Much as I would enjoy a trip through Undermountain, all things being equal I would like to stay in Chult and keep things how they are (though I might speak to DM Halsater about bringing one of my other PCs in for that one, dungeon bashing is cool).
Adventure Synopsys:
The party left Mezro (the formerly hidden capital city) a little over a week ago. The party met a man called Kincade who recruited the party to recover a lost relic for his (un-named) master.
During their trek through the trees the party came upon scattered bands of wandering undead that they dispatched easily... all until yesterday when they blundered into a whole army of the dead,
thousands of them, all apparently set to work stripping the jungle of lumber apparently at the command of their master- the illusive Ras Nsi.
After beating a hasty retreat the group ran into a hidden cult of Sseth, defended by scalykind and Yuan-Ti alike. Sadly two of their number fell in the mighty battle that ensued and Kors and Kincade (the 'employer') both fell.
With their secretive employer polymorphed into a small viper by foul Yuan-Ti magic, the party were unable to complete their mission (only Kincade knew where to find the relic, what it was and where to take it), so the group elected to continue to explore the shrine to the cult of Sseth.
The group is currently poised to re-enter the tunnel and destroy the cult having wisely decided to leave the massive undead army to its own devices for the time being (since there was little that could be done about it anyway).
Did I miss out anything pertinent guys?
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Ynvaar of Tempus
Race : Human, male
Height : 6'2"
Weight : 19 stone
Age : Mid thirties
Hair : Brown
Eyes : Brown
Clad in the battleworn halfplate that he never seems to fully shed and rising over six feet tall with the girth of a pack horse stands this warrior priest of Tempus.
A holy symbol bearing the blazing sword emblem is worn proudly on a cord of twisted black hair over the breastplate. Resting comfortably in his leather gauntleted hands he bears a magnificent twin bladed axe that seems to glisten with a constant sheen of frost even in the swealtering heat of the deep Chultan jungle. Indeed, so comfortable with his weapon is he that he is want to gesture with the axe as easily as any other man might use his arms.
An unkempt brown beard just beginning to show streaks of grey and a weathered but kindly face along with his rough but friendly manner and enthusiastic bearhugs quickly help him befriend those that would otherwise be intimidated by his great bulk.
Ynvaar has been in Chult since the beginning and in that time he has grown into (arguably) the ideal adventuring priest. Always ready with a song and a joke -and the good natured butt of many (remember the itching weeds guys?), the perennially high spirited Tempuran puts his comrades first and, as one might expect from a priest of the Lord of Battles, never wavers in combat.
Ynvaar has formed a lasting friendship with Rand and the two make an unlikely double act that has provided many light hearted moments throughout their trials in the jungle. When he isn't fighting or trying to raise a laugh, Ynvaar is most likely to be found eating something...
anything
His nightly struggles to erect the insect netting that is mandatory in the deep jungle are the stuff of legend and he has become quite creative in his efforts to avoid this particular trial at any cost.
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One quick note: We have not had any XPs in Chult for
six months now (and some people have never had any).
I wasn't particularly bothered by that since I figured we would get a juicy big amount when FP got around to it, but it would be a real bitch to miss out after that length of time and so much adventuring.
Maybe I should ask (the ever generous) DM Littlewing... *grins*
This message was last edited by the player at 13:37, Wed 09 Aug 2006.