CDR Naryss ch'Pertha:
Ok, Starfleet Command, seeing as though you think you know everything:
Was our Primary Mission here to turn off the artificial plant, or save the Starfleet personal ... with the understanding, yes, that if both can be achieved, then awesome.
Subsequently, DO we know how to turn off the artificial planet without trapping ourselves inside?
You say that the Indy CAN house them all ... but they only have hours to achieve that ... and they ought to get the natives permission.
But that is Parry-NPC-Jones' task: her decision, and her NPC part of the story.
I know it's hard to keep track of things over a long-term slow-moving game. Captain Rakoto (Captain Parry-Jones was crippled in the line of duty and replaced) is in command of the Independence. And she is working on that very thing right now, in theory.
And your mission was to go into the artifact, see what happened to cause the tilt, see what happened to the landing party, and see if you could do anything about either. Meanwhile, Rakoto and the NPC crew of the ship are trying to convince the Ithik to evacuate. Nobody has checked in with them for some time.
You don't know how to turn off whatever happened... yet. But D'rala and Tsolo know what they were doing when things went haywire. There was a control center they'd found and were working on interfacing with.
Hope that helps - I know it's been a slow burn, and a long while. Let me know if there are further questions!