Re: OOC
Normally, the GM tells the players what combination of Attributes & Disciplines apply before they make the roll. However, players are free to suggest a different combo as a "different way of approaching the issue", and as long as it fits, it can fly. For example, using Sensors could be a Security or Science task, depending on what you're using them for. Reason is often the attribute you'd use, but Insight could also apply. Control is more about precision, aim, that kind of thing.
The ship CAN assist in a shipboard task, BUT its successes only count if you score some on your own. In the example of Naryss' roll, he scored no successes, so even if you'd rolled an extra die for the ship, it would not have helped.
I fully approve of narrative bits like you guys are doing. Just be aware that the NORMAL procedure for the mechanics goes like this:
- GM suggests Attribute + Discipline combo to roll; player is free to pitch alternatives. I often say "Make a Reason or Intuition plus Engineering check, whichever is better."
- GM sets and announces difficulty. This is the number of successes you need to achieve. By telling you ahead of time, it does more than keep me honest, it tells you how hard the task will be and informs your decision to buy more dice using Momentum.
- Other player(s) may offer to assist. Typically only one assist applies. The assist rolls a single die, and may use a different Attribute/Discipline combo entirely as appropriate. For example, If Naryss was scanning an enemy vessel for weakness, he might roll his Insight + Security, with Decker assisting with a single die using his Reason + Science.
- You may purchase additional dice to roll with Momentum, or spending Determination.
- You roll the dice. Any successes above and beyond this number generate Momentum for the group pool. This momentum can often be used as an "immediate spend" to do more damage, get more info, fix the thing faster, etc... or stockpiled for later use. Max Momentum Pool is 6. ;)
This message was last edited by the GM at 15:40, Fri 25 Jan 2019.