Ch. 11 — Visiting Earth
Eleanor was impressed and pleased by the developments of her underground lab, but more than that she greeted Hestia and talked with the AI for a bit: while she had done everything to find and assemble the hardware, when had landed on Haught Hestia still didn't exist. She nodded as Bastet praised Landres. "Well, that's good. I'll have to talk to her at some point, if nothing else to reassure her that I'm still alive. And a bit more than that. Speaking of..."
Eleanor looked at the three Ais in front of her, shifted on her butt for a few seconds to find a more comfortable position, then lightly coughed. "So, as I said to Bastet yesterday, I've had a few ideas that I want to talk to you about, because I'll need your help. In fact, it's more than that, I won't be able to succeed without you three. Those ideas all concern how to fight the GAIs - the Genocidal AIs - on Haught first, on Earth second...and maybe even more globally than that. Long term anyway. To do that, it will be necessary to get a lot of resources, mostly technology and people. The biggest problem however is that if we make any wave, we lose."
"We know the GAIs are aware of Earth's existence and location. If they haven't acted yet, it's probably because they're not in a rush: we're no danger to them, at all. Instead, they've probably put us on their agenda somewhere down the line, at a time before their projections give us the ability to resist in any credible measure. But if we increase our technological base noticeably and way above a normal rate, I have little doubt they'll adjust their plans and come for us earlier than initially planned. On top of that with the spies they have here, we can't risk warning anyone in a position to do something about it."
"So we have to find a solution to both increase our technological base, prevent the GAIs from learning about it until they can't do much of anything about it, and protect Earth and Haught in the meantime. The first real idea I had was to create a few companies, like Æride, to spearhead the technological shift. Give them a few new concepts to release for public consumption and allow them to research even more advanced technology, and it would both increase our technological level more rapidly than predicted but within acceptable bounds and give us a sort of foundation to use if it came necessary to suddenly boost our technologies, for example if we detect an enemy fleet at some point or something: at which point, it wouldn't matter if our technological base increases radically after all. Well, not as far as the GAIs are concerned anyway. Socially and economically, I suppose it'd break a few things."
"There are however two problems. Or three big problems anyway: the first one is that since we do not know what the bounds are, we could easily slip on the wrong side of them, especially if we really want to speed things up. The second one is greed: those companies would be the subjects of multiple attacks, in the form of espionage no doubt, but maybe also from nations who want to get their hands on them. The biggest issue is that while we could, I suppose, hide from everyone what we're doing, for the GAIs the simple fact that we can hide it from them would probably be seen as the only proof needed that we know a lot more than we let on, triggering their attack plans."
"Still, the companies are fine I think... as long as they don't really have - or know - a lot more than what has been released to the public. But the research into the really advanced stuff can't be done there. Before I go to the solution I have, a point about why I think research is important: yes, with your databases, what I found from the AIs on Haught and a few other things I'll mention later, we could simply use what we have and release those. But there are two reasons not to do it: first, I don't want anyone to realize it's anything but native technology. The GAIs would probably attack and we'd get in trouble with Elegor or others no doubt. Best avoid that. Second, and at least as importantly, I think it would really damage our civilization if we simply took what already exists. I'm not saying I want humans to rediscover everything, we don't have time. But I want them to take those technologies and make them their own. While the science is universal, I want the final products to be nothing else but the results of human's creativity, design, etc."
"So now, how to achieve this. At first, I thought about finding some place hidden in a valley or something. While it will need to be done like that at first, I don't think it's a long term solution: it'd be relatively easy to find us, and then we're in the same position than if we had used the companies. No, we have to think bigger, much bigger: I want to do all that away from Earth, on another planet entirely."
"Of course, that comes with quite a few problems, however I believe not only that none of them are impossible to overcome, but also that the advantages easily make up for them, especially regarding secrecy: there, we would be able to develop our technology as much as we can away from prying eyes or greedy hands and release to the companies we have on Earth a few new products when the time is right."
"So, how to do all of this. Well, there are quite a few steps. The very first one is to help Haught. For that, I will need you three to go over the files I gave you, find the GAIs strengths, vulnerabilities, plans and alliances. On top of that, you will need to design and create weapons, armours and tools to equip a dozen or so humans: I have a few ideas for that as well, but it's not that urgent. In parallel, I will want you to get me the files of ex-special force people, in collaboration with Lida. The country of origin doesn't matter, as long as they speak English. I will want them honorable, skilled as hell, with still that sense of adventure and desire to do something right. A bit like Lida. Don't ignore them if they have PTSD: I've been told it can easily be treated. Of course preferably, I'd want them without family considering that their very first mission will be to accompany me on Haught to strike the GAIs there. With plenty more to do in the future. They'll obviously need to be experts at fighting and killing stuff, but I want as many other fields represented as possible: sniping, hacking, demolition, infiltration, underwater operations, two medics, etc. Oh and someone who knows how to conduct an investigation, one of those spy types you know."
"The second point is to kickstart the companies, through which we'll release some of the new stuff both to get some money and also to slowly increase technology here on Earth. We already have Æride on tracks, here in the US, that's good. I want to add quite a few more:
- Æther, specialized in Energy, probably based in Australia or maybe Russia, I'm not sure. Maybe we could start by giving them a miniaturized version of the LENR, to use in vehicles or even drones.
- Æolis, specialized in space and environment, based in Western Europe. I don't want to give them much regarding space for now, but the idea with environment is to pave the way to terraformation. I was thinking of starting with some good filtering / anti-pollution / recycling techniques, probably using nanites among other things? For the space thing, I'd like to stay in the anti-pollution theme and give them a way to clean up Earth's orbit of all the junk up there.
- Ælfred, specialized in software and robotics, based in Japan. Definitely NOT SAI, only the non-sentient ones for the time being. Maybe with a bit of cybernetics?
On top of that, there'll be two other organizations that aren't companies per se: Ægis, for security related stuff, weapons, etc. Very limited presence on Earth, if any. Maybe just as security for the other companies. And Æon, which will be a sort of umbrella corporation tying everything up."
"Third, we have the colony. The first point will be to find a planet we can go to, and to be honest I'm not too sure how to find that right now. I'd like to avoid terraformation as it takes quite a lot of time, but that makes things a bit harder. Hopefully you have candidates in your databases, or I'll have to go see a seer or something... Anyway, a colony is obviously extremely ambitious, and there are a lot of things that need to be done just right for it to work, in a lot of fields I know nothing about and don't really have time to look into in the first place. So in parallel of finding me those soldiers, I want to assemble a team of researchers that I could talk into designing the ideal colony, complete with constitution, government, etc. Given some guidelines of course. To start things off, I'm thinking of renting a big house for a month and bring them there to brainstorm. They'll need to be social, ideally under 40-ish, motivated by that kind of challenge, able and willing to adapt to circumstances and think out of the box. I don't want zealots about their pet projects or whatever. Probably need to be single, but if there's a couple where both could fit, then it's something to consider I suppose. Ideally, I want them to have more than a theoretical knowledge of their fields: a military historian who served in some kind of army, a crime specialist who worked as a cop for a bit, etc. Oh and I didn't mention it for the squad but it's valid for them too: I don't really care about their sex. If we are close to parity, that's good, but the thing that matters most is quality. For their specialties, I will need at least: education, science, culture, medicine, sports, law, constitution, agriculture, defense, police, town planning, architecture, bureaucracy, business / finances. Maybe a philosopher or one of those social types you know? And you'll be included at some point of course, probably after the first two weeks."
"Hopefully after a month of brainstorming, I'll have both a good foundation for a colony - as far as the theory goes anyway - and I'll have recruited them for the real thing. Oh and while I'd really like to avoid it, you can take into account that if someone reacts badly, Muchai who came back with me can alter memories if needed so there's a bit of latitude there as far as risks are concerned. They'd probably need to work longer on that, but that's alright since in the meantime, we'll have to find the planet and kickstart things: get some basic industry and buildings up and running, but we'll talk about that once we have found the right planet." She glanced at Vulcan, obviously thinking about him as she mentioned that bit.
"As for myself, there are two things I'm going to do personally. On top of talking to everyone, hopefully convince all the people you found to work for me and all that obviously. First, we'll need a big, huge, amount of money. I'm really hoping the companies will produce some, but in the beginning they'll drain a lot rather than earn anything. So I'm thinking of seriously going after the trafficking ring we found before I went to Haught. Given the situation in Chicago, I really doubt they've paused their activities and I'd bet they've instead increased those. They're both filty rich and plain filthy, so not only it would be a good thing to clean them up, it'll give me a lot of money no one will know anything about which is pretty nice."
"The second thing I want to do... Or that I hope to be able to do anyway... Is get my hands on more advanced technology and science in order to avoid relying quasi exclusively on Elegor's tech. It would be too obvious and it could get you into trouble which I'd rather avoid. And I'd really like to get some kind of fighter or ship able to destroy the satellites in orbit of Haught, but that's probably too much to ask. So..." Eleanor looked at Bastet. "Is there some kind of trade hub, station or planet in the galaxy, where I could find that with a hope of being able to somehow buy it one way or another? It doesn't need to be the absolute best in the galaxy, as long as it'd allow us to reach TL7. Though for that matter, if you somehow know about a cache of technology and artifacts left behind by a civilization that ascended in the past, I'm all ears. Or even an Ascended who's known to give that kind of knowledge to people who reach him or whatever, that'd work too."
Eleanor looked at the three AIs. "Well... What do you think?" She seemed... Not anxious, but... Alright, maybe she anxious...