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15:14, 25th April 2024 (GMT+0)

OOC 2: The Wrath of OOC.

Posted by Starfleet CommandFor group 0
LCDR Christopher Decker
player, 425 posts
Human CSO
Thu 8 Jun 2023
at 04:10
  • msg #299

Re: OOC 2: The Wrath of OOC

Funny thing. While there were definitely crewmen and women in TOS, once we got to the TNG era, Roddenberry kind of nixed them out. His perspective was that the whole ship was crewed by astronauts, highly skilled but well rounded individuals. So while there were still ranks, everyone was an officer. Kinda silly, really. There were oddballs like Chief O'Brien, but he was actually shown as a Lieutenant for much of TNG.

https://memory-alpha.fandom.co...lematic_rank_history
Starfleet Command
GM, 545 posts
Dammit Jim
I'm a GM, not a Goldminer
Sat 10 Jun 2023
at 05:41
  • msg #300

Re: OOC 2: The Wrath of OOC

Interestingly, the character of Enrique Muniz in DS9 was a great example of an enlisted engineer aboard the Defiant.  But yes, some of the 80s RPGs suggested there WERE no enlisted on a Constitution-class ship, which is just... silly, to anyone who knows how the Navy works.
PO Amamiya Azami
player, 283 posts
Quiet, efficient...
...mostly unnoticed.
Sat 10 Jun 2023
at 16:12
  • msg #301

Re: OOC 2: The Wrath of OOC

It's like...they wanted it to be a military organization while not being a military organization.

So, how's our new player?  :D  Ready to join?
DR Ranse Layne
player, 216 posts
Human CMO
Sat 10 Jun 2023
at 16:23
  • msg #302

Re: OOC 2: The Wrath of OOC

It's all just labels, regardless of if they called them officers or not, there were still people who job it was to be at the bottom.

Every four or five years at my last place of employ, the front line staff demanded a name change, thinking whatever they were called was 'demeaning', but as the job remained the same, nothing else really changed, and soon enough they wanted to change the title again.
ENS Turak
player, 2 posts
Sat 10 Jun 2023
at 23:08
  • msg #303

Re: OOC 2: The Wrath of OOC

In reply to PO Amamiya Azami (msg # 301):

PO Azami - I’m definitely ready to join in! Just tell me when and where.
PO Amamiya Azami
player, 284 posts
Quiet, efficient...
...mostly unnoticed.
Sun 11 Jun 2023
at 14:33
  • msg #304

Re: OOC 2: The Wrath of OOC

DR Ranse Layne:
It's all just labels, regardless of if they called them officers or not, there were still people who job it was to be at the bottom.


Absolutely.

There are some important details, mind.  If everyone starts at Ensign, everyone can get anywhere via promotion (I mean, loads won't, but it's possible).

If some people start as non-commissioned, if they want to actually have the capacity to be promoted to a commissioned rank, they need to go to the academy and take courses, then come out as a commissioned type.  Barring something really weird happening, Petty Officers don't get promoted to Lieutenants, as an example.

ENS Turak:
In reply to PO Amamiya Azami (msg # 301):

PO Azami - I’m definitely ready to join in! Just tell me when and where.


^_^

The boss will hopefully give you a starting point soon!
DR Ranse Layne
player, 217 posts
Human CMO
Sun 11 Jun 2023
at 14:46
  • msg #305

Re: OOC 2: The Wrath of OOC

Warrant officers are another exception. They're an Army thing, but there might be equivalences.

A lot of things enlisted do in our world though, could be done with tech in the Star Trek universe.
LCDR Christopher Decker
player, 427 posts
Human CSO
Sun 11 Jun 2023
at 23:44
  • msg #306

Re: OOC 2: The Wrath of OOC

There is a lot that can be done with tech in Trek that, for most of its history, hasn't been. They didn't start showing the use of drones/robots for ship maintenance until very recently. Discovery/Lower Decks.

Assuming Starfleet sticks to a quasi-military format, I think enlisted ranks still make a lot of sense.

Money/accumulation of wealth may or may not be a primary motivation at the core of the Federation, but personal accomplishment and prestige clearly IS, certainly within Starfleet. See the TNG episode Tapestry for a main character example.
DR Ranse Layne
player, 218 posts
Human CMO
Mon 12 Jun 2023
at 10:21
  • msg #307

Re: OOC 2: The Wrath of OOC

In reply to LCDR Christopher Decker (msg # 306):

They could have the format without the title. Nothing stops the Army from calling privates Lieutenants if they want to.

That said, you do see that the mess hall is replaced with tech (except in Voyager) and there is clearly no reason to dig latrines anymore.
LCDR Christopher Decker
player, 428 posts
Human CSO
Mon 12 Jun 2023
at 17:20
  • msg #308

Re: OOC 2: The Wrath of OOC


"They could have the format without the title. Nothing stops the Army from calling privates Lieutenants if they want to."

True, but ranks aren't just a single continuum. There is a pretty clear distinction between the kinds of responsibilities that enlisted and commissioned personnel have and the work that they do. Obviously Starfleet could use some of the terminology of traditional military structures while using them completely differently, but WHY?  I think a better answer is that the writers often don't have a very good idea of how these things work in the real world.

Agreed, no one is digging ditches or serving slop on board a starship, but all that tech needs to be *maintained*. Trek has very deliberately minimized the amount of work that's taken on by AI. Worf could just press the 'Fight' button on his console and let a much smarter and much FASTER AI coordinate the battle, but that's now how it's done (and obviously, from a story and TV presentation perspective, it would be a hell of a lot less satisfying).

So, it seems to me, that on a Starfleet ship there are still going to be a lot of 'doers', with a smaller number of planners, decision makers, and leaders. It's why I try to make a point that Decker is spending a lot of time assigning tasks to people in his department and then collating the results of their work to communicate it to the Captain. All those various specialists in the Science department have to earn their credits (or do they?) and make him look good! ;)
DR Ranse Layne
player, 219 posts
Human CMO
Mon 12 Jun 2023
at 18:28
  • msg #309

Re: OOC 2: The Wrath of OOC

In reply to LCDR Christopher Decker (msg # 308):

Wow, that was a long way to go to agree with me.
PO Amamiya Azami
player, 285 posts
Quiet, efficient...
...mostly unnoticed.
Sun 25 Jun 2023
at 09:56
  • msg #310

Re: OOC 2: The Wrath of OOC

*checks in*

Everything okay?  Hopefully no emergencies?
Starfleet Command
GM, 546 posts
Dammit Jim
I'm a GM, not a Goldminer
Wed 28 Jun 2023
at 16:53
  • msg #311

Re: OOC 2: The Wrath of OOC

Not dead.  Trying to get back on my feet, got sidetracked with a ton of RL stuff.  :(
ENS Turak
player, 3 posts
Fri 30 Jun 2023
at 02:08
  • msg #312

Re: OOC 2: The Wrath of OOC

In reply to Starfleet Command (msg # 311):

No problem - understandable!
PO Amamiya Azami
player, 286 posts
Quiet, efficient...
...mostly unnoticed.
Sat 1 Jul 2023
at 00:07
  • msg #313

Re: OOC 2: The Wrath of OOC

Awesome.  Glad you aren't dead, and glad the game is still hopefully around!

But real life always comes first!
DR Ranse Layne
player, 220 posts
Human CMO
Mon 7 Aug 2023
at 22:08
  • msg #314

Re: OOC 2: The Wrath of OOC

I think I'm giving up role playing.It has been fun, in fact my main form of fun, for decades, but I have lost interest.

Please remove me from this game.
PO Amamiya Azami
player, 287 posts
Quiet, efficient...
...mostly unnoticed.
Tue 8 Aug 2023
at 19:21
  • msg #315

Re: OOC 2: The Wrath of OOC

Very sorry to hear, Dr. Layne!

...also sorry this didn't go anywhere.  But such is life.
DR Ranse Layne
player, 221 posts
Human CMO
Tue 8 Aug 2023
at 19:29
  • msg #316

Re: OOC 2: The Wrath of OOC

It's not this game, I had no issues with waiting, it is that I no longer seem to enjoy role-playing. Though I too wish it had gone somewhere...

Best of luck to all of you in all your gaming!
LCDR Christopher Decker
player, 429 posts
Human CSO
Tue 8 Aug 2023
at 20:58
  • msg #317

Re: OOC 2: The Wrath of OOC

Sorry to hear that. For what it's worth, I really enjoyed our interactions. If you're no longer enjoying a past-time, though, it definitely doesn't make sense to continue. Take care.
Starfleet Command
GM, 547 posts
Dammit Jim
I'm a GM, not a Goldminer
Fri 11 Aug 2023
at 04:18
  • msg #318

Re: OOC 2: The Wrath of OOC

Sorry to see you go, Dr. Layne.  I'll remove you from the game as per your request.

Working the two jobs I've been doing is unsustainable, frankly, and it's chased out all my fun-, hobby- and leisure-time.  I'm hoping to make a change in September.
PO Amamiya Azami
player, 288 posts
Quiet, efficient...
...mostly unnoticed.
Tue 15 Aug 2023
at 00:22
  • msg #319

Re: OOC 2: The Wrath of OOC

Sorry to hear, Starfleet.  I'm still around, and hopefully others will be.
PO Amamiya Azami
player, 289 posts
Quiet, efficient...
...mostly unnoticed.
Wed 3 Jan 2024
at 16:17
  • msg #320

Re: OOC 2: The Wrath of OOC

Well, happy new year to everyone, I hope you're all doing okay!  :D
CPT Naryss ch'Pertha
player, 355 posts
Andorian CTAC
Current Stress: 0/16
Wed 3 Jan 2024
at 21:59
  • msg #321

Re: OOC 2: The Wrath of OOC

And to you, Azami.
May the year be awesome for everyone here.
Starfleet Command
GM, 548 posts
Dammit Jim
I'm a GM, not a Goldminer
Tue 9 Jan 2024
at 03:30
  • msg #322

Re: OOC 2: The Wrath of OOC

Hope this year's better for everyone!
PO Amamiya Azami
player, 290 posts
Quiet, efficient...
...mostly unnoticed.
Tue 16 Jan 2024
at 01:02
  • msg #323

Re: OOC 2: The Wrath of OOC

I hope it's great for both of you!  :D

I am still here, as always.  ^_^
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