I don't know of anyone good to recommend for this. Sorry.

As far as roles go, it'd be best if the character wasn't someone who is typically chained to their station. Doctor would be good. A dedicated XO (like Riker) makes sense in terms of the show, but it'd be too much overlap with our Captain, I think.  Mashing up Security with Tactical may not make as much sense in the world, but it does mean that character has plenty to do wherever the story leads us.

Of course, not everyone wants to play full time. If they're happy to have a bit of downtime, almost any role would work.
Starfleet Command
 GM, 104 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 18 May 2019
at 02:09
Re: OOC
Anybody waiting on something from me?

I'm waiting on you guys. ;)
LT JG Xanatos Mcreeg
 player, 50 posts
 Human HELM
Sat 18 May 2019
at 02:15
Re: OOC
I was hoping you weren't waiting on something from me that I forgot..

umm, are you? :)
Starfleet Command
 GM, 105 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 18 May 2019
at 02:22
Re: OOC
Not really. Not yet anyway. :)

JavKer needs to make a roll for me.  I think I'm waiting on him, the Captain, and maybe the XO?
LT JG Xanatos Mcreeg
 player, 51 posts
 Human HELM
Sat 18 May 2019
at 02:26
Re: OOC
yet..I like yet..yet is good :)
Starfleet Command
 GM, 106 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 28 May 2019
at 02:58
Re: OOC
Well gang, it's been a few weeks.  I fear we've lost out captain, at least for now.

Do we want to continue?
LT JG Xanatos Mcreeg
 player, 52 posts
 Human HELM
Tue 28 May 2019
at 03:06
Re: OOC
I say we go ahead..we're a crew, we act as one :) next in the chain of command steps up and takes over :)
LCDR Christopher Decker
 player, 70 posts
 Human CSO
Wed 29 May 2019
at 05:14
Re: OOC
In reply to Starfleet Command (msg # 186):

Sorry. Convention weekend is always followed by post-con recovery day.

I'm still interested in the story and the game, so I say go ahead, too.
LCDR Naryss ch'Pertha
 player, 74 posts
 Andorian CTAC
Wed 29 May 2019
at 11:53
Re: OOC
I’ve had a lot going on, but I’m still here.

I’ll get a post in during the next 12-24hrs.
Starfleet Command
 GM, 107 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 29 Jun 2019
at 02:44
Re: OOC
OK, I'm getting things back on track in real life, and so I'm looking to get this one moving again.  I considered ending it, but dangit... I was having a lot of fun with it.  So... assuming you're all still in... I've emailed our captain to see if she is, too.

We shall continue on regardless, possibly adding some new players.

Feel free to chime in to reassure your stalwart GM that you're still halfway interested, here. :)
LT JG Xanatos Mcreeg
 player, 54 posts
 Human HELM
Sat 29 Jun 2019
at 02:48
Re: OOC
I'm still totally interested in continuing :)
LCDR Christopher Decker
 player, 71 posts
 Human CSO
Sat 29 Jun 2019
at 04:19
Re: OOC
Sure, I'm in.
LCDR Naryss ch'Pertha
 player, 76 posts
 Andorian CTAC
Sat 29 Jun 2019
at 08:52
Re: OOC
Aye, Command.
Duty before dishonour!
LCDR Gullak JavKer
 player, 37 posts
 Tellarite CHENG
Sun 30 Jun 2019
at 01:27
Re: OOC
Reporting for duty
T'Lara
 player, 1 post
Mon 1 Jul 2019
at 17:00
Re: OOC
Hi everyone, the ship's counselor is reporting for duty
Starfleet Command
 GM, 109 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 1 Jul 2019
at 21:51
Re: OOC
Say "hi" to our new player, gang. ;)
LT JG Xanatos Mcreeg
 player, 55 posts
 Human HELM
Tue 2 Jul 2019
at 09:03
Re: OOC
Hi T'Lara! welcome aboard!
LCDR Naryss ch'Pertha
 player, 78 posts
 Andorian CTAC
Tue 2 Jul 2019
at 09:45
Re: OOC
Starfleet Command:
Say "hi" to our new player, gang. ;)

NO    *impetuously*
T'Lara
 player, 2 posts
Tue 2 Jul 2019
at 14:11
Re: OOC
Thank you all.  I'm almost done catching up on the 200+ posts so expect to hear from me soon ;)
LCDR Gullak JavKer
 player, 40 posts
 Tellarite CHENG
Wed 3 Jul 2019
at 06:39
Re: OOC
In reply to T'Lara (msg # 195):

Welcome
Starfleet Command
 GM, 110 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 6 Jul 2019
at 22:07
Re: OOC
Sorry for the delay, folks, had to work some extra days this week to cover someone.
Starfleet Command
 GM, 111 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 12 Jul 2019
at 04:54
Re: OOC
Going to advance the game further soon, so if you have a post, feel free to get it in now. ;)
LCDR Naryss ch'Pertha
 player, 80 posts
 Andorian CTAC
Sat 13 Jul 2019
at 01:53
Re: OOC
I’m good for moving it along.     Nothing to see here, citizen.
Starfleet Command
 GM, 114 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 30 Jul 2019
at 22:02
Re: OOC
I feel like I'm floundering a bit here due to RL stuff, but it should be resolving soon, so I'm going to press on.  If anyone wants to drop out, just let me know- no hard feelings!
LT JG Xanatos Mcreeg
 player, 57 posts
 Human HELM
Tue 30 Jul 2019
at 22:06
Re: OOC
we got your back :)
Starfleet Command
 GM, 118 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 30 Jul 2019
at 22:22
Re: OOC
Appreciated!

I won't be posting this weekend as I'm finally getting away... to the Trek con in Vegas.  But please keep posting and I'll update when I return (or before I leave). ;)
LCDR Naryss ch'Pertha
 player, 82 posts
 Andorian CTAC
Wed 31 Jul 2019
at 00:21
Re: OOC
oh nice,   have so much fun.
Starfleet Command
 GM, 119 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Thu 1 Aug 2019
at 14:20
Re: OOC
Hoping to!  Meeting up with three good buddies down there.  Going to add to the Autograph Wall and enjoy meeting some of the cast, including some of the Star Trek: Continues folks like Chris Doohan and Michele Specht. :)
LT JG Xanatos Mcreeg
 player, 58 posts
 Human HELM
Thu 1 Aug 2019
at 14:48
Re: OOC
by the time you get back we'll have figured out a way out of this mess..hopefully :)

um, how much blood wine do we have on board? :)
Starfleet Command
 GM, 120 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 5 Aug 2019
at 23:12
Re: OOC
OK gang, we've lost our captain to real life.  The game will go on, give me a bit to adjust.  I'll update ASAP.

Right before T'Lara joined, I was considering advertising for new players.  With the captain slot soon-to-be-open, we have options.

1. ch'Pertha can get a promotion and become the ship's captain.  That will mean we'll need a new XO as well as Chief Tactical.

2. We can recruit a new player for the captain's role.

3. An existing player could trade characters to play the new captain.

Thoughts, especially from ch'Pertha?
LCDR Naryss ch'Pertha
 player, 83 posts
 Andorian CTAC
Mon 5 Aug 2019
at 23:23
Re: OOC
Frustrated, because I tried to handle this not long ago, and was overruled by she-who-then-left.
But such is life.

I do like the Security Chief position, but would also adapt to the Captains chair if required.

Unless someone present wishes to take the Chair, I suggest you advertise: offering either position.  If the new player wants the Security Chief role, I'll 'promote' ch'Pertha.

How does that sound to everyone.
LT JG Xanatos Mcreeg
 player, 59 posts
 Human HELM
Mon 5 Aug 2019
at 23:26
Re: OOC
sounds good to me!
LCDR Christopher Decker
 player, 75 posts
 Human CSO
Tue 6 Aug 2019
at 04:55
Re: OOC
I'd have no problem playing a Star Fleet Captain, but I'm settled into this character and I think he's in an important niche to fill. And I know Dale would delight in ruining him if he took him over as an NPC. ;)

I think another player would be good. Ideally someone who could take over the existing Captain's character (or we just retcon that the new Captain was the old Captain all along?). Otherwise I have no problem with ch'Pertha stepping up (although Decker might feel differently).
LCDR T'Lara
 player, 7 posts
 Vulcan Counselor
Tue 6 Aug 2019
at 18:01
Re: OOC
I'm fine with either option
Starfleet Command
 GM, 121 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 6 Aug 2019
at 21:11
Re: OOC
The game will continue as we sort this out.  In fact, I think our posting rate is going to increase if I can help it.  Ideally I'd like us to hit 3 posts (each) per week... we'll see.

Update soon!  Thanks all for your patience!
LCDR Naryss ch'Pertha
 player, 84 posts
 Andorian CTAC
Tue 6 Aug 2019
at 21:16
Re: OOC
And thank you for YOUR patience, Command.

Make it so ...
Starfleet Command
 GM, 125 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 10 Aug 2019
at 01:04
Re: OOC
OK gang, I've got an ad up in "Players Wanted".  We'll see how things go.  In the meantime... Engage!
LT JG Xanatos Mcreeg
 player, 61 posts
 Human HELM
Sat 10 Aug 2019
at 01:24
Re: OOC
I tried..it went boom..in a bad way lol
Starfleet Command
 GM, 126 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 10 Aug 2019
at 21:41
Re: OOC
Guys, we have our new Captain and CMO, CDR Manantena Rakoto and Dr. Laila Abdool.  It may be a short delay until I can get them into the action, but this adventure is going to wrap shortly.  Please make them feel welcome!

We may also have a third player joining us. ;)

- D
CDR Manantena Rakoto
 player, 1 post
Sat 10 Aug 2019
at 22:20
Re: OOC
Hi everyone,

Mana Rakoto's a native of Earth, growing up on Madagascar.  Looking forward to joining the crew soon.

Give those Klingons Hell!
DR Laila Abdool
 player, 1 post
Sun 11 Aug 2019
at 00:52
Re: OOC
   Hello,

   Doctor Abdool here - looks like Cmdr. Rakoto and I will at least be Terrans (Born and raised in Vancouver, North America)

   Just working out some details with Starfleet before I join. Looking forward to getting started.

   "She who dares - wins." :)
LCDR Christopher Decker
 player, 78 posts
 Human CSO
Sun 11 Aug 2019
at 01:24
Re: OOC
Welcome new crewmates (or soon to be new crewmates)!
LT JG Xanatos Mcreeg
 player, 62 posts
 Human HELM
Sun 11 Aug 2019
at 06:53
Re: OOC
hi new crewbies!!
LCDR T'Lara
 player, 10 posts
 Vulcan Counselor
Sun 11 Aug 2019
at 06:54
Re: OOC
Welcome to the game ;)
LCDR Gullak JavKer
 player, 48 posts
 Tellarite CHENG
Tue 13 Aug 2019
at 12:42
Re: OOC
Welcome
Starfleet Command
 GM, 129 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 13 Aug 2019
at 21:18
Re: OOC
And we have a new Chief Comms officer.  LT T'kres.  LT Lyn Nipay will remain an (assistant) COMMS officer as an NPC.

Please make T'kres welcome!

And, in-game updates coming soon. ;)
LT JG Xanatos Mcreeg
 player, 64 posts
 Human HELM
Tue 13 Aug 2019
at 21:21
Re: OOC
Hi LT T'kres!

welcome!  have some pizza :)
LCDR Gullak JavKer
 player, 49 posts
 Tellarite CHENG
Wed 14 Aug 2019
at 02:54
Re: OOC
Welcome
LCDR Christopher Decker
 player, 81 posts
 Human CSO
Wed 14 Aug 2019
at 03:53
Re: OOC
Welcome, LT T'Kres!
LCDR Naryss ch'Pertha
 player, 88 posts
 Andorian CTAC
Wed 14 Aug 2019
at 04:36
Re: OOC
Greetings, all.

Permission to come aboard, Granted.
We're happy to have you here.
LCDR T'Lara
 player, 12 posts
 Vulcan Counselor
Mon 19 Aug 2019
at 11:10
Re: OOC
Question: Is the adventure over, or only the current chapter?
Do we still have the chance the interrogate the saboteur, find out what was following the ship, cure the plague, or are we moving to something entirely different?
LCDR Naryss ch'Pertha
 player, 89 posts
 Andorian CTAC
Mon 19 Aug 2019
at 12:11
Re: OOC
Yeah, what she said!
CDR Manantena Rakoto
 player, 2 posts
 Human CO
Mon 19 Aug 2019
at 12:57
Re: OOC
I'm really curious about all that too
LCDR Christopher Decker
 player, 83 posts
 Human CSO
Mon 19 Aug 2019
at 15:26
Re: OOC
I believe we're cutting that short so that we can integrate the new players as quickly as possible.

"LCDR Decker's pet Tribble ferreted out the Klingon agent while he synthesized replacement serum. ch'Pertha led the rest of you in pulling a Kirk ploy on the Orion ship, disabling it just in time for it to blow itself to smithereens to prevent capture."

(I'm joking....except for the part where Decker is the hero)
Starfleet Command
 GM, 137 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 19 Aug 2019
at 22:21
Re: OOC
LCDR T'Lara:
Question: Is the adventure over, or only the current chapter?
Do we still have the chance the interrogate the saboteur, find out what was following the ship, cure the plague, or are we moving to something entirely different?


Like Decker said, I plan to handle that in summary, in order to get our new players aboard ASAP.  You will of course get a chance to ask further questions and such - we'll just be moving it ahead faster. ;)
LT JG Xanatos Mcreeg
 player, 66 posts
 Human HELM
Mon 19 Aug 2019
at 22:26
Re: OOC
warp drive faster or impulse engine faster? :)
DR Laila Abdool
 player, 2 posts
 Human CMO
Mon 19 Aug 2019
at 23:39
Re: OOC
LT JG Xanatos Mcreeg:
warp drive faster or impulse engine faster? :)


   Likely to be moving at the speed of "plot", I'm guessing. :)
LCDR Naryss ch'Pertha
 player, 91 posts
 Andorian CTAC
Mon 19 Aug 2019
at 23:50
Re: OOC
"Plot Speed 1.01, Mr Mcreeg"    ;-P

Welcome aboard, all new players, can't wait to welcome you IC.
LT JG Xanatos Mcreeg
 player, 67 posts
 Human HELM
Tue 20 Aug 2019
at 00:06
Re: OOC
"Aye, Sir..Plot Speed 1.01"  :-)
LT T'kres
 player, 1 post
 Vulcan COMMS
Tue 20 Aug 2019
at 00:53
Re: OOC
Just try to avoid Ludicrous Speed, eh? ;)
LT JG Xanatos Mcreeg
 player, 68 posts
 Human HELM
Tue 20 Aug 2019
at 01:00
Re: OOC
got that right, we are SOOOO not going to plaid :)
LCDR Naryss ch'Pertha
 player, 92 posts
 Andorian CTAC
Wed 21 Aug 2019
at 01:16
Re: OOC
Awesome memories.

Well played, friends.
Starfleet Command
 GM, 143 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Thu 22 Aug 2019
at 23:42
Re: OOC
For our new players, just a timeline memo: Star Trek II: The Wrath of Khan is unfolding (elsewhere) even as our heroes go about their business. ;)
Starfleet Command
 GM, 144 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 24 Aug 2019
at 21:11
Re: OOC
Gang, I am loving the writing and RP.  Good stuff from everyone!

I was thinking of kicking off our next mission this coming week.  Is that enough time for people to write what they wanna write?
DR Laila Abdool
 player, 6 posts
 Human CMO
Sat 24 Aug 2019
at 22:06
Re: OOC
   I'm perfectly fine with getting things underway when you are, GM. A little background never hurt, but when things need to be done, the Doctor's here to help out.
LT T'kres
 player, 3 posts
 Vulcan COMMS
Sun 25 Aug 2019
at 03:49
Re: OOC
"It also mentioned the transfer of LT T'Kres, assuming department head duties in Comms, also from the Goddard.  LT Nipay would be moved to Assistant Comms Officer.

Nipay was gone by the time the last was read."

Well, T'kres is just fine, but you've successfully guilted her player for driving a sweet npc out of her job. -hangs head in shame-

:)

Remind me to do something nice for her at some point, eh?
LCDR T'Lara
 player, 17 posts
 Vulcan Counselor
Sun 25 Aug 2019
at 12:12
Re: OOC
In reply to Starfleet Command (msg # 244):

I'm fine to move forward as well.  We can always finish up chatting over a private thread, no need to stop it from moving the next adventure forward.
DR Laila Abdool
 player, 7 posts
 Human CMO
Sun 25 Aug 2019
at 15:02
Re: OOC
In reply to LCDR T'Lara (msg # 247):

   I'm down with this as well.
CDR Naryss ch'Pertha
 player, 93 posts
 Andorian CTAC
Sun 25 Aug 2019
at 15:17
Re: OOC
I’m good with moving on.
I’ll aim to get an IC post up soon.
Starfleet Command
 GM, 145 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 25 Aug 2019
at 16:31
Re: OOC
LT T'kres:
Well, T'kres is just fine, but you've successfully guilted her player for driving a sweet npc out of her job. -hangs head in shame-

:)

Remind me to do something nice for her at some point, eh?


LOL!  What would storytelling be without pathos.  :)

Glad it's captured your imagination so far. ;)
Starfleet Command
 GM, 146 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 25 Aug 2019
at 23:48
Re: OOC
OK!  I will kick off the next adventure shortly.  However, there's one matter to attend to... advancement.

All of the "old" player characters (ch'Pertha, Decker, JavKer, Mcreeg and T'Lara) will receive one Milestone for the adventure, "Adrift".

What that means, and what to do with it, is explained in the second post in this thread:

link to a message in this game
Starfleet Command
 GM, 148 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 27 Aug 2019
at 00:20
Re: OOC
OK gang, new adventure thread is up.  Let me know about any Advancement choices you make - your character sheets should all be user-editable.  The ship is considered fully repaired at this point; travel time will have been a few days, and you've had a few days before that in orbit of Dourap IV, treating the d'kar fever. ;)
DR Laila Abdool
 player, 9 posts
 Human CMO
Tue 27 Aug 2019
at 19:04
Re: OOC
   Not quite going to post in the Adventure thread yet ... no need for (at the moment, at least) a Doctor. :)
LCDR T'Lara
 player, 18 posts
 Vulcan Counselor
Tue 27 Aug 2019
at 20:04
Re: OOC
Same goes for T'Lara, I guess
Starfleet Command
 GM, 149 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 28 Aug 2019
at 06:08
Re: OOC
Would you guys like an Officer's Lounge thread, or something, to handle IC discussions like T'Lara and Dr. Abdool's?

Nothing wrong with PMs, but this way we get to share.

Up to you guys?
LT JG Xanatos Mcreeg
 player, 74 posts
 Human HELM
Wed 28 Aug 2019
at 06:09
Re: OOC
sounds good to me!
CDR Naryss ch'Pertha
 player, 95 posts
 Andorian CTAC
Wed 28 Aug 2019
at 06:48
Re: OOC
Sure
LCDR T'Lara
 player, 19 posts
 Vulcan Counselor
Wed 28 Aug 2019
at 09:41
Re: OOC
It's a splendid idea, I'm all for it
CPT Manantena Rakoto
 player, 5 posts
 Human CO
Wed 28 Aug 2019
at 13:03
Re: OOC
Sounds great
DR Laila Abdool
 player, 10 posts
 Human CMO
Wed 28 Aug 2019
at 15:21
Re: OOC
   Works for me
LCDR Christopher Decker
 player, 86 posts
 Human CSO
Wed 28 Aug 2019
at 16:29
Re: OOC
Sure.
CDR Naryss ch'Pertha
 player, 96 posts
 Andorian CTAC
Wed 28 Aug 2019
at 22:16
Re: OOC
I don't know how much experience that Captain Rakoto has with the system, but we learned during our last missions that:
Starfleet Command:
Rally is typically done only by the CO (or XO if in command).  It can only be done once per scene.  It's mainly for generating momentum, but it also invites a good speech. ;)


Maybe Rakoto would like to give the crew a rousing speech as we approach our destination ... and perhaps give us a small dose of Momentum up our proverbial, communal sleeve, should we need for reacting to any sudden surprises.
CPT Manantena Rakoto
 player, 7 posts
 Human CO
Thu 29 Aug 2019
at 03:53
Re: OOC
I'm game but I don't have much to work with yet.  Let's see what Abyss Station has to tell us first

Geez, would help if I read all the new posts first.

This message was last edited by the player at 03:56, Thu 29 Aug 2019.

CPT Manantena Rakoto
 player, 8 posts
 Human CO
Thu 29 Aug 2019
at 04:21
Re: OOC
Okay, rousing speech tomorrow.  Meantime if anyone has any questions for T’Lah feel free
Starfleet Command
 GM, 153 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 1 Sep 2019
at 01:48
Re: OOC
Holy shite, Doc.  Brought a tear t'me eye.  Well written!
DR Laila Abdool
 player, 14 posts
 Human CMO
Sun 1 Sep 2019
at 01:54
Re: OOC
In reply to Starfleet Command (msg # 265):

   *Colours slightly*  Thanks.

   Just thought it was good to honour the late Doctor's passing.

   But we've got a job to do, now. :)
Starfleet Command
 GM, 154 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 1 Sep 2019
at 18:25
Re: OOC
This discussion in the Rec Room of the Klingon language reminded me to share this:

https://www.youtube.com/watch?v=CiRMGYQfXrs

:)
CPT Manantena Rakoto
 player, 11 posts
 Human CO
Mon 2 Sep 2019
at 16:09
Re: OOC
Had a couple more updates to Rakoto's last post to push back on Abyss Station from withholding any data and to include Javker in the data and upcoming meeting.
DR Laila Abdool
 player, 15 posts
 Human CMO
Mon 2 Sep 2019
at 17:40
Re: OOC
   Just a quick question:

   -  Is there a policy on PC's creating NPC's (i.e. naming them) for their Departments? I'm assuming that the good doctor has an Assistant, and a handful of Medtechs to bounce orders off of. I'd like to reflect something like that in my post, where Abdool will ask both the computer as well as pick the brains of Dr De Montaine's former assistant as well about this, so it looks less like a PC talking to a comp unit and more like a "Gather Information" check, to use another system.
CDR Naryss ch'Pertha
 player, 102 posts
 Andorian CTAC
Tue 3 Sep 2019
at 05:11
Re: OOC
Sure, I did.
Screw the GM, friend.  Just do it.


      D O O    E Y Y Y T T T T
Starfleet Command
 GM, 155 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 4 Sep 2019
at 22:04
Re: OOC
"Screw the GM," eh?  *scribbles notes*

*whistles*

*aims ch'Pertha at an airlock*


:)

In all seriousness.  Feel free to create a few names/personalities, BUT, I strongly resist the urge by SOME players to create every crewman in their department.  The Supporting Character mechanic means someone may - on the spot - make a character in your department to play as a supporting character.  So let's not fill every bunk on the ship, eh? :)

(All aspersions at SOME players are meant in jest.  I don't want their antennae in a bunch!)
CDR Naryss ch'Pertha
 player, 103 posts
 Andorian CTAC
Wed 4 Sep 2019
at 23:03
Re: OOC


     * whistles aimlessly, and looks elsewhere casually
DR Laila Abdool
 player, 16 posts
 Human CMO
Thu 5 Sep 2019
at 04:06
Re: OOC
   Always preferred to ask first - not my circus, not my monkeys, after all.  Thanks for the go-ahead, I usually only make one or two people, and one I had in mind was more of an EMT-type, nothing command-level.

Cheers.
CDR Naryss ch'Pertha
 player, 106 posts
 Andorian CTAC
Thu 5 Sep 2019
at 04:24
Re: OOC
oh,  EMT-type.
Will work well with Security, on away missions ... eh?
DR Laila Abdool
 player, 18 posts
 Human CMO
Thu 5 Sep 2019
at 04:29
Re: OOC
In reply to CDR Naryss ch'Pertha (msg # 274):

   EMT, but not a 'two-hit wonder' NPC ... (Phaser hit him, him hit floor)

   :P
CDR Naryss ch'Pertha
 player, 107 posts
 Andorian CTAC
Thu 5 Sep 2019
at 04:44
Re: OOC
Fair enough:  an ‘emergency room’ specialist, maybe.

That’s cool: ch’Pertha has highly trained ‘field medicine’ skills for keeping himself and his people alive in the field, until he can get them to med-bays.
Starfleet Command
 GM, 157 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 7 Sep 2019
at 19:13
Re: OOC
OK gang, going to be updating today.  Weekend's a bit busy with a funeral, my wife's elderly relative, not unexpected.  What do I owe people in terms of info/posts so we can move forward?  Don't want to miss anyone. ;)
DR Laila Abdool
 player, 20 posts
 Human CMO
Sun 8 Sep 2019
at 00:04
Re: OOC
   Here's mine:

  "Computer, these nodes on the skin of the Ithik ... with the expected changes in the rise of gamma radiation that will strike the planet, can they survive its effects. And if so, how will the radiation affect them, and in what way?"
DR Laila Abdool
 player, 23 posts
 Human CMO
Sun 15 Sep 2019
at 07:01
Re: OOC
   Commander ch'Pertha:

 
DR Laila Abdool:
"Much to her surprise, no one had arrived as yet, so she moved near to the end of the table"


CDR Naryss ch'Pertha:
When the door slid open, he looked up and gave the Doctor a welcoming smile,


   ... am I re-writing this post? I was under the assumption that I was the first one to enter, as no one else had posted yet. Just curious.
CDR Naryss ch'Pertha
 player, 110 posts
 Andorian CTAC
Sun 15 Sep 2019
at 07:05
Re: OOC
Oh.   Oops.   I did read your post.   But apparently not well.

I’ll delete; then add another soon.
Sorry, am pretty tired.
DR Laila Abdool
 player, 24 posts
 Human CMO
Sun 15 Sep 2019
at 17:11
Re: OOC
In reply to CDR Naryss ch'Pertha (msg # 280):

   No worries, Commander ... wasn't sure, so I thought it at least decent to ask. I'm usually the last one posting, so getting the chance was a pleasant surprise. Didn't mean to step on toes, sorry.

   As for tired - I know that feeling all too well. I never post until I've been sufficiently rested and/or caffeinated. (Not necessarily in that order, either)
LT JG Xanatos Mcreeg
 player, 75 posts
 Human HELM
Mon 16 Sep 2019
at 06:58
Re: OOC
caffeine and chocolate...needed things for the best posting :)
DR Laila Abdool
 player, 26 posts
 Human CMO
Mon 16 Sep 2019
at 15:27
Re: OOC
In reply to LT JG Xanatos Mcreeg (msg # 282):

  I'll second that motion, Lieutenant. Deprive me of either, and there's trouble. Deprive me of both ... and I'm not responsible for the outcome. :P

   (BTW, I'm not posting next after the Captain - I've taken too much 'screen time' as is. I'd prefer to have someone else in the spotlight, for a change)
LCDR T'Lara
 player, 27 posts
 Vulcan Counselor
Tue 17 Sep 2019
at 01:01
Re: OOC
I'll post, but only later tonight
Starfleet Command
 GM, 160 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Thu 19 Sep 2019
at 02:09
Re: OOC
Just a note, we've lost T'kres' player.  I've kept her on as an NPC for now. ;)
Starfleet Command
 GM, 161 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 28 Sep 2019
at 15:38
Re: OOC
Starting a new job guys.  Bear with me. ;)
CPT Manantena Rakoto
 player, 15 posts
 Human CO
Sat 28 Sep 2019
at 15:56
Re: OOC
Gratz on the new job!
LT JG Xanatos Mcreeg
 player, 79 posts
 Human HELM
Sun 29 Sep 2019
at 07:28
Re: OOC
way to go! congrats!!  of course we will :)
CDR Naryss ch'Pertha
 player, 112 posts
 Andorian CTAC
Mon 30 Sep 2019
at 10:22
Re: OOC
Starfleet Command:
Starting a new job guys.  Bear with me. ;)

I'd prefer to beer with you
CPT Manantena Rakoto
 player, 16 posts
 Human CO
Mon 30 Sep 2019
at 14:02
Re: OOC
^^^^^^^
- this!
Starfleet Command
 GM, 162 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 1 Oct 2019
at 00:27
Re: OOC
Love to if I could.  Working 2 weeks straight with no days off because I'm stupid and am actually honoring the 2-week notice I gave my old job... ugh!

I will find time to update the game in there somewhere, I swear.
LT JG Xanatos Mcreeg
 player, 80 posts
 Human HELM
Tue 1 Oct 2019
at 00:31
Re: OOC
you're good to go, we're not going anywhere :)
CDR Naryss ch'Pertha
 player, 113 posts
 Andorian CTAC
Tue 1 Oct 2019
at 00:35
Re: OOC
Relax, friend.
Starfleet Command
 GM, 163 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 12 Oct 2019
at 03:47
Re: OOC
OK gang, as of next week I'm back down to only one job. ;)  I'm hoping to get this game moving again then!

Thanks to all of you who've stuck with me.
CDR Naryss ch'Pertha
 player, 115 posts
 Andorian CTAC
Sun 13 Oct 2019
at 06:47
Re: OOC
no problems, friend.
I am glad that you are enjoying your new job.
LT JG Xanatos Mcreeg
 player, 81 posts
 Human HELM
Sun 13 Oct 2019
at 07:17
Re: OOC
we'll always stick with you, bud! :)
Starfleet Command
 GM, 164 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 14 Oct 2019
at 01:28
Re: OOC
Thanks guys, I appreciate it!

So, as I gear up to restart here... besides Mcreeg and ch'Pertha... who's still with me?
LCDR T'Lara
 player, 32 posts
 Vulcan Counselor
Mon 14 Oct 2019
at 03:04
Re: OOC
Still here as well
CDR Naryss ch'Pertha
 player, 116 posts
 Andorian CTAC
Mon 14 Oct 2019
at 03:06
Re: OOC
Who said anything about me still being with you?
I'm just here for the free food.
LCDR Christopher Decker
 player, 93 posts
 Human CSO
Mon 14 Oct 2019
at 04:50
Re: OOC
In reply to Starfleet Command (msg # 297):

I suppose...
CPT Manantena Rakoto
 player, 17 posts
 Human CO
Tue 15 Oct 2019
at 17:44
Re: OOC
Still here
Starfleet Command
 GM, 165 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Thu 17 Oct 2019
at 00:50
Re: OOC
OK, here's what I'd like to do.

We've lost the Doc, and something not discussed at the conference (yet) is that the people on the planet need rescuing, potentially.  If things go badly in the alien sphere, there won't be enough time to warp over and save them, and the Prime Directive (while flexible) specifies that you have to at least get their permission before rescuing them in this manner.

Do people want to split into two teams?  Or have one team handle the sphere (PCs) whilst NPCs deal with the planet?  Or... something else?
LT JG Xanatos Mcreeg
 player, 82 posts
 Human HELM
Thu 17 Oct 2019
at 00:55
Re: OOC
just putting it out there :)

what's the saying..it's better to ask for forgiveness than for permission?
CDR Naryss ch'Pertha
 player, 117 posts
 Andorian CTAC
Thu 17 Oct 2019
at 03:56
Re: OOC
ch'Pertha is probably capable, single handedly, of handling the Alien Artifact Station.

So why don't the rest of you go rescue the hairy plebeians, and stay the hell out of his way.
Dagnammit.
LCDR Christopher Decker
 player, 94 posts
 Human CSO
Thu 17 Oct 2019
at 04:48
Re: OOC
I think Decker would probably prefer to accompany ch'Pertha for two reasons:

1) To make sure that he doesn't lean against the wrong switch and either sterilize or vacuum up the entirety of the solar system (including the Independence) with the Black Hole.

2) To preserve his career by distancing himself as far as possible from the upcoming Courts Martial for violations of the Prime Directive.

It's what I call a win-win.
CDR Naryss ch'Pertha
 player, 118 posts
 Andorian CTAC
Thu 17 Oct 2019
at 05:26
Re: OOC
Great.     I need a valet.
LT JG Xanatos Mcreeg
 player, 83 posts
 Human HELM
Thu 17 Oct 2019
at 05:34
Re: OOC
Mcreeg is definitely the make the rescue type..with appropriate soundtrack playing on the bridge :)
CDR Naryss ch'Pertha
 player, 119 posts
 Andorian CTAC
Thu 17 Oct 2019
at 05:51
Re: OOC
Ride of the Valkyrie.

Nothing else says ‘the cavalry has arrived’ like The Ride!

This message was last edited by the player at 06:09, Thu 17 Oct 2019.

LT JG Xanatos Mcreeg
 player, 84 posts
 Human HELM
Thu 17 Oct 2019
at 06:00
Re: OOC
got that right!!
CPT Manantena Rakoto
 player, 18 posts
 Human CO
Thu 17 Oct 2019
at 06:14
Re: OOC
In all likelihood Mara should probably leave the away mission to her more than capable officers and take point on dealing with the inhabitants and possible relocation.....

Buuuuut why split the party?
LCDR T'Lara
 player, 33 posts
 Vulcan Counselor
Fri 18 Oct 2019
at 16:46
Re: OOC
If we are splitting into two teams, then T'Lara would prefer to join the attempt to save the Ithik .
Starfleet Command
 GM, 166 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 20 Oct 2019
at 02:58
Re: OOC
Like I said, we can split the PCs into two teams, or we can have the PCs go into one team (the alien artifact) and I can NPC the other team semi-off-camera.

And, of course, STA has a great mechanic for people to be involved in both, called "Supporting Characters".

I'm not seeing a real consensus, tho.  Shall I just make a call, or does anyone feel strongly?
LCDR Christopher Decker
 player, 95 posts
 Human CSO
Sun 20 Oct 2019
at 05:25
Re: OOC
I think the situation doesn't really allow for us to take it slowly (and it would substantially reduce the tension if it did) - and neither task really makes sense to hand off to lower ranked NPCs. It also seems to me that splitting the party is a lot less problematic in this form of RP.  I say let the story take its course.

IMO
LT JG Xanatos Mcreeg
 player, 85 posts
 Human HELM
Sun 20 Oct 2019
at 07:08
Re: OOC
make the call, fearless leader :)
CDR Naryss ch'Pertha
 player, 120 posts
 Andorian CTAC
Mon 21 Oct 2019
at 06:25
Re: OOC
I'll make the decision!

But it would be better, IC, if the Captain or the GM did.
Starfleet Command
 GM, 167 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Thu 24 Oct 2019
at 17:08
Re: OOC
OK, to keep the flow, I'm going to create two threads... one for the planet and one for the alien station.  Once done, just post in the thread you'd like your PC to join and we'll take it from there.
LCDR Christopher Decker
 player, 96 posts
 Human CSO
Thu 24 Oct 2019
at 18:17
Re: OOC
Captain should give final approval on crew distribution?

Was there anyone other than the XO and SO (among the PCs) who wanted to head to the artifact of doom?  We should include some red shirts useful crew members to die in our places bring useful skills along. Someone with engineering knowledge, I should think. And perhaps someone to help with translations?
LCDR Christopher Decker
 player, 97 posts
 Human CSO
Thu 24 Oct 2019
at 18:18
Re: OOC
Also, Decker calls shotgun on the shuttle. Just don't ask him to fly, as he has a Conn skill of 1.
Starfleet Command
 GM, 170 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 26 Oct 2019
at 02:03
Re: OOC
Possible I might lose power (and internet) this weekend as PG&E strives to protect itself from liability by plunging 2.5 million Californians into darkness...
CDR Naryss ch'Pertha
 player, 122 posts
 Andorian CTAC
Sat 26 Oct 2019
at 03:19
Re: OOC
No worries, friend.

But more importantly: Score Post 700!!
LT JG Xanatos Mcreeg
 player, 86 posts
 Human HELM
Sat 26 Oct 2019
at 07:22
Re: OOC
I'm hoping to not be hit by that, but I think being near a couple of major amusement parks I should be ok..
Starfleet Command
 GM, 171 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Thu 31 Oct 2019
at 16:18
Re: OOC
Hope everyone has a safe and happy Hallowe'en. :)
Starfleet Command
 GM, 172 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 5 Nov 2019
at 05:43
Re: OOC
OK gang, I'm happy to keep the game going on.  And I want to.

Decker's player, I know, had to evacuate from the fires in Sonoma.  I'm hoping he'll be back online soon if he's not already.

Unfortunately we've lost our captain and CMO to "real life", they've had to drop the game.

How's the rest of ya's?
LT JG Xanatos Mcreeg
 player, 87 posts
 Human HELM
Tue 5 Nov 2019
at 05:44
Re: OOC
I'm here and ready to steer us to our destiny :)
CDR Naryss ch'Pertha
 player, 123 posts
 Andorian CTAC
Tue 5 Nov 2019
at 06:05
Re: OOC
Ready to Rock On in whatever form we rock on.

I suggest, though, that we consolidate PCs into one action, whatever that might be.
Starfleet Command
 GM, 173 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 5 Nov 2019
at 06:10
Re: OOC
That's kinda what I'm thinking, but I wanted to hear from folks.

With the CO and CMO now NPCs until further notice, maybe we should focus down onto one thread?

Input welcome!
LT JG Xanatos Mcreeg
 player, 88 posts
 Human HELM
Tue 5 Nov 2019
at 06:12
Re: OOC
I think making it all one thread makes sense..
LCDR T'Lara
 player, 35 posts
 Vulcan Counselor
Tue 5 Nov 2019
at 06:23
Re: OOC
Sounds good to me as well
Starfleet Command
 GM, 174 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 28 Dec 2019
at 16:24
Re: OOC
Didn't mean to go complete sinker on you all.  Shortly after my last post, the Captain and CMO players dropped out, and then I got offered a full-time position at my new job.

Not sure how (or if) to proceed with the game at this point, but... hope you are all well, and have a decent holiday.
LT JG Xanatos Mcreeg
 player, 89 posts
 Human HELM
Sat 28 Dec 2019
at 16:39
Re: OOC
congrats on going full time! :)

mine was awesome, hope yours was as well!

have a fun and safe new year, and if you do decide to continue, still here! :)
CDR Naryss ch'Pertha
 player, 124 posts
 Andorian CTAC
Sun 29 Dec 2019
at 01:46
Re: OOC
Bring it on, bad boy.
Starfleet Command
 GM, 175 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 26 Jun 2020
at 14:52
Re: OOC
I refuse to use the term "new normal".

But, life has settled to the point where I feel I have time and stability to re-start this game.

Who's in? :)

Hope you all have been well, regardless.
LCDR Christopher Decker
 player, 98 posts
 Human CSO
Fri 26 Jun 2020
at 15:46
Re: OOC
In reply to Starfleet Command (msg # 332):

I'm in!

Christopher Decker!

Rank......Admiral.
LT JG Xanatos Mcreeg
 player, 90 posts
 Human HELM
Fri 26 Jun 2020
at 17:38
Re: OOC
I'm in!
CDR Naryss ch'Pertha
 player, 125 posts
 Andorian CTAC
Fri 26 Jun 2020
at 19:06
Re: OOC
Aye.     Pledging my allegiance to Admiral Decker.
LCDR T'Lara
 player, 36 posts
 Vulcan Counselor
Fri 26 Jun 2020
at 19:10
Re: OOC
Still here
Starfleet Command
 GM, 176 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 27 Jun 2020
at 03:08
Re: OOC
Thanks so much for hanging around, guys. :)

I've spoken to Jav'Ker's player.  He's still interested, but very busy, so he will stick around but post as he can.

So, question for the crew.  Would you like to finish the Abyss Station mission, or start clean with another one?

Ideally at some point I'd like to recruit a few more players, but let me know what YOU guys want. :)
CDR Naryss ch'Pertha
 player, 126 posts
 Andorian CTAC
Sat 27 Jun 2020
at 03:25
Re: OOC
Pizza.    Stability in my life.   Peace from idiots.   A happy and healthy life for my daughter.
Starfleet Command
 GM, 177 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 27 Jun 2020
at 04:17
Re: OOC
Fair enough.  How 'bout this?  Last time I asked this, the question languished a while and then the game petered out.  I'll decide.  I know you guys are onboard.

We'll continue the mission, BUT all PC's will be on the "alien artifact" team.  We'll leave the planet team for NPCs for now.  Mainly to avoid splitting what is already a thin party.

Thus, the Captain (NPC), Doctor (NPC) and other NPCs will handle the planetside.  The only real change from the past is, we'll move our Counselor (T'Lara) to the artifact team.

Stay tuned!
Starfleet Command
 GM, 178 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 27 Jun 2020
at 04:29
Re: OOC
Also, because it's been MONTHS... I'd recommend a re-read of the Abyss Station threads. ;)

Any questions, feel free to ask here for the benefit of all, or PM me.
CDR Naryss ch'Pertha
 player, 127 posts
 Andorian CTAC
Sat 27 Jun 2020
at 04:46
Re: OOC
I have a question:     Are you as awesome as you seem to be from my side of the screen.
Starfleet Command
 GM, 180 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 27 Jun 2020
at 04:51
Re: OOC
Unlikely. :)

But thank you!
Starfleet Command
 GM, 181 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 27 Jun 2020
at 04:53
Re: OOC
FYI, updated the "USS Independence" thread with images of our shuttlecraft.  The one the team's on is Sacajawea. ;)
CDR Naryss ch'Pertha
 player, 128 posts
 Andorian CTAC
Sat 27 Jun 2020
at 05:38
Re: OOC
She was a very cool native hero in your country.
I approve.
LCDR Christopher Decker
 player, 99 posts
 Human CSO
Sun 28 Jun 2020
at 06:33
Re: OOC
Sorry, didn't realize we'd be picking up so quickly!

I'll pay attention.4
Starfleet Command
 GM, 183 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 28 Jun 2020
at 15:52
Re: OOC
Sorry, I waited until I was sure I could handle it before I kicked us off.  Guess I was ready to roll. ;)
LCDR Christopher Decker
 player, 102 posts
 Human CSO
Sun 28 Jun 2020
at 17:15
Re: OOC
No need to go easy on you, then! ;)

Also, don't forget to update the momentum/threat tracker. How in the hell do you have 12 threat already?? We haven't even torpedoed anyone (yet).
Starfleet Command
 GM, 185 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 28 Jun 2020
at 17:58
Re: OOC
Adventures start with (typically) 2 Threat per PC.  At the time I started this thing, we had 6 PCs... I think we're down to 5 now...
LT JG Xanatos Mcreeg
 player, 93 posts
 Human HELM
Sun 28 Jun 2020
at 18:08
Re: OOC
I can torpedo someone if that would help? don't even need a reason :)
CDR Naryss ch'Pertha
 player, 131 posts
 Andorian CTAC
Mon 29 Jun 2020
at 01:20
Re: OOC
To remind this one: there are five aboard the shuttle right?
Mcreeg, Decker, T’lara, Nipay and ch’Pertha?
Helm, Science, Councelling, Engineering and Security?
Starfleet Command
 GM, 187 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 29 Jun 2020
at 01:23
Re: OOC
Nipay's Comms, actually. Plus LT Harada, plus obstensibly LCDR Jav'Ker (whenever Flak shows up), and also likely at least one Security guard (if not two).

The shuttle has enough room for several, as evidenced by the raid on Nimbus III during ST V...
LT JG Xanatos Mcreeg
 player, 95 posts
 Human HELM
Mon 29 Jun 2020
at 01:27
Re: OOC
everyone ignore that first dice roll of mine..I accidently hit the roller before I was ready.

sorry..
Starfleet Command
 GM, 188 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 29 Jun 2020
at 02:53
Re: OOC
It's okay, go ahead and keep that one die, then roll two more. ;)

As for the shuttle, I was deliberately leaving it vague so we had wiggle room with Jav'ker and possible NPC help...
Starfleet Command
 GM, 189 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 29 Jun 2020
at 04:42
Re: OOC
Also, for those of you who need a refresher on your Talents... the online character generator now has a Talent Index for you to look them up.  ;)

https://sta.modiphiusapps.host...JpfsifxU7qXZmd8aEc-4
LT JG Xanatos Mcreeg
 player, 96 posts
 Human HELM
Mon 29 Jun 2020
at 04:59
Re: OOC
THANKS!!!

off to look in a cloud of dust and a mighty..

well, you get the point :)
LCDR Christopher Decker
 player, 105 posts
 Human CSO
Mon 29 Jun 2020
at 05:13
Re: OOC
I would think we'd have at least two engineering-type folks. A PC (if available) and at least one red shirt to be disintegrated the first time they try reversing the polarity of the neutron flow.
Starfleet Command
 GM, 192 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 30 Jun 2020
at 07:16
Re: OOC
My hope is that Flak/James will return to play Jav'Ker at some point soon.

Until then, he's Schrodinger's CHief ENGineer (CHENG)... neither here nor absent.

Which is why I have Harada (as an NPC junior engineer) along. ;)

AFTER this mission is concluded, I plan to invite some new folks to possibly take over the Doctor and other roles (Captain?  Or promote ch'Pertha to Captain and have the new player take XO? Which might free up the Chief Tactical or Security role? Or some other daisy-chain shuffle?)... but not right now.  We've got a mission to finish. We can discuss it! ;)
Starfleet Command
 GM, 194 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Thu 2 Jul 2020
at 16:44
Re: OOC
Might be a little slow posting for a few days guys.  Sorry.
LCDR Gullak JavKer
 player, 56 posts
 Tellarite CHENG
Fri 3 Jul 2020
at 01:48
Re: OOC
Sorry guys. Taken a few days to work up to posting. Ill leave this open in my browser to try and keep up.
Starfleet Command
 GM, 195 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 3 Jul 2020
at 04:44
Re: OOC
Welcome back!! :D
Starfleet Command
 GM, 197 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 6 Jul 2020
at 15:36
Re: OOC
OK, sorry for the delay gang, last week was a thing.

On the plus side, my Cv-19 test was negative so you will still have a GM for the foreseeable future...

Onwards.
Starfleet Command
 GM, 199 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 10 Jul 2020
at 17:37
Re: OOC
I was waiting to see if Jav'Ker and ch'Pertha have anything to add before I update, but I guess not.

I'll update soon.  Getting new fiber-optic internet installed today. ;)
LCDR Christopher Decker
 player, 111 posts
 Human CSO
Fri 10 Jul 2020
at 17:45
Re: OOC
Huzzah!
Starfleet Command
 GM, 200 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 10 Jul 2020
at 20:32
Re: OOC
In reply to LCDR Christopher Decker (msg # 363):

We’ll see if they can make it happen. They’re having problems with the wiring because of course they are. 🙄
CDR Naryss ch'Pertha
 player, 134 posts
 Andorian CTAC
Fri 10 Jul 2020
at 21:26
Re: OOC
I am waiting for T'Lara's contribution regarding the strange writings, before making another post.
Starfleet Command
 GM, 201 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 12 Jul 2020
at 01:52
Re: OOC
OK.  I've slipped a PM into Nipay's post for her, so she has the info she needs to post.  ;)
Starfleet Command
 GM, 202 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 14 Jul 2020
at 04:10
Re: OOC
T'Lara's post is up.  Anything further?
CDR Naryss ch'Pertha
 player, 135 posts
 Andorian CTAC
Tue 14 Jul 2020
at 04:39
Re: OOC
Sorry folks, life is doing some crappy gymnastics right now.
I hope to get a post up in the next day or so.
Starfleet Command
 GM, 203 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 14 Jul 2020
at 04:47
Re: OOC
No worries man.  Just wanted to make sure you saw it.

2020 continues to suck.

Grant Imahara just died. He was only 49.

Best known for Mythbusters, to me he will always be Sulu (from Star Trek: Continues). :(
CDR Naryss ch'Pertha
 player, 136 posts
 Andorian CTAC
Tue 14 Jul 2020
at 06:56
Re: OOC
My mum's best friend died of heart attack yesterday ... then, that night while she was out at dinner with my sister, her beloved pet drowned in the toilet.

Meanwhile, my mother-in-law (a good friend of mine) is in hospital, probably loosing her long-fought battle with cancer.

2020 doth indeed suck.
Starfleet Command
 GM, 204 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 14 Jul 2020
at 08:05
Re: OOC
Dude, so sorry.

Wish there was something I could do.
LT JG Xanatos Mcreeg
 player, 102 posts
 Human HELM
Tue 14 Jul 2020
at 08:11
Re: OOC
you have my thoughts and condolences as well..

and if there's anything we can do, you have but to ask..
Starfleet Command
 GM, 206 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 15 Jul 2020
at 23:34
Re: OOC
We just need a roll from T'Lara.
Starfleet Command
 GM, 209 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 18 Jul 2020
at 16:16
Re: OOC
Just a quick update before work guys.  Sorry for the brevity.
LCDR Christopher Decker
 player, 114 posts
 Human CSO
Sun 19 Jul 2020
at 05:09
Re: OOC
So, Mr. GM, do we need something more powerful than a Tricorder to translate?  If so, if we need at least the shuttle's computer, can we at least bring a copy of the database on a Tricorder in case we're cut off from both the ship and shuttle?
Starfleet Command
 GM, 210 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 20 Jul 2020
at 02:11
Re: OOC
No, with the rolls you've already made, you can use a tricorder to translate.  Or dig out an old baton from the locker (universal translator).  It will help to have T'Lara and Decker both present to deal with complex translations; and Nipay might help, if she's not elsewhere. ;)
LCDR Christopher Decker
 player, 118 posts
 Human CSO
Sat 25 Jul 2020
at 04:57
Re: OOC
Uh, just to be clear on the situation, isn't the big door to the outside - the door the shuttle flew through - already open?  Didn't it open up when we scanned the surface from the shuttle? Isn't that how we got in?
Starfleet Command
 GM, 213 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 25 Jul 2020
at 05:23
Re: OOC
It is.
Starfleet Command
 GM, 214 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 27 Jul 2020
at 05:31
Re: OOC
Just waiting on Mcreeg and the rest...
Starfleet Command
 GM, 215 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 28 Jul 2020
at 02:41
Re: OOC
Not like Mcreeg to go so long without posting, hope he's okay.

I'll move things along shortly without him if need be, but I hope he's a'ight.
CDR Naryss ch'Pertha
 player, 144 posts
 Andorian CTAC
Tue 28 Jul 2020
at 10:28
Re: OOC
LCDR Christopher Decker:
Uh, just to be clear on the situation, isn't the big door to the outside - the door the shuttle flew through - already open?  Didn't it open up when we scanned the surface from the shuttle? Isn't that how we got in?

I think I see where the confusion is here.

I have assumed (looking back, there is nothing to suggest) that once inside the landing bay, there will be some kind of doors to be opened to leave the bay and enter the artificial, artefact world itself.

My comment:
CDR Naryss ch'Pertha:
"T'Lara, Decker and Javker, please work on getting those doors open".
was referring to those inner doors that I was seeing in my minds eye ... not the great, exit portal doors.


If that is not the case, and we can simply walk on through into the world beyond, ch'Pertha will have directed Javker to assist Mcreeg investigating the shuttle ... while asking Decker and T'Lara to continue scanning and deciphering the symbol.


Yes, we are on some kind of deadline ... but ch'Pertha is willing to spend a little time getting their facts and bearings (and an additional escape route if possible) than charging in.
The Abyss personnel have been here ... how long? ... and can wait another 1/2 hour if need be for ch'Pertha to keep his own team safe.
LT JG Xanatos Mcreeg
 player, 105 posts
 Human HELM
Mon 3 Aug 2020
at 09:27
Re: OOC
sorry I was gone so long everyone, things became much like what would happen if the three stooges wrote and acted in a telenovella lol
CDR Naryss ch'Pertha
 player, 146 posts
 Andorian CTAC
Mon 3 Aug 2020
at 19:42
Re: OOC
Of anyone wants to by the rules, Book Bundle have a bundle on offer:
https://www.humblebundle.com/b...turesrpg_book_bundle
LT JG Xanatos Mcreeg
 player, 107 posts
 Human HELM
Wed 5 Aug 2020
at 17:15
Re: OOC
I know I'm being waited for, will post once I find out if my roll was ok or if I blew myself up :)
LCDR Christopher Decker
 player, 121 posts
 Human CSO
Wed 5 Aug 2020
at 17:54
Re: OOC
In reply to LT JG Xanatos Mcreeg (msg # 384):

Well, you got 5 successes...
CDR Naryss ch'Pertha
 player, 151 posts
 Andorian CTAC
Thu 13 Aug 2020
at 19:06
Re: OOC
Is everyone aware of this:
https://www.humblebundle.com/b...turesrpg_book_bundle
CDR Naryss ch'Pertha
 player, 153 posts
 Andorian CTAC
Sat 15 Aug 2020
at 23:01
Re: OOC
Interesting article, considering ...

https://astronomy.com/news/201...p;utm_campaign=asyfb
LCDR Christopher Decker
 player, 127 posts
 Human CSO
Sun 16 Aug 2020
at 02:06
Re: OOC
In reply to CDR Naryss ch'Pertha (msg # 386):

Yeah, I took advantage of it and tried to spread the news around.
Starfleet Command
 GM, 228 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 21 Aug 2020
at 02:41
Re: OOC
Hope all ya'll are safe.  I know Decker's player is potentially evacuating due to the California fires... and the air in my area is almost toxic from the smoke.
CDR Naryss ch'Pertha
 player, 156 posts
 Andorian CTAC
Fri 21 Aug 2020
at 02:51
Re: OOC
Farq.  Stay safe all.
LT JG Xanatos Mcreeg
 player, 112 posts
 Human HELM
Fri 21 Aug 2020
at 03:15
Re: OOC
Cali's nuts at the moment from all the fires...and this time it seems almost all of them are lightening caused, unlike usual..
LCDR Christopher Decker
 player, 129 posts
 Human CSO
Fri 21 Aug 2020
at 19:29
Re: OOC
Don't seem to be going anywhere at the moment, but we're semi-prepped and paying attention.

Fortunately for me this year it's not a wind driven event. That's mostly why the fire threatened the cities and towns that are relatively in the clear. These fires were started by lightning strikes in deep old dry lumber and that's what the fire is following. The fuel where I am is relatively thin, so with no wind to push it in our direction....
Starfleet Command
 GM, 230 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 22 Aug 2020
at 04:35
Re: OOC
As long as it's not attracted to hot air, you'll be fine. ;)
Starfleet Command
 GM, 231 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 24 Aug 2020
at 02:25
Re: OOC
Sorry gang, RPOL has been offline for me for 48 hours or so... finally back... we'll see how long it lasts!
LT JG Xanatos Mcreeg
 player, 115 posts
 Human HELM
Mon 24 Aug 2020
at 02:29
Re: OOC
I'm glad it wasn't just me!

let's all send it soothing thoughts so it stays up :)
LCDR Christopher Decker
 player, 132 posts
 Human CSO
Mon 24 Aug 2020
at 02:52
Re: OOC
Yeah, pretty sure the site was just down. Glad to see it's back!
Starfleet Command
 GM, 232 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 24 Aug 2020
at 02:55
Re: OOC
Yeah!  Hopefully we can get the game back on track.  Since I'm stuck indoors with all this smoke outside...
LCDR Christopher Decker
 player, 133 posts
 Human CSO
Mon 24 Aug 2020
at 03:03
Re: OOC
Be thankful there's no chance of you having to go anywhere anytime soon. :P

Although if I do get the boot (or even if just a warning and things look dodgy) there's a good chance I'll end up somewhere near you. Seems to still be plenty of hotel space in South San Francisco (with all the lack of flying) and prices are reasonable.
Starfleet Command
 GM, 233 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 24 Aug 2020
at 03:06
Re: OOC
I went in to work today but only lasted about 2 1/2 hours before I had to go home.  :(
CDR Naryss ch'Pertha
 player, 158 posts
 Andorian CTAC
Mon 24 Aug 2020
at 09:25
Re: OOC
Be well, friends.
Take care of yourself (and your loved ones).
Starfleet Command
 GM, 235 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 25 Aug 2020
at 02:36
Re: OOC
That was the most Decker thing I've seen all game.

"One... two... TWO complications!  Ah-ah-ah ahhhh!"

"The Count... loves... to count...!"

:D
LCDR Christopher Decker
 player, 136 posts
 Human CSO
Tue 25 Aug 2020
at 04:57
Re: OOC
In reply to Starfleet Command (msg # 401):

I knew you'd love that. If I could have done it on purpose, I would have given it to you as a gift. ;)
Starfleet Command
 GM, 236 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 25 Aug 2020
at 08:08
Re: OOC
And it's not even my birthday... ^_^
Starfleet Command
 GM, 237 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Thu 27 Aug 2020
at 03:04
Re: OOC
I'll be posting tomorrow guys.  Sorry for the delay.
CDR Naryss ch'Pertha
 player, 164 posts
 Andorian CTAC
Tue 1 Sep 2020
at 08:01
Re: OOC
quote:
...catches the device neatly, if not gracefully. "You want to be careful with these, sir. We really can't afford to run out in here." He offered it to T'Lara, "Can you please take a preliminary scan with this one. It'll just take me a minute, but I think I can get mine working again. I don't want to risk losing those other signals."

Yeah.   If I'd known the GM was going to make us make rolls, and spend Momentum, I'd have worded by post differently.
Starfleet Command
 GM, 242 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 1 Sep 2020
at 15:41
Re: OOC
Normally I wouldn't, but something exciting is about to happen. ;)

Which will have to wait until after my shift at work. :(

Also, it's Decker. :D

This message was last edited by the GM at 15:52, Tue 01 Sept 2020.

CDR Naryss ch'Pertha
 player, 165 posts
 Andorian CTAC
Tue 1 Sep 2020
at 21:55
Re: OOC
Poor Decker.

;-P
Starfleet Command
 GM, 246 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Thu 3 Sep 2020
at 00:33
Re: OOC
Just need an action out of ch'Pertha to continue.

No worries, he's probably trapped at work. :)

This message was last edited by the GM at 01:05, Thu 03 Sept 2020.

CDR Naryss ch'Pertha
 player, 168 posts
 Andorian CTAC
Thu 3 Sep 2020
at 01:51
Re: OOC
Am.
Home soon, though.  And I’ll make a post then.

Just to clarify, ch’Pertha senses threat from that there Andorian in the spacesuit?
Starfleet Command
 GM, 247 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Thu 3 Sep 2020
at 03:03
Re: OOC
It's literally his own face. An exact duplicate.  And the look radiates menace, and he's going for his phaser.  Yes. :)
CDR Naryss ch'Pertha
 player, 169 posts
 Andorian CTAC
Thu 3 Sep 2020
at 06:01
Re: OOC
Oh, so an angry ch'Pertha ... time to put that shit on its ass, then.
CDR Naryss ch'Pertha
 player, 171 posts
 Andorian CTAC
Thu 3 Sep 2020
at 06:10
Re: OOC
Ok, time to face the proverbial:

Am I a heretic for currently watching, and really liking 'The Orville'?
LCDR Christopher Decker
 player, 139 posts
 Human CSO
Thu 3 Sep 2020
at 06:29
Re: OOC
In reply to CDR Naryss ch'Pertha (msg # 412):

Not at all. It's surprisingly (to me) good.
CDR Naryss ch'Pertha
 player, 172 posts
 Andorian CTAC
Thu 3 Sep 2020
at 08:19
Re: OOC
I’ve really enjoyed it.
And I think it’s because it feels (to me) like a live action RP of the Star Trek genre, rather than an expensive show, if you know what I mean.

I really like the storyline and character developments, also.
Starfleet Command
 GM, 250 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 5 Sep 2020
at 16:29
Re: OOC
BTW, I'm including the extra yakking about game mechanics for people's benefit... I won't always do so, I just thought you guys would be interested in how the mechanics work. ;)
LCDR Christopher Decker
 player, 141 posts
 Human CSO
Sun 6 Sep 2020
at 04:32
Re: OOC
System question:

When you take a minor action to set a phaser (to area, or vicious, or whatever) does it stay at that setting or do you have to set it every turn even if you continue to use the same option?

I mean, if you set a phaser to wide-angle or heavy stun or whatever, you'd expect it to stay that way. But I'm not sure that's what the system/mechanics have in mind...
CDR Naryss ch'Pertha
 player, 174 posts
 Andorian CTAC
Sun 6 Sep 2020
at 06:07
Re: OOC
tutorlage regarding the mechanics is always appreciated.
LCDR Christopher Decker
 player, 142 posts
 Human CSO
Sun 6 Sep 2020
at 06:50
Re: OOC
With regards to the momentum spend, I'd say it's usually worth while to keep people conscious and acting. :)
CDR Naryss ch'Pertha
 player, 176 posts
 Andorian CTAC
Sun 6 Sep 2020
at 06:55
Re: OOC
In general, I agree.
I have played characters, it must be said, that are best left unco during combat ... for their own safety, AND that of their allies.
Starfleet Command
 GM, 252 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 6 Sep 2020
at 18:02
Re: OOC
LCDR Christopher Decker:
System question:

When you take a minor action to set a phaser (to area, or vicious, or whatever) does it stay at that setting or do you have to set it every turn even if you continue to use the same option?

I mean, if you set a phaser to wide-angle or heavy stun or whatever, you'd expect it to stay that way. But I'm not sure that's what the system/mechanics have in mind...


By the letter of the rules, yes, you have to use a minor action each time you fire to give it an effect. Unless you can find something in the book different?

Keep in mind you can perform as many Minor Actions as you wish each Turn.  However only the first one comes with no cost, and each Minor Action may only be performed once per Turn.  Each Minor Action taken after the first one costs 1 Momentum as an Immediate spend.

Some common Minor Actions: Aim, Draw Item, Drop Prone, Interact, Movement, Prepare, Stand.

This message was last edited by the GM at 18:07, Sun 06 Sept 2020.

Starfleet Command
 GM, 253 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 6 Sep 2020
at 18:08
Re: OOC
CDR Naryss ch'Pertha:
In general, I agree.
I have played characters, it must be said, that are best left unco during combat ... for their own safety, AND that of their allies.


Agreed!  So I have deducted 1 Momentum thusly.  Ya'll down to 4 now.

Jav'Ker, T'Lara, or Mcreeg may act when ready... let me know if you need any help.
Starfleet Command
 GM, 255 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 8 Sep 2020
at 00:08
Re: OOC
Going to give it a little more time for Jav'Ker, then I'll NPC him.

Mcreeg hasn't logged in in almost a week... not like him, but I hope he's okay.  I can NPC him too if need be, I don't want the game to lose too much momentum (no pun intended).
LCDR Christopher Decker
 player, 143 posts
 Human CSO
Tue 8 Sep 2020
at 02:34
Re: OOC
Sounds good. I hope they're both okay.
LCDR Christopher Decker
 player, 144 posts
 Human CSO
Tue 8 Sep 2020
at 05:23
Re: OOC
Hey, is starship combat supposed to work like this?  Do crew members take turns, or do ships? I don't think The Other Game I was in was doing it quite right...
Starfleet Command
 GM, 258 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 8 Sep 2020
at 05:30
Re: OOC
Crew members take turns, alternating with NPCs/bad guys.  In ship combat, one player on the ship would act.  The the NPC ship would get an action.  Typically NPC ships get a number of actions equal to their Size Class.  But more fleshed out NPC ships might get more.
Starfleet Command
 GM, 261 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 8 Sep 2020
at 21:01
Re: OOC
Interesting thing about melee combat.  It's an Opposed Test, which means you and the target both roll Daring+Security with a Difficulty 1.  And the winner does the damage.

So, having T'Lara punch ch'Pertha might not end well for her.

I knew this once, but it's been so long since COVID killed my tabletop game, I'd forgotten.
LCDR Christopher Decker
 player, 145 posts
 Human CSO
Tue 8 Sep 2020
at 21:42
Re: OOC
In reply to Starfleet Command (msg # 425):

With regards to ship-to-ship combat:

But any given action can only be taken once in a round, right?

For instance, ch'Pertha takes his action. Then the enemy ship does. It fires.

Now Decker takes an action. And then the enemy ship takes another action. But it can't fire a second time, can it?
Starfleet Command
 GM, 262 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 9 Sep 2020
at 02:34
Re: OOC
It can't fire the same weapon again.  If it has two dedicated weapons officers and two different weapons, it could fire again with the second weapon, in theory.
LCDR Christopher Decker
 player, 147 posts
 Human CSO
Wed 9 Sep 2020
at 03:32
Re: OOC
Decker's cunning strikes again!
CDR Naryss ch'Pertha
 player, 178 posts
 Andorian CTAC
Wed 9 Sep 2020
at 07:55
Re: OOC
So, for clarifications, please:
SFC:
That's 6 damage to ch'Pertha.  He has 18 Stress, but any hit of 5 or more causes an Injury.

So, ch'Pertha initially took 6 Stress from Javkar2's shot, which resulted in a 'KOed' Injury.
But I spent 1 Momentum to Avoid the Injury ... but still take the stress.

SFC:
Phaser damage.That's 2 damage, 2 more Stress to ch'Pertha.

Then he took '2 more Stress' from T'Lara2's shot.

Therefore, ch'Pertha currently has taken 8 Stress, right?  but no Injury?


Now, my character sheet says ch'Pertha has only 16 Stress.
Which is correct, please ... my character sheet, or the ST's calculation above?
CDR Naryss ch'Pertha
 player, 179 posts
 Andorian CTAC
Wed 9 Sep 2020
at 07:57
Re: OOC
... and please, of the five clines that ch'Pertha and Javkar are assailing, how many are 'down', 'in a bad way' and 'still in the fight'?
Starfleet Command
 GM, 264 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 9 Sep 2020
at 18:10
Re: OOC
Ch'Pertha should start with 16 Stress, and he's down to 8 at the moment. He spent Momentum to Avoid an Injury, but can't do that again this scene until he has a chance to perform a Recovery action.

Of the clones, ch'Pertha 2.0 is down, Mcreeg is in a bad way, and Decker is beaten up and down (but not out).  Both Decker and T'Lara 2.0 will have to perform minor actions to stand up if they want to fight from anything but a prone position.  Same with Mcreeg, except a strong breeze will knock him over.  JavKer 2.0 is in fighting trim and on his feet.  But, he just missed his 'Original' with a phaser.

And of course, Decker has somehow accidentally managed to take down the 'Starfleet security officer' with a lucky shot.  He was probably aiming at the ceiling. :)

This message was last edited by the GM at 18:19, Wed 09 Sept 2020.

LCDR Christopher Decker
 player, 148 posts
 Human CSO
Wed 9 Sep 2020
at 18:41
Re: OOC
At the academy, they called him the Ice Man!

Well, no, with a Daring of 7 they probably didn't...

At the academy, they called him a ladies' man!

Well, no, with a Presence of 7 they probably didn't...

Look, let's just not talk about his academy days.
LCDR T'Lara
 player, 57 posts
 Vulcan Counselor
Wed 9 Sep 2020
at 20:15
Re: OOC
OK.  So my phaser shot final roll is a 1 and a 20, and I'm not too versed in the rules.
is it still a hit, despite the complication?
LCDR Christopher Decker
 player, 149 posts
 Human CSO
Wed 9 Sep 2020
at 20:32
Re: OOC
It is! Other than adding complications (or threat) 20's don't count as an automatic failure on the attempt or anything. You still got two successes.

Of course, if Dale is feeling evil, your phaser may have just run out of juice. Are you sure you charged it up before the mission? ;)
Starfleet Command
 GM, 265 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Thu 10 Sep 2020
at 01:22
Re: OOC
Decker is correct!  You'll hit, and can roll damage.  But a Complication results (which may just be me banking some Threat).
Starfleet Command
 GM, 266 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Thu 10 Sep 2020
at 17:08
Re: OOC
I see T'Lara's dice rolls but not her post.  Anything you need from me?
LCDR T'Lara
 player, 58 posts
 Vulcan Counselor
Thu 10 Sep 2020
at 19:25
Re: OOC
I'm alright, just caught up at work.  will post shortly.
LCDR T'Lara
 player, 60 posts
 Vulcan Counselor
Thu 10 Sep 2020
at 19:37
Re: OOC
There.  and sorry for the delay.
LCDR Christopher Decker
 player, 150 posts
 Human CSO
Thu 10 Sep 2020
at 20:10
Re: OOC
What?! That's no excuse!

We're trying to save a whole planet here! Priorities! ;)
LCDR Christopher Decker
 player, 152 posts
 Human CSO
Sat 12 Sep 2020
at 06:17
Re: OOC
Well, that sucked. :P
Starfleet Command
 GM, 270 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 12 Sep 2020
at 15:53
Re: OOC
One Decker down... one to go! ;)
LCDR Christopher Decker
 player, 154 posts
 Human CSO
Sat 12 Sep 2020
at 20:00
Re: OOC
Ha! The True Decker is unscathed!
Starfleet Command
 GM, 272 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 13 Sep 2020
at 01:13
Re: OOC

This message was last edited by the GM at 01:14, Sun 13 Sept 2020.

Starfleet Command
 GM, 273 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 13 Sep 2020
at 03:25
Re: OOC
OK, there are a ton of fan films out there, of varying quality, and I'd recommend several.  But I just found this one, and it's hitting all the right marks.

https://youtu.be/SAlGf5Wfe4g

Before Jim Kirk, before Chris Pike, there was Robert April.
LCDR Christopher Decker
 player, 155 posts
 Human CSO
Sun 13 Sep 2020
at 04:18
Re: OOC
So, ch'Pertha brought a medical kit with him that he's not currently using. Given Decker's medical skill, would it seem viable to him to try and rouse the XO and Engineer quickly given the perilous situation?

"Better risk a few drops of cordrazine."

What could possibly go wrong?
LT JG Xanatos Mcreeg
 player, 120 posts
 Human HELM
Sun 13 Sep 2020
at 05:11
Re: OOC
hey guys! sorry I've been so flighty, lots of stuff going on..but I'm trying to get caught up..
LCDR Christopher Decker
 player, 158 posts
 Human CSO
Tue 15 Sep 2020
at 07:27
Re: OOC
No worries. RL always comes first.

Sorry if I moved too fast or did too much in one post, ch'Pertha! Did you want that punch to connect?
CDR Naryss ch'Pertha
 player, 182 posts
 Andorian CTAC
Tue 15 Sep 2020
at 07:45
Re: OOC
absolutely not.    I just thought it'd be funny for ch'P to come up swinging when the first face he sees is the one he saw shoot him
Starfleet Command
 GM, 277 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 18 Sep 2020
at 00:11
Re: OOC
Hope you guys are all well and still having fun. :)
LCDR Christopher Decker
 player, 161 posts
 Human CSO
Fri 18 Sep 2020
at 02:49
Re: OOC
I am!
Starfleet Command
 GM, 278 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 18 Sep 2020
at 14:49
Re: OOC
Good! :)

I'm doing an interest check for a Gamma World style game on the boards here:

link to a message in another game

If this does indeed get off the ground, any and all of you would be invited/welcome if you're interested.
Starfleet Command
 GM, 279 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 19 Sep 2020
at 01:13
Re: OOC
BTW, not begging for props, but if you ARE interested in that premise - or have any input - feel free to post in the linked thread, above.

Again, no pressure.  You guys are amazing players and I'm happy to have you here.  Having you THERE would just be an added bonus. :)
Starfleet Command
 GM, 281 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 20 Sep 2020
at 20:34
Re: OOC
Game is live over there:  link to another game
LT JG Xanatos Mcreeg
 player, 121 posts
 Human HELM
Tue 22 Sep 2020
at 02:47
Re: OOC
hey everyone..

I want to apologize for all my times going AWOL..I've had a run of bad luck and mis-fortune that has messed with my head and my time..but I'm getting back to life the universe and everything, and I hope I can still game with you all..if you're not sick of me that is..
Starfleet Command
 GM, 283 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 22 Sep 2020
at 02:50
Re: OOC
STAAAAAAAAAHP.

And get to posting. :)
LT JG Xanatos Mcreeg
 player, 122 posts
 Human HELM
Tue 22 Sep 2020
at 02:53
Re: OOC
I gotta lot of reading to catch up on..last I checked I was just coming out of being stunned...um, I do hope I'm not being used as a shield..or a chair :)
Starfleet Command
 GM, 284 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 22 Sep 2020
at 02:58
Re: OOC
You're still coming out of being stunned.  Everyone else is in the glyph room.  You're alone in the hall with the unconscious (dead?) body of the faux Starfleet Security Officer.

That's about all there is to it.
LT JG Xanatos Mcreeg
 player, 125 posts
 Human HELM
Fri 25 Sep 2020
at 18:34
Re: OOC
ok, so DID anyone grab my phaser when I got stunned? :)
LCDR Christopher Decker
 player, 168 posts
 Human CSO
Fri 25 Sep 2020
at 18:40
Re: OOC
I don't think so - we were all using our own phasers. Yours should be on the ground near where you and it dropped.
Starfleet Command
 GM, 286 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 25 Sep 2020
at 18:44
Re: OOC
It's not far from the stunned body of the Starfleet security officer (clone) that was zapped down in the hallway. ;)

We are moving on I take it?  Pursuing the next Federation Tech blip on the scanners?
CDR Naryss ch'Pertha
 player, 187 posts
 Andorian CTAC
Fri 25 Sep 2020
at 18:49
Re: OOC
Correct.
LCDR Christopher Decker
 player, 172 posts
 Human CSO
Tue 29 Sep 2020
at 22:53
Re: OOC
quote:
Using his sharp eye for self-preservation, Decker leads the group through the invisible maze of gravimetric distortions.  There is some ducking involved.  But the party makes it through, and turns the corner...

To find the source of the next Federation signal.

There's a body smashed against the ceiling and turned into bones and jelly.  Visually disgusting and disorienting, but it's as if the body fell from a great height... hit the ceiling... and stuck.

And, next to the corpse, a smashed Federation tricorder still has its functioning subspace transponder.  Also stuck to the ceiling.

Gravity is obviously not normal around the corner, either.


Asps! Very dangerous. You go first.
LT JG Xanatos Mcreeg
 player, 127 posts
 Human HELM
Wed 30 Sep 2020
at 07:38
Re: OOC
checking in on a borrowed computer at work, will ingame post later this afternoon..
LCDR Christopher Decker
 player, 175 posts
 Human CSO
Fri 2 Oct 2020
at 06:34
Re: OOC
Real life has intruded. Sorry I haven't posted. I should be able to catch up tomorrow evening.
Starfleet Command
 GM, 290 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 5 Oct 2020
at 03:01
Re: OOC
OK, so where are we at?  Decker proposed a course of action, are we going with it?

If so, I'll tell ya what rolls to make. :)
CDR Naryss ch'Pertha
 player, 191 posts
 Andorian CTAC
Mon 5 Oct 2020
at 04:34
Re: OOC
quote:
... with a nod, he said, "Its worth a try, though" as handed his communicator to Decker, to do with as he felt necessary.

LCDR Christopher Decker
 player, 177 posts
 Human CSO
Tue 6 Oct 2020
at 05:01
Re: OOC
For what it's worth, here's a short character bio I created for Dale based on the character creation process. I imagine it would all be in his Starfleet personnel record.

Christopher was a Starfleet brat, whose parents spent most of his childhood on Vulcan. His father is a diplomat and his mother a computer scientist.  While he'd never claim or aspire to Vulcan levels of emotional suppression, he did adopt a strong respect for discipline and logical thought.  He also inherited more than a little of his mother's scientific talent.

He barely had a second thought about joining Starfleet, and naturally gravitated towards the Science division. While he had learned much of the universe from a theoretical perspective, he found himself strongly driven to see and experience for himself, and he focused on fields critical to a starship crew.  His notable weakness was a lack of strong leadership drive, but he worked hard to develop the minimal skills Starfleet required and his strong and varied scientific aptitudes more than made up for that deficiency, especially for someone who wasn't pursuing the command track. Instead he developed an appreciation for teamwork and the strength of the group.

His immediate and distant family connections prevented him from being sidelined to a planetary or Starbase assignment and he's served two tours on starships. While on the USS Exeter, he played a key role during first contact with a race of metamorphs who freely transferred personalities between themselves as easily as they reshaped their bodies, and received a commendation for his performance.  During his second assignment, the research ship USS Copernicus was redirected to a frontier colony planet that was being ravaged by a completely unknown and viciously infectious plague. With limited medical staff available (the Copernicus was fitted and staffed for stellar observation), and the nearest appropriate medical vessel almost two weeks away, Decker stepped up and organized the ship's available staff to combat and ultimately defeat the disease before it could consume the colony.

Newly promoted  Lieutenant Commander Decker finds his new posting as the Chief Science Officer to a front-line starship to be more than a little intimidating. He's developed a real love for deep space exploration, but also an awareness of just how dangerous it can be. He's not a particularly brave man nor a leader of sentient beings, but his talents and a bit of luck have put him front and center  (well, a bit off to the right of the command chair) on one of Starfleet's most capable vessels and he hopes he's up to the task.
LCDR Christopher Decker
 player, 179 posts
 Human CSO
Thu 8 Oct 2020
at 03:51
Re: OOC
This came to mind:

[Preparing to confront Gozer]
Dr. Peter Venkman: Well, whatever it is, it's gotta get by us!
Dr. Raymond Stantz: Right!
Dr. Peter Venkman: Go get her, Ray!
[Ray glares at him]
Dr. Raymond Stantz: Gozer the Gozerian? Good evening. As a duly-designated representative of the City, County and State of New York, I order you to cease any and all supernatural activity and return forthwith to your place of origin or to the next convenient parallel dimension.
Dr. Peter Venkman: That oughta do it, thanks very much Ray.
Gozer: Are you a god?
[Ray looks at the others, who all nod] Dr. Raymond Stantz: [hesitant] Uh...no.
Gozer: Then...DIEEE!!
[Gozer begins shocking the Ghostbusters with lighting]
Winston Zeddmore: Ray, when someone asks you if you're a god, you say "YES!!"
CDR Naryss ch'Pertha
 player, 193 posts
 Andorian CTAC
Thu 8 Oct 2020
at 04:38
Re: OOC
THE best line in the movie ... and better than the vast majority of lines in any movie.
LCDR Christopher Decker
 player, 181 posts
 Human CSO
Sat 10 Oct 2020
at 04:31
Re: OOC
Hey, just so I can abuse the system for all it's worth make the most of my abilities, what (either exactly, or more or less) am I rolling for?

Also, I don't care what Decker's family history says, I'm not merging with this thing to show it the way to its Creator.
LCDR Christopher Decker
 player, 183 posts
 Human CSO
Mon 12 Oct 2020
at 06:23
Re: OOC
By the way, I just finished binging Star Trek: Lower Decks today and found it very entertaining. Don't think of it as a standard Star Trek series, but rather as a sitcom set in the Star Trek universe (more or less). The humor won't be for everyone, I'm sure, but I dug it. And there are tons of references and call backs spanning the entire franchise (including the Original and Animated series).
Starfleet Command
 GM, 293 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 16 Oct 2020
at 02:23
Re: OOC
I'm trying to decide how to bring in our two new players.  Whether to fit them into the current adventure, or shorten the current one to expedite their arrival.

Thoughts?
LCDR Christopher Decker
 player, 184 posts
 Human CSO
Fri 16 Oct 2020
at 03:00
Re: OOC
Well, given the buildup I hope we don't shorten it too much. Or, at least, I'd like a satisfying ending.

If you can bring in new people without too much trouble, that's fine by me. I also understand not wanting to make them wait long, though, and we could use the additions.
LT JG Xanatos Mcreeg
 player, 129 posts
 Human HELM
Fri 16 Oct 2020
at 03:11
Re: OOC
bring them in, make them one of us..one of us...one of us :)
Starfleet Command
 GM, 294 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 16 Oct 2020
at 04:53
Re: OOC
Got to admit, I'm partial to completing the current adventure myself.  I know we had to "abridge" the last mission due to player drop out and adding new players already.

Working on it.  Sorry for the delay, I've been trying to figure out how to proceed on this matter. :)
LCDR T'Lara
 player, 72 posts
 Vulcan Counselor
Fri 16 Oct 2020
at 04:54
Re: OOC
Maybe the two could be survivors from the other away team?
CDR Naryss ch'Pertha
 player, 195 posts
 Andorian CTAC
Fri 16 Oct 2020
at 05:34
Re: OOC
LCDR T'Lara:
Maybe the two could be survivors from the other away team?

That's a good idea, if the ST feels he can make that work into the scenario.
Starfleet Command
 GM, 295 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 16 Oct 2020
at 06:29
Re: OOC
Yes!  That's exactly what I'm going to do.  Thanks for the idea. :)
Starfleet Command
 GM, 297 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 20 Oct 2020
at 15:35
Re: OOC
My last full shift for the week today... should be updating the game tonight or tomorrow (more likely tomorrow... been fried after work this week).  In the next post I plan to bring in the new characters and we'll be advancing things a bit more than a jaunt down the corridor. ;)
LCDR Christopher Decker
 player, 185 posts
 Human CSO
Wed 21 Oct 2020
at 02:38
Re: OOC
Cool. FWIW, I've been waiting for the result of the roll you asked me to make. Unless we're skipping ahead, which is fine. ;)
Starfleet Command
 GM, 298 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 21 Oct 2020
at 02:55
Re: OOC
The roll was to get a fix on the signal, keep it, track the other Fed signals. I put the results in my last post...

Starfleet Command:
Decker, meanwhile, was able to narrow down the direction and bearing of the signal.  It's localized source, or at least a repeater station from which it was bouncing.  The artifact was roughly the size of Earth, after all.  Perhaps not coincidentally, it lay in the same direction as the next Federation tech signal.

LCDR Christopher Decker
 player, 186 posts
 Human CSO
Wed 21 Oct 2020
at 04:09
Re: OOC
In reply to Starfleet Command (msg # 482):

Damn. I missed that between Mcreeg's last post and JavKer's.
LCDR D'rala Vex
 player, 1 post
Fri 23 Oct 2020
at 18:14
Re: OOC
Hello, all!

I'm one of the new players. Met your lovely DM while playing a different ST game with them, but that game unfortunately died out. Happy to be aboard.

I'm currently backreading your current thread, and then will get my first post in today.
LCDR Christopher Decker
 player, 190 posts
 Human CSO
Fri 23 Oct 2020
at 19:25
Re: OOC
In reply to LCDR D'rala Vex (msg # 484):

Probably a Romulan spy.

I call dibs on their tricorder and any quatloos they're carrying.
LT Tsolo Kloshe Saghalie
 player, 2 posts
Tue 27 Oct 2020
at 19:37
Re: OOC
I'm a newbie to Star Trek. Starfleet Command has been most patient, helpful, and kind in getting me up to speed, toddler speed anyway.
LCDR D'rala Vex
 player, 5 posts
Tue 27 Oct 2020
at 22:06
Re: OOC
Hello again!

Looking forward to our chars interacting--they hadn't wound up in the same scene yet in the old game haha.
LCDR Christopher Decker
 player, 192 posts
 Human CSO
Wed 28 Oct 2020
at 04:57
Re: OOC
Welcome to the both of you!
Starfleet Command
 GM, 302 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sat 31 Oct 2020
at 04:52
Re: OOC
Welcome all!

Just waiting on a response to a PM before continuing.  Game's still afoot!
Starfleet Command
 GM, 307 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 9 Nov 2020
at 04:15
Re: OOC
You guys are killin' me! :D
LCDR Christopher Decker
 player, 200 posts
 Human CSO
Mon 9 Nov 2020
at 05:17
Re: OOC
Killing YOU?

I'm a bit worried about Tsolo.

Sorry, Tsolo...
LCDR T'Lara
 player, 79 posts
 Vulcan Counselor
Mon 9 Nov 2020
at 09:21
Re: OOC
Decker didn't accurately calculate where we should be cutting, but Mcreeg didn't listen to him anyways. So, success?
CDR Naryss ch'Pertha
 player, 203 posts
 Andorian CTAC
Mon 9 Nov 2020
at 09:53
Re: OOC
Is anyone else hearing that Infernal Tapping?
LCDR Christopher Decker
 player, 201 posts
 Human CSO
Mon 9 Nov 2020
at 18:28
Re: OOC
I agree with T'Lara, two wrongs definitely make a right in this case.

And, also, I sure hope that tapping noise didn't stop...
LT Tsolo Kloshe Saghalie
 player, 7 posts
Mon 9 Nov 2020
at 21:46
Re: OOC
I once had a character, a ranger, who died within six posts fighting a kobold but never one who did before getting into the game. Maye Tsolo will set a record never to be broken.
LCDR Christopher Decker
 player, 202 posts
 Human CSO
Tue 10 Nov 2020
at 00:18
Re: OOC
The original Traveler RPG included a set of random charts to roll up your character's backstory. It was possible to die during character creation.

The good old days!
LT JG Xanatos Mcreeg
 player, 136 posts
 Human HELM
Tue 10 Nov 2020
at 00:21
Re: OOC
I had a superhero character explode right after creation because his powers couldn't co-exist..basically and..you're alive!

BOOM!

someone pass me a slice of pizza while I go back to the random tables?
CDR Naryss ch'Pertha
 player, 204 posts
 Andorian CTAC
Tue 10 Nov 2020
at 00:26
Re: OOC
I once had a fellow PC attack and kill my character the moment the game began.

He is my best friend, and so I forgave him.  We spent the remainder of that long running Amber Game screwing each other over at every opportunity.
THOSE were the 'good old days'.
LT Tsolo Kloshe Saghalie
 player, 8 posts
Tue 10 Nov 2020
at 01:17
Re: OOC
And the GM allowed this?
CDR Naryss ch'Pertha
 player, 205 posts
 Andorian CTAC
Tue 10 Nov 2020
at 01:57
Re: OOC
GM is another good friend ... and yes.
It was all in good fun.  I really don't imagine that either would have done so in any other circumstance.
LCDR Christopher Decker
 player, 203 posts
 Human CSO
Tue 10 Nov 2020
at 02:07
Re: OOC
My most significant character deaths occurred under our current GM and they were both in Star Trek themed games. And both at another player's hand. The same player, for that matter...
CDR Naryss ch'Pertha
 player, 206 posts
 Andorian CTAC
Tue 10 Nov 2020
at 02:09
Re: OOC
... was it ME???
Starfleet Command
 GM, 308 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 10 Nov 2020
at 03:47
Re: OOC
Just need T'Lara to post and I'll let the hilarity ensue. :)
LCDR Christopher Decker
 player, 204 posts
 Human CSO
Tue 10 Nov 2020
at 04:40
Re: OOC
Nah. This was many years ago. FASA's Star Trek RPG around a real life table. ;)

First Andor decided to go separatist and our Andorian (ex-) Captain joined up. My character was to take his place and was given command of an Enterprise class (movie-era refit) cruiser as part of a fleet sent to rein them in. Said ex-Captain one-shot my ship with an Andor class (photon torpedo) missile cruiser. Boom.

Shortly afterwards Starfleet Command started a *really cool* Starfleet Intelligence campaign that ended up being a Star Trek / Lovecraftian horror story. It was awesome. Player of crazy Andorian ex-Captain joined up with the eldrich horrors, turned on the team, and blasted me point-blank with a phaser set on disintegrate.
CDR Naryss ch'Pertha
 player, 207 posts
 Andorian CTAC
Tue 10 Nov 2020
at 06:37
Re: OOC
Nice guy, huh!
Not all Andorians are as awesome as ch'Pertha.
LCDR Christopher Decker
 player, 205 posts
 Human CSO
Tue 10 Nov 2020
at 07:12
Re: OOC
Indeed. Andorians are pretty cool. Jeffrey Combs' Shran was one of the best parts of Enterprise and I'm glad they got a chance to shine in that series.
CDR Naryss ch'Pertha
 player, 208 posts
 Andorian CTAC
Tue 10 Nov 2020
at 07:13
Re: OOC
I, too, was glad that the Andorians got some spotlight and representation in that series.
They are, indeed, my favourite ST race.
Starfleet Command
 GM, 309 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Thu 12 Nov 2020
at 02:59
Re: OOC
Andorians are great.  I also like Tellarites, and of course, my favorite TOS species are Gorn. :)

But shhh.  That wasn't a spoiler.  No, really. :D
LCDR Christopher Decker
 player, 206 posts
 Human CSO
Thu 12 Nov 2020
at 03:47
Re: OOC
Oh crap. Why didn't we bring the robotic redshirts???


LCDR Christopher Decker
 player, 208 posts
 Human CSO
Tue 17 Nov 2020
at 07:51
Re: OOC
So, Mr. GM.

Would it be possible to take a 'Find Weakness' action with a tricorder, similar to what the Science Dept. can do it starship combat?
Starfleet Command
 GM, 314 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 18 Nov 2020
at 19:36
Re: OOC
Yes!

Further update coming tonight guys.  Stay tuned!
Starfleet Command
 GM, 317 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 23 Nov 2020
at 01:26
Re: OOC
Mcreeg's player hasn't logged in since 11/9, so I posted for him so as not to slow things up.

Tsolo has an opportunity to act, and then we move to the next round.
LCDR Christopher Decker
 player, 210 posts
 Human CSO
Tue 24 Nov 2020
at 00:58
Re: OOC
You know, I don't think I've ever seen a Star Trek character carry a thermos or water bottle around on any away mission. Either it's something very high tech, or Star Fleet officers are routinely dehydrated. Post-scarcity utopia, indeed!
Starfleet Command
 GM, 320 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 24 Nov 2020
at 01:43
Re: OOC
There's a lot of pockets on those field jackets.  You never know. :)



Of course, the Independence crew is outfitted like so:


This message was last edited by the GM at 01:44, Tue 24 Nov 2020.

LCDR D'rala Vex
 player, 9 posts
Tue 24 Nov 2020
at 16:33
Re: OOC
In reply to LCDR Christopher Decker (msg # 513):

chronic dehydration would certainly explain some choices that get made in the shows haha!!

Now I want to see Picard pull out a thermos in a crisis.
Starfleet Command
 GM, 321 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Thu 26 Nov 2020
at 00:58
Re: OOC
:D

Hope you guys have a great Thanksgiving! Be safe!
LCDR D'rala Vex
 player, 10 posts
Thu 26 Nov 2020
at 05:14
Re: OOC
You too! :)

Staying home this year, but will eat thanksgiving food!
CDR Naryss ch'Pertha
 player, 214 posts
 Andorian CTAC
 Current Stress: x/16
Mon 30 Nov 2020
at 00:17
Re: OOC
Ok, so let’s refresh out memories, and chat about hat we all consider important.
My memory is that ‘rescue the missing Abyss Team was our primary mission.
That from there, with their help and knowledge, we’d work on a solution to the Singularity Tilt.
LCDR Christopher Decker
 player, 213 posts
 Human CSO
Mon 30 Nov 2020
at 01:34
Re: OOC
In reply to CDR Naryss ch'Pertha (msg # 518):

I don't think so. I went back and re-read everything we've done.

My interpretation is that our primary mission is to save the planet. Unless it's just an amazing coincidence, the science team from the station did something that triggered the artifact, which is causing the radiation jet from the black hole to swivel in the direction of the planet. Even if the population cooperated (which is not at all guaranteed) Independence cannot evacuate more than a tiny percentage, which means unless we can undo the swivel, many sentients are going to die, and it will be our fault.

Yes, while we were here, we wanted to find out what happened to the science team and rescue them if needed/possible, but in the short term that's mainly so they can help us or we can help them to figure what they did and undo it.

I believe.

ETA: I don't know how many is many. It was mentioned that it's a relatively small population, but on a planetary scale I would assume that it's in the hundreds of thousands to millions.

This message was last edited by the player at 01:35, Mon 30 Nov 2020.

Starfleet Command
 GM, 323 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 30 Nov 2020
at 03:16
Re: OOC
To clarify one point, the planetary population was stated to be around 1,000 in total.

The Independence has the ability to briefly house the entire population; the trick is, the Prime Directive forbids rescuing them without their consent, and can they get them all aboard in time?  The jet is hours, not days, away from hitting the planet.
CDR Naryss ch'Pertha
 player, 215 posts
 Andorian CTAC
 Current Stress: x/16
Mon 30 Nov 2020
at 03:43
Re: OOC
Ok, Starfleet Command, seeing as though you think you know everything:

Was our Primary Mission here to turn off the artificial plant, or save the Starfleet personal ... with the understanding, yes, that if both can be achieved, then awesome.

Subsequently, DO we know how to turn off the artificial planet without trapping ourselves inside?


You say that the Indy CAN house them all ... but they only have hours to achieve that ... and they ought to get the natives permission.
But that is Parry-NPC-Jones' task: her decision, and her NPC part of the story.
LCDR Christopher Decker
 player, 214 posts
 Human CSO
Mon 30 Nov 2020
at 03:45
Re: OOC
"To clarify one point, the planetary population was stated to be around 1,000 in total."

Okay, that wasn't at all clear earlier. :P
Starfleet Command
 GM, 324 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 30 Nov 2020
at 03:56
Re: OOC
LCDR Christopher Decker:
"To clarify one point, the planetary population was stated to be around 1,000 in total."

Okay, that wasn't at all clear earlier. :P


It was mentioned there were 'small pockets of survivors' on the planet.  But going back, I only gave an exact number to Dr. Abdool via PM... and sadly she's no longer in the game.
Starfleet Command
 GM, 325 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 30 Nov 2020
at 04:07
Re: OOC
CDR Naryss ch'Pertha:
Ok, Starfleet Command, seeing as though you think you know everything:

Was our Primary Mission here to turn off the artificial plant, or save the Starfleet personal ... with the understanding, yes, that if both can be achieved, then awesome.

Subsequently, DO we know how to turn off the artificial planet without trapping ourselves inside?


You say that the Indy CAN house them all ... but they only have hours to achieve that ... and they ought to get the natives permission.
But that is Parry-NPC-Jones' task: her decision, and her NPC part of the story.


I know it's hard to keep track of things over a long-term slow-moving game.  Captain Rakoto (Captain Parry-Jones was crippled in the line of duty and replaced) is in command of the Independence. And she is working on that very thing right now, in theory.

And your mission was to go into the artifact, see what happened to cause the tilt, see what happened to the landing party, and see if you could do anything about either. Meanwhile, Rakoto and the NPC crew of the ship are trying to convince the Ithik to evacuate.  Nobody has checked in with them for some time.

You don't know how to turn off whatever happened... yet.  But D'rala and Tsolo know what they were doing when things went haywire.  There was a control center they'd found and were working on interfacing with.

Hope that helps - I know it's been a slow burn, and a long while.  Let me know if there are further questions!
LT JG Xanatos Mcreeg
 player, 140 posts
 Human HELM
Mon 30 Nov 2020
at 04:13
Re: OOC
I can fix it! I can fix anything!

I have the tools...I have the talent :)

and I have the snacks :)
CDR Naryss ch'Pertha
 player, 216 posts
 Andorian CTAC
 Current Stress: x/16
Mon 30 Nov 2020
at 04:19
Re: OOC
Right.  Well, thats new information.  And good to know.

Ok, lets back-pedal IC and do something different.
CDR Naryss ch'Pertha
 player, 218 posts
 Andorian CTAC
 Current Stress: x/16
Mon 30 Nov 2020
at 04:24
Re: OOC
I am under the impression that we cannot even communicate with our shuttle/s just outside the planetary doors ... let alone with our starship on the other side of the solar system, with a black hole dangerously close to it.

Am I wrong?

Sorry, all, I am having to rethink what I though ch'Pertha knew/understood.
Starfleet Command
 GM, 326 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 30 Nov 2020
at 04:27
Re: OOC
In theory you had the hanger bay doors open, and a cast-rhodinium wrench jammed in the hatchway in case they tried to close.

But, Mcreeg picked up a wash of static following a transmission from Preston, and nothing since.

No further attempts to hail the shuttles, or the Independence, have been made.  You've been a little busy... ;)
CDR Naryss ch'Pertha
 player, 219 posts
 Andorian CTAC
 Current Stress: x/16
Mon 30 Nov 2020
at 04:38
Re: OOC
Ok, then.
Let’s kick this adversity in the brutals.
LCDR Christopher Decker
 player, 216 posts
 Human CSO
Mon 30 Nov 2020
at 07:07
Re: OOC
Oh, Mr. GM. Not to be excessively nitpicky, but it occurs to me that we probably aren't using handheld communicators. I mean, we might choose to carry one, but I'm pretty sure those are built into the environmental suits.

Also, are the Science team in suits?
Starfleet Command
 GM, 327 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 1 Dec 2020
at 15:15
Re: OOC
Sorry for the delay gang, got injured at work.  Nothing life-threatening, but it's slowed me down.
Starfleet Command
 GM, 328 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 1 Dec 2020
at 15:17
Re: OOC
LCDR Christopher Decker:
Oh, Mr. GM. Not to be excessively nitpicky, but it occurs to me that we probably aren't using handheld communicators. I mean, we might choose to carry one, but I'm pretty sure those are built into the environmental suits.

Also, are the Science team in suits?


You're correct, the team does have hand-helds but is using the suit's helmet comms for the most part.

The station's team (Tsolo, D'rala) are not in suits, but in field jackets, and do have hand-held communicators.
LCDR Christopher Decker
 player, 222 posts
 Human CSO
Mon 7 Dec 2020
at 18:36
Re: OOC
FYI, the GM's Internet connection went out this weekend. ETA for repair was late tonight.
LT JG Xanatos Mcreeg
 player, 146 posts
 Human HELM
Mon 7 Dec 2020
at 18:49
Re: OOC
we've all been there..thanks for the heads up!
Starfleet Command
 GM, 331 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 8 Dec 2020
at 03:33
Re: OOC
Sorry, internet went out at the house Saturday night and we couldn't get it fixed until late this afternoon.  Now I'm behind everywhere. :( I'll catch up ASAP. ;)
LCDR D'rala Vex
 player, 14 posts
Tue 8 Dec 2020
at 05:49
Re: OOC
In reply to Starfleet Command (msg # 535):

No worries, life happens! :)
LT JG Xanatos Mcreeg
 player, 147 posts
 Human HELM
Tue 8 Dec 2020
at 05:54
Re: OOC
that happens to my internet more than I'd like to admit lol  building access is outside and when kids mess with it..we all go down lol
LT JG Xanatos Mcreeg
 player, 152 posts
 Human HELM
Fri 25 Dec 2020
at 11:16
Re: OOC
Merry Christmas everyone! :)
Starfleet Command
 GM, 336 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 25 Dec 2020
at 17:00
Re: OOC
Hope everyone's doing okay and having as happy a holidays as we can in this dismal time.
LCDR Christopher Decker
 player, 228 posts
 Human CSO
Fri 25 Dec 2020
at 18:44
Re: OOC
Merry Christmas!
Starfleet Command
 GM, 338 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 4 Jan 2021
at 17:12
Re: OOC
Hoping to catch up soon gang.  Spent last week moving my daughter to a new city.
LT JG Xanatos Mcreeg
 player, 153 posts
 Human HELM
Mon 4 Jan 2021
at 19:07
Re: OOC
been there and done that more times than I can remember..hope it went smoothly..
Starfleet Command
 GM, 339 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 5 Jan 2021
at 05:27
Re: OOC
Any landing you can walk away from is a good landing. ;)
Starfleet Command
 GM, 341 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 13 Jan 2021
at 23:24
Re: OOC
Sorry guys having some health issues, will catch up ASAP
LCDR D'rala Vex
 player, 22 posts
Wed 13 Jan 2021
at 23:42
Re: OOC
No problem! Thanks for the heads up.

Hope you are better soon! :)
CDR Naryss ch'Pertha
 player, 234 posts
 Andorian CTAC
 Current Stress: x/16
Mon 18 Jan 2021
at 22:17
Re: OOC
Do I need to do/post anything else, until ch'Pertha arrives at his destination?
Do you need any rolls?
LT Tsolo Kloshe Saghalie
 player, 28 posts
Wed 27 Jan 2021
at 05:56
Re: OOC
It looks as if high rolls are bad. I'm in a D&D game, so maybe I can negotiate with the two GMs to switch rolls, applying D&D game rolls here and vice-versa.
LCDR Christopher Decker
 player, 234 posts
 Human CSO
Thu 28 Jan 2021
at 01:03
Re: OOC
Damn pity what's about to happen to ch'Pertha. I'm sure going to miss the guy.
LCDR Christopher Decker
 player, 235 posts
 Human CSO
Sun 31 Jan 2021
at 23:55
Re: OOC

Starfleet Command
 GM, 352 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Wed 17 Feb 2021
at 02:18
Re: OOC
Just a note as I parse the latest... Avoiding an Injury can be done 1/scene, and costs 2 Momentum (or Threat can be given instead). ;)
LCDR Christopher Decker
 player, 238 posts
 Human CSO
Wed 17 Feb 2021
at 03:23
Re: OOC
In ch'Pertha's case, though, he's got a talent that reduces the cost.

Logic dictates, however, that it's cheaper still to stay out of a firefight altogether. ;)
LCDR Christopher Decker
 player, 241 posts
 Human CSO
Fri 19 Feb 2021
at 02:57
Re: OOC
Decker and the murderbots...




This message was last edited by the player at 02:59, Fri 19 Feb.

LCDR D'rala Vex
 player, 30 posts
Fri 19 Feb 2021
at 19:07
Re: OOC
In reply to LCDR Christopher Decker (msg # 552):

This gave me a laugh.
Starfleet Command
 GM, 358 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 22 Feb 2021
at 02:39
Re: OOC
You guys are the best!

^_^
Starfleet Command
 GM, 362 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 9 Mar 2021
at 04:22
Re: OOC
We're getting a new player, whom I'll introduce once they decide on their role!

And we'll be wrapping this one up shortly.  I hope everyone's enjoyed... thanks for all your patience with my various & sundry health issues.
LCDR D'rala Vex
 player, 35 posts
Thu 11 Mar 2021
at 05:18
Re: OOC
I'm glad I got to jump in on this story, it's been fun for sure. Looking forward to see what adventure comes next! :)
CDR Naryss ch'Pertha
 player, 245 posts
 Andorian CTAC
 Current Stress: 12/16
Thu 11 Mar 2021
at 11:47
Re: OOC
LCDR Christopher Decker:
OOC: The planet is still on course for annihilation. Or, rather, the black hole's radiation jet is still crossing the path of the planet's orbit. The station is actively pointing it that way, so we have to either turn off/alter that system or destroy the station in order to save the planet.

Thank you.  I thought that was the case.

Does anyone have a reckoning of how long the characters have to achieve this, before we fail?
Starfleet Command
 GM, 364 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Sun 14 Mar 2021
at 18:02
Re: OOC
I got my 2nd Covid vaccine shot, and verily, it hath kicked mine arse.

I'll catch up ASAP.
LCDR Christopher Decker
 player, 249 posts
 Human CSO
Sun 14 Mar 2021
at 21:06
Re: OOC
You know, if you'd just taken that pill that Decker offered you, you'd be fine by now...

...unless he rolled a 20 or two.




PO Amamiya Azami
 player, 1 post
 Quiet, efficient...
 ...mostly unnoticed.
Fri 26 Mar 2021
at 02:06
Re: OOC
Very odd, searching through all of the old pic archives and seeing all of the pictures I uploaded.  O_o

Good day, everyone!  *salutes*  I think I salute everyone here.
PO Amamiya Azami
 player, 2 posts
 Quiet, efficient...
 ...mostly unnoticed.
Fri 26 Mar 2021
at 02:12
Re: OOC
Hope I got the proper uniform configuration in the description.  :)
PO Amamiya Azami
 player, 3 posts
 Quiet, efficient...
 ...mostly unnoticed.
Fri 26 Mar 2021
at 11:44
Re: OOC
Portrait not match picture, must remember not to choose for nostalgia.  :(

This message was last edited by the player at 11:44, Fri 26 Mar.

LCDR Christopher Decker
 player, 253 posts
 Human CSO
Fri 26 Mar 2021
at 16:28
Re: OOC
Welcome aboard!
PO Amamiya Azami
 player, 4 posts
 Quiet, efficient...
 ...mostly unnoticed.
Fri 26 Mar 2021
at 16:32
Re: OOC
Thank you, sir!  :D

Well, I'm surrounded by Lt. Commanders.  Going to be Sir-ing and Ma'am-ing a lot, I see!  ^_^

This message was last edited by the player at 16:46, Fri 26 Mar.

LCDR Christopher Decker
 player, 255 posts
 Human CSO
Mon 12 Apr 2021
at 16:03
Re: OOC
Sorry. I missed that I needed to post a response here.
PO Amamiya Azami
 player, 5 posts
 Quiet, efficient...
 ...mostly unnoticed.
Tue 13 Apr 2021
at 11:44
Re: OOC
*watches the running back and forth*

*eats popcorn*