RTJ and Game Policy
Character Creation
Level: 6
Point Buy: 25
House Rules: See List
Rulebooks Allowed: Paizo Pathfinder books, except for adventure paths and campaign setting books. Other things on case by case basis.
I will allow homebrew things on a case by case basis, but only if there's no other way to mechanically represent a concept well.
Traits: 2 (see house rules for changes to traits), plus one campaign trait
Starting Equipment: either n/a (if taking over an existing character), or 4000 GP worth of magic items (note that we are using ABP)
RTJ
Describe two things: your character, and your contribution to the world.
1. Who is your character? What motivates them, what do they fear, what do they want? Also, more in terms of mechanics, what do they provide to the party, both in and out of combat? I don't need characters to be uber-optimized, but I'd like to see that everyone's character can do something useful most of the time, without stepping on everyone else's toes.
Note that I expect the game to go from levels 6 to ~12. So don't build a character with the intention of playing it at level 15+.
I don't need a full character sheet, or full length dissertation of the character's backstory. Just the highlights.
2. Contribution to the world
I rather intentionally left your old homeland quite sparse, and the religion fairly sparse. Now's your time to shine. Write up a short addition. Could be your character's hometown, a religious celebration or ritual, etc.
For bonus points, describe it by showing rather than telling. Write your character experiencing the celebration, showing someone around town, or whatever.
Adult Policy
This game will feature adult themes and scenes of gore. In order to join, you must be 18+ in your jurisdiction. Rated as a Mature game.
This message was last edited by the GM at 18:24, Thu 01 Oct 2020.