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20:45, 5th May 2024 (GMT+0)

[IC]  Portents and Omens.

Posted by StorytellerFor group 0
Helena
Heir, 79 posts
Tue 9 Jun 2020
at 17:33
  • msg #466

Re: [IC]  Portents and Omens

"I'm not overly keen on camping near the... remains.  But if I recall correctly, it'll be dark during both and night inside so it matters little when we enter.   I'd suggest we do so now and find a camping spot deeper inside... perhaps in a building in the city if we can get that far?"
Davor Spiritwalker
Half-Orc Oracle, 155 posts
Barbarian Mystic
Wed 10 Jun 2020
at 22:54
  • msg #467

Re: [IC]  Portents and Omens

Listening to Zenna and Jerec discussing the eagle feather, Davor offers his own thoughts. "An eagle carrying a serpent eh? Sounds like an omen to me. I'll have to give it some thought." He decides to take some time to consult with the spirits about the symbolism that next time the group makes camp.

At the entrance to the underground, Davor offers his opinion on the options. "From what the mushroom folk told us, this end of the caverns is more dangerous than their territory. Experience says we can handle it though. My visions make me nervous about the city itself more than anything else. I think we ought to rest before we enter the city proper."
Teana Florin
Half-Elf Kineticist, 88 posts
Wed 10 Jun 2020
at 23:30
  • msg #468

Re: [IC]  Portents and Omens

"I'm with Davor. I don't do underground work often, but there's less likely of us being attacked up here than down there. Either way, we sleep in shifts and keep a guard. I can do first watch."
Helena
Heir, 80 posts
Tue 16 Jun 2020
at 00:59
  • msg #469

Re: [IC]  Portents and Omens

Less likelihood.  She wasn't convinced but she had to take the advice and guidance of these heroes.  "Ok.  Let's find a place above ground.  Set watch.  Everyone get as much rest as they can.  And we'll head under as soon as we've rested."
Davor Spiritwalker
Half-Orc Oracle, 156 posts
Barbarian Mystic
Tue 16 Jun 2020
at 22:30
  • msg #470

Re: [IC]  Portents and Omens

Davor helps stake out a good place for the group to rest and then offers to take first watch.
Storyteller
GM, 159 posts
Weaver of Tales
Wed 17 Jun 2020
at 07:36
  • msg #471

Re: [IC]  Portents and Omens

The group sets watch and sleeps after their long days of travel.  Though they hear some things below, some sussurations, a few shifting rocks and pebbles, some dripping water and squeaking insects or bats, nothing bothers the camp all night.  By the next day, the group is ready to descend, though they notice something a little bit disturbing: the bones of the chimera are gone.  Examination of the tracks by Zenna yields nothing - the bones had been disturbed a great deal by scavengers over the past couple of weeks, but nothing from last night.  It was if the bones had been plucked from the ground and carried off by something not touching the floor.

Scouting ahead with great caution, Zenna comes back with, "The mushroom forest is still there, though the creatures we had fought have been covered over with smaller fungus, purple and bulbous-looking.  I am worried that they are shriekers and violet fungus."
Helena
Heir, 81 posts
Wed 17 Jun 2020
at 17:38
  • msg #472

Re: [IC]  Portents and Omens

Seeing the missing bones and hearing Zenna's warning, Helena asks the group, "Is it still safe to continue given what we've seen?  Do you think they made it here before us?  Could this be an ambush?  Should we change our plans and head elsewhere?"   She isn't panicking but there is certainly a high level of concern that they are walking into a trap.
Teana Florin
Half-Elf Kineticist, 89 posts
Wed 17 Jun 2020
at 20:07
  • msg #473

Re: [IC]  Portents and Omens

Teana shrugged. "It was never going to be safe, Helena. We need what's in that vault. It just means we need to keep our eyes open."
Davor Spiritwalker
Half-Orc Oracle, 157 posts
Barbarian Mystic
Wed 17 Jun 2020
at 22:56
  • msg #474

Re: [IC]  Portents and Omens

"Let me see if the spirits will guide us." As the other put away camp, Davor will sit down, cross his legs and go into a trance.

Using Wisdom of the Ancients and asking for advice about traveling to the upside down city.
Storyteller
GM, 160 posts
Weaver of Tales
Wed 24 Jun 2020
at 02:27
  • msg #475

Re: [IC]  Portents and Omens

Davor consults his ancestor spirits and hears the following echo through his mind, "Drink of the flowing waters, the source of life for the city that still breathes in the ancient power, that you may walk as its citizen."
Jerec
Wizard, 71 posts
Wed 24 Jun 2020
at 02:29
  • msg #476

Re: [IC]  Portents and Omens

Jerec strokes his beard in thought.  "If we are not worried about the smoke and potential mess, I could call down fire upon the shriekers and hope that we get them all before they sound an unnecessary alarm.  Hopefully the spell will sear them without much else catching aflame."
Davor Spiritwalker
Half-Orc Oracle, 161 posts
Barbarian Mystic
Wed 24 Jun 2020
at 22:44
  • msg #477

Re: [IC]  Portents and Omens

Davor rouses himself from his trance and shares the advice of the spirits with the group. "I don't know that burning them away is much subtler than just letting them shriek, but as long as we're ready for anythin' that might come, it isn't a bad plan. The violet fungus is what worries me. We should definitely deal with that from a distance."

He eyes Helena. "Something may be in there waitin' for us, but we'll be ready for it."
Helena
Heir, 82 posts
Wed 24 Jun 2020
at 23:24
  • msg #478

Re: [IC]  Portents and Omens

Helena pales.... "Shriekers and Violet Fungus?   What are these things?"  At least Jerec had a plan to deal with them even if Davor's trance had provided them with little concrete to go on though she does ask, "What flowing waters are the source of life to this city?   Could it be a fountain?  Or a spring somewhere?  Might that provide us with a disguise that would hide us from these Shriekers and Fungi?"
Teana Florin
Half-Elf Kineticist, 91 posts
Thu 25 Jun 2020
at 00:49
  • msg #479

Re: [IC]  Portents and Omens

"Mushrooms," said Teana. "Deadly mushrooms, but nothing we can't handle. The question is what's behind them."
Davor Spiritwalker
Half-Orc Oracle, 162 posts
Barbarian Mystic
Thu 25 Jun 2020
at 21:17
  • msg #480

Re: [IC]  Portents and Omens

Davor thinks back to the group's first journey through the underground. "There was a fountain in the city. I have faith that the flowing waters will be revealed when the time is right."
Urle
Human Cavalier, 58 posts
Order of the Lion
Thu 25 Jun 2020
at 22:10
  • msg #481

Re: [IC]  Portents and Omens

Urle seems very reluctant to say the following but he does.

Could not one of you that like messing with things.
Summon a creature that will set off the shreekers and we wait and see what comes?
String the trap on the creature that set it?

This message was last edited by the player at 22:11, Thu 25 June 2020.
Teana Florin
Half-Elf Kineticist, 92 posts
Fri 26 Jun 2020
at 00:14
  • msg #482

Re: [IC]  Portents and Omens

"I can't summon, but I can blast them at a distance."
Helena
Heir, 83 posts
Fri 26 Jun 2020
at 01:05
  • msg #483

Re: [IC]  Portents and Omens

Deadly mushrooms?  She's still mulling that over as Urle suggests they sprint a trap... only for her to quietly ask Teana... "If they're deadly... then we just don't eat them?"  Is she trying to lighten the mood or is she really so far removed from adventuring that she doesn't know about 'deadly mushrooms'?
Davor Spiritwalker
Half-Orc Oracle, 163 posts
Barbarian Mystic
Fri 26 Jun 2020
at 16:24
  • msg #484

Re: [IC]  Portents and Omens

Davor nods in response to Urle's question. "I could do that. We might as well start headin' there though."
Urle
Human Cavalier, 59 posts
Order of the Lion
Fri 26 Jun 2020
at 20:10
  • msg #485

Re: [IC]  Portents and Omens

Urle as always watches and listen to Helena.
Have you seen a dandelion plant.  Helena.
Urle winces.  He really did not feel right using her first name at all.
He did however not wish make her wince by calling her My Lady like last time.
Helena
Heir, 84 posts
Fri 26 Jun 2020
at 22:45
  • msg #486

Re: [IC]  Portents and Omens

"Of course.   They are used in the creation of the dyes I've used in my weaving."
Urle
Human Cavalier, 60 posts
Order of the Lion
Fri 26 Jun 2020
at 23:35
  • msg #487

Re: [IC]  Portents and Omens

You know how if you blow on them the seeds carry in the wind?
Jerec
Wizard, 72 posts
Sat 27 Jun 2020
at 00:15
  • msg #488

Re: [IC]  Portents and Omens

Jerec says, "The violet fungus is poisonous, and venomous too.  It has tendrils that can reach out and strike if you get too close, all of which are toxic.  They can move, albeit slowly.  Shriekers don't move, but if light or movement is brought within a horse-length or so, they emit a most piercing shriek that can attract anything nearby.  Some monsters learn that when the shriekers call, dinner is near.  Intelligent races use them as alarms."
Urle
Human Cavalier, 61 posts
Order of the Lion
Sat 27 Jun 2020
at 00:41
  • msg #489

Re: [IC]  Portents and Omens

Urle turns to Jerec.
Slight but important error.  Shriekers can move.
He gets up and goes over to Demetria.   Checking the horse over.
Davor Spiritwalker
Half-Orc Oracle, 164 posts
Barbarian Mystic
Sat 27 Jun 2020
at 13:13
  • msg #490

Re: [IC]  Portents and Omens

Davor, momentarily forgetting how easily Helena can be overwhelmed by things, lets out a mirthless laugh. "'Toxic' sure is one way to describe rotting the flesh from your very bones. I've seen orc warriors twice my size beg for death after stumbling into a patch of violet fungus. It isn't a pleasant way to go."

He pulls his pack up onto his back and then moves to the entrance to the underground. "It won't do any good standing out here talkin' about it though. Let's go have a look."
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