Abyss Station - Ancient Artifact.   Posted by Starfleet Command.Group: 0
Starfleet Command
 GM, 334 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Mon 21 Dec 2020
at 14:51
Re: Abyss Station - Ancient Artifact
As T'Lara came forward and presented the single burning icon on her tricorder to the towering guardian robots, their attention snapped from ch'Pertha to her, and they loomed menacingly.

Then her instructions scrolled across the tricorder.

There was a pause.  If they'd been human, they'd have almost glanced at one another, that was the impression.

And then they glided aside, one to each side of the door, flanking it.  But allowing passage.

D'rala knows that beyond that door is the chamber where they found the interface that they used to try to access the massive artifact's computers.
CDR Naryss ch'Pertha
 player, 228 posts
 Andorian CTAC
 Current Stress: x/16
Mon 21 Dec 2020
at 20:43
Re: Abyss Station - Ancient Artifact
"Good work, Ltn Commander", ch'Pertha said with a smile, as he carefully retrieved his weapon.
Then, alongside T'Lara, he led the rest of the team into the Control Room.

"Ltn Commander Vex, please work with my team.  You have experience with this room that you all need, to reverse whatever happened".

And he let the collective group here 'do their thing' to fix the situation.
LT JG Xanatos Mcreeg
 player, 150 posts
 Human HELM
Tue 22 Dec 2020
at 04:41
Re: Abyss Station - Ancient Artifact
Everything seeming to be happening at once, and Mcreeg almost doesn't know were to look, his eyes and phaser never seeming to stay in one place too long, even as he stays as out of the way as he can, doing his best to keep the link going with Lt Nipay, hoping there's more he can learn, more he can pass on..
LCDR Christopher Decker
 player, 226 posts
 Human CSO
Tue 22 Dec 2020
at 05:40
Re: Abyss Station - Ancient Artifact
Decker made sure to disable all the active sensing elements of his tricorder before following ch'Pertha into the room. He had no intention of triggering an(other) attack.

"Lieutenant Commander Vex, just to be clear, all your team did here was to activate the interface when you were attacked, correct? I'm asking because if that's the case, it doesn't seem like your team directly caused something as complex as this event. It was someone or something else which executed that command. And we need to talk to them. Trying to do it ourselves means, well..."

He gestures at the killbots.
CDR Naryss ch'Pertha
 player, 229 posts
 Andorian CTAC
 Current Stress: x/16
Tue 22 Dec 2020
at 07:03
Re: Abyss Station - Ancient Artifact
"Gentlemen", ch'Pertha said, noticing Mcreeg's edginess, "Weapons away".
It was a risk, but one he was willing to take if the menace of murder-bot had been de-escelated for now.
LCDR Christopher Decker
 player, 227 posts
 Human CSO
Tue 22 Dec 2020
at 08:35
Re: Abyss Station - Ancient Artifact
OOC: For the record, Decker has been working his tricorder and futzing with his suit's communicator - his phaser has been on its belt clip (or whatever) for a while now.
CDR Naryss ch'Pertha
 player, 230 posts
 Andorian CTAC
 Current Stress: x/16
Tue 22 Dec 2020
at 09:33
Re: Abyss Station - Ancient Artifact
As I had envisaged it
LT JG Xanatos Mcreeg
 player, 151 posts
 Human HELM
Tue 22 Dec 2020
at 09:38
Re: Abyss Station - Ancient Artifact
The order pulls his attention, for a moment he doesn't realize it's not coming from Nipay and it takes another moment to process, and tho he doesn't agree with it, and yes, there are times to bend orders, this is not one of them and Mcreeg lowers and secures his weapon..

"Aye, Sir"
LCDR D'rala Vex
 player, 18 posts
Tue 22 Dec 2020
at 19:40
Re: Abyss Station - Ancient Artifact
"Aye, Commander," D'rala replies to Ch'pertha's request, carefully walking further into the room.

"Yes." She nods in response to Decker's question. "We activated the console and successfully interfaced with it. I don't think it was just the activating it that launched the security protocols, it was probably our brief unauthorized interaction with the system."
LT Tsolo Kloshe Saghalie
 player, 21 posts
Tue 22 Dec 2020
at 21:56
Re: Abyss Station - Ancient Artifact
If in fact somebody has water to give, or gives Tsolo water, he drinks and perks up. He asks the air What's happening?

Starfleet Command
 GM, 335 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Fri 25 Dec 2020
at 16:59
Re: Abyss Station - Ancient Artifact
As they team holstered their phasers, the killbots stood to either side of the door... not entering the room, nor barring them in any way.

Rather than a grand, sweeping master control room, the party finds what D'Rala and Tsolo knew they would... a small adjunct node, not much bigger than the auxiliary control room on the Independence.

Decker's premise was partly correct.  All D'rala's team had done was activate the interface, and then begin to try to use it.  They hadn't done much more than enter a basic query... certainly not enough to set off a complex chain of events, unless it had been long pre-programmed to occur.

D'rala had offered T'solo water, and the battered COMMS officer could now speak.  His vision was beginning to clear.  He recognized this place, the control room where it had all gone wrong.

Over in one corner was the crushed body of a Starfleet Officer.  D'rala knew it was their science specialist, LT Rose.  She had been the first to die... the one who'd interfaced with the machine... the pylon that had speared her still pinned her corpse to the deck.

The control panel / interface stood, flickering with lights and sigils.  They'd changed since the last time D'rala's team had been in the room.  They were active, and... with a passive scan... Decker could see someone ELSE was obviously interacting with it, someone not in this room.
LCDR Christopher Decker
 player, 229 posts
 Human CSO
Sat 26 Dec 2020
at 22:51
Re: Abyss Station - Ancient Artifact
Decker frowned in concentration for a moment, then approached the panel, glancing around as if wondering where HIS pylon would strike from. "XO, someone else appears to be actively interfacing with the artifact. Possibly from another secondary interface like this. I believe I may be able to trace that without being so invasive that anything....reacts to me. I may also be able to gain a trace on the main control center."
LT Tsolo Kloshe Saghalie
 player, 23 posts
Sun 27 Dec 2020
at 02:45
Re: Abyss Station - Ancient Artifact
Tsolo's vision and senses clear enough for him to remark The pattern...some mix of Federation and Vulcan.
CDR Naryss ch'Pertha
 player, 231 posts
 Andorian CTAC
 Current Stress: x/16
Sun 27 Dec 2020
at 04:58
Re: Abyss Station - Ancient Artifact
ch'Pertha's eyes narrowed at the news from Decker; "Please do so, Ltn Commander", he said, "as gently as possible".

They were not likely to be able to achieve any good here, with someone else deliberately working against them in the system.
And time was running short.
ch'Pertha suspected that he'd need to deal with the 'other' personally, before his team could right the issues they were here to work on.
LCDR Christopher Decker
 player, 230 posts
 Human CSO
Sun 27 Dec 2020
at 05:18
Re: Abyss Station - Ancient Artifact
The Science Officer nodded in reply to the XO, but was mostly lost in thought as he pondered Tsolo's comment, "Fascinating..."

First he tried trace the location of whoever or whatever it was that was interfacing with the artifact...

21:15, Today: LCDR Christopher Decker rolled 41 using 4d20 with rolls of 9,11,8,13.  Tracing the operator (spending 3 momentum for 2 dice) - Reason(12) + Science(5) w/ Computer focus.
4 successes, no complications. :P 1 momentum back to the pool, as he get 2 Obtain Informations for free.
So, where are they, and what ARE they doing to or with the artifact?

LCDR Gullak JavKer
 player, 84 posts
 Tellarite CHENG
Sun 27 Dec 2020
at 17:54
Re: Abyss Station - Ancient Artifact
"Decker, here," JavKer said, moving up next to his peer and offering his tricorder findings.  "I've already been tracking down other control nodes... this might help."

09:53, Today: Starfleet Command, on behalf of LCDR Gullak JavKer, rolled 1 using 1d20 with rolls of 1.  Assist Decker.

That will add two more momentum back to the pool.  Stay tuned for answers!

LCDR T'Lara
 player, 87 posts
 Vulcan Counselor
Sun 27 Dec 2020
at 18:48
Re: Abyss Station - Ancient Artifact
"If someone else is interfacing with the station, perhaps it was he that set the automated defenses" standing a short distance, T'Lara tried to read out the sigils on the console and figure out what commands were being carried out

This message was last edited by the player at 18:49, Sun 27 Dec 2020.

LCDR D'rala Vex
 player, 19 posts
Wed 30 Dec 2020
at 05:35
Re: Abyss Station - Ancient Artifact
D'rala's eyes catch on the crumpled body of Lt. Rose--the first member of her team that had been lost here, and unfortunately far from the last. She knows they can't try and cart the bodies out in the midst of a crisis, but she can't help the guilt that pools in her stomach at leaving her fallen team-mates here.

D'rala reminds herself that she doesn't have the luxury to dwell on her grief, and turns to the matter at hand.

"The control panel's lit up differently than it was when we were here the first time," she  adds to their discussion of the secondary presence interfacing with the artifact.
Starfleet Command
 GM, 340 posts
 Dammit Jim
 I'm a GM, not a Goldminer
Tue 5 Jan 2021
at 05:58
Re: Abyss Station - Ancient Artifact
Decker's trace on the main control node took a moment, but there was no doubt - it was a 20 kilometers deep towards the core of the station.

But with JavKer's help, he had a fix on the substation that was being used by somebody - both Vulcan and Starfleet if Tsolo was correct - to interface with the mainframe.

From her perspective, T'Lara watched the data scroll by, and with her knowledge of the Ithik language, it appeared to be some kind of build-up... to... detonation?  No, not that... more like... movement?

D'rala could see that the panel was indeed acting differently.  The last time, it hadn't shown this level of activity.

Something was coming.
Dr. T'Lah
 NPC, 3 posts
 Vulcan scientist
 CO, Abyss Station
Tue 5 Jan 2021
at 06:01
Re: Abyss Station - Ancient Artifact
Then the monitor broke in a wash of static, no longer displaying the Ithik iconography.  It was instead replaced with the features of Dr. T'Lah - the commander of Abyss Station, assigned by the Vulcan Science Academy.

"Your efforts are commendable," she said, "but ultimately futile.  I have no desire to see more lives lost.  I suggest you follow logic and depart, return to your shuttle and evacuate this place, while you still can.  Your time is short," she said.

Behind her, in the view, flanking, were two Ithik.  Black and pitted skin like burned charcoal.

This message was last edited by the player at 06:02, Tue 05 Jan.

LCDR D'rala Vex
 player, 20 posts
Wed 6 Jan 2021
at 05:13
Re: Abyss Station - Ancient Artifact
D'rala's breath catches in her throat when the commanding officer of abyss station, the woman she serves faithfully under as XO, appears on the view screen flanked by the Ithik. It can't be...
"Commander, what's the meaning of this?" she asks, voice tight, as she steps up to the view screen.
LCDR T'Lara
 player, 88 posts
 Vulcan Counselor
Wed 6 Jan 2021
at 19:14
Re: Abyss Station - Ancient Artifact
TíLara took a few deep breaths.  TíLah appeared on the screen, and her no-so-thinly-veiled threat put her as the culprit behind all these deaths.  But how could it be?  TíLah was a Starfleet officer.  An alumnus of the Vulcan Science Academy.  It all didnít make sense.  Or maybeÖmaybe it wasnít TíLah at all, but a clone created by the station.  Just like the deranged one theyíve encountered earlier.  Sheíd much rather believe that it was another scheme devised by the stationís A.I, than consider the alternative.

Ultimately though, it didnít matter.  They needed to find a way to stop her. The could figure things out later, once the danger has passed. With a determined look on her face, T'Lara edged closer to the console and took a more careful look.  Perhaps there was a way to override T'Lah commands from here, rather than searching the station for her.
LT Tsolo Kloshe Saghalie
 player, 24 posts
Thu 7 Jan 2021
at 21:35
Re: Abyss Station - Ancient Artifact
Tsolo takes another drink of water. Then, from the expression on his face, he's trying to puzzle out what's happening.
Dr. T'Lah
 NPC, 4 posts
 Vulcan scientist
 CO, Abyss Station
Sat 9 Jan 2021
at 01:07
Re: Abyss Station - Ancient Artifact
T'Lah regarded her first officer evenly and without apparent emotion.

"My meaning is simple," she said.  "This is an ancient super weapon, used by an elder race.  The Ithik are the survivors of that race's servitors, as I've recently discovered.  Most had their memories damaged by the supernova that wrecked this system.  These two," she indicated her flanking companions, "did not."

"I would have prevented the deaths of your team if I had been able, Commander," she said.  "But I have only just arrived.  In time to ensure the Federation need never fear the Klingon Empire again.  Or anyone else."


OOC: Decker and JavKer have isolated the location of the substation T'Lah is using. It would take the team perhaps 5 minutes to reach it from here.

LCDR T'Lara can make an Insight + Medicine roll with a difficulty of 2 for some info.

LT Tsolo Kloshe Saghalie
 player, 25 posts
Sat 9 Jan 2021
at 04:06
Re: Abyss Station - Ancient Artifact
Tsolo sushes himself up to his feet and approaches the console. Doctor T'Lah, have you reasoned this through? If A kills B  from fear, is it not probable the C will think it proper to kill A for self-protection? And is it likely that one who kill s finds it easier to kill  and easier to kill and kill again? What does Vulcan law deal with murderers?

And remember, the galaxy is large, and what you propose to do will be known,remembered, and acted on.

Finally, are you sure you are acting fully from your own free will, uninfluenced by malign forces?