Equipment Thread
GM NOTE: This is the official public loot thread; I'm posting it under Carmen's name so that she can access and edit it as well - assuming I understand the editing rules for posts properly. I am making this post as nobody has expressed clear opposition to the idea; if anybody is unhappy with it at a later moment, feel free to tell me in PM.
Loot Thread
Sea Loot Full Haul
- bag of navigational tools (5 lbs or so)
- box of documents (less than 1 lb, the size of a big book)
- crystal ball (2 lb at most, hand-sized)
- bags of coins (about 5 lb all told)
- 3 pocket flasks of liquor (about 1 lb each)
- potion lockbox (2 lbs, the right size to hold six 1 lt bottles within)
- small box of mythral tablets, about 2 pounds.
- 5 cases of rare liquors (24 lb each, with 12 bottles per case)
- bag of rare jewelry (about 3.5 lb)
- 8 barrels of various spices (about 95 lb each, roughly half of Carmen's size)
- 6 spools of arcsilver cable (about 40 lb each, roughly the size of a beach ball)
- 7634 silver pieces
- 1436 gold pieces
- 8 silver ingots
- 2 gold ingots
- 1 adamantine ingot
- 1 platinum ingot
- 6 jade statuettes (see below)
- 6 wands (see below)
Loot currently possessed by Captain
- 4 Arcsilver
- 7634 silver pieces
- 1436 gold pieces
- 2 gold ingots
- 1 platinum ingot
- box of documents
- 8 barrels of various spices
- 5 cases of rare liquors
Loot in Carmen's Hyperspace
- bag of navigational tools
- crystal ball
- bags of coins
- small box of mythral tablets
- bag of rare jewelry
- 6 jade statuettes
- 6 wands
Sea Voyage Loot
- Cackle Shirt (Adrika)
- 12 De-Petrification Potions (5 claimed by Carmen, 7 held by Adrika)
- Magic cape (Carmen)
- Illusion amulet (Lilah)
- Magic scabbards (Caeten and Carver)
Value of Items
- 8 silver ingots (200 gold)
- 2 gold ingots (500 gold)
- 1 adamantine ingot (1,500-8236;)
- 1 platinum ingot (2500)
- 6 jade statuettes (225 as an art piece, priceless as enchantment item)
- 6 wands:
- Wand of Cantrips: 250 gp
- Wand of Counterspell: 500 gp
- Wand of Magic Missile: 1000 gp
- Wand of Protection: 1000 gp
- Wand of Prying Sight: 2000 gp
- Wand of Tribal Warchief: 3000
- Arcsilver (8400)
- Wine (240-4800)
- Crystal Ball (any mage would pay at least 2000 gp for an item like this)
- 4 potions of waterbreathing and waterwalking (800 each)
Barrels:
- 1 nutmeg (95 gold)
- 1 saffron (1425 gold)
- 2 cinnamon (190 gold)
- 2 pepper (380 gold)
- 2 oregano (47.5 gold)
- Bag of Jewelry (1500 - however nobles will pay)
- Bag of Coins (450 gold and 500 silver)
- Navigational tools (250as gold, 750 to a captain)
Loot to be Claimed:
- crystal ball (2 lb at most, hand-sized)
- 1 waterbreathing potions and 1 waterwalking
- 6 wands (see below)
Wands:
1) Wand of Magic Missile (not really, just borrowing the name)
Stored SP: 3/3, Caster Level 2
This wands contains the base Destruction Sphere ability, and always apply the "Force Blast" talent to it, meaning any shot costs 1 SP; by spending a second SP the damage is increased from the base of 1d6 to 2d6. Note that Force damage can be extremely useful against certain enemy types that are otherwise difficult to harm, such as ghosts.
2) Wand of Protection
Stored SP: 0/3, Caster Level 2
This wands contains the base Protection Sphere, but only with the "Ward" ability (and the associate base "Barrier" power), in exchange for also having the "Distant Protection" talent.
3) Wand of Prying Sight
Stored SP 4/4, Caster Level 4
This grants the base "Sense" ability of the Divination Sphere (but not the "Divine" ability), as well as only granting the "Prying Sight" talent (and thus not the "Read Magic" basic sense).
4) Wand of the Tribal Warchief
Stored SP 2/2, Caster Level 6
This grants free use of the War sphere, meaning both the base Totem (with Totem of War) and Rally (with the Commanding Aid effect), as well as the Mass Rally magic talent.
5) Wand of Counterspell
Stored SP: 2/7; MSB +5
This grants free use of the Counterspell feat, but the effect can only be paid for with the SP already into the wand.
6) Wand of Cantrips
This is a wand that lets the user benefit as if they had the Cantrip feat, even if they're not capable of using magic; it has unlimited uses.
This message was last edited by the player at 12:17, Fri 06 Nov 2020.