Training Fields.   Posted by GM.Group: 0
GM
 NPC, 13 posts
Sat 9 Feb 2019
at 03:34
Training Fields
Bunny lead Maria outside, to a section of torn-up short grass surrounded by four poles; the poles were tall, metal, and surrounded by rubberized discs of some kind.

"Here we go!" said Bunny.  "Um, how do you want to do this?"
Shade
 GM, 45 posts
Sat 9 Feb 2019
at 03:41
Training Fields
"I want to see how good you are, come at me," Maria said.

(OOC: Imitative roll - Shade rolled 15 using 1d20+6. If I win, active defenses - Shade rolled 26 using 1d20+12.)
Bunny
 NPC, 27 posts
Sat 9 Feb 2019
at 04:02
Training Fields
Bunny's init is a mere 9; her attack misses.

Bunny, it was clear, was a bit nervous on the attack; she missed, and it looked like uncertainty was holding her back.
Shade
 GM, 46 posts
Sat 9 Feb 2019
at 04:13
Training Fields
(OOC: Just going to hold my action)

"There's no need to be nervous," Maria said. "It's okay. Give me your best shot."
Bunny
 NPC, 28 posts
Sat 9 Feb 2019
at 04:35
Training Fields
"...Okay," said Bunny.  This time she gave a series of quick jabs that were, at least, more accurate.

19 attack probably won't hit, though.
Shade
 GM, 47 posts
Sat 9 Feb 2019
at 05:09
Training Fields
"Better," Maria said as she dodged the punches. "Show me how you'd follow up."
Bunny
 NPC, 29 posts
Sat 9 Feb 2019
at 05:48
Training Fields
Bunny stepped in with an extremely aggressive high spinning kick!

21-- you may have to work for this one!
Shade
 GM, 48 posts
Sat 9 Feb 2019
at 06:18
Training Fields
(OOC: Toughness save - Shade rolled 11 using 1d20+4. Nope, not okay. Trying again. Shade rolled 21 using 1d20+4)

"Very good," Maria said, getting an arm to deflect it just in time. She stepped in to grapple.

(OOC: Attack roll - Shade rolled 28 using 1d20+12. Strength check for Grapple - Shade rolled 16 using 1d20+2.)
Bunny
 NPC, 30 posts
Sat 9 Feb 2019
at 06:28
Training Fields
Bunny was, in fact, surprisingly nimble, and managed to escape the grapple!  She made some quick jabs to try and keep the distance, but they were ineffective.

Her one good roll was to Resist!  But that counterattack sucked.
Shade
 GM, 49 posts
Sat 9 Feb 2019
at 06:40
Training Fields
Maria ducked low and trip to sweep Bunny's feet out from under her.

(OOC: Attack roll for trip - Shade rolled 27 using 1d20+12. Acrobatics check - Shade rolled 16 using 1d20+10. She has to roll Athletics)
Bunny
 NPC, 31 posts
Sat 9 Feb 2019
at 06:53
Training Fields
Bunny was easily knocked off her feet-- but it didn't seem to slow her up at all, and a kick suddenly reached out to hit Shade in the head!

Failed the roll, but Bunny has Prone Fighting and Improved Critical, so that's a Damage 7 hit!
Shade
 GM, 50 posts
Sat 9 Feb 2019
at 07:05
Training Fields
(OOC: Toughness Save - Shade rolled 20 using 1d20+4.)

The kick struck true and heavy. Maria shook her head to try and regain her senses.

"That's what I get for going easy," she said as she lashed out with a palm strike which went wide.

(OOC: Attack Roll - Shade rolled 14 using 1d20+12)
Bunny
 NPC, 32 posts
Sat 9 Feb 2019
at 07:11
Training Fields
"...That was mostly luck," said Bunny, evading the blow and rolling onto her feet with another kick that was, luckily, much less powerful.

"I'm a little bit better armed," she added.

Probably a miss with an 18?  Damage 2.
Shade
 GM, 51 posts
Sat 9 Feb 2019
at 07:21
Training Fields
Maria dodged to the side.

"A hit's a hit. How it connected doesn't matter," she said, going for a kick of her own.

(OOC: Attack roll - Shade rolled 27 using 1d20+12. 2 Damage.)
Bunny
 NPC, 33 posts
Sat 9 Feb 2019
at 23:07
Training Fields
"Ooof!" said Bunny, staggering back.  She still managed a swipe, but it missed.

Injured and Dazed...
Shade
 GM, 52 posts
Sun 10 Feb 2019
at 04:27
Training Fields
Maria went in for a grapple.

(OOC: Attack roll - Shade rolled 18 using 1d20+12. DC 12 strength)
Bunny
 NPC, 34 posts
Sun 10 Feb 2019
at 04:48
Training Fields
Bunny spun clear of the grapple, and attempted an elbow strike that, once again, failed to connect.
Shade
 GM, 53 posts
Sun 10 Feb 2019
at 05:04
Training Fields
"You're not too bad," Maria said as she came in with a side kick.

(OOC: Attack Roll - Shade rolled 25 using 1d20+12.)
Bunny
 NPC, 35 posts
Sun 10 Feb 2019
at 05:06
Training Fields
This time, Bunny was able to absorb the kick without being staggered, and made a quick counterpunch with surprising accuracy!

"...Maybe I'm getting the hang of it?" she said.

Toughness save 17, just enough!  And a 24 to hit back, Damage 2~
Shade
 GM, 54 posts
Sun 10 Feb 2019
at 05:13
Training Fields
(OOC: Toughness Save - Shade rolled 13 using 1d20+1.)

The punch was a solid hit.

"Nicely done, but can you follow it up?" Maria asked as she went for a punch of her own.

(OOC: Attack roll - Shade rolled 32 using 1d20+12. 7 Damage now)
Bunny
 NPC, 36 posts
Sun 10 Feb 2019
at 05:28
Training Fields
Apparently not-- Bunny went down with an abrupt "OOF!" like a sackful of potatoes.
Shade
 GM, 55 posts
Sun 10 Feb 2019
at 05:32
Training Fields
Maria went over to check on Bunny and help her up.
Bunny
 NPC, 37 posts
Sun 10 Feb 2019
at 05:41
Training Fields
Bunny got up, but had to catch her breath for a few moments.

"...I think I zigged when I should have zagged," she said.  "I guess I got a couple of good shots in there, though."
Shade
 GM, 56 posts
Sun 10 Feb 2019
at 05:51
Training Fields
"You didn't do bad at all," Maria said. "How much actual combat experience do you have?"