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17:24, 26th April 2024 (GMT+0)

Episode 1: Adrift.

Posted by Starfleet CommandFor group 0
LT JG Xanatos Mcreeg
player, 6 posts
Human HELM
Fri 25 Jan 2019
at 08:06
  • msg #4

Episode 1: Adrift

Xanatos's ears prick up as his heart begins to race as it always seems to, no matter the stress level, like his body starts to idle, waiting for action, eyes darting around as his fingers hover over his station, awaiting the order to raise the shields, trying to anticipate it..
This message was last edited by the player at 08:41, Fri 25 Jan 2019.
LCDR Christopher Decker
player, 20 posts
Human CSO
Fri 25 Jan 2019
at 08:36
  • msg #5

Episode 1: Adrift

In reply to Naryss ch'Pertha (msg # 3):

"By 'anyone', I assume you mean me?", replied Decker, as his hands began moving across the science console, fingers darting out in a precise stacatto fashion.

"Yes, I believe I can help. Bringing the lateral sensors online and coordinating with your tactical scanners."


Since ch'Pertha did not score any successes, I don't believe I can assist, but would have to make a fresh new attempt. I believe I would roll Science + Reason (17), assisted by the ship's Sensors (9) + Science (3). Decker's Technical Expertise means he can re-roll any one of the  dice.
Today: LCDR Christopher Decker rolled 12 using 3d20 with rolls of 8,3,1. Attempting to identify sensor contact.
4 successes, with the ship achieving a critical success (SOMEONE is keeping the sensors in tip-top shape!)

This message was last edited by the player at 08:38, Fri 25 Jan 2019.
LCDR Gullak JavKer
player, 9 posts
Tellarite CHENG
Sat 26 Jan 2019
at 00:45
  • msg #6

Episode 1: Adrift

[Over Comms] Bridge, be advised we are detecting harmonic fluctuations in the power-grid.
CDR Ffion Parry-Jones
player, 3 posts
Human CO
Sat 26 Jan 2019
at 21:56
  • msg #7

Episode 1: Adrift

In reply to LCDR Gullak JavKer (msg # 6):

What a thing to be saying to a tone-deaf captain, CDR Parry-Jones thought. "Acknowledged, Mr. JavKer. Does this affect the dilithium crystals? Please update as soon as you have more information."
CDR Ffion Parry-Jones
player, 4 posts
Human CO
Sat 26 Jan 2019
at 22:03
  • msg #8

Re: Episode 1: Adrift

LCDR Christopher Decker:
In reply to Naryss ch'Pertha (msg # 3):

"By 'anyone', I assume you mean me?", replied Decker, as his hands began moving across the science console, fingers darting out in a precise stacatto fashion.

"Yes, I believe I can help. Bringing the lateral sensors online and coordinating with your tactical scanners."


Since ch'Pertha did not score any successes, I don't believe I can assist, but would have to make a fresh new attempt. I believe I would roll Science + Reason (17), assisted by the ship's Sensors (9) + Science (3). Decker's Technical Expertise means he can re-roll any one of the  dice.
Today: LCDR Christopher Decker rolled 12 using 3d20 with rolls of 8,3,1. Attempting to identify sensor contact.
4 successes, with the ship achieving a critical success (SOMEONE is keeping the sensors in tip-top shape!)


"Thank you, Mr. Decker. What have you got?"
CDR Ffion Parry-Jones
player, 5 posts
Human CO
Sat 26 Jan 2019
at 22:06
  • msg #9

Re: Episode 1: Adrift

"Bring the ship to yellow alert."
LCDR Naryss ch'Pertha
player, 23 posts
Andorian CTAC
Sat 26 Jan 2019
at 22:12
  • msg #10

Re: Episode 1: Adrift

ch’Pertha did as directed with a precise and practiced tap on the screen.
As the lighting on the Bridge changed subtly in response to the action, ch’Pertha could almost see his department downstairs coming to life .... like someone kicked the proverbial jurtethic nest.

And Ltn E’Dentra would be on her way up to man the secondary security console.
Starfleet Command
GM, 37 posts
Dammit Jim
I'm a GM, not a Goldminer
Sun 27 Jan 2019
at 02:24
  • msg #11

Re: Episode 1: Adrift

Ch'Pertha's scan was inconclusive - his short-ranged tactical scanners were designed for weapons targeting and threat analysis, and he'd only caught something on their periphery.

Decker, however, directed the full power of the long-range sensors towards the anomaly the Andorian had spotted.
This message was last edited by the GM at 02:53, Sun 27 Jan 2019.
DR Marius De Montaine
NPC, 1 post
Human CMO
Sun 27 Jan 2019
at 02:28
  • msg #12

Re: Episode 1: Adrift

Just then, the comm on the captain's chair whistled.

"Captain, De Montaine here," came the lilt of the Haitian Chief Medical Officer.  "I've got de civilian medical team prepping for our arrival. De drug is stored and ready for transport, but it's fragile.  What's wit de yellow alert?"

The medical team is composed of civilians, out of deference to the wishes of the colonial administration. It consists of twenty-six people: six doctors, ten nurses, and ten orderlies. They’ll coordinate with local physicians, distribute the drug as needed, and tend to isolated colonists in outlying areas. They’re in Sickbay with the ship’s medical crew, coordinating treatment plans with each other for when the ship reaches Dourap IV.
This message was last edited by the player at 02:54, Sun 27 Jan 2019.
LT Velos E'Detra
NPC, 1 post
Trill Security
Sun 27 Jan 2019
at 02:55
  • msg #13

Re: Episode 1: Adrift

The Bridge doors swished open quietly and a whipcord-lean Trill woman in security colors moved to the weapons sub-systems panel.  She glanced once to ch'Pertha, raised a brow and nodded, and then slid into the chair.
LCDR Naryss ch'Pertha
player, 25 posts
Andorian CTAC
Sun 27 Jan 2019
at 03:22
  • msg #14

Re: Episode 1: Adrift

Without speaking, ch’Pertha showed E’Detra the cause for concern: feeding her secondary screen his own scan data, and a link to Decker’s data.
He trusted her intuition at the console, and she had a knack for looking at a problem from angles he didn’t think to ... and the two worked well at the consoles.

Additionally, if there was a need for ch’Pertha is leave the Bridge suddenly, there was nobody he trusted with the Security console more than E’Detra.
LCDR Christopher Decker
player, 23 posts
Human CSO
Sun 27 Jan 2019
at 03:37
  • msg #15

Re: Episode 1: Adrift

In reply to CDR Ffion Parry-Jones (msg # 8):

Decker frowned, "Captain, sensors do not detect a ship, or any object. But there is an ion trail and a slight subspace disturbance. If we weren't so far from the Romulan border I'd strongly suspect a cloaked vessel...but that is what it looks like."

So, I generated 4 - the difficulty in momentum, correct?  Also, I generated a bonus momentum which can only be used on the Obtain Information spend, which leads me to...

"I'm trying to match it against all known warp drive signatures."
LT JG Xanatos Mcreeg
player, 8 posts
Human HELM
Sun 27 Jan 2019
at 21:42
  • msg #16

Re: Episode 1: Adrift

His finger hovering over the controls as he fights the instinct to just do it, Xanatos turns his head just enough to keep an eye on everything, "Sir, permission to raise shields?"
LCDR Naryss ch'Pertha
player, 29 posts
Andorian CTAC
Mon 28 Jan 2019
at 00:45
  • msg #17

Re: Episode 1: Adrift

I’d advise against that Captain.
For one thing, IF that is a ship tailing is, they most likely believe that we are unaware of their presence.  Raising Shields for no attainable reason will tip them to our suspicions
”.
CDR Ffion Parry-Jones
player, 6 posts
Human CO
Tue 29 Jan 2019
at 20:03
  • msg #18

Re: Episode 1: Adrift

LT JG Xanatos Mcreeg:
His finger hovering over the controls as he fights the instinct to just do it, Xanatos turns his head just enough to keep an eye on everything, "Sir, permission to raise shields?"


"Raise shields. Oh--and the last time I checked, it's still ma'am."
CDR Ffion Parry-Jones
player, 7 posts
Human CO
Tue 29 Jan 2019
at 20:20
  • msg #19

Re: Episode 1: Adrift

In reply to LCDR Naryss ch'Pertha (msg # 17):

"Thank you for your input, ch'Pertha, but if that is a ship tailing us, then that's exactly what I want."
LT JG Xanatos Mcreeg
player, 13 posts
Human HELM
Tue 29 Jan 2019
at 20:30
  • msg #20

Re: Episode 1: Adrift

Bowing his head for a moment, Xanatos responds "My apologies, Ma'am I meant no disrespect"

Turning his attention back to his job, he activated the shields, watching his instruments to make sure they raise with no issues.
LCDR Gullak JavKer
player, 10 posts
Tellarite CHENG
Tue 29 Jan 2019
at 23:29
  • msg #21

Episode 1: Adrift

In reply to CDR Ffion Parry-Jones (msg # 7):

Ma'am, the interference halted as soons as shield were raise. We continue diagnostics.
LT Kimiko Harada
NPC, 1 post
Human Engineer
Wed 30 Jan 2019
at 01:35
  • msg #22

Episode 1: Adrift

ENGINE ROOM

Hearing her superior officer report to the captain, LT Harada looked up from her board.  "Sir, the harmonics stopped... and now they're backlashing.  Rippling up.  I think..."

And the ship shuddered.
Starfleet Command
GM, 40 posts
Dammit Jim
I'm a GM, not a Goldminer
Wed 30 Jan 2019
at 01:43
  • msg #23

Episode 1: Adrift

The shields come up, even as Decker trains the main sensor array towards the unknown contact. The ship - it does seem it was a ship - is at extreme range.  Its warp signature doesn't match
any known Romulan designs.  But, almost as if it could detect the full might of the Indy's sensors upon it like a searchlight... it goes dark.  It may have dropped out of warp... or just dipped out of sensor range.

Abruptly, alarm klaxons begin blaring, the ship lurches violently from side to side, and the normal starfield in the forward viewer changes to a swirling tunnel of red-orange bands of energy. Your ship has fallen into a wormhole. Something has clearly gone very wrong!



While a potentially frightening occurrence, this is something that the crew is trained for. A wormhole of this nature generally occurs when the ship’s warp drive goes out of balance for some reason. Taking the ship out of warp brings the ship back into normal space. Unfortunately, the wormhole effect hampers subspace communications and has a detrimental effect on most shipboard systems.

Stabilizing the ship requires a Daring or Control + Conn Task with a Difficulty of 3 from the character at the helm, assisted by the ship’s Engines + Conn. It’s lurching quite badly, and the helm is sluggish because of the wormhole. While the ship’s Conn is responding to basic positioning operations, navigation and engine controls are not responding. The character at Conn cannot take the ship out of warp.

That falls to the Engineering department. Forcing the warp drive offline, from either the engine room or the Engineering console on the bridge, requires the character in Engineering to make a Control + Engineering Task, again with a Difficulty of 3; as the character is working against the ship, the ship cannot assist this Task!

The Captain can attempt to Rally, inspiring and coordinating the crew.  This is a Presence + Command roll with a Difficulty of 0... useful for generating Momentum. ;)

This message was last edited by the GM at 02:47, Wed 30 Jan 2019.
LCDR Naryss ch'Pertha
player, 31 posts
Andorian CTAC
Wed 30 Jan 2019
at 01:58
  • msg #24

Episode 1: Adrift

ch’Pertha turned to E’Dentra, “Assist Conn to stabilise” he commanded, knowing her suitability for such a task.

Meanwhile, ch’Pertha began procedures at the Security console to analyse the ship’s structural integrity, in case the Captain asked at any moment (knowing that Engineering had its own problems to focus on).
rolled 4 successes using 3d20 with rolls of 9,2,10.  Insight+Engin(11) assist by ship(10?).
This message was last edited by the player at 03:48, Wed 30 Jan 2019.
Starfleet Command
GM, 42 posts
Dammit Jim
I'm a GM, not a Goldminer
Wed 30 Jan 2019
at 02:32
  • msg #25

Episode 1: Adrift

OOC: One option is to wait for the Captain to do the Rally task, get everyone moving, and that should give you some Momentum to spend to buy more dice if you want (for Conn and Engineering tests especially).  Currently you guys have 0 Momentum. ;)
LCDR Naryss ch'Pertha
player, 32 posts
Wed 30 Jan 2019
at 03:01
  • [deleted]
  • msg #26

Episode 1: Adrift

This message was deleted by the player at 03:45, Wed 30 Jan 2019.
LT JG Xanatos Mcreeg
player, 17 posts
Human HELM
Wed 30 Jan 2019
at 04:21
  • msg #27

Episode 1: Adrift

His heart racing, adrenaline pumping as training and instinct take over, fingers moving over his controls almost like a musical instrument, Xanatos's focus narrows to what he must do, everything else falling away for the moment.

OOC: 20:19, Today: LT JG Xanatos Mcreeg rolled 37 using 3d20.  control + con = 15 focus helm operations?
LCDR Gullak JavKer
player, 11 posts
Tellarite CHENG
Wed 30 Jan 2019
at 11:45
  • msg #28

Episode 1: Adrift

-with the focus of crisis management?, Gullak and his team are unable to wrest the ship back under control-
Difficulty 3; control 11, engineering 5. Results 5&13(2d20)

Edit, focus: warp field dynamics
This message was last edited by the player at 11:48, Wed 30 Jan 2019.
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